# # file:: projectile.rb # Author: Craig Smith # This source code copyright (C) 2009 Craig Smith # All rights reserved. # # Released under the terms of the TeensyMUD Public License # See LICENSE file for additional information. # $:.unshift "lib" if !$:.include? "lib" require 'core/gameobject' require 'storage/properties' # This is the base container class # class Projectile < Container # Create a new Projectile object # [+name+] The displayed name of the Projectile. # [+return+] A handle to the new Projectile. def initialize(name, owner, location=nil) super(name, owner, location) end end