#AREA Diku Lucifur's Residence~ #MOBILES #7900 grand knight paladin~ the Grand Knight of paladins~ The Grand Knight is standing here, waiting for someone to help him try and kill Lucifur. ~ The Knight is standing here, looking DOOMED! He is dressed all in white, blue and silver. He looks VERY strong, as he stands here, ready to die tryng to kill Lucifur. ~ 64 136 1000 S 150 -5 -9 20d10+3000 2d15+5000 0 100000 8 8 1 #0 #OBJECTS #7909 treasure coins~ a huge treasure~ a huge treasure is lying here, looking very valuable.~ ~ 20 0 1 -100 0 0 0 0 0 0 E treasure~ Looks like a LOT of coins. One of them has writing on it. ~ E writing letters~ It reads: "Hi Coal. No more coins from here, pal. :) Signed, Lucifur". ~ #7910 chest~ a bone chest~ A bone chest stands in the corner.~ ~ 15 0 1 100 15 7911 0 400 100 30000 E chest~ It is a robust chest made from short, heavy bones that have been fastened together with tenons. It is equipped with a simple brass lock. ~ #7911 key~ a small brass key~ A small brass key lies here.~ ~ 18 0 1 7910 0 0 0 1 10 4 E key~ It is a small, simple brass key with no inscriptions or marks of any kind. ~ #0 #ROOMS #7900 Outside Lucifur's residence~ A huge pile of fresh human bones and blood forms the plateau on which you are now standing. The wind here is absolutely quiet and the sun is shining warmly upon you. From under the cloud you can hear the faint sounds of Midgaard. Right before you to the north lies the grand Mansion of Bone, the residence of the Supreme God Lucifur. ~ 79 516 0 D0 You see a HUGE arched gate of solid human bone leading into this magnificent building. ~ gate door huge arched~ 2 -1 7901 D2 You see some pretty clouds! ~ ~ 0 0 9101 D5 You see a Huge pile of human bone that the the Mansion of Bone sits to the ground. ~ ~ 0 -1 7918 S #7901 The Southern end of the hall~ You are standing in a vast hall that is dimly lit, but wherefrom the light comes, is a mystery. The walls seem to radiate warmth and give the pleasant feeling of being welcome here. A large portrait is hanging on one of the walls. A large bone staircase leads up into the tower. To the east there is a high passage away from the hall. This ends shortly after by a tall oak door. The enormous hall extends further north from here. To the south you can see a huge, and VERY heavy- looking iron-wrought door. It looks like this is the only exit from this magnificent old house. To the west you can see a large ashen door. ~ 79 524 0 D0 The hallway continues that way. You can see more doorways under the wooden staircase in that direction. ~ ~ 0 -1 7904 D1 You see there a tall oak door. It looks quite tightly closed to you. On it little runes are chiselled into the wood. ~ oak tall east oakdoor talldoor eastdoor~ 2 -1 7910 D2 Here you see a REAL door. It would be more proper to call this a "GATE", rather than a "door". It's really HUGE! On it hangs a large sign with very large letters spelling : "EMERGENCY EXIT". ~ gate~ 2 -1 7900 D3 This looks like a "door" in the meaning of the word. The ashen wood is painted in a peculiar yellow colour. Small letters are written with black on it. ~ ashen ash door west yellow~ 2 -1 7902 D4 You see the staircase extending upwards into the very high tower. It ends in what seems like a large bedroom up there. ~ ~ 0 -1 7909 E runes~ These runes are utterly strange to you, but you are in luck today: Under the runes you can just make out a sentence in Common. It goes : " Stay out, if you treasure your life. That is if you are mortal.". ~ E letters~ They read "LIBRARY". ~ S #7902 Lucifur's Library~ This is truly a magnificent place! Books and scrolls lie together on every shelf. A large globe, with the map of the Mud-world upon it, stands in the dimly lit north-western corner of the room. Two large and comfortable- looking leather arm-chairs adorn the center of the library together with a huge koa desk. Dim light radiates from an enormous crystal chandelier hanging down from the ceiling approximately 10 feet off the floor. To the east there is a great old koa door. A large glass window is set in the west wall. ~ 79 524 0 D1 You can see an gold koa door, finished in a peculiar yellow colour. ~ door huge koa east~ 2 -1 7901 E globe world map~ You see a large world map stretch out on the enormous globe. It has towns drawn in every spot available for such. In the middle of the map you can spot a large town with the name 'MIDGAARD' written over it. The rest is mountains, woods, plains and water. ~ E midgaard town city~ You see a small speck with woods on the west