--- - !ruby/object:World props: :created_on: 2006-03-09 22:45:33.695862 -05:00 :updated_on: 2006-03-09 22:45:33.695862 -05:00 :owner: 0 :msgs: {} :timer_list: [] :all_accounts: - 1 :all_characters: - 2 :admins: - 2 :builders: - 2 :name: World :desc: This is the World object. :id: 0 - !ruby/object:Account props: :updated_on: 2006-03-15 18:28:44.460017 -05:00 :name: Wizard :passwd: s9l3wU5HryDEw :characters: - 2 :desc: "" :owner: 1 :color: true :created_on: 2006-03-15 13:38:57.308361 -05:00 :id: 1 - !ruby/object:Character props: :created_on: 2006-03-09 22:45:33.695862 -05:00 :updated_on: 2006-03-09 22:45:33.695862 -05:00 :msgfail: "" :msgsucc: "" :triggers: {} :owner: 2 :contents: [] :location: 13 :name: Wizard :acctid: 1 :desc: "" :id: 2 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You step out into ...... You don't think that you are not floating in nothing. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Void :exits: - 3 :msgfail: "" :id: 4 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You don't think that you are not floating in nothing. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Void :exits: [] :msgfail: "" :id: 5 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are floating in a formless void, detached from all sensation of physical matter, surrounded by swirling glowing light, which fades into the relative darkness around you without any trace of edges or shadow. There is a "No Tipping" notice pinned to the darkness. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Limbo :exits: [] :msgfail: "" :id: 6 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are lounging in a quiet cosy parlour, warmed by a gentle magical fire which twinkles happily in a warm fireplace. There are no doors out. Clearly the owner of this room needs none. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Chat Room :exits: [] :msgfail: "" :id: 7 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see here a cozy little room with a fireplace. You can tell it is Moses' room by the two stone tablets and a bible on a small ledge near the fireplace. This room was designed for total relaxation. You can watch television, listen to the stereo, even soak in a hot tub. There is a bell here for the butler. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Moses' Hangout :exits: [] :msgfail: "" :id: 8 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the centre of the universe, everything is filled with bright light in all colors. You feel time and space no longer exist here. Exits fill the room in all 42 dimensions, leading everywhere. The only exit in your dimension unfortunatly leads right back here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The centre of the universe. :exits: [] :msgfail: "" :id: 9 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the southern end of the temple hall in the Temple of Midgaard. The temple has been constructed from giant marble blocks, eternal in appearance, and most of the walls are covered by ancient wall paintings picturing Gods, Giants and peasants. Large steps lead down through the grand temple gate, descending the huge mound upon which the temple is built and ends on the temple square below. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Temple Of Midgaard :exits: - 10 - 11 - 12 :msgfail: "" :id: 13 :contents: - 2260 - 2 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is the inner sanctum. A picture of the mighty Thor, is hanging on the wall, just above the altar which is set against the western wall. A well in the middle of the floor leads down into darkness. Vile smells waft from the depths. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Cleric's Inner Sanctum :exits: - 14 - 15 :msgfail: "" :id: 16 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The bar is one of the finest in the land, lucky it is members only. Fine furniture is set all around the room. A small sign is hanging on the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Cleric's Bar :exits: - 17 - 18 :msgfail: "" :id: 19 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The entrance hall is a small modest room, reflecting the true nature of the Clerics. The exit leads east to the temple square. A small entrance to the bar is in the northern wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Entrance to Cleric's Guild :exits: - 20 - 21 :msgfail: "" :id: 22 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the temple square. Huge marble steps lead up to the temple gate. The entrance to the Clerics Guild is to the west, and the old Grunting Boar Inn, is to the east. Just south of here you see the market square, the center of Midgaard. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Temple Square :exits: - 23 - 24 - 25 - 26 :msgfail: "" :id: 27 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the entrance hall of the Grunting Boar Inn. The hall has been wisely decorated with simple but functional furniture. A small staircase leads up to the reception and the bar is to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Entrance to the Grunting Boar Inn :exits: - 28 - 29 - 30 :msgfail: "" :id: 31 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the bar. The bar is set against the northern wall, old archaic writing, carvings and symbols cover its top. A fireplace is built into the western wall, and through the southeastern windows you can see the temple square. This place makes you feel like home. A small sign with big letters is fastened to the bar. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Grunting Boar :exits: - 32 :msgfail: "" :id: 33 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the reception. The staircase leads down to the entrance hall. There is a small sign on the counter. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Reception :exits: - 34 :msgfail: "" :id: 35 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing inside the small bakery. A sweet scent of Danish and fine bread fills the room. The bread and Danish are arranged in fine order on the shelves, and seem to be of the finest quality. A small sign is on the counter. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Bakery :exits: - 36 :msgfail: "" :id: 37 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside the general store. All sorts of items are stacked on shelves behind the counter, safely out of your reach. A small note hangs on the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The General Store :exits: - 38 :msgfail: "" :id: 39 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside the weapon shop. There is a small note on the counter. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Weapon Shop :exits: - 40 :msgfail: "" :id: 41 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the end of the main street of Midgaard. South of here is the entrance to the Guild of Magic Users. The street continues east towards the market square. The magic shop is to the north and to the west is the city gate. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Street :exits: - 42 - 43 - 44 - 45 :msgfail: "" :id: 46 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on the main street passing through the City of Midgaard. South of here is the entrance to the Armoury, and the bakery is to the north. East of here is the market square. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Street :exits: - 47 - 48 - 49 - 50 :msgfail: "" :id: 51 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the market square, the famous Square of Midgaard. A large, pecualiar looking statue is standing in the middle of the square. Roads lead in every direction, north to the temple square, south to the common square, east and westbound is the main street. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Market Square :exits: - 52 - 53 - 54 - 55 :msgfail: "" :id: 56 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on Main Street crossing through town. To the north is the general store, and the main street continues east. To the west you see and hear the market place and to the south is the Jeweller's Shop. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Main Street :exits: - 57 - 58 - 59 - 60 :msgfail: "" :id: 61 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The main street, to the north is the weapon shop and to the south is the Guild of Swordsmen. To the east you leave town and to the west the street leads to the market square. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Main Street :exits: - 62 - 63 - 64 - 65 :msgfail: "" :id: 66 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The entrance hall is a small, poor lighted room. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Entrance to Mage's Guild :exits: - 67 - 68 :msgfail: "" :id: 69 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The bar is one of the wierdest in the land. Mystical images float around the air. Illusions of fine furniture appear all around the room. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Mage's Bar :exits: - 70 - 71 :msgfail: "" :id: 72 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is the Magical Experiments Laboratory. Dark smoke-stained stones arch over numerous huge oaken tables, most of these cluttered with strange- looking pipes and flasks. The floor is covered with half-erased pentagrams and even weirder symbols, and a blackboard in a dark corner has only been partially cleaned, some painful-looking letters faintly visible. A well in the middle of the floor leads down into darkness. Vile smells waft from the depths. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Mage's Laboratory :exits: - 73 - 74 :msgfail: "" :id: 75 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The armoury with all kinds of armours on the walls and in the window. You see helmets, shields and chain mails. To the north is the main street. On the wall is a small note. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Armoury :exits: - 76 :msgfail: "" :id: 77 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The entrace hall to the Guild of Swordsmen. A place where one has to be careful not to say something wrong (or right). To the east is the bar and to the north is the main street. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Entrance Hall to the Guild of Swordsmen :exits: - 78 - 79 :msgfail: "" :id: 80 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The bar of swordsmen, once upon a time beautifully furnished. But now the furniture is all around you in small pieces. To the south is the yard, and to the west is the entrance hall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Bar of Swordsmen :exits: - 81 - 82 :msgfail: "" :id: 83 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The practise yard of the fighters. To the north is the bar. A well leads down into darkness. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Tournament and Practise Yard :exits: - 84 - 85 :msgfail: "" :id: 86 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the poor alley. South of here is the Grubby Inn and to the east you see common square. The alley continues further west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Eastern End of Poor Alley :exits: - 87 - 88 - 89 :msgfail: "" :id: 90 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The common square, people pass you, talking to each other. To the west is the poor alley and to the east is the dark alley. To the north, this square is connected to the market square. From the south you notice a nasty smell. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Common Square :exits: - 91 - 92 - 93 - 94 :msgfail: "" :id: 95 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dark alley, to the west is the common square and to the south is the Guild of Thieves. The alley continues east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Dark Alley :exits: - 96 - 97 - 98 :msgfail: "" :id: 99 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The entrace hall to the thieves' and assassins' guild. A place where you can lose both your life and your money, if you are not careful. To the north is the dark alley and to the east is the thieves' bar. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Entrance Hall to the Guild of Thieves :exits: - 100 - 101 :msgfail: "" :id: 102 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The bar of the thieves. Once upon a time this place was beautifully furnished, but now it seems almost empty. To the south is the yard, and to the west is the entrance hall. (Maybe the furniture has been stolen?!) :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Thieves Bar :exits: - 103 - 104 :msgfail: "" :id: 105 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The secret practise yard of thieves and assassins. To the north is the bar. A well leads down into darkness. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Secret Yard :exits: - 106 - 107 :msgfail: "" :id: 108 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dump, where the people from the city drop their garbage. Through the garbage you can see a large junction of pipes, looks like the entrance to the sewer system. South of here you see the river and to the north is the common square. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Dump :exits: - 109 - 110 - 111 :msgfail: "" :id: 112 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Pet Shop is a small crowded store, full of cages and animals of various sorts and sizes. There is a sign on the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Pet Shop :exits: - 113 :msgfail: "" :id: 114 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is the small dark room in which the Pet Shop Boy keeps his pets. It is vital that this room's virtual number is exactly one larger than the Pet Shop number. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Pet Shop Store :exits: [] :msgfail: "" :id: 115 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small room that smells of rare chemicals and spices. Dividing the room in two is a large desk, and on the wall behind it are numerous shelves crammed with jars, bottles, books and scrolls of all sorts and sizes. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Magic Shop :exits: - 116 :msgfail: "" :id: 117 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small, beautifully furnished room. The warm light emanating from the small oil lamps on the walls is reflected in the hard, polished surface of the big mahogany desk that stands in the centre of the room. A small sign with golden letters stands on the desk. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Jeweller's Shop :exits: - 118 :msgfail: "" :id: 119 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | An acrid smell fills this large room. Along the walls are numerous shelves containing all sorts of animal hide and in the crackling fireplace hangs a big iron pot with boiling water. In the middle of the room is a large oak table. A wooden sign is hanging above the fireplace. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Leather Shop :exits: - 120 :msgfail: "" :id: 121 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. Main Street leads east and Wall Road leads south from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Inside the West Gate of Midgaard :exits: - 122 - 123 - 124 :msgfail: "" :id: 125 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. Main Street leads west from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Inside the East Gate of Midgaard :exits: - 126 - 127 :msgfail: "" :id: 128 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking next to the western city wall. The road continues further south and the city gate is just north of here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Wall Road :exits: - 129 - 130 :msgfail: "" :id: 131 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking next to the western city wall. Wall Road continues further north and south. A small, poor alley leads east. Some letters have been written on the wall here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Wall Road :exits: - 132 - 133 - 134 :msgfail: "" :id: 135 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in narrow and dirty alley leading east and west. The leather shop is to the north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Poor Alley :exits: - 136 - 137 - 138 :msgfail: "" :id: 139 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the alley which continues east and west. South of here you see the levee. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Alley at Levee :exits: - 140 - 141 - 142 :msgfail: "" :id: 143 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at the eastern end of the alley, the city wall is just east, blocking any further movement. An old three-storey warehouse is directly south of here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Eastern end of Alley :exits: - 144 - 145 :msgfail: "" :id: 146 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the road next to the western city wall which continues north. South of here is a bridge across the river. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Wall Road :exits: - 147 - 148 :msgfail: "" :id: 149 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside the old Grubby Inn. This place has not been cleaned for several decades, vile smells make you dizzy. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grubby Inn :exits: - 150 :msgfail: "" :id: 151 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the levee. South of here you see the river gently flowing west. The river bank is very low making it possible to enter the river. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Levee :exits: - 152 - 153 :msgfail: "" :id: 154 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside the only room in the old warehouse. Only a sparse amount of light shines in through the boarded up windows above you. The place is very dusty and appears to have been unused for many years. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Abandoned Warehouse :exits: - 155 :msgfail: "" :id: 156 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the stone bridge crosses the river. The bridge is built out from the western city wall and the river flows west through an opening in the wall ten feet below the bridge. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the Bridge :exits: - 157 - 158 :msgfail: "" :id: 159 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. To the west you can see the edge of a big forest. A small dusty trail leads noth along the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Outside the West Gate of Midgaard :exits: - 160 - 161 - 162 :msgfail: "" :id: 163 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by two small towers that have been built into the city wall and connected with a footbridge across the heavy wooden gate. To the east the plains stretch out in the distance. To the north a small dusty trail follow the city wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Outside the East Gate of Midgaard :exits: - 164 - 165 - 166 :msgfail: "" :id: 167 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by the temple altar in the northern end of the Temple of Midgaard. A huge altar made from white polished marble is standing in front of you and behind it is a ten foot tall sitting statue of Odin, the King of the Gods. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: By the Temple Altar :exits: - 168 :msgfail: "" :id: 169 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is the small dark room in which Odin keeps the player items that he takes care of. It is vital that this room's virtual number is exactly one larger than the room by the temple altar. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Odin's Store :exits: [] :msgfail: "" :id: 170 :contents: - 2278 - 2279 - 2417 - 2418 - 2280 - 2285 - 2288 - 2299 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the concourse, the city wall is just west. A small promenade goes east, and the bridge is just north of here. The concourse continues south along the city wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Northwest end of Concourse :exits: - 171 - 172 - 173 :msgfail: "" :id: 174 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The river gently flows west just north of here. The promenade continues further east and to the west you see the city wall. Park Road leads south from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Promenade :exits: - 175 - 176 - 177 :msgfail: "" :id: 178 :contents: - 2274 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The river gently flows west just north of here. The promenade continues both east and west. South of here you see the entrance to the park, and a small building seems to be just west of the entrance. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Promenade :exits: - 179 - 180 - 181 :msgfail: "" :id: 182 :contents: - 2274 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The river gently flows west just north of here. The promenade continues both east and west. A small path leads south. Looking across the river you see the levee. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Promenade :exits: - 183 - 184 - 185 :msgfail: "" :id: 186 :contents: - 2274 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the Concourse. The city wall is just east and a small promenade goes west. Looking across the river you see a building that resembles a warehouse. The Concourse continues south along the city wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Northeast end of Concourse :exits: - 187 - 188 :msgfail: "" :id: 189 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing just inside the small park of Midgaard. To the north is the promenade and a small path leads south into the park. To your east is the famous Park Cafe. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Entrance :exits: - 190 - 191 - 192 :msgfail: "" :id: 193 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside Park Cafe, a very well lighted, cosy place. The cafe is built from large logs. Through the windows in the northern wall you see the river, and through the southern window you see many vigorous colourful plants. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Cafe :exits: - 194 :msgfail: "" :id: 195 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking along a small path through the park. The path continues south and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Small path through the park :exits: - 196 - 197 :msgfail: "" :id: 198 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on a small path inside the park. The park entrance is just north of here, and Park Cafe is just east of the entrance. The path leads further east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Small path in the park :exits: - 199 - 200 - 201 :msgfail: "" :id: 202 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path running through the park. It continues west and south and just north of here you see the southern wall of Park Cafe. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Small path in the park :exits: - 203 - 204 :msgfail: "" :id: 205 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside a tidy office. A big desk made from dark wood is standing in the centre of the room and a door with a big warning sign is to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Cityguard Head Quarters :exits: - 206 - 207 :msgfail: "" :id: 208 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The road continues north and south. A building is just west of here, you notice a sign on the door. The park entrance is to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Road :exits: - 209 - 210 - 211 - 212 :msgfail: "" :id: 213 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at the western end of the park. A small path leads east into the park and going west through the entrance you will reach Park Road. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Western Park Entrance :exits: - 214 - 215 :msgfail: "" :id: 216 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the park. The paths lead north and west. Westwards is the park entrance and to the east you see a small pond. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A path in the park :exits: - 217 - 218 - 219 :msgfail: "" :id: 220 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are swimming around in the pond, feeling rather stupid. You can get back on the path from the eastern and western end of the pond. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Pond :exits: - 221 - 222 :msgfail: "" :id: 223 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the park. The paths lead north and east. Eastwards is the park entrance and to the west you see a small pond. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A path in the park :exits: - 224 - 225 - 226 :msgfail: "" :id: 227 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at the eastern end of the park. A small path leads west into the park. Going east through the entrance you will reach Emerald Avenue. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Eastern Park Entrance :exits: - 228 - 229 :msgfail: "" :id: 230 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at Emerald Avenue which continues north and south. To the west is the park entrance and to the east is the not very big Town Hall of Midgaard. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Emerald Avenue :exits: - 231 - 232 - 233 - 234 :msgfail: "" :id: 235 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on Park Road which leads north and south. A cottage is just east of here and a house is to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Road :exits: - 236 - 237 - 238 - 239 :msgfail: "" :id: 240 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at a bend on Emerald Avenue. The road leads north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Emerald Avenue :exits: - 241 - 242 :msgfail: "" :id: 243 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the middle of the road cross. Roads lead in all directions. A huge black iron chain as thick as a tree trunk is fastened into the ground at the centre of the road cross. Its other end leads directly upwards towards the sky. A road sign is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Road Crossing :exits: - 244 - 245 - 246 - 247 - 248 :msgfail: "" :id: 249 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at a bend on Emerald Avenue. The road leads south and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Emerald Avenue :exits: - 250 - 251 :msgfail: "" :id: 252 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on Park Road which leads south and north. Elm Street is east of here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Road :exits: - 253 - 254 - 255 :msgfail: "" :id: 256 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on Elm street. Park Road is to the west and Elm Street continues in eastward direction. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Elm Street :exits: - 257 - 258 :msgfail: "" :id: 259 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the end of Elm Street. A white bungalow lies to the east. An old elm tree grows here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: End of Elm Street :exits: - 260 - 261 :msgfail: "" :id: 262 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on Emerald Avenue which continues north. The Concourse is south of here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Emerald Avenue :exits: - 263 - 264 :msgfail: "" :id: 265 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on Park Road which continues north. The Concourse is south of here. An old two-storey house is to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Road :exits: - 266 - 267 - 268 :msgfail: "" :id: 269 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the southwest corner of the city wall. The Concourse leads both north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the Concourse :exits: - 270 - 271 :msgfail: "" :id: 272 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Concourse continues both east and west. Emerald Avenue is north of here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the Concourse :exits: - 273 - 274 - 275 :msgfail: "" :id: 276 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Concourse continues both east and west. Park Road is north of here and an iron grate leads south to the graveyard. A bronze sign has been set on the wall next to the grate. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the Concourse :exits: - 277 - 278 - 279 - 280 :msgfail: "" :id: 281 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the southeast corner of the city wall. The Concourse leads both north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the Concourse :exits: - 282 - 283 :msgfail: "" :id: 284 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at Park Road which continues north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Road :exits: - 285 - 286 :msgfail: "" :id: 287 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the north end of Emerald Avenue. To the north is the promenade and to the east is the small street Penny Lane. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Emerald Avenue :exits: - 288 - 289 - 290 :msgfail: "" :id: 291 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at a bend on Emerald Avenue. To the east the road goes on and to the south is the Road Crossing. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Emerald Avenue :exits: - 292 - 293 :msgfail: "" :id: 294 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at a bend on Emerald Avenue. To the west the road goes on and to the north is the Road Crossing. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Emerald Avenue :exits: - 295 - 296 :msgfail: "" :id: 297 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at a bend on Park Road. To the north the road goes on and to the east is the Road Crossing. To the south, the ancient cliffs rise from deep under the ground, forming a wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Road :exits: - 298 - 299 - 300 :msgfail: "" :id: 301 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at a bend on Park Road. To the south the road goes on and to the west is the Road Crossing. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Park Road :exits: - 302 - 303 :msgfail: "" :id: 304 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the waiting room at the town hall. Wooden chairs stand along the walls and a long desk with a typewriter is placed in the middle of the room. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Waiting Room :exits: - 305 - 306 :msgfail: "" :id: 307 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the not very big office of the Mayor of Midgaard. A large and polished but completely empty desk is standing in front of an armchair that looks so comfortable that it most of all resembles a bed with the head end raised slightly. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Mayors Office :exits: - 308 :msgfail: "" :id: 309 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on Penny Lane. Emerald Avenue is to the west and Penny Lane continues in eastward direction. To the north is a small shrine dedicated to Eru the creator. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Penny Lane :exits: - 310 - 311 :msgfail: "" :id: 312 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on Penny Lane. The narrow road continues north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Penny Lane :exits: - 313 - 314 :msgfail: "" :id: 315 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the end of Penny Lane. The only exit appears to be south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: End of Penny Lane :exits: - 316 :msgfail: "" :id: 317 :contents: - 2275 - 2276 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the Office of the Captain of the Guard. The Midgaard Coat of Arms is hanging on the north wall and a heavy steel door is to the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Captain's Office :exits: - 318 - 319 :msgfail: "" :id: 320 :contents: - 2270 - 2271 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark and humid jail. The dark stone walls are hard and cold to the touch. A heavy steel door is to the north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Jail :exits: - 321 :msgfail: "" :id: 322 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The arch under the bridge is covered by seaweed for one foot above the surface of the river. The water gently flows through an opening in the lower part of the city wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Under the Bridge :exits: - 323 - 324 :msgfail: "" :id: 325 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North of here you see the miserable buildings of the poor alley. The river flows west towards the bridge. The riverbanks are too steep to climb. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the River :exits: - 326 - 327 :msgfail: "" :id: 328 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North of here you see the dump. The river flows from east to west. The riverbanks are too steep to climb. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the River :exits: - 329 - 330 :msgfail: "" :id: 331 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The levee is directly north of here. The river flows in an east west direction. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the River :exits: - 332 - 333 - 334 :msgfail: "" :id: 335 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the warehouse on the northern riverbank. East of here you see the city wall. The river flows west towards the levee. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the River :exits: - 336 - 337 :msgfail: "" :id: 338 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The river enters from a hole in the eastern city wall. The hole has been blocked by several vertically positioned iron bars set into the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the River :exits: - 339 - 340 :msgfail: "" :id: 341 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside Papi's living room, a light room at around three by four meters in size. The nicely carved oaken front door is set in the middle of the western wall, just between two windows. A small fire crackels in the fireplace which is set against the northern wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Papi's Cosy Cottage :exits: - 342 :msgfail: "" :id: 343 :contents: - 2261 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is a cozy place indeed, furnished with a couch, a table, a bookshelf, a desk and chair and a fireplace. The walls are painted white with a tinge of blue, the curtains around the large window in the west wall are mostly black with colourful birds and flowers on it. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Manxam's livingroom :exits: - 344 - 345 :msgfail: "" :id: 346 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is a small and cosy bedroom. The only furniture here is a large bed. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Manxam's bedroom :exits: - 347 :msgfail: "" :id: 348 :contents: - 2281 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is a rather small chamber, dug right out off the cliffground. It is dimly lit by some phosphorescent parts of the rock in walls and ceiling. A statue stands on a pedestal and there is an opening here, leading into the deeper parts of the tunnels. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Entrance to Gimli's tunnels :exits: - 349 - 350 :msgfail: "" :id: 351 :contents: - 2286 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is an exact replica of the thronehall of Moria, before the dark ages of destruction. It is dominated by a throne on a platform in the center of the room. The walls still contain uncut gems and to the east you can see that the stone contains Mithril. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Gimli's chamber :exits: - 352 :msgfail: "" :id: 353 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is the holy shrine of all the good people in the land who worship Eru, the creator of the universe. This is a large round hall with a pit for sacrifices in the north part of it. The walls are covered with magnificent paintings depicting the High Priest Doz, founder of this shrine, during some of his adventures. An iron door is set in the east wall of the hall. On the door is a golden plate with some writing on it. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Shrine of Eru :exits: - 354 - 355 :msgfail: "" :id: 356 :contents: - 2289 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is Doz' personal room where he goes when he needs a pause in all the fighting. There is a comfortable looking couch in one corner of the room and a desk and an armchair in the other. There are some souvenirs from Doz' adventures scattered on the floor. A bookcase filled with old books and scrolls stands against the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Doz' private quarters :exits: - 357 :msgfail: "" :id: 358 :contents: - 2290 - 2291 - 2292 - 2293 - 2294 - 2295 - 2296 - 2297 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a huge hall. A beautiful chandelier is hanging from the roof and many closets are standing against the walls. Bearskin covers the floor and looks like a nice place to rest. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Mapmaker's Entrance Hall :exits: - 359 - 360 :msgfail: "" :id: 361 :contents: - 2300 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You have arrived to Mapmaker's living room. There's a fireplace on the western wall and standing by it is a huge book-shelf. In the middle of the room is a purple sofa (what a terrible color) and near it against the wall is Mapmaker's working table. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Mapmaker's Living Room :exits: - 362 :msgfail: "" :id: 363 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a well-kept gravel road that leads north-south through the graveyard. On both sides of the road grow dark evergreen trees. An iron grate is to the north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Road on the Graveyard :exits: - 364 - 365 :msgfail: "" :id: 366 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a well-kept gravel road that leads north-south through the graveyard. On both sides of the road grow dark evergreen trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Road on the Graveyard :exits: - 367 - 368 :msgfail: "" :id: 369 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a well-kept gravel road that leads north-south through the graveyard. On both sides of the road grow dark evergreen trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Road on the Graveyard :exits: - 370 - 371 :msgfail: "" :id: 372 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a well-kept gravel road that leads north-south through the graveyard. On both sides of the road grow dark evergreen trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Road on the Graveyard :exits: - 373 - 374 :msgfail: "" :id: 375 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on an open space before a small chapel. A gravel road leads north through the graveyard and the chapel entrance is to the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In front of the Chapel :exits: - 376 - 377 :msgfail: "" :id: 378 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small, dark chapel. The dark brown glass in the tiny windows do not let much light through. A few rows of worn wooden benches stand here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Inside the Chapel :exits: - 379 :msgfail: "" :id: 380 :contents: - 2302 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the plains. This is a vast desolate place where the wind can howl undisturbed since nothing but you barrs its way. However you are not the first to wander here. Before you somebody has left a small path. The path looks rather bewildered and is not the kind of path to lead to anywhere significant or important but it seems to have made up its mind to enter the hills far away north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Plains :exits: - 381 - 382 :msgfail: "" :id: 383 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are strolling along a pleasant, shady lane. The road is lined on both sides by tall, stately trees which lend the scene with a sense of quiet serenity. You can follow the road north or south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Lane :exits: - 384 - 385 :msgfail: "" :id: 386 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is where the Midgaard Road turns north and away from the city. To the west, the road continues towards what looks like a fairly large city. The mute sounds of city commotion reach your ears from a distance; stray dogs barking, children crying, and street salesmen shouting. To the east, you can see the stately oaks and poplars of the holy grove :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Turning Point :exits: - 387 - 388 - 389 :msgfail: "" :id: 390 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand on the outskirts of a large city - Midgaard; the capital of this land. The road leads east into the peace and quiet - and dangers - of the forest; and to the west it becomes the main street of the town; surrounded by a confusion of shops, bars, and market places. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: City Entrance :exits: - 391 - 392 :msgfail: "" :id: 393 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a well-kept gravel road that leads north-south through the graveyard. On both sides of the road grow dark evergreen trees. An iron grate is to the north and narrow gravel paths lead east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Road on the Graveyard :exits: - 394 - 395 - 396 - 397 :msgfail: "" :id: 398 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a well-kept gravel road that leads north-south through the graveyard. On both sides of the road grow dark evergreen trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Road on the Graveyard :exits: - 399 - 400 :msgfail: "" :id: 401 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a well-kept gravel road that leads north-south through the graveyard. On both sides of the road grow dark evergreen trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Road on the Graveyard :exits: - 402 - 403 :msgfail: "" :id: 404 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a well-kept gravel road that leads north-south through the graveyard. On both sides of the road grow dark evergreen trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Road on the Graveyard :exits: - 405 - 406 :msgfail: "" :id: 407 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on an open space before a small chapel. A gravel road leads north through the graveyard and the chapel entrance is to the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In front of the Chapel :exits: - 408 - 409 - 410 - 411 :msgfail: "" :id: 412 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small, dark chapel. The dark brown glass in the tiny windows do not let much light through. A few rows of worn wooden benches stand here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Inside the Chapel :exits: - 413 :msgfail: "" :id: 414 :contents: - 2303 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 415 - 416 - 417 :msgfail: "" :id: 418 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 419 :msgfail: "" :id: 420 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads north and west. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 421 - 422 - 423 :msgfail: "" :id: 424 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 425 :msgfail: "" :id: 426 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads east and south. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 427 - 428 - 429 :msgfail: "" :id: 430 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 431 :msgfail: "" :id: 432 :contents: - 2309 - 2312 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads north and east. A small shed is to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 433 - 434 - 435 :msgfail: "" :id: 436 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small shed that looks as if it is used to store all sorts of gardening equipment. The only exit appears to be through a door to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a shed on the Graveyard :exits: - 437 :msgfail: "" :id: 438 :contents: - 2305 - 2306 - 2307 - 2308 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads south and west. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 439 - 440 - 441 :msgfail: "" :id: 442 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 443 :msgfail: "" :id: 444 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads north and south. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 445 - 446 - 447 :msgfail: "" :id: 448 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 449 :msgfail: "" :id: 450 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads north and east. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 451 - 452 - 453 :msgfail: "" :id: 454 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 455 :msgfail: "" :id: 456 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads north and west. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 457 - 458 - 459 :msgfail: "" :id: 460 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 461 :msgfail: "" :id: 462 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads north and south. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 463 - 464 - 465 :msgfail: "" :id: 466 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 467 :msgfail: "" :id: 468 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads east and south. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 469 - 470 - 471 :msgfail: "" :id: 472 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 473 :msgfail: "" :id: 474 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads north and west. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 475 - 476 - 477 :msgfail: "" :id: 478 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 479 :msgfail: "" :id: 480 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads south and west. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 481 - 482 - 483 :msgfail: "" :id: 484 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 485 :msgfail: "" :id: 486 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads north and east. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 487 - 488 - 489 :msgfail: "" :id: 490 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 491 :msgfail: "" :id: 492 :contents: - 2309 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a gravel path winding its way between dark evergreen trees on the graveyard. The path leads south and west. An old tomb is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A Gravel Path on the Graveyard :exits: - 493 - 494 - 495 :msgfail: "" :id: 496 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark burial chamber beneath a large tomb stone. The only exit appears to be up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In a dusty Tomb :exits: - 497 :msgfail: "" :id: 498 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail following the outside wall of Midgaard. To the east the wall towers over you and to the west you see the forest of Haon-Dor. The trail leads north and south along the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: West trail around Midgaard :exits: - 499 - 500 :msgfail: "" :id: 501 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail following the outside wall of Midgaard. To the east the wall towers over you and to the west you see the forest of Haon-Dor. The trail leads north and south along the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: West trail around Midgaard :exits: - 502 - 503 :msgfail: "" :id: 504 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing outside the northwestern corner of the city wall. The trail leads east following the north wall and south towards the gate. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Northwest corner of dusty trail. :exits: - 505 - 506 :msgfail: "" :id: 507 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on the trail following the outside of Midgaard's northern wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dusty trail along north wall. :exits: - 508 - 509 :msgfail: "" :id: 510 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking along the north wall. This is the rear of the Temple. It is not as pompous and impressive from this side. To the north the plains extend towards the horizon. You notice some markings on the wall here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The long dusty trail following the north wall. :exits: - 511 - 512 - 513 :msgfail: "" :id: 514 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on the trail following the outside of Midgaard's northern wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dusty trail along north wall. :exits: - 515 - 516 :msgfail: "" :id: 517 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing outside the northeastern corner of the city wall. The trail leads west following the north wall and south towards the gate. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Northeast corner of dusty trail. :exits: - 518 - 519 :msgfail: "" :id: 520 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail following the outside wall of Midgaard. To the west the wall towers over you and far to the east you see some mountains. The trail leads north and south along the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: East trail around Midgaard :exits: - 521 - 522 :msgfail: "" :id: 523 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail following the outside wall of Midgaard. To the west the wall towers over you and far to the east you see some mountains. The trail leads north and south along the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: East trail around Midgaard :exits: - 524 - 525 :msgfail: "" :id: 526 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small bewildered path winding its way between the hills in lack of better things to do. To the south you have a splendid view over the flat, vast, desolate plains. To the north the hills grow steadily darker and foreboding. This is the cause of no sunset, it is rather the power of evil penetrating these quiet hills. Glancing around you notice only a single bird. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hills :exits: - 527 - 528 :msgfail: "" :id: 529 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are surrounded by dark and sinister hills. Although they seemed fairly small from a distance you now get the feeling that they're closing in on you, towering over you, overwhelming you... The small path seems to have second thoughts about these hills because it starts winding unnecessarily, turning several times around itself. To the south the hills have a lighter hue of dark. To the north however, the hills have become nightblack holes in the distant mountains. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hills :exits: - 530 - 531 :msgfail: "" :id: 532 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | At this point the path has had enough. With a terrified shudder it cowers to the ground, only staying here because you're standing on it. with a slight feeling of unease you look around noticing only a few bushes and a large sign carved into the mountain. You feel you can hear the cry of help from a thousand silent voices all coming from an even darker hole in the mountain to the north marking the entrance to a cave (or a grave :-). :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: End of the path :exits: - 533 - 534 :msgfail: "" :id: 535 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a large cave. The ceiling is lost somewhere above the reach of your light. The floor, however, is highly illuminated, your light flickering over several tombstones. Only one is whole, the rest have been shattered by some savage blow. The remaining tombstone looks disturbingly new... A small breeze of fresh air enters from the south (probably lost too). Take a good breath, it may be your last mouthful of air in a long, long time that others haven't breathed before you. To the north a small tunnel continues into the mountain. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 536 - 537 :msgfail: "" :id: 538 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You squeeze your way through a small, narrow tunnel. The sharp-edged rocks protruding from the walls threathen to scratch and cut you. To the south you sense a freshness in the air which is rather unusual in these damp, stuffy tunnels. To the north the tunnel continues. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 539 - 540 :msgfail: "" :id: 541 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a part of the tunnel that looks uncannily like the rest except that it goes in a east-north direction. To the north the tunnel widens into a cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 542 - 543 :msgfail: "" :id: 544 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This tunnel, leading east-west, seems to be seldomly used. A thick layer of dust covers the floor making the air stuffy and dry. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 545 - 546 :msgfail: "" :id: 547 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking in a narrow tunnel. The walls are only roughly shaped, sharp rocks protruding everywhere, even from the floor making you stumble in the flickering light. To the south the tunnel narrows even more making it almost impossible to pass. To the north it slowly widens into a cave. There is a branch of the tunnel going west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 548 - 549 - 550 :msgfail: "" :id: 551 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small tunnel, the tunnel continues west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 552 - 553 :msgfail: "" :id: 554 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a large cave, the cave continues east and west, to the south you notice a small tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large cave :exits: - 555 - 556 - 557 :msgfail: "" :id: 558 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the east end of the large cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large cave :exits: - 559 :msgfail: "" :id: 560 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the south end of a cave, to the south you see a tunnel. You notice a large pile of bones in the corner. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 561 - 562 :msgfail: "" :id: 563 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a north-south leading tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 564 - 565 :msgfail: "" :id: 566 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by a hole in the floor, you can leave down, or north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hole :exits: - 567 - 568 :msgfail: "" :id: 569 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by a hole in the floor, exits are down or east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hole :exits: - 570 - 571 :msgfail: "" :id: 572 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a damp tunnel, your clothes feel wet. The tunnel continues to the north, to the west you see a hole in the floor and to the east there is a large cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The damp tunnel :exits: - 573 - 574 - 575 :msgfail: "" :id: 576 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the western part of the large cave, to the west you see a damp tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large cave :exits: - 577 - 578 :msgfail: "" :id: 579 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a damp tunnel, that leads west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The damp tunnel :exits: - 580 - 581 :msgfail: "" :id: 582 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the north end of a cave. To the east you see some tunnels which leads in many directions. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 583 - 584 :msgfail: "" :id: 585 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a tunnel, that leads of in all directions. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The many tunnels :exits: - 586 - 587 - 588 - 589 :msgfail: "" :id: 590 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a north-south leading tunnel, you also notice a tunnel to the west. From the north you sense the fresh air! :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 591 - 592 - 593 :msgfail: "" :id: 594 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a north-south leading tunnel, you see a small light to the north. You notice a strange smell from the north.. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The smelly tunnel :exits: - 595 - 596 :msgfail: "" :id: 597 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a cave that is filled with fresh air, you sense the wind blowing from the north. To the south you see a small tunnel continue into the mountain. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 598 - 599 :msgfail: "" :id: 600 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a light cave, through a hole large above you, you see the sky. A small tunnel to the south is the only way out. You notice the source of the strange smell, all around you there is corpses from several monsters. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The light cave :exits: - 601 :msgfail: "" :id: 602 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small valley, surrounded by hills and a mountain to the south. In the mountain there is a cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The valley :exits: - 603 :msgfail: "" :id: 604 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a tunnel, which turns here. The tunnel continues to the east and the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 605 - 606 :msgfail: "" :id: 607 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in an east-west leading tunnel. The tunnel is very narrow here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 608 - 609 :msgfail: "" :id: 610 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in an east-west leading tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 611 - 612 :msgfail: "" :id: 613 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at a turn, the tunnel continues north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 614 - 615 :msgfail: "" :id: 616 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a cave, to south from you there is a large fire that lights the entire cave, to the east and west tunnels leads off. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The light cave :exits: - 617 - 618 - 619 :msgfail: "" :id: 620 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a maze of small damp tunnels. Only exit is west to a light cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The maze :exits: - 621 :msgfail: "" :id: 622 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a light cave, a large fire in front of you lights the room. The cave continues to the north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The light cave :exits: - 623 - 624 :msgfail: "" :id: 625 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a maze of small damp tunnels. Exits leads both north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The maze :exits: - 626 - 627 :msgfail: "" :id: 628 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a maze of small damp tunnels. Exits leads west and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The maze :exits: - 629 - 630 :msgfail: "" :id: 631 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a tunnel, only exit is to the east. You sense that the tunnel leads slightly down. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 632 :msgfail: "" :id: 633 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small tunnel, to the west the tunnel continues and to the east you see some light. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 634 - 635 :msgfail: "" :id: 636 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the south end of a light cave, tunnels leads of to the south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The light cave :exits: - 637 - 638 - 639 :msgfail: "" :id: 640 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a maze of small damp tunnels. Exits leads east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The maze :exits: - 641 - 642 :msgfail: "" :id: 643 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a maze of small damp tunnels. Exits leads north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The maze :exits: - 644 - 645 :msgfail: "" :id: 646 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a tunnel, only exit is west - Only exit, well there is also a hole in the ceiling. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 647 - 648 :msgfail: "" :id: 649 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a maze of small damp tunnels. The tunnel continues east. To the north there is a light cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The maze :exits: - 650 - 651 :msgfail: "" :id: 652 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a maze of small damp tunnels. Exits leads east and north. To the south is a large cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The maze :exits: - 653 - 654 - 655 :msgfail: "" :id: 656 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a maze of small damp tunnels. Exits leads west and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The maze :exits: - 657 - 658 :msgfail: "" :id: 659 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the northwest end of a large cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large cave :exits: - 660 - 661 :msgfail: "" :id: 662 :contents: - 2318 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the northeast end of a large cave. To the north the is a small damp tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large cave :exits: - 663 - 664 - 665 :msgfail: "" :id: 666 :contents: - 2318 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the southwest end of a large cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large cave :exits: - 667 - 668 :msgfail: "" :id: 669 :contents: - 2318 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the southeast end of a large cave. To the east you notice a small tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large cave :exits: - 670 - 671 - 672 :msgfail: "" :id: 673 :contents: - 2318 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a narrow tunnel, which leads both to the east and the south. There is also an exit towards the west, where you see a large cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 674 - 675 - 676 :msgfail: "" :id: 677 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The tunnel stops here. There is no other exits than the one you came from. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: End of tunnel :exits: - 678 :msgfail: "" :id: 679 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at a small hole in the floor, you can either leave north or try your luck and leave down into the unknown! :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hole :exits: - 680 - 681 :msgfail: "" :id: 682 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Suddenly you feel that the tunnel leads slightly down.. The only exit is to the west, and it leads down.. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 683 :msgfail: "" :id: 684 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a long east-west leading tunnel. The tunnel is quite wide at this point. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The long tunnel :exits: - 685 - 686 :msgfail: "" :id: 687 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a long east-west leading tunnel. The tunnel becomes narrow to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The long tunnel :exits: - 688 - 689 :msgfail: "" :id: 690 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a long east-west leading tunnel. The tunnel is quite narrow at this point. You notice a small hole leading south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The long tunnel :exits: - 691 - 692 - 693 :msgfail: "" :id: 694 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a long east-west leading tunnel. The tunnel starts sloping down towards the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The long tunnel :exits: - 695 - 696 :msgfail: "" :id: 697 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a giant cave, all the walls are shining with a soft golden light. The cave continues to the south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The golden cave :exits: - 698 - 699 :msgfail: "" :id: 700 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a giant cave, all the walls are shining with a soft golden light. The cave continues to the south and east, to the north is a narrow tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The golden cave :exits: - 701 - 702 - 703 :msgfail: "" :id: 704 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small passage, it leads south, to the west is a golden cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The passage :exits: - 705 - 706 :msgfail: "" :id: 707 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a giant cave, all the walls are shining with a soft golden light. The cave continues to the north and west, east from you there is a small passage. