#AREADATA Name Holy Grove~ Author Alfa~ Levels 5 20 Security 1 VNUMs 8900 8999 Act ~ Builders None~ Recall 3001 Reset You hear the patter of little feet.~ Note ~ End #MOBDB #8900 Name hierophant~ Short The Hierophant~ Long The old Hierophant of the holy grove is here, gathering hollies. ~ Descr He is a very old man, dressed in an old robe; but from the glint in his clear blue eyes you can see that He is aware of the world, and wise to its traps and pitfalls. ~ Act stay_area wimpy~ AffectBy detect_invis sanctuary protect_evil~ Alignment 1000 Level 20 Race Human~ Sex male~ Spec spec_cast_cleric~ End #8901 Name hierophant~ Short The Hierophant~ Long The old Hierophant of the holy grove is here, gathering ivy. ~ Descr She is a very old woman, dressed in an old gown; but from the glint in her clear blue eyes you can see that She is aware of the world, and wise to its traps and pitfalls. ~ Act stay_area wimpy~ AffectBy detect_invis sanctuary protect_evil~ Alignment 1000 Level 20 Race Human~ Sex female~ Spec spec_cast_cleric~ End #8902 Name elder druid~ Short an elder druid~ Long An elder druid stands here, watching the local flora and wildlife. ~ Descr He looks ageless, as do all druids. His grey beard contrasts strongly with his lack of wrinkles. ~ Act stay_area wimpy~ AffectBy protect_evil~ Alignment 1000 Level 13 Race Elf~ Sex male~ Spec spec_cast_cleric~ End #8903 Name elder druidess~ Short an elder druidess~ Long An elder druidess stands here, watching the local fauna and feeding rabbits. ~ Descr She looks ageless, as do all druids. She smiles a beautiful smile at you. ~ Act stay_area wimpy~ AffectBy protect_evil~ Alignment 1000 Level 13 Race Elf~ Sex female~ Spec spec_cast_cleric~ End #8904 Name doe~ Short a doe~ Long A doe is here, munching on grass. ~ Descr This peaceful creature looks at you with big dark eyes. Her nose twitches as she sniffs at you, but she goes back to chewing some grass. ~ Act stay_area wimpy~ AffectBy ~ Alignment 0 Level 5 Race Animal~ Sex female~ End #8905 Name deer~ Short a deer~ Long A deer is here, staring back at you. ~ Descr The deer looks angered at your intrusion. He butts his head against you, albeit ineffectively. ~ Act stay_area wimpy~ AffectBy ~ Alignment 0 Level 6 Race Animal~ Sex male~ End #8906 Name stag deer large~ Short a stag~ Long A large deer stag is here, protecting his territory. ~ Descr He eyes you with contained anger. You'd better leave him alone! ~ Act aggressive stay_area wimpy~ AffectBy ~ Alignment 0 Level 8 Race Animal~ Sex male~ End #8907 Name bunny rabbit~ Short a small bunny~ Long A small bunny is here, poking from bush to bush. ~ Descr This bunny looks so adorable, you wished you had one just like this! ~ Act stay_area wimpy~ AffectBy ~ Alignment 0 Level 2 Race Animal~ Sex neutral~ End #8908 Name snake~ Short a harmless snake~ Long A small snake slithers between the grass. ~ Descr Upon careful inspection, you are sure it is NOT a cobra! ~ Act aggressive stay_area wimpy~ AffectBy sneak~ Alignment 0 Level 4 Race Snake~ Sex neutral~ Spec spec_poison~ End #8909 Name druid~ Short a druid~ Long A druid is here in meditation. ~ Descr He doesn't like you bothering him, but is too polite to ask you to leave. ~ Act stay_area wimpy~ AffectBy detect_invis protect_evil~ Alignment 1000 Level 10 Race Elf~ Sex male~ Spec spec_cast_cleric~ End #8910 Name druidess~ Short a druidess~ Long A druidess is here, peering at you. ~ Descr She wonders why you are staring at her, and how you got in here. ~ Act stay_area wimpy~ AffectBy detect_invis protect_evil~ Alignment 1000 Level 10 Race Elf~ Sex female~ Spec spec_cast_cleric~ End #0 #OBJDB #8901 Name closet~ Short a closet~ Descr There is a wooden closet tucked into a corner.