from it, plains to the east from it and mountains to the north from it. To the south from it you can see a thin trail lead to a large castle. Finally you notice a rather large river pour in from the east and go through Midgaard in the middle. ~ E chairs leather arm-chairs~ These two chair are exactly alike one another. They look incredibly comfortable. They're both made from old leather, and yet they seem so worn that they can be nothing but a perfect place for a long needed rest. ~ E window glass~ These windows are really BIG! They reach from about 20 inches above the floor to approximately 10 inches under the ceiling. If you try and "look out", you might see what might lie beyond these windows. ~ E out outside beyond~ The clouds muster and form the ground on which this entire building is set. Through the thinnest of the clouds you can just make out MIDGAARD with all it's magnificent activity. ~ E river~ You see a large and winding river cut through the landscape, starting at an enormous inland lake, it seeps through Midgaard and finally ends up in the Grand Sea on the West-coast of the land. ~ S #7903 The Artifact room of Lucifur~ This is gloomy and dark room with only a faint light radiating from the walls. A bunch of funny-looking items fill the center of the room. There are no furniture here what-so-ever. The only way out seems to be west, through the low steel door. ~ 79 524 0 D3 You see only the back of a safe's steel door. ~ ~ 0 -1 -1 S #7904 The Northern end of the hall~ You are standing in the northern end of the huge hall. This part is under the grand koa wood staircase so the light seems a little less bright here, but this doesn't bother your sight at all. To the north lies the kitchen. To the south lies the Southern end of the hall. To the east there is a huge metal door. To the west there is a large koa wood door. ~ 79 524 0 D0 ~ ~ 0 -1 7906 D1 You see a huge metal door. From it a foul stench emanates. The smell is the most awful experience in your entire life. A thought seeps through this terrible stench and into your mind : "Monsters", you feel BAD about opening that door. ~ steel metal huge~ 2 -1 7913 D2 The rest of the hall lies in that direction, and so does the exit. ~ ~ 0 -1 7901 D3 The door has "LIVING ROOM" written on it. It is made from Koa wood and is beautifully carven with small demons as main issue of sculpture. ~ aspen asp~ 2 -1 7905 S #7905 The Living room of Lucifur's Naris Castle~ You are standing in the middle of a really comfortable place. The walls are decorated with paintings of smiling Kings and Queens. The most attractive picture is one of a Prince in shiny armour. By the walls there is large couches, lounge chars, bean-bag chairs, and Lucifur's favorite koa wood arm-char. The only exit is through the HUGE koa wood double door to the east. ~ 79 524 0 D1 The door seems to be a very HEAVY door, carved completely from the trunk of a HUGE Koa tree. ~ a koa door heavy~ 2 -1 7904 E chair arm-chair~ This is truly a wonderful relic of the past. In it is a large cushion. ~ S #7906 The Kitchen of Bone~ This must be the place of food and drink. You can hear the faint noise of knives chopping on cutting boards, and the smell of fresh baked bread and spiced meets from somewhere undeterminable. The smell makes you HUNGRY. The only visible exit is south to the Northern end of the hall. To the north there is a larder, and to the east stands a HUGE fridge. ~ 79 524 0 D0 It's dark in there, but the sounds from there are unmistakably from giggling women. ~ larder wooden cupboard~ 2 -1 7907 D1 You can see the fridge from here. In it are BEERS all over. ~ fridge~ 2 -1 7908 D2 You can see the northern end of the hall. ~ ~ 0 -1 7904 S #7907 The Larder~ You can see food all types of food all over, being cooked and put on trays by beutiful women ready to serve Lucifur and his guests the meal of a King. ~ 79 524 0 D2 ~ door wooden larder exit~ 2 -1 7906 S #7908 The Fridge~ This place is LOADED with all the BEER you could drink. You can tell Lucifur loves to drink and party. There plenty for him and his guests. ~ 79 524 0 D1 ~ ~ 2 -1 24010 D3 ~ door exit fridge~ 2 -1 7906 S #7909 On the stairs~ You can see up and down the stairway. It seems to take forever, either going up OR down. It's just a seemingly insurmountable climb, either way. Up is the bedroom of Lucifur, and Down leads to the Southern end of the hall. ~ 79 524 0 D4 ~ ~ 0 -1 7911 D5 ~ ~ 0 -1 7901 S #7910 The Treasure room~ This place is gloomy. The only visible exit is west, through the koa door. ~ 79 