#AREADATA Name Hell~ Builders None~ VNUMs 10400 10599 Credits {32 51} Strahd Descent to Hell~ Security 9 Soundfile ~ Continent 0 End #MOBILESNEW #MOB Vnum 10401 Name oldstyle Guardian guard~ Short the Guardian of Hell~ Long A Guardian of Hell stands here, keeping you the Hell out. ~ Description The guardian is a stone devil, a hideous creation from the dark laboratories of Hell. Its black eyes stare into your soul with a hunger that makes you shiver. The guardian stands motionless before you. Its rough grey skin looks impervious to normal weapons. ~ Race human~ Act_flags ABF Aff DFJ Align -900 Group 0 Level 45 Hitroll 0 Hit_dice 25d10+3000 Mana_dice 22d9+100 Dam_dice 8d4+16 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10402 Name oldstyle pile coins~ Short the pile of gold coins~ Long A pile of gold coins lies on the ground. ~ Description A large sparkly pile of gold coins. ~ Race human~ Act_flags ABS Aff DFJ Align -800 Group 0 Level 30 Hitroll 0 Hit_dice 6d12+778 Mana_dice 15d9+100 Dam_dice 2d12+8 Dam_type none Armor -9 -9 -9 4 Clevel0 Cability 0 Off BEFJNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10403 Name oldstyle male dee demon~ Short the male Dee~ Long The male demon Dee lies on the bed, waiting to please you. ~ Description This is the most handsome male you have ever seen. The well-defined muscles on his naked body make your mouth water. ~ Race human~ Act_flags ABF Aff JV Align -1000 Group 0 Level 40 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 20d9+100 Dam_dice 4d8+13 Dam_type none Armor -13 -13 -13 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10404 Name oldstyle female dee demon~ Short the female Dee~ Long The female demon Dee lies on the bed, waiting to please you. ~ Description This is the most beautiful female you have ever seen. The curves of her naked body make you sweat and babble uncontrollably. ~ Race human~ Act_flags ABF Aff JV Align -1000 Group 0 Level 40 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 20d9+100 Dam_dice 4d8+13 Dam_type none Armor -13 -13 -13 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10405 Name oldstyle bar gold~ Short the gold bar~ Long A shiny gold bar lies on the ground. ~ Description This gold bar must be worth bucks! ~ Race human~ Act_flags ABS Aff DFJ Align -800 Group 0 Level 37 Hitroll 0 Hit_dice 10d10+1400 Mana_dice 18d9+100 Dam_dice 3d10+11 Dam_type none Armor -12 -12 -12 3 Clevel0 Cability 0 Off BEFJNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10406 Name oldstyle chicken pot pie~ Short a scrumptious chicken pot pie~ Long A yummy looking chicken pot pie is here. ~ Description You see a golden-crusted pot pie filled with chicken and vegetables. ~ Race human~ Act_flags AB Aff JV Align -800 Group 0 Level 42 Hitroll 0 Hit_dice 25d10+2250 Mana_dice 21d9+100 Dam_dice 3d12+14 Dam_type none Armor -14 -14 -14 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10407 Name oldstyle beef pot pie~ Short a yummy beef pot pie~ Long A yummy looking beef pot pie is here. ~ Description You see a golden-crusted pot pie filled with beef and vegetables. ~ Race human~ Act_flags AB Aff JV Align -800 Group 0 Level 42 Hitroll 0 Hit_dice 25d10+2250 Mana_dice 21d9+100 Dam_dice 3d12+18 Dam_type none Armor -14 -14 -14 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10408 Name oldstyle vegetable pot pie~ Short a yummy vegetable pot pie~ Long A yummy looking vegetable pot pie is here. ~ Description You see a golden-crusted pot pie filled with vegetables. ~ Race human~ Act_flags AB Aff JV Align -800 Group 0 Level 42 Hitroll 0 Hit_dice 25d10+2250 Mana_dice 21d9+100 Dam_dice 3d12+14 Dam_type none Armor -14 -14 -14 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10409 Name oldstyle damned soul~ Short a damned soul~ Long A damned soul wanders aimlessly here. ~ Description You see the faint silhouette of a person. Looking closely at it, you can barely make out features that would identify it as the person it was in life. ~ Race human~ Act_flags AGQ Aff J Align -700 Group 0 Level 32 Hitroll 0 Hit_dice 10d10+1000 Mana_dice 32d9+100 Dam_dice 4d6+9 Dam_type none Armor -10 -10 -10 4 Clevel0 Cability 0 Off EIKU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10410 Name oldstyle tortured soul~ Short a tortured soul~ Long A tortured soul screams out in pain. ~ Description You see a unrecognizable person going through unheard-of and indescribable torture. It screams out at you in pain and terror. ~ Race human~ Act_flags ABR Aff J Align -800 Group 0 Level 34 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 34d9+100 Dam_dice 4d6+9 Dam_type none Armor -11 -11 -11 0 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10411 Name oldstyle half-eaten person~ Short the half-eaten person~ Long A half-eaten person lies here, writhing in agony. ~ Description This poor soul looks as if he has been chewed on and spit out. He writhes He is in agony and terror as he gasps frantically for Death to answer his desperate plea... ~ Race human~ Act_flags ABD Aff JV Align -757 Group 0 Level 46 Hitroll 0 Hit_dice 25d10+3250 Mana_dice 23d9+100 Dam_dice 6d6+16 Dam_type none Armor -16 -16 -16 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10412 Name oldstyle living wall~ Short the living wall~ Long A wall stands here. Its surface seems to move and come to life... ~ Description The wall consists of greying and sinewy flesh - faces, hands, broken bones, feet, and toes jutting from the surface. You hear low moans of horror, pain, and sorrow issuing from within. ~ Race human~ Act_flags AB Aff JV Align -1000 Group 0 Level 50 Hitroll 0 Hit_dice 50d10+4500 Mana_dice 25d9+100 Dam_dice 5d8+19 Dam_type none Armor -20 -20 -20 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10413 Name oldstyle skeletal warrior~ Short skeletal warrior~ Long A skeletal warrior wanders the planes of Hell. ~ Description Rotting flesh and gore drop from the bones of this creature. Its decaying eyes stare at you intently as it sees only your delicious and juicy brain. ~ Race human~ Act_flags AD Aff JV Align -743 Group 0 Level 35 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 17d9+100 Dam_dice 4d7+11 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10414 Name oldstyle bloody severed arm~ Short bloody severed arm~ Long A bloody severed arm lies here. ~ Description The bloody arm of some poor, luckless individual. The stench of the gore-covered limb makes you want to retch. ~ Race human~ Act_flags AB Aff J Align -884 Group 0 Level 33 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 16d9+100 Dam_dice 6d4+10 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10415 Name oldstyle bloody severed foot~ Short bloody severed foot~ Long A bloody severed foot lies here. ~ Description This bloody foot definitely wasn't a lucky one. ~ Race human~ Act_flags AB Aff J Align -800 Group 0 Level 33 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 16d9+100 Dam_dice 6d4+10 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10416 Name oldstyle bloody severed nose~ Short bloody severed nose~ Long A bloody severed nose lies here. ~ Description I wonder how the person that lost this smells...Hopefully not as bad as this nose does... ~ Race human~ Act_flags AB Aff J Align -800 Group 0 Level 33 Hitroll 0 Hit_dice 10d10+1100 Mana_dice 16d9+100 Dam_dice 6d4+10 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10417 Name oldstyle blood~ Short the blood from the fountain~ Long The blood in the fountain gurgles merrily. ~ Description You see gallons and gallons of thick red blood gurgling in the fountain. ~ Race human~ Act_flags AB Aff J Align -950 Group 0 Level 45 Hitroll 0 Hit_dice 25d10+3000 Mana_dice 22d9+100 Dam_dice 8d4+16 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10418 Name oldstyle Lost soul~ Short the lost soul~ Long A lost soul stands here looking lost. ~ Description This soul is definitely clueless to as where he is. He holds a ticket that reads #14349023402342039840293481234900049. ~ Race human~ Act_flags ABR Aff JV Align -500 Group 0 Level 44 Hitroll 0 Hit_dice 25d10+2500 Mana_dice 44d9+100 Dam_dice 4d8+14 Dam_type none Armor -15 -15 -15 -2 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10419 Name oldstyle crispy critter~ Short the crispy critter~ Long A crispy critter is here, being burned to death. ~ Description This was once a person. Now it is only a charred and smoking hulk that is being burned for eternity. It screams out as the flames lick at its body and devour its flesh... ~ Race human~ Act_flags AB Aff J Align -800 Group 0 Level 44 Hitroll 0 Hit_dice 25d10+2750 Mana_dice 22d9+100 Dam_dice 8d4+15 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10420 Name oldstyle pile bones skeleton~ Short pile of bones~ Long A decaying pile of bones lies on the ground. ~ Description Stringy bits of flesh blow gently in the breeze. The bones rattle as you walk by them. ~ Race human~ Act_flags AB Aff JV Align -700 Group 0 Level 37 Hitroll 0 Hit_dice 10d10+1500 Mana_dice 18d9+100 Dam_dice 3d10+12 Dam_type none Armor -12 -12 -12 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10421 Name oldstyle manes sub-demon~ Short the manes~ Long A manes wanders the planes of Hell, looking for something to kill. ~ Description A gruesome sub-demon who used to be mortal, this is a semi-intelligent creature who attacks, with nails and teeth, anyone it encounters. It is often fed upon by demon lords and princes. Its green-and-red blotched skin gives it a diseased and decaying look. It somewhat resembles a shadow or a ghost. ~ Race human~ Act_flags AH Aff JV Align -900 Group 0 Level 35 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 17d9+100 Dam_dice 4d7+11 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10422 Name oldstyle prisoner raiden~ Short the prisoner Raiden~ Long The prisoner of Hell, Raiden sits here for eternity. ~ Description This is a sad individual. He smells strongly of the rotten food that has been thrown at him. He sits here chained to the wall, banished to Hell forever by the gods. ~ Race human~ Act_flags AB Aff J Align -1000 Group 0 Level 35 Hitroll 0 Hit_dice 10d10+1300 Mana_dice 17d9+100 Dam_dice 4d7+11 Dam_type none Armor -11 -11 -11 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10423 Name oldstyle prisoner hell~ Short a prisoner in Hell~ Long A sad looking individual sits here, awaiting torture. ~ Description She is sad-looking, indeed: cuts and scrapes all over her. Many scars and burns cover her face and arms. The appalling condition of her once-lovely breasts makes you avert your eyes. ~ Race human~ Act_flags AB Aff JV Align -800 Group 0 Level 38 Hitroll 0 Hit_dice 10d10+1600 Mana_dice 19d9+100 Dam_dice 5d6+12 Dam_type none Armor -13 -13 -13 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10424 Name oldstyle prisoner hell~ Short a prisoner in Hell~ Long A sad looking