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The golden cave :exits: - 708 - 709 - 710 :msgfail: "" :id: 711 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a giant cave, all the walls are shining with a soft golden light. The cave continues to the south, east and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The golden cave :exits: - 712 - 713 - 714 :msgfail: "" :id: 715 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing by a large hole in the floor, when you looks down into the darkness you feel frightened. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hole :exits: - 716 - 717 :msgfail: "" :id: 718 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small tunnel, it leads from east to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 719 - 720 :msgfail: "" :id: 721 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a larger tunnel, it leads from west to east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 722 - 723 :msgfail: "" :id: 724 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a passage that leads towards the south. To the east you see a tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The passage :exits: - 725 - 726 - 727 :msgfail: "" :id: 728 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a giant cave, all the walls are shining with a soft golden light. The cave continues to the north, to the west you see a dark passsage. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The golden cave :exits: - 729 - 730 :msgfail: "" :id: 731 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dark passage, that leads east. In the ceiling you notice a small hole, just big enough to pass through. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The dark passage. :exits: - 732 - 733 :msgfail: "" :id: 734 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a passage that leads north-south. You notice a small light to the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The passage :exits: - 735 - 736 :msgfail: "" :id: 737 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a secret tunnel that leads north, to the south you see a small chamber. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The secret tunnel :exits: - 738 - 739 :msgfail: "" :id: 740 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a light cave, from torches several feets abouve your head fire lights the room. The cave continues to the west and south. To the north a small hole leads to a tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 741 - 742 - 743 :msgfail: "" :id: 744 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a light cave, from torches several feets abouve your head fire lights the room. The cave continues to the east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 745 - 746 - 747 :msgfail: "" :id: 748 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a north-south leading passage. To the south you see light. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The passage :exits: - 749 - 750 :msgfail: "" :id: 751 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a secret tunnel that leads west, you feel evilness approaching you as you continue west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The secret tunnel :exits: - 752 :msgfail: "" :id: 753 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a secret chamber, the room is filled with an evil feeling. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The secret chamber :exits: - 754 :msgfail: "" :id: 755 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a light cave, from torches several feets abouve your head fire lights the room. The cave continues to the north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 756 - 757 :msgfail: "" :id: 758 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a light cave, from torches several feets abouve your head fire lights the room. The cave continues to the east and north. To the west a passage leads north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 759 - 760 - 761 :msgfail: "" :id: 762 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a passage, to the east you see a cave. Light from the cave lights up the passage. To the north the passage leads into the darkness.. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The passage :exits: - 763 - 764 :msgfail: "" :id: 765 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at a hole, a small passage leads south. You see some inscriptions on the wall, most of 'em the usual stuff, like : 'Super Snude was here' and 'Why does the mayor likes secretarys with small hands?' - But one inscription gets you attention, it says : The Balrog is ALIVE... :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The dark hole :exits: - 766 :msgfail: "" :id: 767 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small passage, to the north you see a hole, and to the south you see a large tunnel. The air is damp in this area. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small passage :exits: - 768 - 769 - 770 - 771 :msgfail: "" :id: 772 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You suddenly feel that the tunnel leads down.. The only exit is to the east, but it don't leads back.. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tunnel :exits: - 773 :msgfail: "" :id: 774 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a large tunnel leading from the south to the east. The air is damp in the area. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large tunnel :exits: - 775 - 776 :msgfail: "" :id: 777 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a large east-west leading tunnel, the air is damp and the floor is wet. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large tunnel :exits: - 778 - 779 :msgfail: "" :id: 780 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a large tunnel, the tunnel leads west, and to the east you notice a T-crossing. The air is damp in this area. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The large tunnel :exits: - 781 - 782 :msgfail: "" :id: 783 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at a T-crossing, the main tunnel continues to the south and west, to the north a small passage leads off into the darkness. The air is damp and your clothes wet. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The T-crossing :exits: - 784 - 785 - 786 :msgfail: "" :id: 787 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a wet, north-south leading tunnel, the floor is partly covered by water. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The wet tunnel :exits: - 788 - 789 :msgfail: "" :id: 790 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small maze, exits leads off to the east, south and west. The floor is partly covered by water. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small maze :exits: - 791 - 792 - 793 :msgfail: "" :id: 794 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small maze, exits leads off only to the south and west. The air is damp in this maze. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small maze :exits: - 795 - 796 :msgfail: "" :id: 797 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a north-south leading tunnel, the air is damp. On the wall there is an inscription. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In the tunnel at the inscription :exits: - 798 - 799 :msgfail: "" :id: 800 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a north-south leading tunnel, the floor is fully covered by water. To the west you notice a small passage. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The wet tunnel :exits: - 801 - 802 :msgfail: "" :id: 803 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small maze. The floor is mainly covered by water, exits leads north, east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small maze :exits: - 804 - 805 - 806 :msgfail: "" :id: 807 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small maze, where the air is damp. Exits leads to the north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small maze :exits: - 808 - 809 :msgfail: "" :id: 810 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a north-south leading tunnel, and the air is damp. To the west you see a small maze. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The entrace to the small maze :exits: - 811 - 812 - 813 :msgfail: "" :id: 814 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in water, the tunnel continues both to the north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In the water :exits: - 815 - 816 :msgfail: "" :id: 817 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a part of the maze where the floor is fully covered by water. The maze continues to the north, east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The wet maze :exits: - 818 - 819 - 820 :msgfail: "" :id: 821 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small maze, the floor is covered by water, the maze continues east, west and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The wet maze :exits: - 822 - 823 - 824 :msgfail: "" :id: 825 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The tunnel suddenly stops here, only exit is back to the north. The air is damp here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The end of the tunnel :exits: - 826 :msgfail: "" :id: 827 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standning in the water, exits leads both north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In the water :exits: - 828 - 829 :msgfail: "" :id: 830 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the water, it continues west. To the east you see a small cliff. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In the water :exits: - 831 - 832 :msgfail: "" :id: 833 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the end of the small mazeit continues north. Above you a hole leads up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: End of maze :exits: - 834 - 835 :msgfail: "" :id: 836 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a little cliff in the water, to the north you see the end of the main tunnel. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: At the cliff :exits: - 837 :msgfail: "" :id: 838 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautifull landscaping here. The path continues east, north and west leads to plains and you see the path around Midgaard to the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the plains :exits: - 839 - 840 - 841 - 842 :msgfail: "" :id: 843 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautifull landscaping here. The path continues east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the plains :exits: - 844 - 845 :msgfail: "" :id: 846 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautifull landscaping here. The path continues north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the plains :exits: - 847 - 848 :msgfail: "" :id: 849 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautifull landscaping here. The path leads north and south. To the east and the west you have the grassy plains. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the plains :exits: - 850 - 851 - 852 - 853 :msgfail: "" :id: 854 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you study the beautifull landscaping here. The Path leads north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the plains :exits: - 855 - 856 :msgfail: "" :id: 857 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a path situated in the rough plains. You feel the strong winds blow through your hair as you watch the beautifull landscaping here. To the east and west you see the grassy plains. The path extends into small foothills to the north and also continues south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the plains :exits: - 858 - 859 - 860 - 861 :msgfail: "" :id: 862 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on the path leading through the small foothills. The wind blow through your hair as you study the beautifull landscaping here. From the north you sense a certain freshness. The path continues east and south. You smell freshness from north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in foothills :exits: - 863 - 864 - 865 :msgfail: "" :id: 866 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a path situated in the small foothills. The winds are more than average here but it feels nice. You can follow the path east or west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in foothills :exits: - 867 - 868 :msgfail: "" :id: 869 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a narrow path in the foothills. You feel the strong winds blow through your hair as you study the beautifull landscaping here. The path goes north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the foothills :exits: - 870 - 871 :msgfail: "" :id: 872 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a path situated in foothills. To the west you sense a certain freshness and the path continues south and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the foothills :exits: - 873 - 874 - 875 :msgfail: "" :id: 876 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a long path in the east-west direction. The surroundings are green, vegitated foothills. You are able to force your way through some dense plants to the north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the foothills :exits: - 877 - 878 - 879 :msgfail: "" :id: 880 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on the long, narrow path through the foothills. To your east you see a T-intersection and to the west the path continues far. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Path in the foothills :exits: - 881 - 882 :msgfail: "" :id: 883 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on an intersection between 3 path's. To the west you can follow a long, narrow path through the foothills. To the north a wide path leads to the Village of Ofcol and an ancient path leads towards the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The path intersection :exits: - 884 - 885 - 886 :msgfail: "" :id: 887 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking on a wide road with trail marks on it. To the north you can the the village of Ofcol and to the south there is the T-intersection. You can enter the foothills towards west, as the foothills to your east are way to steep for you to climb. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Road to Ofcol :exits: - 888 - 889 - 890 :msgfail: "" :id: 891 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing outside the village of Ofcol. The village looks very small, but still a nice and safe place to stay. You may enter the city to the north or journey towards the T-intersection in the southern direction. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Outside Ofcol :exits: - 892 - 893 :msgfail: "" :id: 894 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the grassy plains. On this litlle hill you can see two gallows, with rotting human tissue hanging from the robe. There is a sign here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Gallow hill :exits: - 895 - 896 - 897 - 898 :msgfail: "" :id: 899 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the grassy plains among the herbs which grow here. The wind is strong and rough. Far to the north you can see the foothills and further on mountainpeaks are visible. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grassy plains :exits: - 900 - 901 - 902 - 903 :msgfail: "" :id: 904 :contents: - 2331 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the grassy plains among the herbs which grow here. The wind is strong and rough. Far to the north you can see the foothills and further on mountainpeaks are visible. City of Midgaard is to the south but so are some VERY steep slopes. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grassy plains :exits: - 905 - 906 - 907 - 908 :msgfail: "" :id: 909 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the beautifull grassy plains. The wind is strong and rough. Far to the north you can see the foothills and further on mountainpeaks are visible. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grassy plains :exits: - 910 - 911 - 912 - 913 :msgfail: "" :id: 914 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the grassy plains among the herbs which grow here. The wind is strong and rough. To the north you can see the foothills and just behind mountainpeaks are visible. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grassy plains :exits: - 915 - 916 - 917 - 918 :msgfail: "" :id: 919 :contents: - 2328 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in some grassy plains. The wind is strong and rough. To the north you can see the foothills and further on mountainpeaks are visible. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grassy plains :exits: - 920 - 921 - 922 - 923 :msgfail: "" :id: 924 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the grassy plains. The wind is fairly strong. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grassy plains :exits: - 925 - 926 - 927 :msgfail: "" :id: 928 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the grassy Foothills north of the plains. The wind is rough. To the north you can see foothills and just behind them mountainpeaks are visible. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grassy foothills :exits: - 929 - 930 - 931 - 932 :msgfail: "" :id: 933 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the steep foothills. It is rather hard to move here. To the north you can see the mountains. Several pinetrees is growing here, making the place look dark and evil. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The steep foothills :exits: - 934 - 935 - 936 - 937 :msgfail: "" :id: 938 :contents: - 2331 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking in the steep foothills. It is rather hard to move here. To the north you can see the mountains towering over you. Several pinetrees grow here :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The steep foothills :exits: - 939 - 940 - 941 - 942 :msgfail: "" :id: 943 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking in the steep foothills. It is rather hard to move here. Further to the north you can see the mountains towering over you. Several pinetrees grow here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The steep foothills :exits: - 944 - 945 - 946 - 947 :msgfail: "" :id: 948 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing by a pool in the small foothills, It is of crystal clear wather and icily cold for some reason. A steep slope rises up into the foothills to the north. Behind them ... the mountains. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The pool in the foothills :exits: - 949 - 950 - 951 - 952 :msgfail: "" :id: 953 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking in some foothills. It is rather hard to move here. Further to the north you can see the mountains towering over you. Several pinetrees grow here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The foothills :exits: - 954 - 955 - 956 - 957 :msgfail: "" :id: 958 :contents: - 2327 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the foothills. To the west, well hidden among the small foothills and pines, you see a small hut. To the north you can see the foothills, and some pineforrest. Further on mountainpeaks are visible. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: In front of hut in foothills :exits: - 959 - 960 - 961 - 962 :msgfail: "" :id: 963 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside the hermits hut. It is rather old, but serves it purpose It keeps its habitant from the rough winds and dangerous beasts of the plains and foothills. There is a small fireplace here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Hermits hut :exits: - 964 :msgfail: "" :id: 965 :contents: - 2336 - 2263 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are moving on an ancient path. The path is slightly covered with leaves and twitches. To the north you can see the T-crossing and the path continues south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ancient path :exits: - 966 - 967 :msgfail: "" :id: 968 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the ancient path which runs in the north- south direction. The path is hardly visible here but still it has clear markings of it's where abouts. You can follow the path north or south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ancient path :exits: - 969 - 970 :msgfail: "" :id: 971 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the ancient path which runs in the north- south direction. You can follow the path north or south where it takes a turn eastwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ancient path :exits: - 972 - 973 :msgfail: "" :id: 974 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Path runs north and east from here. You notice some well hidden markers, placed along the side of the path. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ancient path :exits: - 975 - 976 :msgfail: "" :id: 977 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You have stepped upon a wooden bridge. It looks old but also faily safe to cross. It is made of a tree-sort you haven't seen around as ar as you know. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The wooden bridge :exits: - 978 - 979 :msgfail: "" :id: 980 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You find yourself located between the bridge and the rock formations. As you approach the formations you begin to realize the true size of them, about 15 ft tall and almost perfect rectangular shape. You feel impressed with the awsome sight. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ancient path :exits: - 981 - 982 :msgfail: "" :id: 983 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You walk in the grassy plains among the herbs which grow here. The wind is strong and rough. Far to the north you can see the foothills and further on mountainpeaks are visible. VERY steep, and dangerous slopes is just south and east of here. To the east you notice some sort of stoneformation and further away you can just see some mountains which must be famous Moria. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Grassy plains :exits: - 984 - 985 - 986 - 987 :msgfail: "" :id: 988 :contents: - 2331 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the center of 7, 15 ft tall monolith like black stones. In the center of the ring formed by the monolith you can't help noticing a big sacrifice altar. The ground is covered with dirt, but the altar shows no sign of such. West of here is the ancient path. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Stones of G'harne :exits: - 989 :msgfail: "" :id: 990 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a gloomy tunnel leading south and west, right under the altar of G'harne. The walls are covered with a smelly slime and small rotting pieces of a meat like substance, fills the air with an unbearable stench. You might be able to force your way up into fresh air from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dark smelly tunnels :exits: - 991 - 992 - 993 :msgfail: "" :id: 994 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The tunnel comes to an abrupt end here. It simply looks like it hasn't been excavated further. North of here the tunnel makes a turn east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dead end of tunnel :exits: - 995 :msgfail: "" :id: 996 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a gloomy tunnel leading east and west, The walls are covered with a smelly slime and small rotting pieces of a meat like substance, fills the air with an unbearable stench. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dark smelly tunnels :exits: - 997 - 998 :msgfail: "" :id: 999 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a small smelly tunnel under the plains. The smell is growing stronger to the west, so is the density of the slime and other undeterminable substances.... :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dark smelly tunnels :exits: - 1000 - 1001 :msgfail: "" :id: 1002 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in the hall of G'harne. The walls are dressed with strange carving, symbolising human sacrifice and people worshipping giant worms. Disgusting slime and gore are also very dominant in your view of this room. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Hall of G'harne :exits: - 1003 :msgfail: "" :id: 1004 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You try too climb down the slope. > You slip! You fall and tumble..... You hit your head HARD. You massacre your head to small pieces. You die..... :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Steep slope :exits: [] :msgfail: "" :id: 1005 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand at the small village street in Ofcol. From here you see small houses and only few people. North of here the village street continues up to the small square where some people are gathered as always. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Village street :exits: - 1006 - 1007 :msgfail: "" :id: 1008 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the village street of Ofcol. East from here is a small alley and north you enter the village square. Towards the south you can leave Ofcol. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Village street :exits: - 1009 - 1010 - 1011 :msgfail: "" :id: 1012 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The village square is a place where inhabitants of Ofcol gather to talk, trade and sell items and just have a good time. You see a small shop to the west and the local inn to the north. If you leave south you go to village street. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Village square :exits: - 1013 - 1014 - 1015 :msgfail: "" :id: 1016 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small, quiet alley. From here you see the village street to the west and a small reception lies to the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small alley :exits: - 1017 - 1018 :msgfail: "" :id: 1019 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is a reception where you feel that you confidently can store your loved belongings, for a price of course. The only exit is north leading to the small alley. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The village reception :exits: - 1020 :msgfail: "" :id: 1021 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a small shop, filled with all kinds of goods. Here you might be able to find just the thing you're looking for. The only exit is east to village square. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Luxan's mixed shop :exits: - 1022 :msgfail: "" :id: 1023 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the local inn, where the peacefull citizens of Ofcol gather to have a drink or 5 if they have dry throats. You can't help thinking that Ofcol is a dry city, when you see the many people here. The only exit is south to the village square. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Local Inn :exits: - 1024 :msgfail: "" :id: 1025 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This place is a small, cosy place where no one disturbs you all the time. The room has little decoration execpt for some pictures on the wall. You notice that there are no exits from this room. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Ravan's hideout :exits: [] :msgfail: "" :id: 1026 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at the eastern edge of a big forest. To the east is the West Gate of Midgaard and to the west is a narrow trail, leading in through the forest. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The edge of the forest :exits: - 1027 - 1028 :msgfail: "" :id: 1029 :contents: - 2350 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a trail leading through the forest. To the east is the forest edge and to the west, the trail leads further into the forest. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A trail through the light forest :exits: - 1030 - 1031 :msgfail: "" :id: 1032 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow trail leading east and west through the forest. To the west, the forest gradually becomes more dense. A small forest path leads south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A trail through the light forest :exits: - 1033 - 1034 - 1035 :msgfail: "" :id: 1036 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a trail leading east and west through the dense forest. To the east, the forest gradually seems to become lighter. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A trail through the dense forest :exits: - 1037 - 1038 :msgfail: "" :id: 1039 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a trail leading east and west through the dense forest. To the west, the trees are so huge and their crowns so dense that forest remains in total darkness. A small path leads south through the trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A trail through the dense forest :exits: - 1040 - 1041 - 1042 :msgfail: "" :id: 1043 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The crowns of the old trees leave the forest in an unreal twilight illumination. The path continues north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1044 - 1045 :msgfail: "" :id: 1046 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The crowns of the old trees leave the forest in an unreal twilight illumination. The path continues north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1047 - 1048 :msgfail: "" :id: 1049 :contents: - 2349 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The crowns of the old trees leave the forest in an unreal twilight illumination. The forest gradually lightens to the east. Paths lead east, west and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: An intersection in the dense forest :exits: - 1050 - 1051 - 1052 :msgfail: "" :id: 1053 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a clearing in the forest. Lots of fresh stumps of varying sizes protrude from the ground and heavy logs are stacked neatly in a big pile supported by stakes set into the ground. Paths lead north, east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The forest clearing :exits: - 1054 - 1055 - 1056 :msgfail: "" :id: 1057 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are outside a small cabin built entirely from heavy logs. There is a wooden door to the north and small paths lead west and south through the trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Outside a small cabin in the forest :exits: - 1058 - 1059 - 1060 :msgfail: "" :id: 1061 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside a small one-room cabin made entirely from heavy logs. It is very sparsely furnished, containing only most basic housekeeping equipment, such as a bed, a chair and a table. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Inside the cabin :exits: - 1062 :msgfail: "" :id: 1063 :contents: - 2343 - 2344 - 2345 - 2351 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the forest. The trees are tall and slender. Paths lead north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path through the light forest :exits: - 1064 - 1065 :msgfail: "" :id: 1066 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The crowns of the old trees leave the forest floor in an unreal twilight illumination. Paths lead north, east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: An intersection in the dense forest :exits: - 1067 - 1068 - 1069 :msgfail: "" :id: 1070 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The crowns of the old trees leave the forest in an unreal twilight illumination. The path continues east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1071 - 1072 :msgfail: "" :id: 1073 :contents: - 2349 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The forest gradually lightens to the north. Paths lead north, east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: An intersection in the dense forest :exits: - 1074 - 1075 - 1076 :msgfail: "" :id: 1077 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The crowns of the old trees leave the forest in an unreal twilight illumination. The path continues south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1078 - 1079 :msgfail: "" :id: 1080 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The crowns of the old trees leave the forest in an unreal twilight illumination. The path continues north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1081 - 1082 :msgfail: "" :id: 1083 :contents: - 2349 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The forest seems to become lighter to the west. The path continues north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1084 - 1085 :msgfail: "" :id: 1086 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the forest. A path leads north to a small field and other paths lead east and west into the dense forest. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: An intersection in the light forest :exits: - 1087 - 1088 - 1089 :msgfail: "" :id: 1090 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The forest seems to become lighter to the east. The path continues north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1091 - 1092 :msgfail: "" :id: 1093 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. The crowns of the old trees leave the forest in an unreal twilight illumination. The path continues south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1094 - 1095 :msgfail: "" :id: 1096 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a small path leading through the dense forest. To the west there is a cave entrance. The path continues north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the dense forest :exits: - 1097 - 1098 - 1099 :msgfail: "" :id: 1100 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a natural cave. Various sorts of debris cover the stone floor, emitting a rather unpleasant smell that makes the air thick and hard to breathe. The only obvious exit is east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Inside the cave :exits: - 1101 :msgfail: "" :id: 1102 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small, grassy field somewhere in the forest. The tall grass nearly reaches your waist, and the surrounding oaks and beeches form an almost wall-like thicket on all sides of the field. A small path leads south through the trees. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On a small, grassy field :exits: - 1103 :msgfail: "" :id: 1104 :contents: - 2348 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow trail winding its way between the enormous, grey trunks. The crowns of the trees must be very dense, as they leave the forest floor in utter darkness. The trail leads east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1105 - 1106 :msgfail: "" :id: 1107 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way east-west between huge, ancient trees whose grey trunks remind you of ancient pillars in a enormous, deserted hall. To the south, a frail path leads away from the trail. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1108 - 1109 - 1110 :msgfail: "" :id: 1111 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way east-west between huge, ancient trees that stand close on all sides. Not a sound is to be heard - everything is ominously quiet. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1112 - 1113 :msgfail: "" :id: 1114 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are where the dusty trail bends, as to avoid conflict with a colossal trunk to the west. Not a sound is to be heard - everything is ominously quiet. The trail leads east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1115 - 1116 :msgfail: "" :id: 1117 :contents: - 2353 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. You feel as if the ancient trees observe you in watchful silence. The path continues north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1118 - 1119 :msgfail: "" :id: 1120 :contents: - 2357 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Ancient grey trees loom all around you. The path continues north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1121 - 1122 :msgfail: "" :id: 1123 :contents: - 2356 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by a junction where three paths meet. Ancient grey trees tower above you on all sides. Paths lead east, south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A junction in the deep, dark forest :exits: - 1124 - 1125 - 1126 :msgfail: "" :id: 1127 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Ancient grey trees loom all around you. The path continues north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1128 - 1129 :msgfail: "" :id: 1130 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way between huge, ancient trees standing close on all sides. The trail leads north and west and to the south, a frail path leads away from the trail. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1131 - 1132 - 1133 :msgfail: "" :id: 1134 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way east-west between huge, ancient trees that stand close on all sides. Not a sound is to be heard - everything is ominously quiet. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1135 - 1136 :msgfail: "" :id: 1137 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way between huge, ancient trees that stand close on all sides. The trail leads east and south. To the north, a narrow path leads away from the trail. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1138 - 1139 - 1140 :msgfail: "" :id: 1141 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way north-south between huge, ancient trees that loom ominously above you. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1142 - 1143 :msgfail: "" :id: 1144 :contents: - 2357 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way between huge, ancient trees standing close on all sides. The trail leads north and west and to the east, a frail path leads away from the trail. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1145 - 1146 - 1147 :msgfail: "" :id: 1148 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Ancient grey trees loom in all directions. The path continues south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1149 - 1150 :msgfail: "" :id: 1151 :contents: - 2354 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by a junction where three paths meet. Ancient grey trees tower above you on all sides. Paths lead north, east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A junction in the deep, dark forest :exits: - 1152 - 1153 - 1154 :msgfail: "" :id: 1155 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. You feel as if the ancient trees observe you in watchful silence. The path continues north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1156 - 1157 :msgfail: "" :id: 1158 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Giant, grey trees loom ominously on all sides. The path continues east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1159 - 1160 :msgfail: "" :id: 1161 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by a junction where three paths meet. Ancient, grey trees seem to observe you silently you from all sides. Paths lead north, east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A junction in the deep, dark forest :exits: - 1162 - 1163 - 1164 :msgfail: "" :id: 1165 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Ancient, grey trees loom everywhere. The path continues south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1166 - 1167 :msgfail: "" :id: 1168 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Huge, ancient trees are on all sides. The path continues north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1169 - 1170 :msgfail: "" :id: 1171 :contents: - 2358 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. To the south a fast river is flowing westwards through the forest. Ancient grey trees loom on both banks. The path continues north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the river bank in the deep, dark forest :exits: - 1172 - 1173 :msgfail: "" :id: 1174 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. The ancient trees stand so close that the path disappears between the dusty roots. To the south a dark river flows from east to west. The only exit appears to be east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A dead end path on the river bank in the deep, dark forest :exits: - 1175 :msgfail: "" :id: 1176 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Giant, grey trees loom ominously all around. The path continues east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1177 - 1178 :msgfail: "" :id: 1179 :contents: - 2357 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are by a junction where three paths meet. Ancient, grey trees seem to observe you silently you from all around. To the south a dark river flows from east to west through the forest. Paths lead north, east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A junction on the river bank in the deep, dark forest :exits: - 1180 - 1181 - 1182 :msgfail: "" :id: 1183 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. The ancient trees stand so close that the path disappears between the dusty roots. To the south a dark river flows from east to west. The only exit appears to be west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A dead end path in the deep, dark forest :exits: - 1184 :msgfail: "" :id: 1185 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Ancient grey trees loom everywhere. To the south a dark river flows westwards through the forest. The path continues north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path on the river bank in the deep, dark forest :exits: - 1186 - 1187 :msgfail: "" :id: 1188 :contents: - 2355 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way between huge, ancient trees standing close on all sides. The trail leads north and west, and to the south a frail path leads away from the trail. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1189 - 1190 - 1191 :msgfail: "" :id: 1192 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way between huge, ancient trees standing close on all sides. The trail leads east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1193 - 1194 :msgfail: "" :id: 1195 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way east-west between huge, ancient trees that stand close on all sides. Not a sound is to be heard - everything is ominously quiet. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1196 - 1197 :msgfail: "" :id: 1198 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way east-west between huge, ancient trees that stand close on all sides. Not a sound is to be heard - everything is ominously quiet. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1199 - 1200 :msgfail: "" :id: 1201 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail winding its way westwards just below huge sticky wires suspended like ropes between the trees. To the west the path seems to be completely covered in a giant web made from huge threads covered with glue. This place gives you the creeps. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A narrow trail through the deep, dark forest :exits: - 1202 - 1203 - 1204 :msgfail: "" :id: 1205 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking along the narrow path, ducking under the sticky ropes as you advance... > A huge, poisonous spider drops from above! A huge, poisonous spider drops from above! A huge, poisonous spider drops from above! > The huge, poisonous spider stings you! You resist the poison! The huge, poisonous spider stings you! You are poisoned! The huge, poisonous spider stings you! You are poisoned! :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The spider web :exits: - 1206 - 1207 - 1208 :msgfail: "" :id: 1209 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are hanging on the outside of a huge tree trunk covered in a sticky substance. Directly to the west is an immense spider web suspended between numerous of the giant trees including the one you are hanging on. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Up in the tree :exits: - 1210 - 1211 :msgfail: "" :id: 1212 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are balancing carefully on the giant sticky threads that holds the giant web in place. To the east is a giant tree trunk and to the west is an entrance to a cave-like structure made from many layers of spider web. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the spider web :exits: - 1213 - 1214 :msgfail: "" :id: 1215 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are inside a cave-like structure that seems to be made entirely from countless layers of spider web. Temperature and humidity is very high making it hard to breathe the foul air that lingers here. The walls are covered with open cocoons. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Den of the Queen Spider :exits: - 1216 :msgfail: "" :id: 1217 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail leading through the deep, dark forest. Ancient grey trees loom all around you. The trail continues north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A a dusty trail in the deep, dark forest :exits: - 1218 - 1219 :msgfail: "" :id: 1220 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail leading through the deep, dark forest. Ancient, grey trees loom everywhere. The trail continues south and west. A broad irregular path leads eastwards away from the trail. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A dusty trail in the deep, dark forest :exits: - 1221 - 1222 - 1223 :msgfail: "" :id: 1224 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a dusty trail leading through the deep, dark forest. Ancient grey trees loom all around you. The only exit is east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: At the end of the trail through the deep, dark forest :exits: - 1225 :msgfail: "" :id: 1226 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the end of a broad, irregular path. To the north is a very large ominous-looking cave opening. The trees here have many marks as if something with huge claws has been tearing at them in rage. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Outside a cave in the deep, dark forest :exits: - 1227 - 1228 :msgfail: "" :id: 1229 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a big natural cave. The floor is littered with bones of all sorts and the stench is so massive that you could cut it with a knife. The only exit is to the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave of the Green Dragon :exits: - 1230 :msgfail: "" :id: 1231 :contents: - 2362 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a narrow path leading through the deep, dark forest. Ancient, grey trees loom everywhere. The tree trunks here seem to be covered in some sticky substance. The path continues south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A small path in the deep, dark forest :exits: - 1232 - 1233 :msgfail: "" :id: 1234 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a big, subterranean room with heavy massive stone walls and no windows whatsoever. A virtual ladder leads upwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Quifael's monster pen :exits: - 1235 :msgfail: "" :id: 1236 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small, comfortable study room. The walls are lined with bookcases filled with dusty volumes of all sizes. In the fireplace burns a crackling fire that makes the room warm and cosy, and in front of an oakwood reading desk is a large old-fashioned chair. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Quifael's study :exits: - 1237 :msgfail: "" :id: 1238 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a room filled with shelves containing all sorts of weird equipment. The walls are lined with numerous shelves and a massive working desk is by the north wall. The air smells of rare chemicals and spices. A virtual ladder leads downwards. A magical portal is hovering in the air just in front of the east wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Quifael's laboratory :exits: - 1239 - 1240 - 1241 :msgfail: "" :id: 1242 :contents: - 2366 - 2372 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are on a transparent balcony hanging in mid-air. You notice a faint blue glow surrounding everything, even yourself, making it seem as transparent as the balcony itself. From here, you have a terrific view of the whole Forest of Haon-Dor. A transparent bronze plate has been bolted to the balcony railing. A magical portal is hovering in the air to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Quifael's virtual balcony :exits: - 1243 :msgfail: "" :id: 1244 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in sparsely decorated and quite dusty hall. Old wooden doors lead north, east and south and to the west is the front door. An old mirror hangs on the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Quifael's hall :exits: - 1245 - 1246 - 1247 - 1248 :msgfail: "" :id: 1249 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in an old-fashioned kitchen. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Quifael's kitchen :exits: - 1250 :msgfail: "" :id: 1251 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on an immense, grey stone floor that stretches as far as you can see in all directions. Rough winds plunging from the dark, starless sky tear savagely at your fragile body. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Realm of the Dead :exits: - 1252 - 1253 - 1254 - 1255 :msgfail: "" :id: 1256 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in mud to your knees. This is not the kind of place for a picnic. The muddy sewer stretches further into the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The muddy sewer :exits: - 1257 :msgfail: "" :id: 1258 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The muddy sewer stretches into the dark to the south. It looks as if no person has ever sat his foot here before. It's too muddy for that anyway. The sewer leads north, south and east from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The muddy sewer junction :exits: - 1259 - 1260 - 1261 :msgfail: "" :id: 1262 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in mud all the way up to your thighs and it's not too comfortable since you are used to a somewhat different environment. The sewer leads to the north of here. In the middle you can just make out an enormous drainpipe leading down. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The mudhole :exits: - 1263 - 1264 :msgfail: "" :id: 1265 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing by the edge of a dark pit that leads down into even deeper darkness. >BWWAAADDRR< - The smell from down there is unbearable. The sewer stretches into the darkness to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Dark Pit :exits: - 1266 - 1267 :msgfail: "" :id: 1268 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the middle of a bend of the sewer pipe. It is very dark around here and the mud is sticking to your legs, not very pleasant. The pipe leads east and south from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The muddy sewer :exits: - 1269 - 1270 :msgfail: "" :id: 1271 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in something that reminds you very much of porridge, this has the advantage that it's not hot, it's rather cold actually. The pipe bends to the north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The muddy sewer :exits: - 1272 - 1273 :msgfail: "" :id: 1274 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This isn't your idea of a place to stay too long. You're in up to your knees in something that resembles mud, but you're not quite sure. The bend in which you stand leads west and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The muddy sewer bend :exits: - 1275 - 1276 :msgfail: "" :id: 1277 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You have both your feet safely stuck in mud. It isn't the mud that's wrong it's the smell, the sounds, the total darkness that surrounds you. Everything here is so depressing. The pipe leads on with a trail of thick mud to the north, east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A muddy intersection :exits: - 1278 - 1279 - 1280 :msgfail: "" :id: 1281 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in the middle of a huge junction of sewer pipes right under what you'd think was an air shaft. The sewer pipes lead to the north, south, east and west. It look quite impossible to force your way up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Sewer Junction :exits: - 1282 - 1283 - 1284 - 1285 :msgfail: "" :id: 1286 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a bend in the sewer pipe. A strong smell seeps in from the north. The sewer goes north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A bend in sewer pipe :exits: - 1287 - 1288 :msgfail: "" :id: 1289 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You have entered a kind of tube intersection that leads south, west and east. Your legs are covered in mud up to the knees. REAL yucky! :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The muddy sewer pipe :exits: - 1290 - 1291 - 1292 :msgfail: "" :id: 1293 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is not your idea of a holiday. You stand in mud up to your knees. It's absolutely inconceivable how all this mud could have been placed here. The pipe leads to the west and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The bend in the Muddy sewer :exits: - 1294 - 1295 :msgfail: "" :id: 1296 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You wouldn't want to know the true feeling of standing in this mud up to your hips. >BWAADR<. All that fills your mind right now is the dream of a hot bath. This is NOT very clean mud you know, remember you're in the sewer! The pipes leads north, south and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A MUDDY intersection :exits: - 1297 - 1298 - 1299 :msgfail: "" :id: 1300 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a bend of the pipe system of the sewer with mud up to your thighs. Contemplating a higher level of existence here would be utterly inappropriate, as the smell would keep any intelligent creature from even thinking of anything but getting away from this foul end of the WORLD. The bend goes from north to west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Muddy sewer :exits: - 1301 - 1302 :msgfail: "" :id: 1303 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing by an old and worn well from before this century. The sewer leads to the east from here and the well leads down into darkness. Metal bars implanted in the side of the well lead down as a ladder. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The old well :exits: - 1304 - 1305 :msgfail: "" :id: 1306 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the middle of a bend in the pipe system of the sewer system, WHAT a place!!! The pipe leads to the south and the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ordinary bend :exits: - 1307 - 1308 :msgfail: "" :id: 1309 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a junction that leads north, west and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer junction :exits: - 1310 - 1311 - 1312 :msgfail: "" :id: 1313 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This looks like an ordinary junction, actually it seems very quiet here. The pipelines lead west, east and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ordinary junction :exits: - 1314 - 1315 - 1316 :msgfail: "" :id: 1317 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is the kind of place to rest, though the smell could be a LOT better than this. The sewer goes east, north and west from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A quiet pipe junction :exits: - 1318 - 1319 - 1320 :msgfail: "" :id: 1321 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | As you enter you hear a loud click from one of the walls ... and you fall and fall and fall ... . . . . ... And come to an abrupt end. THIS is strange indeed. There's an arched entryway leading down. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The odd room with smooth walls :exits: - 1322 :msgfail: "" :id: 1323 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in mud up to your ankles. This is an intersection with sewer pipes leading east, south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer :exits: - 1324 - 1325 - 1326 :msgfail: "" :id: 1327 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You have never seen anything so BORING...This is an intersection with pipes leading north, south and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Another intersection :exits: - 1328 - 1329 - 1330 :msgfail: "" :id: 1331 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This one seems interesting, a big difference from all the other junctions. It seems cleaner than the rest of them. Weird. Something that looks like an air shaft leads upwards, but it looks far too slippery to climb. The pipes lead to the south, west and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A junction :exits: - 1332 - 1333 - 1334 :msgfail: "" :id: 1335 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a junction of sewer pipes leading north, east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer junction :exits: - 1336 - 1337 - 1338 :msgfail: "" :id: 1339 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in the middle of a huge junction of concrete sewer pipes. The pipes lead into three different directions : east, south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Triple Junction :exits: - 1340 - 1341 - 1342 :msgfail: "" :id: 1343 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in something that reminds you of an entry to an ant hive. There are enormous concrete pipes leading north, south, east and west. There's also a metal ladder built into the concrete wall leading up through a layer of garbage. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Quadruple Junction Under the Dump :exits: - 1344 - 1345 - 1346 - 1347 - 1348 :msgfail: "" :id: 1349 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a junction with pipes leading west, north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A triple junction :exits: - 1350 - 1351 - 1352 :msgfail: "" :id: 1353 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can look in two directions where the pipe leads : south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A bend in the sewer pipe :exits: - 1354 - 1355 :msgfail: "" :id: 1356 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can look in two different directions where the pipe goes : west and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer pipe bend :exits: - 1357 - 1358 :msgfail: "" :id: 1359 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a section of a pipe that leads to a dead end. In the floor there's a pit leading down. There are bars set in the side of the pit wall functioning as a ladder. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The pit :exits: - 1360 - 1361 :msgfail: "" :id: 1362 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | As you enter the room it starts rotating - at first slowly, later faster and faster - You get totally confused as to where up and down is, but you are certain that the doorway is in the opposite direction of what it was when you entered. It now leads east. There was only this one exit. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The round room :exits: - 1363 :msgfail: "" :id: 1364 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a junction of pipes that lead west, east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The three way junction :exits: - 1365 - 1366 - 1367 :msgfail: "" :id: 1368 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a small room lit by a single torch set in the wall. The only way out of here is to the north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Sewer Store Room :exits: - 1369 :msgfail: "" :id: 1370 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing by the edge of a deep, dark shaft leading down. A single ladder is your tool to work your way down if you so wish. The sewer pipe leads south from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Shaft :exits: - 1371 - 1372 :msgfail: "" :id: 1373 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in the middle of a pipe that leads from north to south. Above you an air shaft leads up into sunlight. It seems totally impossible to go up that way. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Sewer Entrance :exits: - 1374 - 1375 :msgfail: "" :id: 1376 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a passageway in the pipes of the sewer system leading north, east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The junction going three ways :exits: - 1377 - 1378 - 1379 :msgfail: "" :id: 1380 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a large room with chairs set in the walls. You have the feeling of being watched. To the south there's an entry to a larger room. The room is lit by five torches, also set in the walls. To the west there is a doorway leading out to the sewers. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Sewer Room :exits: - 1381 - 1382 :msgfail: "" :id: 1383 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is a Room with walls that glitters like gold though not quite like it. This is strange as it looks as if the glitter lights the whole room. It looks very bright. To the south the floor is covered with yucky water. The North leads to sort of a Guard Room. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Sewer room :exits: - 1384 - 1385 :msgfail: "" :id: 1386 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in water to your waste. To the north is the entrance to this room. A single door leads east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Pool in the sewer :exits: - 1387 - 1388 :msgfail: "" :id: 1389 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a dead end of the sewer. The only way out is south. You can see a shaft leading up but it looks too difficult to go up that way. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Sewers :exits: - 1390 :msgfail: "" :id: 1391 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a junction leading north, west and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The junction :exits: - 1392 - 1393 - 1394 :msgfail: "" :id: 1395 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The only thing in this room of interest is a chair, and that's tight to the rock floor. A doorway leads south and another leads east into darkness. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small room :exits: - 1396 - 1397 :msgfail: "" :id: 1398 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in what reminds you of a foul sewer, as if you liked being here! You can see two exits leading either north or south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Sewer pipe :exits: - 1399 - 1400 :msgfail: "" :id: 1401 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a Grand Sewer Pipe. This stretches toward the south. It's large indeed! A doorway leads to the east from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Grand Sewer :exits: - 1402 - 1403 - 1404 :msgfail: "" :id: 1405 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in water to your knees. A doorway leads west from here. The Pipe stretches north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The South end of the Grand Pipe :exits: - 1406 - 1407 :msgfail: "" :id: 1408 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a room where half of the floor is covered in water. The water leads east and a doorway leads west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Edge of The Water Sewer :exits: - 1409 - 1410 :msgfail: "" :id: 1411 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see much of this, even with a light. The hallway goes into a passageway to the south. A dorway leads west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Dark hallway :exits: - 1412 - 1413 :msgfail: "" :id: 1414 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The dark passageway :exits: - 1415 - 1416 :msgfail: "" :id: 1417 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The dark passageway :exits: - 1418 - 1419 :msgfail: "" :id: 1420 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the ground where you put your feet. The passageway seems to continue south and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The dark passageway :exits: - 1421 - 1422 :msgfail: "" :id: 1423 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the ground where you put your feet. The passageway seems to continue west and north. To the east there's water covering the floor and that leads through an arched entry to a watery sewer. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The dark passageway :exits: - 1424 - 1425 - 1426 :msgfail: "" :id: 1427 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the water you're in up to your hips. The sewer seems to bend and lead south and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Watery Sewer Bend :exits: - 1428 - 1429 :msgfail: "" :id: 1430 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Watery sewer :exits: - 1431 - 1432 :msgfail: "" :id: 1433 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Watery sewer :exits: - 1434 - 1435 :msgfail: "" :id: 1436 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the water you're in up to your hips. The sewer seems to lead into a junction going south,north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Watery Sewer Junction :exits: - 1437 - 1438 - 1439 :msgfail: "" :id: 1440 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Watery sewer :exits: - 1441 - 1442 :msgfail: "" :id: 1443 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the water you're in up to your hips. The sewer seems to lead into a junction that goes north,south and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Watery sewer junction :exits: - 1444 - 1445 - 1446 :msgfail: "" :id: 1447 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the water you're in up to your hips. The sewer seems to lead south and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Watery sewer :exits: - 1448 - 1449 :msgfail: "" :id: 1450 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything but the water you're in up to your hips. The sewer seems to bend and lead west and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Watery sewer bend :exits: - 1451 - 1452 :msgfail: "" :id: 1453 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see much here but the echo tells you that there's quite a drop down. You can just make out a huge dark pool out there in the darkness, mostly because of the trickling of water. The water from the sewer actually washes over this ledge and makes it quite slippery. From here it drops, like a waterfall, into the pool far down. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A ledge by the dark pool :exits: - 1454 - 1455 :msgfail: "" :id: 1456 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see much here but the echo tells you that there's quite a drop down. You can just make out a huge dark pool out there in the darkness, mostly because of the trickling of water. The water from the sewer actually washes over this ledge and makes it quite slippery. From here it drops, like a waterfall, into the pool far down. Under you there is a small fissure in the rock. It seems big enough to contain a few people. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A ledge by the dark pool :exits: - 1457 - 1458 - 1459 :msgfail: "" :id: 1460 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is a small fissure in the solid rock. Under you lies the deep dark pool. The water trickles quietly down from the ledge above you. The water smells like the water in a sewer. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The fissure under the ledge :exits: - 1461 - 1462 :msgfail: "" :id: 1463 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a small room with a great big opening in the ceiling. From this opening there's mud dripping down in large lumps. >YUCK<. You can smell the foul stench of the slimy sediment as you try not to get covered by the falling sludge. To the east there is an entryway leading out from here and it seems absolutely impossible to force the muddy decent. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Under the mudhole :exits: - 1464 :msgfail: "" :id: 1465 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Nice place you found yourself. You stand in the middle of a room with only two exits, Up and East. A tall ladder is left here so that you can climb up through the Pit without the use of a rope. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Under the Dark Pit :exits: - 1466 - 1467 - 1468 :msgfail: "" :id: 1469 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in what looks like a bend in the pipe system of the sewer. The 'floor' is covered completely by mud! This includes covering your legs up to you knees as well. The pipe leads west and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A muddy bend in the sewer system :exits: - 1470 - 1471 :msgfail: "" :id: 1472 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in the middle of what looks like a triple junction of pipes going east, west and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A junction in the sewer pipes :exits: - 1473 - 1474 - 1475 :msgfail: "" :id: 1476 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are dangling on the slippery sides of the old well leading down and up. The only secure point here is the metal bars that are cemented into the sides, the ones that you cling frantically to so that you don't fall. Who knows how deep this well is? The bars lead down and up and nowhere else. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Down the old well :exits: - 1477 - 1478 :msgfail: "" :id: 1479 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand, swaying out from the ledge, with only a couple of inches of safe, solid ledge under your feet. The ledge continues to the east but not back south. It seems that the ledge is too narrow to turn on so you'll have to continue foreward. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The northwestern corner of the ledge :exits: - 1480 - 1481 - 1482 - 1483 :msgfail: "" :id: 1484 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow ledge :exits: - 1485 - 1486 - 1487 :msgfail: "" :id: 1488 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow ledge :exits: - 1489 - 1490 - 1491 :msgfail: "" :id: 1492 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow ledge :exits: - 1493 - 1494 - 1495 :msgfail: "" :id: 1496 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow ledge :exits: - 1497 - 1498 - 1499 :msgfail: "" :id: 1500 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This seems like a ledge that is a little broader than the one just to the north of here. The ledge seems to lead around some sort of Abyss of total darkness. The ledge seems to have an odd-looking edge here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The southwestern corner of the ledge :exits: - 1501 - 1502 - 1503 - 1504 :msgfail: "" :id: 1505 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a rather odd intersection of pipes. The pipes actually don't resemble pipes anymore. They look more like a real stone tunnel, or a passageway hewn directly into the rock. The ways from here lead north, east and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: An odd intersection :exits: - 1506 - 1507 - 1508 :msgfail: "" :id: 1509 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow ledge going east to west :exits: - 1510 - 1511 :msgfail: "" :id: 1512 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You've just stepped into the most unlucky position in the whole of DikuMUD. The result of such a foolish act should be punished with death, you know. With an acceleration of approximately 9.82 metres per second per second, you are now descending the Abyss. What awaits you at the bottom will continue to be a mystery. Bye Cruel World. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Mid-air :exits: - 1513 - 1514 - 1515 - 1516 - 1517 :msgfail: "" :id: 1518 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on a ledge that seems quite a lot larger than the rest of the ledges. This one leads to the west and the east, plus it has an exit going to the south. Though you could jump into mid-air, but it probably wouldn't be such a good idea. The way south is in utter darkness. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Broad ledge :exits: - 1519 - 1520 - 1521 - 1522 :msgfail: "" :id: 1523 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand, swaying out from the ledge, with only a couple of inches of safe, solid ledge under your feet. The ledge continues to the west and leads south from here into darkness. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The northeastern corner of the ledge :exits: - 1524 - 1525 - 1526 :msgfail: "" :id: 1527 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow eastern ledge :exits: - 1528 - 1529 :msgfail: "" :id: 1530 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow eastern ledge :exits: - 1531 - 1532 :msgfail: "" :id: 1533 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow eastern ledge :exits: - 1534 - 1535 :msgfail: "" :id: 1536 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the progress of walking all the way around the ledge since there's no way of turning around on this all too narrow path. There IS another exit from here but that leads right into mid-air and with high probability of a free fall session afterwards. And THAT is west of here so watch your step. You also see a small opening to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The narrow eastern ledge :exits: - 1537 - 1538 - 1539 :msgfail: "" :id: 1540 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This seems like a ledge that is a little broader than the one just to the north of here. The ledge seems to lead around some sort of abyss of total darkness. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The southeastern corner of the ledge :exits: - 1541 - 1542 - 1543 :msgfail: "" :id: 1544 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a completely dark cavern leading west. The wall looks weird here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Under the pit :exits: - 1545 - 1546 :msgfail: "" :id: 1547 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A ladder leads up from here to the Shaft. A small opening leads west from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Under The Shaft :exits: - 1548 - 1549 :msgfail: "" :id: 1550 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a narrow part of the sewer. Down the sewer continues and to the north is the ledge. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer line. :exits: - 1551 - 1552 :msgfail: "" :id: 1553 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in an odd sewer pipe You see some odd scrates on the pipe wall, as from a gigantic rat. You can see some slimy water gently running down into a sewer drain, and north the drain continues. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer pipe. :exits: [] :msgfail: "" :id: 1554 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You've just stepped into the most unlucky position in the whole of DikuMUD. The result of such a foolish act should be punished with death, you know. With an acceleration of approximately 9.82 metres per second per second, you are now descending the Abyss. What awaits you at the bottom will continue to be a mystery. Bye Cruel World. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Mid-air :exits: - 1555 - 1556 - 1557 - 1558 - 1559 :msgfail: "" :id: 1560 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The pool side is dimly lit up by your light. You can see absolutely nothing else nearby. The darkness her seems enormously oppressive here. The air is damp and the rock on which you stand is slippery. The pool seems too dark to make anything clear. The pool seems to extend to the east. The rock can be climbed upwards from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Edge of the Water :exits: - 1561 - 1562 :msgfail: "" :id: 1563 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small but well equipped treasury. You can see some writing on the wall. The celing has a funny glow, which enables you to see. You can get back into the inner lair through the stone door which is east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Treasury :exits: - 1564 :msgfail: "" :id: 1565 :contents: - 2384 - 2390 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a octagonal room with smooth purple stone walls. The floor is made from black stone. In the western wall you see a large black stone door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The inner Lair :exits: - 1566 - 1567 :msgfail: "" :id: 1568 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. To the north are a wooden door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Lair :exits: - 1569 - 1570 - 1571 :msgfail: "" :id: 1572 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Lair :exits: - 1573 - 1574 - 1575 :msgfail: "" :id: 1576 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Lair :exits: - 1577 - 1578 - 1579 :msgfail: "" :id: 1580 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Lair :exits: - 1581 - 1582 :msgfail: "" :id: 1583 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The lair. :exits: - 1584 - 1585 - 1586 :msgfail: "" :id: 1587 :contents: - 2386 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | On the floor you see a lot of human decay, like bones and skulls. You also see a lot of slime. On the wall is a torch sitting in its sconce. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The lair. :exits: - 1588 - 1589 :msgfail: "" :id: 1590 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dry part of the sewer. To the north is a wooden door, you can see some slime at the lower part of the door. You also see some skulls and some broken bones. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The lair entrance. :exits: - 1591 - 1592 :msgfail: "" :id: 1593 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a narrow crawlway. Here is very boring. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The crawlway. :exits: - 1594 - 1595 :msgfail: "" :id: 1596 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a sewer junction. To the north is a small hole, to the west is a narrow crawlway and to the east and south the sewer continues. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The four-way function. :exits: - 1597 - 1598 - 1599 - 1600 :msgfail: "" :id: 1601 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a collapsed sewer drain, which now is more like a small cave. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small cave. :exits: - 1602 :msgfail: "" :id: 1603 :contents: - 2388 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dry sewer drain which bends to the north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer drain. :exits: - 1604 - 1605 :msgfail: "" :id: 1606 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dry sewer drain which bends to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer drain. :exits: - 1607 - 1608 :msgfail: "" :id: 1609 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at the end of the drain around you the sewer has collapsed, the only exit is west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The drain end. :exits: - 1610 :msgfail: "" :id: 1611 :contents: - 2389 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a sewer drain where the floor is covered with water. To the north it looks more dry, south however the drain runs down into some water. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The half-wet drain. :exits: - 1612 - 1613 :msgfail: "" :id: 1614 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You swim in some dirty water and is holding you breath. You'll better continue before you drown. It is a good thing that you can hold your light above water-level. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Under water in the sewer. :exits: - 1615 - 1616 :msgfail: "" :id: 1617 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a half-dry sewer drain. To the north the drain runs a little bit downwards into some water to the east you can see a small hole. To the west you see another drain. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The half-dry drain. :exits: - 1618 - 1619 - 1620 :msgfail: "" :id: 1621 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a very small room, it is pretty uninteresting. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The very small room. :exits: - 1622 :msgfail: "" :id: 1623 :contents: - 2388 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a dry but dirty sewer drain. The drain continues east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A dry sewer drain. :exits: - 1624 - 1625 :msgfail: "" :id: 1626 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in yet another sewer drain. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A boring drain. :exits: - 1627 - 1628 :msgfail: "" :id: 1629 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a sewer drain, there is nothing special inhere, exept for a loud echo. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer drain. :exits: - 1630 - 1631 - 1632 :msgfail: "" :id: 1633 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a drain, with some slimy water on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer drain. :exits: - 1634 - 1635 :msgfail: "" :id: 1636 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You find yourself in an ordinary sewer bend, which bend from west to north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer bend. :exits: - 1637 - 1638 :msgfail: "" :id: 1639 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in a junction of three sewer drains. You see some odd scrates on the pipe wall, as from a gigantic rat.North and south the sewer continues as usual, but west it looks a little strange. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer junction :exits: - 1640 - 1641 - 1642 :msgfail: "" :id: 1643 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a sewer, where the slimy water runs down through a tiny hole. You see some odd scrates on the pipe wall, as from a gigantic rat. There is a sewer drain south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer :exits: - 1644 :msgfail: "" :id: 1645 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a very strange sewer indeed, there are some odd scrates on the pipe wall, as from a gigantic rat. And you can see a lot of organic decay like bones from animals AND humans. West the drain runs slightly upwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The strange sewer :exits: - 1646 - 1647 :msgfail: "" :id: 1648 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a sewer drain with a funny damp substance on the floor, in the substance you see a lot of decay. You see some odd scrates on the wall, as from a gigantic rat. Both to the east and west the pipe seems to run down. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The damp sewer :exits: - 1649 - 1650 :msgfail: "" :id: 1651 :contents: - 2388 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in an ordinary sewer exept for a lot of scrates on the sewer wall, ad a lot of debris on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The strange sewer :exits: - 1652 - 1653 :msgfail: "" :id: 1654 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a sewer with more scrates on the walls. And ofcouse a whole lot of decay. The drain runs east and north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer :exits: - 1655 - 1656 :msgfail: "" :id: 1657 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stand in in a sewer drain, you are able to see some kind of cave-like room. You see some odd scrates on the drain wall, as from a gigantic rat. The sewer leads south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sewer drain :exits: - 1658 - 1659 :msgfail: "" :id: 1660 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a little cave. You are able to see quite a lot of debris on the floor. There is a sewer drain west of here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The rat's lair :exits: - 1661 :msgfail: "" :id: 1662 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You hang onto some steps leading down into utter darkness. There's an exit leading up as well, though you'll have to open the tiny rock again to do so. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Wall of the Abyss :exits: - 1663 - 1664 :msgfail: "" :id: 1665 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a very dark room. You notice that some faces are staring at you from inside the walls. In the middle of the room there is a small altar. To the north there is a small round door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The entrance. :exits: - 1666 - 1667 :msgfail: "" :id: 1668 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The corridor is glowing oppressively in a red hue. You can hear wailing through an open black hole to the east. To the south there is a round door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The corridor. :exits: - 1669 - 1670 :msgfail: "" :id: 1671 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in nothing. All around you there are stars. Sometimes a shadow flies closely by you, wailing very loudly. To the north there is a small bright hole. To the west there is a small red hole. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Realm of lost souls :exits: - 1672 - 1673 :msgfail: "" :id: 1674 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a small hallway. There are doors to the east and to the west. To the south there are a black hole. There is writing in the wall. Wails can be heard from the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The T-crossing :exits: - 1675 - 1676 - 1677 :msgfail: "" :id: 1678 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This room is very hot. There are flames surounding you. You can see no exits at all! Skeletons are lying all over the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The firedeath :exits: [] :msgfail: "" :id: 1679 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a middle of a square room. Along the walls skeletons are hanging in rusty chains. In the middle of the room there is a big metal box, covered with dust. To the south you can just make out a small exit. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The tortureroom. :exits: - 1680 :msgfail: "" :id: 1681 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a lot of mud. A disguisting smell surrounds the place, and makes you fell sick. Small flames sometimes shoot up from the hot mud. To the west there is a small door. To the north you can see an iron door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hells yard :exits: - 1682 - 1683 :msgfail: "" :id: 1684 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is an utterly silent place. As you look around you see that there hasn't been a living thing in a long time. The dust lies here in a thick layer on the floor and on the furniture. On the wall hangs a bleak and worn tapestry. A winding stone staircase leads up into darkness. On the wall to the west you can see a huge torch stuck into the solid rock. A large portcullis blocks your way to the north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Entrance to the Realm of silence :exits: - 1685 - 1686 :msgfail: "" :id: 1687 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are clutching the steps on the wall so that you don't fall to the ground down below. A large sign says : I haven't gotten any further ... Yet. But I'm pushing to get finished with this sewer. Greetings and Good Health :) Redferne The Gentle This stops your journey down, the only exit is up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the walls of the Abyss :exits: - 1688 :msgfail: "" :id: 1689 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the cave entrance. It is very dark downhere. There is writing at the wall. There is an exit to the north. A stairway leads up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Cave entrance :exits: - 1690 - 1691 :msgfail: "" :id: 1692 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are walking in a tunnel. It is very cold. You can feel the presence of a living thing ... SOMEWHERE. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Cave tunnel :exits: - 1693 - 1694 :msgfail: "" :id: 1695 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a room. It's much cooler now. The walls are glowing. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Cave room :exits: - 1696 - 1697 - 1698 :msgfail: "" :id: 1699 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a mudlike substance. The smell here is awful, it is rotten. To the west you can see some light. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Cave T-cross :exits: - 1700 - 1701 - 1702 :msgfail: "" :id: 1703 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The mud are getting deeper. You are wondering, 'Would it be an idea to leave, before I disappear?'. To the south you notice a flat round stone are blocking the way. To the west you can see mud. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Cave turning-point :exits: - 1704 - 1705 :msgfail: "" :id: 1706 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is dust all over the place. It looks like nobody has been here for ages. In the middle of the room you see a socket with a crystal globe. The globe glows with a pulsing light. To the north you see a stone door. To the south you see a grey block. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The secret room :exits: - 1707 - 1708 :msgfail: "" :id: 1709 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a lot of mud. The mud goes to your chest. You feel the precence of something IN the mud. The only obivicios exit is to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The mudhole :exits: - 1710 - 1711 :msgfail: "" :id: 1712 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The mud goes to your knees. Otherwise the tunnel looks very normal. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Tunnel :exits: - 1713 - 1714 - 1715 :msgfail: "" :id: 1716 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Here There is almost no mud, as you stand at the top of a small rock. Just beside you there are a sign which says 'WARNING! The worms are dangerous!'. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The long tunnel :exits: - 1717 - 1718 :msgfail: "" :id: 1719 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are very surprised, as this room for a change are hot instead of cold. To the north it goes downwards into some mud. There are also an exit to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hot room :exits: - 1720 - 1721 :msgfail: "" :id: 1722 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | As you look around you notice a small statue. There are exits to the west and to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small room :exits: - 1723 - 1724 :msgfail: "" :id: 1725 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a stalagmite cave. Water is drippling from the walls. It is very cold in here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The stalagmite cave :exits: - 1726 - 1727 - 1728 :msgfail: "" :id: 1729 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You has entered a small tunnel. Here it is quite dry. Mabye it would be an idea to rest here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The stalagmite tunnel :exits: - 1730 - 1731 :msgfail: "" :id: 1732 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You definatly NOT like this area. It is very dank, and most of the places it is wet. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The spongy room :exits: - 1733 - 1734 :msgfail: "" :id: 1735 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a cross. To the north you can see some light. Otherwise it is dark. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The stalagmite T-cross :exits: - 1736 - 1737 - 1738 :msgfail: "" :id: 1739 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This room is obviously a blind end. To the north you see a primitive picture. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The blind end room :exits: - 1740 - 1741 :msgfail: "" :id: 1742 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This room is rich ornamented. The walls has carves showing persons dancing around a sun which is drawed at the floor. It looks very old, and it is very dusty. To the south you see a secret door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The treasure room :exits: - 1743 :msgfail: "" :id: 1744 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the south-east part of the lair. You can see a skeleton lying at the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The square lair :exits: - 1745 - 1746 - 1747 :msgfail: "" :id: 1748 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the north-east part of the lair. You see a sign at the wall :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The square lair :exits: - 1749 - 1750 - 1751 :msgfail: "" :id: 1752 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the north-west part of the lair. Here's another sign. There are a exit from the lair to the north. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The square lair :exits: - 1753 - 1754 - 1755 :msgfail: "" :id: 1756 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a tabel in front of you. It's very dusty. Around the tabel five skeletons are siting.Exits are north and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The lair end :exits: - 1757 - 1758 :msgfail: "" :id: 1759 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in dark tunnel, the exits are east and west. To the west you see a wooden door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: East tunnel :exits: - 1760 - 1761 :msgfail: "" :id: 1762 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a dark tunnel, it leads upwards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: North tunnel :exits: - 1763 - 1764 - 1765 :msgfail: "" :id: 1766 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in deep darkness. To the south there is a small exit. To the east you can see a gaping hole. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The L-shaped room. :exits: - 1767 - 1768 :msgfail: "" :id: 1769 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in round hall. To the north, east and south you can see a stone head hanging on the walls. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Circular hall. :exits: - 1770 - 1771 :msgfail: "" :id: 1772 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in dust. This place has not been touched for a long time. Otherwise it is quite boring here, looks like a place to rest! To the west you see the outline of a door. A tunnel leads to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dusty tunnel :exits: - 1773 - 1774 :msgfail: "" :id: 1775 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a crossing of hallways. You can leave this place in every direction, except up and down. In the dust you notice strange footprints. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The crossing :exits: - 1776 - 1777 - 1778 - 1779 :msgfail: "" :id: 1780 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a L-shaped room. You can hear noices from the long tunnel to the east. You can feel fear! A sign is hanging on the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The L-shaped room :exits: - 1781 - 1782 :msgfail: "" :id: 1783 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see burned walls, the floorstones are fiery red. All kinds of bones are scattered all over the floor. On the walls you can see some burned shapes. You smell burned flesh. Two creatures are like melted into the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dragons lair :exits: - 1784 - 1785 :msgfail: "" :id: 1786 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a room, which once had been quite burned. There is writing on the wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The burned room :exits: - 1787 - 1788 :msgfail: "" :id: 1789 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a tunnel. Above you, you can feel a breeze. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The wind tunnel :exits: - 1790 - 1791 :msgfail: "" :id: 1792 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This room are all bright. In the walls you can see some silver. Exits are: West, east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The glittering room :exits: - 1793 - 1794 - 1795 :msgfail: "" :id: 1796 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You have entered a tiny room. There is an exit down, and an exit to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The secret passageroom :exits: - 1797 :msgfail: "" :id: 1798 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are at a end of a long tunnel. Right in front of you, you can see a grey mass. To the east you can see a tremendous long tunnel, but you know that, you has just been there. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: End of long tunnel :exits: - 1799 - 1800 :msgfail: "" :id: 1801 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a small room. Drawings of faces in pain are on the walls. You can fell darkness is ruling the place. there are two exits: south and down. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Stair-room :exits: - 1802 - 1803 :msgfail: "" :id: 1804 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a dark tunnel. It continues to the north and to the south. Bones are spred on the floor :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Dark tunnel :exits: - 1805 - 1806 :msgfail: "" :id: 1807 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The smell here is awfull. To the south you can see some smoke. A tunnel leads north, and east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Entrance to lair :exits: - 1808 - 1809 - 1810 :msgfail: "" :id: 1811 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It is hard to see here because of the smoke. To the north you can see barly see a small tunnel. Other exits are to the south and to the west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: North-eastern part of Basilisks cave :exits: - 1812 - 1813 - 1814 :msgfail: "" :id: 1815 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There are a very small hole in wall, from where the smoke are coming from. Otherwise it is pitch dark. Exits are north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: South-eastern part of basilisks cave :exits: - 1816 - 1817 :msgfail: "" :id: 1818 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see some hay spred on the floor. The smell is awfull here, and it makes you feel sick. This place is the place where the basilisk sleep. Watch out..Mabye it is not far away. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: North-western part of basilisks cave :exits: - 1819 - 1820 :msgfail: "" :id: 1821 :contents: - 2407 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see nothing but smoke. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: South-western part of basilisks cave :exits: - 1822 - 1823 - 1824 :msgfail: "" :id: 1825 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in small cave. You can see some light in the end. Exits are north and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The small cave :exits: - 1826 - 1827 :msgfail: "" :id: 1828 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You have wet feet, you are standing in water. The water looks calm. You can see that it's a big lake. Light seeps from the water. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The northern end of the pool :exits: - 1829 - 1830 - 1831 :msgfail: "" :id: 1832 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are swimming in water. It is getting deep here. It is also dark in this end. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The pool :exits: - 1833 - 1834 :msgfail: "" :id: 1835 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You standing in water up to you neck. You can only see water. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The south end of the pool :exits: - 1836 - 1837 :msgfail: "" :id: 1838 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are swimming in DARKNESS. You feel something touching your right leg. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The pool :exits: - 1839 - 1840 - 1841 :msgfail: "" :id: 1842 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A huge cloud forms the plateau on which you are now standing. The wind here is absolutely quiet and the sun is shining warmly upon you. From under the cloud you can hear the faint sounds of Midgaard. Right before you to the north lies the grand Mansion of Naris, the residence of the Greater God Redferne. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Outside Redferne's residence :exits: - 1843 - 1844 :msgfail: "" :id: 1845 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a vast hall that is dimly lit, but wherefrom the light comes, is a mystery. The walls seem to radiate warmth and give the pleasent feeling of being welcome here. A large portrait is hanging on one of the walls. A large wooden staircase leads up into the tower. To the east there is a high passage away from the hall. This ends shortly after by a tall oak door. The enormous hall extends further north from here. To the south you can see a huge, and VERY heavy- looking iron-wrought door. It looks like this is the only exit from this magnificent old house. To the west you can see a large ashen door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Southern end of the hall :exits: - 1846 - 1847 - 1848 - 1849 - 1850 :msgfail: "" :id: 1851 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is truly a magnificent place! Books and scrolls lie together on every shelf. A large globe, with the map of the Mud-world upon it, stands in the dimly lit north-western corner of the room. Two large and comfortable- looking leather arm-chairs adourn the center of the library together with a huge oak desk. Dim light radiates from an enormous crystal chandelier hanging down from the ceiling approximately 10 feet off the floor. To the east there is a great old ashen door. A large glass window is set in the west wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Redferne's Library :exits: - 1852 :msgfail: "" :id: 1853 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is gloomy and dark room with only a faint light radiating from the walls. A bunch of funny-looking items fill the center of the room. There are no furniture here what-so-ever. The only way out seems to be west, through the low steel door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Artifact room of Naris :exits: - 1854 :msgfail: "" :id: 1855 :contents: - 2419 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the northern end of the huge hall. This part is under the grand wooden staircase so the light seems a little less bright here, but this doesn't bother your sight at all. To the north lies the kitchen. To the south lies the Southern end of the hall. To the east there is a huge metal door. To the west there is a large aspenwood door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Northern end of the hall :exits: - 1856 - 1857 - 1858 - 1859 :msgfail: "" :id: 1860 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the middle of a really comfortable place. The walls are decorated with paintings of smiling Kings and Queens. The most attractive picture is one of a Prince in shiny armour. By one of the walls there is an old arm-chair. The only exit is through the aspenwood door to the east. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Sitting room of Naris :exits: - 1861 :msgfail: "" :id: 1862 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This must be the place of food and drink. You can hear the faint noise of rats feasting on meat and bread from somewhere undeterminable. The sound makes you feel the agony of HUNGER. The only visible exit is south to the Northern end of the hall. To the north there is a larder, and to the east stands a fridge. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Kitchen of Naris :exits: - 1863 - 1864 - 1865 :msgfail: "" :id: 1866 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see food all over. Among the heaps of food you notice HUGE rats scuttering around, nibling pieces off the heaps here and there. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Larder :exits: - 1867 :msgfail: "" :id: 1868 :contents: - 2375 - 2375 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This place is LOADED with drink, water and booze. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Fridge :exits: - 1869 :msgfail: "" :id: 1870 :contents: - 2351 - 2351 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see up and down the stairway. It seems to take forever, either going up OR down. It's just a seemingly insurmountable climb, either way. Up is the bedroom of Redferne, and Down leads to the Southern end of the hall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the stairs :exits: - 1871 - 1872 :msgfail: "" :id: 1873 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This place is gloomy. A HUGE safe is cemented into the west wall. The only visible exit is west, through the oak door. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Treasure room :exits: - 1874 - 1875 :msgfail: "" :id: 1876 :contents: - 2420 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is a snugly set bedroom with all the necessities for a romantic evening. A large fireplace adourns the east wall, and sizzling away is the wood that is ablaze within. The bed is enormous, covering at least HALF of this great room. This stretches at least 140 square feet, so can you imagine the BED? A large staircase leads down to the hall. A couple of doors open up to a broad balcony to the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Redferne's Bedroom :exits: - 1877 - 1878 :msgfail: "" :id: 1879 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a splendid of the most of this world. The valleys stretch as far as the eye reaches to the south from here. Down below you can see the entrance of this magnificent building. To the north are the doors to Redferne's Bedroom. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Balcony of Redferne's Residence :exits: - 1880 - 1881 :msgfail: "" :id: 1882 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This looks like the cage in which a large carnivor is being kept. Judging by the state the walls are in, this could very well be a large AGGRESSIVE animal. This makes you pretty insecure, this stating your feeling about the place, quite mildly. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Monster Pen :exits: - 1883 :msgfail: "" :id: 1884 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This place has quite a good view over Midgaard. Your possibilities of movement seems to extend only to up and down. Unless you want to let go of the secure and seemingly unmoveable chain, then those are the directions you should take from here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the Huge Chain :exits: - 1885 - 1886 :msgfail: "" :id: 1887 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Hanging on to the chain you figure out that there's no way of leaving down from here. The wind pulls you from left to right and back. This seems like a totally impossible task. The ascend is the only way ahead for you. Otherwise you would risk death by falling to the hard ground below. DO NOT DESCEND NOW OR YOU'LL SURELY DIE!!!! :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Chain where it's too windy :exits: - 1888 - 1889 :msgfail: "" :id: 1890 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: |- You are approximately on the middle of the treacherous Chain. One false step and death will come and collect you quickly. The chain leads upwards and down. No way are you going to descend now... You've only just begun your climb. Besides it could cost you your life. Look down and you'll see why. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: On the Great Chain of Naris :exits: - 1891 - 1892 :msgfail: "" :id: 1893 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | As you descend, the chain seems to absorbe all weather around it, making it swing less and less in the very powerful wind tearing at it. The Chain seems to chuckle quietly, and as you descend further you hear a soft whisper originating from within the Chain *ITSELF*. It says, " Welcome back some other time, stranger. Your company is always ... hmmm ... interesting. God Speed. " The chain extends further down through the now spreading clouds. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Chain :exits: - 1894 - 1895 :msgfail: "" :id: 1896 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This place truly a splendid view of the WHOLE COUNTRY SIDE!!! A magnificent light shines upon you and the way up through the clouds is opened. Up there you can now see the Mansion of Naris, Residence of the Greater God Redferne. The chain beneath you seems to evaporate in the mustering clouds that surround you by now. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The Mighty Chain of Naris :exits: - 1897 - 1898 :msgfail: "" :id: 1899 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is probably the third worst place to be in this entire MUD right now. You fall . . . and fall . . . and fall . . . and HIT THE GROUND WITH SUCH A *SPLUTCH* that you die horribly, but instantly. Bye Cruel World. You lose all your things immediately, Sorry!! :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Free fall from the Chain :exits: - 1900 - 1901 - 1902 - 1903 - 1904 - 1905 :msgfail: "" :id: 1906 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1907 - 1908 - 1909 - 1910 :msgfail: "" :id: 1911 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. There is a strong smell of ozone here, probably caused by a circle of pale blue lightening, app. 2 yards diameter, which is hanging in the air 1 yd off the ground, revolving slowly around its vertical axis. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1912 - 1913 - 1914 - 1915 - 1916 :msgfail: "" :id: 1917 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1918 - 1919 - 1920 - 1921 :msgfail: "" :id: 1922 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. There is a large hole in the grid here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1923 - 1924 - 1925 - 1926 - 1927 :msgfail: "" :id: 1928 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1929 - 1930 - 1931 - 1932 :msgfail: "" :id: 1933 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To your east, a wide crack gapes through the strange material, that covers the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1934 - 1935 - 1936 - 1937 - 1938 :msgfail: "" :id: 1939 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To your west, a wide fault splits the glassy material. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1940 - 1941 - 1942 :msgfail: "" :id: 1943 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1944 - 1945 - 1946 - 1947 :msgfail: "" :id: 1948 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. There is a tall beacon pole standing here, on top of which a powerful light strobes dizzyingly through the spectrum. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1949 - 1950 - 1951 - 1952 :msgfail: "" :id: 1953 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1954 - 1955 - 1956 - 1957 :msgfail: "" :id: 1958 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1959 - 1960 - 1961 - 1962 :msgfail: "" :id: 1963 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To the east, a wide crack in the glass gapes hungrily. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1964 - 1965 - 1966 :msgfail: "" :id: 1967 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To your west, a wide crack in the glass mars the otherwise perfect geometry of the place. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1968 - 1969 - 1970 :msgfail: "" :id: 1971 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To the south, you can see the northern end of a wide fault in the glassy material, that covers the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1972 - 1973 - 1974 - 1975 :msgfail: "" :id: 1976 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To your east, a wide chasm opens in the glassy material, that cover the ground. A wooden log has been placed across it here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1977 - 1978 - 1979 - 1980 :msgfail: "" :id: 1981 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To your west, a wide chasm opens in the glassy material, that cover the ground. A wooden log has been placed across it here. High above you, a vaguely-seen glass road stretches from north to south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1982 - 1983 - 1984 - 1985 :msgfail: "" :id: 1986 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To the east, a narrow, but steep, crack opens in the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1987 - 1988 - 1989 :msgfail: "" :id: 1990 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To the north-west, a narrow, but steep, crack opens in the strange, glassy material, that covers the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1991 - 1992 - 1993 - 1994 :msgfail: "" :id: 1995 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. Above you, to the south-east, towers a gigantic structure; a pale blue pyramid, several hundred meters tall, standing in- verted tip-to-tip on a smaller (some 10-20 meters tall) pyramid. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 1996 - 1997 - 1998 - 1999 :msgfail: "" :id: 2000 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To your west, a wide chasm opens in the glassy material, that cover the ground. Above you, southwest of you, towers a gigantic structure; a pale blue pyramid, several hundred meters tall, standing inverted tip-to- tip on a smaller (some 10-20 meters tall) pyramid. High above you, a vaguely-seen glass road stretches south, from a barely-seen opening in the upper pyramid. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2001 - 2002 - 2003 :msgfail: "" :id: 2004 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To the north, you can see the southern end of a wide fault in the glassy material that covers the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2005 - 2006 - 2007 - 2008 :msgfail: "" :id: 2009 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2010 - 2011 - 2012 - 2013 - 2014 :msgfail: "" :id: 2015 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2016 - 2017 - 2018 - 2019 :msgfail: "" :id: 2020 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. Above you, to the north-east, towers a gigantic structure; a pale blue pyramid, several hundred meters tall, standing in- verted tip-to-tip on a smaller (some 10-20 meters tall) pyramid. High above you, a glass road only faintly seen sweeps to the northeast and the south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2021 - 2022 - 2023 - 2024 :msgfail: "" :id: 2025 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing between the base of the lower pyramid (to the north) and the crystalline structures (to the south). The upper pyramid looms over you in a way that gives you severe doubts about the wisdom of standing underneath what looks like a million tons, balanced on a point... :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2026 - 2027 - 2028 :msgfail: "" :id: 2029 :contents: - 2440 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing next to the immensely tall wall, stretching out over the horizon to the east and west. Some ten yds up the wall begins a steel-girder staircase, looking like a fire-escape, only a bit too high. It continues all the vay to the top off the wall, several hundred yds above. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2030 - 2031 - 2032 - 2033 :msgfail: "" :id: 2034 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2035 - 2036 - 2037 - 2038 :msgfail: "" :id: 2039 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. To the east, some crystalline structures, looking like glass trees, bars your way. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2040 - 2041 - 2042 - 2043 :msgfail: "" :id: 2044 :contents: - 2440 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the glass surface next to a tower thrusting up from a steep hole. A narrow bridge leads across what is essentially a moat, across to a wide gate in the tower wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2045 - 2046 - 2047 - 2048 :msgfail: "" :id: 2049 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing beneath a huge gate, set into an even higher wall. It must be at least 300 yds tall! The gates are some 50 yds high, and there is no wall above them. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2050 - 2051 - 2052 - 2053 :msgfail: "" :id: 2054 :contents: - 2441 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on what appears to be an expanse of black glass. Beneath your feet perfectly straight lines form enormous, web-like patterns, glowing with a bluish-green light. The sky is a uniform pale grey, and the horizon seem to be much too close. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2055 - 2056 - 2057 - 2058 :msgfail: "" :id: 2059 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing beneath a huge gate, set into an even higher wall. It must be at least 300 yds tall! The gates are some 50 yds high, and there is no wall above them. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2060 - 2061 - 2062 - 2063 :msgfail: "" :id: 2064 :contents: - 2441 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing under the the highest wall you've ever seen. From where you stand, near the south-eastern corner, a slope leads up to a wide portal set in the south wall, some 40 yds up. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Main Matrix :exits: - 2065 - 2066 - 2067 - 2068 :msgfail: "" :id: 2069 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing knee-deep in a pile of assorted debris, cardboard- like scraps and needle-like bits of bent metal. The room is in fact a part of a curving corridor, going east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The trash dump :exits: - 2070 - 2071 - 2072 :msgfail: "" :id: 2073 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a curving corridor, going south and west. Skeletons and pieces of skeletons, clad in once-bright tatters, are stapled to the wall on the outside of the curve. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ring :exits: - 2074 - 2075 :msgfail: "" :id: 2076 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a curving corridor, going north and east. Skeletons and pieces of skeletons, clad in once-bright tatters, are stapled to the wall on the outside of the curve. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ring :exits: - 2077 - 2078 :msgfail: "" :id: 2079 :contents: - 2427 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a long corridor, curving north and west. There is a noticeable layer of fine dust covering everything here. The grey-painted walls are flaking, revealing more of the glass-like material that also covers the ground above. There is a wide crack in the ceiling above, but it is too high for you to reach. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ring :exits: - 2080 - 2081 :msgfail: "" :id: 2082 :contents: - 2438 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on a glass road, suspended from nothing some 40 yds off the ground. The road ends here, connecting to a winding glass staircase leading down. It continues south, curving right as it passes the southern horizon. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The glass road :exits: - 2083 - 2084 :msgfail: "" :id: 2085 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on a glass road, suspended from nothing some 100 yds off the ground. The road continues north and south, curving left as it passes the northern horizon. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The glass road :exits: - 2086 - 2087 :msgfail: "" :id: 2088 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on a glass road, suspended from nothing some 300 yds off the ground. The road leads to a wide square opening in the side of a great, pale-blue inverted pyramid to the south. Some two yards into the opening is a wide double door, made from metal. The road continues north, sweeping over the horizon. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The glass road :exits: - 2089 - 2090 :msgfail: "" :id: 2091 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the bottom of a wide crack in the matrix, going north and south. The sides of the fault are alive with writhing worm-like things, snaking out from the cracked glass, sparking madly. To your west, a pile of great slabs of glass has fallen into a jumble beside the wall. They are much too large and sharp-edged for you to lose your precious fingers on! To the south, there is at least four yards between the furthest reaches of the worm-like strands, but to the north, the crack narrows to a point where it is impossible to pass. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The matrix fault :exits: - 2092 - 2093 :msgfail: "" :id: 2094 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the bottom of a wide crack, going north-south through the matrix. The sides of the fault are alive with writhing worm-like things, snaking out from the cracked glass, sparking madly. High above you, a wooden log has been placed across the chasm. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The matrix fault :exits: - 2095 - 2096 :msgfail: "" :id: 2097 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the bottom of a wide crack in the matrix, going north and south. The sides of the fault are alive with writhing worm-like things, snaking out from the cracked glass, sparking madly. To the south, a pale blue wall cuts across the fault. It is part of a pyramid, extending down into the ground even below the present depth. High above you, to the south, the wall of another, larger pyramid, this one apparently standing on the tip of the smaller one, looms ominously. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The matrix fault :exits: - 2098 - 2099 :msgfail: "" :id: 2100 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing at the northern end, on the bottom of a wide crack in the matrix, going south. The sides of the fault are alive with writhing worm-like things, snaking out from the cracked glass, sparking madly. At the end of the fault, to the north, a pile of great slabs of glass has fallen into a jumble beside the wall. They are much too large and sharp-edged for you to climb and lose your precious fingers on! To the south, there is at least four yards between the furthest reaches of the worm-like strands.. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The matrix fault :exits: - 2101 :msgfail: "" :id: 2102 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on the bottom of a wide crack in the matrix, going north and south. The sides of the fault are alive with writhing worm-like things, snaking out from the cracked glass, sparking madly. Surrounding to all sides but north, a pile of great slabs of glass has fallen into a jumble beside the wall. They are much too large and sharp-edged for you to climb and lose your precious fingers on! To the north, there is at least four yards between the furthest reaches of the worm-like strands, but to the south, the crack narrows to a point where it is impossible to pass. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The matrix fault :exits: - 2103 - 2104 - 2105 :msgfail: "" :id: 2106 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on wooden log, placed from the west to the east side of the wide fault in the matrix. The fault seems alive with madly swishing worm-like tendrils, snaking out of the sides. Only a path some 4 yds wide on the bottom seems to be out of their reach. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The log bridge :exits: - 2107 - 2108 - 2109 :msgfail: "" :id: 2110 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing knee-deep in cold water, flowing into this cave from some unknown direction, but obviously leaving through a low-ceilinged tunnel to the south. To the west a tunnel slopes up out of the water. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The deep cave :exits: - 2111 :msgfail: "" :id: 2112 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is the Daemon's Lair. It is suffused in a purple glow from the myriad multishaped and -sized screens covering most of three walls. There is a rung ladder on the only uncluttered wall, going up through a shaft in the ceiling. There is an easy chair, a rumpled bed and a table piled high with yestercycle's dirty dishes. In the wall to the west, a tunnel leads out to the Matrix Fault. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The cave :exits: - 2113 - 2114 :msgfail: "" :id: 2115 :contents: - 2425 - 2425 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of contendedness and relief seeping through You, as if great burdens have been lifted from Your shoulders. From here, friendly- looking paths lead east and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The holy grove :exits: - 2116 - 2117 :msgfail: "" :id: 2118 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing amidst the ancient oaks and poplars in the holy grove. You feel unusually happy here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, west and south. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The holy grove :exits: - 2119 - 2120 - 2121 :msgfail: "" :id: 2122 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in a clearing in the light woods. Somehow, this place seems powerfully DIFFERENT from the rest of the forest, as if something is severely strained in the fabric of reality here. You can feel an unpleasant tension, coming, perhaps, from the strange stone portal set in the middle of the clearing, to the west of you. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: A clearing in the woods :exits: - 2123 - 2124 - 2125 - 2126 :msgfail: "" :id: 2127 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing amidst the ancient oaks and poplars in the holy grove. You feel calm and relaxed here, as if great burdens have been lifted from Your shoulders. From here, pleasant-looking paths lead east, north and south. To the west, through the trees, You can see the road to Midgaard. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The holy grove :exits: - 2128 - 2129 - 2130 - 2131 :msgfail: "" :id: 2132 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the middle of the sacred glades, where the citizens of Midgaard come to celebrate the spring, where farmers give thanks for bountiful harvest in the fall, and where lovers stroll in summer. You feel seasons of remembered happiness and joy taking Your sorrows and worries away from You, leaving You calm and invigorated, ready for the world. Paths lead into the holy grove to the east, north and west, while to the south a wide, sunny field slopes down to a sparkling lake. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sacred glade :exits: - 2133 - 2134 - 2135 - 2136 :msgfail: "" :id: 2137 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing amidst the ancient oaks and poplars in the holy grove. You can feel a strange sensation of joy and calm seeping through You, as if great burdens have been lifted from Your shoulders. To the south, You glimpse an open area through the trees, while paths lead away north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The holy grove :exits: - 2138 - 2139 - 2140 :msgfail: "" :id: 2141 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing amidst the tall, majestic trees in the southern end of the holy grove. Paths lead north and east. To the east, You can see a wide, open field, sloping gently down towards a bright, glittering lake. Somehow, here you feel an inexplicable happiness, as if the world's troubles no longer really matter to you. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The holy grove :exits: - 2142 - 2143 :msgfail: "" :id: 2144 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the middle of a wide, summery, sunlit field. There is a fragrance of spring in the air, a sound of summer and a feeling of eternal saturday afternoon. To the south is a clear, sparkling lake, and to the north and west is the holy grove. In the wood's edge, to the east, is a stately man- sion, shimmering softly through the colors of the rainbow. You feel as if You could spend the rest of your life here, lying on your back and looking at the patterns of the clouds as they gently drift across the sky. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The sunny field :exits: - 2145 - 2146 - 2147 :msgfail: "" :id: 2148 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on a immaculately manicured green lawn, the kind you only get after 200 years of meticulous work. There is a winding stone path leading from the wood's edge to the north, to the softly shimmering, rainbow-colored mansion to the south. This place enjoys a perpetual cool, sunny summers after- noon. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The croquet lawn :exits: - 2149 - 2150 :msgfail: "" :id: 2151 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the foyer of Dragon's mansion. The wide double door to the croquet lawn is to the north, flanked by large windows. There is a wide oaken staircase up to the first floor, and a smaller one down to the cellar. The walls are all oak panelled, and hung with strange paintings. There is a door in the south wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The foyer :exits: - 2152 - 2153 - 2154 - 2155 :msgfail: "" :id: 2156 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the north end of a connecting hallway, tastefully decorated with oak paneling and the coat-of-arms of various famous nobles hung on the walls. The hallway leads south, and there is a door in the eastern wall. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hallway :exits: - 2157 - 2158 - 2159 :msgfail: "" :id: 2160 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the blue room, one of the guest rooms in Dragon's mansion. The walls are (surprise!) blue, and the rest of the room is decorated in similar shades, producing a very nice, cool effect. There is a large bed and a matching set of sofas, easy-chairs and a coffee table. Through the venetian blinds in front of the large east window you can see the edge of the grove. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The blue room :exits: - 2161 :msgfail: "" :id: 2162 :contents: - 2433 - 2422 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the south end of the hallway. There are doors in the elegant oak-panelled walls to the south, east and west. Many different coat-of-arms adorn the walls here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The hallway :exits: - 2163 - 2164 - 2165 - 2166 :msgfail: "" :id: 2167 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in the red room, one of the guest rooms in Dragons's mansion. The walls are wallpapered a deep warm red, and dark mahogany panelling nicely com- plements them. There is a large, warm waterbed and a sofa group in dark wood with leather upholstery, including a coffee table. Heavy brown curtains are pulled away from the wide windows, to reveal a nice view towards the grove. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The red room :exits: - 2168 :msgfail: "" :id: 2169 :contents: - 2433 - 2423 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the middle of Dragon's kitchen. Contrary to popular belief, He *Doesn't* eat virgins, which is amply demonstrated by the large variety of foodstuffs found here on the shelves. There are numerous cans of tomatoes, peas, corn etc., vines of garlic, a *Huge* array of small spice jars along several shelves and a large combo refrigerator/freezer. A big oven and stove is lurking in a corner. There is some proof here that Dragon is a less than meticulous housekeeper... There are doors to the north and west. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The kitchen :exits: - 2170 - 2171 :msgfail: "" :id: 2172 :contents: - 2434 - 2434 - 2437 - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing in the middle of a vast palisander floor. This is where Dragon entertains large number of guests, but the cloth-covered chairs standing forlornly in a corner suggests that this does not happen often. There are doors in the south and west walls, while to the east there is a short corridor to the greenhouse. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The ballroom :exits: - 2173 - 2174 - 2175 :msgfail: "" :id: 2176 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is Dragons' greenhouse. Green light filters in slantwise through the plants, giving the room a subtropical ambience. It is not really hot in here, though, rather a pleasantly warm temperature. The walls are all windows, except the eastern one joining the greenhouse to the main building, but it is hard to see out for all the greenery here. There is a set of easy-chairs and a glass coffee table. To the south, there is a wide double door out to a sunlit terrace. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The greenhouse :exits: - 2177 - 2178 :msgfail: "" :id: 2179 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This is Dragons' dining hall. There is a large long solid oak table, seating at least 24, with heavy, wooden chairs to match. The oak panel walls are filled with paintings. There are doors to the north and east, and to the west there is a wide double door opening out onto the sunlit terrace. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The dining hall :exits: - 2180 - 2181 - 2182 :msgfail: "" :id: 2183 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are standing on a sunlit terrace in front of Dragon's mansion. To the west, there is a splendid view over the field down over the lake. To the north is the greenhouse, its large windowpanes shimmering with weird and wonderful colors, while a double door leads into the house proper to the east. It is warm and calm here. There is a white-painted table with a parasol here, together with a matched set of chairs. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The terrace :exits: - 2184 - 2185 - 2186 :msgfail: "" :id: 2187 :contents: [] - !ruby/object:Room props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are in a grey fog, falling, screaming in pain as you realize that you are being torn to nothing, atom by atom, falling and falling and falling...... .... . :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: The fog :exits: [] :msgfail: "" :id: 2188 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A set of rules, governing the behavior of immortals has been dropped here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a set of rules :msgfail: "" :id: 2189 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A beer barrel has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a barrel :msgfail: "" :id: 2190 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A beer bottle has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bottle :msgfail: "" :id: 2191 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A dark bottle of ale has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bottle :msgfail: "" :id: 2192 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A firebreather has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a firebreather :msgfail: "" :id: 2193 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A dark bottle has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bottle :msgfail: "" :id: 2194 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A loaf of bread has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bread :msgfail: "" :id: 2195 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A nice looking delicious danish pastry has been placed here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a danish pastry :msgfail: "" :id: 2196 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A dagger with a long thin blade is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a dagger :msgfail: "" :id: 2197 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small sword lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small sword :msgfail: "" :id: 2198 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A long sword has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a long sword :msgfail: "" :id: 2199 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A simpel looking wooden club is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a wooden club :msgfail: "" :id: 2200 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A medium sized warhammer is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a warhammer :msgfail: "" :id: 2201 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large torch. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a torch :msgfail: "" :id: 2202 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A brass lantern. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a lantern :msgfail: "" :id: 2203 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small bag. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bag :msgfail: "" :id: 2204 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small box. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a box :msgfail: "" :id: 2205 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A paper note has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a paper note :msgfail: "" :id: 2206 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A goose-feather quill is lying here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a goose-feather quill :msgfail: "" :id: 2207 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A scroll has carelessly been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scroll of identify :msgfail: "" :id: 2208 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small yellow potion has carelessly been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a yellow potion of see invisible :msgfail: "" :id: 2209 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A scroll has carelessly been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scroll of recall :msgfail: "" :id: 2210 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A wand has carelessly been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a wand of invisibility :msgfail: "" :id: 2211 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A staff has carelessly been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a staff of sleep :msgfail: "" :id: 2212 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A scale mail jacket is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scale mail jacket :msgfail: "" :id: 2213 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A bronze breast plate is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bronze breast plate :msgfail: "" :id: 2214 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A raft has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a raft :msgfail: "" :id: 2215 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A canoe has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a canoe :msgfail: "" :id: 2216 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A scroll has carelessly been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scroll of recall :msgfail: "" :id: 2217 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A wand has carelessly been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a wand of invisibility :msgfail: "" :id: 2218 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A staff has carelessly been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a staff of sleep :msgfail: "" :id: 2219 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | When you look in the dust you notice something small and golden. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small golden talisman :msgfail: "" :id: 2220 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A leather jerkin is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a leather jerkin :msgfail: "" :id: 2221 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A leather cap is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a leather cap :msgfail: "" :id: 2222 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of leather pants is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of leather pants :msgfail: "" :id: 2223 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of leather boots lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of leather boots :msgfail: "" :id: 2224 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of leather gloves is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of leather gloves :msgfail: "" :id: 2225 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of leather sleeves is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of leather sleeves :msgfail: "" :id: 2226 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A studded leather jerkin is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a studded leather jerkin :msgfail: "" :id: 2227 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A hard leather cap is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a hard leather cap :msgfail: "" :id: 2228 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of studded leather pants is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of studded leather pants :msgfail: "" :id: 2229 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of hard leather boots lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of hard leather boots :msgfail: "" :id: 2230 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of hard leather gloves is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of hard leather gloves :msgfail: "" :id: 2231 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of studded leather sleeves is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of studded leather sleeves :msgfail: "" :id: 2232 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A scale mail jerkin is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scale mail jerkin :msgfail: "" :id: 2233 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A scale mail coif is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scale mail coif :msgfail: "" :id: 2234 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A long scale mail skirt is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a long scale mail skirt :msgfail: "" :id: 2235 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of reinforced boots lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of reinforced boots :msgfail: "" :id: 2236 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of reinforced gloves is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of reinforced gloves :msgfail: "" :id: 2237 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of scale mail sleeves is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of scale mail sleeves :msgfail: "" :id: 2238 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A chain mail jerkin is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a chain mail jerkin :msgfail: "" :id: 2239 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A chain mail coif is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a chain mail coif :msgfail: "" :id: 2240 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A long chain mail skirt is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a long chain mail skirt :msgfail: "" :id: 2241 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of ironbound boots lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of ironbound boots :msgfail: "" :id: 2242 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of ironbound gloves is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of ironbound gloves :msgfail: "" :id: 2243 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of chain mail sleeves is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of chain mail sleeves :msgfail: "" :id: 2244 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A bronze breast plate is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bronze breast plate :msgfail: "" :id: 2245 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A bronze helmet is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bronze helmet :msgfail: "" :id: 2246 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of bronze leggings is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of bronze leggings :msgfail: "" :id: 2247 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of bronze boots is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of bronze boots :msgfail: "" :id: 2248 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of bronze gauntlets is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of bronze gauntlets :msgfail: "" :id: 2249 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of bronze bracers is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of bronze bracers :msgfail: "" :id: 2250 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An iron breast plate is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: an iron breast plate :msgfail: "" :id: 2251 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An iron helmet is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: an iron helmet :msgfail: "" :id: 2252 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of iron leggings is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of iron leggings :msgfail: "" :id: 2253 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of iron boots is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of iron boots :msgfail: "" :id: 2254 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of iron gauntlets is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of iron gauntlets :msgfail: "" :id: 2255 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of iron bracers is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of iron bracers :msgfail: "" :id: 2256 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small wooden shield is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small wooden shield :msgfail: "" :id: 2257 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small metal shield is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small metal shield :msgfail: "" :id: 2258 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large metal shield is lying on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a large metal shield :msgfail: "" :id: 2259 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large bulletin board is mounted on a wall here. :owner: 0 :triggers: {} :location: 13 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bulletin board :msgfail: "" :id: 2260 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A cup has been set here. :owner: 0 :triggers: {} :location: 343 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a cup :msgfail: "" :id: 2261 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A cup has been set here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a cup :msgfail: "" :id: 2262 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A cup has been set here. :owner: 0 :triggers: {} :location: 965 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a cup :msgfail: "" :id: 2263 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: |- An old mailbox has been stuck into the ground nearby. It is grimed with dirt and caked with rust, but still looks usable. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a mailbox :msgfail: "" :id: 2264 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An iron key has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a key :msgfail: "" :id: 2265 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A rusty key has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a key :msgfail: "" :id: 2266 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A wooden key has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a key :msgfail: "" :id: 2267 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A brass key has been left here. :owner: 0 :triggers: {} :location: 2270 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a key :msgfail: "" :id: 2268 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of hand cuffs has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of hand cuffs :msgfail: "" :id: 2269 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A desk is set against the western wall. :owner: 0 :triggers: {} :location: 320 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the desk :msgfail: "" :id: 2270 :contents: - 2268 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A safe is placed in a dark corner of the room. :owner: 0 :triggers: {} :location: 320 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the safe :msgfail: "" :id: 2271 :contents: - 2272 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A lot of gold is here. :owner: 0 :triggers: {} :location: 2271 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the gold :msgfail: "" :id: 2272 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The very big City Key is lying here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the City Key :msgfail: "" :id: 2273 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A white-painted wooden bench is standing here. :owner: 0 :triggers: {} :location: 186 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the Bench :msgfail: "" :id: 2274 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small white fountain is standing at the end of the road. :owner: 0 :triggers: {} :location: 317 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a fountain :msgfail: "" :id: 2275 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small pile of gold coins lies here. :owner: 0 :triggers: {} :location: 317 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small pile of gold coins :msgfail: "" :id: 2276 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large steel key has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a steel key :msgfail: "" :id: 2277 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small metal key has been dropped here. :owner: 0 :triggers: {} :location: 170 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a metal key :msgfail: "" :id: 2278 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An old brass key has been dropped here. :owner: 0 :triggers: {} :location: 170 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a brass key :msgfail: "" :id: 2279 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small metal key has been dropped here. :owner: 0 :triggers: {} :location: 170 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a metal key :msgfail: "" :id: 2280 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large chest is standing next to the bed. :owner: 0 :triggers: {} :location: 348 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a large chest :msgfail: "" :id: 2281 :contents: - 2282 - 2283 - 2284 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Manxam's heavy mace is lying here. :owner: 0 :triggers: {} :location: 2281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Manxam's heavy mace :msgfail: "" :id: 2282 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Manxam's brass breast plate is lying on the ground. :owner: 0 :triggers: {} :location: 2281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Manxam's brass breast plate :msgfail: "" :id: 2283 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Manxam's brass leggings are lying on the ground. :owner: 0 :triggers: {} :location: 2281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Manxam's brass leggings :msgfail: "" :id: 2284 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small mithril key has been dropped here. :owner: 0 :triggers: {} :location: 170 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a mithril key :msgfail: "" :id: 2285 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A Coke machine is standing here. :owner: 0 :triggers: {} :location: 351 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a Coke machine :msgfail: "" :id: 2286 :contents: - 2287 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A can of Coke been left here. :owner: 0 :triggers: {} :location: 2286 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a can of Coke :msgfail: "" :id: 2287 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small iron key has been dropped here. :owner: 0 :triggers: {} :location: 170 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: an iron key :msgfail: "" :id: 2288 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pit for sacrifices is in the north part of the hall. :owner: 0 :triggers: {} :location: 356 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the pit :msgfail: "" :id: 2289 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A golden breast plate is lying on the ground. :owner: 0 :triggers: {} :location: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a golden breast plate :msgfail: "" :id: 2290 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A golden helmet is lying on the ground. :owner: 0 :triggers: {} :location: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a golden helmet :msgfail: "" :id: 2291 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of golden sleeves is lying on the ground. :owner: 0 :triggers: {} :location: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of golden sleeves :msgfail: "" :id: 2292 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A golden cloak is lying on the ground. :owner: 0 :triggers: {} :location: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a golden cloak :msgfail: "" :id: 2293 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A golden shield is lying on the ground. :owner: 0 :triggers: {} :location: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a golden shield :msgfail: "" :id: 2294 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of golden gauntlets is lying on the ground. :owner: 0 :triggers: {} :location: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of golden gauntlets :msgfail: "" :id: 2295 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of golden leggings is lying on the ground. :owner: 0 :triggers: {} :location: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of golden leggings :msgfail: "" :id: 2296 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A Coke machine is standing here. :owner: 0 :triggers: {} :location: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a Coke machine :msgfail: "" :id: 2297 :contents: - 2298 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A can of Coke been left here. :owner: 0 :triggers: {} :location: 2297 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a can of Coke :msgfail: "" :id: 2298 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small iron key has been dropped here. :owner: 0 :triggers: {} :location: 170 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: an iron key :msgfail: "" :id: 2299 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A Coke machine is standing here. :owner: 0 :triggers: {} :location: 361 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a Coke machine :msgfail: "" :id: 2300 :contents: - 2301 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A can of Coke been left here. :owner: 0 :triggers: {} :location: 2300 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a can of Coke :msgfail: "" :id: 2301 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pewter candlestick is standing here. :owner: 0 :triggers: {} :location: 380 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a candlestick :msgfail: "" :id: 2302 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pewter candlestick is standing here. :owner: 0 :triggers: {} :location: 414 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a candlestick :msgfail: "" :id: 2303 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A brandy bottle is lying here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a brandy bottle :msgfail: "" :id: 2304 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A brandy bottle is lying here. :owner: 0 :triggers: {} :location: 438 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a brandy bottle :msgfail: "" :id: 2305 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A green-painted wheelbarrow is standing here. :owner: 0 :triggers: {} :location: 438 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a wheelbarrow :msgfail: "" :id: 2306 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A shovel is lying here. :owner: 0 :triggers: {} :location: 438 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a shovel :msgfail: "" :id: 2307 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A rake is lying here. :owner: 0 :triggers: {} :location: 438 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a rake :msgfail: "" :id: 2308 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A dusty skeleton lies here. :owner: 0 :triggers: {} :location: 492 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a dusty skeleton :msgfail: "" :id: 2309 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large, beautifully polished amethyst has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a amethyst :msgfail: "" :id: 2310 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A silver pendant has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a silver pendant :msgfail: "" :id: 2311 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A long silver dagger is lying here. :owner: 0 :triggers: {} :location: 432 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a silver dagger :msgfail: "" :id: 2312 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A ring, with yellow and green ornamentation. It looks very old. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a yellow and green ring :msgfail: "" :id: 2313 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A halfways decayed corpse of a goblin. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a corpse :msgfail: "" :id: 2314 :contents: - 2315 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small pile of coins. :owner: 0 :triggers: {} :location: 2314 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: some coins :msgfail: "" :id: 2315 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A purple potion is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a purple potion :msgfail: "" :id: 2316 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A metal helmet in here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a metal helmet :msgfail: "" :id: 2317 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small mushroom is here. :owner: 0 :triggers: {} :location: 673 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a mushroom :msgfail: "" :id: 2318 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: |- A black demon blade is here, you sense the forces of evil controling the weapon. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a black demon blade. :msgfail: "" :id: 2319 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: |- Some gloves is here. They look like the right kind of equipment to use when fighting. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a swordmans gloves :msgfail: "" :id: 2320 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A scroll which reads "ysafg", it looks very fragile and quite old. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scroll which reads "ysafg" :msgfail: "" :id: 2321 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A green slime mold is here. Stinks like sh**. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a green slime mold :msgfail: "" :id: 2322 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A green slime mold is here. Stinks like sh**. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a green slime mold :msgfail: "" :id: 2323 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A thick black potion is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a black potion :msgfail: "" :id: 2324 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A ancient heavy oak staff is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a heavy oak staff :msgfail: "" :id: 2325 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A light silver dagger is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a light silver dagger :msgfail: "" :id: 2326 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Some herbs is lying here, small green leaves and tiny pink flowers. :owner: 0 :triggers: {} :location: 958 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small dusk of timian herbs :msgfail: "" :id: 2327 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: |- Some black gyvel is lying here, darkgreen with black leaves and tiny blood red flowers. :owner: 0 :triggers: {} :location: 919 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small dusk of black gyvel :msgfail: "" :id: 2328 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Some poison ivy is growing here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small dusk of poison ivy :msgfail: "" :id: 2329 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small jar in a dark, red colour. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a dark red jar :msgfail: "" :id: 2330 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A bunch of pretty wild flowers is here. :owner: 0 :triggers: {} :location: 988 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: wild flowers :msgfail: "" :id: 2331 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A waterskin is lying on the ground here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a waterskin :msgfail: "" :id: 2332 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A slice of beef jerkey has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a beef jerkey :msgfail: "" :id: 2333 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A strange looking amulet is lying here, half covered with dust. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a strange amulet :msgfail: "" :id: 2334 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A staff with druidic marks have been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a druish staff :msgfail: "" :id: 2335 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: You see a deliciously looking rabbit roast. :owner: 0 :triggers: {} :location: 965 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a rabbit roast :msgfail: "" :id: 2336 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A strange template made of an exotic green metal is placed here :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a strange template :msgfail: "" :id: 2337 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A clear potion wrapped in leather is unnoticed placed here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a clear potion :msgfail: "" :id: 2338 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An odd looking scroll is here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scroll titled 'jhyfrdow' :msgfail: "" :id: 2339 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A heavy lumber axe lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a lumber axe :msgfail: "" :id: 2340 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A chequered shirt lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a chequered shirt :msgfail: "" :id: 2341 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of leather boots lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of leather boots :msgfail: "" :id: 2342 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A fireplace made from stone is set against the east wall. :owner: 0 :triggers: {} :location: 1063 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a fireplace :msgfail: "" :id: 2343 :contents: - 2346 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A hooded brass lantern has been left here. :owner: 0 :triggers: {} :location: 1063 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a hooded brass lantern :msgfail: "" :id: 2344 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A wooden chest stands in the corner. :owner: 0 :triggers: {} :location: 1063 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a wooden chest :msgfail: "" :id: 2345 :contents: - 2347 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small brass key lies here. :owner: 0 :triggers: {} :location: 2343 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small brass key :msgfail: "" :id: 2346 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Some gold coins lie piled up in a heap on the floor. :owner: 0 :triggers: {} :location: 2345 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a heap of gold coins :msgfail: "" :id: 2347 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Some blackberries grow on a bush nearby. :owner: 0 :triggers: {} :location: 1104 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: some blackberries :msgfail: "" :id: 2348 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small mushroom grows nearby. :owner: 0 :triggers: {} :location: 1083 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a mushroom :msgfail: "" :id: 2349 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large sign mounted on a pole is standing by the roadside. :owner: 0 :triggers: {} :location: 1029 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a large sign :msgfail: "" :id: 2350 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A water barrel has been left here. :owner: 0 :triggers: {} :location: 1870 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the barrel :msgfail: "" :id: 2351 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An old, battered sign lies on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a sign :msgfail: "" :id: 2352 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A colossal tree blocks the way westwards. :owner: 0 :triggers: {} :location: 1117 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a colossal tree :msgfail: "" :id: 2353 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A long, grey branch rests heavily on the ground. :owner: 0 :triggers: {} :location: 1151 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a long, grey branch :msgfail: "" :id: 2354 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A long, grey branch rests heavily on the ground. :owner: 0 :triggers: {} :location: 1188 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a long, grey branch :msgfail: "" :id: 2355 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A long, grey branch rests heavily on the ground. :owner: 0 :triggers: {} :location: 1123 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a long, grey branch :msgfail: "" :id: 2356 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large toadstool grows nearby. :owner: 0 :triggers: {} :location: 1179 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a toadstool :msgfail: "" :id: 2357 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large toadstool grows nearby. :owner: 0 :triggers: {} :location: 1171 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a toadstool :msgfail: "" :id: 2358 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A big pile of gold coins is lying here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a big pile of gold coins :msgfail: "" :id: 2359 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A blue potion has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a blue potion :msgfail: "" :id: 2360 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A yellow potion has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a yellow potion :msgfail: "" :id: 2361 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large round shield has been left here. :owner: 0 :triggers: {} :location: 1231 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a large round shield :msgfail: "" :id: 2362 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An iron crown rests on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: an iron crown :msgfail: "" :id: 2363 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An iron sceptre lies on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: an iron sceptre :msgfail: "" :id: 2364 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: An iron ring has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: an iron ring :msgfail: "" :id: 2365 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Quifael's global optimizer has been left here. :owner: 0 :triggers: {} :location: 1242 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: Quifael's global optimizer :msgfail: "" :id: 2366 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A black dragon scale shirt has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a black dragon scale shirt :msgfail: "" :id: 2367 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A black dragon scale skirt has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a black dragon scale skirt :msgfail: "" :id: 2368 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large, hooded cloak, as dark as the night, has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a black, hooded cloak :msgfail: "" :id: 2369 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A broad silver belt has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a broad silver belt :msgfail: "" :id: 2370 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A long, slender sword lies on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a long, slender sword :msgfail: "" :id: 2371 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A coffee machine is standing here. :owner: 0 :triggers: {} :location: 1242 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a coffee machine :msgfail: "" :id: 2372 :contents: - 2373 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A coffee cup has been left here. :owner: 0 :triggers: {} :location: 2372 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a coffee cup :msgfail: "" :id: 2373 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The Scythe of Death rests heavily on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the Scythe of Death :msgfail: "" :id: 2374 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Some waybread has been put here. :owner: 0 :triggers: {} :location: 1868 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a waybread :msgfail: "" :id: 2375 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A lovely silverring has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a glinting ring of silver :msgfail: "" :id: 2376 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A shiny goldring has been abandoned here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a golden ring :msgfail: "" :id: 2377 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A shiny bronzering has been abandoned here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bronze ring :msgfail: "" :id: 2378 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A shiny brassring has been abandoned here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a brass ring :msgfail: "" :id: 2379 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The mysterious devil rod lies on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the devil rod :msgfail: "" :id: 2380 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large mace lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the large mace :msgfail: "" :id: 2381 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: a small mace has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the small mace :msgfail: "" :id: 2382 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A purple cloak lies on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a purple cloak :msgfail: "" :id: 2383 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A neon blue potion stands on the floor. :owner: 0 :triggers: {} :location: 1565 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: an neon blue potion :msgfail: "" :id: 2384 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A black key has been left on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a black key :msgfail: "" :id: 2385 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A strange white skull lies on the floor looking at you. :owner: 0 :triggers: {} :location: 1587 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a strange white skull :msgfail: "" :id: 2386 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of muddy gauntlets have been thrown away here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of muddy gauntlets :msgfail: "" :id: 2387 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small stick lies here. :owner: 0 :triggers: {} :location: 2420 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small stick :msgfail: "" :id: 2388 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of muddy boots has been dropped here. :owner: 0 :triggers: {} :location: 1611 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of muddy boots :msgfail: "" :id: 2389 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a huge treasure here, looking very valuable. :owner: 0 :triggers: {} :location: 1565 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a huge treasure :msgfail: "" :id: 2390 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There lies a short sword. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a short sword :msgfail: "" :id: 2391 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a huge bastard sword here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a huge bastard sword :msgfail: "" :id: 2392 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a large helmet on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a large helmet :msgfail: "" :id: 2393 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: On the floor is a grand evil-looking caos helmet. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a caos helmet :msgfail: "" :id: 2394 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: On the floor lies a strange looking sabre. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a light sabre :msgfail: "" :id: 2395 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: On the floor rests a enormous two-handed sword. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a two-handed sword :msgfail: "" :id: 2396 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a silvery breast plate on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a silvery breast plate :msgfail: "" :id: 2397 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: On the floor you see some leg plates. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: some leg plates :msgfail: "" :id: 2398 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: You can see a pair of gloves on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of gloves :msgfail: "" :id: 2399 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The silvery helmet lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a silvery helmet :msgfail: "" :id: 2400 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The shield of the rose rests on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the shield of the rose :msgfail: "" :id: 2401 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of heavy plated boots stand on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of heavy plated boots :msgfail: "" :id: 2402 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: On the floor you see some arm plates. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: some arm plates :msgfail: "" :id: 2403 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A white cloak lies on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a white cloak :msgfail: "" :id: 2404 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: a huge treasure is lying here, looking very valuable. :owner: 0 :triggers: {} :location: 2420 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a huge treasure :msgfail: "" :id: 2405 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There lies a short sword. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a short sword :msgfail: "" :id: 2406 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A bacpack stands upright here. :owner: 0 :triggers: {} :location: 1821 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a backpack :msgfail: "" :id: 2407 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large beltpouch lies here on the ground. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a large beltpouch :msgfail: "" :id: 2408 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A tube-like scrollcase has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a scrollcase :msgfail: "" :id: 2409 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a steel torso plate on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a full armor torso plate :msgfail: "" :id: 2410 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: On the floor you see two steel tassets :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: plated tassets :msgfail: "" :id: 2411 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: You can see a pair of large gauntlets on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of gauntlets :msgfail: "" :id: 2412 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The steel helmet lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a steel helmet :msgfail: "" :id: 2413 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The large metal shield rests on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the metal shield :msgfail: "" :id: 2414 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A pair of heavy metal greaves lie on the floor. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a pair of heavily plated greaves :msgfail: "" :id: 2415 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: On the ground you see two steel arm guards. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: steel arm guards :msgfail: "" :id: 2416 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A large steel key has been left here. :owner: 0 :triggers: {} :location: 170 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a large key :msgfail: "" :id: 2417 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A copper key has been left on the floor. :owner: 0 :triggers: {} :location: 170 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a copper key :msgfail: "" :id: 2418 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: a huge treasure is lying here, looking very valuable. :owner: 0 :triggers: {} :location: 1855 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a huge treasure :msgfail: "" :id: 2419 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A wooden chest stands in the corner. :owner: 0 :triggers: {} :location: 1876 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a wooden chest :msgfail: "" :id: 2420 :contents: - 2405 - 2388 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small brass key lies here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small brass key :msgfail: "" :id: 2421 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small metal key with a blue handle has been left here. :owner: 0 :triggers: {} :location: 2162 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a blue key :msgfail: "" :id: 2422 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small metal key with a red handle has been left here. :owner: 0 :triggers: {} :location: 2169 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a red key :msgfail: "" :id: 2423 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small strip of aluminum is lying here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small strip of aluminum :msgfail: "" :id: 2424 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a dirty dish standing here. :owner: 0 :triggers: {} :location: 2115 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a dirty dish :msgfail: "" :id: 2425 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is chunk of glass lying here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a chunk of glass :msgfail: "" :id: 2426 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a glass-like bone lying here. :owner: 0 :triggers: {} :location: 2079 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a bone :msgfail: "" :id: 2427 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A strange, metallic blue whip has been carelessly left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a blueish whip :msgfail: "" :id: 2428 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A scuffed and worn leather satchel has been left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a leather satchel :msgfail: "" :id: 2429 :contents: - 2438 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a large cabinet here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a cabinet :msgfail: "" :id: 2430 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a small cylindrical object lying here :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a small cylinder :msgfail: "" :id: 2431 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a spanner lying here :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a spanner :msgfail: "" :id: 2432 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a wooden closet tucked into a corner. :owner: 0 :triggers: {} :location: 2169 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a closet :msgfail: "" :id: 2433 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A small unlabeled spice jar is standing here. :owner: 0 :triggers: {} :location: 2172 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a spice jar :msgfail: "" :id: 2434 :contents: - 2435 - 2436 - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Some strong-smelling black powder has been carelessly scattered here. :owner: 0 :triggers: {} :location: 2434 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: some black powder :msgfail: "" :id: 2435 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: Some small yellow kernels have been accidentally left here. :owner: 0 :triggers: {} :location: 2434 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: some small yellow kernels :msgfail: "" :id: 2436 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is a crumpled wad of paper here, left behind by some messy bypasser. :owner: 0 :triggers: {} :location: 2172 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a crumpled wad of paper :msgfail: "" :id: 2437 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: There is chunk of glass lying here. :owner: 0 :triggers: {} :location: 2082 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a chunk of glass :msgfail: "" :id: 2438 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A strange, metallic blue whip has been carelessly left here. :owner: 0 :triggers: {} :location: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: a blueish whip :msgfail: "" :id: 2439 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: |- There is a heavy metal sign, mounted on a pole set in a block of cement, standing here next to the tree structures. Large unpleasantly-purple letters disgrace its otherwise shiningly polished surface. :owner: 0 :triggers: {} :location: 2044 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the sign :msgfail: "" :id: 2440 :contents: [] - !ruby/object:GameObject props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: |- A large poster, with big, brightly-coloured letters has been pasted on the wall here. :owner: 0 :triggers: {} :location: 2064 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: the poster :msgfail: "" :id: 2441 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: void :owner: 0 :triggers: {} :location: 4 :to_room: 13 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 3 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | At the northern end of the temple hall is a statue and a huge altar. :owner: 0 :triggers: {} :location: 13 :to_room: 169 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 10 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You look down the huge stone steps at the temple square below. :owner: 0 :triggers: {} :location: 13 :to_room: 27 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 11 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the temple square. :owner: 0 :triggers: {} :location: 13 :to_room: 27 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 12 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see your favorite place, the bar of divination. :owner: 0 :triggers: {} :location: 16 :to_room: 19 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 14 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see what is down there, it is too dark. Looks like it would be impossible to climb back up. :owner: 0 :triggers: {} :location: 16 :to_room: 1335 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 15 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the entrance. :owner: 0 :triggers: {} :location: 19 :to_room: 22 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 17 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the inner sanctum. :owner: 0 :triggers: {} :location: 19 :to_room: 16 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 18 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the bar, richly decorated with really stylish furniture. :owner: 0 :triggers: {} :location: 22 :to_room: 19 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 20 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Temple Square. :owner: 0 :triggers: {} :location: 22 :to_room: 27 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 21 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the temple. :owner: 0 :triggers: {} :location: 27 :to_room: 13 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 23 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the good old Grunting Boar Inn. :owner: 0 :triggers: {} :location: 27 :to_room: 31 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 24 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Market Square. :owner: 0 :triggers: {} :location: 27 :to_room: 56 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 25 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the entrance to the Clerics Guild. :owner: 0 :triggers: {} :location: 27 :to_room: 22 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 26 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Surprise! You see the bar. :owner: 0 :triggers: {} :location: 31 :to_room: 33 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 28 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the temple square. :owner: 0 :triggers: {} :location: 31 :to_room: 27 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 29 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the room reception. :owner: 0 :triggers: {} :location: 31 :to_room: 35 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 30 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the exit to the entrance hall. :owner: 0 :triggers: {} :location: 33 :to_room: 31 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 32 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the entrance hall. :owner: 0 :triggers: {} :location: 35 :to_room: 31 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 34 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 37 :to_room: 51 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 36 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 39 :to_room: 61 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 38 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 41 :to_room: 66 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 40 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the magic shop. :owner: 0 :triggers: {} :location: 46 :to_room: 117 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 42 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 46 :to_room: 51 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 43 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the entrance to the Guild of Magic Users. :owner: 0 :triggers: {} :location: 46 :to_room: 69 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 44 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the city gate. :owner: 0 :triggers: {} :location: 46 :to_room: 125 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 45 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the bakery. :owner: 0 :triggers: {} :location: 51 :to_room: 37 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 47 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the market square. :owner: 0 :triggers: {} :location: 51 :to_room: 56 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 48 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the armoury. :owner: 0 :triggers: {} :location: 51 :to_room: 77 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 49 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 51 :to_room: 46 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 50 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the temple square. :owner: 0 :triggers: {} :location: 56 :to_room: 27 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 52 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 56 :to_room: 61 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 53 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the common square. :owner: 0 :triggers: {} :location: 56 :to_room: 95 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 54 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 56 :to_room: 51 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 55 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the general store. :owner: 0 :triggers: {} :location: 61 :to_room: 39 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 57 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see Main Street. :owner: 0 :triggers: {} :location: 61 :to_room: 66 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 58 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Jeweller's Shop. :owner: 0 :triggers: {} :location: 61 :to_room: 119 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 59 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the market square. :owner: 0 :triggers: {} :location: 61 :to_room: 56 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 60 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the weapon shop. :owner: 0 :triggers: {} :location: 66 :to_room: 41 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 62 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the city gate. :owner: 0 :triggers: {} :location: 66 :to_room: 128 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 63 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the swordsmen's guild. :owner: 0 :triggers: {} :location: 66 :to_room: 80 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 64 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street leading to the market square. :owner: 0 :triggers: {} :location: 66 :to_room: 61 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 65 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 69 :to_room: 46 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 67 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see your favourite place, the Mage's Bar. :owner: 0 :triggers: {} :location: 69 :to_room: 72 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 68 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the lobby. :owner: 0 :triggers: {} :location: 72 :to_room: 69 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 70 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the laboratory. :owner: 0 :triggers: {} :location: 72 :to_room: 75 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 71 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the bar. :owner: 0 :triggers: {} :location: 75 :to_room: 72 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 73 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see what is down there, it is too dark. Looks like it would be impossible to climb back up. :owner: 0 :triggers: {} :location: 75 :to_room: 1313 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 74 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 77 :to_room: 51 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 76 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 80 :to_room: 66 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 78 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the swordsmen's bar, many noises comes from there. :owner: 0 :triggers: {} :location: 80 :to_room: 83 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 79 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the practise yard. :owner: 0 :triggers: {} :location: 83 :to_room: 86 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 81 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the entrance hall to the thieves guild. :owner: 0 :triggers: {} :location: 83 :to_room: 80 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 82 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the bar. :owner: 0 :triggers: {} :location: 86 :to_room: 83 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 84 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see what is down there, it is too dark. Looks like it would be impossible to climb back up. :owner: 0 :triggers: {} :location: 86 :to_room: 1391 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 85 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the common square. :owner: 0 :triggers: {} :location: 90 :to_room: 95 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 87 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Inn. :owner: 0 :triggers: {} :location: 90 :to_room: 151 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 88 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the poor alley. :owner: 0 :triggers: {} :location: 90 :to_room: 139 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 89 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the market square. :owner: 0 :triggers: {} :location: 95 :to_room: 56 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 91 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the dark alley. :owner: 0 :triggers: {} :location: 95 :to_room: 99 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 92 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the city dump. :owner: 0 :triggers: {} :location: 95 :to_room: 112 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 93 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the poor alley. :owner: 0 :triggers: {} :location: 95 :to_room: 90 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 94 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The alley continues east. :owner: 0 :triggers: {} :location: 99 :to_room: 143 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 96 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the entrance to the thieves guild. :owner: 0 :triggers: {} :location: 99 :to_room: 102 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 97 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the common square. :owner: 0 :triggers: {} :location: 99 :to_room: 95 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 98 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the alley. :owner: 0 :triggers: {} :location: 102 :to_room: 99 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 100 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the thieves bar, where everything disappears. :owner: 0 :triggers: {} :location: 102 :to_room: 105 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 101 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the secret yard. :owner: 0 :triggers: {} :location: 105 :to_room: 108 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 103 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the entrance hall to the thieves guild. :owner: 0 :triggers: {} :location: 105 :to_room: 102 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 104 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the bar. :owner: 0 :triggers: {} :location: 108 :to_room: 105 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 106 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see what is down there, it is too dark. Looks like it would be impossible to climb back up. :owner: 0 :triggers: {} :location: 108 :to_room: 1376 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 107 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the common square. :owner: 0 :triggers: {} :location: 112 :to_room: 95 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 109 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the river slowly flowing west, but notice that it would be impossible to reach the river due to all the garbage and a steep river bank. :owner: 0 :triggers: {} :location: 112 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 110 