mux2.4/game/data/
mux2.4/src/tools/
/* levels.h - Reality levels */

#include "copyright.h"

#ifndef __LEVELS_H
#define __LEVELS_H

#include "htab.h"
#include "db.h"

#define IsReal(R, T) ((R) == (T) || (RxLevel(R) & TxLevel(T)))

extern RLEVEL   RxLevel(dbref);
extern RLEVEL   TxLevel(dbref);
extern void     notify_except_rlevel(dbref, dbref, dbref, const char *, int);
extern void     notify_except2_rlevel(dbref, dbref, dbref, dbref,const char *);
extern void     notify_except2_rlevel2(dbref, dbref, dbref, dbref,const char *);
extern char *   rxlevel_description(dbref, dbref);
extern char *   txlevel_description(dbref, dbref);
extern void     decompile_rlevels(dbref, dbref, char *);
extern RLEVEL   find_rlevel(char *);
extern void     did_it_rlevel(dbref, dbref, int, const char *, int,const char *, int, char *[], int);

#endif /* __LEVELS_H */