individual sits here ,awaiting torture. ~ Description He is sad-looking, indeed: cuts and scrapes all over him. Many scars and burns cover his face and arms. One of his arms is broken at the elbow and hangs limply by his side. ~ Race human~ Act_flags AB Aff JV Align -800 Group 0 Level 38 Hitroll 0 Hit_dice 10d10+1600 Mana_dice 19d9+100 Dam_dice 5d6+12 Dam_type none Armor -13 -13 -13 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10425 Name oldstyle demonguard demon guard~ Short demonguard~ Long A demonguard patrols the planes of Hell. ~ Description This very large demon stands before you, licking his daggerlike teeth. Yellow spittle runs down the scales of his blackened skin. ~ Race human~ Act_flags AFG Aff J Align -800 Group 0 Level 40 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 20d9+100 Dam_dice 4d8+13 Dam_type none Armor -13 -13 -13 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10426 Name oldstyle burning fool~ Short the burning fool~ Long A burning fool is here, crisping away. ~ Description You can barely make out anything on it. All you can make out are the flames of Hell consuming it, and the smell of burning flesh. ~ Race human~ Act_flags AB Aff J Align -900 Group 0 Level 42 Hitroll 0 Hit_dice 25d10+2250 Mana_dice 21d9+100 Dam_dice 3d12+14 Dam_type none Armor -14 -14 -14 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10427 Name oldstyle construction worker male~ Short male construction worker~ Long A construction worker is here, welding pipework. ~ Description He is the typical construction worker: T-shirt, jeans, yellow hard hat. As you look closer at the hard hat, you notice that it says: '4th DEMONsion Construction Co.' ~ Race human~ Act_flags AB Aff JV Align -666 Group 0 Level 45 Hitroll 0 Hit_dice 25d10+3000 Mana_dice 22d9+100 Dam_dice 8d4+16 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10428 Name oldstyle construction worker female~ Short the female construction worker~ Long A construction worker, is here working riviting framework. ~ Description She is the typical construction worker: T-shirt, jeans, yellow hard hat. As you look closer at the hard hat, you notice that it says: '4th DEMONsion Construction Co.' ~ Race human~ Act_flags AB Aff JV Align -666 Group 0 Level 46 Hitroll 0 Hit_dice 25d10+3250 Mana_dice 23d9+100 Dam_dice 6d6+16 Dam_type none Armor -16 -16 -16 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10430 Name oldstyle fire devil~ Short the fire devil~ Long A fire devil stands here with a box of matches, lighting up poor souls. ~ Description It is an indescribably grotesque creature. Its pale, green-yellow skin erupts with blisters and puss. As you look at it, it smiles at you with sharp, blood-covered teeth. This is definitely a face only a mother could love. ~ Race human~ Act_flags AB Aff J Align -1000 Group 0 Level 48 Hitroll 0 Hit_dice 25d10+3750 Mana_dice 24d9+100 Dam_dice 6d6+18 Dam_type none Armor -18 -18 -18 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10431 Name oldstyle wall fire~ Short the wall of fire~ Long A wall of fire is here, creeping slowly across the room. ~ Description It is simply a large, door-sized wall of fire. It slowly inches across the room, burning everything in its path, including the poor souls that are chained to the various posts around the room. ~ Race human~ Act_flags AB Aff JTV Align -600 Group 0 Level 46 Hitroll 0 Hit_dice 25d10+3250 Mana_dice 23d9+100 Dam_dice 6d6+16 Dam_type none Armor -16 -16 -16 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10432 Name oldstyle hell hound~ Short the hell hound~ Long A hell hound runs freely through the halls of hell. ~ Description This freak of a canine is rusty red to red-brown in color. Its eyes glow a ghastly red. Its sooty black teeth and tongue are covered with green spittle that runs down its dung covered coat. ~ Race human~ Act_flags ABD Aff DFJ Align -900 Group 0 Level 45 Hitroll 0 Hit_dice 25d10+3000 Mana_dice 22d9+100 Dam_dice 8d4+16 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10433 Name oldstyle frozen body~ Short the frozen body~ Long A frozen body lies on the ground. ~ Description As you look at the corpse, you recoil when you see that its eyes still move. They stare intently from its bluish face, as if pleading for your help. ~ Race human~ Act_flags AB Aff J Align -900 Group 0 Level 47 Hitroll 0 Hit_dice 25d10+3500 Mana_dice 23d9+100 Dam_dice 6d6+17 Dam_type none Armor -17 -17 -17 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10434 Name oldstyle ice devil~ Short the ice devil~ Long A Greater Ice Devil stands here, cheerfully freezing souls. ~ Description This devil is a mix of bug, bird, humanoid, and who knows what else. Its multi-faceted eyes stare everywhere. It goes about its business of slowly and painfully freezing the damned souls, quickly thawing them and then starting over. Every couple of minutes, it takes time out to break an appendage off a nearby soul and beat the soul with it. ~ Race human~ Act_flags AB Aff JTV Align -1000 Group 0 Level 52 Hitroll 0 Hit_dice 50d10+5500 Mana_dice 26d9+100 Dam_dice 6d7+20 Dam_type none Armor -22 -22 -22 2 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10435 Name oldstyle trapped soul ice~ Short the trapped soul~ Long A soul trapped under the ice gasps desperately for air. ~ Description This poor soul has been incased in ice, almost as though it were caught under an iceflow. It will desperately gasp for air for a few minutes, then will seem to die briefly. Always, it is restored and begins thrashing about again. ~ Race human~ Act_flags AB Aff JV Align -789 Group 0 Level 49 Hitroll 0 Hit_dice 50d10+4000 Mana_dice 24d9+100 Dam_dice 4d10+18 Dam_type none Armor -19 -19 -19 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10436 Name oldstyle half frozen body~ Short the half frozen body~ Long A half frozen body hangs on a meat hook. ~ Description A large meat hook is imbedded deep within the back of the corpse. You see small white maggots eating away at the body. The flesh seems to move and wriggle with a life of its own... ~ Race human~ Act_flags AB Aff JV Align -876 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10437 Name oldstyle killer penguin~ Short the killer penguin~ Long A small penguin waddles around on the ice. ~ Description What a cute little penguin! Wait, why is it looking at you that way? HEY! Penguins don't have teeth! ~ Race human~ Act_flags ABFR Aff J Align -876 Group 0 Level 52 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 52d9+100 Dam_dice 4d10+18 Dam_type none Armor -21 -21 -21 -5 Clevel0 Cability 0 Off FU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10438 Name oldstyle I-scream worker~ Short the I-scream worker~ Long An I-scream worker runs from machine to machine. ~ Description It moves about so frantically that you can't really get a chance to look at it. It runs about screaming, 'I SCREAM, YOU SCREAM! WE ALL SCREAM FOR I SCREAM!!!' ~ Race human~ Act_flags AB Aff J Align -706 Group 0 Level 52 Hitroll 0 Hit_dice 50d10+5500 Mana_dice 26d9+100 Dam_dice 6d7+20 Dam_type none Armor -22 -22 -22 2 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10439 Name oldstyle Ice Screamer~ Short the Ice Screamer~ Long An Ice Screamer is yelling into empty cartons. ~ Description He is dressed in a white jumpsuit with the words, 'Eye Spleen I Screamery' written on it in large, yellow letters. ~ Race human~ Act_flags AB Aff JV Align -706 Group 0 Level 52 Hitroll 0 Hit_dice 50d10+5500 Mana_dice 26d9+100 Dam_dice 6d7+20 Dam_type none Armor -22 -22 -22 2 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10440 Name oldstyle Construction Foreman Demonic~ Short the Demonic Foreman~ Long A Demonic Foreman sits here, looking at blueprints. ~ Description This huge demon has somehow managed to fit himself into a oversized, orange jumpsuit. The words, '4th DEMONsion Construction Co.' are written on the back in large, black letters. He seems none too happy to see you. ~ Race human~ Act_flags ABFGT Aff DFJV Align -1000 Group 0 Level 53 Hitroll 0 Hit_dice 50d10+6000 Mana_dice 26d9+100 Dam_dice 6d7+21 Dam_type none Armor -23 -23 -23 2 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10441 Name oldstyle Secretary of Hell~ Short Secretary of Hell~ Long The Secretary of Hell sits here, watching the phones ring. ~ Description This very sexy secretary seems to be just sitting here amusing herself by watching the little lights on the telephone blink. She is oblivious to your presence and seems fascinated by the phones. ~ Race human~ Act_flags AB Aff DFJ Align -700 Group 0 Level 43 Hitroll 0 Hit_dice 25d10+2500 Mana_dice 21d9+100 Dam_dice 3d12+15 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10442 Name oldstyle office worker hell~ Short office worker from Hell~ Long An office worker from Hell is looking for a boss to piss off. ~ Description Just looking at him makes your blood boil. AAAAAAAAAAaaaaaaaaaaaarrrrrrrrgggggghhhhh!!!!!!!!!!! ~ Race human~ Act_flags ABS Aff DFJV Align -1000 Group 0 Level 44 Hitroll 0 Hit_dice 25d10+2500 Mana_dice 22d9+100 Dam_dice 3d12+15 Dam_type none Armor -15 -15 -15 2 Clevel0 Cability 0 Off BEFJNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10443 Name oldstyle records worker~ Short records worker~ Long A records worker is here, filing bad reports. ~ Description You see a rather plain-looking office personel here, filing paperwork on someone. ~ Race human~ Act_flags AB Aff DFJV Align -1000 Group 0 Level 44 Hitroll 0 Hit_dice 25d10+2750 Mana_dice 22d9+100 Dam_dice 8d4+15 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10444 Name oldstyle santa claus~ Short Santa Claus~ Long Santa Claus is here, checking on who has been naughty... ~ Description It's a jolly old man, with red cheeks and a roly-poly belly and a laugh as jolly as you can get. Must be Santa Claus! ~ Race human~ Act_flags AB Aff DFJV Align -1000 Group 0 Level 44 Hitroll 0 Hit_dice 25d10+2750 Mana_dice 22d9+100 Dam_dice 8d4+15 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10445 Name oldstyle high priest ell~ Short High Priest of Hell~ Long The High Priest of Hell is here, eating 'I Scream'. ~ Description The dark, black robes hide most of his features, but you can nearly make out his emaciated face beneath the hood. ~ Race human~ Act_flags ABFQ Aff DFJV Align -1000 Group 0 Level 53 Hitroll 0 Hit_dice 50d10+6000 Mana_dice 53d9+100 Dam_dice 5d8+21 Dam_type none Armor -23 -23 -23 -1 Clevel0 Cability 0 Off EIKU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10446 Name oldstyle bowl blood~ Short a bowl of blood~ Long A bowl of blood sits on the altar. ~ Description It is a wooden bowl filled with blood and bits of flesh. ~ Race human~ Act_flags ABF Aff DFJ Align -900 Group 0 Level 48 Hitroll 0 Hit_dice 25d10+3750 Mana_dice 24d9+100 Dam_dice 6d6+18 Dam_type none Armor -18 -18 -18 