package std.game.objects.views; /** * Copyright 2008 Matthew Corby-Eaglen * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy of * the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ import org.groovymud.object.MudObject; import org.groovymud.object.alive.Alive; import org.groovymud.object.registry.Registry import org.groovymud.object.room.Exit; import org.groovymud.object.views.View public class ExitView implements View { private transient Registry registry; public void writeLookBody(Alive looker, MudObject target) { Exit exit = (Exit) target; getRegistry().getMudObject(exit.getDestination().getBeanId()); target.getView().writeLookBody(looker, target); } public void writeLookFooter(Alive looker, MudObject object) { looker.getView().writeLookFooter(looker, object); } public void writeLookHeader(Alive looker, MudObject object) { looker.getView().writeLookFooter(looker, object); } public void setRegistry(Registry registry) { this.registry = registry; } public Registry getRegistry() { return registry; } }