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the sewers. :owner: 0 :triggers: {} :location: 112 :to_room: 1349 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 111 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Alley. :owner: 0 :triggers: {} :location: 114 :to_room: 143 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 113 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the main street. :owner: 0 :triggers: {} :location: 117 :to_room: 46 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 116 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see Main Street. :owner: 0 :triggers: {} :location: 119 :to_room: 61 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 118 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the alley. :owner: 0 :triggers: {} :location: 121 :to_room: 139 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 120 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see Main Street. :owner: 0 :triggers: {} :location: 125 :to_room: 46 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 122 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the road running along the inner side of the city wall. You notice that it is called Wall Road. :owner: 0 :triggers: {} :location: 125 :to_room: 131 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 123 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The city gate is to the west. :owner: 0 :triggers: {} :location: 125 :to_room: 163 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;gate :msgfail: "" :id: 124 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the city gate. :owner: 0 :triggers: {} :location: 128 :to_room: 167 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;gate :msgfail: "" :id: 126 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: You see Main Street. :owner: 0 :triggers: {} :location: 128 :to_room: 66 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 127 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the city gate. :owner: 0 :triggers: {} :location: 131 :to_room: 125 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 129 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The road continues further south. :owner: 0 :triggers: {} :location: 131 :to_room: 135 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 130 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The road continues further north. :owner: 0 :triggers: {} :location: 135 :to_room: 131 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 132 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The alley leads east. :owner: 0 :triggers: {} :location: 135 :to_room: 139 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 133 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The road continues further south. :owner: 0 :triggers: {} :location: 135 :to_room: 149 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 134 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The leather shop is to the north. :owner: 0 :triggers: {} :location: 139 :to_room: 121 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 136 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The alley leads east. :owner: 0 :triggers: {} :location: 139 :to_room: 90 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 137 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The alley leads west. :owner: 0 :triggers: {} :location: 139 :to_room: 135 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 138 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The alley leads east. :owner: 0 :triggers: {} :location: 143 :to_room: 146 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 140 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the levee. :owner: 0 :triggers: {} :location: 143 :to_room: 154 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 141 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The alley leads west. :owner: 0 :triggers: {} :location: 143 :to_room: 99 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 142 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the warehouse. :owner: 0 :triggers: {} :location: 146 :to_room: 156 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 144 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the alley. :owner: 0 :triggers: {} :location: 146 :to_room: 143 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 145 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the road. :owner: 0 :triggers: {} :location: 149 :to_room: 135 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 147 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the bridge. :owner: 0 :triggers: {} :location: 149 :to_room: 159 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 148 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the alley. :owner: 0 :triggers: {} :location: 151 :to_room: 90 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 150 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Alley. :owner: 0 :triggers: {} :location: 154 :to_room: 143 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 152 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the river flowing west. :owner: 0 :triggers: {} :location: 154 :to_room: 335 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 153 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the alley. :owner: 0 :triggers: {} :location: 156 :to_room: 146 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 155 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the road. :owner: 0 :triggers: {} :location: 159 :to_room: 149 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 157 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Concourse. :owner: 0 :triggers: {} :location: 159 :to_room: 174 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 158 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The trail continues around the City of Midgaard. :owner: 0 :triggers: {} :location: 163 :to_room: 501 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 160 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The city gate is to the east. :owner: 0 :triggers: {} :location: 163 :to_room: 125 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;gate :msgfail: "" :id: 161 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The forest edge is to the west. :owner: 0 :triggers: {} :location: 163 :to_room: 1029 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 162 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The trail continues around the City of Midgaard. :owner: 0 :triggers: {} :location: 167 :to_room: 526 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 164 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: You see the plains. :owner: 0 :triggers: {} :location: 167 :to_room: 393 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 165 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the city gate. :owner: 0 :triggers: {} :location: 167 :to_room: 128 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;gate :msgfail: "" :id: 166 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the southern end of the temple. :owner: 0 :triggers: {} :location: 169 :to_room: 13 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 168 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Bridge. :owner: 0 :triggers: {} :location: 174 :to_room: 159 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 171 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the promenade. :owner: 0 :triggers: {} :location: 174 :to_room: 178 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 172 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The promenade continues far south. :owner: 0 :triggers: {} :location: 174 :to_room: 272 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 173 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The promenade. :owner: 0 :triggers: {} :location: 178 :to_room: 182 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 175 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Park Road leads south. :owner: 0 :triggers: {} :location: 178 :to_room: 287 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 176 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Concourse. :owner: 0 :triggers: {} :location: 178 :to_room: 174 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 177 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the promenade. :owner: 0 :triggers: {} :location: 182 :to_room: 186 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 179 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the park entrance. :owner: 0 :triggers: {} :location: 182 :to_room: 193 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 180 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the promenade. :owner: 0 :triggers: {} :location: 182 :to_room: 178 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 181 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Concourse. :owner: 0 :triggers: {} :location: 186 :to_room: 189 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 183 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south. :owner: 0 :triggers: {} :location: 186 :to_room: 291 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 184 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the promenade. :owner: 0 :triggers: {} :location: 186 :to_room: 182 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 185 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Concourse continues south. :owner: 0 :triggers: {} :location: 189 :to_room: 284 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 187 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the promenade. :owner: 0 :triggers: {} :location: 189 :to_room: 186 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 188 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the promenade. :owner: 0 :triggers: {} :location: 193 :to_room: 182 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 190 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see Park Cafe. :owner: 0 :triggers: {} :location: 193 :to_room: 195 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 191 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the park. :owner: 0 :triggers: {} :location: 193 :to_room: 202 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 192 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the park entrance. :owner: 0 :triggers: {} :location: 195 :to_room: 193 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 194 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 198 :to_room: 202 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 196 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 198 :to_room: 220 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 197 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the northern park entrance. :owner: 0 :triggers: {} :location: 202 :to_room: 193 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 199 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 202 :to_room: 205 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 200 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 202 :to_room: 198 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 201 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 205 :to_room: 227 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 203 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 205 :to_room: 202 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 204 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see Park Road. :owner: 0 :triggers: {} :location: 208 :to_room: 213 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 206 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a big warning sign hanging on the door. :owner: 0 :triggers: {} :location: 208 :to_room: 320 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 207 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 213 :to_room: 287 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 209 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the park entrance. :owner: 0 :triggers: {} :location: 213 :to_room: 216 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 210 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 213 :to_room: 240 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 211 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the cityguard head quarters. :owner: 0 :triggers: {} :location: 213 :to_room: 208 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 212 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 216 :to_room: 220 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 214 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 216 :to_room: 213 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 215 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 220 :to_room: 198 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 217 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the pond. :owner: 0 :triggers: {} :location: 220 :to_room: 223 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 218 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the western park entrance. :owner: 0 :triggers: {} :location: 220 :to_room: 216 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 219 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 223 :to_room: 227 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 221 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 223 :to_room: 220 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 222 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 227 :to_room: 205 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 224 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 227 :to_room: 230 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 225 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 227 :to_room: 223 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 226 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 230 :to_room: 235 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 228 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 230 :to_room: 227 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 229 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 235 :to_room: 291 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 231 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 235 :to_room: 307 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 232 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 235 :to_room: 243 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 233 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 235 :to_room: 230 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 234 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 240 :to_room: 213 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 236 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: You see a small cottage with an oaken door. A name plate has been set on it. :owner: 0 :triggers: {} :location: 240 :to_room: 343 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door;oaken :msgfail: "" :id: 237 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 240 :to_room: 301 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 238 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: On the wooden door is the name 'Mapmaker'. :owner: 0 :triggers: {} :location: 240 :to_room: 361 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door;wooden :msgfail: "" :id: 239 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 243 :to_room: 235 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 241 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 243 :to_room: 294 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 242 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 249 :to_room: 294 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 244 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 249 :to_room: 304 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 245 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 249 :to_room: 297 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 246 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 249 :to_room: 301 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 247 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The chain disappears in the clouds. :owner: 0 :triggers: {} :location: 249 :to_room: 1887 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 248 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 252 :to_room: 297 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 250 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 252 :to_room: 265 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 251 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 256 :to_room: 304 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 253 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 256 :to_room: 259 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 254 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 256 :to_room: 269 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 255 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 259 :to_room: 262 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 257 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 259 :to_room: 256 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 258 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 262 :to_room: 346 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 260 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 262 :to_room: 259 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 261 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 265 :to_room: 252 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 263 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 265 :to_room: 276 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 264 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 269 :to_room: 256 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 266 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: A heavy oaken door is to the east. :owner: 0 :triggers: {} :location: 269 :to_room: 1249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 267 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 269 :to_room: 281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 268 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 272 :to_room: 174 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 270 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 272 :to_room: 276 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 271 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 276 :to_room: 265 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 273 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 276 :to_room: 281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 274 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 276 :to_room: 272 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 275 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 281 :to_room: 269 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 277 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 281 :to_room: 284 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 278 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the solid iron bars you see the graveyard. :owner: 0 :triggers: {} :location: 281 :to_room: 398 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;grate :msgfail: "" :id: 279 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 281 :to_room: 276 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 280 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 284 :to_room: 189 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 282 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 284 :to_room: 281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 283 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 287 :to_room: 178 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 285 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 287 :to_room: 213 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 286 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 291 :to_room: 186 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 288 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 291 :to_room: 312 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 289 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 291 :to_room: 235 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 290 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 294 :to_room: 243 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 292 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 294 :to_room: 249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 293 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 297 :to_room: 249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 295 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 297 :to_room: 252 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 296 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 301 :to_room: 240 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 298 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 301 :to_room: 249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 299 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 301 :to_room: 351 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;portal;wall :msgfail: "" :id: 300 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 304 :to_room: 256 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 302 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 304 :to_room: 249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 303 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It looks like some kind of office. :owner: 0 :triggers: {} :location: 307 :to_room: 309 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 305 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The exit west leads to Emerald Avenue. :owner: 0 :triggers: {} :location: 307 :to_room: 235 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 306 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The waiting room is to the west. :owner: 0 :triggers: {} :location: 309 :to_room: 307 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 308 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 312 :to_room: 315 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 310 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 312 :to_room: 291 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 311 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 315 :to_room: 317 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 313 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 315 :to_room: 312 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 314 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 317 :to_room: 315 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 316 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the Cityguard Head Quarters. :owner: 0 :triggers: {} :location: 320 :to_room: 208 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 318 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the heavy steel door. :owner: 0 :triggers: {} :location: 320 :to_room: 322 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 319 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the heavy steel door. :owner: 0 :triggers: {} :location: 322 :to_room: 320 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 321 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 325 :to_room: 328 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 323 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: You see the river flowing west into the Forest of Haon-Dor. :owner: 0 :triggers: {} :location: 325 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 324 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 328 :to_room: 331 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 326 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 328 :to_room: 325 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 327 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 331 :to_room: 335 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 329 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 331 :to_room: 328 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 330 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 335 :to_room: 154 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 332 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 335 :to_room: 338 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 333 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 335 :to_room: 331 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 334 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 338 :to_room: 341 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 336 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 338 :to_room: 335 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 337 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The iron bars make it impossible to pass through the hole in the wall. Beyond the bars you see the great plains. :owner: 0 :triggers: {} :location: 341 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 339 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 341 :to_room: 338 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 340 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 343 :to_room: 240 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 342 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 346 :to_room: 348 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 344 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 346 :to_room: 262 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 345 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 348 :to_room: 346 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 347 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 351 :to_room: 353 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 349 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 351 :to_room: 301 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 350 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 353 :to_room: 351 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 352 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 356 :to_room: 358 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 354 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 356 :to_room: 312 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 355 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 358 :to_room: 356 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 357 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 361 :to_room: 240 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 359 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 361 :to_room: 363 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 360 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 363 :to_room: 361 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 362 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the solid iron bars you see the Concourse. :owner: 0 :triggers: {} :location: 366 :to_room: 281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;grate :msgfail: "" :id: 364 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues southwards. :owner: 0 :triggers: {} :location: 366 :to_room: 369 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 365 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues northwards. :owner: 0 :triggers: {} :location: 369 :to_room: 366 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 367 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues southwards. :owner: 0 :triggers: {} :location: 369 :to_room: 372 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 368 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues northwards. :owner: 0 :triggers: {} :location: 372 :to_room: 369 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 370 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues southwards. :owner: 0 :triggers: {} :location: 372 :to_room: 375 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 371 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues northwards. :owner: 0 :triggers: {} :location: 375 :to_room: 372 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 373 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues southwards to an open space before a small building. :owner: 0 :triggers: {} :location: 375 :to_room: 378 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 374 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues northwards. :owner: 0 :triggers: {} :location: 378 :to_room: 375 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 376 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The chapel door is made of dark wood. :owner: 0 :triggers: {} :location: 378 :to_room: 380 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 377 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The chapel door is made of dark wood. :owner: 0 :triggers: {} :location: 380 :to_room: 378 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 379 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 383 :to_room: 529 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 381 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 383 :to_room: 386 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 382 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 386 :to_room: 383 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 384 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 386 :to_room: 390 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 385 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 390 :to_room: 386 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 387 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a narrow path leading in between the trees, into the grove. :owner: 0 :triggers: {} :location: 390 :to_room: 2132 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 388 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 390 :to_room: 393 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 389 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 393 :to_room: 390 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 391 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 393 :to_room: 66 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 392 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the solid iron bars you see the Concourse. :owner: 0 :triggers: {} :location: 398 :to_room: 281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;grate :msgfail: "" :id: 394 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path leads eastwards between the dark evergreen trees. :owner: 0 :triggers: {} :location: 398 :to_room: 496 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 395 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues southwards. :owner: 0 :triggers: {} :location: 398 :to_room: 401 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 396 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path leads westwards between the dark evergreen trees. :owner: 0 :triggers: {} :location: 398 :to_room: 418 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 397 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues northwards. :owner: 0 :triggers: {} :location: 401 :to_room: 398 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 399 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues southwards. :owner: 0 :triggers: {} :location: 401 :to_room: 404 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 400 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues northwards. :owner: 0 :triggers: {} :location: 404 :to_room: 401 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 402 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues southwards. :owner: 0 :triggers: {} :location: 404 :to_room: 407 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 403 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues northwards. :owner: 0 :triggers: {} :location: 407 :to_room: 404 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 405 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues southwards to an open space before a small building. :owner: 0 :triggers: {} :location: 407 :to_room: 412 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 406 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel road continues northwards. :owner: 0 :triggers: {} :location: 412 :to_room: 407 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 408 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path leads eastwards between the dark evergreen trees. :owner: 0 :triggers: {} :location: 412 :to_room: 460 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 409 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The chapel door is made of dark wood. :owner: 0 :triggers: {} :location: 412 :to_room: 414 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 410 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path leads westwards between the dark evergreen trees. :owner: 0 :triggers: {} :location: 412 :to_room: 454 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 411 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The chapel door is made of dark wood. :owner: 0 :triggers: {} :location: 414 :to_room: 412 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 413 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues eastwards towards a gravel road. :owner: 0 :triggers: {} :location: 418 :to_room: 398 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 415 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues southwards. :owner: 0 :triggers: {} :location: 418 :to_room: 424 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 416 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 418 :to_room: 420 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 417 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 420 :to_room: 418 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 419 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues northwards. :owner: 0 :triggers: {} :location: 424 :to_room: 418 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 421 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues westwards. :owner: 0 :triggers: {} :location: 424 :to_room: 430 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 422 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 424 :to_room: 426 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 423 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 426 :to_room: 424 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 425 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues eastwards. :owner: 0 :triggers: {} :location: 430 :to_room: 424 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 427 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues southwards. :owner: 0 :triggers: {} :location: 430 :to_room: 436 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 428 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 430 :to_room: 432 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 429 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 432 :to_room: 430 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 431 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues northwards. :owner: 0 :triggers: {} :location: 436 :to_room: 430 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 433 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues eastwards. :owner: 0 :triggers: {} :location: 436 :to_room: 442 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 434 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It is a small black-painted shed with a wooden door. :owner: 0 :triggers: {} :location: 436 :to_room: 438 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 435 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 438 :to_room: 436 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 437 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues southwards. :owner: 0 :triggers: {} :location: 442 :to_room: 448 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 439 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues westwards. :owner: 0 :triggers: {} :location: 442 :to_room: 436 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 440 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 442 :to_room: 444 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 441 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 444 :to_room: 442 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 443 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues northwards. :owner: 0 :triggers: {} :location: 448 :to_room: 442 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 445 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues southwards. :owner: 0 :triggers: {} :location: 448 :to_room: 454 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 446 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 448 :to_room: 450 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 447 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 450 :to_room: 448 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 449 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues northwards. :owner: 0 :triggers: {} :location: 454 :to_room: 448 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 451 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues eastwards towards a building of some sort. :owner: 0 :triggers: {} :location: 454 :to_room: 412 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 452 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 454 :to_room: 456 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 453 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 456 :to_room: 454 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 455 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues northwards. :owner: 0 :triggers: {} :location: 460 :to_room: 466 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 457 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues westwards towards a building of some sort. :owner: 0 :triggers: {} :location: 460 :to_room: 412 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 458 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 460 :to_room: 462 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 459 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 462 :to_room: 460 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 461 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues northwards. :owner: 0 :triggers: {} :location: 466 :to_room: 472 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 463 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues southwards. :owner: 0 :triggers: {} :location: 466 :to_room: 460 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 464 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 466 :to_room: 468 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 465 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 468 :to_room: 466 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 467 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues eastwards. :owner: 0 :triggers: {} :location: 472 :to_room: 478 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 469 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues southwards. :owner: 0 :triggers: {} :location: 472 :to_room: 466 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 470 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 472 :to_room: 474 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 471 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 474 :to_room: 472 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 473 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues northwards. :owner: 0 :triggers: {} :location: 478 :to_room: 484 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 475 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues westwards. :owner: 0 :triggers: {} :location: 478 :to_room: 472 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 476 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 478 :to_room: 480 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 477 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 480 :to_room: 478 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 479 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues southwards. :owner: 0 :triggers: {} :location: 484 :to_room: 478 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 481 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues westwards. :owner: 0 :triggers: {} :location: 484 :to_room: 490 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 482 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 484 :to_room: 486 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 483 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 486 :to_room: 484 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 485 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues northwards. :owner: 0 :triggers: {} :location: 490 :to_room: 496 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 487 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues eastwards. :owner: 0 :triggers: {} :location: 490 :to_room: 484 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 488 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 490 :to_room: 492 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 489 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 492 :to_room: 490 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 491 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues southwards. :owner: 0 :triggers: {} :location: 496 :to_room: 490 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 493 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gravel path continues westwards towards a gravel road. :owner: 0 :triggers: {} :location: 496 :to_room: 398 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 494 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 496 :to_room: 498 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;tomb;stone :msgfail: "" :id: 495 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 498 :to_room: 496 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;tomb;stone :msgfail: "" :id: 497 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail winds north closely to the wall. :owner: 0 :triggers: {} :location: 501 :to_room: 504 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 499 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads to outside the west gate of Midgaard. :owner: 0 :triggers: {} :location: 501 :to_room: 163 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 500 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you notice the path makes a turn, following the City wall. :owner: 0 :triggers: {} :location: 504 :to_room: 507 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 502 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail continues towards the south. :owner: 0 :triggers: {} :location: 504 :to_room: 501 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 503 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail winds close up to the north wall of Midgaard. :owner: 0 :triggers: {} :location: 507 :to_room: 510 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 505 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads south towards the gate. :owner: 0 :triggers: {} :location: 507 :to_room: 504 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 506 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail is winding along the north wall of Midgaard. :owner: 0 :triggers: {} :location: 510 :to_room: 514 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 508 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail turns left around the corner of the wall, behind it Haon-Dor. :owner: 0 :triggers: {} :location: 510 :to_room: 507 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 509 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A small path extends into the plains. :owner: 0 :triggers: {} :location: 514 :to_room: 843 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 511 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail is winding along the north wall of Midgaard. :owner: 0 :triggers: {} :location: 514 :to_room: 517 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 512 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail is winding along the north wall of Midgaard. :owner: 0 :triggers: {} :location: 514 :to_room: 510 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 513 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail turns right around the corner of the wall. You notice some mountains in the distance. :owner: 0 :triggers: {} :location: 517 :to_room: 520 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 515 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail is winding along the north wall of Midgaard. :owner: 0 :triggers: {} :location: 517 :to_room: 514 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 516 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads south towards the gate. :owner: 0 :triggers: {} :location: 520 :to_room: 523 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 518 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail winds close up to the north wall of Midgaard. :owner: 0 :triggers: {} :location: 520 :to_room: 517 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 519 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you notice the path makes a turn, following the City wall. :owner: 0 :triggers: {} :location: 523 :to_room: 520 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 521 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail continues towards the south. :owner: 0 :triggers: {} :location: 523 :to_room: 526 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 522 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail winds north closely to the wall. :owner: 0 :triggers: {} :location: 526 :to_room: 523 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 524 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads to outside the east gate of Midgaard. :owner: 0 :triggers: {} :location: 526 :to_room: 167 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 525 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 529 :to_room: 532 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 527 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 529 :to_room: 383 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 528 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 532 :to_room: 535 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 530 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 532 :to_room: 529 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 531 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 535 :to_room: 538 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 533 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 535 :to_room: 532 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 534 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 538 :to_room: 541 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 536 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 538 :to_room: 535 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 537 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 541 :to_room: 551 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 539 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 541 :to_room: 538 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 540 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 544 :to_room: 558 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 542 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 544 :to_room: 547 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 543 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 547 :to_room: 551 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 545 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 547 :to_room: 544 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 546 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 551 :to_room: 563 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 548 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 551 :to_room: 541 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 549 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 551 :to_room: 547 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 550 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 554 :to_room: 566 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 552 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 554 :to_room: 551 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 553 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 558 :to_room: 560 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 555 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 558 :to_room: 544 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 556 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 558 :to_room: 579 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 557 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 560 :to_room: 558 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 559 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 563 :to_room: 585 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 561 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 563 :to_room: 551 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 562 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 566 :to_room: 590 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 564 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 566 :to_room: 554 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 565 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 569 :to_room: 594 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 567 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 569 :to_room: 649 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 568 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 572 :to_room: 576 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 570 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 572 :to_room: 734 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 571 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 576 :to_room: 582 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 573 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 576 :to_room: 579 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 574 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 576 :to_room: 572 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 575 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 579 :to_room: 558 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 577 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 579 :to_room: 576 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 578 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 582 :to_room: 576 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 580 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 582 :to_room: 633 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 581 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 585 :to_room: 590 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 583 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 585 :to_room: 563 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 584 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 590 :to_room: 597 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 586 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 590 :to_room: 594 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 587 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 590 :to_room: 566 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 588 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 590 :to_room: 585 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 589 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 594 :to_room: 600 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 591 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 594 :to_room: 569 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 592 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 594 :to_room: 590 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 593 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 597 :to_room: 602 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 595 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 597 :to_room: 590 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 596 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 600 :to_room: 604 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 598 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 600 :to_room: 594 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 599 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 602 :to_room: 597 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 601 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 604 :to_room: 600 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 603 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 607 :to_room: 610 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 605 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 607 :to_room: 616 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 606 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 610 :to_room: 613 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 608 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 610 :to_room: 607 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 609 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 613 :to_room: 684 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 611 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 613 :to_room: 610 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 612 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 616 :to_room: 607 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 614 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 616 :to_room: 620 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 615 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 620 :to_room: 622 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 617 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 620 :to_room: 625 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 618 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 620 :to_room: 616 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 619 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 622 :to_room: 620 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 621 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 625 :to_room: 620 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 623 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 625 :to_room: 640 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 624 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 628 :to_room: 622 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 626 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 628 :to_room: 643 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 627 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 631 :to_room: 646 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 629 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 631 :to_room: 628 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 630 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 633 :to_room: 636 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 632 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 636 :to_room: 640 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 634 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 636 :to_room: 633 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 635 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 640 :to_room: 625 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 637 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 640 :to_room: 652 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 638 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 640 :to_room: 636 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 639 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 643 :to_room: 646 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 641 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 643 :to_room: 640 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 642 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 646 :to_room: 620 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 644 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 646 :to_room: 649 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 645 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 649 :to_room: 646 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 647 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 649 :to_room: 569 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 648 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 652 :to_room: 640 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 650 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 652 :to_room: 656 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 651 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 656 :to_room: 643 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 653 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 656 :to_room: 659 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 654 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 656 :to_room: 666 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 655 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 659 :to_room: 646 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 657 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 659 :to_room: 656 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 658 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 662 :to_room: 666 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 660 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 662 :to_room: 669 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 661 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 666 :to_room: 656 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 663 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 666 :to_room: 673 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 664 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 666 :to_room: 662 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 665 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 669 :to_room: 662 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 667 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 669 :to_room: 673 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 668 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 673 :to_room: 666 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 670 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 673 :to_room: 677 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 671 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 673 :to_room: 669 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 672 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 677 :to_room: 679 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 674 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 677 :to_room: 682 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 675 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 677 :to_room: 673 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 676 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 679 :to_room: 677 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 678 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 682 :to_room: 677 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 680 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 682 :to_room: 836 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 681 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 684 :to_room: 687 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 683 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 687 :to_room: 684 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 685 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 687 :to_room: 690 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 686 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 690 :to_room: 687 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 688 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 690 :to_room: 694 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 689 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 694 :to_room: 690 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 691 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 694 :to_room: 704 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 692 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 694 :to_room: 697 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 693 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 697 :to_room: 694 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 695 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 697 :to_room: 774 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 696 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 700 :to_room: 711 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 698 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 700 :to_room: 704 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 699 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 704 :to_room: 694 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 701 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 704 :to_room: 700 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 702 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 704 :to_room: 715 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 703 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 707 :to_room: 728 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 705 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 707 :to_room: 711 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 706 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 711 :to_room: 700 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 708 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 711 :to_room: 707 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 709 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 711 :to_room: 715 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 710 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 715 :to_room: 704 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 712 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 715 :to_room: 711 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 713 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 715 :to_room: 731 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 714 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 718 :to_room: 721 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 716 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 718 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 717 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 721 :to_room: 718 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 719 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 721 :to_room: 724 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 720 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 724 :to_room: 721 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 722 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 724 :to_room: 728 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 723 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 728 :to_room: 707 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 725 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 728 :to_room: 724 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 726 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 728 :to_room: 737 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 727 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 731 :to_room: 715 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 729 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 731 :to_room: 734 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 730 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 734 :to_room: 731 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 732 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 734 :to_room: 572 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 733 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 737 :to_room: 728 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 735 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 737 :to_room: 751 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 736 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 740 :to_room: 731 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 738 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 740 :to_room: 755 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 739 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 744 :to_room: 721 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 741 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 744 :to_room: 758 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 742 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 744 :to_room: 748 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 743 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 748 :to_room: 744 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 745 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 748 :to_room: 762 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 746 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 748 :to_room: 753 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 747 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 751 :to_room: 737 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 749 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 751 :to_room: 765 