524 0 D1 ~ safe steel~ 0 -1 -1 D3 You see a tall koa door. ~ door koa tall~ 2 -1 7901 S #7911 Lucifur's Bedroom~ This is a snugly set bedroom with all the necessities for a romantic evening. A large fireplace adorns the east wall, and sizzling away is the wood that is ablaze within. The bed is enormous, pentagram shaped, covering at least HALF of this greatroom. This stretches at least 300 square feet, so can you imagine the BED? A large staircase leads down to the hall. A couple of doors open up to a broad balcony to the south. ~ 79 524 0 D2 The sun seems to shine out there, warmly and comforting. ~ doors~ 1 -1 7912 D5 ~ ~ 0 -1 7909 S #7912 The Balcony of Lucifur's Residence~ You see a splendid of the most of this world. The valleys stretch as far as the eye reaches to the south from here. Down below you can see the entrance of this magnificent building. To the north are the doors to Lucifur's Bedroom. ~ 79 516 0 D0 You see the comfortable bedroom of Naris, the mansion of Lucifur the Supreme God. ~ doors~ 2 -1 7911 D5 You see the ground on which this castle is set. Funnily it seems to you that it's no more than clouds. ~ ~ 0 -1 -1 S #7913 The Monster Pen~ This looks like the cage in which a large carnivore is being kept. Judging by the state the walls are in, this could very well be a large AGGRESSIVE animal. This makes you pretty insecure, this stating your feeling about the place, quite mildly. ~ 79 8 0 D3 This looks like the only exit from here. ~ door cage metal pen~ 2 -1 7904 S #7914 On the Huge bone stairway~ The bones seem quite fresher at the top. Some still have meat on them. Down below you can see a view over Midgaard. Your possibilities of movement seems to extend only to up and down. Unless you want to stand here and let the stairway crumble away from under your feet, then those are the directions you should take from here. ~ 79 4 5 D4 Up the way you see the stairway of bones climbing into the clouds above. ~ ~ 0 -1 7916 D5 Down below you see the huge bone stairway anchored to the ground in the Road Crossing. ~ ~ 0 -1 3120 S #7916 On a treacherous bone stairway~ You are approximately on the middle of the treacherous stairway of bones. One false step and death will come and collect you quickly. The bone stairway leads upwards and down. No way are you going to descend now ... you've only just begun your climb. Besides it could cost you your life. Look down and you'll see why. ~ 79 4 5 D4 There seems to be only one way from here and that's up. ~ ~ 0 -1 7918 S #7918 A HUGE pile of human bone~ There is a HUGE pile of human bones here. The pile is so HUGE. The only way is up a stairway that seems to be forming out of the bones. A skull rolls down from above and lands by your feet with red glowing eye sockets. It shouts, "BEWARE! Up you can now see the Mansion of Bone, Residence of the Supreme God Lucifur. The bones beneath you seems to break away as you climb up. ~ 79 4 5 D4 You see the sunny top of the clouds. Beyond these, the Mansion towers before your eyes. Beautiful!! ~ ~ 0 -1 7900 S #0 #RESETS D 0 7900 0 1 Close the Grand Gate to the Mansion of Lucifur D 0 7901 2 1 Close the same from the inside D 0 7902 1 1 Close the Ashen door from the Library to the Hallway D 0 7901 3 1 Close the Ashen door from the Hallway to the Library D 0 7901 1 1 Close the Oak door to the Item Room from the Hallway D 0 7910 3 1 Close the Oak from the Item Room to the Hallway D 0 7904 1 1 Close the Steel door to the monster Pen D 0 7913 3 1 Close the Steel door from the inside of the monster Pen D 0 7911 2 1 Close the Balcony doors D 0 7912 0 1 Close the Balcony doors from the outside D 0 7904 3 1 Close the Elm door to the Sittingroom D 0 7905 1 1 Close ---- || ---- from the inside D 0 7906 1 1 Close the Larder D 0 7908 3 1 Close the Larder from the inside D 0 7906 0 1 Close the Fridge D 0 7907 2 1 ------ || ------ from the inside M 0 7900 1 7900 The Grand Knight of Paladins E 1 7216 99 16 Equip sword on Knight E 1 7217 99 5 Equip Breast-Plate on Knight E 1 7218 99 7 Equip Leg-plates on Knight E 1 7219 99 9 Equip Gloves on Knight E 1 7220 99 6 Equip Helmet on Knight E 1 7221 99 11 Equip Shield on Knight E 1 7223 99 10 Equip arm guards on Knight E 1 7222 99 8 Equip Heavy Boots on Knight E 1 7224 99 12 Equip White Cloak on Knight G 1 7911 99 Give key to the safe to the knight O 0 6013 10 7908 The barrel with water O 0 7910 1 7910 Load chest P 1 7298 1 7910 Put Money in chest P 1 7208 6 7910 Put the Light stick in the Chest O 0 7909 10 7903 MONEY S #SPECIALS M 7900 spec_cast_cleric S #$