greed-1.0-GOLD/
greed-1.0-GOLD/backup/
greed-1.0-GOLD/clans/
greed-1.0-GOLD/classes/
greed-1.0-GOLD/doc/mprogs/
greed-1.0-GOLD/log/
greed-1.0-GOLD/notes/
greed-1.0-GOLD/player/
GreedMud Release 1.0 GOLD
Thursday, 8th May 2003

Zen             <greedmud@yahoogroups.com>



=== Disclaimer

If your name isn't in here, and you think it should be; or if your name IS
in here and you prefer a different name or anonymity; then just e-mail me
and i'll fix it in the next release.



=== Information

Almost all of the features of GreedMud were heavily based on work done by
someone else, so they are who deserve your credits not me. I mostly limited
myself to porting the code to the Envy 2.2 code base, fixing bugs, and
usually rewriting some code. I wrote some details to the porting work
bellow so you can use them for your reference.



=== The GreedMud Contributions:

=== Stuff (conceived and/or programmed) by Zen for HomeCooked/UltraEnvy/Greed.

	Cleanup, cleanup, cleanup.
	Misc fixes.

	--- GreedMud 0.88.x-0.99.x ---
	Converted code to valid ANSI C++.

	Networking fixes.
	Hunt.
	Networking fixes.
	IDENT thread spawning.
	PLoad, PUnload.
	Multiclassing.
	Mobile and object cloning immskills.
	Moved some more tables to files.
	Bitvectors.
	Spell/skill learning.

	--- UltraEnvy 0.86.x-0.87.x ---
	Alias code.
	Command line history.
	Clans code.
	Damage types.
	Smarter mobs.
	Moved a bunch of tables to files.

	--- HomeCooked 0.82.x-0.85.x ---
	Scry, Mass Vortex Lift, Vortex Lift, Dispel Good, Detect Good, 
	Protection Good spells.
	Swim skill.
	Retire command.
	Delete imskill.
	CHANNEL_GRATS, CHANNEL_CLANTALK.


=== Stuff contributed by people from around the net:

MistBlade
	Fixes, oload impr., punch.

Aioros
	Fixes, misc OLC support, vehicles, language code impr, makeimm.


=== Bug reports/patches:

Adrian Cartmell
Aioros
Bramage
Faustus
Jason Minion
Lolindrath
MistBlade
Ondra
Sardon


=== Stuff from other projects, snippets:

Erwin S. A:	Scan(.v1) skill for Thieves (erwin@pip.dknet.dk)
		Save classes info in file idea
		Save socials info in file idea
		bugf( ), logf( ) and advatoi( ).
		More accurate string hashing function.


Jason Huang:	Brew & Scribe skills for caster classes (huangjac@netcom.com)


Lope:		ANSI Colour support using ColoUr_V1.2 (ant@solace.mh.se)
		This code had a couple of bugs. Hopefully fixed now.

Sandman:	Shield Block skill for all classes (??)
aka Morpheus	Fast Healing skill for all classes
		Fourth Attack skill for Warriors


Slash:		Falling code (esnible@goodnet.com)  Also know for his most
		excellent MZF editor.


Christopher S:	OLC for Envy20 port and a nice e-mail reminding me of his new
		  release and its changes. Thanks! (stoked@iastate.edu)


Stimpy:		Whirlwind skill for Warriors


MOBPrograms:	v0.98g by Markku Nylander.
		Based on MERC 2.2 MOBPrograms by J. Murphy, N'Atas-Ha of
		ThePrincedom. Itself based on a concept created on Worlds 
		of Carnage by Aaron Buhr.

MOM_Envy:	A couple of OLC features were ported from this Envy10 based
		  source. (xerxes@primenet.com)


ILAB OLC B1.1:	By Jason Dinkel (jdinkel@mines.colorado.edu)
		  Original by Surreality (cxw197@psu.edu) and
		  Locke (locke@lm.com) of TheIsles.


Mythran 3.1.11:	WIZNET.
		Plague spell, Cure disease spell, flower social, Seven dice
		game, High dice game, WIZNET, #GAMES support code was also based
		on this codebase.

		Mythran Mud is (C) 1996 by Mark Janssen and Jeroen van der Maat.
		homepage: http://www.delftnet.nl/~mark/mythran/
		e-mail: mythran@envy.com


ROM 2.4:	ITEM_PORTAL, ITEM_WARP_STONE idea
		Spell "nexus", "portal" idea.
		IRV flags system idea & some code.

		ROM consortium:
		  Russ Taylor (Alander), Gabrielle Taylor, and Brian Moore
		e-mail: Alander (rtaylor@pacinfo.com).


SMAUG team:	Social table structure in memory and social table hashing idea.
		Score and Who commands new look.  New Clans code idea.
		A couple of functions were also taken from SMAUG code.
		SMAUG is a great code base. It has loads of inovating features.

		SMAUG code team: Thoric, Altrag, Blodkai, Narn, Haus, Scryn,
		    Rennard, Swordbearer, Gorog, Grishnakh and Tricops
		e-mail: Thoric (thoric@realms.game.org).


TheIsles:	Great unusual features and compact, clean code.
		HIT_FUN's, improved weather system, ranged weapons, weapon
		proficiencies, gems, mana types & ridable mobs code was based on
		this one.  Also know as NiMUD.  Great dual hand system.

		TheIsles by Locke and Surreality.