~ Type container~ Extra ~ Wear ~ Values 100~ 1~ -1~ 0~ 0~ Weight 500 ExtraDescr closet~ It is large, yet gracefully made, obviously of Scandinavian design. ~ End #8902 Name jar~ Short a spice jar~ Descr A small unlabeled spice jar is standing here.~ Type container~ Extra ~ Wear take~ Values 5~ 5~ -1~ 0~ 0~ Weight 1 End #8903 Name powder black~ Short some black powder~ Descr Some strong-smelling black powder has been carelessly scattered here.~ Type food~ Extra ~ Wear take~ Values -2~ 0~ 0~ 0~ 0~ Weight 1 ExtraDescr powder~ Something tells you this powder is too dangerous to be left lying around a kitchen... ~ End #8904 Name kernel kernels~ Short some small yellow kernels~ Descr Some small yellow kernels have been accidentally left here.~ Type food~ Extra ~ Wear take hold~ Values 1~ 0~ 0~ 0~ 0~ Weight 1 ExtraDescr kernel kernels~ Look fairly dull... ~ End #8905 Name paper wad~ Short a crumpled wad of paper~ Descr There is a crumpled wad of paper here, left behind by some messy bypasser.~ Type trash~ Extra ~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 1 ExtraDescr paper wad~ It looks old and worn, but You can still make out a faint lettering on it, written in a strange, alien hand: o WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! o o o o MSGS: MATRIX CONTROL TO SUBSYSTEMS/<ALL> o o ACT : REQUIRED T: NOW o o o o RECENT DATAQUAKE EVALUATED... EVALUATION FOLLOWS... o o MASSIVE SEGMENTATION HAS OCCURRED... ALL SUBSIDIARY SECTORS o o SHUTDOWN... CENTRAL SHUTDOWN: AUTOMATICS ENGAGED... o o o o DATALEAK DETECTED... DIRECTION:FOREIGN VIRTUAL REALITY, CODENAME o o ASSIGNED: 'Midgaard'... o o SPECIFIC LOCATION: UNCERTAIN, BEING WITHIN 'Midgaard' SUBSECTOR o o CODENAME ASSIGNED: 'Holy Grove'... o o BEWARE INTRUSIONS POSSIBLE. ADVISE EXTREME CAUTION... o o . o o . o o . o o o o MSGS: MATRIX CONTROL TO SUBSYSTEMS/<Sark> o o <101110101101> o o <1101111010101101> o o ACT : URGENT T: IMMEDIATE o o o o INTRUDERS DETECTED IN MAIN MATRIX... DIRECTIVE SEARCH AND o o ELIMINATE... o o . o o . o o o ~ End #8910 Name staff wooden~ Short a wooden staff~ Descr You see a wooden staff on the floor.~ Type weapon~ Extra anti-evil~ Wear take wield~ Values 0~ 3~ 3~ 7~ 0~ Weight 5 ExtraDescr staff wooden~ This oaken staff is very hefty but balanced. ~ End #8911 Name robe brown cloth~ Short a brown robe~ Descr Some brown cloth is on the floor.~ Type armor~ Extra anti-evil~ Wear take body~ Values 6~ 0~ 0~ 0~ 0~ Weight 5 Affect mana~ 10 ~ ExtraDescr robe brown cloth~ This robe is rough, but appears quite durable. ~ End #8913 Name herbs~ Short some bluish herbs~ Descr Some bluish herbs are scattered here.~ Type pill~ Extra ~ Wear take~ Values 15~ bless~ ~ ~ ~ Weight 1 End #8914 Name herbs~ Short some purplish herbs~ Descr Some purplish herbs are scattered here.~ Type pill~ Extra ~ Wear take~ Values 15~ change sex~ ~ ~ ~ Weight 1 End #8915 Name herbs~ Short some blackish herbs~ Descr Some blackish herbs are scattered here.~ Type pill~ Extra ~ Wear take~ Values 5~ blindness~ ~ ~ ~ Weight 1 End #8916 Name herbs~ Short some grayish herbs~ Descr Some grayish herbs are scattered here.~ Type pill~ Extra ~ Wear take~ Values 5~ giant strength~ poison~ ~ ~ Weight 1 End #8917 Name herbs~ Short some reddish herbs~ Descr Some reddish herbs are scattered here.~ Type pill~ Extra ~ Wear take~ Values 15~ detect magic~ ~ ~ ~ Weight 1 End #8918 Name herbs~ Short some orangish herbs~ Descr Some orangish herbs are scattered here.~ Type pill~ Extra ~ Wear take~ Values 5~ cure light~ ~ ~ ~ Weight 1 End #8919 Name herbs~ Short some pinkish herbs~ Descr Some pinkish herbs are scattered here.