#AREADATA Name The HighLands~ Author Karl~ Levels 15 25 Security 1 VNUMs 11500 11700 Act ~ Builders None~ Recall 3001 Reset You hear the patter of little feet.~ Note ~ End #MOBDB #11500 Name Frog~ Short A gigantic frog~ Long The Frog jumps about a bit. ~ Descr It's over 6 meters long and you wonder what something so big eats to stay alive. ~ Act aggressive~ AffectBy ~ Alignment -230 Level 15 Race Animal~ Sex neutral~ End #11501 Name Barbarian~ Short A Barbarian~ Long The Barbarian stinks and sweats. ~ Descr The Barbarian looks like he could eat a horse but he will consider you also. ~ Act stay_area~ AffectBy ~ Alignment -100 Level 14 Race Giant~ Sex male~ End #11502 Name Barbarian Warrior~ Short A barbarian warrior~ Long The warrior looks at you. ~ Descr The warrior looks suspiciously around for anyone he thinks he wants to kill. ~ Act ~ AffectBy ~ Alignment -200 Level 16 Race Giant~ Sex male~ End #11503 Name Barbarian Guard~ Short A Barbarian Guard~ Long The guard is standing still like a marble bust. ~ Descr The Guard will let nobody in who isn's supposed to get in. They also guard the lord's cleric and mage. ~ Act sentinel~ AffectBy ~ Alignment -350 Level 18 Race Giant~ Sex male~ End #11504 Name Barbarian Elite~ Short An Elite barbarian~ Long The barbarian is waiting for you to do something. ~ Descr The Elite of the army they will protect their Lord at all cost even death they don NOT fear. ~ Act sentinel~ AffectBy ~ Alignment -600 Level 21 Race Giant~ Sex male~ End #11505 Name Highlander~ Short A Highlander~ Long The highlander walks by and greets you. ~ Descr An man who lives in these harsh lands. He knows is way around here. He walks around playing his bagpipes. ~ Act ~ AffectBy detect_evil sanctuary~ Alignment 700 Level 25 Race Human~ Sex male~ End #11506 Name Barbarian Lord~ Short The Barbarian Lord~ Long The Lord has the words to kill you on his lips. ~ Descr He rules this district. He is a very harsh ruler all his subjects fear him. He has teeth like a boar, man what is he ugly. ~ Act sentinel~ AffectBy sanctuary~ Alignment -1000 Level 25 Race Giant~ Sex male~ End #11507 Name Wife~ Short The wife of the Lord~ Long The Wife is looking at a cracked mirror. ~ Descr She is a ugliest looking example of the feminine sex, you wonder how he can stand the sight of her even in absolute darkness. ~ Act sentinel scavenger~ AffectBy ~ Alignment -900 Level 20 Race Ogre~ Sex female~ End #11508 Name Holy Slayer~ Short The Holy Slayer~ Long The Slayer isn't aware of your presence. ~ Descr It's a ghostlike swirling mass which resembles somewhat a knight. He murmurs something of making a big mistake and now having to roam the lands without peace. ~ Act ~ AffectBy invisible sanctuary infrared~ Alignment 0 Level 35 Race Undead~ Sex neutral~ End #11509 Name sheep~ Short A sheep~ Long The sheep is eating grass. ~ Descr It looks like a sheep, it sounds like a sheep and what'd ya know it's even a sheep. ~ Act ~ AffectBy ~ Alignment 200 Level 10 Race Animal~ Sex neutral~ End #11510 Name mage lord mardonna~ Short The Lord's Mage Mardonna~ Long The mage eyes you conspiciously. ~ Descr She is the personal mage for the Lord just like the Cleric is. She is doing some sort of an experiment here. Beter watch out it might explode in your face. ~ Act sentinel~ AffectBy detect_invis detect_magic sanctuary~ Alignment -800 Level 18 Race Halfelf~ Sex female~ Spec spec_cast_mage~ End #11511 Name cleric lord boldar~ Short The Lord's Cleric Boldar~ Long The cleric doesnt notice you. ~ Descr He is the house cleric. He sees to it that the Lord stays healthy in body and mind. Presently he is meditating on something, so he is deep in thought and hasn't noticed you enter yet. ~ Act sentinel~ AffectBy sanctuary~ Alignment -350 Level 18 Race Elf~ Sex male~ Spec spec_cast_cleric~ End #11512 Name Keeper~ Short The Keeper of the Tower~ Long The keeper greets you. ~ Descr His sole duty is that his Beacon stays lit. It's the only thing he cares for. ~ Act sentinel~ AffectBy ~ Alignment 0 Level 16 Race Hobbit~ Sex male~ End #11513 Name Nessy~ Short Nessy~ Long Nessy grins. ~ Descr Before you you see a reptilian monster of enormous size, you better not get into a fight with her. ~ Act sentinel~ AffectBy sanctuary~ Alignment 200 Level 24 Race Snake~ Sex female~ Spec spec_breath_any~ End #11514 Name Child kid Nessy~ Short Nessy's Child.~ Long A small Nessy is sleeping here. ~ Descr A smaller replica of Nessy lies here sleeping contently. Don't disturb her even kids of a reptilian need their sleep. ~ Act sentinel~ AffectBy infrared~ Alignment 300 Level 20 Race Snake~ Sex male~ Spec spec_breath_any~ End #11515 Name Guardian~ Short A Fire Elemental~ Long A fire elemental is here. ~ Descr It's a elemental called down here probably by the mage herself to protect this exit. The guardians will attack anybody that comes here and isn't the mage. ~ Act sentinel aggressive~ AffectBy detect_invis detect_hidden infrared flying~ Alignment -1000 Level 20 Race Elemental~ Sex neutral~ End #11516 Name Guard~ Short A guard~ Long A guard is here. ~ Descr The guards here are cleaning their equipement or sleeping or whatever. Normally they would be on duty but they are just on-call now. They are not very tall but look quite though. ~ Act sentinel aggressive~ AffectBy ~ Alignment -400 Level 17 Race Giant~ Sex neutral~ End #0 #OBJDB #11500 Name Claymore~ Short an Enormous claymore~ Descr Its an claymore made of laen a rare metal lies here.~ Type weapon~ Extra glow evil magic anti-good~ Wear take wield~ Values 0~ 0~ 0~ 3~ 0~ Weight 24 Affect hitroll~ 2 ~ Affect damroll~ 2 ~ End #11501 Name barbed barbarian sword~ Short a Barbarian sword~ Descr A barbed sword lies here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 0~ 0~ 6~ 0~ Weight 12 Affect intelligence~ -2 ~ End #11502 Name kilt~ Short a Highlanders Kilt~ Descr A skirt lies on the ground.~ Type armor~ Extra anti-evil~ Wear take waist~ Values 0~ 0~ 0~ 0~ 0~ Weight 7 Affect ac~ -10 ~ Affect move~ 10 ~ End #11503 Name plate suit~ Short a suit of Laen Plate~ Descr A heap of plate lies on the ground.~ Type armor~ Extra glow evil magic anti-good~ Wear take body~ Values 0~ 0~ 0~ 0~ 0~ Weight 42 Affect ac~ -10 ~ Affect damroll~ 2 ~ Affect dexterity~ -2 ~ End #11504 Name boots~ Short a pair of laen Boots~ Descr A pair of boots lies here.~ Type armor~ Extra glow evil magic anti-good~ Wear take feet~ Values 0~ 0~ 0~ 0~ 0~ Weight 16 Affect move~ 20 ~ Affect intelligence~ -2 ~ End #11505 Name helmet~ Short a laen helmet~ Descr A helmet made of laen lies here.~ Type armor~ Extra glow hum lock evil anti-good~ Wear take head~ Values 0~ 0~ 0~ 0~ 0~ Weight 27 Affect constitution~ 2 ~ Affect saving-spell~ -1 ~ End #11506 Name gauntlets~ Short a pair of laen gauntlets~ Descr A pair of queer looking gauntlets lie here.