nakedmud-mod/
nakedmud-mod/html/tutorials/
nakedmud-mod/html/tutorials/building_extras/
nakedmud-mod/html/tutorials/c/
nakedmud-mod/html/tutorials/reference/
nakedmud-mod/html/tutorials/scripting/
nakedmud-mod/html/tutorials/scripting_extras/
nakedmud-mod/lib/
nakedmud-mod/lib/help/A/
nakedmud-mod/lib/help/B/
nakedmud-mod/lib/help/C/
nakedmud-mod/lib/help/D/
nakedmud-mod/lib/help/G/
nakedmud-mod/lib/help/H/
nakedmud-mod/lib/help/J/
nakedmud-mod/lib/help/L/
nakedmud-mod/lib/help/M/
nakedmud-mod/lib/help/O/
nakedmud-mod/lib/help/P/
nakedmud-mod/lib/help/R/
nakedmud-mod/lib/help/S/
nakedmud-mod/lib/help/W/
nakedmud-mod/lib/logs/
nakedmud-mod/lib/misc/
nakedmud-mod/lib/players/
nakedmud-mod/lib/pymodules/polc/
nakedmud-mod/lib/txt/
nakedmud-mod/lib/world/
nakedmud-mod/lib/world/zones/examples/
nakedmud-mod/lib/world/zones/examples/mproto/
nakedmud-mod/lib/world/zones/examples/oproto/
nakedmud-mod/lib/world/zones/examples/reset/
nakedmud-mod/lib/world/zones/examples/rproto/
nakedmud-mod/lib/world/zones/examples/trigger/
nakedmud-mod/lib/world/zones/limbo/
nakedmud-mod/lib/world/zones/limbo/room/
nakedmud-mod/lib/world/zones/limbo/rproto/
nakedmud-mod/src/alias/
nakedmud-mod/src/dyn_vars/
nakedmud-mod/src/editor/
nakedmud-mod/src/example_module/
nakedmud-mod/src/help2/
nakedmud-mod/src/set_val/
nakedmud-mod/src/socials/
nakedmud-mod/src/time/
#ifndef OLC_SUBMENUS_H
#define OLC_SUBMENUS_H
//*****************************************************************************
//
// olc_submenus.h
//
// There's some OLC editors that will only ever be called from within another
// olc editor (e.g. the extra description editor inside the room editor). They
// may need to be called by multiple editors (e.g. extra descs in rooms, and
// for objects), so we have to give them access to all of the olc-related
// functions. That's what this header provides.
//
//*****************************************************************************

// extra description sets
void edesc_set_menu   (SOCKET_DATA *sock, EDESC_SET *set);
bool edesc_set_parser (SOCKET_DATA *sock, EDESC_SET *set, int choice,
		       const char *arg);
int  edesc_set_chooser(SOCKET_DATA *sock, EDESC_SET *set, const char *option);

// for bitvectors
void bedit_menu   (SOCKET_DATA *sock, BITVECTOR *v);
bool bedit_parser (SOCKET_DATA *sock, BITVECTOR *v, int choice,const char *arg);
int  bedit_chooser(SOCKET_DATA *sock, BITVECTOR *v, const char *option);

#endif // OLC_SUBMENUS_H