#AREADATA Name Thalos~ Author Anon~ Levels 10 25 Security 1 VNUMs 5200 5280 Act ~ Builders None~ Recall 3001 Reset You hear the patter of little feet.~ Note ~ End #MOBDB #5200 Name beholder~ Short The mighty beholder~ Long You meet a beholder's deadly gaze! ~ Descr It has a large central eye that projects an anti-magic ray and ten eyestalks atop the round body which can do anything from charm you to disintegrate you. Beholders are not known for their personality. ~ Act sentinel aggressive wimpy~ AffectBy detect_invis~ Alignment -870 Level 25 Race Giant~ Sex neutral~ Spec spec_cast_mage~ End #5201 Name lamia beast~ Short The lamia~ Long A strange lamia stands here waiting for her next meal. ~ Descr This is a creature with the upper torso of a beautiful woman, but the lower body of a four-legged beast. She licks her lips as she looks at you greedily. ~ Act scavenger aggressive stay_area~ AffectBy ~ Alignment -999 Level 9 Race Animal~ Sex female~ End #5202 Name mimic chest~ Short The mimic~ Long A strong chest lies in one corner of the room. ~ Descr A strong, wooden chest bound with iron straps and a heavy pad-lock on the front. ~ Act scavenger aggressive stay_area wimpy~ AffectBy sneak~ Alignment 10 Level 11 Race Object~ Sex neutral~ End #5203 Name mimic boulder~ Short The mimic~ Long Two skeletons lie crushed under a large boulder. ~ Descr ~ Act scavenger aggressive stay_area wimpy~ AffectBy sneak~ Alignment -10 Level 11 Race Object~ Sex neutral~ End #5204 Name mimic floor~ Short The mimic~ Long The stone floor of this house has been ripped apart. ~ Descr ~ Act scavenger aggressive stay_area wimpy~ AffectBy sneak~ Alignment -140 Level 11 Race Object~ Sex neutral~ End #5205 Name mimic pottery~ Short The mimic~ Long Some broken shards of pottery lie strewn about the floor. ~ Descr ~ Act scavenger aggressive stay_area wimpy~ AffectBy sneak~ Alignment 200 Level 11 Race Object~ Sex neutral~ End #5206 Name mimic planks~ Short The mimic~ Long A few wooden planks lie stacked on a low shelf. ~ Descr ~ Act scavenger aggressive stay_area wimpy~ AffectBy sneak~ Alignment 0 Level 11 Race Object~ Sex neutral~ End #5207 Name lizard horned~ Short The horned lizard~ Long A small horned lizard flicks his tongue and slithers away. ~ Descr A cute little lizard, that is, if you like reptiles! ~ Act wimpy~ AffectBy ~ Alignment 0 Level 3 Race Snake~ Sex neutral~ End #5208 Name golem stone~ Short The stone golem~ Long In the corner you see a large, stone golem faithfully standing watch. ~ Descr It is a big chunk of rock that has been magically formed into a giant stone creature. He stands here still guarding the city. ~ Act sentinel~ AffectBy protect_evil~ Alignment 600 Level 25 Race God~ Sex neutral~ End #0 #OBJDB #5200 Name mithril vest~ Short a mithril vest~ Descr A vest made of mithril plates lies heaped on the floor.~ Type armor~ Extra magic anti-evil~ Wear take body~ Values 8~ 0~ 0~ 0~ 0~ Weight 30 Affect damroll~ 1 ~ Affect strength~ 2 ~ End #5201 Name helm mithril~ Short a mithril helm~ Descr Here lies a large mithril helm.~ Type armor~ Extra magic anti-evil~ Wear take head~ Values 8~ 0~ 0~ 0~ 0~ Weight 10 Affect hitroll~ 2 ~ End #5202 Name gauntlets mithril~ Short a pair of mithril gauntlets~ Descr A pair of mithril gauntlets rests on the ground.~ Type armor~ Extra magic anti-evil~ Wear take hands~ Values 8~ 0~ 0~ 0~ 0~ Weight 10 Affect hitroll~ 1 ~ Affect damroll~ 1 ~ End #5203 Name sleeves mithril~ Short some mithril sleeves~ Descr A set of mithril sleeves lies on the ground.~ Type armor~ Extra magic anti-evil~ Wear take arms~ Values 7~ 0~ 0~ 0~ 0~ Weight 10 Affect hitroll~ 1 ~ Affect damroll~ 1 ~ End #5204 Name boots mithril~ Short a pair of mithril boots~ Descr A pair of mithril boots stands has been left here.~ Type armor~ Extra magic anti-evil~ Wear take feet~ Values 7~ 0~ 0~ 0~ 0~ Weight 6 Affect hitroll~ 1 ~ Affect dexterity~ 1 ~ End #5205 Name leggings mithril~ Short a set of mithril leggings~ Descr A set of mithril leggings lie here unattended.~ Type armor~ Extra magic anti-evil~ Wear take legs~ Values 7~ 0~ 0~ 0~ 0~ Weight 10 Affect hitroll~ 1 ~ Affect dexterity~ 1 ~ End #5206 Name girth mithril~ Short a mithril girth~ Descr A large iron girth lies at your feet.~ Type armor~ Extra magic anti-evil~ Wear take waist~ Values 7~ 0~ 0~ 0~ 0~ Weight 6 Affect constitution~ 2 ~ End #5207 Name breast plate iron~ Short a battered iron breast plate~ Descr A battered iron breast plate lies here.~ Type armor~ Extra ~ Wear take body~ Values 5~ 0~ 0~ 0~ 0~ Weight 125 Affect hitroll~ -6 ~ End #5208 Name shield iron~ Short a sturdy iron shield~ Descr A small, but sturdy, iron shield has been left here.~ Type armor~ Extra magic anti-good~ Wear take shield~ Values 7~ 0~ 0~ 0~ 0~ Weight 5 Affect saving-para~ -2 ~ Affect saving-rod~ -2 ~ End #5210 Name potion black~ Short a black potion~ Descr A jet black potion sits upright waiting to be taken.~ Type potion~ Extra invis magic~ Wear take~ Values 16~ blindness~ giant strength~ ~ ~ Weight 5 End #5211 Name potion orange~ Short an orange potion~ Descr A small orange potion lies here.~ Type potion~ Extra invis magic~ Wear take~ Values 20~ detect hidden~ ~ ~ ~ Weight 10 End #5214 Name ball quartz~ Short a smooth quartz ball~ Descr A smooth quartz ball lies here gleaming.~ Type light~ Extra magic~ Wear take hold~ Values 0~ 0~ 72~ 0~ 0~ Weight 30 End #5215 Name scroll tattered~ Short a tattered scroll~ Descr A worn and tattered scroll has been left here.~ Type scroll~ Extra magic~ Wear take~ Values 24~ enchant weapon~ ~ ~ ~ Weight 15 End #5216 Name scroll bound~ Short a bound scroll~ Descr A bound scroll of detection lies at your feet.