~ Type armor~ Extra glow hum lock evil anti-good~ Wear take arms~ Values 0~ 0~ 0~ 0~ 0~ Weight 14 Affect strength~ 2 ~ Affect dexterity~ -1 ~ End #11507 Name sword~ Short a highlanders sword~ Descr A sword of a highlander lies here.~ Type weapon~ Extra anti-evil~ Wear take wield~ Values 0~ 0~ 0~ 3~ 0~ Weight 5 Affect hitroll~ 5 ~ Affect damroll~ 2 ~ End #11508 Name rod~ Short a Rod of OmniScience~ Descr A strange rod lies here.~ Type wand~ Extra dark~ Wear take hold~ Values 18~ 10~ 9~ flamestrike~ 0~ Weight 1 Affect intelligence~ 1 ~ Affect constitution~ -1 ~ End #11509 Name cloak~ Short the cloak of Magus~ Descr A cloak with constantly changing colors lies here.~ Type armor~ Extra glow~ Wear take neck~ Values 0~ 0~ 0~ 0~ 0~ Weight 3 Affect saving-spell~ -2 ~ End #11510 Name mace~ Short the mace of oblivion~ Descr A dark mace lies here.~ Type weapon~ Extra glow evil nodrop~ Wear take wield~ Values 0~ 0~ 0~ 7~ 0~ Weight 12 Affect mana~ 20 ~ End #11511 Name boots~ Short the boots of necromany~ Descr A pair of blackish boots lies here.~ Type armor~ Extra evil anti-good~ Wear take feet~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect mana~ 15 ~ Affect wisdom~ 2 ~ End #11512 Name holy basher~ Short the Holy Basher~ Descr A weapon of some sort lies here.~ Type weapon~ Extra hum bless anti-evil~ Wear take wield~ Values 0~ 0~ 0~ 8~ 0~ Weight 19 Affect strength~ 2 ~ Affect hitroll~ 9 ~ Affect damroll~ 4 ~ End #11513 Name armor~ Short the holy armor~ Descr A pile of armor lies here.~ Type armor~ Extra hum bless anti-evil~ Wear take body~ Values 0~ 0~ 0~ 0~ 0~ Weight 45 Affect ac~ -30 ~ Affect saving-spell~ -4 ~ Affect hitroll~ 2 ~ Affect dexterity~ -1 ~ End #11514 Name potion lady~ Short potion of the lady~ Descr A potion stands here.~ Type potion~ Extra nodrop~ Wear take~ Values 13~ curse~ cure blindness~ cure poison~ ~ Weight 1 End #11515 Name dagger~ Short a dagger~ Descr A plain simple dagger lies here.~ Type weapon~ Extra anti-good~ Wear take wield~ Values 0~ 0~ 0~ 1~ 0~ Weight 2 End #11516 Name sword notched~ Short a notched sword~ Descr A worn sword lies here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 0~ 0~ 3~ 0~ Weight 10 End #11517 Name dark key~ Short a dark key~ Descr A key lies here on the ground.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 1 End #11518 Name tower key~ Short a key of the tower~ Descr A key lies here on the ground.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 1 End #11519 Name tower key~ Short a key of the tower~ Descr A key lies here on the ground.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 1 End #11520 Name tower key~ Short a key of the tower~ Descr A key lies here on the ground.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 1 End #11521 Name tower key~ Short a key of the tower~ Descr A key lies here on the ground.~ Type key~ Extra ~ Wear take~ Values 0~ 0~ 0~ 0~ 0~ Weight 1 End #11522 Name shield~ Short a laen shield~ Descr A dark shield lies here.~ Type armor~ Extra glow hum lock evil anti-good~ Wear take shield~ Values 0~ 0~ 0~ 0~ 0~ Weight 18 Affect ac~ -10 ~ End #11523 Name bag pipes bagpipes~ Short a bagpipe~ Descr A bagpipe has been carelessly tosed on the ground here.~ Type treasure~ Extra anti-evil~ Wear take hold~ Values 0~ 0~ 0~ 0~ 0~ Weight 10 Affect saving-spell~ -5 ~ End #11524 Name claymore~ Short a Claymore~ Descr A Claymore lies here.~ Type weapon~ Extra ~ Wear take wield~ Values 0~ 0~ 0~ 6~ 0~ Weight 12 Affect constitution~ 1 ~ Affect hitroll~ 2 ~ End #0 #ROOMDB #11500 Name Entrance to a Valley in the Highlands.~ Descr Before you the path just stops. It doesn't go any further. A mysterious bog begins here, if you dare entering it's at your own risk. Also in the distance you see a vague contour of hills. On the top of the hills you see lights. ~ Flags no_mob~ Sector hills~ Regen 100 100 Door north~ ~ 0 11501 ~ ~ Door up~ ~ 0 4036 ~ ~ End #11501 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11509 ~ ~ Door east~ ~ 0 11502 ~ ~ Door south~ ~ 0 11500 ~ ~ Door west~ ~ 0 11506 ~ ~ End #11502 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11510 ~ ~ Door east~ ~ 0 11503 ~ ~ Door south~ ~ 0 11516 ~ ~ Door west~ ~ 0 11501 ~ ~ End #11503 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11511 ~ ~ Door south~ ~ 0 11515 ~ ~ Door west~ ~ 0 11502 ~ ~ End #11504 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11512 ~ ~ Door east~ ~ 0 11505 ~ ~ Door south~ ~ 0 11518 ~ ~ End #11505 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11507 ~ ~ Door east~ ~ 0 11506 ~ ~ Door south~ ~ 0 11513 ~ ~ Door west~ ~ 0 11504 ~ ~ End #11506 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11508 ~ ~ Door east~ ~ 0 11501 ~ ~ Door south~ ~ 0 11514 ~ ~ Door west~ ~ 0 11505 ~ ~ End #11507 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11513 ~ ~ Door east~ ~ 0 11508 ~ ~ Door south~ ~ 0 11505 ~ ~ Door west~ ~ 0 11512 ~ ~ End #11508 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11514 ~ ~ Door east~ ~ 0 11509 ~ ~ Door south~ ~ 0 11506 ~ ~ Door west~ ~ 0 11507 ~ ~ End #11509 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11515 ~ ~ Door east~ ~ 0 11510 ~ ~ Door south~ ~ 0 11501 ~ ~ Door west~ ~ 0 11508 ~ ~ End #11510 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door south~ ~ 0 11502 ~ ~ Door west~ ~ 0 11509 ~ ~ End #11511 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11517 ~ ~ Door east~ ~ 0 11512 ~ ~ Door south~ ~ 0 11503 ~ ~ Door west~ ~ 0 11510 ~ ~ End #11512 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11518 ~ ~ Door east~ ~ 0 11507 ~ ~ Door south~ ~ 0 11504 ~ ~ Door west~ ~ 0 11511 ~ ~ End #11513 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11505 ~ ~ Door east~ ~ 0 11514 ~ ~ Door south~ ~ 0 11507 ~ ~ Door west~ ~ 0 11518 ~ ~ End #11514 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11506 ~ ~ Door east~ ~ 0 11515 ~ ~ Door south~ ~ 0 11508 ~ ~ Door west~ ~ 0 11513 ~ ~ End #11515 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11503 ~ ~ Door east~ ~ 0 11516 ~ ~ Door south~ ~ 0 11509 ~ ~ Door west~ ~ 0 11514 ~ ~ End #11516 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11502 ~ ~ Door east~ ~ 0 11517 ~ ~ Door south~ ~ 0 11510 ~ ~ Door west~ ~ 0 11515 ~ ~ End #11517 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11519 ~ ~ Door east~ ~ 0 11518 ~ ~ Door south~ ~ 0 11511 ~ ~ Door west~ ~ 0 11516 ~ ~ End #11518 Name The Bog.~ Descr Nothing, only bog is here. ~ Flags dark~ Sector desert~ Regen 100 100 Door north~ ~ 0 11504 ~ ~ Door east~ ~ 0 11513 ~ ~ Door south~ ~ 0 11512 ~ ~ Door west~ ~ 0 11517 ~ ~ End #11519 Name A path.~ Descr On solid ground again. You have entered a valley, in the distance you hear sheep. Also you hear the distinct sound of a bagpipe. ~ Flags dark~ Sector hills~ Regen 100 100 Door north~ ~ 0 11520 ~ ~ Door south~ ~ 0 11517 ~ ~ End #11520 Name A path.