>greet_prog 75~ if rand(25) say Hey there, $N, care to try some of our specialities? else if rand(33) smile $N say Welcome to my tavern, $N. else if rand(50) emote welcomes you to his tavern. else say You must be tired, dear adventurer. say Would you care for something to drink while you rest? endif endif endif ~ >rand_prog 15~ if rand(25) emote polishes $l bottles of drinks. else if rand(33) emote looks around the room, making sure all $l patrons are served. else if rand(50) emote takes out a towel and starts wiping the tables. else emote stands cheerfully behind the bar. say It sure is a nice day, isn't it? endif endif endif ~ |