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10447 Name oldstyle jury member~ Short jury member~ Long A jury member sits here with a "Guilty" sign, waiting for the trial to begin. ~ Description It seems to be a lesser demon disguised as mortal. Fair trial? Not likely. ~ Race human~ Act_flags AB Aff DFJV Align -1000 Group 0 Level 40 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 20d9+100 Dam_dice 4d8+13 Dam_type none Armor -13 -13 -13 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10448 Name oldstyle Judge Whopper~ Short Judge Whopper~ Long Judge Whopper sits here, trying to think of a painful sentence. ~ Description This is the High Judge of Hell. He has never found anyone innocent and is notorious for his painful and harsh punishments. ~ Race human~ Act_flags AB Aff DFJV Align -1000 Group 0 Level 52 Hitroll 0 Hit_dice 50d10+5500 Mana_dice 26d9+100 Dam_dice 6d7+20 Dam_type none Armor -22 -22 -22 2 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10449 Name oldstyle lawyer hell~ Short Lawyer from Hell~ Long The Lawyer from Hell sits here, playing games on his laptop computer. ~ Description Slimy, sleezy, and with very sharp teeth... A lawyer all right... ~ Race human~ Act_flags AB Aff DFJV Align -1000 Group 0 Level 52 Hitroll 0 Hit_dice 50d10+5500 Mana_dice 26d9+100 Dam_dice 6d7+20 Dam_type none Armor -22 -22 -22 2 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10450 Name oldstyle complaints officer~ Short Complaints Officer~ Long The Complaints Officer is here, watching her favorite soap opera. ~ Description She seems not to notice you, but is absorbed in her favorite soap, 'As The Hell Burns' ~ Race human~ Act_flags AB Aff DFJV Align -1000 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10451 Name oldstyle bastard hiramoto~ Short bastard hiramoto~ Long The Bastard Hiramoto stands here, trying to learn Kung Fu from a book. ~ Description He looks at you and says, 'I think my Kung Fu is no good' and then goes back to practicing. He is known to buy anything, and to sell anything sold to him. ~ Race human~ Act_flags AB Aff DFJV Align -1000 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10452 Name oldstyle maintenance worker~ Short maintenance worker~ Long A maintenance worker is here, fixing stuff. ~ Description He is in a yellow jumpsuit with a large nuclear-warning symbol on the back. ~ Race human~ Act_flags AB Aff DFJV Align -1000 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10453 Name oldstyle weeds~ Short weeds~ Long A weed is growing out of the cement. ~ Description You see a nasty yellow-and-purple weed. ~ Race human~ Act_flags AB Aff DFJ Align -1000 Group 0 Level 40 Hitroll 0 Hit_dice 15d10+1850 Mana_dice 20d9+100 Dam_dice 4d8+13 Dam_type none Armor -13 -13 -13 5 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10454 Name oldstyle stanley~ Short Stanley~ Long Stanley stands here, waiting to sell you one of his wonderful figurines. ~ Description He is a crafty old fart who looks about 1000 years old, but his figurines are pretty well-known. He was rumored to have disappeared around Solace 100 years ago. ~ Race human~ Act_flags AB Aff DFJ Align -1000 Group 0 Level 54 Hitroll 0 Hit_dice 50d10+6500 Mana_dice 27d9+100 Dam_dice 7d6+22 Dam_type none Armor -24 -24 -24 2 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10455 Name oldstyle half eaten horse carcass~ Short horse carcass~ Long A half-eaten horse carcass is here being digested. ~ Description This is what used to be a horse. Hmm, maybe - it's hard to tell. Half of it has been digested already. ~ Race human~ Act_flags AB Aff DFJ Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10456 Name oldstyle stomach dragon~ Short stomach dragon~ Long A stomach dragon is here, digesting Big Mouth's food. ~ Description A large, brown-and-green, slime-covered reptile, its function seems to be to move to each food item and barf acid all over it. ~ Race human~ Act_flags AB Aff DFJ Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10457 Name oldstyle rancid turkey leg~ Short rancid turkey leg~ Long A rancid turkey leg sits in a pool of slime. ~ Description It's one of those really nasty pieces of food in the refrigerator that disappears, and you wonder if it just walked away.... ~ Race human~ Act_flags AB Aff DFJ Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10458 Name oldstyle reactor specialist~ Short reactor specialist~ Long A reactor specialist sits here, checking on the reactor core. ~ Description He is dressed in a black jumpsuit with a large nuclear-warning symbol on the back. ~ Race human~ Act_flags AB Aff DFJ Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10459 Name oldstyle reactor worker~ Short reactor worker~ Long A reactor worker sits here, monitoring various screens. ~ Description He is dressed in a black jumpsuit with a large lighting bolt symbol on the back. ~ Race human~ Act_flags AB Aff DFJ Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10460 Name oldstyle homer simpson~ Short Homer Simpson~ Long Homer Simpson sits here, eating donuts. ~ Description A balding fat man with jelly stains on his uniform. He suddenly spills his coffee and shouts out, 'DOH!' Warning lights blink rapidly as the coffee shorts out the control panel. Homer calmly stands up, unplugs the control panel, and sits down for a nap. ~ Race human~ Act_flags AB Aff DFJ Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10461 Name oldstyle devil's food cake~ Short devil's food cake~ Long A nice slice of devil's food cake is here, waiting to be eaten. ~ Description Mmmmmm...Don't you just want to take a bite? ~ Race human~ Act_flags AB Aff DFJ Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10462 Name oldstyle mad cook~ Short mad cook~ Long A mad cook is here, cooking up a storm. ~ Description He spots you and screams, 'Git awa froom mi food! I'll kill you!' ~ Race human~ Act_flags AB Aff DFJ Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10463 Name oldstyle frantic lady~ Short frantic lady~ Long A frantic lady is here, looking in vain for a sale and tearing her hair out. ~ Description ~ Race human~ Act_flags AG Aff JV Align -600 Group 0 Level 42 Hitroll 0 Hit_dice 25d10+2250 Mana_dice 21d9+100 Dam_dice 3d12+14 Dam_type none Armor -14 -14 -14 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex female Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10464 Name oldstyle nuclear technician~ Short nuclear technician~ Long A nuclear technician is here, fiddling with his rad suit. ~ Description ~ Race human~ Act_flags AB Aff DFJV Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10465 Name oldstyle stray proton~ Short stray proton~ Long A stray proton is here, whizzing about. ~ Description ~ Race human~ Act_flags AB Aff DFJV Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10466 Name oldstyle radiation~ Short radiation~ Long The radiation in the room does unknown things to you. ~ Description ~ Race human~ Act_flags AB Aff DFJV Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10467 Name oldstyle chief engineer hell~ Short the Chief Engineer of Hell~ Long The Chief Engineer of Hell is here, playing with the panic button. ~ Description He kinda reminds you of an old Bart Simpson. He seems to be enjoying the panic button at the moment, chuckling happily as workers on the reactor floor below frantically check dials and gauges, while lights are flashing and sirens are screaming in the background. ~ Race human~ Act_flags AB Aff DFJV Align -800 Group 0 Level 54 Hitroll 0 Hit_dice 50d10+6500 Mana_dice 27d9+100 Dam_dice 7d6+22 Dam_type none Armor -24 -24 -24 2 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex male Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10468 Name oldstyle Greater Fire Demon~ Short the Greater Fire Demon~ Long A Greater Fire Demon stands here, laughing at each scream he hears.. ~ Description This large, black-scaled demon laughs merrily as he watches poor souls scream out in pain. He pokes and picks at the flesh of the damned who were unlucky enough to be tortured close to him. His black-taloned nails rip slowly through their flesh as he cackles with glee at the sounds of their unending pain... ~ Race human~ Act_flags AB Aff DFJV Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10469 Name oldstyle frozen side beef~ Short side of frozen beef~ Long A frozen side of beef hangs on a hook. ~ Description This enormous carcass looks as if it came from a small dragon or a very large cow. ~ Race human~ Act_flags AB Aff J Align -675 Group 0 Level 43 Hitroll 0 Hit_dice 25d10+2500 Mana_dice 21d9+100 Dam_dice 3d12+15 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10470 Name oldstyle guard dog~ Short guard dog~ Long A guard dog sits here, guarding the break room. ~ Description A vicious-looking pit bull / demon-dog mix is here, slobbering on the donuts. ~ Race human~ Act_flags ABD Aff JV Align -900 Group 0 Level 45 Hitroll 0 Hit_dice 25d10+3000 Mana_dice 22d9+100 Dam_dice 8d4+16 Dam_type none Armor -15 -15 -15 4 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #MOB Vnum 10471 Name oldstyle juicy steak~ Short juicy steak~ Long A mouth-watering, juicy steak is here, steaming. ~ Description Mmmmmmm.....Steak....Mmmmmm...You feel your mouth start to water. ~ Race human~ Act_flags AB Aff DFJV Align -800 Group 0 Level 51 Hitroll 0 Hit_dice 50d10+5000 Mana_dice 25d9+100 Dam_dice 5d8+20 Dam_type none Armor -21 -21 -21 3 Clevel0 Cability 0 Off EFNU Imm 0 Res 0 Vuln 0 Start_pos stand Default_pos stand Sex none Wealth 5000 Form AHMV Parts ABCDEFGHIJK Size medium Material unknown Aggression 0 EndMob #END #OBJECTSNEW #OBJ Vnum 10401 Name wicked trident two-handed~ Short a wicked-looking trident~ Desc A wicked-looking trident is stuck into the ground.~ Material oldstyle~ Item_type weapon Extra AEGJ Extra2 0 Wear AN Values exotic 4 10 stab F Level 45 Weight 70 Cost 3100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 2 AffectObj 18 2 AffectObj 2 1 EndObj #OBJ Vnum 10402 Name black leather whip~ Short a black leather whip~ Desc A black leather whip lies on the ground.~ Material oldstyle~ Item_type weapon Extra BEJ Extra2 0 Wear AN Values whip 5 6 whip 0 Level 35 Weight 70 Cost 2100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 2 EndObj #OBJ Vnum 10403 Name hickey maker~ Short a hickey maker~ Desc A hickey maker lies on the ground, making a soft sucking sound.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values mace 3 10 suction 0 Level 37 Weight 70 Cost 6300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 2 AffectObj 13 20 AffectObj 12 40 EndObj #OBJ Vnum 10404 Name sword farslayer two-handed~ Short a black-hilted sword called "Farslayer"~ Desc A black-hilted sword with engravings on the blade lies here.