== Introduction The ZNMud Engine a mud server written in Ruby based on the TeensyMUD engine. The original focus was to make a Zombie game but make it extensible so it could be used for anything. We have added a large combat system and each character/mobile is a series of connected body parts... so we can have dismemberment :D Any feature changes that don't break anything will be included into the main branch. There is international support so we need translators. Any contribution is welcome including art and music. == Download The latest release can be found at http://znmud.com == Documentation The majority of the documentation is on the wiki http://wiki.znmud.com == System Dependencies === Required [Ruby 1.8.4] Can be obtained at the home of Ruby, http://www.ruby-lang.org. It runs on most p platforms. [Log4r] All logging done through this now. Install from Ruby Gems, or http://log4r.sourceforge .net/ [gettext] http://www.yotabanana.com/hiki/ruby-gettext.html?ruby-gettext == Quick Start First edit config.yaml to fit your needs. Then you can just run: ruby ./znmud Then connect to localhost (or your IP) on port 4000. Type: ruby ./znmud --help for more options == Server setup (Unix) Verify autorun.sh fits your needs/ port settings etc. Then you can just run: * nohup ./autorun.sh &>/dev/null & There are a series of commands within the mud to control the behavior of this service: * shutdown * reboot * reboot pause (Wait 60 seconds before restarting) * reboot update (Shutdown, update svn and restart) == Contributors :include:CONTRIBUTORS == ZNMud Engine Specific License GPL :include:COPYING Any direct derivative works from Teensy mud are under the Teensy Mud License (TML) :include:LICENSE