FlCodebase3.1/
FlCodebase3.1/bounty/
FlCodebase3.1/challenge/
FlCodebase3.1/clans/
FlCodebase3.1/gods/
FlCodebase3.1/mobprogs/
FlCodebase3.1/player/
FlCodebase3.1/savemud/
>rand_prog 3~
if rand(50)
	pmote evolves into a humanoid form.
else
	pmote falls apart and turns into sand again.
endif
~
>death_prog 100~
pmote falls apart and turns into sand.
~
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