tinymush-2.2.4/conf/
tinymush-2.2.4/scripts/
tinymush-2.2.4/vms/
/* interface.h */
#include "copyright.h"

#ifndef __INTERFACE__H
#define __INTERFACE__H

#ifndef	lint
static char interface_RCSid[] = "$Id: interface.h,v 1.8 1995/03/29 23:42:51 ambar Exp $";
USE(interface_RCSid);
#endif

#include "externs.h"
#include "htab.h"
#include "alloc.h"

#include <sys/types.h>
#include <sys/time.h>
#ifndef __bsdi__
#include <netinet/in.h>
#endif
#include <arpa/inet.h>
#include <netdb.h>
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif

/* these symbols must be defined by the interface */

extern int shutdown_flag;	/* if non-zero, interface should shut down */

/* Disconnection reason codes */

#define	R_QUIT		1	/* User quit */
#define	R_TIMEOUT	2	/* Inactivity timeout */
#define	R_BOOT		3	/* Victim of @boot, @toad, or @destroy */
#define	R_SOCKDIED	4	/* Other end of socked closed it */
#define	R_GOING_DOWN	5	/* Game is going down */
#define	R_BADLOGIN	6	/* Too many failed login attempts */
#define	R_GAMEDOWN	7	/* Not admitting users now */
#define	R_LOGOUT	8	/* Logged out w/o disconnecting */
#define R_GAMEFULL	9	/* Too many players logged in */

extern NAMETAB logout_cmdtable[];

typedef struct cmd_block_hdr CBLKHDR;
typedef struct cmd_block CBLK;

  struct cmd_block {
	struct cmd_block_hdr {
	    struct cmd_block *nxt;
	} hdr;
      char cmd[LBUF_SIZE - sizeof(CBLKHDR)];
  };

typedef struct text_block_hdr TBLKHDR;
typedef struct text_block TBLOCK;

  struct text_block {
	struct text_block_hdr {
	    struct text_block *nxt;
	    char *start;
	    char *end;
	    int nchars;
	}
      hdr;
      char data[LBUF_SIZE - sizeof(TBLKHDR)];
  };

typedef struct prog_data PROG;

struct prog_data {
    dbref wait_cause;
    char *wait_regs[MAX_GLOBAL_REGS];
};

typedef struct descriptor_data DESC;
  struct descriptor_data {
      int descriptor;
      int flags;
      int retries_left;
      int command_count;
      int timeout;
      int host_info;
      char addr[51];
      char doing[DOING_LEN];
      dbref player;
      char *output_prefix;
      char *output_suffix;
      int output_size;
      int output_tot;
      int output_lost;
      TBLOCK *output_head;
      TBLOCK *output_tail;
      int input_size;
      int input_tot;
      int input_lost;
      CBLK *input_head;
      CBLK *input_tail;
      CBLK *raw_input;
      char *raw_input_at;
      time_t connected_at;
      time_t last_time;
      int quota;
      int wait_for_input;	/* Used by @program */
      dbref wait_cause;		/* Used by @program */
      PROG *program_data;
      struct sockaddr_in address;	/* added 3/6/90 SCG */
      struct descriptor_data *hashnext;
      struct descriptor_data *next;
      struct descriptor_data **prev;
  };

/* flags in the flag field */
#define	DS_CONNECTED	0x0001	/* player is connected */
#define	DS_AUTODARK	0x0002	/* Wizard was auto set dark. */
#define	DS_PUEBLOCLIENT	0x0004	/* Client is Pueblo-enhanced. */

extern DESC *descriptor_list;

/* from the net interface */

extern void NDECL(emergency_shutdown);
extern void FDECL(shutdownsock, (DESC *, int));
extern void FDECL(shovechars, (int));
extern void NDECL(set_signals);

/* from netcommon.c */

extern struct timeval FDECL(timeval_sub, (struct timeval, struct timeval));
extern int FDECL(msec_diff, (struct timeval now, struct timeval then));
extern struct timeval FDECL(msec_add, (struct timeval, int));
extern struct timeval FDECL(update_quotas, (struct timeval, struct timeval));
extern void FDECL(raw_notify, (dbref, const char *));
extern void FDECL(clearstrings, (DESC *));
extern void FDECL(queue_write, (DESC *, const char *, int));
extern INLINE void FDECL(queue_rawstring, (DESC *, const char *));
extern INLINE void FDECL(queue_string, (DESC *, const char *));
extern void FDECL(freeqs, (DESC *));
extern void FDECL(welcome_user, (DESC *));
extern void FDECL(save_command, (DESC *, CBLK *));
extern void FDECL(announce_disconnect, (dbref, DESC *, const char *));
extern int FDECL(boot_off, (dbref, char *));
extern int FDECL(boot_by_port, (int, int, char *));
extern int FDECL(fetch_idle, (dbref));
extern int FDECL(fetch_connect, (dbref));
extern void NDECL(check_idle);
extern void NDECL(process_commands);
extern int FDECL(site_check, (struct in_addr, SITE *));
extern void FDECL(make_ulist, (dbref, char *));
extern void FDECL(make_portlist, (dbref, dbref, char *));
extern dbref FDECL(find_connected_name, (dbref, char *));

/* From predicates.c */

#define alloc_desc(s) (DESC *)pool_alloc(POOL_DESC,s)
#define free_desc(b) pool_free(POOL_DESC,((char **)&(b)))

#define DESC_ITER_PLAYER(p,d) \
for (d=(DESC *)nhashfind((int)p,&mudstate.desc_htab);d;d=d->hashnext)
#define DESC_ITER_CONN(d) \
for (d=descriptor_list;(d);d=(d)->next) \
if ((d)->flags & DS_CONNECTED)
#define DESC_ITER_ALL(d) \
for (d=descriptor_list;(d);d=(d)->next)

#define DESC_SAFEITER_PLAYER(p,d,n) \
for (d=(DESC *)nhashfind((int)p,&mudstate.desc_htab), \
     n=((d!=NULL) ? d->hashnext : NULL); \
     d; \
     d=n,n=((n!=NULL) ? n->hashnext : NULL))
#define DESC_SAFEITER_CONN(d,n) \
for (d=descriptor_list,n=((d!=NULL) ? d->next : NULL); \
     d; \
     d=n,n=((n!=NULL) ? n->next : NULL)) \
if ((d)->flags & DS_CONNECTED)
#define DESC_SAFEITER_ALL(d,n) \
for (d=descriptor_list,n=((d!=NULL) ? d->next : NULL); \
     d; \
     d=n,n=((n!=NULL) ? n->next : NULL))
#endif