~ Descr You are walking on a path leading into the valley. You can see the rugged landscape also you notice the weather must always be rainy in these regions. ~ Flags dark~ Sector hills~ Regen 100 100 Door north~ ~ 0 11521 ~ ~ Door south~ ~ 0 11519 ~ ~ End #11521 Name A path.~ Descr You are approaching to a crossroad in the valley. The ground gets noticably level here so you must be coming to the lowest point of the valley. ~ Flags dark~ Sector hills~ Regen 100 100 Door north~ ~ 0 11522 ~ ~ Door south~ ~ 0 11520 ~ ~ End #11522 Name The Crossroads.~ Descr The guards here look nasty, better not make any trouble. There is a roadsign planted in the center of the crossing. To the north you see a lake. ~ Flags dark~ Sector hills~ Regen 100 100 ExtraDescr sign roadsign~ North -> Loch East -> Southeastern Beacon Tower West -> Southwestern Beacon Tower ~ Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11501 10 100 Reset E 11501 16 100 Door north~ ~ 0 11537 ~ ~ Door east~ ~ 0 11523 ~ ~ Door south~ ~ 0 11521 ~ ~ Door west~ ~ 0 11531 ~ ~ End #11523 Name Path to the southeastern Beacon Tower.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. many big rocks lie on the way making it harder to get on. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11524 ~ ~ Door west~ ~ 0 11522 ~ ~ End #11524 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. It's getting slippery you might fall on your face and hurt yourself. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11525 ~ ~ Door west~ ~ 0 11523 ~ ~ End #11525 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. But the tower is getting more distinct. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11526 ~ ~ Door west~ ~ 0 11524 ~ ~ End #11526 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. Almost there. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11527 ~ ~ Door west~ ~ 0 11525 ~ ~ End #11527 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. A bit further still. ~ Flags dark~ Sector hills~ Regen 100 100 Reset M 11509 20 100 Reset M 11509 20 100 Reset M 11509 20 100 Reset M 11509 20 100 Reset M 11509 20 100 Door east~ ~ 0 11528 ~ ~ Door west~ ~ 0 11526 ~ ~ End #11528 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. Almost there. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11529 ~ ~ Door west~ ~ 0 11527 ~ ~ End #11529 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. ~ Flags dark~ Sector hills~ Regen 100 100 Door south~ ~ 0 11530 ~ ~ Door west~ ~ 0 11528 ~ ~ End #11530 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. The tower is nearby. ~ Flags dark~ Sector hills~ Regen 100 100 Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11512 4 100 Reset E 11518 -1 100 Door north~ ~ 0 11529 ~ ~ Door south~ door closed locked~ 11518 11592 ~ door~ End #11531 Name The path to the southwestern Beacon Tower.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. You also see some scorch marks on the vegetation. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11522 ~ ~ Door west~ ~ 0 11532 ~ ~ End #11532 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. Again a steep trail on a hill. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11531 ~ ~ Door west~ ~ 0 11533 ~ ~ End #11533 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. Watch the rocks they're slippery. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11532 ~ ~ Door west~ ~ 0 11534 ~ ~ End #11534 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. A light rabbit is sitting on the trail watching you intently. ~ Flags dark~ Sector hills~ Regen 100 100 Door east~ ~ 0 11533 ~ ~ Door west~ ~ 0 11535 ~ ~ End #11535 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. Almost there. ~ Flags dark~ Sector hills~ Regen 100 100 Reset M 11509 20 100 Reset M 11509 20 100 Door east~ ~ 0 11534 ~ ~ Door west~ ~ 0 11536 ~ ~ End #11536 Name A path uphill.~ Descr The path is getting steeper and steeper while it continues uphill. Also the terrain is getting more difficult to handle. The tower is before you. ~ Flags dark~ Sector hills~ Regen 100 100 Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11512 4 100 Reset E 11519 -1 100 Door north~ door closed~ 11519 11593 ~ door~ Door east~ ~ 0 11535 ~ ~ End #11537 Name A muddy path.~ Descr The path is getting muddier towards the lake. In front of you can see a big lake and also almost not to be seen in the middle of the lake is a small turf of land. ~ Flags dark~ Sector hills~ Regen 100 100 Door north~ ~ 0 11538 ~ ~ Door south~ ~ 0 11522 ~ ~ End #11538 Name A muddy path~ Descr The muddy path continues. It's getting more and more muddy, you wonder if you will be able to get our boots clean again they are muddy all over. The sound of bagpipes is getting much more clearer now. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11539 ~ ~ Door south~ ~ 0 11537 ~ ~ End #11539 Name Crossroads at the Lake.~ Descr You stand on a crossroads in front of you is a lake. A highlander is here he says 'Ay mi lads the loch is not safe, turn back lads, much safer.' his wife says: 'Mind you don't go to the castle it is not safe.' The man goes on playing his bagpipes. A barely readable roadsign is here. ~ Flags dark~ Sector field~ Regen 100 100 ExtraDescr sign roadsign~ E.st Ro.d a...ng L.ch and Nor..ea.... To... West R..d al.... Loch ... No.t.w.st... To.er North .och a.d N.ss.'s Is.. south O.t of ... va..ey ~ Reset M 11505 1 100 Reset E 11502 13 100 Reset E 11507 16 100 Reset E 11523 17 100 Door north~ ~ 0 11573 ~ ~ Door east~ ~ 0 11540 ~ ~ Door south~ ~ 0 11538 ~ ~ Door west~ ~ 0 11572 ~ ~ End #11540 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11541 ~ ~ Door west~ ~ 0 11539 ~ ~ End #11541 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11542 ~ ~ Door west~ ~ 0 11540 ~ ~ End #11542 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11543 ~ ~ Door south~ ~ 0 11541 ~ ~ End #11543 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11544 ~ ~ Door west~ ~ 0 11542 ~ ~ End #11544 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11545 ~ ~ Door south~ ~ 0 11543 ~ ~ End #11545 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11546 ~ ~ Door west~ ~ 0 11544 ~ ~ End #11546 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11547 ~ ~ Door south~ ~ 0 11545 ~ ~ End #11547 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Reset M 11500 5 100 Reset M 11509 20 100 Reset M 11509 20 100 Door south~ ~ 0 11546 ~ ~ Door west~ ~ 0 11548 ~ ~ End #11548 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11547 ~ ~ Door west~ ~ 0 11549 ~ ~ End #11549 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11550 ~ ~ Door east~ ~ 0 11548 ~ ~ End #11550 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11551 ~ ~ Door south~ ~ 0 11549 ~ ~ End #11551 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11552 ~ ~ Door south~ ~ 0 11550 ~ ~ End #11552 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. Also the path branches of to the east up a hill. ~ Flags dark~ Sector field~ Regen 