~ Material oldstyle~ Item_type weapon Extra BFGHM Extra2 0 Wear AN Values sword 9 4 pierce F Level 50 Weight 70 Cost 15300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc sword~ The blade of the sword is a full meter long and straight as an arrow, with lightly-fluted sides. Both edges are keened down to perfect lines, invisibly sharp. Perfection like this could have only been forged by a god. The black hilt is contrasted only by the faint symbol of a white arrow. Upon the blade is engraved a poem: Farslayer howls across the world For thy heart, for thy heart, who hast wronged me! Vengeance is his who casts the blade Yet he will in the end no triumph see. ~ AffectObj 19 5 AffectObj 18 2 AffectObj 13 50 EndObj #OBJ Vnum 10405 Name angel's skull~ Short the angel's skull~ Desc An angel's skull lies here on the ground.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AE Values CD CD CD CD 0 Level 45 Weight 40 Cost 6900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10406 Name rotting flesh~ Short some rotting flesh~ Desc Some rotting flesh lies here in a pile.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AD Values D D D 0 0 Level 25 Weight 30 Cost 3900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10407 Name joe blade destruction~ Short joe's blade of ultimate destruction~ Desc Joes blade of ultimate destruction lies here on the ground.~ Material oldstyle~ Item_type weapon Extra B Extra2 0 Wear AN Values sword 19 11 none 0 Level 100 Weight 51 Cost 3005 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 4 AffectObj 19 4 AffectObj 18 4 EndObj #OBJ Vnum 10408 Name flaming claw~ Short a flaming claw~ Desc A flaming claw lies here, burning brightly.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values exotic 7 5 claw A Level 46 Weight 40 Cost 9400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 3 AffectObj 1 1 EndObj #OBJ Vnum 10409 Name demonskin~ Short a demonskin~ Desc A black, scaley pile of demonskin lies here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AD Values BD BD BD AC 0 Level 35 Weight 40 Cost 10000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 4 1 AffectObj 2 1 AffectObj 1 1 EndObj #OBJ Vnum 10410 Name demon teeth~ Short demon teeth~ Desc A bunch of very sharp, slimey teeth lie here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values exotic 7 4 bite 0 Level 36 Weight 10 Cost 7600 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 5 EndObj #OBJ Vnum 10411 Name burning flesh~ Short some burning flesh~ Desc A pile of burning flesh lies here.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AI Values BD BD BD 0 0 Level 35 Weight 50 Cost 3300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10412 Name rivet gun~ Short a rivet gun~ Desc A rivet gun loaded with hot rivets lies here.~ Material oldstyle~ Item_type staff Extra 0 Extra2 0 Wear AO Values 46 10 10 'general purpose' 0 Level 17 Weight 70 Cost 74600 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10413 Name circular saw~ Short a circular saw~ Desc A circular saw lies here.~ Material oldstyle~ Item_type weapon Extra B Extra2 0 Wear AN Values axe 6 6 slice 0 Level 43 Weight 70 Cost 7300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 4 AffectObj 17 -2 EndObj #OBJ Vnum 10414 Name box matches~ Short a box of matches~ Desc A box of matches lies here, ready to light something.~ Material oldstyle~ Item_type staff Extra A Extra2 0 Wear AO Values 48 10 10 'sleep' 0 Level 9 Weight 20 Cost 5000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10415 Name bloody black talon~ Short a bloody black talon~ Desc A severed bloody, black talon lies here.~ Material oldstyle~ Item_type weapon Extra EG Extra2 0 Wear AN Values dagger 4 10 claw C Level 46 Weight 60 Cost 5400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 12 25 EndObj #OBJ Vnum 10416 Name jar of blood~ Short jar of blood~ Desc A dark jar of blood lies here.~ Material oldstyle~ Item_type potion Extra 0 Extra2 0 Wear A Values 50 'teleport' 'remove curse' 'refresh' '' Level 11 Weight 10 Cost 1170 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10417 Name hell hound teeth~ Short hell hound teeth~ Desc The bloody teeth of a hell hound sit here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values dagger 6 6 bite A Level 43 Weight 20 Cost 7500 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 2 2 EndObj #OBJ Vnum 10418 Name icy bottle~ Short an icy bottle~ Desc An icy bottle sits on the floor.~ Material oldstyle~ Item_type potion Extra 0 Extra2 0 Wear A Values 47 '' 'create spring' 'faerie fog' '' Level 8 Weight 10 Cost 970 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10419 Name ice spear two-handed~ Short an ice spear~ Desc A spear made out of ice lies here.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values exotic 6 7 pierce BF Level 48 Weight 50 Cost 1330 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10420 Name large meat hook two-handed~ Short a large meat hook~ Desc A large meat hook is stuck into the ground.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values polearm 9 4 stab BF Level 47 Weight 30 Cost 2400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 2 EndObj #OBJ Vnum 10421 Name meat~ Short some meat~ Desc A chunk of meat lies here.~ Material oldstyle~ Item_type food Extra 0 Extra2 0 Wear A Values BCDE BCDE 0 0 0 Level 0 Weight 20 Cost 20 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10422 Name blueprint~ Short the blueprint~ Desc A construction blueprint lies on the ground.~ Material oldstyle~ Item_type food Extra 0 Extra2 0 Wear AO Values ABCDE ABCDE 0 0 0 Level 0 Weight 10 Cost 100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10423 Name electric eraser~ Short an electric eraser~ Desc A electric eraser lies on the ground, waiting for an erasermate.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values mace 4 10 grep 0 Level 44 Weight 10 Cost 3400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 2 AffectObj 3 -1 EndObj #OBJ Vnum 10424 Name spectacles~ Short spectacles~ Desc A set of spectacles lies here on the ground. Don't step on them.~ Material oldstyle~ Item_type clothing Extra 0 Extra2 0 Wear AE Values 0 0 0 0 0 Level 17 Weight 10 Cost 5500 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 4 2 AffectObj 3 2 EndObj #OBJ Vnum 10425 Name unholy symbol~ Short an unholy symbol~ Desc A sinister-looking symbol of evil lies here smoldering.~ Material oldstyle~ Item_type wand Extra 0 Extra2 0 Wear AO Values 53 10 10 'cure poison' 0 Level 12 Weight 20 Cost 5300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10426 Name unholy robes pile cloth~ Short unholy robes~ Desc A stinking pile of cloth lies here.~ Material oldstyle~ Item_type armor Extra EJ Extra2 0 Wear AK Values CD CD CD D 0 Level 47 Weight 40 Cost 18300 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 12 75 EndObj #OBJ Vnum 10427 Name sharp teeth lawyer~ Short the sharp teeth of a lawyer~ Desc A set of sharp, evil-looking teeth lie here. Probably a lawyer's.~ Material oldstyle~ Item_type weapon Extra G Extra2 0 Wear AN Values exotic 12 3 none C Level 50 Weight 20 Cost 11800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 3 1 AffectObj 2 1 EndObj #OBJ Vnum 10428 Name golden ring~ Short a golden ring~ Desc A golden ring lies on the ground.~ Material oldstyle~ Item_type jewelry Extra 0 Extra2 0 Wear AB Values 0 0 0 0 0 Level 31 Weight 10 Cost 2900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 2 AffectObj 12 30 EndObj #OBJ Vnum 10429 Name engagement ring~ Short an engagement ring~ Desc An engagement ring lies here.~ Material oldstyle~ Item_type jewelry Extra 0 Extra2 0 Wear AY Values 0 0 0 0 0 Level 33 Weight 10 Cost 2700 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 3 AffectObj 4 -1 EndObj #OBJ Vnum 10430 Name prenuptual agreement~ Short a prenuptual agreement~ Desc A prenuptual agreement lies here.~ Material oldstyle~ Item_type scroll Extra 0 Extra2 0 Wear A Values 51 'cure blindness' 'detect evil' 'shield' '' Level 11 Weight 10 Cost 2400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10431 Name ionic torque wrench~ Short an ionic torque wrench~ Desc You see an ionic torque wrench on the ground.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values mace 5 8 pound 0 Level 49 Weight 30 Cost 6500 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 4 AffectObj 13 20 EndObj #OBJ Vnum 10432 Name figurine horse~ Short a figurine of a horse~ Desc You see a small figurine of a horse on the ground.~ Material oldstyle~ Item_type treasure Extra AG Extra2 0 Wear AO Values 0 0 0 0 0 Level 45 Weight 30 Cost 11800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 14 75 EndObj #OBJ Vnum 10433 Name figurine winged horse pegasus~ Short a figurine of a winged horse~ Desc You see a small figurine of a winged horse on the ground.~ Material oldstyle~ Item_type wand Extra AG Extra2 0 Wear AO Values 54 50 50 'summon' 0 Level 19 Weight 30 Cost 16600 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10434 Name figurine dark horse nightmare~ Short a figurine of a nightmare~ Desc You see a small figurine of a dark horse on the ground.~ Material oldstyle~ Item_type wand Extra AG Extra2 0 Wear AO Values 54 50 50 'teleport' 0 Level 19 Weight 30 Cost 18900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10435 Name figurine black dragon~ Short a figurine of a black dragon~ Desc You see a small figurine of a black dragon on the ground.~ Material oldstyle~ Item_type wand Extra AG Extra2 0 Wear AO Values 54 10 10 'weaken' 0 Level 10 Weight 30 Cost 3900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10436 Name figurine red dragon~ Short a figurine of a red dragon~ Desc You see a small figurine of a red dragon on the ground.~ Material oldstyle~ Item_type wand Extra AG Extra2 0 Wear AO Values 54 10 10 'mass invis' 0 Level 18 Weight 30 Cost 11000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10437 Name figurine white dragon~ Short a figurine of a white dragon~ Desc You see a small figurine of a white dragon on the ground.~ Material oldstyle~ Item_type wand Extra AG Extra2 0 Wear AO Values 54 10 10 'acid blast' 0 Level 23 Weight 30 Cost 17600 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10438 Name figurine green dragon~ Short a figurine of a green dragon~ Desc You see a small figurine of a green dragon on the ground.~ Material oldstyle~ Item_type wand Extra AG Extra2 0 Wear AO Values 54 10 10 'gas breath' 0 Level 31 Weight 30 Cost 37800 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10439 Name figurine blue dragon~ Short a figurine of a blue dragon~ Desc You see a small figurine of a blue dragon on the ground.~ Material oldstyle~ Item_type wand Extra AG Extra2 0 Wear AO Values 54 10 10 'faerie fire' 0 Level 4 Weight 30 Cost 1840 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10440 Name geiger counter~ Short a geiger counter~ Desc You see a Geiger counter here.