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 750 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 753 :to_room: 755 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 752 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 755 :to_room: 740 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 754 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 758 :to_room: 744 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 756 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 758 :to_room: 762 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 757 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 762 :to_room: 748 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 759 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 762 :to_room: 758 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 760 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 762 :to_room: 765 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 761 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 765 :to_room: 751 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 763 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 765 :to_room: 762 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 764 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 767 :to_room: 772 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 766 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 772 :to_room: 767 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 768 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 772 :to_room: 787 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 769 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 772 :to_room: 787 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 770 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 772 :to_room: 783 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 771 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 774 :to_room: 777 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 773 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 777 :to_room: 780 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 775 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 777 :to_room: 790 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 776 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 780 :to_room: 783 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 778 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 780 :to_room: 777 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 779 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 783 :to_room: 787 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 781 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 783 :to_room: 780 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 782 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 787 :to_room: 772 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 784 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 787 :to_room: 800 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 785 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 787 :to_room: 783 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 786 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 790 :to_room: 777 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 788 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 790 :to_room: 803 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 789 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 794 :to_room: 797 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 791 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 794 :to_room: 807 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 792 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 794 :to_room: 790 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 793 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 797 :to_room: 810 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 795 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 797 :to_room: 794 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 796 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 800 :to_room: 787 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 798 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 800 :to_room: 814 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 799 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 803 :to_room: 790 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 801 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 803 :to_room: 817 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 802 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 807 :to_room: 794 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 804 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 807 :to_room: 810 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 805 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 807 :to_room: 821 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 806 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 810 :to_room: 797 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 808 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 810 :to_room: 814 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 809 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 814 :to_room: 800 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 811 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 814 :to_room: 827 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 812 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 814 :to_room: 810 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 813 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 817 :to_room: 803 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 815 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 817 :to_room: 830 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 816 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 821 :to_room: 807 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 818 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 821 :to_room: 825 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 819 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 821 :to_room: 833 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 820 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 825 :to_room: 827 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 822 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 825 :to_room: 836 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 823 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 825 :to_room: 821 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 824 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 827 :to_room: 814 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 826 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 830 :to_room: 817 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 828 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 830 :to_room: 833 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 829 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 833 :to_room: 838 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 831 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 833 :to_room: 830 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 832 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 836 :to_room: 825 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 834 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 836 :to_room: 682 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 835 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 838 :to_room: 827 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 837 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the grassy plains. :owner: 0 :triggers: {} :location: 843 :to_room: 899 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 839 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice nothing special, except that the path in the plains continues. :owner: 0 :triggers: {} :location: 843 :to_room: 846 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 840 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Towards the south you notice the citywall of Midgaard. :owner: 0 :triggers: {} :location: 843 :to_room: 514 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 841 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the grassy plains. :owner: 0 :triggers: {} :location: 843 :to_room: 904 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 842 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice nothing special, except that the path in the plains continues. :owner: 0 :triggers: {} :location: 846 :to_room: 849 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 844 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice nothing special, except that the path in the plains continues. :owner: 0 :triggers: {} :location: 846 :to_room: 843 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 845 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice nothing special, except that the path in the plains continues. :owner: 0 :triggers: {} :location: 849 :to_room: 854 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 847 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice nothing special, except that the path in the plains continues. :owner: 0 :triggers: {} :location: 849 :to_room: 846 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 848 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice nothing special, except that the path in the plains continues. :owner: 0 :triggers: {} :location: 854 :to_room: 857 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 850 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you notice the grassy plains. :owner: 0 :triggers: {} :location: 854 :to_room: 909 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 851 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice nothing special, except that the path in the plains continues. :owner: 0 :triggers: {} :location: 854 :to_room: 849 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 852 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west you can see more of the beautifull grassy plains. :owner: 0 :triggers: {} :location: 854 :to_room: 899 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 853 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path continues north as small foothills begins to appear. :owner: 0 :triggers: {} :location: 857 :to_room: 862 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 855 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads south towards the town. :owner: 0 :triggers: {} :location: 857 :to_room: 854 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 856 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path continues into the small foothills. :owner: 0 :triggers: {} :location: 862 :to_room: 866 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 858 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the grassy plains here. :owner: 0 :triggers: {} :location: 862 :to_room: 928 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 859 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path continues towards Midgaard. :owner: 0 :triggers: {} :location: 862 :to_room: 857 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 860 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the grassy plains here. :owner: 0 :triggers: {} :location: 862 :to_room: 924 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 861 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see grassy plains and perhaps some crystal clear water. :owner: 0 :triggers: {} :location: 866 :to_room: 953 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 863 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path continues towards east here. :owner: 0 :triggers: {} :location: 866 :to_room: 869 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 864 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path in the plains wind through the small foothills. :owner: 0 :triggers: {} :location: 866 :to_room: 862 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 865 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path continues in the foothills :owner: 0 :triggers: {} :location: 869 :to_room: 872 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 867 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west the path takes a bend southwards. :owner: 0 :triggers: {} :location: 869 :to_room: 866 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 868 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path through the foothils turns left here. :owner: 0 :triggers: {} :location: 872 :to_room: 876 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 870 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west you can see the path continues. :owner: 0 :triggers: {} :location: 872 :to_room: 869 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 871 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the path continues in the foothills. :owner: 0 :triggers: {} :location: 876 :to_room: 880 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 873 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the path continues in the foothills. :owner: 0 :triggers: {} :location: 876 :to_room: 872 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 874 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see grassy plains and perhaps some crystal clear water. :owner: 0 :triggers: {} :location: 876 :to_room: 953 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 875 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't really see much through the vegitation on the foothills. :owner: 0 :triggers: {} :location: 880 :to_room: 958 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 877 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you notice that the path continues towards a T-intersection. :owner: 0 :triggers: {} :location: 880 :to_room: 883 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 878 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You just see the path through the foothills. :owner: 0 :triggers: {} :location: 880 :to_room: 876 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 879 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can go to the T-intersection this way. :owner: 0 :triggers: {} :location: 883 :to_room: 887 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 881 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the long path through the plains. :owner: 0 :triggers: {} :location: 883 :to_room: 880 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 882 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The wide road to Ofcol runs here. :owner: 0 :triggers: {} :location: 887 :to_room: 891 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 884 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Here is a partially hidden, ancient looking path. :owner: 0 :triggers: {} :location: 887 :to_room: 968 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 885 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the long narrow path running through the foothills. :owner: 0 :triggers: {} :location: 887 :to_room: 883 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 886 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The road continues towards Ofcol. :owner: 0 :triggers: {} :location: 891 :to_room: 894 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 888 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the T-intersection in the souther direction. :owner: 0 :triggers: {} :location: 891 :to_room: 887 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 889 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You think you can climb these foothills. :owner: 0 :triggers: {} :location: 891 :to_room: 958 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 890 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice a sign saying : Stranger we welcome you to the peacefull city of Ofcol. :owner: 0 :triggers: {} :location: 894 :to_room: 1008 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 892 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Here you see the road go towards the intersection. :owner: 0 :triggers: {} :location: 894 :to_room: 891 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 893 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the north. :owner: 0 :triggers: {} :location: 899 :to_room: 924 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 895 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you can see a small path in the plains. :owner: 0 :triggers: {} :location: 899 :to_room: 854 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 896 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you can see a small path in the plains. :owner: 0 :triggers: {} :location: 899 :to_room: 843 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 897 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the west. :owner: 0 :triggers: {} :location: 899 :to_room: 914 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 898 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the north. :owner: 0 :triggers: {} :location: 904 :to_room: 914 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 900 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | When you look to the east you notice at small path. :owner: 0 :triggers: {} :location: 904 :to_room: 843 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 901 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you can see the city of Midgaard. :owner: 0 :triggers: {} :location: 904 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 902 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains is gradually replaced with light forrest in this direction. :owner: 0 :triggers: {} :location: 904 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 903 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the north. :owner: 0 :triggers: {} :location: 909 :to_room: 928 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 905 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the east. :owner: 0 :triggers: {} :location: 909 :to_room: 988 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 906 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Some VERY steep slopes prevent you from going this way, it might kill you. :owner: 0 :triggers: {} :location: 909 :to_room: 1005 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 907 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A small path is running through the plains. :owner: 0 :triggers: {} :location: 909 :to_room: 854 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 908 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the north. :owner: 0 :triggers: {} :location: 914 :to_room: 919 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 910 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the east. :owner: 0 :triggers: {} :location: 914 :to_room: 899 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 911 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the south. :owner: 0 :triggers: {} :location: 914 :to_room: 904 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 912 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains is gradually replaced with light forrest in this direction. :owner: 0 :triggers: {} :location: 914 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 913 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north, the plains extend into small foothills, behind a small hill you notice something.... :owner: 0 :triggers: {} :location: 919 :to_room: 963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 915 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the east. :owner: 0 :triggers: {} :location: 919 :to_room: 924 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 916 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the south. :owner: 0 :triggers: {} :location: 919 :to_room: 914 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 917 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains is gradually replaced with light forrest in this direction. :owner: 0 :triggers: {} :location: 919 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 918 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend into small foothills to the north. :owner: 0 :triggers: {} :location: 924 :to_room: 933 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 920 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East of here you see a winding path in the plains. :owner: 0 :triggers: {} :location: 924 :to_room: 862 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 921 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the south. :owner: 0 :triggers: {} :location: 924 :to_room: 899 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 922 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the west. :owner: 0 :triggers: {} :location: 924 :to_room: 919 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 923 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the east. :owner: 0 :triggers: {} :location: 928 :to_room: 988 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 925 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the south. :owner: 0 :triggers: {} :location: 928 :to_room: 909 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 926 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A small path is running through the plains. :owner: 0 :triggers: {} :location: 928 :to_room: 862 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 927 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small foothills extend info foothills far to the north. :owner: 0 :triggers: {} :location: 933 :to_room: 943 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 929 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East of here the foothills are lower, you notice a small pool. :owner: 0 :triggers: {} :location: 933 :to_room: 953 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 930 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small foothills extend into plains far to the south. :owner: 0 :triggers: {} :location: 933 :to_room: 924 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 931 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small foothills extend far to the west. :owner: 0 :triggers: {} :location: 933 :to_room: 963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 932 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The mountains block your way. :owner: 0 :triggers: {} :location: 938 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 934 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend far to the east. :owner: 0 :triggers: {} :location: 938 :to_room: 943 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 935 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend far down to the south, In the horizon you can see the City of Midgaard. :owner: 0 :triggers: {} :location: 938 :to_room: 963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 936 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west mountains block your way. :owner: 0 :triggers: {} :location: 938 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 937 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The mountains block you way to the north there is NO way you can make it that way. :owner: 0 :triggers: {} :location: 943 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 939 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend far to the east. :owner: 0 :triggers: {} :location: 943 :to_room: 948 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 940 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend downwards to the south. In the horizon you can see the City Of Midgaard. :owner: 0 :triggers: {} :location: 943 :to_room: 933 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 941 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend far to the west. :owner: 0 :triggers: {} :location: 943 :to_room: 938 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 942 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The mountains block you way to the north there is NO way you can make it that way. :owner: 0 :triggers: {} :location: 948 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 944 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend into smaller hills far to the east. :owner: 0 :triggers: {} :location: 948 :to_room: 958 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 945 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A steep slope runs down to a small pool here. :owner: 0 :triggers: {} :location: 948 :to_room: 953 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 946 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend far to the west. :owner: 0 :triggers: {} :location: 948 :to_room: 943 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 947 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It looks like quite a climb... :owner: 0 :triggers: {} :location: 953 :to_room: 948 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 949 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you notice a small path in the foothills. :owner: 0 :triggers: {} :location: 953 :to_room: 876 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 950 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south a path winds its way south into the plains. :owner: 0 :triggers: {} :location: 953 :to_room: 866 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 951 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend far to the west. :owner: 0 :triggers: {} :location: 953 :to_room: 933 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 952 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The mountains block you way to the north there is NO way you can make it that way. :owner: 0 :triggers: {} :location: 958 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 954 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you notice a small path in the foothills. :owner: 0 :triggers: {} :location: 958 :to_room: 891 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 955 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south a steep slope runs down to a small path in the foothills. :owner: 0 :triggers: {} :location: 958 :to_room: 880 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 956 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend far to the west. :owner: 0 :triggers: {} :location: 958 :to_room: 948 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 957 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The steep foothills seems hard to climb :owner: 0 :triggers: {} :location: 963 :to_room: 938 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 959 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The foothills extend far to the east. :owner: 0 :triggers: {} :location: 963 :to_room: 933 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 960 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south the foothills extend into plains far to the south. :owner: 0 :triggers: {} :location: 963 :to_room: 919 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 961 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a small crumbled Hut here, must be a hermit living here. :owner: 0 :triggers: {} :location: 963 :to_room: 965 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 962 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the door you can see the foothills. :owner: 0 :triggers: {} :location: 965 :to_room: 963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 964 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | As you look to the north you see a T-intersection. :owner: 0 :triggers: {} :location: 968 :to_room: 887 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 966 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ancient path continues through the plains. :owner: 0 :triggers: {} :location: 968 :to_room: 971 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 967 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the ancient path. :owner: 0 :triggers: {} :location: 971 :to_room: 968 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 969 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You trace the path carefully and se no immediate dangers. :owner: 0 :triggers: {} :location: 971 :to_room: 974 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 970 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the ancient path. :owner: 0 :triggers: {} :location: 974 :to_room: 971 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 972 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You trace the path carefully and se no immidiate dangers. :owner: 0 :triggers: {} :location: 974 :to_room: 977 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 973 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the ancient path winding it's way north from here. Looks safe. :owner: 0 :triggers: {} :location: 977 :to_room: 974 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 975 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Further ahead you see a bridge over a small creak. :owner: 0 :triggers: {} :location: 977 :to_room: 980 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 976 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path continues, further ahead you notice some rock formations. :owner: 0 :triggers: {} :location: 980 :to_room: 983 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 978 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ancient path leads west and turns north further ahead. :owner: 0 :triggers: {} :location: 980 :to_room: 977 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 979 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you enter the ring of stones. You wonder if it's safe. :owner: 0 :triggers: {} :location: 983 :to_room: 990 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 981 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west the ancient path leads across the wooden bridge. :owner: 0 :triggers: {} :location: 983 :to_room: 980 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 982 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the north. :owner: 0 :triggers: {} :location: 988 :to_room: 928 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 984 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Some VERY steep slopes prevent you from going this way, it might kill you. :owner: 0 :triggers: {} :location: 988 :to_room: 1005 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 985 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Some VERY steep slopes prevent you from going this way, it might kill you. :owner: 0 :triggers: {} :location: 988 :to_room: 1005 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 986 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The plains extend far to the east. :owner: 0 :triggers: {} :location: 988 :to_room: 909 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 987 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the ancient path and the wooden bridge here. :owner: 0 :triggers: {} :location: 990 :to_room: 983 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 989 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 994 :to_room: 996 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 991 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 994 :to_room: 999 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 992 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You welcome the sight of fresh air. :owner: 0 :triggers: {} :location: 994 :to_room: 990 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 993 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 996 :to_room: 994 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 995 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The tunnel continues in this direction. :owner: 0 :triggers: {} :location: 999 :to_room: 994 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 997 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The tunnel continues in this direction. :owner: 0 :triggers: {} :location: 999 :to_room: 1002 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 998 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The unberable stench is less intensive in this direction. :owner: 0 :triggers: {} :location: 1002 :to_room: 999 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1000 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The tunnel seems to extend into some kind of cave........ :owner: 0 :triggers: {} :location: 1002 :to_room: 1004 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1001 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It looks like a good idear just to run in this direction.... :owner: 0 :triggers: {} :location: 1004 :to_room: 1002 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1003 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You look up the village street noticing nothing special at all. :owner: 0 :triggers: {} :location: 1008 :to_room: 1012 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1006 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The wide road leads south here towards the T-crossing. :owner: 0 :triggers: {} :location: 1008 :to_room: 894 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1007 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The village square is as usual not overcrowded. :owner: 0 :triggers: {} :location: 1012 :to_room: 1016 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1009 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small alley looks relative peacefull. :owner: 0 :triggers: {} :location: 1012 :to_room: 1019 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1010 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the village street eventually becoming the wide road. :owner: 0 :triggers: {} :location: 1012 :to_room: 1008 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1011 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a local inn called 'The Ofcol Local Inn'. Looks nice. :owner: 0 :triggers: {} :location: 1016 :to_room: 1025 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1013 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the village street of Ofcol. :owner: 0 :triggers: {} :location: 1016 :to_room: 1012 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1014 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A small shop with the sign 'Luxan's Mixed goods' hanging in front of it. :owner: 0 :triggers: {} :location: 1016 :to_room: 1023 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1015 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It looks as a reception for storing goods. :owner: 0 :triggers: {} :location: 1019 :to_room: 1021 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1017 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice nothing but the village street. :owner: 0 :triggers: {} :location: 1019 :to_room: 1012 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1018 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You are able to see the small alley, really not very interresting. :owner: 0 :triggers: {} :location: 1021 :to_room: 1019 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1020 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The village square is as usual not overcrowded. :owner: 0 :triggers: {} :location: 1023 :to_room: 1016 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1022 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The village square is as usual not overcrowded. :owner: 0 :triggers: {} :location: 1025 :to_room: 1016 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1024 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the West Gate of the City of Midgaard. :owner: 0 :triggers: {} :location: 1029 :to_room: 163 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1027 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the narrow forest trail winding westwards in between the trees. :owner: 0 :triggers: {} :location: 1029 :to_room: 1032 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1028 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The trail continues eastwards out of the forest. :owner: 0 :triggers: {} :location: 1032 :to_room: 1029 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1030 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the narrow forest trail winding westwards in between the trees. :owner: 0 :triggers: {} :location: 1032 :to_room: 1036 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1031 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The trail continues eastwards through the young trees. :owner: 0 :triggers: {} :location: 1036 :to_room: 1032 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1033 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the young trees. :owner: 0 :triggers: {} :location: 1036 :to_room: 1066 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1034 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the narrow forest trail winding westwards into the dense forest. :owner: 0 :triggers: {} :location: 1036 :to_room: 1039 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1035 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The trail continues eastwards to the younger part of the forest. :owner: 0 :triggers: {} :location: 1039 :to_room: 1036 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1037 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the narrow trail winding westwards through the dense forest. :owner: 0 :triggers: {} :location: 1039 :to_room: 1043 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1038 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The trail continues eastwards through the dense forest. :owner: 0 :triggers: {} :location: 1043 :to_room: 1039 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1040 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the trees. :owner: 0 :triggers: {} :location: 1043 :to_room: 1046 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1041 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow trail almost seems to disappear between the enourmous trunks. :owner: 0 :triggers: {} :location: 1043 :to_room: 1107 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1042 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads north through the trees. :owner: 0 :triggers: {} :location: 1046 :to_room: 1043 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1044 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the trees. :owner: 0 :triggers: {} :location: 1046 :to_room: 1049 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1045 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads north through the trees. :owner: 0 :triggers: {} :location: 1049 :to_room: 1046 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1047 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads east through the trees. :owner: 0 :triggers: {} :location: 1049 :to_room: 1053 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1048 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can barely make out a clearing to the east. :owner: 0 :triggers: {} :location: 1053 :to_room: 1057 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1050 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the trees. :owner: 0 :triggers: {} :location: 1053 :to_room: 1070 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1051 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads west through the trees. :owner: 0 :triggers: {} :location: 1053 :to_room: 1049 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1052 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads north through the trees. :owner: 0 :triggers: {} :location: 1057 :to_room: 1066 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1054 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads east through the trees. :owner: 0 :triggers: {} :location: 1057 :to_room: 1061 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1055 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads west through the trees. :owner: 0 :triggers: {} :location: 1057 :to_room: 1053 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1056 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The wooden door is quite sturdy but does not appear to be equipped with a lock. :owner: 0 :triggers: {} :location: 1061 :to_room: 1063 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door;wooden :msgfail: "" :id: 1058 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the dense forest. :owner: 0 :triggers: {} :location: 1061 :to_room: 1077 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1059 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads west through the light forest. :owner: 0 :triggers: {} :location: 1061 :to_room: 1057 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1060 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The wooden door leads south. :owner: 0 :triggers: {} :location: 1063 :to_room: 1061 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door;wooden :msgfail: "" :id: 1062 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads north through the young trees. :owner: 0 :triggers: {} :location: 1066 :to_room: 1036 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1064 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads south through the young trees. :owner: 0 :triggers: {} :location: 1066 :to_room: 1057 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1065 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads north through the trees. :owner: 0 :triggers: {} :location: 1070 :to_room: 1053 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1067 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads east through the trees. :owner: 0 :triggers: {} :location: 1070 :to_room: 1073 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1068 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the trees. :owner: 0 :triggers: {} :location: 1070 :to_room: 1100 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1069 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads east through the trees. :owner: 0 :triggers: {} :location: 1073 :to_room: 1077 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1071 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads west through the trees. :owner: 0 :triggers: {} :location: 1073 :to_room: 1070 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1072 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads north to a lighter part of the forest. :owner: 0 :triggers: {} :location: 1077 :to_room: 1061 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1074 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads east through the trees. :owner: 0 :triggers: {} :location: 1077 :to_room: 1080 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1075 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads west through the trees. :owner: 0 :triggers: {} :location: 1077 :to_room: 1073 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1076 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the trees. :owner: 0 :triggers: {} :location: 1080 :to_room: 1083 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1078 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads west through the trees. :owner: 0 :triggers: {} :location: 1080 :to_room: 1077 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1079 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads north through the trees. :owner: 0 :triggers: {} :location: 1083 :to_room: 1080 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1081 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the trees. :owner: 0 :triggers: {} :location: 1083 :to_room: 1086 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1082 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads north through the trees. :owner: 0 :triggers: {} :location: 1086 :to_room: 1083 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1084 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads west through the trees to a lighter part of the forest. :owner: 0 :triggers: {} :location: 1086 :to_room: 1090 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1085 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads north to a small, grassy field. :owner: 0 :triggers: {} :location: 1090 :to_room: 1104 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1087 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads east to a dense part of the forest. :owner: 0 :triggers: {} :location: 1090 :to_room: 1086 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1088 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads west to a dense part of the forest. :owner: 0 :triggers: {} :location: 1090 :to_room: 1093 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1089 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads north through the trees. :owner: 0 :triggers: {} :location: 1093 :to_room: 1096 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1091 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads east through the trees to a lighter part of the forest. :owner: 0 :triggers: {} :location: 1093 :to_room: 1090 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1092 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south through the trees. :owner: 0 :triggers: {} :location: 1096 :to_room: 1093 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1094 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads west through the trees. :owner: 0 :triggers: {} :location: 1096 :to_room: 1100 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1095 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads north through the trees. :owner: 0 :triggers: {} :location: 1100 :to_room: 1070 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1097 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads east through the trees. :owner: 0 :triggers: {} :location: 1100 :to_room: 1096 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1098 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The cave is very dark. :owner: 0 :triggers: {} :location: 1100 :to_room: 1102 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1099 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The cave opening is to the east. :owner: 0 :triggers: {} :location: 1102 :to_room: 1100 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1101 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The small path leads south in between the trees. :owner: 0 :triggers: {} :location: 1104 :to_room: 1090 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1103 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow trail leads east to a somewhat lighter part of the forest. :owner: 0 :triggers: {} :location: 1107 :to_room: 1043 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1105 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1107 :to_room: 1111 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1106 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest. :owner: 0 :triggers: {} :location: 1111 :to_room: 1107 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1108 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads south - away from the trail. :owner: 0 :triggers: {} :location: 1111 :to_room: 1120 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1109 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1111 :to_room: 1114 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1110 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest. :owner: 0 :triggers: {} :location: 1114 :to_room: 1111 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1112 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1114 :to_room: 1117 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1113 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest. :owner: 0 :triggers: {} :location: 1117 :to_room: 1114 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1115 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads south through the forest. :owner: 0 :triggers: {} :location: 1117 :to_room: 1134 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1116 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1120 :to_room: 1111 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1118 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the south. :owner: 0 :triggers: {} :location: 1120 :to_room: 1123 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1119 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1123 :to_room: 1120 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1121 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1123 :to_room: 1127 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1122 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1127 :to_room: 1123 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1124 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the south. :owner: 0 :triggers: {} :location: 1127 :to_room: 1165 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1125 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1127 :to_room: 1130 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1126 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1130 :to_room: 1134 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1128 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1130 :to_room: 1127 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1129 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads north through the forest. :owner: 0 :triggers: {} :location: 1134 :to_room: 1117 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1131 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads south - away from the trail. :owner: 0 :triggers: {} :location: 1134 :to_room: 1130 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1132 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1134 :to_room: 1137 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1133 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest. :owner: 0 :triggers: {} :location: 1137 :to_room: 1134 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1135 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1137 :to_room: 1141 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1136 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path leads west between the giant trees. :owner: 0 :triggers: {} :location: 1141 :to_room: 1234 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1138 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest. :owner: 0 :triggers: {} :location: 1141 :to_room: 1137 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1139 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads south through the forest. :owner: 0 :triggers: {} :location: 1141 :to_room: 1144 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1140 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads north through the forest. :owner: 0 :triggers: {} :location: 1144 :to_room: 1141 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1142 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads south through the forest. :owner: 0 :triggers: {} :location: 1144 :to_room: 1148 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1143 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads north through the forest. :owner: 0 :triggers: {} :location: 1148 :to_room: 1144 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1145 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads east - away from the trail. :owner: 0 :triggers: {} :location: 1148 :to_room: 1151 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1146 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1148 :to_room: 1195 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1147 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the south. :owner: 0 :triggers: {} :location: 1151 :to_room: 1155 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1149 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1151 :to_room: 1148 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1150 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1155 :to_room: 1151 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1152 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1155 :to_room: 1158 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1153 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1155 :to_room: 1179 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1154 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1158 :to_room: 1161 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1156 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1158 :to_room: 1155 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1157 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1161 :to_room: 1165 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1159 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the south. :owner: 0 :triggers: {} :location: 1161 :to_room: 1158 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1160 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1165 :to_room: 1127 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1162 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1165 :to_room: 1168 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1163 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1165 :to_room: 1161 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1164 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the south. :owner: 0 :triggers: {} :location: 1168 :to_room: 1171 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1166 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1168 :to_room: 1165 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1167 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1171 :to_room: 1168 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1169 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the south. :owner: 0 :triggers: {} :location: 1171 :to_room: 1174 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1170 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1174 :to_room: 1171 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1172 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1174 :to_room: 1176 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1173 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1176 :to_room: 1174 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1175 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1179 :to_room: 1155 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1177 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the south. :owner: 0 :triggers: {} :location: 1179 :to_room: 1183 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1178 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1183 :to_room: 1179 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1180 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1183 :to_room: 1185 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1181 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1183 :to_room: 1188 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1182 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1185 :to_room: 1183 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1184 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the north. :owner: 0 :triggers: {} :location: 1188 :to_room: 1192 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1186 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the east. :owner: 0 :triggers: {} :location: 1188 :to_room: 1183 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1187 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads north through the forest. :owner: 0 :triggers: {} :location: 1192 :to_room: 1195 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1189 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leads south - away from the trail. :owner: 0 :triggers: {} :location: 1192 :to_room: 1188 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1190 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1192 :to_room: 1198 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1191 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest. :owner: 0 :triggers: {} :location: 1195 :to_room: 1148 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1193 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads south through the forest. :owner: 0 :triggers: {} :location: 1195 :to_room: 1192 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1194 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest. :owner: 0 :triggers: {} :location: 1198 :to_room: 1192 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1196 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1198 :to_room: 1201 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1197 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest. :owner: 0 :triggers: {} :location: 1201 :to_room: 1198 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1199 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads west through the forest. :owner: 0 :triggers: {} :location: 1201 :to_room: 1220 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1200 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow, dusty trail leads east through the forest, away from the web. :owner: 0 :triggers: {} :location: 1205 :to_room: 1234 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1202 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The structure to the west looks most of all like an immense spider web. It does not look as if you can go further without getting caught in it. :owner: 0 :triggers: {} :location: 1205 :to_room: 1209 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1203 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1205 :to_room: 1212 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1204 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1209 :to_room: 1205 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1206 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1209 :to_room: 1217 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1207 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1209 :to_room: 1215 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1208 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west is the immense spider web. It seems to move softly. :owner: 0 :triggers: {} :location: 1212 :to_room: 1215 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1210 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Downwards is the narrow forest path. :owner: 0 :triggers: {} :location: 1212 :to_room: 1205 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1211 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east is the giant tree trunk. :owner: 0 :triggers: {} :location: 1215 :to_room: 1212 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1213 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west is the entrance to the cave-like structure. :owner: 0 :triggers: {} :location: 1215 :to_room: 1217 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1214 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Compared to this place the east exit looks inviting. :owner: 0 :triggers: {} :location: 1217 :to_room: 1215 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1216 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads north through the trees. :owner: 0 :triggers: {} :location: 1220 :to_room: 1224 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1218 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads east through the trees. :owner: 0 :triggers: {} :location: 1220 :to_room: 1201 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1219 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The trees standing on the sides of the path have scratch marks on them. :owner: 0 :triggers: {} :location: 1224 :to_room: 1229 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1221 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads south through the trees. :owner: 0 :triggers: {} :location: 1224 :to_room: 1220 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1222 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads west through the trees. :owner: 0 :triggers: {} :location: 1224 :to_room: 1226 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1223 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dusty trail leads east through the trees. :owner: 0 :triggers: {} :location: 1226 :to_room: 1224 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1225 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The disgusting smell of a large reptile emanates from the cave opening. :owner: 0 :triggers: {} :location: 1229 :to_room: 1231 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1227 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path winds its way westwards. :owner: 0 :triggers: {} :location: 1229 :to_room: 1224 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1228 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The exit leads out into the forest. :owner: 0 :triggers: {} :location: 1231 :to_room: 1229 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1230 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the south. :owner: 0 :triggers: {} :location: 1234 :to_room: 1141 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1232 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The narrow path winds its way through the trees to the west. :owner: 0 :triggers: {} :location: 1234 :to_room: 1205 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1233 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ladder leads to the laboratory. :owner: 0 :triggers: {} :location: 1236 :to_room: 1242 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1235 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The corridor leads south to the hall. :owner: 0 :triggers: {} :location: 1238 :to_room: 1249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1237 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east is the magical portal. :owner: 0 :triggers: {} :location: 1242 :to_room: 1244 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1239 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west is the hall. :owner: 0 :triggers: {} :location: 1242 :to_room: 1249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1240 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The virtual ladder leads down to the monster pen. :owner: 0 :triggers: {} :location: 1242 :to_room: 1236 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1241 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The magical portal is to the west. :owner: 0 :triggers: {} :location: 1244 :to_room: 1242 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1243 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The study is to the north. :owner: 0 :triggers: {} :location: 1249 :to_room: 1238 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1245 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The laboratory is to the east. :owner: 0 :triggers: {} :location: 1249 :to_room: 1242 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1246 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The kitchen is to the south. :owner: 0 :triggers: {} :location: 1249 :to_room: 1251 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1247 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The front door leads to Park Road. :owner: 0 :triggers: {} :location: 1249 :to_room: 269 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 1248 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: The hall is to the north. :owner: 0 :triggers: {} :location: 1251 :to_room: 1249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1250 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The hard floor seems to go on forever. :owner: 0 :triggers: {} :location: 1256 :to_room: 1256 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1252 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The hard floor seems to go on forever. :owner: 0 :triggers: {} :location: 1256 :to_room: 1256 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1253 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The hard floor seems to go on forever. :owner: 0 :triggers: {} :location: 1256 :to_room: 1256 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1254 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The hard floor seems to go on forever. :owner: 0 :triggers: {} :location: 1256 :to_room: 1256 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1255 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the muddy sewer continuing into the darkness to the south. :owner: 0 :triggers: {} :location: 1258 :to_room: 1262 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1257 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The muddy sewer stretches into the dark to the north. :owner: 0 :triggers: {} :location: 1262 :to_room: 1258 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1259 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. The muddy sewer ends in a mudhole that way. :owner: 0 :triggers: {} :location: 1262 :to_room: 1265 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1260 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. The muddy sewer leads into a bend that goes south. :owner: 0 :triggers: {} :location: 1262 :to_room: 1277 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1261 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. The muddy junction lies in that direction. :owner: 0 :triggers: {} :location: 1265 :to_room: 1262 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1263 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The muddy drainpipe leads down through the mud, otherwise it is utterly dark. :owner: 0 :triggers: {} :location: 1265 :to_room: 1465 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1264 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. The sewer leads into the sewer junction. :owner: 0 :triggers: {} :location: 1268 :to_room: 1286 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1266 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Dark Pit leads down an down and down ... well you can't see the bottom anyway. There are bars that function as a ladder on the side. :owner: 0 :triggers: {} :location: 1268 :to_room: 1469 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1267 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. The mud stretches on into the darkness. :owner: 0 :triggers: {} :location: 1271 :to_room: 1293 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1269 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. There is even more mud in that direction than where you are now. Incredible. :owner: 0 :triggers: {} :location: 1271 :to_room: 1274 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1270 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The pipe leads into a bend that goes south. Interesting, there's mud on the floor there. :owner: 0 :triggers: {} :location: 1274 :to_room: 1296 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1272 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The muddy sewer pipe leads into a bend that goes east. :owner: 0 :triggers: {} :location: 1274 :to_room: 1271 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1273 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The pipe (still filled with mud) leads into a intersection that goes north and south. Interesting. :owner: 0 :triggers: {} :location: 1277 :to_room: 1262 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1275 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The pipe leads into a intersection that goes south and east. The floor here is still covered in mud. :owner: 0 :triggers: {} :location: 1277 :to_room: 1281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1276 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. The pipe goes into a bend with a load of mud all the way up the walls. The bend leads west. :owner: 0 :triggers: {} :location: 1281 :to_room: 1277 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1278 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. This way like a place for the annual mud festival, although the stench wouldn't allow any happiness at all. The pipe leads into a bend that leads north. :owner: 0 :triggers: {} :location: 1281 :to_room: 1303 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1279 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. There's less mud in that direction. *smile*. Your light doesn't cover enough space for you to see much more than that it leads into some sort of junction. :owner: 0 :triggers: {} :location: 1281 :to_room: 1286 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1280 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. Mud is the floor basis in that direction. Yummy. :owner: 0 :triggers: {} :location: 1286 :to_room: 1281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1282 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | YYEEUUCH! BOOH! THAT looks like a nice place for creepy crawlies. :owner: 0 :triggers: {} :location: 1286 :to_room: 1313 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1283 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. This direction looks quite nice actually. The pipe leads into a bend that goes east. :owner: 0 :triggers: {} :location: 1286 :to_room: 1289 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1284 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A few yards ahead - away from this junction - there is a pit leading down, but the smell from there...