100 100 Reset M 11509 20 100 Reset M 11509 20 100 Door east~ ~ 0 11585 ~ ~ Door south~ ~ 0 11551 ~ ~ Door west~ ~ 0 11553 ~ ~ End #11553 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11554 ~ ~ Door east~ ~ 0 11552 ~ ~ End #11554 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door south~ ~ 0 11553 ~ ~ Door west~ ~ 0 11555 ~ ~ End #11555 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Reset M 11509 20 100 Reset M 11509 20 100 Reset M 11509 20 100 Reset M 11509 20 100 Reset M 11509 20 100 Door east~ ~ 0 11554 ~ ~ Door west~ ~ 0 11556 ~ ~ End #11556 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You don't hear bagpipes and sheep. It's so quiet you dont't even can hear the quietness. The birds have completely stopped singing and you get a feeling of total dread. This place must inhabit some kind of great evil and it surrounds you. Towards the north you see castle, it looks quite evil. ~ Flags dark~ Sector field~ Regen 100 100 ExtraDescr castle~ It is a big black castle. It radiates evil like nothing you have seen before. Surely the man who rules here must be some satanic ego-tripper. ~ Door east~ ~ 0 11555 ~ ~ Door west~ ~ 0 11557 ~ ~ End #11557 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11556 ~ ~ Door west~ ~ 0 11558 ~ ~ End #11558 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11557 ~ ~ Door south~ ~ 0 11559 ~ ~ End #11559 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11558 ~ ~ Door west~ ~ 0 11560 ~ ~ End #11560 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11559 ~ ~ Door south~ ~ 0 11561 ~ ~ End #11561 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. To the west a path branches off up hill. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11560 ~ ~ Door south~ ~ 0 11562 ~ ~ Door west~ ~ 0 11578 ~ ~ End #11562 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11561 ~ ~ Door south~ ~ 0 11563 ~ ~ End #11563 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11562 ~ ~ Door west~ ~ 0 11564 ~ ~ End #11564 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11563 ~ ~ Door south~ ~ 0 11565 ~ ~ End #11565 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Reset M 11500 5 100 Door north~ ~ 0 11564 ~ ~ Door south~ ~ 0 11566 ~ ~ End #11566 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11565 ~ ~ Door south~ ~ 0 11567 ~ ~ End #11567 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11566 ~ ~ Door east~ ~ 0 11568 ~ ~ End #11568 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Reset M 11516 8 100 Reset M 11516 8 100 Reset M 11516 8 100 Reset M 11516 8 100 Door south~ ~ 0 11569 ~ ~ Door west~ ~ 0 11567 ~ ~ End #11569 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door north~ ~ 0 11568 ~ ~ Door east~ ~ 0 11570 ~ ~ End #11570 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door south~ ~ 0 11571 ~ ~ Door west~ ~ 0 11569 ~ ~ End #11571 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Reset M 11516 8 100 Reset M 11516 8 100 Reset M 11516 8 100 Reset M 11516 8 100 Door north~ ~ 0 11570 ~ ~ Door east~ ~ 0 11572 ~ ~ End #11572 Name Path along lake.~ Descr This path is muddy in the muddiest sense of the word. You still hear bagpipes and sheep but its quieter now, you would say too quiet. The birds have stopped singing and you get a feeling of dread. This place must inhabit some kind of evil and it surrounds you. ~ Flags dark~ Sector field~ Regen 100 100 Door east~ ~ 0 11539 ~ ~ Door west~ ~ 0 11571 ~ ~ End #11573 Name Near the shore.~ Descr You're on the Lake. The water is calmer then it looks suprisingly. You like to the shore the Highlander waves at you like he won't be seeing again this life. ~ Flags no_mob~ Sector water_noswim~ Regen 100 100 Door north~ ~ 0 11574 ~ ~ Door south~ ~ 0 11539 ~ ~ End #11574 Name On the Lake.~ Descr You are on the lake heading towards the island. ~ Flags no_mob~ Sector water_noswim~ Regen 100 100 Door north~ ~ 0 11575 ~ ~ Door south~ ~ 0 11573 ~ ~ End #11575 Name Near the Isle.~ Descr You are on the lake near the Isle. You are nearing the shore. ~ Flags no_mob~ Sector water_noswim~ Regen 100 100 Door north~ ~ 0 11576 ~ ~ Door south~ ~ 0 11574 ~ ~ End #11576 Name On Nessy's Isle.~ Descr Your on the Isle, It's just a small Isle, there seems to be little vegetation or anything really. It's just god forsaken place where probably nothing worthwhile is to be gotten. To the north is another bit of Isle maybe something is there. ~ Flags no_mob~ Sector hills~ Regen 100 100 Reset M 11509 20 100 Door north~ ~ 0 11577 ~ ~ Door south~ ~ 0 11575 ~ ~ End #11577 Name On Nessy's Isle.~ Descr Nothing here also but a hole in the ground. ~ Flags no_mob~ Sector hills~ Regen 100 100 Door south~ ~ 0 11576 ~ ~ Door down~ ~ 0 11596 ~ ~ End #11578 Name A path into the hills.~ Descr Your are facing a hill upon which the northwestern tower is built. ~ Flags no_mob~ Sector mountain~ Regen 100 100 Door east~ ~ 0 11561 ~ ~ Door west~ ~ 0 11579 ~ ~ End #11579 Name A path.~ Descr You enter a forest. It's extremely dark in there so mind your step and don't trip over any tree stumps. ~ Flags indoors~ Sector hills~ Regen 100 100 Door east~ ~ 0 11578 ~ ~ Door west~ ~ 0 11580 ~ ~ End #11580 Name At a cliff.~ Descr In front of you is a cliff. The cliff goes straight up. On closer examination you find there a steps carved out of the cliffwall. ~ Flags dark no_mob~ Sector hills~ Regen 100 100 Door east~ ~ 0 11579 ~ ~ Door west~ ~ 0 11581 ~ ~ End #11581 Name On top of the cliff.~ Descr Your climbed the cliff and are quite exhausted. The tower stands clear now since there is virtually nothing here, a bloody barren place. ~ Flags no_mob~ Sector mountain~ Regen 100 100 Door east~ ~ 0 11580 ~ ~ Door west~ ~ 0 11582 ~ ~ End #11582 Name In a hilltop.~ Descr Your on the top of the hill, the tower is only a bit further now. ~ Flags no_mob~ Sector field~ Regen 100 100 Door east~ ~ 0 11581 ~ ~ Door west~ ~ 0 11583 ~ ~ End #11583 Name Near the tower.~ Descr You almost have reached the tower. You can see the lake from up here, the other towers are also visible so far goes your sight. If this was a valley full of trees and birds and such it would have been a magnificent sight but alas the reality is different it is a dead and barren place like Gorgoroth is in the Lord of the Rings. But enough sightseeing concentrate on the problems before you, you reluctantly decide to continue your travels. ~ Flags no_mob~ Sector mountain~ Regen 100 100 Door north~ ~ 0 11584 ~ ~ Door east~ ~ 0 11582 ~ ~ End #11584 Name In front of the tower.~ Descr The keeper greets you stiffly warmly and takes another tug from his bottle of scotch. 'A that makes the stomach burn,' the keeper says. You think you could use some of the drought too the cold weather chill to the bone. ~ Flags no_mob~ Sector mountain~ Regen 100 100 Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11512 4 100 Reset E 11520 -1 100 Door north~ door closed~ 11520 11594 ~ door~ Door south~ ~ 0 11583 ~ ~ End #11585 Name A path along a cliff.