~ Type pill~ Extra ~ Wear take~ Values 5~ cure poison~ poison~ ~ ~ Weight 1 End #0 #ROOMDB #8901 Name The holy grove~ Descr You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of contentedness and relief seeping through You, as if great burdens have been lifted from Your shoulders. From here, friendly- looking paths lead east and south. ~ Flags ~ Sector forest~ Regen 100 100 Reset M 8901 1 100 Reset E 8910 16 100 Reset E 8911 5 100 Reset E 8913 -1 100 Reset E 8915 -1 100 Door east~ ~ -1 8902 The path wind its way through the tall trees, disappearing out of sight. ~ ~ Door south~ ~ -1 8904 The path wind its way through the tall trees, disappearing out of sight. ~ ~ End #8902 Name The holy grove~ Descr You are standing amidst the ancient oaks and poplars in the holy grove. You feel unusually happy here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, west and south. ~ Flags ~ Sector forest~ Regen 100 100 Reset M 8902 1 100 Reset E 8910 16 100 Reset E 8914 -1 100 Reset E 8916 -1 100 Door east~ ~ -1 8903 The path wind its way through the tall trees, towards a clearing faintly seen. ~ ~ Door south~ ~ -1 8905 The path wind its way through the tall trees, towards an open area barely visible in the distance. ~ ~ Door west~ ~ -1 8901 The path wind its way through the tall trees, disappearing out of sight. ~ ~ End #8903 Name A clearing in the woods~ Descr You are standing in a clearing in the light woods. Somehow, this place seems powerfully DIFFERENT from the rest of the forest, as if something is severely strained in the fabric of reality here. There is a small tablet on one of the trees. ~ Flags no_mob~ Sector forest~ Regen 100 100 ExtraDescr tablet~ This zone has been populated by Merc. 1993 ~ Reset M 8907 4 100 Reset M 8907 4 100 Reset O 10652 0 100 Door north~ ~ -1 5378 A small, narrow path winds north, and is quickly lost in the bushes. It looks quite a wilderness there! ~ ~ Door south~ ~ -1 8906 There is a path winding its way south through the tall poplars, disappearing out of sight some 100 yds. away. ~ ~ Door west~ ~ -1 8902 There is a friendly-looking path leading west through the tall trees. ~ ~ End #8904 Name The holy grove~ Descr You are standing amidst the ancient oaks and poplars in the holy grove. You feel calm and relaxed here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, north and south. To the west, through the trees, You can see the road to Midgaard. ~ Flags no_mob~ Sector forest~ Regen 100 100 Reset M 8903 1 100 Reset E 8910 16 100 Reset E 8919 -1 100 Reset E 8917 -1 100 Door north~ ~ -1 8901 The path wind its way through the tall trees, disappearing out of sight. ~ ~ Door east~ ~ -1 8905 The path wind its way through the tall trees, towards a clearing faintly seen. ~ ~ Door south~ ~ -1 8907 The path wind its way through the tall trees, into the grove. ~ ~ Door west~ ~ -1 3502 Through the trees, you can see the Midgaard road. Far to the west, You can barely glimpse the tall walls and the chimney-smokes of the city itself. ~ ~ End #8905 Name The sacred glade~ Descr You are standing in the middle of the sacred glades, where the citizens of Midgaard come to celebrate the spring, where farmers give thanks for bountiful harvest in the fall, and where lovers stroll in summer. You feel seasons of remembered happiness and joy taking Your sorrows and worries away from You, leaving You calm and invigorated, ready for the world. Paths lead into the holy grove to the east, north and west, while to the south a wide, sunny field slopes down to a sparkling lake. ~ Flags ~ Sector forest~ Regen 100 100 Reset M 8900 1 100 Reset E 8910 16 100 Reset E 8911 5 100 Reset E 8919 -1 100 Reset E 8918 -1 100 Reset M 8904 2 100 Reset M 8906 1 