>PHEWW<. :owner: 0 :triggers: {} :location: 1286 :to_room: 1268 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1285 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. You are staring into a huge junction with exits in all directions. :owner: 0 :triggers: {} :location: 1289 :to_room: 1286 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1287 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. The Pipe leads into utter darkness that way. :owner: 0 :triggers: {} :location: 1289 :to_room: 1317 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1288 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. The mud reaches that way too, all the way up the walls. :owner: 0 :triggers: {} :location: 1293 :to_room: 1271 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1290 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. There's less mud in that direction, or that's your impression. :owner: 0 :triggers: {} :location: 1293 :to_room: 1327 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1291 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | That way is lost in darkness, though you sense less mud in that direction, perhaps even a complete end to this sludge that surrounds you. :owner: 0 :triggers: {} :location: 1293 :to_room: 1321 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1292 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. All you can see, is that the pipe leads into a bend that goes north. But there's less mud in that direction, however odd that sounds. :owner: 0 :triggers: {} :location: 1296 :to_room: 1274 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1294 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. There's even more mud that way, incredible! Although it looks like an intersection in the sewer system that leads east and south. :owner: 0 :triggers: {} :location: 1296 :to_room: 1300 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1295 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. Sludge and sediment fills this corridor of the sewer that leads into a bend going west. :owner: 0 :triggers: {} :location: 1300 :to_room: 1296 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1297 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You can see absolutely nothing of interest in that direction (Maybe that's why it's so damn interesting.??) There's no mud in that direction either, GREAT! :owner: 0 :triggers: {} :location: 1300 :to_room: 1335 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1298 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. All you can see is more mud! Although the pipe goes into a bend leading west. :owner: 0 :triggers: {} :location: 1300 :to_room: 1303 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1299 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. Filled with mud, that place looks like an impassable intersection with pipes leading north and east. :owner: 0 :triggers: {} :location: 1303 :to_room: 1300 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1301 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. There's less mud that way, maybe you're on your way out of this foul place. :owner: 0 :triggers: {} :location: 1303 :to_room: 1281 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1302 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You see, because of the utter darkness that surround you, absolutely nothing. Your light isn't of much use for that kind of distance. :owner: 0 :triggers: {} :location: 1306 :to_room: 1339 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1304 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Down the well there's even less light than up here, so ... sorry, you can't see a thing. There are metal bars in the side leading down into the darkness. :owner: 0 :triggers: {} :location: 1306 :to_room: 1479 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1305 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. You see nothing at all in that direction it's too dark anyway. :owner: 0 :triggers: {} :location: 1309 :to_room: 1313 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1307 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. What a quiet place you've found there. It's an intersection that have pipeways going north and east. :owner: 0 :triggers: {} :location: 1309 :to_room: 1321 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1308 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. You see a bend. :owner: 0 :triggers: {} :location: 1313 :to_room: 1309 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1310 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. There's a junction with four pipelines in that direction. :owner: 0 :triggers: {} :location: 1313 :to_room: 1286 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1311 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. It looks like a pipe junction just like this one. Only that one leads east and west. :owner: 0 :triggers: {} :location: 1313 :to_room: 1317 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1312 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There's a bend to the west leading north. :owner: 0 :triggers: {} :location: 1317 :to_room: 1289 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1314 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you can see a junction like this one, leading north and west. :owner: 0 :triggers: {} :location: 1317 :to_room: 1313 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1315 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east there's nothing of particular interest, though there's a junction with pipelines leading norht and east. :owner: 0 :triggers: {} :location: 1317 :to_room: 1353 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1316 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | In that direction, you can't see anything. It's just too dark. :owner: 0 :triggers: {} :location: 1321 :to_room: 1293 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1318 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There's an ordinary junction in the pipe system to the east :owner: 0 :triggers: {} :location: 1321 :to_room: 1343 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1319 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. There's an ordinary bend leading south into the sewer system in that direction. :owner: 0 :triggers: {} :location: 1321 :to_room: 1309 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1320 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Down. It's utterly dark that way, though you can make out an intersection of sewer pipes leading west, north and east. :owner: 0 :triggers: {} :location: 1323 :to_room: 1509 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;entryway :msgfail: "" :id: 1322 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south there's another intersection with pipes going south and east. :owner: 0 :triggers: {} :location: 1327 :to_room: 1331 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1324 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east there's a peculiar looking round room. :owner: 0 :triggers: {} :location: 1327 :to_room: 1364 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1325 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west there's another intersection like this one, with sewer pipes leading south and west. :owner: 0 :triggers: {} :location: 1327 :to_room: 1293 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1326 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north there's an intersection, where the pipes are leading west and east. You notice that the floor to the west is covered in mud. :owner: 0 :triggers: {} :location: 1331 :to_room: 1327 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1328 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Another intersection lies to the south. It leads west and south. :owner: 0 :triggers: {} :location: 1331 :to_room: 1335 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1329 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You see nothing of interest in that direction, just another intersection. This one leads east and south. :owner: 0 :triggers: {} :location: 1331 :to_room: 1368 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1330 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. You see an intersection there, leading north and east. :owner: 0 :triggers: {} :location: 1335 :to_room: 1331 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1332 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west you see a load of mud and sediment in the sewer. That should be an intersection there but you're not quite sure. :owner: 0 :triggers: {} :location: 1335 :to_room: 1300 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1333 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south there's ANOTHER junction leading west and east. :owner: 0 :triggers: {} :location: 1335 :to_room: 1339 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1334 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1339 :to_room: 1335 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1336 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west you can just make out an old well. :owner: 0 :triggers: {} :location: 1339 :to_room: 1306 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1337 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you can see a bend in the pipe going south. :owner: 0 :triggers: {} :location: 1339 :to_room: 1356 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1338 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west you can just make out another junction similar to the one you are standing in. :owner: 0 :triggers: {} :location: 1343 :to_room: 1321 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1340 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south there's a ENORMOUS quadruple sewer junction, all lit up by an odd light. :owner: 0 :triggers: {} :location: 1343 :to_room: 1349 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1341 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You can see a bend in the sewer pipe leading north. :owner: 0 :triggers: {} :location: 1343 :to_room: 1359 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1342 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you can see a huge triple junction with sewer pipes leading west and east. :owner: 0 :triggers: {} :location: 1349 :to_room: 1343 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1344 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You can see a pit in the floor. :owner: 0 :triggers: {} :location: 1349 :to_room: 1362 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1345 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south there's a huge junction with pipes leading east and west. :owner: 0 :triggers: {} :location: 1349 :to_room: 1353 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1346 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west there's an odd looking room with totally smooth walls. :owner: 0 :triggers: {} :location: 1349 :to_room: 1323 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1347 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Up through the garbage you can just make out what looks like the Dump in Midgaard. :owner: 0 :triggers: {} :location: 1349 :to_room: 112 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1348 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north there's a ENORMOUS quadruple sewer junction, all lit up by an odd light. :owner: 0 :triggers: {} :location: 1353 :to_room: 1349 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1350 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You can just make out a triple junction leading north and east. :owner: 0 :triggers: {} :location: 1353 :to_room: 1380 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1351 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. You can just make out a triple junction leading north and west. :owner: 0 :triggers: {} :location: 1353 :to_room: 1317 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1352 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. You can just make out a triple junction leading north and west. :owner: 0 :triggers: {} :location: 1356 :to_room: 1339 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1354 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you can see another bend leading west. :owner: 0 :triggers: {} :location: 1356 :to_room: 1359 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1355 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. You see another bend leading west. :owner: 0 :triggers: {} :location: 1359 :to_room: 1356 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1357 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see another junction although this one is a triple one with pipes going south and west. :owner: 0 :triggers: {} :location: 1359 :to_room: 1343 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1358 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. You can see a dimly lit quadruple junction with an exit up. :owner: 0 :triggers: {} :location: 1362 :to_room: 1349 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1360 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Down the pit it's utterly dark you can't see a thing. :owner: 0 :triggers: {} :location: 1362 :to_room: 1547 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1361 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can just make out a smaller room with a chair. :owner: 0 :triggers: {} :location: 1364 :to_room: 1398 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1363 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. You see another junction similar to this one leading north and south. :owner: 0 :triggers: {} :location: 1368 :to_room: 1331 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1365 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You can make out a dimly lit Guard Room. :owner: 0 :triggers: {} :location: 1368 :to_room: 1383 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1366 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you can see what looks like a store room. :owner: 0 :triggers: {} :location: 1368 :to_room: 1370 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1367 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you see a pipe junction. :owner: 0 :triggers: {} :location: 1370 :to_room: 1368 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1369 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Down and utter darkness. There's absolutely nothing to be seen in that direction. :owner: 0 :triggers: {} :location: 1373 :to_room: 1550 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1371 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you can see the pipe leading further south into darkness. :owner: 0 :triggers: {} :location: 1373 :to_room: 1376 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1372 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you can just make out a huge shaft leading down. :owner: 0 :triggers: {} :location: 1376 :to_room: 1373 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1374 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you can see a triple junction leading west and east. :owner: 0 :triggers: {} :location: 1376 :to_room: 1380 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1375 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1380 :to_room: 1395 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1377 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer pipe leading north. :owner: 0 :triggers: {} :location: 1380 :to_room: 1376 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1378 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. You see another junction very similar to this one that leads north and west. :owner: 0 :triggers: {} :location: 1380 :to_room: 1353 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1379 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see an even larger room than this one, filled with light. :owner: 0 :triggers: {} :location: 1383 :to_room: 1386 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1381 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west you can see the sewers. :owner: 0 :triggers: {} :location: 1383 :to_room: 1368 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1382 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you can see the guard room. :owner: 0 :triggers: {} :location: 1386 :to_room: 1383 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1384 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south there is nothing but water and an exit leads east from there. :owner: 0 :triggers: {} :location: 1386 :to_room: 1389 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1385 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you see the entrance to this room. :owner: 0 :triggers: {} :location: 1389 :to_room: 1389 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1387 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see an enormous hall through the doorway. :owner: 0 :triggers: {} :location: 1389 :to_room: 1408 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1388 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1391 :to_room: 1395 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1390 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1395 :to_room: 1391 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1392 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Darkness has closed in on that part of the sewer system, you can't see a thing in that direction. :owner: 0 :triggers: {} :location: 1395 :to_room: 1427 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1393 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. You see another junction very similar to this one that leads north and west. :owner: 0 :triggers: {} :location: 1395 :to_room: 1380 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1394 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a room with a lot of light in it. You can't make out any details. :owner: 0 :triggers: {} :location: 1398 :to_room: 1401 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1396 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Utter darkness...! :owner: 0 :triggers: {} :location: 1398 :to_room: 1411 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1397 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1401 :to_room: 1398 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1399 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you can see a strange light flowing from there. :owner: 0 :triggers: {} :location: 1401 :to_room: 1405 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1400 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | In the south end of the pipe the "floor" is completely covered with water. :owner: 0 :triggers: {} :location: 1405 :to_room: 1408 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1402 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you can see a doorway. :owner: 0 :triggers: {} :location: 1405 :to_room: 1401 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1403 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that darkness. :owner: 0 :triggers: {} :location: 1405 :to_room: 1414 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1404 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1408 :to_room: 1389 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1406 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a lot of pictures decorating the walls. :owner: 0 :triggers: {} :location: 1408 :to_room: 1405 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1407 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1411 :to_room: 1398 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1409 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can hardly make out much more than that the next place is in a pipe with more water. :owner: 0 :triggers: {} :location: 1411 :to_room: 1430 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1410 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a lot of light, bright as daylight, but nothing of interest. :owner: 0 :triggers: {} :location: 1414 :to_room: 1405 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1412 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see nothing at all, because it's completely dark in that direction. :owner: 0 :triggers: {} :location: 1414 :to_room: 1417 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1413 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1417 :to_room: 1414 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1415 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1417 :to_room: 1420 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1416 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1420 :to_room: 1417 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1418 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1420 :to_room: 1423 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1419 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1423 :to_room: 1420 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1421 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1423 :to_room: 1427 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1422 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1427 :to_room: 1453 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1424 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can just make out a triple junction leading north and west. :owner: 0 :triggers: {} :location: 1427 :to_room: 1395 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1425 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1427 :to_room: 1423 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1426 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1430 :to_room: 1433 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1428 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1430 :to_room: 1411 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1429 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1433 :to_room: 1436 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1431 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1433 :to_room: 1430 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1432 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1436 :to_room: 1440 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1434 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1436 :to_room: 1433 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1435 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1440 :to_room: 1436 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1437 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1440 :to_room: 1443 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1438 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1440 :to_room: 1456 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1439 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1443 :to_room: 1440 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1441 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1443 :to_room: 1447 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1442 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1447 :to_room: 1443 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1444 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1447 :to_room: 1450 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1445 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1447 :to_room: 1460 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1446 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1450 :to_room: 1447 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1448 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1450 :to_room: 1453 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1449 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1453 :to_room: 1450 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1451 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see anything in that direction and your light isn't enough to light that far. :owner: 0 :triggers: {} :location: 1453 :to_room: 1427 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1452 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see a thing. It's too dark. :owner: 0 :triggers: {} :location: 1456 :to_room: 1440 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1454 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see a thing. It's too dark. :owner: 0 :triggers: {} :location: 1456 :to_room: 1460 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1455 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see a thing. It's too dark. :owner: 0 :triggers: {} :location: 1460 :to_room: 1447 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1457 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can't see a thing. It's too dark. :owner: 0 :triggers: {} :location: 1460 :to_room: 1456 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1458 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1460 :to_room: 1463 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1459 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1463 :to_room: 1460 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1461 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The water edge. :owner: 0 :triggers: {} :location: 1463 :to_room: 1563 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1462 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You see nothing of interest. :owner: 0 :triggers: {} :location: 1465 :to_room: 1472 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1464 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Up. You can't see a thing up there, it's way too dark. :owner: 0 :triggers: {} :location: 1469 :to_room: 1268 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1466 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1469 :to_room: 1476 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1467 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1469 :to_room: 1692 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;trapdoor :msgfail: "" :id: 1468 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a room in which mud drips from the roof onto the floor in great cakes of sludge. There doesn't seem to be any exits from that room apart from in you direction. :owner: 0 :triggers: {} :location: 1472 :to_room: 1465 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1470 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south there's less mud than here! It actually seems to end there! You have a felling it would be nice to have your feet free from mud again. :owner: 0 :triggers: {} :location: 1472 :to_room: 1476 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1471 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a mud area starting in that direction. :owner: 0 :triggers: {} :location: 1476 :to_room: 1472 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1473 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | West. There's a room with a ladder leading up. :owner: 0 :triggers: {} :location: 1476 :to_room: 1469 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1474 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You can't even make out what it might look like, it's just too dark. :owner: 0 :triggers: {} :location: 1476 :to_room: 1509 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1475 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There's a slight, dim light from above, or maybe it's your imagination. Anyway it SEEMS darker down here than up there, if that is possible. :owner: 0 :triggers: {} :location: 1479 :to_room: 1306 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1477 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Down there nothing at all can be spotted. The darkness that engulfs this decent seems utterly impossible in a mortal world. It's so thick that a torch down there would be utterly useless ... or so it seems to you. Not the kind of thing to cheer you up on this voyage , eh? :owner: 0 :triggers: {} :location: 1479 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1478 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge continues east. :owner: 0 :triggers: {} :location: 1484 :to_room: 1512 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1480 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge continues south. :owner: 0 :triggers: {} :location: 1484 :to_room: 1488 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1481 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1484 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1482 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Abyss lies down there. Who knows what might lurk down there? :owner: 0 :triggers: {} :location: 1484 :to_room: 1665 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;rock;step;edge :msgfail: "" :id: 1483 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. The ledge leads into a corner and turns eastward. :owner: 0 :triggers: {} :location: 1488 :to_room: 1484 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1485 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. The ledge leads further south into utter darkness. :owner: 0 :triggers: {} :location: 1488 :to_room: 1492 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1486 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling an utterly unknown distance. :owner: 0 :triggers: {} :location: 1488 :to_room: 1560 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1487 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. The ledge leads further north. :owner: 0 :triggers: {} :location: 1492 :to_room: 1488 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1489 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge continues further south into darkness. :owner: 0 :triggers: {} :location: 1492 :to_room: 1496 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1490 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. :owner: 0 :triggers: {} :location: 1492 :to_room: 1560 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1491 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. The ledge leads further north. :owner: 0 :triggers: {} :location: 1496 :to_room: 1492 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1493 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge continues south into darkness. :owner: 0 :triggers: {} :location: 1496 :to_room: 1500 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1494 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. :owner: 0 :triggers: {} :location: 1496 :to_room: 1560 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1495 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. The ledge leads further north. :owner: 0 :triggers: {} :location: 1500 :to_room: 1488 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1497 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South. You can just make out the south-western corner of this ledge. :owner: 0 :triggers: {} :location: 1500 :to_room: 1505 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1498 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. :owner: 0 :triggers: {} :location: 1500 :to_room: 1560 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1499 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. The ledge leads further north. :owner: 0 :triggers: {} :location: 1505 :to_room: 1500 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1501 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a broad ledge leading eastward. :owner: 0 :triggers: {} :location: 1505 :to_room: 1523 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1502 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | South of here is the exit from the ledge. :owner: 0 :triggers: {} :location: 1505 :to_room: 1509 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1503 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Abyss lies down there. Who knows what might lurk down there? :owner: 0 :triggers: {} :location: 1505 :to_room: 1665 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;rock;step;edge :msgfail: "" :id: 1504 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North. You see a ledge to something that looks like an abyss. :owner: 0 :triggers: {} :location: 1509 :to_room: 1505 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1506 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1509 :to_room: 1547 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1507 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1509 :to_room: 1476 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1508 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge leads further east. :owner: 0 :triggers: {} :location: 1512 :to_room: 1527 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1510 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. :owner: 0 :triggers: {} :location: 1512 :to_room: 1560 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1511 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1518 :to_room: 1536 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1513 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1518 :to_room: 1533 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1514 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1518 :to_room: 1540 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1515 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1518 :to_room: 1530 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1516 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1518 :to_room: 1523 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1517 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1523 :to_room: 1518 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1519 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1523 :to_room: 1544 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1520 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1523 :to_room: 1505 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1521 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1523 :to_room: 1553 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1522 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge continues west. :owner: 0 :triggers: {} :location: 1527 :to_room: 1512 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1524 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1527 :to_room: 1530 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1525 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1527 :to_room: 1668 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;secret;trapdoor;entrance :msgfail: "" :id: 1526 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge leads further south. :owner: 0 :triggers: {} :location: 1530 :to_room: 1533 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1528 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. :owner: 0 :triggers: {} :location: 1530 :to_room: 1518 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1529 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge leads further south. :owner: 0 :triggers: {} :location: 1533 :to_room: 1536 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1531 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. :owner: 0 :triggers: {} :location: 1533 :to_room: 1518 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1532 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge leads further south. :owner: 0 :triggers: {} :location: 1536 :to_room: 1540 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1534 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. :owner: 0 :triggers: {} :location: 1536 :to_room: 1518 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1535 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge leads further south. :owner: 0 :triggers: {} :location: 1540 :to_room: 1544 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1537 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You stare into mid-air, and right under there's absolutely nothing but darkness. You shiver by the thought of falling that distance. :owner: 0 :triggers: {} :location: 1540 :to_room: 1518 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1538 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | East. You stare into darkness. :owner: 0 :triggers: {} :location: 1540 :to_room: 1550 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1539 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The ledge leads further west. :owner: 0 :triggers: {} :location: 1544 :to_room: 1523 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1541 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | North of here you can see a ledge. :owner: 0 :triggers: {} :location: 1544 :to_room: 1540 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1542 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Abyss lies down there. Who knows what might lurk down there? :owner: 0 :triggers: {} :location: 1544 :to_room: 1665 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;rock;step;edge :msgfail: "" :id: 1543 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1547 :to_room: 1509 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1545 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1547 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;crack;wall;rock :msgfail: "" :id: 1546 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It's too dark up there. :owner: 0 :triggers: {} :location: 1550 :to_room: 1373 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1548 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a narrow ledge going north and south. :owner: 0 :triggers: {} :location: 1550 :to_room: 1540 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1549 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the southern part of the ledge. :owner: 0 :triggers: {} :location: 1553 :to_room: 1523 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1551 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You look deeper down into the drain. :owner: 0 :triggers: {} :location: 1553 :to_room: 1633 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1552 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1560 :to_room: 1496 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1555 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1560 :to_room: 1492 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1556 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1560 :to_room: 1500 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1557 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1560 :to_room: 1488 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1558 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1560 :to_room: 1512 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1559 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1563 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1561 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1563 :to_room: 1463 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1562 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You look back through the opening into the inner lair. :owner: 0 :triggers: {} :location: 1565 :to_room: 1568 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door;stone :msgfail: "" :id: 1564 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You look back through the door into the lair. :owner: 0 :triggers: {} :location: 1568 :to_room: 1572 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door;wooden :msgfail: "" :id: 1566 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the treasury. :owner: 0 :triggers: {} :location: 1568 :to_room: 1565 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door;stone :msgfail: "" :id: 1567 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the inner lair. :owner: 0 :triggers: {} :location: 1572 :to_room: 1568 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door;wooden :msgfail: "" :id: 1569 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1572 :to_room: 1583 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1570 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1572 :to_room: 1576 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1571 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1576 :to_room: 1572 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1573 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1576 :to_room: 1587 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1574 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1576 :to_room: 1580 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1575 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1580 :to_room: 1576 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1577 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1580 :to_room: 1590 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1578 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the lair entrance. :owner: 0 :triggers: {} :location: 1580 :to_room: 1593 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door;wooden :msgfail: "" :id: 1579 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1583 :to_room: 1587 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1581 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1583 :to_room: 1572 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1582 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1587 :to_room: 1583 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1584 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1587 :to_room: 1590 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1585 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1587 :to_room: 1576 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1586 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1590 :to_room: 1587 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1588 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another part of the lair. :owner: 0 :triggers: {} :location: 1590 :to_room: 1580 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1589 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the lair. :owner: 0 :triggers: {} :location: 1593 :to_room: 1580 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door;wooden :msgfail: "" :id: 1591 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a crawlway. :owner: 0 :triggers: {} :location: 1593 :to_room: 1596 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1592 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a four-way junction. :owner: 0 :triggers: {} :location: 1596 :to_room: 1601 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1594 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the entrance to a lair. :owner: 0 :triggers: {} :location: 1596 :to_room: 1593 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1595 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a small cave-like room. :owner: 0 :triggers: {} :location: 1601 :to_room: 1603 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1597 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a sewer drain. :owner: 0 :triggers: {} :location: 1601 :to_room: 1606 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1598 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a sewer drain. :owner: 0 :triggers: {} :location: 1601 :to_room: 1614 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1599 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a narrow crawlway. :owner: 0 :triggers: {} :location: 1601 :to_room: 1596 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1600 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You look back into the four-way junction. :owner: 0 :triggers: {} :location: 1603 :to_room: 1601 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1602 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the drain continuing north. :owner: 0 :triggers: {} :location: 1606 :to_room: 1609 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1604 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the four-way junction. :owner: 0 :triggers: {} :location: 1606 :to_room: 1601 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1605 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the drain continuing east. :owner: 0 :triggers: {} :location: 1609 :to_room: 1611 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1607 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the drain continuing south. :owner: 0 :triggers: {} :location: 1609 :to_room: 1606 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1608 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the sewer drain. :owner: 0 :triggers: {} :location: 1611 :to_room: 1609 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1610 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north lies a dry four-way junction. :owner: 0 :triggers: {} :location: 1614 :to_room: 1601 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1612 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you see a sewer drain filled with water. :owner: 0 :triggers: {} :location: 1614 :to_room: 1617 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1613 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It is hard to see, but it looks like the drain runs slightly upwards. :owner: 0 :triggers: {} :location: 1617 :to_room: 1614 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1615 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It is hard to see, but it looks like the drain runs a little bit upwards. :owner: 0 :triggers: {} :location: 1617 :to_room: 1621 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1616 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the drain running down into some water. :owner: 0 :triggers: {} :location: 1621 :to_room: 1617 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1618 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the hole you can just make out a very small room. :owner: 0 :triggers: {} :location: 1621 :to_room: 1623 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1619 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a drain running to the west. :owner: 0 :triggers: {} :location: 1621 :to_room: 1626 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1620 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the little hole you can see a half-dry drain. :owner: 0 :triggers: {} :location: 1623 :to_room: 1621 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1622 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a half-dry drain. :owner: 0 :triggers: {} :location: 1626 :to_room: 1621 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1624 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another boring sewer drain. :owner: 0 :triggers: {} :location: 1626 :to_room: 1629 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1625 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer drain continuing to the north. :owner: 0 :triggers: {} :location: 1629 :to_room: 1626 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1627 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see another drain to the east. :owner: 0 :triggers: {} :location: 1629 :to_room: 1633 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1628 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see another sewer drain. :owner: 0 :triggers: {} :location: 1633 :to_room: 1636 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1630 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can make out a sewer drain to the west. :owner: 0 :triggers: {} :location: 1633 :to_room: 1629 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1631 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a sewer line. :owner: 0 :triggers: {} :location: 1633 :to_room: 1553 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1632 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer bend. :owner: 0 :triggers: {} :location: 1636 :to_room: 1639 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1634 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer drain. :owner: 0 :triggers: {} :location: 1636 :to_room: 1633 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1635 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer drain. :owner: 0 :triggers: {} :location: 1639 :to_room: 1643 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1637 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer drain. :owner: 0 :triggers: {} :location: 1639 :to_room: 1636 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1638 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see nothing but a sewer drain. :owner: 0 :triggers: {} :location: 1643 :to_room: 1645 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1640 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see nothing vut a sewer drain. :owner: 0 :triggers: {} :location: 1643 :to_room: 1639 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1641 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a strange sewer pipe. :owner: 0 :triggers: {} :location: 1643 :to_room: 1648 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1642 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer drain. :owner: 0 :triggers: {} :location: 1645 :to_room: 1643 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1644 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer junction. :owner: 0 :triggers: {} :location: 1648 :to_room: 1643 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1646 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a slimy sewer drain. :owner: 0 :triggers: {} :location: 1648 :to_room: 1651 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1647 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer. :owner: 0 :triggers: {} :location: 1651 :to_room: 1648 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1649 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer. :owner: 0 :triggers: {} :location: 1651 :to_room: 1654 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1650 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer. :owner: 0 :triggers: {} :location: 1654 :to_room: 1651 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1652 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see another sewer. :owner: 0 :triggers: {} :location: 1654 :to_room: 1657 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1653 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see yet another sewer line. :owner: 0 :triggers: {} :location: 1657 :to_room: 1660 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1655 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer pipe. :owner: 0 :triggers: {} :location: 1657 :to_room: 1654 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1656 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a cave-like room. :owner: 0 :triggers: {} :location: 1660 :to_room: 1662 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1658 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a sewer. :owner: 0 :triggers: {} :location: 1660 :to_room: 1657 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1659 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the sewer system that way. :owner: 0 :triggers: {} :location: 1662 :to_room: 1660 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1661 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1665 :to_room: 1505 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;rock :msgfail: "" :id: 1663 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1665 :to_room: 1689 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1664 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A beam of red light seeps through a hole in the door. :owner: 0 :triggers: {} :location: 1668 :to_room: 1671 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;small;round;door :msgfail: "" :id: 1666 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1668 :to_room: 1527 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;secret;door :msgfail: "" :id: 1667 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1671 :to_room: 1668 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;small;round;door :msgfail: "" :id: 1669 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The hole seems more black than the night. It is appears to be "eating" the red light around it. :owner: 0 :triggers: {} :location: 1671 :to_room: 1674 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1670 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You look into a very bright hole. :owner: 0 :triggers: {} :location: 1674 :to_room: 1678 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1672 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You look into a red hole. :owner: 0 :triggers: {} :location: 1674 :to_room: 1671 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1673 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A black hole in the wall. :owner: 0 :triggers: {} :location: 1678 :to_room: 1674 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1675 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a big fire to the west. It looks like a unhealthy place to enter! :owner: 0 :triggers: {} :location: 1678 :to_room: 1679 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1676 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To dark to tell. :owner: 0 :triggers: {} :location: 1678 :to_room: 1684 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1677 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To dark to tell. :owner: 0 :triggers: {} :location: 1681 :to_room: 1684 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door;iron :msgfail: "" :id: 1680 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To dark to tell. :owner: 0 :triggers: {} :location: 1684 :to_room: 1681 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door;iron :msgfail: "" :id: 1682 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To dark to tell. :owner: 0 :triggers: {} :location: 1684 :to_room: 1678 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1683 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1687 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1685 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the portcullis, you can see a faintly lighted hallway leading east. :owner: 0 :triggers: {} :location: 1687 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1686 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1689 :to_room: 1665 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1688 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you can see a small tunnel. :owner: 0 :triggers: {} :location: 1692 :to_room: 1695 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1690 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the stairs going up into darkness. :owner: 0 :triggers: {} :location: 1692 :to_room: 1469 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1691 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north you can see the tunnel continuing. :owner: 0 :triggers: {} :location: 1695 :to_room: 1699 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1693 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south tunnel continuing. :owner: 0 :triggers: {} :location: 1695 :to_room: 1692 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1694 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you see the tunnel going downwards. :owner: 0 :triggers: {} :location: 1699 :to_room: 1703 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1696 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1699 :to_room: 1762 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1697 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south you see a dark cave tunnel. :owner: 0 :triggers: {} :location: 1699 :to_room: 1695 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1698 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east the tunnel still goes downwards. :owner: 0 :triggers: {} :location: 1703 :to_room: 1706 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1700 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1703 :to_room: 1719 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1701 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see some light to the west. :owner: 0 :triggers: {} :location: 1703 :to_room: 1699 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1702 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1706 :to_room: 1703 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1704 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see an opening behind the stone. :owner: 0 :triggers: {} :location: 1706 :to_room: 1709 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;flat;round;stone :msgfail: "" :id: 1705 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a round stone door. :owner: 0 :triggers: {} :location: 1709 :to_room: 1706 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;round;stone;door :msgfail: "" :id: 1707 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a grey block :owner: 0 :triggers: {} :location: 1709 :to_room: 1712 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;grey;block :msgfail: "" :id: 1708 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see nothing at all. :owner: 0 :triggers: {} :location: 1712 :to_room: 1709 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;grey;block :msgfail: "" :id: 1710 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1712 :to_room: 1716 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1711 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1716 :to_room: 1719 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1713 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a mudhole. :owner: 0 :triggers: {} :location: 1716 :to_room: 1712 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1714 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1716 :to_room: 1722 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1715 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a lot of mud..Yarck! :owner: 0 :triggers: {} :location: 1719 :to_room: 1703 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1717 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The tunnel goes a little downwards. :owner: 0 :triggers: {} :location: 1719 :to_room: 1716 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1718 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a lot of mud. :owner: 0 :triggers: {} :location: 1722 :to_room: 1716 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1720 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a entrance to a small room. :owner: 0 :triggers: {} :location: 1722 :to_room: 1725 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1721 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a VERY long hallway. :owner: 0 :triggers: {} :location: 1725 :to_room: 1729 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1723 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It is pitch dark out there. :owner: 0 :triggers: {} :location: 1725 :to_room: 1722 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1724 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1729 :to_room: 1739 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1726 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a long hallway, and some mud. :owner: 0 :triggers: {} :location: 1729 :to_room: 1725 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1727 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1729 :to_room: 1732 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1728 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a small cave to the north. :owner: 0 :triggers: {} :location: 1732 :to_room: 1729 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1730 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1732 :to_room: 1735 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1731 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1735 :to_room: 1732 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1733 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1735 :to_room: 1842 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1734 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see some light ahead. :owner: 0 :triggers: {} :location: 1739 :to_room: 1748 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1736 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1739 :to_room: 1742 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1737 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1739 :to_room: 1729 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1738 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a primitive picture :owner: 0 :triggers: {} :location: 1742 :to_room: 1744 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;sun :msgfail: "" :id: 1740 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1742 :to_room: 1739 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1741 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | you can see a picture with some persons crawling around a huge moon. :owner: 0 :triggers: {} :location: 1744 :to_room: 1742 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door;picture;sun;moon :msgfail: "" :id: 1743 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Another part of the lair :owner: 0 :triggers: {} :location: 1748 :to_room: 1752 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1745 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Another part of the lair :owner: 0 :triggers: {} :location: 1748 :to_room: 1759 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1746 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1748 :to_room: 1739 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1747 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a wooden door :owner: 0 :triggers: {} :location: 1752 :to_room: 1762 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;wooden;door :msgfail: "" :id: 1749 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | another part of the lair. :owner: 0 :triggers: {} :location: 1752 :to_room: 1748 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1750 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | another part of the lair. :owner: 0 :triggers: {} :location: 1752 :to_room: 1756 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1751 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a small tunnel leading north. :owner: 0 :triggers: {} :location: 1756 :to_room: 1766 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1753 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | another part of the lair. :owner: 0 :triggers: {} :location: 1756 :to_room: 1752 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1754 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | another part of the lair. :owner: 0 :triggers: {} :location: 1756 :to_room: 1759 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1755 