/************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvements copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefiting. We hope that you share your changes too. What goes * * around, comes around. * *************************************************************************** * ROM 2.4 is copyright 1993-1998 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@hypercube.org) * * Gabrielle Taylor (gtaylor@hypercube.org) * * Brian Moore (zump@rom.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * *************************************************************************** * 1stMUD ROM Derivative (c) 2001-2003 by Ryan Jennings * * http://1stmud.dlmud.com/ <r-jenn@shaw.ca> * ***************************************************************************/ #if !defined(TABLES_H) #define TABLES_H /* game tables */ EXTERN const struct position_type position_table[]; EXTERN const struct sex_type sex_table[]; EXTERN const struct size_type size_table[]; /* flag tables */ EXTERN const struct flag_type act_flags[]; EXTERN const struct flag_type plr_flags[]; EXTERN const struct flag_type affect_flags[]; EXTERN const struct flag_type off_flags[]; EXTERN const struct flag_type imm_flags[]; EXTERN const struct flag_type form_flags[]; EXTERN const struct flag_type part_flags[]; EXTERN const struct flag_type comm_flags[]; EXTERN const struct flag_type extra_flags[]; EXTERN const struct flag_type wear_flags[]; EXTERN const struct flag_type container_flags[]; EXTERN const struct flag_type portal_flags[]; EXTERN const struct flag_type room_flags[]; EXTERN const struct flag_type exit_flags[]; EXTERN const struct flag_type mprog_flags[]; EXTERN const struct flag_type oprog_flags[]; EXTERN const struct flag_type rprog_flags[]; EXTERN const struct flag_type area_flags[]; EXTERN const struct flag_type sector_flags[]; EXTERN const struct flag_type door_resets[]; EXTERN const struct flag_type wear_loc_strings[]; EXTERN const struct flag_type wear_loc_flags[]; EXTERN const struct flag_type res_flags[]; EXTERN const struct flag_type vuln_flags[]; EXTERN const struct flag_type type_flags[]; EXTERN const struct flag_type apply_flags[]; EXTERN const struct flag_type sex_flags[]; EXTERN const struct flag_type furniture_flags[]; EXTERN const struct flag_type weapon_class[]; EXTERN const struct flag_type apply_types[]; EXTERN const struct flag_type weapon_type2[]; EXTERN const struct flag_type size_flags[]; EXTERN const struct flag_type position_flags[]; EXTERN const struct flag_type ac_type[]; EXTERN const struct bit_type bitvector_type[]; EXTERN const struct colour_type colour_attributes[]; EXTERN const struct colour_type colour_foregrounds[]; EXTERN const struct colour_type colour_backgrounds[]; EXTERN const struct cslot_type cslot_table[MAX_CUSTOM_COLOUR]; EXTERN const struct flag_type desc_flags[]; EXTERN const struct vnum_type vnum_table[]; EXTERN const struct flag_type info_flags[]; EXTERN const struct flag_type log_flags[]; EXTERN const struct spfun_type spell_table[]; EXTERN const struct gsn_type gsn_table[]; EXTERN const struct flag_type target_flags[]; EXTERN const struct flag_type chan_types[]; EXTERN const struct tzone_type tzone_table[MAX_TZONE]; EXTERN const struct flag_type mud_flags[]; EXTERN const struct flag_type ignore_flags[]; EXTERN const struct directory_type directories_table[]; EXTERN const struct flag_stat_type flag_stat_table[]; struct flag_type { const char *name; flag_t bit; bool settable; }; struct flag_stat_type { const char *name; const struct flag_type *structure; bool stat; }; struct clan_rank { const char *rankname; }; struct clan_type { const char *name; const char *who_name; vnum_t hall; bool independent; /* true for loners */ RANK_DATA rank[MAX_RANK]; CLAN_DATA *next, *prev; bool valid; }; struct position_type { const char *name; const char *short_name; }; struct sex_type { const char *name; }; struct size_type { const char *name; }; struct bit_type { const struct flag_type *table; const char *help; }; struct colour_type { const char *name; int col_type; }; struct cslot_type { const char *name; int slot; int col_attr; int col_fore; int col_back; }; struct vnum_type { vnum_t vnum; int type; }; struct spfun_type { const char *name; SPELL_FUN *fun; }; struct tzone_type { const char *name; const char *zone; int gmt_offset; int dst_offset; }; struct gsn_type { const char *name; int *pgsn; }; struct directory_type { const char *text; const char *directory; }; /* vnum types */ #define VNUM_OBJ 1 #define VNUM_ROOM 2 #define VNUM_MOB 3 #define VNUM_MPROG 4 PROTOTYPE(flag_t flag_value, (const struct flag_type *, const char *)); PROTOTYPE(const struct flag_type *flag_lookup, (const char *, const struct flag_type *)); PROTOTYPE(const char *flag_string, (const struct flag_type *, flag_t)); PROTOTYPE(void show_flag_cmds, (CHAR_DATA *, const struct flag_type *)); PROTOTYPE(bool is_stat, (const struct flag_type *)); #endif