~ Descr Watch out here there are mountain goats up the cliff they will once in a while kick ricks down, if they fall on your head you are history. ~ Flags ~ Sector mountain~ Regen 100 100 Door east~ ~ 0 11586 ~ ~ Door west~ ~ 0 11552 ~ ~ End #11586 Name A path along a cliff.~ Descr WATCH IT a rock just fell down, missing you by a few centimeters. ~ Flags ~ Sector mountain~ Regen 100 100 Door east~ ~ 0 11587 ~ ~ Door west~ ~ 0 11585 ~ ~ End #11587 Name A steep climb.~ Descr A steep hill forcing you to much exertion to get up the hill. A feeling of dread comes over you but you have no idea where it comes form. ~ Flags ~ Sector mountain~ Regen 100 100 Door north~ ~ 0 11588 ~ ~ Door west~ ~ 0 11586 ~ ~ End #11588 Name On the hill.~ Descr You are on a hill, just to see you are on the wrong one. ~ Flags ~ Sector mountain~ Regen 100 100 Door north~ ~ 0 11589 ~ ~ Door south~ ~ 0 11587 ~ ~ End #11589 Name Down hill.~ Descr You are walking down hill with so much speed you can will probably break some bone if you are not carefull and fall over a rock or something. ~ Flags ~ Sector mountain~ Regen 100 100 Reset M 11509 20 100 Reset M 11509 20 100 Reset M 11509 20 100 Door north~ ~ 0 11590 ~ ~ Door south~ ~ 0 11588 ~ ~ End #11590 Name On another path up hill.~ Descr Again you must force yourself to great exertion. The terrain changed suddenly from some plants and rocks to a barren place. ~ Flags ~ Sector mountain~ Regen 100 100 Door north~ ~ 0 11591 ~ ~ Door south~ ~ 0 11589 ~ ~ End #11591 Name On a hill.~ Descr You are again on a hill. This time it's the correct one. The tower is to the east. ~ Flags ~ Sector mountain~ Regen 100 100 Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11501 10 100 Reset E 11501 16 100 Reset M 11512 4 100 Reset E 11521 -1 100 Door east~ door closed locked~ 11521 11595 ~ door~ Door south~ ~ 0 11590 ~ ~ End #11592 Name In the southeastern tower.~ Descr The room is in disorder, the keeper must be a lousy housekeeper, the way things look, broken chairs, tables, cabinets and the sort. Also there is a crate of bottles upon closer inspection it seem the bottles are filled with scotch. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ door closed locked~ 11518 11530 ~ door~ Door up~ ~ 0 11606 ~ ~ Door down~ ~ 0 11605 ~ ~ End #11593 Name In the southwestern tower.~ Descr The room is totally clean not a atom of dust to be seen. The keeper must be a terrific housekeeper quite the opposite of some of his fellow-keepers. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ door closed locked~ 11519 11536 ~ door~ Door up~ ~ 0 11610 ~ ~ Door down~ ~ 0 11609 ~ ~ End #11594 Name In the northwestern tower.~ Descr The Keeper must be a real scrouge only the minimal requirements of a room has he one simple chair, one simple table, one plate, one spoon and even for a bed does he use a bit of straw in the corner. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ door closed locked~ 11520 11584 ~ ~ Door up~ ~ 0 11616 ~ ~ Door down~ ~ 0 11615 ~ ~ End #11595 Name In the northeastern tower.~ Descr The Keeper must be a rose lover everywere are rosey stuff. Roses painted on everything the plates, the chairs, the bed in short on everything. ~ Flags indoors~ Sector inside~ Regen 100 100 Door west~ door closed~ 11521 11591 ~ door~ Door up~ ~ 0 11620 ~ ~ Door down~ ~ 0 11619 ~ ~ End #11596 Name In Nessy's cave.~ Descr A dark place is this, nothing grows, nothing lives here. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 11597 ~ ~ Door up~ ~ 0 11577 ~ ~ End #11597 Name In Nessy's cave.~ Descr You hear faint sounds coming from the west. And a light shines towards the south. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 11598 ~ ~ Door west~ ~ 0 11602 ~ ~ End #11598 Name In Nessy's cave.~ Descr The light grows stronger. You also begin to hear queer noices form the south maybe she's awake. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11597 ~ ~ Door south~ ~ 0 11599 ~ ~ End #11599 Name In Nessy's cave.~ Descr The light just went out, strange very strange. Is it possible she heard you, you tried to be as silent as possible. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11598 ~ ~ Door south~ ~ 0 11600 ~ ~ End #11600 Name Near Nessy's cave.~ Descr You are just outside her cave, you can see a big creature rising in the shadows. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11599 ~ ~ Door west~ ~ 0 11601 ~ ~ End #11601 Name In Nessy's nest.~ Descr You see a big hulking form smiling at you. Beware she might smile freindly but don't let looks deceive you, she can easily kill you and devour you. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 11513 1 100 Door east~ ~ 0 11600 ~ ~ End #11602 Name In Nessy cave.~ Descr The snoring gets more and more louder the more you walk in this direction. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11597 ~ ~ Door west~ ~ 0 11603 ~ ~ End #11603 Name In Nessy's cave.~ Descr The snoring gets louder towards the south, you think you see some small DRAGONlike creature there. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11602 ~ ~ Door south~ ~ 0 11604 ~ ~ End #11604 Name The cave of Nessy's kid.~ Descr In the cave here you see a smaller replica of her mother, she will awake soon and then it will be really hungry, dragonlike hungry. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 11514 1 100 Door north~ ~ 0 11603 ~ ~ End #11605 Name In the Cellar.~ Descr You entered a cellar, there is nothing here but a few supllies, they prob- ably belong to the keeper. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door up~ ~ 0 11592 ~ ~ End #11606 Name On the first floor.~ Descr You went up, the sleepingroom is here it's as much a disorder here as the livingroom was. ~ Flags indoors~ Sector inside~ Regen 100 100 Door up~ ~ 0 11607 ~ ~ Door down~ ~ 0 11592 ~ ~ End #11607 Name On the second floor.~ Descr You are not yet on the top, you have still to open the trap-door to get up. ~ Flags indoors~ Sector inside~ Regen 100 100 Door up~ door pickproof~ 0 11608 You see a trap-door. ~ trap door trapdoor~ Door down~ ~ 0 11606 ~ ~ End #11608 Name On the top of the tower.~ Descr There is a bright light here, this must be the light the keeper keeps. You can look in all directions here. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr north~ You can see another tower to the north. ~ ExtraDescr east~ You see nothing, nothing at all. ~ ExtraDescr south~ Nothing there absolutely nothing. ~ ExtraDescr west~ You see the lake, there appears to be a Isle in the middle of the lake. In the distance you see another tower. ~ ExtraDescr up~ The sky. ~ Reset M 11502 6 100 Reset E 11516 16 100 Reset M 11502 6 100 Reset E 11516 16 100 Door down~ door~ 0 11607 ~ ~ End #11609 Name In the cellar.