/************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvements copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefiting. We hope that you share your changes too. What goes * * around, comes around. * *************************************************************************** * ROM 2.4 is copyright 1993-1998 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@hypercube.org) * * Gabrielle Taylor (gtaylor@hypercube.org) * * Brian Moore (zump@rom.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * *************************************************************************** * 1stMUD ROM Derivative (c) 2001-2003 by Ryan Jennings * * http://1stmud.dlmud.com/ <r-jenn@shaw.ca> * ***************************************************************************/ #if !defined(TYPEDEF_H) #define TYPEDEF_H #if !defined(__cplusplus) typedef unsigned char bool; #endif #if !defined(FALSE) #if defined(__cplusplus) #define FALSE false #else #define FALSE 0 #endif #endif #if !defined(TRUE) #if defined(__cplusplus) #define TRUE true #else #define TRUE 1 #endif #endif typedef signed long int vnum_t; #if defined(WIN32) typedef __int64 flag_t; #else typedef signed long long int flag_t; #endif /* * Structure types. */ typedef struct affect_data AFFECT_DATA; typedef struct area_data AREA_DATA; typedef struct ban_data BAN_DATA; typedef struct buf_type BUFFER; typedef struct char_data CHAR_DATA; typedef struct descriptor_data DESCRIPTOR_DATA; typedef struct exit_data EXIT_DATA; typedef struct extra_descr_data EXTRA_DESCR_DATA; typedef struct help_data HELP_DATA; typedef struct kill_data KILL_DATA; typedef struct mob_index_data MOB_INDEX_DATA; typedef struct note_data NOTE_DATA; typedef struct obj_data OBJ_DATA; typedef struct obj_index_data OBJ_INDEX_DATA; typedef struct pc_data PC_DATA; typedef struct gen_data GEN_DATA; typedef struct reset_data RESET_DATA; typedef struct room_index_data ROOM_INDEX_DATA; typedef struct shop_data SHOP_DATA; typedef struct time_info_data TIME_INFO_DATA; typedef struct weather_data WEATHER_DATA; typedef struct prog_list PROG_LIST; typedef struct prog_code PROG_CODE; typedef struct disabled_data DISABLED_DATA; typedef struct stat_data STAT_DATA; typedef struct social_type SOCIAL_DATA; typedef struct gquest_data GQUEST; typedef struct war_data WAR; typedef struct clan_type CLAN_DATA; typedef struct cmd_type CMD_DATA; typedef struct skill_type SKILL_DATA; typedef struct group_type GROUP_DATA; typedef struct race_type RACE_DATA; typedef struct class_type CLASS_DATA; typedef struct corpse_data CORPSE_DATA; typedef struct auction_data AUCTION_DATA; typedef struct clan_rank RANK_DATA; typedef struct deity_type DEITY_DATA; typedef struct wpwd_data WPWD_DATA; typedef struct mbr_data MBR_DATA; typedef struct war_char_data WAR_DATA; typedef struct gquest_char_data GQ_DATA; typedef struct channel_type CHANNEL_DATA; typedef struct crs_data CRS; typedef struct mud_data MUD; typedef struct song_data SONG_DATA; typedef struct read_data READ_DATA; typedef struct write_data WRITE_DATA; /* * Function types. */ typedef void DO_FUN(CHAR_DATA * ch, const char *argument); typedef bool SPEC_FUN(CHAR_DATA * ch); typedef void SPELL_FUN(int sn, int level, CHAR_DATA * ch, void *vo, int target); typedef int LOOKUP_F(const char *); typedef bool VALIDATE_FUN(CHAR_DATA * ch, const void *arg); typedef bool ED_FUN(const char *, CHAR_DATA *, const char *, void *, const void *, VALIDATE_FUN *); typedef void OBJ_FUN(OBJ_DATA * obj, const char *argument); typedef void ROOM_FUN(ROOM_INDEX_DATA * room, const char *argument); typedef enum { spec_public_flag, spec_clan_flag, spec_imm_flag, spec_buddy_flag, spec_none } channel_types; typedef enum { action_read, action_write } action_types; typedef enum { WAR_NONE = 0, WAR_CLAN = 1, WAR_RACE = 2, WAR_CLASS = 3, WAR_GENOCIDE = 4, WAR_DEITY = 5, WAR_SEX = 6, MAX_WAR = 7 } war_types; #endif