>fight_prog 20~ if rand(10) say You are done for now, $n! emote lets out a bestial roar! bodyslam $n else growl $n emote whips around you deftly, and knocks you flying! thrust disarm offhand endif ~ >rand_prog 3~ if rand(25) emote moves lithely, and practices his swordsmanship. else emote looks to be asleep, then quickly wakes, and executes a perfect sword thrust! endif ~ |