package com.planet_ink.coffee_mud.Abilities.Druid; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2000-2006 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Chant_WarpWood extends Chant { public String ID() { return "Chant_WarpWood"; } public String name(){ return "Warp Wood";} public int abstractQuality(){return Ability.QUALITY_MALICIOUS;} protected int canAffectCode(){return 0;} protected int canTargetCode(){return Ability.CAN_MOBS|Ability.CAN_ITEMS;} public boolean invoke(MOB mob, Vector commands, Environmental givenTarget, boolean auto, int asLevel) { MOB mobTarget=getTarget(mob,commands,givenTarget,true,false); Item target=null; if(mobTarget!=null) { Vector goodPossibilities=new Vector(); Vector possibilities=new Vector(); for(int i=0;i<mobTarget.inventorySize();i++) { Item item=mobTarget.fetchInventory(i); if((item!=null) &&((item.material()&RawMaterial.MATERIAL_MASK)==RawMaterial.MATERIAL_WOODEN) &&(item.subjectToWearAndTear())) { if(item.amWearingAt(Item.IN_INVENTORY)) possibilities.addElement(item); else goodPossibilities.addElement(item); } if(goodPossibilities.size()>0) target=(Item)goodPossibilities.elementAt(CMLib.dice().roll(1,goodPossibilities.size(),-1)); else if(possibilities.size()>0) target=(Item)possibilities.elementAt(CMLib.dice().roll(1,possibilities.size(),-1)); } } if(target==null) target=getTarget(mob,mob.location(),givenTarget,commands,Item.WORNREQ_ANY); if(target==null) return false; if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; boolean success=proficiencyCheck(mob,0,auto); if(success) { // it worked, so build a copy of this ability, // and add it to the affects list of the // affected MOB. Then tell everyone else // what happened. CMMsg msg=CMClass.getMsg(mob,target,this,verbalCastCode(mob,target,auto),auto?"<T-NAME> starts warping!":"^S<S-NAME> chant(s) at <T-NAMESELF>.^?"); CMMsg msg2=CMClass.getMsg(mob,mobTarget,this,verbalCastCode(mob,mobTarget,auto),null); if((mob.location().okMessage(mob,msg))&&((mobTarget==null)||(mob.location().okMessage(mob,msg2)))) { mob.location().send(mob,msg); if(mobTarget!=null) mob.location().send(mob,msg2); if(msg.value()<=0) { int damage=100+mob.envStats().level()-target.envStats().level(); if(CMLib.flags().isABonusItems(target)) damage=(int)Math.round(CMath.div(damage,2.0)); target.setUsesRemaining(target.usesRemaining()-damage); if(mobTarget==null) mob.location().show(mob,target,CMMsg.MSG_OK_VISUAL,"<T-NAME> begin(s) to twist and warp!"); else mob.location().show(mobTarget,target,CMMsg.MSG_OK_VISUAL,"<T-NAME>, possessed by <S-NAME>, twists and warps!"); if(target.usesRemaining()>0) target.recoverEnvStats(); else { target.setUsesRemaining(100); mob.location().show(mob,target,CMMsg.MSG_OK_VISUAL,"<T-NAME> is destroyed!"); target.unWear(); target.destroy(); mob.location().recoverRoomStats(); } } } } else return maliciousFizzle(mob,null,"<S-NAME> chant(s), but nothing happens."); // return whether it worked return success; } }