/** * */ package std.game.objects.exits import org.groovymud.engine.event.EventScope import org.groovymud.engine.event.ScopedEvent import org.groovymud.object.ObjectLocation /** * Copyright 2008 Matthew Corby-Eaglen * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ class DoorEvent extends ScopedEvent{ ObjectLocation targetRoomLocation String targetDirection boolean open; DoorEvent(){ scope = EventScope.ROOM_SCOPE } }