100 Door north~ ~ -1 8902 The path wind its way north, disappearing through the tall trees. ~ ~ Door east~ ~ -1 8906 The path wind its way through the tall trees, disappearing out of sight. ~ ~ Door south~ ~ -1 8908 To the south, a wide, sunny field stretch out, sloping down towards a brightly glittering lake. ~ ~ Door west~ ~ -1 8904 The path wind its way west between stately poplars and oaks. ~ ~ End #8906 Name The holy grove~ Descr You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of joy and calm seeping through You, as if great burdens have been lifted from Your shoulders. To the south, You glimpse an open area through the trees, while paths lead away north and west. ~ Flags ~ Sector forest~ Regen 100 100 ExtraDescr mansion~ The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ Reset M 8905 2 100 Reset M 8908 9 100 Door north~ ~ -1 8903 The path wind its way through the tall trees, disappearing out of sight. ~ ~ Door south~ ~ -1 8909 To the south, just beyond the trees, you can see a wide green lawn, and past the lawn, a softly shimmering, rainbow-colored mansion. ~ ~ Door west~ ~ -1 8905 The path wind its way through the tall trees, disappearing out of sight. ~ ~ End #8907 Name The holy grove~ Descr You are standing amidst the tall, majestic trees in the southern end of the holy grove. Paths lead north and east. To the east, You can see a wide, open field, sloping gently down towards a bright, glittering lake. Somehow, here you feel an inexplicable happiness, as if the world's troubles no longer really matter to you. ~ Flags ~ Sector forest~ Regen 100 100 ExtraDescr mansion~ The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ Door north~ ~ -1 8904 The path leading north is soon lost out of sight amongst the ancient oaks and poplars. ~ ~ Door east~ ~ -1 8908 To the east, the path leads out into a wide, sunny summer's field, sloping south towards a beautiful lake. Past the field You can see a stately mansion, shimmering gently in all the rainbow's colours. ~ ~ End #8908 Name The sunny field~ Descr You are standing in the middle of a wide, summery, sunlit field. There is a fragrance of spring in the air, a sound of summer and a feeling of eternal Saturday afternoon. To the south is a clear, sparkling lake, and to the north and west is the holy grove. In the wood's edge, to the east, is a stately man- sion, shimmering softly through the colors of the rainbow. You feel as if You could spend the rest of your life here, lying on your back and looking at the patterns of the clouds as they gently drift across the sky. ~ Flags indoors~ Sector field~ Regen 100 100 ExtraDescr mansion~ The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. There is a terrace in front of the house, next to the low wing, which is almost completely windows. ~ Door north~ ~ -1 8905 There is a path leading north towards the sacred glade. ~ ~ Door east~ ~ -1 8919 To the east, You can see the rainbow-colored mansion, shimmering like some- thing out of this world. ~ ~ Door west~ ~ -1 8907 There is a small path leading into the woods to the west. ~ ~ End #8909 Name The croquet lawn~ Descr You are standing on a immaculately manicured green lawn, the kind you only get after 200 years of meticulous work. There is a winding stone path leading from the wood's edge to the north, to the softly shimmering, rainbow-colored mansion to the south. This place enjoys a perpetual cool, sunny summers after- noon. ~ Flags no_mob~ Sector field~ Regen 100 100 ExtraDescr mansion~ The mansion is a sprawling, two-story affair with three wings, where the top of one wing serves as balcony. The walls look as marble would do, if marble changed color