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | the northern part of the lair. :owner: 0 :triggers: {} :location: 1759 :to_room: 1756 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1757 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | the eastern part of the lair. :owner: 0 :triggers: {} :location: 1759 :to_room: 1748 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1758 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a wooden door. :owner: 0 :triggers: {} :location: 1762 :to_room: 1752 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;wooden;door :msgfail: "" :id: 1760 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a muddy tunnel. :owner: 0 :triggers: {} :location: 1762 :to_room: 1699 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1761 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The dark tunnel continues. :owner: 0 :triggers: {} :location: 1766 :to_room: 1769 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1763 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the lair. :owner: 0 :triggers: {} :location: 1766 :to_room: 1756 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1764 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a cave entrance. :owner: 0 :triggers: {} :location: 1766 :to_room: 1811 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1765 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1769 :to_room: 1772 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1767 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1769 :to_room: 1766 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1768 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | you see a room far away. :owner: 0 :triggers: {} :location: 1772 :to_room: 1769 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1770 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | you see nothing special. :owner: 0 :triggers: {} :location: 1772 :to_room: 1775 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;green;head;dragon;sculpture;face :msgfail: "" :id: 1771 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the outline of a door. Just like in the description! :owner: 0 :triggers: {} :location: 1775 :to_room: 1772 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 1773 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a tunnel which leads downwards. It is quite dark. :owner: 0 :triggers: {} :location: 1775 :to_room: 1780 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1774 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1780 :to_room: 1796 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1776 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1780 :to_room: 1792 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1777 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1780 :to_room: 1783 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1778 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1780 :to_room: 1775 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1779 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1783 :to_room: 1780 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1781 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | a long dark tunnel. :owner: 0 :triggers: {} :location: 1783 :to_room: 1786 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1782 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a long tunnel. :owner: 0 :triggers: {} :location: 1786 :to_room: 1789 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1784 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see nothing but darkness. :owner: 0 :triggers: {} :location: 1786 :to_room: 1783 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1785 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a red glow :owner: 0 :triggers: {} :location: 1789 :to_room: 1786 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1787 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1789 :to_room: 1792 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1788 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To dark to tell :owner: 0 :triggers: {} :location: 1792 :to_room: 1789 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1790 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1792 :to_room: 1780 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1791 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1796 :to_room: 1798 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1793 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1796 :to_room: 1780 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1794 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1796 :to_room: 1801 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1795 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a light to the west :owner: 0 :triggers: {} :location: 1798 :to_room: 1796 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1797 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Long tunnel. JUST like in the description! :owner: 0 :triggers: {} :location: 1801 :to_room: 1796 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1799 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A grey mass is blocking the way. :owner: 0 :triggers: {} :location: 1801 :to_room: 1804 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1800 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | nothing but darkness :owner: 0 :triggers: {} :location: 1804 :to_room: 1807 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1802 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A sign is blocking the way: 'This has not been implementated yet'. :owner: 0 :triggers: {} :location: 1804 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1803 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1807 :to_room: 1804 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1805 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1807 :to_room: 1811 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1806 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1811 :to_room: 1807 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1808 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | the only thing you can see are smoke. :owner: 0 :triggers: {} :location: 1811 :to_room: 1815 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1809 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A small cave is to the east. :owner: 0 :triggers: {} :location: 1811 :to_room: 1766 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1810 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1815 :to_room: 1811 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1812 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1815 :to_room: 1818 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1813 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1815 :to_room: 1821 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1814 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see nothing but smoke :owner: 0 :triggers: {} :location: 1818 :to_room: 1815 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1816 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see nothing but smoke :owner: 0 :triggers: {} :location: 1818 :to_room: 1825 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1817 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1821 :to_room: 1815 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1819 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1821 :to_room: 1825 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1820 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1825 :to_room: 1821 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1822 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1825 :to_room: 1818 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1823 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1825 :to_room: 1828 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1824 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see only smoke. :owner: 0 :triggers: {} :location: 1828 :to_room: 1825 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1826 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a blue glow. And you feel a fresh breeze. :owner: 0 :triggers: {} :location: 1828 :to_room: 1832 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1827 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see a small cave. :owner: 0 :triggers: {} :location: 1832 :to_room: 1828 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1829 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see more water. :owner: 0 :triggers: {} :location: 1832 :to_room: 1835 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1830 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see water. :owner: 0 :triggers: {} :location: 1832 :to_room: 1838 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1831 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see calm water. :owner: 0 :triggers: {} :location: 1835 :to_room: 1832 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1833 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see some bubbles in the water. :owner: 0 :triggers: {} :location: 1835 :to_room: 1842 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1834 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see calm water. :owner: 0 :triggers: {} :location: 1838 :to_room: 1832 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1836 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To dark to tell, but you can feel something nearby. :owner: 0 :triggers: {} :location: 1838 :to_room: 1842 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1837 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To dark to tell. :owner: 0 :triggers: {} :location: 1842 :to_room: 1835 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1839 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can feel a warm breeze. :owner: 0 :triggers: {} :location: 1842 :to_room: 1735 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1840 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1842 :to_room: 1838 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1841 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a HUGE arched gate leading into this magnificent building. :owner: 0 :triggers: {} :location: 1845 :to_room: 1851 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;gate;door;huge;arched :msgfail: "" :id: 1843 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a Huge Chain that anchors the Mansion of Naris to the ground. :owner: 0 :triggers: {} :location: 1845 :to_room: 1899 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1844 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The hallway continues that way. You can see more doorways under the wooden staircase in that direction. :owner: 0 :triggers: {} :location: 1851 :to_room: 1860 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1846 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see there a tall oak door. It looks quite tightly closed to you. On it little runes are chiselled into the wood. :owner: 0 :triggers: {} :location: 1851 :to_room: 1876 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;oak;tall;east;oakdoor;talldoor;eastdoor :msgfail: "" :id: 1847 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Here you see a REAL door. It would be more proper to call this a "GATE", rather than a "door". It's really HUGE! On it hangs a large sign with very large letters spelling : "EMERGENCY EXIT". :owner: 0 :triggers: {} :location: 1851 :to_room: 1845 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;gate :msgfail: "" :id: 1848 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This looks like a "door" in the meaning of the word. The ashen wood is painted in a peculiar yellow colour. Small letters are written with black on it. :owner: 0 :triggers: {} :location: 1851 :to_room: 1853 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;ashen;ash;door;west;yellow :msgfail: "" :id: 1849 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the staircase extending upwards into the very high tower. It ends in what seems like a large bedroom up there. :owner: 0 :triggers: {} :location: 1851 :to_room: 1873 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1850 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see an old ashen door, painted in a peculiar yellow colour. :owner: 0 :triggers: {} :location: 1853 :to_room: 1851 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door;ash;ashen;east :msgfail: "" :id: 1852 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see only the back of a safe's steel door. :owner: 0 :triggers: {} :location: 1855 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1854 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1860 :to_room: 1866 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1856 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a huge metal door. From it a foul stench emanates. The smell is the most awful experience in your entire life. A thought seeps through this terrible stench and into your mind : "Monsters", you feel BAD about opening that door. :owner: 0 :triggers: {} :location: 1860 :to_room: 1884 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;steel;metal;huge :msgfail: "" :id: 1857 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The rest of the hall lies in that direction, and so does the exit. :owner: 0 :triggers: {} :location: 1860 :to_room: 1851 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1858 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The door has "SITTING ROOM" written on it. It is made from Aspenwood and is beautifully carven with small elves as main issue of sculpture. :owner: 0 :triggers: {} :location: 1860 :to_room: 1862 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;aspen;asp :msgfail: "" :id: 1859 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The door seems to be a very HEAVY door, carved completely from the trunk of an Aspen tree. :owner: 0 :triggers: {} :location: 1862 :to_room: 1860 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;asp;aspen;door;heavy :msgfail: "" :id: 1861 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It's dark in there. But the sounds from there are unmistakable. The rats are here to your information. :owner: 0 :triggers: {} :location: 1866 :to_room: 1868 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;larder;wooden;cupboard :msgfail: "" :id: 1863 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the fridge from here. In it are drinks all over. :owner: 0 :triggers: {} :location: 1866 :to_room: 1870 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;fridge :msgfail: "" :id: 1864 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | ou can see the northern end of the hall. :owner: 0 :triggers: {} :location: 1866 :to_room: 1860 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1865 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1868 :to_room: 1866 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door;wooden;larder;exit :msgfail: "" :id: 1867 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1870 :to_room: 1866 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door;exit;fridge :msgfail: "" :id: 1869 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1873 :to_room: 1879 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1871 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1873 :to_room: 1851 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1872 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1876 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;safe;steel :msgfail: "" :id: 1874 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a tall oak door. :owner: 0 :triggers: {} :location: 1876 :to_room: 1851 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door;oak;tall :msgfail: "" :id: 1875 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The suns seems to shine out there, warmly and comforting. :owner: 0 :triggers: {} :location: 1879 :to_room: 1882 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;doors :msgfail: "" :id: 1877 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1879 :to_room: 1873 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1878 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the comfortable bedroom of Naris, the mansion of Redferne the Greater God. :owner: 0 :triggers: {} :location: 1882 :to_room: 1879 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;doors :msgfail: "" :id: 1880 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the ground on which this castle is set. Funnily it seems to you that it's no more than clouds. :owner: 0 :triggers: {} :location: 1882 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1881 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | This looks like the only exit from here. :owner: 0 :triggers: {} :location: 1884 :to_room: 1860 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door;cage;metal;pen :msgfail: "" :id: 1883 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Up the way you see the chain dissappearing into the clouds above. :owner: 0 :triggers: {} :location: 1887 :to_room: 1890 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1885 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Down below you see the huge chain anchored to the ground in the Road Crossing. :owner: 0 :triggers: {} :location: 1887 :to_room: 249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1886 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | That way seems to be the only way away from here. :owner: 0 :triggers: {} :location: 1890 :to_room: 1893 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1888 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | THAT WAY IS CERTAIN DEATH!!!! You can see the wind tearing at the chain down below you. It swings like a furious serpent from side to side! The descend is ABSOLUTELY out of the QUESTION. :owner: 0 :triggers: {} :location: 1890 :to_room: 1906 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1889 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There seems to be only one way from here and that's up. :owner: 0 :triggers: {} :location: 1893 :to_room: 1899 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1891 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The chain down there is swinging wildly back and forth. Going down there will be pretty risky! :owner: 0 :triggers: {} :location: 1893 :to_room: 1890 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1892 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | It seems to you that the Chain is dissolving again. Maybe it's just an illusion, but still ...! :owner: 0 :triggers: {} :location: 1896 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1894 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | That way seems safe enough ... now. :owner: 0 :triggers: {} :location: 1896 :to_room: 1887 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1895 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see the sunny top of the clouds. Beyond these, the Mansion towers before your eyes. Beautiful!! :owner: 0 :triggers: {} :location: 1899 :to_room: 1845 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1897 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see nothing but the thick clouds. They've closed completely around the Chain. :owner: 0 :triggers: {} :location: 1899 :to_room: 1896 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1898 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1906 :to_room: 249 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1900 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1906 :to_room: 1890 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1901 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1906 :to_room: 1893 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1902 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1906 :to_room: 1896 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1903 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1906 :to_room: 1899 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1904 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 1906 :to_room: 1887 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1905 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Somewhere off to the northeast you can see a pillar of light stretching up towards infinity. :owner: 0 :triggers: {} :location: 1911 :to_room: 2059 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1907 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Somewhere off to the northeast you can see a pillar of light stretching up towards infinity. :owner: 0 :triggers: {} :location: 1911 :to_room: 1917 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1908 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1911 :to_room: 1928 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1909 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1911 :to_room: 1922 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1910 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Somewhere off to the north you can see a pillar of light stretching up towards infinity. :owner: 0 :triggers: {} :location: 1917 :to_room: 2049 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1912 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1917 :to_room: 1922 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1913 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1917 :to_room: 1933 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1914 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1917 :to_room: 1911 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1915 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Looking through the circle, you see a swirling haze, occasion- ally coalescing into a peaceful meadow, or a clump of trees. It would be possible to jump through it with a running start, if one was careful not to touch the edges. :owner: 0 :triggers: {} :location: 1917 :to_room: 2127 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;gate;circle :msgfail: "" :id: 1916 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north, you can see the top of what must be a _huge_ wall. :owner: 0 :triggers: {} :location: 1922 :to_room: 2069 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1918 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1922 :to_room: 1911 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1919 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1922 :to_room: 1917 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1920 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south, you can see flickering light on the horizon. :owner: 0 :triggers: {} :location: 1922 :to_room: 1953 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1921 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1928 :to_room: 1911 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1923 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1928 :to_room: 1933 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1924 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1928 :to_room: 1958 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1925 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1928 :to_room: 1953 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1926 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The hole is slowly changing shape as the pattern moves, expan- ding and retracting, but never quite closing. It is quite dark. :owner: 0 :triggers: {} :location: 1928 :to_room: 2073 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1927 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1933 :to_room: 1917 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1929 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Far away, near the horizon, you can see reflexes glittering off a glass road in the sky. :owner: 0 :triggers: {} :location: 1933 :to_room: 1939 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1930 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1933 :to_room: 1963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1931 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1933 :to_room: 1928 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1932 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1939 :to_room: 1917 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1934 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon, along the fault- line. :owner: 0 :triggers: {} :location: 1939 :to_room: 1967 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1935 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1939 :to_room: 1933 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1936 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A staircase of transparent glass, only made visible through the numerous reflexes from the ground, reach up to a glass road that sweeps over the horizon to the south-west. :owner: 0 :triggers: {} :location: 1939 :to_room: 2085 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 1937 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Treacherous slabs of dull glass wih sharp edges provides a way down. One probably wouldn't be able to get back UP again, though! :owner: 0 :triggers: {} :location: 1939 :to_room: 2094 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1938 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1943 :to_room: 1922 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1940 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1943 :to_room: 1948 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1941 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon, along the crack. :owner: 0 :triggers: {} :location: 1943 :to_room: 1971 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1942 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Near the horizon to the north, you can see the top of a _huge_ wall. :owner: 0 :triggers: {} :location: 1948 :to_room: 2064 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1944 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You notice a flickering, multicoloured light on the horizon to the east. :owner: 0 :triggers: {} :location: 1948 :to_room: 1953 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1945 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1948 :to_room: 1971 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1946 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1948 :to_room: 1943 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1947 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1953 :to_room: 1922 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1949 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1953 :to_room: 1928 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1950 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1953 :to_room: 1976 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1951 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1953 :to_room: 1948 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1952 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1958 :to_room: 1928 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1954 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1958 :to_room: 1963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1955 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1958 :to_room: 2020 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1956 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1958 :to_room: 1995 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1957 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1963 :to_room: 1933 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1959 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1963 :to_room: 1967 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1960 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south, you can see the top of a huge pyramid, apparently standing on its tip. :owner: 0 :triggers: {} :location: 1963 :to_room: 2000 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1961 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1963 :to_room: 1958 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1962 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see the reflexes off a glass road in the sky, swinging around from the north to the southeast.The crack continues to the north. :owner: 0 :triggers: {} :location: 1967 :to_room: 1939 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1964 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon, along the fault- line. :owner: 0 :triggers: {} :location: 1967 :to_room: 1943 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1965 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1967 :to_room: 1963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1966 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1971 :to_room: 1943 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1968 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1971 :to_room: 1948 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1969 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches along the fault, all the way to the horizon. :owner: 0 :triggers: {} :location: 1971 :to_room: 1986 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1970 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north, you can barely make out a flickering light on the horizon. :owner: 0 :triggers: {} :location: 1976 :to_room: 1953 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1972 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east, you can follow the crack around its eastern side. :owner: 0 :triggers: {} :location: 1976 :to_room: 1995 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1973 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west, you can see a wide expanse of glass along the faults western side. :owner: 0 :triggers: {} :location: 1976 :to_room: 1990 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1974 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Wide slabs of broken, dull glass with sharp edges provide a way down amidst the debris. It is uncertain, however, whether they will provide a way up... :owner: 0 :triggers: {} :location: 1976 :to_room: 2102 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 1975 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches along the crack, all the way to the horizon. :owner: 0 :triggers: {} :location: 1981 :to_room: 1967 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1977 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A wooden log, doubling as a bridge, has been placed across the fault-line to the east. :owner: 0 :triggers: {} :location: 1981 :to_room: 2110 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1978 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south, the crack vanishes in the distance, and towering above it, you can see the top of a large, pale-blue pyramid, apparently standing on its tip. :owner: 0 :triggers: {} :location: 1981 :to_room: 2000 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1979 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1981 :to_room: 1963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1980 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches along the crack, all the way to the horizon. :owner: 0 :triggers: {} :location: 1986 :to_room: 1971 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1982 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A wooden log, doubling as a bridge, has been placed across the fault-line to the west. :owner: 0 :triggers: {} :location: 1986 :to_room: 2110 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1983 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south, the crack vanishes in the distance, and towering above it, you can see the top of a large, pale-blue pyramid, apparently standing on its tip. :owner: 0 :triggers: {} :location: 1986 :to_room: 2004 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1984 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1986 :to_room: 1990 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1985 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon, along the fault. :owner: 0 :triggers: {} :location: 1990 :to_room: 1976 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1987 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches along the fault, all the way to the horizon. :owner: 0 :triggers: {} :location: 1990 :to_room: 2009 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1988 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1990 :to_room: 1986 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1989 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon, along the fault. :owner: 0 :triggers: {} :location: 1995 :to_room: 1976 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1991 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches along the fault, all the way to the horizon. :owner: 0 :triggers: {} :location: 1995 :to_room: 2009 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1992 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1995 :to_room: 1958 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1993 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 1995 :to_room: 2015 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1994 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2000 :to_room: 1963 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 1996 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east, you can barely make out a vague shimmer on horizon. Also, a small, unidentifiable at this distance, object is lying near the shimmer. :owner: 0 :triggers: {} :location: 2000 :to_room: 1981 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 1997 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south, under the enormous overhang of the upper pyramid, the glassy surface continues to the horizon. :owner: 0 :triggers: {} :location: 2000 :to_room: 2025 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 1998 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2000 :to_room: 2015 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 1999 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches along the crack, all the way to the horizon. :owner: 0 :triggers: {} :location: 2004 :to_room: 1986 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2001 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The black surface stretches as far as you can see. :owner: 0 :triggers: {} :location: 2004 :to_room: 2039 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2002 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2004 :to_room: 2015 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2003 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | For as far as your eye can see, the glassy surface continues un- broken. :owner: 0 :triggers: {} :location: 2009 :to_room: 2039 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2005 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east, you can follow the crack around its eastern side. :owner: 0 :triggers: {} :location: 2009 :to_room: 1995 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2006 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west, you can see a wide expanse of glass along the faults western side. :owner: 0 :triggers: {} :location: 2009 :to_room: 1990 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2007 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Wide slabs of broken, dull glass with sharp edges provide a way down amidst the debris. It is uncertain, however, whether they will provide a way up... :owner: 0 :triggers: {} :location: 2009 :to_room: 2106 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 2008 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east you can see the top of a pyramid, standing inverted for some strange reason... or perhaps you are hallucinating? :owner: 0 :triggers: {} :location: 2015 :to_room: 2000 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2010 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Far to the south you can see the corner of a _very_ tall wall. :owner: 0 :triggers: {} :location: 2015 :to_room: 2069 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2011 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2015 :to_room: 1995 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2012 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2015 :to_room: 2004 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2013 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is a small square trapdoor in the pattern here. It doesn't change shape at all, as opposed to the rest of the pattern. :owner: 0 :triggers: {} :location: 2015 :to_room: 2115 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down;trapdoor;door :msgfail: "" :id: 2014 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Far to the east (ENE, actually) you can see a corner of a large pale-blue pyramid, standing top downwards, as far as you can see... :owner: 0 :triggers: {} :location: 2020 :to_room: 2025 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2016 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | For as far as you can see (which isn't more than at most 1/2 mile) the black glass stretches unbroken. :owner: 0 :triggers: {} :location: 2020 :to_room: 2034 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2017 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2020 :to_room: 1958 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2018 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2020 :to_room: 2059 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2019 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2025 :to_room: 2044 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2021 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east, under the enormous overhang of the upper pyramid, the glassy surface continues. To the south-east, some crystal- line structures sparkle prettily. :owner: 0 :triggers: {} :location: 2025 :to_room: 2029 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2022 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north, under the enormous overhang of the upper pyramid, the glassy surface continues to the horizon. :owner: 0 :triggers: {} :location: 2025 :to_room: 2000 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2023 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2025 :to_room: 2020 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2024 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Beyond the crystal trees to the east, you can see the corner of a HUGE wall, stretching south and further east. :owner: 0 :triggers: {} :location: 2029 :to_room: 2034 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2026 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a tangled mass of crystalline structures blocking your way. Many of them looks broken, and shards of crystal litter the ground. :owner: 0 :triggers: {} :location: 2029 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2027 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The black glass stretches out beyond the pyramid and the crystals, all the way to the horizon. :owner: 0 :triggers: {} :location: 2029 :to_room: 2025 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2028 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches off to the horizon. :owner: 0 :triggers: {} :location: 2034 :to_room: 2039 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2030 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The expanse of glass continues as far as you can see. :owner: 0 :triggers: {} :location: 2034 :to_room: 2020 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2031 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Beyond the wall to the south-west you can see a glittering, like reflexes in some crystal. :owner: 0 :triggers: {} :location: 2034 :to_room: 2029 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2032 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is much too high for you to jump all the way up to the stair- case there. :owner: 0 :triggers: {} :location: 2034 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 2033 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Far in the distance to the south, you can see the top of a huge wall, going from a corner to the southeast over the horizon in the southwest :owner: 0 :triggers: {} :location: 2039 :to_room: 2034 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2035 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the west, you can see the top of a great pale-blue pyramid, appa- rently standing on its tip. :owner: 0 :triggers: {} :location: 2039 :to_room: 2004 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2036 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2039 :to_room: 2009 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2037 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2039 :to_room: 2059 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2038 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Far to the north (NNW, actually) you can see a corner of a large pale-blue pyramid, standing top downwards, as far as you can see... :owner: 0 :triggers: {} :location: 2044 :to_room: 2025 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2040 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You see a tangled mass of crystalline structures blocking your way. Many of them looks broken, and shards of crystal litter the ground. :owner: 0 :triggers: {} :location: 2044 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2041 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. Far to the south- east, beyond the crystal structures, you glimpse the top of a huge wall. :owner: 0 :triggers: {} :location: 2044 :to_room: 2054 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2042 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Somewhere off to the southwest you can see a pillar of light stretching up towards infinity. :owner: 0 :triggers: {} :location: 2044 :to_room: 2049 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2043 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The black glassy surface stretches for as far as you can see. :owner: 0 :triggers: {} :location: 2049 :to_room: 2044 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2045 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Near the horizon you can see the top of a huge wall, stretching north and south. To the north it disappears beyond some crystalline structures, to the south it continues past the horizon. :owner: 0 :triggers: {} :location: 2049 :to_room: 2054 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2046 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glassy surface stretches south for as far as you can see. :owner: 0 :triggers: {} :location: 2049 :to_room: 1917 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2047 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the door you can see nothing but a grey fog, shot through occa- sionally with red lightening. A faint wailing can be heard, as from souls in mortal agony. :owner: 0 :triggers: {} :location: 2049 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;gate;door :msgfail: "" :id: 2048 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The way directly to the north along the wall is blocked by some crystalline structures. To the west of those the glassy expanse continues as far as you can see. :owner: 0 :triggers: {} :location: 2054 :to_room: 2044 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2050 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gates are much too high to jump over (I mean, 50 yds? Come ON!). :owner: 0 :triggers: {} :location: 2054 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2051 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glassy expanse continues south along the wall. :owner: 0 :triggers: {} :location: 2054 :to_room: 2064 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2052 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Far to the west you can see a soaring pillar of light, stretching up from a small tower. :owner: 0 :triggers: {} :location: 2054 :to_room: 2049 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2053 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Somewhere off to the northeast you can see a pillar of light stretching up towards infinity. :owner: 0 :triggers: {} :location: 2059 :to_room: 2020 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2055 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Far to the east you can see the top of a _really_ high wall, and somewhere off to the northeast you can see a pillar of light stretching up towards infinity. :owner: 0 :triggers: {} :location: 2059 :to_room: 2064 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2056 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2059 :to_room: 1911 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2057 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glass stretches all the way to the horizon. :owner: 0 :triggers: {} :location: 2059 :to_room: 2039 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2058 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glassy expanse continues north along the wall. :owner: 0 :triggers: {} :location: 2064 :to_room: 2044 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2060 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The gates are much too high to jump over (I mean, 50 yds? Come ON!). :owner: 0 :triggers: {} :location: 2064 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2061 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glassy expanse continues south for as far as you can see. :owner: 0 :triggers: {} :location: 2064 :to_room: 1948 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2062 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glassy expanse continues south for as far as you can see. :owner: 0 :triggers: {} :location: 2064 :to_room: 2059 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2063 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Around the corner, the glass stretches along the wall beyond the horizon. :owner: 0 :triggers: {} :location: 2069 :to_room: 2034 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2065 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glassy expanse continues for as far as you can see. :owner: 0 :triggers: {} :location: 2069 :to_room: 2015 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2066 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The glassy expanse continues for as far as you can see. :owner: 0 :triggers: {} :location: 2069 :to_room: 1922 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2067 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The slope leads up to a portal, through which you can see a swirling grey fog, shot through with lightening. Occasionally a tendril of fog snakes out, looking as if sniffing, then withdraws with a shudder. From within, a faint wailing can be heard, as if from souls in agony. :owner: 0 :triggers: {} :location: 2069 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2068 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The corridor continues turning right as long as your light reaches. It looks cleaner that way. :owner: 0 :triggers: {} :location: 2073 :to_room: 2076 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2070 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The corridor continues turning left as long as you can see. There are no more debris a short stretch down this corridor. :owner: 0 :triggers: {} :location: 2073 :to_room: 2079 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2071 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is a small hole high above you, barely reachable from the top of the largest pile of trash. :owner: 0 :triggers: {} :location: 2073 :to_room: 1928 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 2072 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The corridor continues to curve right for as long as your light reaches. :owner: 0 :triggers: {} :location: 2076 :to_room: 2082 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2074 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | For as long as you can see, the corridor keeps turning left. :owner: 0 :triggers: {} :location: 2076 :to_room: 2073 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2075 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The corridor continues to curve right for as long as your light reaches. :owner: 0 :triggers: {} :location: 2079 :to_room: 2073 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2077 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | For as long as you can see, the corridor keeps turning left. :owner: 0 :triggers: {} :location: 2079 :to_room: 2082 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2078 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The corridor continues to curve left for as long as your light reaches. :owner: 0 :triggers: {} :location: 2082 :to_room: 2076 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2080 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | For as long as you can see, the corridor keeps turning right. :owner: 0 :triggers: {} :location: 2082 :to_room: 2079 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2081 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You feel dizzy... :owner: 0 :triggers: {} :location: 2085 :to_room: 1939 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 2083 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The barely visible road continues south, where, over the horizon, you can see the top of a great pale-blue pyramid, apparently standing on its tip. :owner: 0 :triggers: {} :location: 2085 :to_room: 2088 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2084 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Near the horizon, it looks as if the road connects to a glass staircase. :owner: 0 :triggers: {} :location: 2088 :to_room: 2085 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2086 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The barely visible road continues south, where, over the horizon, you can see the top of a great pale-blue pyramid, apparently standing on its tip. :owner: 0 :triggers: {} :location: 2088 :to_room: 2091 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2087 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2091 :to_room: 2085 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2089 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the door you can see nothing but a grey fog, shot through occa- sionally with red lightening. A faint wailing can be heard, as from souls in mortal agony. :owner: 0 :triggers: {} :location: 2091 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 2090 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The fault zig-zags out of sight to the south, with plenty of clearing between the sparks and good, even footing. :owner: 0 :triggers: {} :location: 2094 :to_room: 2097 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2092 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Between two large slabs of glass, there is a narrow chute, leading _very_ steeply down into darkness. :owner: 0 :triggers: {} :location: 2094 :to_room: 2082 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 2093 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The fault zig-zags out of sight to the south, with plenty of clearing between the sparks and good, even footing. :owner: 0 :triggers: {} :location: 2097 :to_room: 2100 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2095 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The fault zig-zags out of sight to the north, with plenty of clearing between the sparks and good, even footing. :owner: 0 :triggers: {} :location: 2097 :to_room: 2094 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2096 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The fault zig-zags out of sight to the north, with plenty of clearing between the sparks and good, even footing. :owner: 0 :triggers: {} :location: 2100 :to_room: 2097 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2098 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is a large tear in the pyramid's wall, about one half yard above your present level. Beside the tear, something is written in unpleasantly purple letters. :owner: 0 :triggers: {} :location: 2100 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2099 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The fault zig-zags out of sight to the south, with plenty of clearing between the sparks even if one has to jump from broken slab to broken slab, catching one's balance whenever the treacherous slabs move under one's feet. :owner: 0 :triggers: {} :location: 2102 :to_room: 2106 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2101 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The fault zig-zags out of sight to the north, with plenty of clearing between the sparks even if one has to jump from broken slab to broken slab, catching one's balance whenever the treacherous slabs move under one's feet. :owner: 0 :triggers: {} :location: 2106 :to_room: 2102 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2103 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Between two large slabs of glass, standing balanced against each other, there is a natural-looking tunnel leading east. The purple glow from within the tunnel, however, is anything but natural-looking... :owner: 0 :triggers: {} :location: 2106 :to_room: 2115 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2104 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Between two large slabs of glass, there is a narrow chute, sloping gently west, down into the dark. :owner: 0 :triggers: {} :location: 2106 :to_room: 2112 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2105 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A wide expanse of lined and glow-patterned glass stretches before you. :owner: 0 :triggers: {} :location: 2110 :to_room: 1986 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2107 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The Matrix continues all the way to the horizon. :owner: 0 :triggers: {} :location: 2110 :to_room: 1981 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2108 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Looking down, you experience some vertigo as the log rolls slightly under your feet. There is some 10 yards to the bottom, but if you jump from the center of the log, you can avoid touching the flailing tendrils, that cover the sides of the fault. :owner: 0 :triggers: {} :location: 2110 :to_room: 2097 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: down :msgfail: "" :id: 2109 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | At the far end of the tunnel, you seem to be able to make out a faint light. :owner: 0 :triggers: {} :location: 2112 :to_room: 2106 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2111 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | You can see faint sparking out there. :owner: 0 :triggers: {} :location: 2115 :to_room: 2106 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2113 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Looking up the shaft, you see a trapdoor some four or five yards up, with a heavy lock on it. :owner: 0 :triggers: {} :location: 2115 :to_room: 2015 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up;trapdoor;door :msgfail: "" :id: 2114 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, disappearing out of sight. :owner: 0 :triggers: {} :location: 2118 :to_room: 2122 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2116 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, disappearing out of sight. :owner: 0 :triggers: {} :location: 2118 :to_room: 2132 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2117 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, towards a clearing faintly seen. :owner: 0 :triggers: {} :location: 2122 :to_room: 2127 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2119 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, disappearing out of sight. :owner: 0 :triggers: {} :location: 2122 :to_room: 2118 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2120 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, towards an open area barely visible in the distance. :owner: 0 :triggers: {} :location: 2122 :to_room: 2137 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2121 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | A small, narrow path winds north, and is quickly lost in the bushes. It looks quite a wilderness there! :owner: 0 :triggers: {} :location: 2127 :to_room: 1093 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2123 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the portal You can see a strange, alien landscape under a leaden-gray sky. Strange patterns of light flow through portal at You. You feel badly out of place. :owner: 0 :triggers: {} :location: 2127 :to_room: 1917 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2124 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is a path winding its way south through the tall poplars, disapppearing out of sight some 100 yds. away. :owner: 0 :triggers: {} :location: 2127 :to_room: 2141 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2125 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is a friendly-looking path leading west through the tall trees. :owner: 0 :triggers: {} :location: 2127 :to_room: 2122 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2126 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, towards a clearing faintly seen. :owner: 0 :triggers: {} :location: 2132 :to_room: 2137 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2128 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, disappearing out of sight. :owner: 0 :triggers: {} :location: 2132 :to_room: 2118 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2129 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, into the grove. :owner: 0 :triggers: {} :location: 2132 :to_room: 2144 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2130 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the trees, you can see the Midgaard road. Far to the west, You can barely glimpse the tall walls and the chimney-smokes of the city itself. :owner: 0 :triggers: {} :location: 2132 :to_room: 390 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2131 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way north, disappearing through the tall trees. :owner: 0 :triggers: {} :location: 2137 :to_room: 2122 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2133 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, disappearing out of sight. :owner: 0 :triggers: {} :location: 2137 :to_room: 2141 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2134 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way west between stately poplars and oaks. :owner: 0 :triggers: {} :location: 2137 :to_room: 2132 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2135 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south, a wide, sunny field stretch out, sloping down towards a brightly glittering lake. :owner: 0 :triggers: {} :location: 2137 :to_room: 2148 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2136 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, disappearing out of sight. :owner: 0 :triggers: {} :location: 2141 :to_room: 2127 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2138 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path wind its way through the tall trees, disappearing out of sight. :owner: 0 :triggers: {} :location: 2141 :to_room: 2137 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2139 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south, just beyond the trees, You can see a wide green lawn, and past the lawn, a softly shimmering, rainbow-colored mansion. :owner: 0 :triggers: {} :location: 2141 :to_room: 2151 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2140 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The path leading north is soon lost out of sight amongst the ancient oaks and poplars. :owner: 0 :triggers: {} :location: 2144 :to_room: 2132 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2142 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east, the path leads out into a wide, sunny summer's field, sloping south towards a bautiful lake. Past the field You can see a stately mansion, shimmering gently in all the rainbow's colours. :owner: 0 :triggers: {} :location: 2144 :to_room: 2148 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2143 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is a path leading north towards the sacred glade. :owner: 0 :triggers: {} :location: 2148 :to_room: 2137 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2145 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the east, You can see the rainbow-colored mansion, shimmering like some- thing out of this world. :owner: 0 :triggers: {} :location: 2148 :to_room: 2187 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2146 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | There is a small path leading into the woods to the west. :owner: 0 :triggers: {} :location: 2148 :to_room: 2144 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2147 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the north, the winding stone path leads into the holy grove. :owner: 0 :triggers: {} :location: 2151 :to_room: 2141 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2149 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | To the south, the path leads straight up to the front door of the mansion. :owner: 0 :triggers: {} :location: 2151 :to_room: 2156 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 2150 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Through the windows next to the door you can see the croquet lawn, bathed in afternoon sunlight. :owner: 0 :triggers: {} :location: 2156 :to_room: 2151 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 2152 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2156 :to_room: 2160 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 2153 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | The staircase up is lined with more strange paintings. The stairs fade out of existence some 20 steps up. :owner: 0 :triggers: {} :location: 2156 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2154 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: | Down the stairwell You can see a flickering light. There are no steps down. :owner: 0 :triggers: {} :location: 2156 :to_room: :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: up :msgfail: "" :id: 2155 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2160 :to_room: 2156 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 2157 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2160 :to_room: 2162 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 2158 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2160 :to_room: 2167 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south :msgfail: "" :id: 2159 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2162 :to_room: 2160 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 2161 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2167 :to_room: 2160 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north :msgfail: "" :id: 2163 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2167 :to_room: 2169 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 2164 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2167 :to_room: 2172 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 2165 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2167 :to_room: 2176 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2166 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2169 :to_room: 2167 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 2168 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2172 :to_room: 2167 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 2170 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2172 :to_room: 2183 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 2171 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2176 :to_room: 2167 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 2173 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2176 :to_room: 2183 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 2174 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2176 :to_room: 2179 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;door :msgfail: "" :id: 2175 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2179 :to_room: 2176 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east :msgfail: "" :id: 2177 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2179 :to_room: 2187 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: south;door :msgfail: "" :id: 2178 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2183 :to_room: 2176 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 2180 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2183 :to_room: 2172 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;door :msgfail: "" :id: 2181 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2183 :to_room: 2187 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west;wide;door :msgfail: "" :id: 2182 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2187 :to_room: 2179 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: north;door :msgfail: "" :id: 2184 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2187 :to_room: 2183 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: east;double;door :msgfail: "" :id: 2185 :contents: [] - !ruby/object:Exit props: :msgsucc: "" :created_on: 2006-06-28 18:21:14.707128 -04:00 :desc: "" :owner: 0 :triggers: {} :location: 2187 :to_room: 2148 :updated_on: 2006-06-28 18:21:14.707128 -04:00 :name: west :msgfail: "" :id: 2186 :contents: []