~ Descr The supllies of the keeper are stacked here neatly, everything but a shelf, it sticks out strangely. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ door closed~ 0 11613 You see a shelf with supplies on it but the shelf lies wrong. ~ shelf north~ Door up~ ~ 0 11593 ~ ~ End #11610 Name On the first floor.~ Descr The bedroom is like you expected just like the livingroom totally clean. ~ Flags indoors~ Sector inside~ Regen 100 100 Door up~ ~ 0 11611 ~ ~ Door down~ ~ 0 11593 ~ ~ End #11611 Name On the secondfloor.~ Descr You are almost on the top. Looking around you see that there is nothing here as if to keep them from possible harm from above. ~ Flags indoors~ Sector inside~ Regen 100 100 Door up~ door pickproof~ 0 11612 There is a trap-door above you. ~ trap trap-door up door~ Door down~ ~ 0 11610 ~ ~ End #11612 Name On the top of the tower.~ Descr You see a mage saying some arcane words, making strange jestures and stuff. You reluctantly come closer to look hoping the bright light from the beacon will cover your approach. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr north~ You see another tower on another hill. ~ ExtraDescr east~ You see the valley, the lake the path you walked on and another tower. ~ ExtraDescr south~ Nothing there. ~ ExtraDescr west~ A somber void is there. ~ Reset M 11503 7 100 Reset E 11516 16 100 Reset M 11503 7 100 Reset E 11516 16 100 Reset M 11510 1 100 Reset E 11508 17 100 Reset E 11509 3 100 Reset E 11517 -1 100 Door down~ door pickproof~ 0 11611 There is a trap-door here. ~ trap door down trap-door~ End #11613 Name In a secret walkway.~ Descr You find yourself in a moist walkway, it seems to be man made. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11626 ~ ~ Door south~ door closed~ 0 11609 The backside of something is blocking the way. ~ door cabinet backside something~ End #11614 Name A dead end.~ Descr The walkway ends here in front of a large rock. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ door closed~ 0 11615 A rock blocks the way. ~ rock north~ Door south~ ~ 0 11640 ~ ~ End #11615 Name In the cellar.~ Descr There is nothing here but some supllies in a few racks. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ door closed~ 0 11625 A rack blocks the way. ~ rack east~ Door south~ door closed~ 0 11614 A rock stands in your way. ~ rock south~ Door up~ ~ 0 11594 ~ ~ End #11616 Name On the first floor.~ Descr This room servs as a bedroom. The bed is a mess he must making beds and cleaning blankets the way that place stinks and looks. ~ Flags indoors~ Sector inside~ Regen 100 100 Door up~ ~ 0 11617 ~ ~ Door down~ ~ 0 11594 ~ ~ End #11617 Name On the second floor.~ Descr Nothing here worth you while you already feel the heat of the beaconlight on the top. ~ Flags indoors~ Sector inside~ Regen 100 100 Door up~ door pickproof~ 0 11618 a trap-door is above you. ~ up trap door trapdoor~ Door down~ ~ 0 11616 ~ ~ End #11618 Name On the top of the tower.~ Descr The beacon burns brightly. It makes the air surrounding it very warm You feel good here it's nice to feel some kind of warmness. ~ Flags ~ Sector city~ Regen 100 100 Reset M 11502 6 100 Reset E 11516 16 100 Reset M 11502 6 100 Reset E 11516 16 100 Door down~ door pickproof~ 0 11617 A trap-door is here. ~ door trap trapdoor down~ End #11619 Name In the cellar.~ Descr A fine mess the keeper made of this room, how he can find anything here is a complete mistery, food bottle scotch everything lies through another. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ door closed~ 0 11624 A big heap of mess blocks the way. ~ mess north~ Door west~ door~ 0 11623 A big cabinet blocks the way. ~ cabinet west~ Door up~ ~ 0 11595 ~ ~ End #11620 Name On the first floor.~ Descr Everything is here rosey too, you get nuts looking at those roses. A easal stands in the middle of the room, when you look at it you see it's a half finished painting of a rose. ~ Flags indoors~ Sector inside~ Regen 100 100 Door up~ ~ 0 11621 ~ ~ Door down~ ~ 0 11595 ~ ~ End #11621 Name On the second floor.~ Descr The walls are covered with paintings and as you already figured they are of roses, christ small rose, big roses, a bunch of roses, a single rose, a rose in a field of petunias, a rose in a vase, a rose on a table, a rose in a hand and lot's more of them. ~ Flags indoors~ Sector inside~ Regen 100 100 Door up~ door pickproof~ 0 11622 A trap-door is above you. ~ door trapdoor up~ Door down~ ~ 0 11620 ~ ~ End #11622 Name On the top of a tower.~ Descr The light shines brightly here. ~ Flags ~ Sector city~ Regen 100 100 ExtraDescr north~ A big forest stretches before as far as you can see. ~ ExtraDescr east~ A void through which you can discern nothing. ~ ExtraDescr south~ You look at another tower. ~ ExtraDescr west~ You see a large castle it's totally black. Also a bit further is an- other tower. ~ Reset M 11502 6 100 Reset E 11516 16 100 Reset M 11502 6 100 Reset E 11516 16 100 Door down~ door pickproof~ 0 11621 A trapdoor is here. ~ door trapdoor down~ End #11623 Name A dead end~ Descr A dead end, the secret gangway stops abruptly. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ door closed~ 0 11619 A big rock stands in your way.~ rock east big~ Door west~ ~ 0 11656 ~ ~ End #11624 Name Another gangway.~ Descr This gangway is finely carved and it's smooth, must be a master who made it. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11657 ~ ~ Door south~ door closed~ 0 11619 Something is blocking your way. ~ something south~ End #11625 Name In a secret gangway.~ Descr The gangway is carved out of rock. The rocks are slippery and covered with a strange vegetation. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11641 ~ ~ Door west~ door closed~ 0 11615 The wooden backside of somekind of furniture is here. ~ backside furniture west~ End #11626 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 11613 ~ ~ Door west~ ~ 0 11627 ~ ~ End #11627 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11628 ~ ~ Door east~ ~ 0 11626 ~ ~ End #11628 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 11500 5 100 Door north~ ~ 0 11629 ~ ~ Door south~ ~ 0 11627 ~ ~ End #11629 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11630 ~ ~ Door south~ ~ 0 11628 ~ ~ End #11630 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 11629 ~ ~ Door west~ ~ 0 11631 ~ ~ End #11631 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11630 ~ ~ Door west~ ~ 0 11632 ~ ~ End #11632 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11631 ~ ~ Door south~ ~ 0 11633 ~ ~ End #11633 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11632 ~ ~ Door west~ ~ 0 11634 ~ ~ End #11634 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11635 ~ ~ Door east~ ~ 0 11633 ~ ~ End #11635 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11636 ~ ~ Door south~ ~ 0 11634 ~ ~ End #11636 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 