slowly, continuously, through the entire spectrum. There are large windows all over the house. ~ Door north~ ~ -1 8906 To the north, the winding stone path leads into the holy grove. ~ ~ Door south~ door closed~ -1 8910 To the south, the path leads straight up to the front door of the mansion. ~ door~ End #8910 Name The foyer~ Descr You are standing in the foyer of Dragon's mansion. The wide double door to the croquet lawn is to the north, flanked by large windows. The walls are panelled in oak and hung with strange paintings. There is door in the south wall. ~ Flags no_mob indoors~ Sector inside~ Regen 100 100 ExtraDescr painting paintings~ They are strange indeed, works of breathtaking precision depicting obviously impossible motifs, like a sky filled with headless men, all dressed in some black costume (including hats), or a lady standing, blue from the waist up, or some pieces of plankwood that seems to be melting away like snow, or a night sky with a dove-shaped hole of bright day sky in the middle. ~ Door north~ door closed~ -1 8909 Through the windows next to the door you can see the croquet lawn, bathed in afternoon sunlight. ~ door~ Door south~ door closed~ -1 8911 ~ door~ End #8911 Name The hallway~ Descr You are in the north end of a connecting hallway, tastefully decorated with oak paneling and the coat-of-arms of various famous nobles hung on the walls. The hallway leads south, and there is a door in the eastern wall. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 8909 1 100 Reset E 8913 -1 100 Door north~ door closed~ -1 8910 ~ door~ Door east~ door closed~ -1 8912 ~ door~ Door south~ ~ -1 8913 ~ ~ End #8912 Name The blue room~ Descr You are in the blue room, one of the guest rooms in Dragon's mansion. The walls are (surprise!) blue, and the rest of the room is decorated in similar shades, producing a very nice, cool effect. There is a large bed and a matching set of sofas, easy-chairs and a coffee table. Through the venetian blinds in front of the large east window you can see the edge of the grove. ~ Flags indoors private~ Sector inside~ Regen 100 100 Reset O 8901 0 100 Door west~ door closed~ -1 8911 ~ door~ End #8913 Name The hallway~ Descr You are standing in the south end of the hallway. There are doors in the elegant oak-panelled walls to the south, east and west. Many different coat-of-arms adorn the walls here. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ -1 8911 ~ ~ Door east~ door closed~ -1 8914 ~ door~ Door south~ door closed~ -1 8915 ~ door~ Door west~ door closed~ -1 8916 ~ door~ End #8914 Name The red room~ Descr You are in the red room, one of the guest rooms in Dragon's mansion. The walls are wallpapered a deep warm red, and dark mahogany panelling nicely com- plements them. There is a large, warm waterbed and a sofa group in dark wood with leather upholstery, including a coffee table. Heavy brown curtains are pulled away from the wide windows, to reveal a nice view towards the grove. ~ Flags indoors private~ Sector inside~ Regen 100 100 Reset M 8910 1 100 Reset E 8914 -1 100 Reset O 8901 0 100 Door west~ door closed~ -1 8913 ~ door~ End #8915 Name The kitchen~ Descr You are standing in the middle of Dragon's kitchen. Contrary to popular belief, He *doesn't* eat virgins, which is amply demonstrated by the large variety of foodstuffs found here on the shelves. There are numerous cans of tomatoes, peas, corn etc., vines of garlic, a *Huge* array of small spice jars along several shelves and a large combo refrigerator/freezer. A big oven and stove is lurking in a corner. There is some proof here that Dragon is a less than meticulous housekeeper... There are doors to the north and west. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset O 8902 0 100 Reset P 8903 8902 100 Reset O 8902 0 100 Reset P 8904 8902 100 Reset O 8905 0 100 Door north~ door closed~ -1 8913 ~ door~ Door west~ door closed~ -1 8918 ~ door~ End #8916 Name The ballroom~ Descr You are standing in the middle of a vast palisander floor. This is where Dragon entertains large number of guests, but the cloth-covered chairs standing forlornly in a corner suggests that this does not happen often. There are doors in the south and west walls, while to the east there is a short corridor to the greenhouse. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ door closed~ -1 8913 ~ door~ Door south~ door closed~ -1 8918 ~ door~ Door west~ ~ -1 8917 ~ ~ End #8917 Name The greenhouse~ Descr This is Dragons' greenhouse. Green light filters in slantwise through the plants, giving the room a subtropical ambience. It is not really hot in here, though, rather a pleasantly warm temperature. The walls are all windows, except the eastern one joining the greenhouse to the main building, but it is hard to see out for all the greenery here. There is a set of easy-chairs and a glass coffee table. To the south, there is a wide double door out to a sunlit terrace. ~ Flags indoors private~ Sector inside~ Regen 100 100 Reset M 8910 2 100 Reset E 8918 -1 100 Door east~ ~ -1 8916 ~ ~ Door south~ door closed~ -1 8919 ~ door~ End #8918 Name The dining hall~ Descr This is Dragons' dining hall. There is a large long solid oak table, seating at least 24, with heavy, wooden chairs to match. The oak panel walls are filled with paintings. There are doors to the north and east, and to the west there is a wide double door opening out onto the sunlit terrace. ~ Flags indoors~ Sector inside~ Regen 100 100 ExtraDescr painting paintings~ There are many, many beautiful paintings of famous dragons of history and literature. There is a big one of Smaug, a group picture of Cuspidorian Toxic Dragons, a rather fearsome picture of Norse Chaos incarnate, a grainy black- and-white photograph of Vorgulremik the Steel Dragon, a romantic picture of Dalvenjah the Mindijaran and Allan the man become dragon. There are three empty frames labeled 'The Chimerical', 'The Mythical' and 'The Hypothetical', A panoramic picture of Strabo flying between the worlds dominate one wall, while a dragons-eye view of Pern (with dragons in the foreground, of course) fills another. There even are a few rare medieval renditions of the great beast of the Revelation. Over the head of the table hangs a rather modest portrait of a silver Dragon, sparkling with blue lightening, looking amused. ~ Reset M 8909 2 100 Reset E 8916 -1 100 Door north~ door closed~ -1 8916 ~ door~ Door east~ door closed~ -1 8915 ~ door~ Door west~ door closed~ -1 8919 ~ wide door~ End #8919 Name The terrace~ Descr You are standing on a sunlit terrace in front of Dragon's mansion. To the west, there is a splendid view over the field down over the lake. To the north is the greenhouse, its large windowpanes shimmering with weird and wonderful colors, while a double door leads into the house proper to the east. It is warm and calm here. There is a white-painted table with a parasol here, together with a matched set of chairs. ~ Flags no_mob indoors~ Sector inside~ Regen 100 100 Door north~ door closed~ -1 8917 ~ door~ Door east~ door closed~ -1 8918 ~ double door~ Door west~ ~ -1 8908 ~ ~ End #8999 Name The fog~ Descr You are in a grey fog, falling, screaming in pain as you realize that you are being torn to nothing, atom by atom, falling and falling and falling ... ... . ~ Flags no_mob~ Sector inside~ Regen 100 100 End #0 #MOBPROGS #0 #$