LIGHT_CRAFTING=The ability to craft items using less material without sacrificing quality. See \ the help for "Light Crafting I", "Light Crafting II", and "Light Crafting III" for details. LIGHT_CRAFTING_1=LIGHT_CRAFTING_I LIGHT_CRAFTING_I=<EXPERTISE>\ The ability to craft items using less material without sacrificing quality. \ Items crafted "Light" are 10% lighter, and worth 20% more in value. LIGHT_CRAFTING_2=LIGHT_CRAFTING_II LIGHT_CRAFTING_II=<EXPERTISE>\ The ability to craft items using less material without sacrificing quality. \ Items crafted "Supple" are 25% lighter, and worth 100% more in value. LIGHT_CRAFTING_3=LIGHT_CRAFTING_III LIGHT_CRAFTING_III=<EXPERTISE>\ The ability to craft items using less material without sacrificing quality. \ Items crafted "Agile" are 50% lighter, and worth 250% more in value. HOME_COOKING=The ability to cook, distil, food prep, or bake especially nourishing foods \ or thirst quenching drinks. See \ the help for "Home Cooking I", "Home Cooking II", and "Home Cooking III" for details. HOME_COOKING_1=HOME_COOKING_I HOME_COOKING_I=<EXPERTISE>\ The ability to cook, distil, food prep, or bake nourishing foods \ or thirst quenching drinks. HOME_COOKING_2=HOME_COOKING_II HOME_COOKING_II=<EXPERTISE>\ The ability to cook, distil, food prep, or bake especially nourishing foods \ or very thirst quenching drinks. HOME_COOKING_3=HOME_COOKING_III HOME_COOKING_III=<EXPERTISE>\ The ability to cook, distil, food prep, or bake extremely nourishing foods \ or extremely thirst quenching drinks. DURABLE_CRAFTING=The ability to craft armors and clothing to be more protective. See \ the help for "Durable Crafting I", "Durable Crafting II", and "Durable Crafting III" for details. DURABLE_CRAFTING_1=DURABLE_CRAFTING_I DURABLE_CRAFTING_I=<EXPERTISE>\ The ability to craft armors and clothing to be more protective. \ Items crafted "Strong" are 10% heavier, 1 point more protective, and worth 10% more. DURABLE_CRAFTING_2=DURABLE_CRAFTING_II DURABLE_CRAFTING_II=<EXPERTISE>\ The ability to craft armors and clothing to be more protective. \ Items crafted "Reinforced" are 20% heavier, 10%+1 point more protective, and worth 150% more. DURABLE_CRAFTING_3=DURABLE_CRAFTING_III DURABLE_CRAFTING_III=<EXPERTISE>\ The ability to craft armors and clothing to be more protective. \ Items crafted "Fortified" are 25% heavier, 25%+1 point more protective, and worth 250% more. QUALITY_CRAFTING=The ability to craft items of the highest quality. See \ the help for "Quality Crafting I", "Quality Crafting II", and "Quality Crafting III" for details. QUALITY_CRAFTING_1=QUALITY_CRAFTING_I QUALITY_CRAFTING_I=<EXPERTISE>\ The ability to craft items of the highest quality. \ Items crafted "Fine" are worth 50% more. QUALITY_CRAFTING_2=QUALITY_CRAFTING_II QUALITY_CRAFTING_II=<EXPERTISE>\ The ability to craft items of the highest quality. \ Items crafted "Beautiful" are worth 250% more. QUALITY_CRAFTING_3=QUALITY_CRAFTING_III QUALITY_CRAFTING_III=<EXPERTISE>\ The ability to craft items of the highest quality. \ Items crafted "Exquisite" are worth 250% more and grant an extra point of charisma. LETHAL_CRAFTING=The ability to craft weapons that are more deadly than usual. See \ the help for "Lethal Crafting I", "Lethal Crafting II", and "Lethal Crafting III" for details. LETHAL_CRAFTING_1=LETHAL_CRAFTING_I LETHAL_CRAFTING_I=<EXPERTISE>\ The ability to craft weapons that are more deadly than usual. \ Items crafted "Damaging" are 5% more damaging, and worth 50% more. LETHAL_CRAFTING_2=LETHAL_CRAFTING_II LETHAL_CRAFTING_II=<EXPERTISE>\ The ability to craft weapons that are more deadly than usual. \ Items crafted "Brutal" are 10% more damaging, and worth 200% more. LETHAL_CRAFTING_3=LETHAL_CRAFTING_III LETHAL_CRAFTING_III=<EXPERTISE>\ The ability to craft weapons that are more deadly than usual. \ Items crafted "Lethal" are 15% +1 point more damaging, and worth 400% more. CAUTIOUSNESS=The ability to lessen your chances of getting spotted when doing certain thiefly things. \ Includes "Cautiousness I", "Cautiousness II", etc.. CAUTIOUSNESS_1=CAUTIOUSNESS_I CAUTIOUSNESS_I=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_2=CAUTIOUSNESS_II CAUTIOUSNESS_II=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_3=CAUTIOUSNESS_III CAUTIOUSNESS_III=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_4=CAUTIOUSNESS_IV CAUTIOUSNESS_IV=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_5=CAUTIOUSNESS_V CAUTIOUSNESS_V=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_6=CAUTIOUSNESS_VI CAUTIOUSNESS_VI=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_7=CAUTIOUSNESS_VII CAUTIOUSNESS_VII=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_8=CAUTIOUSNESS_VIII CAUTIOUSNESS_VIII=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_9=CAUTIOUSNESS_IX CAUTIOUSNESS_IX=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. CAUTIOUSNESS_10=CAUTIOUSNESS_X CAUTIOUSNESS_X=<EXPERTISE>The ability to lessen your chances of getting spotted when doing certain thiefly things. ALERTNESS=The ability to handle more difficult cases of thiefly detection. \ Includes "Alertness I", "Alertness II", etc.. ALERT_1=ALERT_I ALERT_I=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_2=ALERT_II ALERT_II=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_3=ALERT_III ALERT_III=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_4=ALERT_IV ALERT_IV=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_5=ALERT_V ALERT_V=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_6=ALERT_VI ALERT_VI=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_7=ALERT_VII ALERT_VII=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_8=ALERT_VIII ALERT_VIII=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_9=ALERT_IX ALERT_IX=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. ALERT_10=ALERT_X ALERT_X=<EXPERTISE>The ability to handle more difficult cases of thiefly detection. THEFT_MASTERY=The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. \ Includes "Thief Mastery I", "Thief Mastery II", etc.. THEFT_MASTERY_1=THEFT_MASTERY_I THEFT_MASTERY_I=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_2=THEFT_MASTERY_II THEFT_MASTERY_II=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_3=THEFT_MASTERY_III THEFT_MASTERY_III=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_4=THEFT_MASTERY_IV THEFT_MASTERY_IV=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_5=THEFT_MASTERY_V THEFT_MASTERY_V=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_6=THEFT_MASTERY_VI THEFT_MASTERY_VI=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_7=THEFT_MASTERY_VII THEFT_MASTERY_VII=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_8=THEFT_MASTERY_VIII THEFT_MASTERY_VIII=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_9=THEFT_MASTERY_IX THEFT_MASTERY_IX=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. THEFT_MASTERY_10=THEFT_MASTERY_X THEFT_MASTERY_X=<EXPERTISE>The ability to steal, swipe, and do unseemly slight of hand with more advanced foes. STEALTHY=The ability to hide, sneak around, and conceal oneself in more difficult situations. \ Includes "Stealthy I", "Stealthy II", etc.. STEALTHY_1=STEALTHY_I STEALTHY_I=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_2=STEALTHY_II STEALTHY_II=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_3=STEALTHY_III STEALTHY_III=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_4=STEALTHY_IV STEALTHY_IV=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_5=STEALTHY_V STEALTHY_V=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_6=STEALTHY_VI STEALTHY_VI=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_7=STEALTHY_VII STEALTHY_VII=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_8=STEALTHY_VIII STEALTHY_VIII=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_9=STEALTHY_IX STEALTHY_IX=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations. STEALTHY_10=STEALTHY_X STEALTHY_X=<EXPERTISE>The ability to hide, sneak around, and conceal oneself in more difficult situations.