11500 5 100 Door north~ ~ 0 11637 ~ ~ Door south~ ~ 0 11635 ~ ~ End #11637 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11638 ~ ~ Door south~ ~ 0 11636 ~ ~ End #11638 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11639 ~ ~ Door south~ ~ 0 11637 ~ ~ End #11639 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11640 ~ ~ Door south~ ~ 0 11638 ~ ~ End #11640 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11614 ~ ~ Door south~ ~ 0 11639 ~ ~ End #11641 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11642 ~ ~ Door west~ ~ 0 11625 ~ ~ End #11642 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11643 ~ ~ Door west~ ~ 0 11641 ~ ~ End #11643 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11644 ~ ~ Door west~ ~ 0 11642 ~ ~ End #11644 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11645 ~ ~ Door west~ ~ 0 11643 ~ ~ End #11645 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11646 ~ ~ Door west~ ~ 0 11644 ~ ~ End #11646 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11647 ~ ~ Door south~ ~ 0 11645 ~ ~ End #11647 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11648 ~ ~ Door west~ ~ 0 11646 ~ ~ End #11648 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Reset M 11500 5 100 Door east~ ~ 0 11649 ~ ~ Door west~ ~ 0 11647 ~ ~ End #11649 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11650 ~ ~ Door west~ ~ 0 11648 ~ ~ End #11650 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11651 ~ ~ Door west~ ~ 0 11649 ~ ~ End #11651 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11652 ~ ~ Door west~ ~ 0 11650 ~ ~ End #11652 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11653 ~ ~ Door west~ ~ 0 11651 ~ ~ End #11653 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11654 ~ ~ Door west~ ~ 0 11652 ~ ~ End #11654 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11655 ~ ~ Door west~ ~ 0 11653 ~ ~ End #11655 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11656 ~ ~ Door south~ ~ 0 11654 ~ ~ End #11656 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11623 ~ ~ Door south~ ~ 0 11655 ~ ~ End #11657 Name In a secret gangway.~ Descr You can barely see something in front of you so dark is it, even with a light it's difficult to look ahead. But it's smooth here so you needn't be afraid of stumbling over something. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11658 ~ ~ Door south~ ~ 0 11624 ~ ~ End #11658 Name In a secret gangway.~ Descr You can see a light over a porch to the west. ~ Flags dark indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 11657 ~ ~ Door west~ ~ 0 11659 ~ ~ End #11659 Name In a secret gangway.~ Descr The light brightens but doen't help much yet. Above you you think you that it is raining again. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11658 ~ ~ Door west~ ~ 0 11660 ~ ~ End #11660 Name In a secret gangway.~ Descr You see better now. You can even discern a some strangely shaped something ahead but as of yet you can't make anything of it. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11659 ~ ~ Door west~ ~ 0 11661 ~ ~ End #11661 Name In a secret gangway.~ Descr You can clearly see what is ahead of you now you can also see that the porch is guarded by some creatures. You think you have seen them before in a nightmare or something. They appear not to be moving could it be that they are statues just to scare people of. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11660 ~ ~ Door west~ ~ 0 11662 ~ ~ End #11662 Name At the porch.~ Descr You see a porch in front of you. It appears locked but some weird dust lies here probably from the mage who passed here some time back. Maybe this is the way into the castle. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 11515 2 100 Reset M 11515 2 100 Door east~ ~ 0 11661 ~ ~ Door west~ door closed~ 11517 11663 You see a porch. ~ porch west door~ End #11663 Name In a sleeping room.~ Descr The porch slams shut behind you, so there'll be no going back. You entered the mage's room. Everywhere are he signs of it, potions, dried leaves, examples of animals and stuff. The mage doesn't appear to be home. (no wonder since you killed her) ~ Flags indoors~ Sector inside~ Regen 100 100 Door west~ door pickproof~ 0 11665 A door.~ door~ End #11665 Name In a hallway.~ Descr Just another hallway leading from someplace to someplace, nothing peculiar about this one either. The mage was kept here for good reason the evil witch. Compared to her even a satanic demon would be of extreme good alignment. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11666 ~ ~ Door east~ door pickproof~ 0 11663 A door. ~ door~ End #11666 Name In the hallway.~ Descr You notice some noise coming from the north. It appears there is some kind of party going on, and where a party is you want to be there. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11667 ~ ~ Door south~ ~ 0 11665 ~ ~ End #11667 Name In the hallway.~ Descr A door is to the north, from behind comes the noise, some party must it be. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ door pickproof~ 0 11668 A heavy door. ~ door~ Door south~ ~ 0 11666 ~ ~ Door west~ ~ 0 11669 ~ ~ End #11668 Name The guard barracks.~ Descr OOOOOOOOOOOOOooops, the barracks of the guards, they fall silent and look at you, they snarl at you for intruding upon them and attack. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ door pickproof~ 0 11667 A heavy door. ~ door~ End #11669 Name In a hallway.~ Descr You are in a hallway a bit further on you can see a flight of stairs. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11667 ~ ~ Door west~ ~ 0 11670 ~ ~ End #11670 Name In a hallway.~ Descr A heavy door is to the north. But from the outward you can't find a clue about it's occupants. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ door pickproof~ 0 11671 A heavy door. ~ door~ Door east~ ~ 0 11669 ~ ~ Door west~ ~ 0 11672 ~ ~ End #11671 Name A guard barracks.~ Descr A troop of guards is in here busy with the upkeep of their equipment. At first they don't notice you but then one looks up and screams an alarm, they all look up and attack you on sight. It was not very smart move coming in here. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ door pickproof~ 0 11670 A heavy door. ~ door~ End #11672 Name At a flight of stairs.~ Descr You can go up towards the ground floor of the castle. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11670 ~ ~ Door up~ ~ 0 11673 ~ ~ End #11673 Name At a flight of stairs.~ Descr You are on the ground floor of the castle. You can go to the foyer or take the stairs down. In the foyer you see the shimmering of many teleporters. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 11677 ~ ~ Door down~ ~ 0 11672 ~ ~ End #11674 Name In the northwestern corner of the foyer.