package std.game.objects.views;
/**
* Copyright 2008 Matthew Corby-Eaglen
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not
* use this file except in compliance with the License. You may obtain a copy of
* the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
* WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
* License for the specific language governing permissions and limitations under
* the License.
*/
import org.groovymud.object.MudObject;
import org.groovymud.object.alive.Alive;
import org.groovymud.object.registry.Registry
import org.groovymud.object.room.Exit;
import org.groovymud.object.views.View
public class ExitView implements View {
private transient Registry registry;
public void writeLookBody(Alive looker, MudObject target) {
Exit exit = (Exit) target;
getRegistry().getMudObject(exit.getDestination().getBeanId());
target.getView().writeLookBody(looker, target);
}
public void writeLookFooter(Alive looker, MudObject object) {
looker.getView().writeLookFooter(looker, object);
}
public void writeLookHeader(Alive looker, MudObject object) {
looker.getView().writeLookFooter(looker, object);
}
public void setRegistry(Registry registry) {
this.registry = registry;
}
public Registry getRegistry() {
return registry;
}
}