#
# file:: projectile.rb
# Author: Craig Smith
# This source code copyright (C) 2009 Craig Smith
# All rights reserved.
#
# Released under the terms of the TeensyMUD Public License
# See LICENSE file for additional information.
#
$:.unshift "lib" if !$:.include? "lib"
require 'core/gameobject'
require 'storage/properties'
# This is the base container class
#
class Projectile < Container
# Create a new Projectile object
# [+name+] The displayed name of the Projectile.
# [+return+] A handle to the new Projectile.
def initialize(name, owner, location=nil)
super(name, owner, location)
end
end