~ Type scroll~ Extra magic~ Wear take~ Values 15~ detect evil~ detect invis~ detect magic~ ~ Weight 15 End #5217 Name flute silver~ Short a silver flute~ Descr A brilliant silver flute glimmers from beneath a rock.~ Type staff~ Extra glow magic~ Wear take hold~ Values 17~ 1~ 1~ charm person~ 0~ Weight 6 End #5218 Name talisman demon~ Short a demon-faced talisman~ Descr A demon-faced talisman glares at you angrily.~ Type armor~ Extra glow magic~ Wear take neck~ Values 5~ 0~ 0~ 0~ 0~ Weight 11 Affect strength~ -10 ~ Affect dexterity~ -8 ~ End #5219 Name venison chunk~ Short a chunk of venison~ Descr A large chunk of venison sits here ready to be eaten.~ Type food~ Extra ~ Wear take~ Values 24~ 0~ 0~ 0~ 0~ Weight 20 End #5220 Name fountain water~ Short a large cracked fountain~ Descr Some stagnant water lies in the bottom of the fountain.~ Type fountain~ Extra ~ Wear ~ Values 10~ 10~ 0~ 1~ 0~ Weight 0 End #5221 Name two-handed two sword~ Short a two-handed sword~ Descr A nice two-handed sword hangs on a hook in the wall.~ Type weapon~ Extra magic anti-evil~ Wear take wield~ Values 0~ 2~ 12~ 3~ 0~ Weight 24 Affect hitroll~ 2 ~ Affect damroll~ 3 ~ End #5222 Name robe black silk~ Short a black silk robe~ Descr A black silk robe lies heaped in one corner.~ Type armor~ Extra ~ Wear take about~ Values 1~ 0~ 0~ 0~ 0~ Weight 6 Affect mana~ 10 ~ End #5223 Name cloak green~ Short a dark green cloak~ Descr A beautiful dark green cloak has been dropped by someone.~ Type armor~ Extra magic anti-good~ Wear take neck~ Values 8~ 0~ 0~ 0~ 0~ Weight 12 Affect hp~ 5 ~ End #5224 Name seal ebony~ Short an engraved ebony seal~ Descr A small, engraved ebony seal is here.~ Type key~ Extra ~ Wear take~ Values 30~ 0~ 0~ 0~ 0~ Weight 2 End #5225 Name desk curved~ Short the desk~ Descr A dirty, crumbling curved desk is here.~ Type container~ Extra ~ Wear ~ Values 100~ 13~ 5224~ 0~ 0~ Weight 0 End #5226 Name seal ivory~ Short an engraved ivory seal~ Descr A small, engraved ivory seal lies here.~ Type key~ Extra ~ Wear take~ Values 31~ 0~ 0~ 0~ 0~ Weight 2 End #5227 Name cabinet glass~ Short the glass cabinet~ Descr A broken glass cabinet is here.~ Type container~ Extra ~ Wear ~ Values 500~ 13~ 5226~ 0~ 0~ Weight 0 End #5228 Name arm rotted~ Short a rotten arm~ Descr A rotted arm floats lazily by your feet.~ Type food~ Extra ~ Wear take~ Values 50~ 0~ 0~ 1~ 0~ Weight 20 End #5230 Name stone pale blue~ Short a pale blue stone~ Descr A pale blue stone sits here.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect strength~ 1 ~ End #5231 Name stone scarlet blue~ Short a scarlet and blue stone~ Descr A pretty scarlet and blue stone has been dropped here.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect intelligence~ 1 ~ End #5232 Name stone blue incandescent~ Short an incandescent blue stone~ Descr A small incandescent blue stone lies here.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect wisdom~ 1 ~ End #5233 Name stone red deep~ Short a deep red stone~ Descr Someone has left a deep red stone here.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect dexterity~ 1 ~ End #5234 Name stone pink~ Short a pink stone~ Descr A tiny pink stone lies at your feet.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect constitution~ 1 ~ End #5235 Name stone pearly white~ Short a pearly white stone~ Descr This pearly white stone would probably sell for a good price.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect hp~ 1 ~ End #5237 Name stone lavender green~ Short a lavender and green stone~ Descr A stunning lavender and green stone rests on the ground.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect saving-spell~ -4 ~ End #5239 Name stone grey dull~ Short a dull grey stone~ Descr You can barely make out a dull grey stone on the ground.~ Type treasure~ Extra ~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 End #5241 Name stone pink green~ Short a pink and green stone~ Descr A bright pink and green stone has been left here.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect hitroll~ -5 ~ End #5243 Name stone clear~ Short a clear stone~ Descr A odd clear stone lies at your feet.~ Type treasure~ Extra magic~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect ac~ 3 ~ End #5250 Name mandolin~ Short a mandolin~ Descr A mandolin lies against the wall.~ Type staff~ Extra magic~ Wear take hold~ Values 13~ 3~ 3~ cure critical~ 0~ Weight 20 End #5251 Name harp golden~ Short a golden harp~ Descr A battered golden harp has been tipped over.~ Type staff~ Extra magic~ Wear take hold~ Values 18~ 1~ 1~ call lightning~ 0~ Weight 100 End #5252 Name long dagger slim~ Short a long slim dagger~ Descr A long slim dagger has been left here.~ Type weapon~ Extra magic~ Wear take wield~ Values 0~ 2~ 5~ 11~ 0~ Weight 4 Affect hitroll~ 1 ~ Affect damroll~ 1 ~ End #0 #ROOMDB #5200 Name The Grand Gate of Thalos~ Descr You stand in the archway of a gigantic stone archway. The two steel gates have been forced open and have rusted in place. A hollow gust of wind blows by you into the deserted, and seemingly destroyed, city. ~ Flags no_mob~ Sector city~ Regen 100 100 Door east~ ~ 0 5256 You see a trail out of this blasted place. ~ ~ Door west~ ~ 0 5201 You see devastation everywhere. Houses lie in ruin and skeletons litter the streets. You see strange beasts stalking the shadows. ~ ~ End #5201 Name Main Street~ Descr This was once a magnificent street, but now is in total ruin. The streets are barren and windswept and the silence is unending. A dark alley leads north and south. Howls and screams echo through the deserted city. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5239 It's a dark alley. ~ ~ Door east~ ~ 0 5200 The entrance to the city lies this way. ~ ~ Door south~ ~ 0 5255 It's a dark alley. ~ ~ Door west~ ~ 0 5202 Main Street lies this way. ~ ~ End #5202 Name Main Street~ Descr This was once a magnificent street, but now is in total ruin. The streets are barren and windswept and the silence is unending. On one side is a collapsed house while on the other is the entrance to a large ruined mansion. Eerie sounds echo within the mansion. Near the center of town you see a large domed building, relatively intact. ~ Flags ~ Sector city~ Regen 100 100 Reset O 5230 0 100 Door north~ ~ 0 5236 The remnants of a store lie this way. ~ ~ Door east~ ~ 0 5201 ~ ~ Door south~ ~ 0 5232 It looks like what used to be the main building in the city. ~ ~ Door west~ ~ 0 5203 A withered garden path lies this way. ~ ~ End #5203 Name A Garden Path~ Descr A circular path surrounds a magnificent domed temple in the center of the city. Flowers have withered away and the once lush trees are bare. Vines and ivy snake up the sides of the temple and entangle themselves around your feet. A sudden volley of howls pierces the air. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door north~ ~ 0 5204 The garden path continues around the building. ~ ~ Door east~ ~ 0 5202 This is the main street leading to the city's entrance ~ ~ Door south~ ~ 0 5206 The garden path continues around the building. ~ ~ Door west~ ~ 0 5250 Inside the temple, small patches of light shoot through each doorway as well as a few holes in the ceiling. ~ ~ End #5204 Name A Garden Path~ Descr A circular path surrounds a magnificent domed temple in the center of the city. Flowers have withered away and the once lush trees are bare. Vines and ivy snake up the sides of the temple and entangle themselves around your feet. A sudden volley of howls pierces the air. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door north~ ~ 0 5211 A side street leads off to the northern half of the city. ~ ~ Door south~ ~ 0 5203 The garden path continues around the building. ~ ~ Door west~ ~ 0 5205 The garden path continues around the building. ~ ~ End #5205 Name A Garden Path~ Descr A circular path surrounds a magnificent domed temple in the center of the city. Flowers have withered away and the once lush trees are bare. Vines and ivy snake up the sides of the temple and entangle themselves around your feet. A sudden volley of howls pierces the air. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset O 5231 0 100 Door east~ ~ 0 5204 The garden path continues around the building. ~ ~ Door south~ ~ 0 5250 Inside the temple, small patches of light shoot through each doorway as well as a few holes in the ceiling. ~ ~ End #5206 Name A Garden Path~ Descr A circular path surrounds a magnificent domed temple in the center of the city. Flowers have withered away and the once lush trees are bare. Vines and ivy snake up the sides of the temple and entangle themselves around your feet. A sudden volley of howls pierces the air. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door north~ ~ 0 5203 The garden path continues around the building. ~ ~ Door south~ ~ 0 5212 A small side street leads to the southern half of the city. ~ ~ End #5207 Name The market place~ Descr You stand in the middle of a large square lined on each side with baskets, carts, and stands of all shapes and sizes. Abandoned, these little shops still contain some of their goods once sold to a demanding public. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5225 A small table has been toppled over, spilling fine jewelery and gems onto the ground. ~ ~ Door south~ ~ 0 5220 Rotted remains of fruits and vegetables lie strewn about. ~ ~ Door west~ ~ 0 5208 The market place continues. ~ ~ End #5208 Name The market place~ Descr You stand at the end of the market square. Stands and carts line each side, filled with remnants of fine foods and exquisite goods. ~ Flags ~ Sector city~ Regen 100 100 Reset O 5232 0 100 Door north~ ~ 0 5222 Tattered carpets and ruined bales of silk sit idly by a run down stand. ~ ~ Door east~ ~ 0 5207 The center of the market lies this way. ~ ~ Door south~ ~ 0 5217 From the massive stench, this must have been a meat and poultry stand. It lies totally bare. ~ ~ End #5209 Name A Side Street~ Descr This small side street leads east and west into back alleys while to the south you see the temple. The incessant howling tears at your mind. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ 0 5243 ~ ~ Door south~ ~ 0 5210 ~ ~ Door west~ ~ 0 5228 ~ ~ End #5210 Name A Side Street~ Descr You are in the common section of the city. Ruined buildings made of clay and stone is all the view has to offer. Most of these homes are nothing but piles of rubble, but some look almost safe enough to venture into. The street continues north and south and buildings line the street. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5209 ~ ~ Door east~ door~ -1 5244 A small doorway leads into a partially collapsed house. ~ ~ Door south~ ~ 0 5211 ~ ~ Door west~ ~ 0 5226 A small clay dwelling sits here. ~ ~ End #5211 Name A Side Street~ Descr This small side street leads away from the garden path to the south. Around you stand large piles or rubble where the houses of commoners used to be. A lone howl makes you worry greatly about your safety here. ~ Flags ~ Sector city~ Regen 100 100 Reset O 5233 0 100 Door north~ ~ 0 5210 ~ ~ Door east~ ~ 0 5237 An unusually tall dwelling stands looming over you. ~ ~ Door south~ ~ 0 5204 A garden path circles around the temple. ~ ~ Door west~ ~ 0 5227 Here lies a small stone house with a thatched roof. ~ ~ End #5212 Name A side street~ Descr This small side street leads south away from the temple into the business section of town. The destruction that leveled this city was not biased; these important looking buildings have been almost totally destroyed. There is a hole in the wall of a very large structure to the east. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5206 A small garden path encircles the temple. ~ ~ Door east~ ~ 0 5232 This possibly could be the city hall. ~ ~ Door south~ ~ 0 5213 ~ ~ Door west~ ~ 0 5221 Inside the building you see long pieces of metal, an oven, and some anvils. ~ ~ End #5213 Name A side street~ Descr This small side street is lined with the remains of once great buildings. To the north is a dark, foreboding structure while to the south lies the entrance to a small tavern. The street continues north and south. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5212 ~ ~ Door east~ ~ 0 5230 From the looks of it, this was once a two story abode. The entire second floor has collapsed leaving a very little part of the bar still free from debris. ~ ~ Door south~ ~ 0 5214 ~ ~ Door west~ ~ 0 5219 This seems to be the only guild house in the entire city. Its dark nature makes you wonder about its origins. ~ ~ End #5214 Name A side street~ Descr You are at the end of a long street leading to the center of the city. A long dark alley runs east and west. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5213 ~ ~ Door east~ ~ 0 5251 ~ ~ Door south~ ~ 0 5229 ~ ~ Door west~ ~ 0 5218 ~ ~ End #5215 Name Under a ruined watchtower~ Descr You stand at the base of a tall watchtower built to protect the city from invaders. From the looks of things, it did not do a good job. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5216 ~ ~ Door east~ ~ 0 5218 ~ ~ Door up~ ~ 0 5247 ~ ~ End #5216 Name A back alley~ Descr This alley leads to the rear of what used to be a meat stand. You wince at the stench. South is one of the city watchtowers. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door north~ ~ 0 5217 You see the back-side of the market place meat stand. ~ ~ Door south~ ~ 0 5215 A tall watchtower stands a silent vigil over the city. ~ ~ End #5217 Name The meat stand~ Descr A large stand has been set up here with metal hooks and wooden racks in the background. Hanging on the hooks are very small scraps of meat and other game. This stand is relatively empty, and a sudden burst of howling and screaming makes you realize why this is so. ~ Flags ~ Sector city~ Regen 100 100 Reset O 5219 0 100 Reset O 5235 0 100 Reset M 5207 4 100 Door north~ ~ 0 5208 The market place lies this way. ~ ~ Door east~ ~ 0 5220 This is a cart full of rotted vegetables and fruits. ~ ~ Door south~ ~ 0 5216 ~ ~ End #5218 Name A back alley~ Descr A narrow alley leads east to a wider street and west to one of the city watchtowers. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door east~ ~ 0 5214 A small side street greets you. ~ ~ Door west~ ~ 0 5215 A tall watchtower stands a silent vigil over the city. ~ ~ End #5219 Name The guild house~ Descr You are standing in what once was this city's ONLY guild house. Tables and chairs have been smashed and broken weapons lie strewn about the floor as if some massive battle had taken place here. Draped along the back wall is a tattered, jet-black banner with the symbol of the Darkside set upon it. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset M 5204 1 100 Reset E 5218 -1 100 Door east~ ~ 0 5213 A small side street runs past the building. ~ ~ End #5220 Name The produce stand~ Descr A large cart sits here carrying rotted fruit and vegetables. Flys swarm all about what seems to be the last remaining bits of food left in the city. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door north~ ~ 0 5207 The market place is deserted. ~ ~ Door west~ ~ 0 5217 A strong stench emanates from the meat stand next to you. ~ ~ End #5221 Name The smithy~ Descr In here you find tools and anvils used to make various weapons and items. The walls have been stripped clean and only a few incomplete pieces of armor and weaponry are left. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door east~ ~ 0 5212 A small side street runs past the building. ~ ~ End #5222 Name The tapestry stand~ Descr Tattered and torn tapestries and rugs lie heaped in piles. Fancy robes and various articles of clothing are now just rags. You stare at the strange piles for a long time until a piercing howl makes you think these might be beds. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5223 ~ ~ Door east~ ~ 0 5225 A fine jewelry stand lies in ruin next to you. ~ ~ Door south~ ~ 0 5208 The market place is deserted. ~ ~ End #5223 Name A back alley~ Descr A narrow alley leads north to one of the city watchtowers while to the south there lies a market stand full of torn clothes and rugs. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5224 A tall watchtower stands a silent vigil over the city. ~ ~ Door south~ ~ 0 5222 ~ ~ End #5224 Name Under the watchtower~ Descr You stand under one of the city watchtowers built to protect the city from invaders. Obviously, it failed. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset O 5237 0 100 Door east~ ~ 0 5228 ~ ~ Door south~ ~ 0 5223 ~ ~ Door up~ ~ 0 5246 Above you looms a tall watchtower. ~ ~ End #5225 Name The jewelery stand~ Descr A table has been tipped over, spilling fine jewelery and gems across the market place. Most of these trinkets are battered and tarnished and few would have any value anymore. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door south~ ~ 0 5207 The market place is deserted. ~ ~ Door west~ ~ 0 5222 Next to you is a stand full of ruined clothes and rugs. ~ ~ End #5226 Name A ruined clay dwelling~ Descr This was once a very plain house with nothing more than a few chairs and a bed. A cold fireplace suggests that the city has been abandoned for quite a while. Almost nothing remains of this humble abode. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset M 5203 1 100 Reset E 5215 -1 100 Door east~ ~ 0 5210 Outside is a small side street. ~ ~ End #5227 Name A collapsed stone dwelling~ Descr This small house has completely collapsed upon itself leaving piles of debris here and there. A few rafters still stand with thatched straw hanging down and a hot wind gusts through the hollow dwelling. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5207 4 100 Door east~ ~ 0 5211 A small side street runs past the house. ~ ~ End #5228 Name A back alley~ Descr A narrow alley leads east to one of the city watchtowers and west to a small side street. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ 0 5209 ~ ~ Door west~ ~ 0 5224 ~ ~ End #5229 Name An abandoned shop~ Descr From the outside this place looks like an ordinary pile of rubble, but inside these cramped quarters you discover what used to be a shop filled with armor, weapons, and various other goods. A small sign flutters in the wind. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset O 5207 0 100 Reset M 5202 1 100 Reset E 5214 17 100 Door north~ ~ 0 5214 A small side street runs past the shop. ~ ~ End #5230 Name The Tavern of the Sun~ Descr A glorious place in it's prime, this tavern now lies in ruin; tables and chairs are broken scattered, bottles and glasses shattered, and a small performance stage crushed. Musical instruments and personal belongings lie under the rubble, but the people they once belonged to are not with them. Looking up you see that the entire second floor and roof has fallen in, leaving a gaping hole above. ~ Flags ~ Sector city~ Regen 100 100 Reset O 5217 0 100 Reset O 5250 0 100 Reset O 5251 0 100 Reset O 5239 0 100 Door west~ ~ 0 5213 A small side street runs past the tavern. ~ ~ End #5231 Name South wing of the city hall~ Descr You stand in a large room attached to this end of the hallway which leads back north to the reception area. Pedestals and columns have fallen and most of the valuable items have been taken, leaving worthless debris. A few chairs have survived, as well as a large curved desk. To the east is a vine-covered archway leading out into a private courtyard. ~ Flags indoors~ Sector city~ Regen 100 100 Reset O 5225 0 100 Reset P 5215 5225 100 Reset P 5216 5225 100 Door north~ ~ 0 5232 The long hallway leads back to the main reception area of the city hall. ~ ~ Door east~ ~ 0 5234 ~ ~ End #5232 Name The city hall~ Descr This is the main reception area of Thalos' city hall. The walls have been charred and scored massively and debris is spread from wall to wall. A large gaping hole in the west wall allows you to see out to one of the city's side streets. Obviously no one will be seeing you through today. Hallways lead south and east. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset M 5207 4 100 Door north~ ~ 0 5202 Main street runs past the city hall. ~ ~ Door east~ ~ 0 5233 A hallway leads to the east wing of the city hall. ~ ~ Door south~ ~ 0 5231 A hallway leads to the south wing of the city hall. ~ ~ Door west~ ~ 0 5212 ~ ~ End #5233 Name East wing of the city hall~ Descr Here lies the remnants of a fancy office, possibly the mayor's. A few withered plants and broken pieces of furniture make this place anything but fancy, though. The only thing remaining intact here is a large glass cabinet. A long hallway leads west back to the reception area and an ivy-covered archway leads south into a private courtyard. ~ Flags indoors~ Sector city~ Regen 100 100 Reset O 5227 0 100 Reset P 3105 5227 100 Door south~ ~ 0 5234 ~ ~ Door west~ ~ 0 5232 ~ ~ End #5234 Name The private gardens and courtyard of Thalos~ Descr What a shame that this mass destruction also touched this once beautiful place. The temple's garden path has nothing on this garden. Flowers and trees have been smashed into the ground and lawn benches thrown through walls. A large marble fountain in the center of the courtyard still stands, though, defying any attempts to destroy its beauty. Above stands the remnants of one of the watchtowers. Archways north and west lead back into the city hall. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset O 5220 0 100 Door north~ ~ 0 5233 ~ ~ Door west~ ~ 0 5231 ~ ~ End #5235 Name A small guard house~ Descr This was once the barracks for Thalos' cityguards. Now just an empty shell, this small shack still stands guarding the entrance both to the city and to the city hall. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door east~ ~ 0 5255 The alley runs by this building. ~ ~ End #5236 Name A collapsed home~ Descr All that's left of this house is a few scattered piles of rubble and a very large blast crater. Obviously someone or something important was once housed here. A shrieking howl chills your blood. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset M 5206 1 100 Reset E 5222 12 100 Door south~ ~ 0 5202 Main street runs past this ruined home. ~ ~ End #5237 Name A tall dwelling~ Descr This seems to be the tallest structure remaining in the city. At one time this could have been an inn of some sort, but now it's just a mess. The back wall as been completely knocked down revealing an entrance into another building through yet another collapsed wall. Between the two buildings are a few blast craters and boulders. An old set of wooden steps leads up to a creaking second floor. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door east~ ~ 0 5238 ~ ~ Door west~ ~ 0 5211 A small side street winds past the dwelling. ~ ~ Door up~ ~ 0 5245 The stairs and even the entire second floor itself looks very unsafe for travel. Gusts of wind make them creak and shudder. ~ ~ End #5238 Name A small shack~ Descr This cramped dwelling could not have housed more than one person. Now with the back wall missing, it could hold many more. Looking around you find broken shelves and workbenches with various vials and pouches spilling contents all across the floor. This was possibly the magic shop of the city. The doorway to the east is blocked, making the only exit back west. ~ Flags indoors~ Sector city~ Regen 100 100 Reset O 5210 0 100 Reset O 5211 0 100 Reset O 5241 0 100 Reset M 5205 1 100 Reset E 5214 17 100 Door west~ ~ 0 5237 ~ ~ End #5239 Name A back alley~ Descr A narrow back alley goes south to main street and north towards a watchtower. A mass of howls catches you of guard. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5240 ~ ~ Door south~ ~ 0 5201 Main street runs past here. ~ ~ End #5240 Name A back alley~ Descr A narrow back alley leads north to one of the city watchtowers and south towards main street. To the west is a doorway to a small house blocked by debris. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Door north~ ~ 0 5241 A tall watchtower stands a silent vigil over the city. ~ ~ Door south~ ~ 0 5239 ~ ~ End #5241 Name Under a watchtower~ Descr You stand under a tall watchtower. Narrow back alleys lead west and south and a very weak looking ladder leads up into the tower. ~ Flags ~ Sector city~ Regen 100 100 Door south~ ~ 0 5240 ~ ~ Door west~ ~ 0 5243 ~ ~ Door up~ ~ 0 5248 Winds howl high above your head in the tower above. ~ ~ End #5242 Name A bath house~ Descr This was once the bath house for the commoners of the city. Hot steamy water still wells up from a hole in the floor. Obviously there is a hot spring located under the city (making the decision to put a city here seem much more reasonable). Closer inspection of the water yields a dead body floating around in it, skin melted away from months of floating in there. The west wall has collapsed revealing another collapsed house. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5201 20 100 Reset E 5252 16 100 Reset O 5228 0 100 Door north~ ~ 0 5243 ~ ~ Door west~ ~ 0 5244 The wall has collapsed on the adjoining house, creating a new opening in it. ~ ~ End #5243 Name A back alley~ Descr A narrow back alley leads west to a small side street and east to one of the city watchtowers. Great amounts of steam issue forth from the building to the south. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ 0 5241 A watchtower stands a silent vigil over the city. ~ ~ Door south~ ~ 0 5242 ~ ~ Door west~ ~ 0 5209 A side street runs by here. ~ ~ End #5244 Name An upright house~ Descr This home is practically the only one around that is still standing. Except for the massive hole in the east wall, everything else looks intact, including the windows. Great amounts of steam issue forth from the hole in the east wall. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5207 4 100 Door east~ ~ 0 5242 ~ ~ Door west~ ~ 0 5210 A small side street runs past the house. ~ ~ End #5245 Name On the second floor~ Descr The minute you step off onto this floor you realize it was a mistake. The old rotted floorboards suddenly give way and you fall down, impaling yourself on jagged boards below. You've fallen, and you can't get up!!! ~ Flags no_mob~ Sector city~ Regen 100 100 End #5246 Name The north-west watchtower~ Descr You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. No wonder this place stood for so long. ~ Flags ~ Sector city~ Regen 100 100 Reset O 5243 0 100 Reset M 5208 8 100 Reset E 5221 16 100 Reset E 5226 17 100 Reset E 5203 10 100 Door down~ ~ 0 5224 The city lies below. ~ ~ End #5247 Name The south-west watchtower~ Descr You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. To the south the desert stretches to the horizon. No wonder this place stood for so long. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5208 8 100 Reset E 5221 16 100 Reset E 5224 17 100 Reset E 5200 5 100 Reset E 5204 8 100 Door down~ ~ 0 5215 The city lies below. ~ ~ End #5248 Name The north-east watchtower~ Descr You stand atop one of the city watchtowers. The view is magnificent from here and you can see a great floating pyramid to the north-east. Desert sand stretches to the horizon. No wonder this place stood for so long. ~ Flags ~ Sector city~ Regen 100 100 Reset M 5208 8 100 Reset E 5221 16 100 Reset E 5205 7 100 Reset E 5206 13 100 Door down~ ~ 0 5241 The city lies below. ~ ~ End #5250 Name The Temple of Thalos~ Descr You stand within one of the most holy places in the realm. This stunning domed temple once housed the city's worshipers en masse. Unfortunately, it succumbed to the destruction brought on this city. Long benches lie toppled and the altar desecrated. Large chunks of stone have fallen from the walls and roof, sending sunlight streaming in on you. A few books lie about, conveying to you a holy message in a strange tongue. Wind gusts through the four archways and howls and screams can be heard from all parts of the city. ~ Flags indoors~ Sector city~ Regen 100 100 Reset M 5200 1 100 Reset E 5208 11 100 Reset E 5223 3 100 Door north~ ~ 0 5205 A side street leads to the northern half of the city. ~ ~ Door east~ ~ 0 5203 Main street leads out to the main gate of the city. ~ ~ End #5251 Name A back alley~ Descr A narrow alley leads east to a wider street and west to one of the city watchtowers. ~ Flags ~ Sector city~ Regen 100 100 Door east~ ~ 0 5252 A tall watchtower stands a silent vigil over the city. ~ ~ Door west~ ~ 0 5214 A small side street greets you. ~ ~ End #5252 Name Under a ruined watchtower~ Descr You stand at the base of a tall watchtower built to protect the city from invaders. From the looks of things, it did not do a good job. