This directory is for objects used in character creation and guild and race implementations, and for any objects that do not logically belong to any one set of domains. behaviours/ - common behaviours, such as random move objects/views/ - views, such as room views objects/ - game objects objects/alive/PlayerImpl.groovy - the basic player implementation class, a newbie with basic set up and inventory. objects/AbstractMOB.groovy - a base MOB object guilds/ - the guilds directory.. has a basic skill tree races/ - races, such as human, elf etc combat/ - combat functionality, attacks and defences etc