znmud-0.0.1/benchmark/
znmud-0.0.1/cmd/
znmud-0.0.1/cmd/emotes/
znmud-0.0.1/cmd/objects/
znmud-0.0.1/cmd/tiny/
znmud-0.0.1/doc/
znmud-0.0.1/farts/
znmud-0.0.1/lib/
znmud-0.0.1/lib/combat/
znmud-0.0.1/lib/core/bodytypes/
znmud-0.0.1/lib/engine/
znmud-0.0.1/lib/farts/
znmud-0.0.1/logs/
#
# file::    cmd_object.rb

# This source code copyright (C) 2009 Craig Smith
# All rights reserved.
#
# Released under the terms of the TeensyMUD Public License
# See LICENSE file for additional information.
#


module Cmd

  # Creates a new object
  def cmd_object(args)
    case args
    when /^(\w+)\s+(.*)/
      type = $1
      oname = $2
	case type
	when "container"
      		newobj = Container.new(oname, id, location)
	when "misc"
      		newobj = GameObject.new(oname, id, location)
	else
		sendto("You must specify the type of object (see help)")
		return
      end
      if newobj.nil?
        log.error "Unable to create object."
        sendto "System error: unable to create object."
        return
      else
	put_object(newobj)
	get_object(location).add_contents(newobj.id)
	sendto "Created object: #{newobj.name} ##{newobj.id}."
      end
    else
      sendto("Syntax: @object <type> <name of object>")
    end
  end

end