groovy/mudspace/domains/minnovar/
groovy/mudspace/domains/minnovar/objects/containers/
groovy/mudspace/domains/minnovar/objects/mobs/
groovy/mudspace/domains/minnovar/objects/mobs/scripts/
groovy/mudspace/domains/minnovar/objects/weapons/
groovy/mudspace/domains/minnovar/town/
groovy/mudspace/resources/
groovy/mudspace/std/
groovy/mudspace/std/game/
groovy/mudspace/std/game/guild/
groovy/mudspace/std/game/guild/skill/
groovy/mudspace/std/game/objects/
groovy/mudspace/std/game/objects/alive/
groovy/mudspace/std/game/objects/bodyparts/
groovy/mudspace/std/game/objects/containers/
groovy/mudspace/std/game/objects/exits/
groovy/mudspace/std/game/objects/exits/events/
groovy/mudspace/std/game/objects/trappings/
groovy/mudspace/std/game/objects/views/
groovy/mudspace/std/game/races/
groovy/scripts/
groovy/scripts/commands/creator/
groovy/scripts/commands/god/
scripts/
This directory is for objects used in character creation and guild and race 
implementations, and for any objects that do not logically belong to any one
set of domains.

behaviours/						- common behaviours, such as random move
objects/views/					- views, such as room views
objects/ 						- game objects
objects/alive/PlayerImpl.groovy	- the basic player implementation class, a newbie with basic 
								  set up and inventory.
objects/AbstractMOB.groovy		- a base MOB object		
guilds/ 		  				- the guilds directory.. has a basic skill tree
races/				  			- races, such as human, elf etc
combat/							- combat functionality, attacks and defences etc