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door east~ ~ 0 11677 ~ ~ Door south~ ~ 0 11675 ~ ~ End #11675 Name In the west of the foyer.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 11674 ~ ~ Door east~ ~ 0 11678 ~ ~ Door south~ ~ 0 11676 ~ ~ End #11676 Name In the southwestern corner of the foyer.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 11675 ~ ~ Door east~ ~ 0 11679 ~ ~ End #11677 Name In the north of the foyer. To the north, you see stairs.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 11673 ~ ~ Door east~ ~ 0 11681 ~ ~ Door south~ ~ 0 11678 ~ ~ Door west~ ~ 0 11674 ~ ~ End #11678 Name In the Center of the foyer.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 11677 ~ ~ Door east~ ~ 0 11682 ~ ~ Door south~ ~ 0 11679 ~ ~ Door west~ ~ 0 11675 ~ ~ End #11679 Name In the south of the foyer. To the south, you see some stairs.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 11678 ~ ~ Door east~ ~ 0 11683 ~ ~ Door south~ ~ 0 11680 ~ ~ Door west~ ~ 0 11676 ~ ~ End #11680 Name A flight of stairs.~ Descr You can go up here or north to the foyer. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11679 ~ ~ Door up~ ~ 0 11684 ~ ~ End #11681 Name In the northeastern corner of the foyer.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door south~ ~ 0 11682 ~ ~ Door west~ ~ 0 11677 ~ ~ End #11682 Name In the east of the foyer.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 11681 ~ ~ Door south~ ~ 0 11683 ~ ~ Door west~ ~ 0 11678 ~ ~ End #11683 Name In the southeastern corner of the foyer.~ Descr ~ Flags indoors~ Sector inside~ Regen 100 100 Reset R 4 0 0 Door north~ ~ 0 11682 ~ ~ Door west~ ~ 0 11679 ~ ~ End #11684 Name At a flight of stairs.~ Descr You can go down here to the foyer and to the south is a hallway. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 11685 ~ ~ Door down~ ~ 0 11680 ~ ~ End #11685 Name A hallway on the first floor.~ Descr In the hall lies a red carpet. There are tapestries on the walls between the doors, all in a pleasant hall one would say. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11684 ~ ~ Door south~ ~ 0 11687 ~ ~ End #11686 Name In an unused room.~ Descr Nothing here but cobwebs and dust. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 11508 1 100 Reset E 11512 16 100 Reset E 11513 5 100 Door east~ ~ 0 11687 ~ ~ End #11687 Name In a hallway.~ Descr There are doors here to the left and to the right but they appear to be OPEN. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11685 ~ ~ Door east~ ~ 0 11688 ~ ~ Door south~ ~ 0 11689 ~ ~ Door west~ ~ 0 11686 ~ ~ End #11688 Name In the Lord's bedroom.~ Descr Just a normal bedroom is here. The Lord of the castle himself appears to be absent, so look around and see how the nobility sleep. ~ Flags indoors~ Sector inside~ Regen 100 100 Door west~ ~ 0 11687 ~ ~ End #11689 Name In a hallway.~ Descr A painting picturing a ugly man is on the left and an even uglier painting of a woman is to the right, God almighty these guys are ugly. The note beneath the paintings have only one numeral on them so the man and the woman must be still alive (you silently hope never to encounter them). ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11687 ~ ~ Door south~ ~ 0 11691 ~ ~ End #11690 Name A bedroom.~ Descr The cleric's room, but this time the occupant is home. The cleric turns around to look at you upon recognizing you as intruders he charges forth. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 11503 7 100 Reset E 11516 16 100 Reset M 11503 7 100 Reset E 11516 16 100 Reset M 11511 1 100 Reset E 11510 16 100 Reset E 11511 8 100 Door east~ ~ 0 11691 ~ ~ End #11691 Name In a hallway.~ Descr To the left and to the right are doors, both seem open. On the door to the east you see a pentagon and on the door to the west you see a picture of a woman, just like the one on the painting. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11689 ~ ~ Door east~ ~ 0 11692 ~ ~ Door south~ ~ 0 11693 ~ ~ Door west~ ~ 0 11690 ~ ~ End #11692 Name The Lady's bedroom.~ Descr You entered the bedroom of the Lady of the castle. She has her eyes fixed on the mirror before her. God is she awful to look upon. You accidently move a quarter of an inch and she notices you and without thinking charges forth. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 11504 6 100 Reset E 11524 16 100 Reset M 11504 6 100 Reset E 11524 16 100 Reset M 11507 1 100 Reset E 11514 -1 100 Reset E 11514 -1 100 Reset E 11515 16 100 Door west~ ~ 0 11691 ~ ~ End #11693 Name In a hallway.~ Descr The tapestries here depict battles in long forgotten years in long forgotten lands for long forgotten causes. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11691 ~ ~ Door south~ ~ 0 11694 ~ ~ End #11694 Name A bend in the hallway.~ Descr The hallway turns eastwards. Nothing further here but paintings of animals and plants, strangly as you look closer all the lifeforms are carnivorous. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11693 ~ ~ Door east~ ~ 0 11695 ~ ~ End #11695 Name In a hallway.~ Descr In front of you is a flight of stairs. ~ Flags indoors~ Sector inside~ Regen 100 100 Door east~ ~ 0 11696 ~ ~ Door west~ ~ 0 11694 ~ ~ End #11696 Name At a flight of stairs.~ Descr You can go up here or go west to the hallway. ~ Flags indoors~ Sector inside~ Regen 100 100 Door west~ ~ 0 11695 ~ ~ Door up~ ~ 0 11697 ~ ~ End #11697 Name At a flight of stairs.~ Descr You can go down here or continue on to the ante-room. You see a farmer waiting in the room. ~ Flags indoors~ Sector inside~ Regen 100 100 Door south~ ~ 0 11698 ~ ~ Door down~ ~ 0 11696 ~ ~ End #11698 Name In the Ante-Room.~ Descr A bench is here where you can sit on. presently just a farmer is sitting on it. The farmer doesn't even glance in your direction. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 11503 7 100 Reset E 11516 16 100 Reset M 11503 7 100 Reset E 11516 16 100 Reset M 11503 7 100 Reset E 11516 16 100 Door north~ ~ 0 11697 ~ ~ Door south~ ~ 0 11699 ~ ~ End #11699 Name A room in between the throne and the ante-room.~ Descr Here you are searched for weapons and the likes so that the Lord is safe but the guards look at ou and decide yo cannot possibly have good intentions so they decide to kill you on the spot. ~ Flags indoors~ Sector inside~ Regen 100 100 Door north~ ~ 0 11698 ~ ~ Door south~ ~ 0 11700 ~ ~ End #11700 Name The throne room.~ Descr At last you found the Lord of this region. He's sits on his throne and looks at you while his elite guards attack you. ~ Flags indoors~ Sector inside~ Regen 100 100 Reset M 11504 6 100 Reset E 11524 16 100 Reset M 11504 6 100 Reset E 11524 16 100 Reset M 11504 6 100 Reset E 11524 16 100 Reset M 11504 6 100 Reset E 11524 16 100 Reset M 11506 1 100 Reset E 11500 16 100 Reset E 11503 5 100 Reset E 11504 8 100 Reset E 11505 6 100 Reset E 11506 10 100 Reset E 11522 11 100 Door north~ ~ 0 11699 ~ ~ End #0 #MOBPROGS #0 #$