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5253 ~ ~ Door west~ ~ 0 5251 ~ ~ Door up~ ~ 0 5254 ~ ~ End #5253 Name A back alley~ Descr A narrow alley leads south to one of the city watchtowers. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5255 The alley continues to the north. ~ ~ Door south~ ~ 0 5252 A tall watchtower stands a silent vigil over the city. ~ ~ End #5254 Name The south-east watchtower~ Descr You stand atop one of the city watchtowers. The view is magnificent from here and you can see all the way to the western mountains. To the south the desert stretches to the horizon. No wonder this place stood for so long. There is a small plaque on the stones. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr sign plaque~ This extension to Thalos, along with the dwarf forest, is made by Hatchet for any Merc Mud. copyright 1992 ~ Reset M 5208 8 100 Reset E 5221 16 100 Reset E 5201 6 100 Reset E 5202 9 100 Door down~ ~ 0 5252 The city lies below. ~ ~ End #5255 Name A back alley~ Descr A narrow alley leads north to the main street, and south toward a tall watchtower. A ruined building is to the west. ~ Flags ~ Sector city~ Regen 100 100 Door north~ ~ 0 5201 You see main street. ~ ~ Door south~ ~ 0 5253 ~ ~ Door west~ ~ 0 5235 It looks in bad shape inside, but structurally intact. ~ ~ End #5256 Name A trail at the end of the dwarf forest~ Descr The trail ends here, with short, dry stumps of trees all around you. To the west, you can see the ruins of a huge city. Something about it gives you an uneasy feeling. To the east is your way back to home and safety. ~ Flags ~ Sector field~ Regen 100 100 Door east~ ~ 0 5257 You see the trail. ~ ~ Door west~ ~ 0 5200 You see Thalos! ~ ~ End #5257 Name A trail at the end of the dwarf forest~ Descr A side trail here leads from the dwarf forest. It is definitely drier and hotter here. The trail continues to the west, and to the east, you see the T-intersection. ~ Flags ~ Sector field~ Regen 100 100 Door east~ ~ 0 5258 You see the intersection. ~ ~ Door west~ ~ 0 5256 You see the trail continue on. ~ ~ End #5258 Name The dwarf forest~ Descr You see more stunted trees here. A side trail leads west from here. To the east, you THINK you see a trail, but you can never be sure. ~ Flags ~ Sector forest~ Regen 100 100 Door north~ ~ 0 5259 You see the trail lead back north. ~ ~ Door east~ ~ 0 5262 You can't see into the gloom of this forest. ~ ~ Door west~ ~ 0 5257 You see the trail branch off. ~ ~ End #5259 Name The dwarf forest~ Descr You see more stunted trees here. It looks almost as if this place was cursed by a god to be short and dry. The trail leads north and south. ~ Flags ~ Sector forest~ Regen 100 100 Door north~ ~ 0 5260 You see the trail continue north. ~ ~ Door south~ ~ 0 5258 You see the trail continue south. ~ ~ End #5260 Name The dwarf forest~ Descr You see more stunted trees here. It looks almost as if this place was cursed by a god to be short and dry. The trail leads north and south. ~ Flags ~ Sector forest~ Regen 100 100 Door north~ ~ 0 5261 You see the trail continue north. ~ ~ Door south~ ~ 0 5259 You see the trail continue south. ~ ~ End #5261 Name The dwarf forest~ Descr You see many stunted trees here. You don't see any leaves on these barren trees. No grass grows on the ground. ~ Flags ~ Sector forest~ Regen 100 100 Door north~ ~ 0 3502 You see the trail continue north. ~ ~ Door south~ ~ 0 5260 You see the trail continue south. ~ ~ End #5262 Name The dwarf forest~ Descr You see more stunted trees here. It looks almost as if this place was cursed by a god to be short and dry. The trail leads east and west. It looks dark toward the east. ~ Flags ~ Sector forest~ Regen 100 100 Door east~ ~ 0 5263 You see a darker part of the forest. ~ ~ Door west~ ~ 0 5258 You see the lighter forest and the T-intersection west. ~ ~ End #5263 Name The darker dwarf forest~ Descr You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail turns south from the west. ~ Flags dark~ Sector forest~ Regen 100 100 Door south~ ~ 0 5264 You see nothing in the gloom south of you. ~ ~ Door west~ ~ 0 5262 You see the dwarf forest. ~ ~ End #5264 Name The darker dwarf forest~ Descr You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail turns east from the north. ~ Flags dark~ Sector forest~ Regen 100 100 Door north~ ~ 0 5263 You see nothing in the gloom north of you. ~ ~ Door east~ ~ 0 5265 You see nothing in the gloom east of you. ~ ~ End #5265 Name The darker dwarf forest~ Descr You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail leads east and west. ~ Flags dark~ Sector forest~ Regen 100 100 Door east~ ~ 0 5266 You see nothing in the gloom east of you. ~ ~ Door west~ ~ 0 5264 You see nothing in the gloom west of you. ~ ~ End #5266 Name The darker dwarf forest~ Descr You see a more dense foliage in these stunted trees. The gloom caused by them is enhanced by a draft coming from all around. The trail leads down into a valley and west. ~ Flags dark~ Sector forest~ Regen 100 100 Door west~ ~ 0 5265 You see nothing in the gloom west of you. ~ ~ Door down~ ~ 0 5267 You see the trail lead down into gloom. ~ ~ End #5267 Name A valley in the dark dwarf forest~ Descr You are in a valley in the dark dwarf forest. Short black grass grows around you. Trails lead in all directions. ~ Flags dark~ Sector forest~ Regen 100 100 Reset M 5111 2 100 Reset E 5100 16 100 Door north~ ~ 0 5271 ~ ~ Door east~ ~ 0 1701 ~ ~ Door south~ ~ 0 9201 You see a large mountain on the far side of a canyon. ~ ~ Door west~ door closed~ -1 5268 You see a dark fox hole. ~ hole fox~ Door up~ ~ 0 5266 ~ ~ End #5268 Name A small ugly cave~ Descr