/
area/
classes/net/sourceforge/pain/logic/
classes/net/sourceforge/pain/logic/event/
classes/net/sourceforge/pain/logic/fn/util/
classes/net/sourceforge/pain/network/console/
classes/net/sourceforge/pain/plugin/
classes/net/sourceforge/pain/plugin/reset/
classes/net/sourceforge/pain/plugin/shutdown/
classes/net/sourceforge/pain/plugin/social/
classest/net/sourceforge/pain/db/data/
doc/
doc/paindb/resources/
src/net/sourceforge/pain/logic/
src/net/sourceforge/pain/logic/event/
src/net/sourceforge/pain/logic/fn/util/
src/net/sourceforge/pain/network/console/
src/net/sourceforge/pain/network/console/telnet/
src/net/sourceforge/pain/plugin/
src/net/sourceforge/pain/plugin/command/
src/net/sourceforge/pain/plugin/reset/
src/net/sourceforge/pain/plugin/shutdown/
src/net/sourceforge/pain/plugin/social/
src/net/sourceforge/pain/util/
tests/
tests/net/sourceforge/pain/db/data/
package net.sourceforge.pain.logic.event.console.command;

import net.sourceforge.pain.logic.fn.*;
import net.sourceforge.pain.logic.event.console.*;


public final class Emote extends CommandHandler {

	public void processCommand() throws Exception {
		String emoteText = commandParams;
		if (emoteText  == null || emoteText .length() == 0) {
			MessageOutFn.outln(console, "Emote what?");
		} else {
			MessageOutFn.outSpace(player, "$n $T", player, emoteText );
			MessageOutFn.outOne(player, "$n $T", player, emoteText );
		}
	}

	public void showHelp() {
		MessageOutFn.outln(console, command.name+": emote");
	}
}