FlCodebase3.1/
FlCodebase3.1/bounty/
FlCodebase3.1/challenge/
FlCodebase3.1/clans/
FlCodebase3.1/gods/
FlCodebase3.1/mobprogs/
FlCodebase3.1/player/
FlCodebase3.1/savemud/
>greet_prog 75~
if rand(25)
	say Hey there, $N, care to try some of our specialities?
else
	if rand(33)
		smile $N
		say Welcome to my tavern, $N.
	else
		if rand(50)
			emote welcomes you to his tavern.
		else
			say You must be tired, dear adventurer.  
			say Would you care for something to drink while you rest?
		endif
	endif
endif
~
>rand_prog 15~
if rand(25)
	emote polishes $l bottles of drinks.
else
	if rand(33)
		emote looks around the room, making sure all $l patrons are served.
	else
		if rand(50)
			emote takes out a towel and starts wiping the tables.
		else
			emote stands cheerfully behind the bar.
			say It sure is a nice day, isn't it?
		endif
	endif
endif
~
|