You see a small cave. Skeletons of many types of creatures litter the area. Obviously, no fox lives here! The oppression makes you want to leave and vomit. ~ Flags dark~ Sector forest~ Regen 100 100 ExtraDescr skeleton skeletons~ Something is strange about these skeletons. Upon further investigation, these skeletons appear illusionary. ~ Door east~ door closed~ -1 5267 You see the exit from here! ~ fox hole~ Door south~ ~ 0 5269 You see more of the cave. ~ ~ End #5269 Name A small ugly cave~ Descr You are in a small ugly cave. More skeletons lie around. It is obvious that the owner doesn't want you here. The exit north is still visible. Some writings are on this wall. ~ Flags dark~ Sector forest~ Regen 100 100 ExtraDescr writings writing words~ This cave along with the valley and dwarf forest is made by Hatchet for any Merc Mud. copyright 1992 ~ ExtraDescr skeleton skeletons~ Something is strange about these skeletons. Upon further investigation, these skeletons appear illusionary. ~ Door north~ ~ 0 5268 You see more of the cave. ~ ~ Door down~ ~ 0 5270 You see a path leading down into the dark gloom. ~ ~ End #5270 Name Down the path into a dead end~ Descr You are down the path. There is no obvious exit in this place, exit the one back up north. All around you, you see skeletons. ~ Flags dark~ Sector forest~ Regen 100 100 ExtraDescr skeleton skeletons~ Something is strange about these skeletons. Upon further investigation, these skeletons appear illusionary. In fact, through the skeletons, you see a secret door!! ~ Reset M 5110 2 100 Reset E 5100 16 100 Reset M 5110 2 100 Reset E 5100 16 100 Door up~ ~ 0 5269 You see your only way back up. ~ ~ Door down~ door closed~ -1 5100 You see nothing on the floor except skeletons. ~ secret~ End #5271 Name The Valley in the dark dwarf forest~ Descr You are in a valley in the forest. To the north is a trail out of this dark valley. South is more of this valley. ~ Flags dark~ Sector forest~ Regen 100 100 Door north~ ~ 0 5272 You see a trail away from this gloomy valley. ~ ~ Door south~ ~ 0 5267 You see more of this gloomy valley. ~ ~ End #5272 Name A dim trail in the dwarf forest~ Descr You are in a dim trail in the dwarf forest. Not much light passes through here. To the south is a gloomy valley, while to the north the light grows brighter. ~ Flags dark~ Sector forest~ Regen 100 100 Reset M 5111 2 100 Reset E 5100 16 100 Door north~ ~ 0 5273 You can actually see the trail north of you! ~ ~ Door south~ ~ 0 5271 You can barely see the gloomy valley south of you. ~ ~ End #5273 Name A dim trail in the dwarf forest~ Descr You are in a dim trail in the dwarf forest. Not much light passes through here. The trail runs north and south, and the light seems to come from the north. To the east, you see a small path into darkness. ~ Flags ~ Sector forest~ Regen 100 100 Door north~ ~ 0 5274 You see the dim trail lead north. ~ ~ Door east~ ~ 0 5280 You see the small path. ~ ~ Door south~ ~ 0 5272 You see the dim trail lead south. ~ ~ End #5274 Name A dim trail in the dwarf forest~ Descr You are in a dim trail in the dwarf forest. Not much light passes through here. The trail runs north and south, and the light seems to come from the north. ~ Flags ~ Sector forest~ Regen 100 100 Door north~ ~ 0 5275 You see the dim trail lead north. ~ ~ Door south~ ~ 0 5273 You see the dim trail lead south. ~ ~ End #5275 Name A bend in the dim trail in the dwarf forest~ Descr You are in a dim trail in the dwarf forest. Not much light passes through here. The trail runs south and west. The trail west looks much friendlier than the one leading south. ~ Flags ~ Sector forest~ Regen 100 100 Door south~ ~ 0 5274 You see the dim trail lead south. ~ ~ Door west~ ~ 0 5276 You see the trail lead west. ~ ~ End #5276 Name A trail in the dwarf forest~ Descr You are in a trail in the dwarf forest. The trees are stunted and it looks dry around here. The trail leads east and west. It looks dimmer to the east. ~ Flags ~ Sector forest~ Regen 100 100 Door east~ ~ 0 5275 The trail continues east to the dimmer parts of the forest. ~ ~ Door west~ ~ 0 5277 The trail continues west. ~ ~ End #5277 Name A trail in the dwarf forest~ Descr You are in a trail in the dwarf forest. The trees are stunted and it looks dry around here. The trail leads east and west. A dark mountain blocks your progress north. ~ Flags ~ Sector forest~ Regen 100 100 Door east~ ~ 0 5276 The trail continues east. ~ ~ Door west~ ~ 0 5278 The trail continues west. ~ ~ End #5278 Name A trail in the dwarf forest~ Descr You are in a trail in the dwarf forest. The trees are stunted and it looks dry around here. The trail leads east and west. A dark mountain is to the north, which you can climb. ~ Flags ~ Sector forest~ Regen 100 100 Door north~ ~ 0 20000 You see the beginning to the Goblin Caves. ~ ~ Door east~ ~ 0 5277 The trail continues east. ~ ~ Door west~ ~ 0 5279 The trail continues west. ~ ~ End #5279 Name The bend in the trail in the dwarf forest~ Descr You are in a bend in the trail in the forest. The trees are stunted, but not so dry around here. The trail leads east, and to the south, you see a waterfall. A dark mountain blocks your progress north. ~ Flags ~ Sector forest~ Regen 100 100 Door east~ ~ 0 5278 The trail continues east. ~ ~ Door south~ ~ 0 4774 You see the waterfall. ~ ~ End #5280 Name A dark bend in the forest~ Descr You are in a dark bend in the forest. To the west, you see the trail leading back to the dwarven forest, and to the south, you see a dark and dismal path. ~ Flags ~ Sector forest~ Regen 100 100 Door south~ ~ 0 2300 You see the dark path. ~ ~ Door west~ ~ 0 5273 You see the trail back to the Dwarven Forest. ~ ~ End #0 #MOBPROGS #0 #$