~ Material oldstyle~ Item_type wand Extra A Extra2 0 Wear AO Values 52 10 10 'remove curse' 0 Level 16 Weight 20 Cost 8500 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 5 1 EndObj #OBJ Vnum 10441 Name photon displacement matrix~ Short a photon-displacement matrix~ Desc You see a photon-displacement matrix on the ground.~ Material oldstyle~ Item_type weapon Extra AB Extra2 0 Wear AN Values axe 15 2 blast 0 Level 45 Weight 70 Cost 6700 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 2 AffectObj 18 4 AffectObj 12 -20 EndObj #OBJ Vnum 10442 Name black jumpsuit~ Short a black jumpsuit~ Desc You see a black jumpsuit on the ground.~ Material A oldstyle~ Item_type armor Extra A Extra2 0 Wear AD Values CD CD CD D 0 Level 45 Weight 40 Cost 13700 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 18 2 EndObj #OBJ Vnum 10443 Name antacid pill~ Short an antacid pill~ Desc You see an antacid pill here.~ Material oldstyle~ Item_type pill Extra 0 Extra2 0 Wear A Values 54 'pass door' 'refresh' '' '' Level 14 Weight 10 Cost 1520 Plevel 0 Exp 0 Xp_tolevel 0 Condition P EndObj #OBJ Vnum 10444 Name manes claws~ Short a manes' claws~ Desc The severed claws of a sub-demon lie here, twitching.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values dagger 1 30 claw 0 Level 32 Weight 40 Cost 2900 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 3 EndObj #OBJ Vnum 10445 Name welding torch~ Short a welding torch~ Desc A welding torch sits on the ground.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values mace 5 8 flame 0 Level 47 Weight 70 Cost 6400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 2 AffectObj 17 -5 EndObj #OBJ Vnum 10446 Name blond wig~ Short a blond wig~ Desc A blond wig lies on the ground.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AE Values CD CD CD 0 0 Level 43 Weight 20 Cost 6100 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 2 AffectObj 3 -1 EndObj #OBJ Vnum 10447 Name yellow jumpsuit nuclear symbol~ Short a yellow jumpsuit~ Desc You see a yellow jumpsuit with a nuclear-warning symbol.~ Material oldstyle~ Item_type armor Extra 0 Extra2 0 Wear AD Values BC BC BC CD 0 Level 45 Weight 30 Cost 13700 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 20 -4 AffectObj 12 30 EndObj #OBJ Vnum 10448 Name cleaver~ Short a cleaver~ Desc You see a nasty-looking cleaver stuck in the ground.~ Material oldstyle~ Item_type weapon Extra 0 Extra2 0 Wear AN Values axe 7 5 cleave 0 Level 45 Weight 60 Cost 6400 Plevel 0 Exp 0 Xp_tolevel 0 Condition P AffectObj 19 3 AffectObj 18 2 EndObj #OBJ Vnum 10449 Name fire opal gem~ Short a precious fire opal~ Desc A flaming red gem lies on the ground.~ Material oldstyle~ Item_type warp_stone Extra T Extra2 0 Wear AO Values 0 0 0 0 0 Level 0 Weight 10 Cost 5000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc fire opal gem~ The fire opal is a nicely-polished round gem, with orange, gold, and red mixed together like the heart of flame. You can almost feel the hellfire from whence it came. ~ EndObj #OBJ Vnum 10450 Name hellstone hell stone~ Short a hellstone~ Desc An evil black gem rests here, hoping to seduce you with its evil.~ Material oldstyle~ Item_type warp_stone Extra ET Extra2 0 Wear AO Values 0 0 0 0 0 Level 0 Weight 10 Cost 10000 Plevel 0 Exp 0 Xp_tolevel 0 Condition P ExtraDesc hellstone hell stone~ The hellstones are mined from the deepest pits of Hell at the cost of the blood, sweat, and pain of hundreds of damned souls. You feel vaguely ill as you gaze into its lustrous black heart. ~ EndObj #END #ROOMSNEW #ROOM Vnum 10401 Name Stone Archway~ Desc This is a ancient stone archway. Various faces of demons and other grim pictures are painted onto it. Stone gargoyles and demons glare down at you from atop the arch. There is a bronze plaque above the archway. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc plaque~ *************** Descent to Hell *************** You just GO TO HELL!!!! *chuckle* Made for levels 30-50 Brought to you by Strahd ~ Exit 2 The air seems cleaner to the south. ~ ~ -1 3472 0 Exit 3 It's too dark to see. ~ ~ -1 10402 0 EndRoom #ROOM Vnum 10402 Name Ancient Room~ Desc You are standing in a large stone room - feels like a crypt. Ancient murals of Hell and punishment cover the walls. In the middle of the room are stairs that lead down into the darkness. From the stairway you can smell brimstone and sulfur. To the west, there appears to be a shrine. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10401 0 Exit 3 You see an ancient shrine. ~ ~ -1 10418 0 Exit 5 You see a dark stairway. ~ ~ -1 10403 0 EndRoom #ROOM Vnum 10403 Name Dark Stairway~ Desc You are standing at the bottom of long dark stairway. The smells of brimstone and sulfur choke you. Screams of pain and terror fill the air. Stone faces carved into the walls seem to laugh at you. Maybe this is not such a good idea after all.... ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 It's too dark to see. ~ ~ -1 10404 0 Exit 4 You see a dark stairway. ~ ~ -1 10402 0 EndRoom #ROOM Vnum 10404 Name Landing~ Desc This landing has been scorched as if a large brushfire had swept through it. Bits of ash and burnt vegetation cover everything. The walls and floor are flawlessly smooth, and the ceiling is covered with carved faces and ancient symbols and runes. Large, black iron gates tower over you to the west. You see a large gateway to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc gates~ These black iron gates are covered with grotesque faces and other creatures in various poses and acts of violence and lust. The gates make your blood run cold... ~ Exit 1 It's too dark to see. ~ ~ -1 10403 0 Exit 3 You see the Gates of Hell ~ gates~ -1 10405 AB EndRoom #ROOM Vnum 10405 Name Gateway to Hell~ Desc You stand next to the very gateway of Hell. You are surrounded by the sounds of torture and pain. Screams pierce the air and rattle your nerves. Displays of the treats of Hell are in all directions. A large black iron gates tower over you to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc gates~ These black iron gates are covered with grotesque faces and other creatures in various poses and acts of violence and lust. The gates seem to make your blood run cold... ~ Exit 0 It's too smoky to see. ~ ~ -1 10416 0 Exit 1 The Gates of Hell ~ gates~ -1 10404 AB Exit 2 It's too smoky to see. ~ ~ -1 10426 0 Exit 3 It's too smoky to see. ~ ~ -1 10406 0 EndRoom #ROOM Vnum 10406 Name Hall of the Damned~ Desc This hallway is a monument to the millions of damned souls in Hell. The walls are made up of various body parts and other, unidentifiable things. Many of the faces that make up the wall scream out to you for help. Their arms desperately grasp at your clothing as you pass. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too smoky to see. ~ ~ -1 10415 0 Exit 1 It's too smoky to see. ~ ~ -1 10405 0 Exit 2 It's too smoky to see. ~ ~ -1 10425 0 Exit 3 It's too smoky to see. ~ ~ -1 10407 0 EndRoom #ROOM Vnum 10407 Name Hall of the Damned~ Desc This hallway is a monument to the millions of damned souls in Hell. The walls are made up of various body parts and other, unidentifiable things. Many of the faces that make up the wall scream out to you for help. Their arms desperately grasp at your clothing as you pass. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too smoky to see. ~ ~ -1 10414 0 Exit 1 It's too smoky to see. ~ ~ -1 10406 0 Exit 2 It's too smoky to see. ~ ~ -1 10424 0 Exit 3 It's too smoky to see. ~ ~ -1 10408 0 EndRoom #ROOM Vnum 10408 Name Hall of the Damned~ Desc This hallway is a monument to the millions of damned souls in Hell. The walls are made up of various body parts and other, unidentifiable things. Many of the faces that make up the wall scream out to you for help. Their arms desperately grasp at your clothing as you pass. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too smoky to see. ~ ~ -1 10413 0 Exit 1 It's too smoky to see. ~ ~ -1 10407 0 Exit 2 It's too smoky to see. ~ ~ -1 10423 0 Exit 3 It's too smoky to see. ~ ~ -1 10409 0 EndRoom #ROOM Vnum 10409 Name Hall of the Damned~ Desc This hallway is a monument to the millions of damned souls in Hell. The walls are made up of various body parts and other, unidentifiable things. Many of the faces that make up the wall scream out to you for help. Their arms desperately grasp at your clothing as you pass. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too smoky to see. ~ ~ -1 10412 0 Exit 1 It's too smoky to see. ~ ~ -1 10408 0 Exit 2 It's too smoky to see. ~ ~ -1 10422 0 Exit 3 It's too smoky to see. ~ ~ -1 10410 0 Exit 5 You see a dark stairway leading down. ~ stairs~ -1 10421 0 EndRoom #ROOM Vnum 10410 Name Hall of the Damned~ Desc This hallway is a monument to the millions of damned souls in Hell. The walls are made up of various body parts and other, unidentifiable things. Many of the faces that make up the wall scream out to you for help. Their arms desperately grasp at your clothing as you pass. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too smoky to see. ~ ~ -1 10411 0 Exit 1 It's too smoky to see. ~ ~ -1 10409 0 EndRoom #ROOM Vnum 10411 Name Mural of the Dead~ Desc You stand before a large mural. The mural depicts mountains of dead bodies piled up to the sky. The mural covers the whole north wall from floor to ceiling. You can smell the stench of decaying flesh. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It's too smoky to see. ~ ~ -1 10412 0 Exit 2 It's too smoky to see. ~ ~ -1 10410 0 EndRoom #ROOM Vnum 10412 Name Living Walls~ Desc The walls here actually consist of greying and sinewy flesh - faces, hands, broken bones, feet, and toes jutting from the surface. You hear low moans of horror, pain, and sorrow issuing from within. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It's too smoky to see. ~ ~ -1 10413 0 Exit 2 It's too smoky to see. ~ ~ -1 10409 0 Exit 3 It's too smoky to see. ~ ~ -1 10411 0 EndRoom #ROOM Vnum 10413 Name Trapped souls~ Desc There are many souls trapped behind the walls of this room, almost as though they were trapped beneath the surface of a frozen lake. Even the floor and ceiling show the screaming faces behind them. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It's too smoky to see. ~ ~ -1 10414 0 Exit 2 It's too smoky to see. ~ ~ -1 10408 0 Exit 3 It's too smoky to see. ~ ~ -1 10412 0 EndRoom #ROOM Vnum 10414 Name Tortured Beings~ Desc This room is filled with instruments of torture. Beings of all shapes and sizes are being brought to the thresholds of pain and beyond. Some are being sliced into thousands of pieces. Others are being stretched as though they were made of rubber. All are caught in an unending play of agony. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It's too smoky to see. ~ ~ -1 10415 0 Exit 2 It's too smoky to see. ~ ~ -1 10407 0 Exit 3 It's too smoky to see. ~ ~ -1 10413 0 EndRoom #ROOM Vnum 10415 Name Gluttony~ Desc Before you is a room filled with all sorts of food. The smells of pastries and hamburger assault your senses. All sorts of food lay everywhere you look. Cookies, twinkies, steak, prime rib, almost anything you can think of, call out to you. You suddenly feel VERY hungry. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It's too smoky to see. ~ ~ -1 10416 0 Exit 2 It's too smoky to see. ~ ~ -1 10406 0 Exit 3 It's too smoky to see. ~ ~ -1 10414 0 EndRoom #ROOM Vnum 10416 Name Greed~ Desc What luck! A room full of treasure. Gold, diamonds, riches beyond imagination! Wait! You suddenly feel as if it were all slowly disappearing. Someone is taking your treasure. They have no right! It is yours! You found it first. Let them go get their own treasures! You see a door to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a bedroom door. ~ door~ -1 10417 AB Exit 2 It's too smoky to see. ~ ~ -1 10405 0 Exit 3 It's too smoky to see. ~ ~ -1 10415 0 EndRoom #ROOM Vnum 10417 Name Bedroom.~ Desc This is a small bedroom. It is well furnished and is a drastic change from the room you just stepped out of. A bed stands against the far wall. Upon the headboard of the bed are carved two cherub-like figures, with the the words 'DEE & DEE' written below them. The door to the bedroom is to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 You see a bedroom door. ~ door~ -1 10416 AB EndRoom #ROOM Vnum 10418 Name Ancient Shrine~ Desc This is an ancient, abandoned shrine of some unknown god. It has been vandalized and torn apart. What used to be the shrine has been reduced to a large pile of stone and other debris. Various runes and demonic faces have been spray-painted on the walls and floor. Nailed to the ceiling are an assortment of skeletons. All seem to have been dead for a very long time. All surfaces of the room are covered with dried blood and dust. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10402 0 EndRoom #ROOM Vnum 10419 Name Room full of Body Parts.~ Desc The room is filled with piles of arms, legs, heads, and other, unidentifiable parts of many different creatures. The stench is overwhelming. The body parts seem to wiggle and scream as you get closer. They are still alive!! ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10420 0 Exit 2 It is too dark to see. ~ ~ -1 10429 0 EndRoom #ROOM Vnum 10420 Name Fountain of Blood.~ Desc This room is made of a rough black stone. The walls seem to ooze black sludge. In the middle of the room stands a stone fountain of a demon spitting blood. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 It is too dark to see. ~ ~ -1 10430 0 Exit 3 It is too dark to see. ~ ~ -1 10419 0 EndRoom #ROOM Vnum 10421 Name Bloody Stairway.~ Desc You are standing on a very slippy stairway. The walls and stairs are covered with blood and gore. Pieces of goo and ooze drip from the ceiling overhead. You almost slip a couple times on the stairway. The stench here is overwhelming. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 It is too dark to see. ~ ~ -1 10409 0 Exit 5 It is too dark to see. ~ ~ -1 10431 0 EndRoom #ROOM Vnum 10422 Name Ancient Room~ Desc This is a very old and dusty room. It looks empty except for a few shards or bone and flesh. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It is too dark to see. ~ ~ -1 10409 0 Exit 1 It is too dark to see. ~ ~ -1 10423 0 EndRoom #ROOM Vnum 10423 Name Room of Lost Souls~ Desc This looks like a waiting room or sorts. Dust and cobwebs are everywhere. Wooden benches line the walls. A digital number sign is posted on the wall. It currently reads, 'Now Serving Number 1'. A ticket dispenser is bolted to the wall. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc dispenser~ This is one of those red ticket dispensers that never seem to work right. ~ Exit 0 It is too dark to see. ~ ~ -1 10408 0 Exit 1 It is too dark to see. ~ ~ -1 10424 0 Exit 3 It is too dark to see. ~ ~ -1 10422 0 EndRoom #ROOM Vnum 10424 Name Room of Lost Souls~ Desc This looks like a waiting room or sorts. Dust and cobwebs are everywhere. Wooden benches line the walls. A digital number sign is posted on the wall. It currently reads, 'Now Serving Number 1'. A ticket dispenser is bolted to the wall. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc dispenser~ This is one of those red ticket dispensers that never seem to work right. ~ Exit 0 It is too dark to see. ~ ~ -1 10407 0 Exit 1 It is too dark to see. ~ ~ -1 10425 0 Exit 3 It is too dark to see. ~ ~ -1 10423 0 EndRoom #ROOM Vnum 10425 Name Pit of Fire~ Desc You enter a plain stone room with a large fire pit in the center of it. As you look closer at the pit you realize that hundreds of people are being burned inside it. They Scream out to you. The noise is deafening. Several minor imps and workers push more people into the pit, whistling while ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It is too dark to see. ~ ~ -1 10406 0 Exit 1 It is too dark to see. ~ ~ -1 10426 0 Exit 3 It is too dark to see. ~ ~ -1 10424 0 EndRoom #ROOM Vnum 10426 Name Blackened Hallway~ Desc This dark hallway looks as if it was made by a lavaworm...All the surfaces in it are melted and burnt. The smell of brimstone and sulfur fill the air. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It is too dark to see. ~ ~ -1 10405 0 Exit 1 It is too dark to see. ~ ~ -1 10427 0 Exit 3 It is too dark to see. ~ ~ -1 10425 0 EndRoom #ROOM Vnum 10427 Name Blackened Hallway~ Desc This dark hallway looks as if it was made by a lavaworm...All the surfaces in it are melted and burnt. The smell of brimstone and sulfur fill the air. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10428 0 Exit 3 It is too dark to see. ~ ~ -1 10426 0 EndRoom #ROOM Vnum 10428 Name Blood Room~ Desc You enter the room and are immediately assaulted by the smell of rotting flesh and blood. The walls are covered with the crimson fluid as it runs down from the ceiling. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10429 0 Exit 3 It is too dark to see. ~ ~ -1 10427 0 EndRoom #ROOM Vnum 10429 Name Living Walls~ Desc The walls here actually consist of greying and sinewy flesh - faces, hands, broken bones, feet, and toes jutting from the surface. You hear low moans of horror, pain, and sorrow issuing from the walls. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It is too dark to see. ~ ~ -1 10419 0 Exit 1 It is too dark to see. ~ ~ -1 10430 0 Exit 3 It is too dark to see. ~ ~ -1 10428 0 EndRoom #ROOM Vnum 10430 Name Skeleton Factory~ Desc This is probably where they make all the skeletons for nightmares and graveyards. The room is simply littered with bones. A poster on the wall reads, "Remember ....the head bone is connected to the neck bone.." The poster continues on...but it seems to get very technical and boring.. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It is too dark to see. ~ ~ -1 10420 0 Exit 3 It is too dark to see. ~ ~ -1 10429 0 EndRoom #ROOM Vnum 10431 Name Bottom of Stairway~ Desc You are standing at the bottom of a bloody stairway. Or at least you thought it was a stairway. It seems to be just a painting the the wall. This roughly carved room with evil runes carved in to the stone floor. There is a hallway to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10432 0 EndRoom #ROOM Vnum 10432 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hall continues to the south and the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 It is too dark to see. ~ ~ -1 10442 0 Exit 3 It is too dark to see. ~ ~ -1 10431 0 EndRoom #ROOM Vnum 10433 Name Cell~ Desc The cell is very damp and very musty. The walls are covered with moisture and dirt. The smell of urine is very potent here. The steel bars to the cell are to the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see bars ~ bars~ -1 10443 AB EndRoom #ROOM Vnum 10434 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway continues to the east and the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10435 0 Exit 2 It is too dark to see. ~ ~ -1 10444 0 EndRoom #ROOM Vnum 10435 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... To the south you see the steel bars of a cell. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10436 0 Exit 2 You see the steel bars of a cell. ~ bars~ -1 10445 AB Exit 3 It is too dark to see. ~ ~ -1 10434 0 EndRoom #ROOM Vnum 10436 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the south and the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 It is too dark to see. ~ ~ -1 10446 0 Exit 3 It is too dark to see. ~ ~ -1 10435 0 EndRoom #ROOM Vnum 10437 Name Cell~ Desc The cell is very damp and very musty. The walls are covered with moisture and dirt. The smell of urine is very potent here. The steel bars to the cell are to the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see bars ~ bars~ -1 10447 AB EndRoom #ROOM Vnum 10438 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the west and the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 It is too dark to see. ~ ~ -1 10439 0 Exit 3 It is too dark to see. ~ ~ -1 10448 0 EndRoom #ROOM Vnum 10439 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the steel bars to a cell. ~ bars~ -1 10440 AB Exit 2 You see the steel bars to a cell. ~ bars~ -1 10449 AB Exit 3 It is too dark to see. ~ ~ -1 10438 0 Exit 5 You see a dark stairway down.... ~ ~ -1 10450 0 EndRoom #ROOM Vnum 10440 Name Cell~ Desc The cell is very damp and very musty. The walls are covered with moisture and dirt. The smell of urine is very potent here. The steel bars to the cell are to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 You see bars ~ bars~ -1 10439 AB EndRoom #ROOM Vnum 10441 Name Hidden Room~ Desc This is a long forgotten room. Ancient torture equipment stands around collecting dust. Most of this stuff was probably replace with modern hi tech torture devices and for sentimental reasons wasn't thrown away. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 It's too dark to see. ~ ~ -1 10451 0 EndRoom #ROOM Vnum 10442 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the north and east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too dark to see. ~ ~ -1 10432 0 Exit 1 It's too dark to see. ~ ~ -1 10443 0 EndRoom #ROOM Vnum 10443 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the east and west. The bars to a cell are to the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see bars to a cell. ~ bars~ -1 10433 AB Exit 1 It's too dark to see. ~ ~ -1 10444 0 Exit 3 It's too dark to see. ~ ~ -1 10442 0 EndRoom #ROOM Vnum 10444 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the north and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too dark to see. ~ ~ -1 10434 0 Exit 3 It's too dark to see. ~ ~ -1 10443 0 EndRoom #ROOM Vnum 10445 Name Cell~ Desc The cell is very damp and very musty. The walls are covered with moisture and dirt. The smell of urine is very potent here. The steel bars to the cell are to the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see bars ~ bars~ -1 10435 AB EndRoom #ROOM Vnum 10446 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the north and east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too dark to see. ~ ~ -1 10436 0 Exit 1 It's too dark to see. ~ ~ -1 10447 0 EndRoom #ROOM Vnum 10447 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the east and west. You see bars to a cell to the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see bars to a cell. ~ bars~ -1 10437 AB Exit 1 It's too dark to see. ~ ~ -1 10448 0 Exit 3 It's too dark to see. ~ ~ -1 10446 0 EndRoom #ROOM Vnum 10448 Name Stone Hall~ Desc This is a roughly carved hallway. The air here is damp and musty. You hear the sound of something dripping in the distance. Your footsteps echo down the hall as you walk. There is a strange and deathly silence that fills these halls... The hallway contines to the north and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It's too dark to see. ~ ~ -1 10438 0 Exit 3 It's too dark to see. ~ ~ -1 10447 0 EndRoom #ROOM Vnum 10449 Name Cell~ Desc The cell is very damp and very musty. The walls are covered with moisture and dirt. The smell of urine is very potent here. The steel bars to the cell are to the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see bars ~ bars~ -1 10439 AB EndRoom #ROOM Vnum 10450 Name Hot Stairs~ Desc You are standing on a long stairway. The air around you is heavy and hot. The stone walls are hot to the touch and your sweat sizzles as it hits the ground. Cool air flows out from a crack in the wall to the east. The smell of brimstone and smoke is all around you. The stairs continue down. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 It is too dark to see. ~ ~ -1 10439 0 Exit 5 It is too dark to see. ~ ~ -1 10461 0 EndRoom #ROOM Vnum 10451 Name Crack in Wall~ Desc This is a rather large crack in the wall. On closer inspection it appears to be a passageway that was closed off long ago. It was probably reopened by an earthquake or something. An ancient passageway continues to the north. Hot gusts of air come from the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It is too dark to see. ~ ~ -1 10441 0 Exit 3 It is too dark to see. ~ ~ -1 10450 0 EndRoom #ROOM Vnum 10452 Name Stone Arch~ Desc Before you stands the a large stone arch decorated with many runes you cannot decifer. It looks as though it has been closed up for a long time. To the east is a hallway of fire. To the south you see a large metal door with the words, 'FOREMAN' written on the door. There is a dark stairway down in the corner of the room. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a hall of fire. ~ ~ -1 10453 0 Exit 2 You see the Foreman's office. ~ ~ -1 10462 AB Exit 5 You see a dark stairway down. ~ ~ -1 10463 0 EndRoom #ROOM Vnum 10453 Name Hall of Fire~ Desc You are standing in a hallway made of fire. The walls are ablaze with yellow and blue flames. The smell of the hot air and sulfur burn your lungs as you inhale, and dry your mouth as you exhale. The stone floor burns at your feet and hungrily drinks up every drop of sweat as they fall from your body. The hall of fire continues to the east. You see a stone archway to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a hall of fire. ~ ~ -1 10454 0 Exit 3 You see a stone archway. ~ ~ -1 10452 0 EndRoom #ROOM Vnum 10454 Name Hall of Fire~ Desc You are standing in a hallway made of fire. The walls are ablaze with yellow and blue flames. The smell of the hot air and sulfur burn your lungs as you inhale, and dry your mouth as you exhale. The stone floor burns at your feet and hungrily drinks up every drop of sweat as they fall from your body. The hall of fire continues to the south and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a hall of fire. ~ ~ -1 10464 0 Exit 3 You see a stone archway. ~ ~ -1 10453 0 EndRoom #ROOM Vnum 10455 Name Construction Area~ Desc This part of Hell seems to be under repair. Workers are fixing and replacing what look like various gas mains and other pipework. You can see many gas lines and electrical conduits within the dismantled walls. Partially hidden fire sprinklers are being installed in the ceilings. You see more contruction to the east and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a construction area. ~ ~ -1 10456 0 Exit 2 You see a construction area. ~ ~ -1 10465 0 EndRoom #ROOM Vnum 10456 Name Construction Area~ Desc This part of Hell seems to be under repair. Workers are fixing and replacing what look like various gas mains and other pipework. You can see many gas lines and electrical conduits within the dismantled walls. Partially hidden fire sprinklers are being installed in the ceilings. You see more contruction to the east and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a construction area. ~ ~ -1 10457 0 Exit 2 You see a construction area. ~ ~ -1 10455 0 EndRoom #ROOM Vnum 10457 Name Construction Area~ Desc This part of Hell seems to be under repair. Workers are fixing and replacing what look like various gas mains and other pipework. You can see many gas lines and electrical conduits within the dismantled walls. Partially hidden fire sprinklers are being installed in the ceilings. You see more contruction to the south and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a construction area. ~ ~ -1 10467 0 Exit 3 You see a construction area. ~ ~ -1 10456 0 EndRoom #ROOM Vnum 10458 Name Hall of Fire~ Desc You are standing in a hallway made of fire. The walls are ablaze with yellow and blue flames. The smell of the hot air and sulfur burn your lungs as you inhale, and dry your mouth as you exhale. The stone floor burns at your feet and hungrily drinks up every drop of sweat as they fall from your body. The hall of fire continues to the east and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a hall of fire. ~ ~ -1 10459 0 Exit 2 You see a hall of fire. ~ ~ -1 10468 0 EndRoom #ROOM Vnum 10459 Name Hall of Fire~ Desc You are standing in a hallway made of fire. The walls are ablaze with yellow and blue flames. The smell of the hot air and sulfur burn your lungs as you inhale, and dry your mouth as you exhale. The stone floor burns at your feet and hungrily drinks up every drop of sweat as they fall from your body. The hall of fire continues to the west. A room full of fire pits lies to the east. A wall of fire crackles merrily to the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a room full of fire pits. ~ ~ -1 10460 0 Exit 2 You see a wall of fire. ~ ~ -1 10469 0 Exit 3 You see a hall of fire. ~ ~ -1 10458 0 EndRoom #ROOM Vnum 10460 Name Fire Pits of Hades~ Desc This room is filled with many small fire pits. Countless damned souls are being burnt and roasted within the the white flames that erupt from the many pits. Wailing and screams of pain chill your bones in this hot room. To the south you see a lake of fire. A fire hall lies to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a lake of fire. ~ ~ -1 10470 0 Exit 3 You see a hall of fire. ~ ~ -1 10459 0 EndRoom #ROOM Vnum 10461 Name Fire Mural~ Desc Apon all the walls of this room is an enormous mural. Pictures of burning bodies and tortured souls seem to be the main theme of the art. Bright reds and hot blues are enphasized throughout the mural. As you stare at it the characters within it seem to move and struggle in pain. The hot air around you smells of sulfur and methane. To the south you see a stone hallway. Hot air blows in at you from the doorway. The air stirs up the methane and steals your breath. You choke and gag... ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a stone hallway. ~ ~ -1 10471 0 EndRoom #ROOM Vnum 10462 Name Foreman's Office~ Desc You stand in a crudly constructed office. Blueprints and change orders are scattered everywhere. A metal filing cabinet stands in the corner. Before you stands a stone table covered with blueprints. On the wall is a construction plaque that reads, "4th DEMONsion Contruction" ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the door to the office. ~ ~ -1 10452 AB EndRoom #ROOM Vnum 10463 Name Cold Stairway~ Desc You stand apon a cold stone stairway. Hot air blows down on you from higher up the stairwell. From below you a freezing gusts bite at your skin and make you shiver. Icicles drip slowly from the ceiling onto the frosted stone floor. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 It is too dark to see. ~ ~ -1 10452 0 Exit 5 It is too dark to see. ~ ~ -1 10472 0 EndRoom #ROOM Vnum 10464 Name Hall of Fire~ Desc You are standing in a hallway made of fire. The walls are ablaze with yellow and blue flames. The smell of the hot air and sulfur burn your lungs as you inhale, and dry your mouth as you exhale. The stone floor burns at your feet and hungrily drinks up every drop of sweat as they fall from your body. The hall of fire continues to the north and east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a hall of fire. ~ ~ -1 10454 0 Exit 1 You see a wall of fire. ~ ~ -1 10465 0 EndRoom #ROOM Vnum 10465 Name Construction Area~ Desc This part of Hell seems to be under repair. Workers are fixing and replacing what look like various gas mains and other pipework. You can see many gas lines and electrical conduits within the dismantled walls. Partially hidden fire sprinklers are being installed in the ceilings. You see more contruction to the north and east. A hall of fire is to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a construction area. ~ ~ -1 10455 0 Exit 1 You see a construction area. ~ ~ -1 10466 0 Exit 3 You see a Hall of fire. ~ ~ -1 10464 0 EndRoom #ROOM Vnum 10466 Name Construction Area~ Desc This part of Hell seems to be under repair. Workers are fixing and replacing what look like various gas mains and other pipework. You can see many gas lines and electrical conduits within the dismantled walls. Partially hidden fire sprinklers are being installed in the ceilings. You see more contruction to the east and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a construction area. ~ ~ -1 10467 0 Exit 3 You see a construction area. ~ ~ -1 10465 0 EndRoom #ROOM Vnum 10467 Name Construction Area~ Desc This part of Hell seems to be under repair. Workers are fixing and replacing what look like various gas mains and other pipework. You can see many gas lines and electrical conduits within the dismantled walls. Partially hidden fire sprinklers are being installed in the ceilings. You see more contruction to the north and west. A hall of fire lies to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a construction area. ~ ~ -1 10457 0 Exit 1 You see a hall of fire. ~ ~ -1 10468 0 Exit 3 You see a construction area. ~ ~ -1 10466 0 EndRoom #ROOM Vnum 10468 Name Hall of Fire~ Desc You are standing in a hallway made of fire. The walls are ablaze with yellow and blue flames. The smell of the hot air and sulfur burn your lungs as you inhale, and dry your mouth as you exhale. The stone floor burns at your feet and hungrily drinks up every drop of sweat as they fall from your body. The hall of fire continues to the north. There are loud noises of contruction to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a hall of fire. ~ ~ -1 10458 0 Exit 3 You see a construction area. ~ ~ -1 10467 0 EndRoom #ROOM Vnum 10469 Name Wall of Fire~ Desc This large room is cut in into sections by small walls of fire. The walls to move slowly changing the layout of the room. As you examine the room further you notice various posts around the room to which people are chained. The firewalls seem to move in patterns that leave the poor people directly in the path of the oncoming fire. The walls seem to creep ever so slowly towards them. The people blister and scream as the fire gets closer. Their deaths seem like minutes of agony and pain, and even as they burst into flames they seem incapable of grasping the merciful attention of death... To the north you see a hall of fire. To the east you see a lake of fire. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a hall of fire. ~ ~ -1 10459 0 Exit 1 You see a Lake of fire. ~ ~ -1 10470 0 EndRoom #ROOM Vnum 10470 Name Lake of Fire~ Desc You stand one the shore of a large lake of fire. The smoke and heat fill this enormous room. You can barely make out shapes of something moving withing the dancing flames of blue and gold.. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 It is too smoky to see. ~ ~ -1 10460 0 Exit 1 It is too smoky to see. ~ ~ -1 10471 0 Exit 3 It is too smoky to see. ~ ~ -1 10469 0 EndRoom #ROOM Vnum 10471 Name Hot Hall~ Desc The stone floor below you heats your feet uncomfortably. The ceiling and walls glow a dull red and you sweat uncomfortably under the heat. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a Mural Room. ~ ~ -1 10461 0 Exit 3 It is too smoky to see. ~ ~ -1 10470 0 EndRoom #ROOM Vnum 10472 Name Icy Landing~ Desc This landing is made entirely of ice. Its walls bear carvings of battle and hunting scenes in bas-relief. These carved scenes show ice devils slaying angels, hunting mortals and other gruesome pictures. To the east you see a room of ice. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a room of ice. ~ ~ -1 10541 0 EndRoom #ROOM Vnum 10473 Name Ice Room~ Desc You are standing in a room of ice. Icicles of every size hang from the ceiling. Some shake with every sound. Your reflection off the ice walls seems to dance and wiggle as you move about. To the south you see more of the frozen room. To the west you see an Icy landing. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a room of ice. ~ ~ -1 10483 0 Exit 3 You see a room of ice. ~ ~ -1 10541 0 EndRoom #ROOM Vnum 10474 Name Meat Locker~ Desc You are standing in what looks like a meat locker. Rows of beef and other meats hang from large steel hooks. You also notice that many of the things hanging from the hooks are corpses of people. They reach out to you as you pass them as if to plead for help from their frozen mouths. The meat locker continues to the east and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see more of the Meat locker ~ ~ -1 10475 0 Exit 2 You see more of the Meat locker ~ ~ -1 10484 0 EndRoom #ROOM Vnum 10475 Name Meat Locker~ Desc Rows of beef and other meats hang from large steel hooks. You notice that many of the things hanging from the hooks are corpses of people. They reach out to you as you pass them as if to plead for help from their frozen mouths. The meat locker continues to the south and west. There is a freezer door to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a freezer door. ~ freezer~ -1 10476 AB Exit 2 You see more of the Meat locker ~ ~ -1 10485 0 EndRoom #ROOM Vnum 10476 Name Penguin Room~ Desc This is what appears to be a replica of an iceberg. Penguins waddle about the room pecking at many poor souls half trapped in the icy floor. You seem to be outside, as the walls are painted to seem as if you are standing on a vast icy slab with nothing but ocean around you. The iceberg continues to the south and east. There is a freezer door to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see lots and lots of ice. ~ ~ -1 10477 0 Exit 2 You see lots and lots of ice. ~ ~ -1 10486 0 Exit 3 You see a freezer door. ~ door freezer~ -1 10475 AB EndRoom #ROOM Vnum 10477 Name Penguin Room~ Desc This is what appears to be a replica of an iceberg. Penguins waddle about the room pecking at many poor souls half trapped in the icy floor. You seem to be outside, as the walls are painted to seem as if you are standing on a vast icy slab with nothing but ocean around you. The iceberg continues to the south and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see lots and lots of ice. ~ ~ -1 10487 0 Exit 3 You see lots and lots of ice. ~ ~ -1 10476 0 EndRoom #ROOM Vnum 10478 Name Ice Creamery~ Desc You appear to be standing in a ice-creamery. Many ice-cream workers run frantically around tending to the various machines. The factory continues to the east and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see lots of ice-cream machines. ~ ~ -1 10479 0 Exit 2 You see lots of ice-cream machines. ~ ~ -1 10488 0 EndRoom #ROOM Vnum 10479 Name Ice Creamery~ Desc You appear to be standing in a ice-creamery. There seems to be a group of people here shouting into containers and then quickly covering them. How odd... The factory continues to the south and west. There is a steel door to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a steel door. ~ door steel~ -1 10480 AB Exit 2 You see lots of ice-cream machines. ~ ~ -1 10489 0 Exit 3 You see lots of ice-cream machines. ~ ~ -1 10478 0 EndRoom #ROOM Vnum 10480 Name White Marble Hall~ Desc You are standing in a white marble hallway. It is dry and clean. Many portraits of demons and devils in business suits adorn the walls on either side of you. The hall continues to the south. To the west is a steel door. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a marble hallway. ~ ~ -1 10490 0 Exit 3 You see a steel door. ~ door steel~ -1 10479 AB EndRoom #ROOM Vnum 10481 Name Refrigerator Room~ Desc This room is filled with giant refrigerators. All of them have no doors and their contents have spilled onto the floor. The only exit is east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a room of ice. ~ ~ -1 10482 0 EndRoom #ROOM Vnum 10482 Name Ice Room~ Desc You are standing in a room of ice. Icicles of every size hang from the ceiling. Some shake with every sound. Your reflection off the ice walls seems to dance and wiggle as you move about. To the north and east you see more of the frozen room. To the west you see a room full of refrigerators. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a room of ice. ~ ~ -1 10541 0 Exit 1 You see a room of ice. ~ ~ -1 10483 0 Exit 3 You see a room full of refrigerators. ~ ~ -1 10481 0 EndRoom #ROOM Vnum 10483 Name Ice Room~ Desc You are standing in a room of ice. Icicles of every size hang from the ceiling. Some shake with every sound. Your reflection off the ice walls seems to dance and wiggle as you move about. To the north and west you see more of the frozen room. To the east you see a freezer door. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a room of ice. ~ ~ -1 10473 0 Exit 1 You see a freezer door. ~ door freezer~ -1 10484 AB Exit 3 You see a room of ice. ~ ~ -1 10482 0 EndRoom #ROOM Vnum 10484 Name Meat Locker~ Desc You stand in a large meat locker. Chunks of meat hang on the wall and larger corpses hang from steel hooks. Frozen blood and other unrecognizable pieces are littered on the floor. The meat locker continues to the north and east. There is a freezer door to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see more of the Meat locker ~ ~ -1 10474 0 Exit 1 You see more of the Meat locker ~ ~ -1 10485 0 Exit 3 You see a freezer door. ~ door freezer~ -1 10483 AB EndRoom #ROOM Vnum 10485 Name Meat Locker~ Desc Rows of beef and other meats hang from large steel hooks. The meat locker continues to the north and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see more of the Meat locker ~ ~ -1 10475 0 Exit 3 You see more of the Meat locker ~ ~ -1 10484 0 EndRoom #ROOM Vnum 10486 Name Penguin Room~ Desc This is what appears to be a replica of an iceberg. Penguins waddle about the room pecking at many poor souls half trapped in the icy floor. You seem to be outside, as the walls are painted to seem as if you are standing on a vast icy slab with nothing but ocean around you. The iceberg continues to the north and east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see lots and lots of ice. ~ ~ -1 10476 0 Exit 1 You see lots and lots of ice. ~ ~ -1 10487 0 EndRoom #ROOM Vnum 10487 Name Penguin Room~ Desc This is what appears to be a replica of an iceberg. Penguins waddle about the room pecking at many poor souls half trapped in the icy floor. You seem to be outside, as the walls are painted to seem as if you are standing on a vast icy slab with nothing but ocean around you. The iceberg continues to the north and west. You can hear sounds of machinery to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see lots and lots of ice. ~ ~ -1 10477 0 Exit 1 You see a dark passageway. ~ ~ -1 10488 0 EndRoom #ROOM Vnum 10488 Name Ice-Creamery~ Desc You walk into part of an ice-cream factory. Many different types of ice-cream and other deserts are made by these machines. Above one of the machines a sign reads, 'Eye Spleen I Screamery'. The factory continues to the north and east. You can hear sounds of penguins to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see lots of ice-cream machines. ~ ~ -1 10478 0 Exit 1 You see lots of ice-cream machines. ~ ~ -1 10489 0 Exit 3 You see a dark passageway. ~ ~ -1 10487 0 EndRoom #ROOM Vnum 10489 Name Ice-Creamery~ Desc You stand amidst dozens of ice-cream machines. Workers rush about for machine to machine, adjusting dials and checking gauges. The factory continues to the north and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see lots of ice-cream machines. ~ ~ -1 10479 0 Exit 3 You see lots of ice-cream machines. ~ ~ -1 10488 0 EndRoom #ROOM Vnum 10490 Name Marble Hall~ Desc You are walking down a white marble hallway. Large portraits of demons and devils adorn the walls on either side of you. As you look again you realize that they aren't demons and devils after all, but lawyers....well ok... depends on your point of view... The hallway continues to the north. There is an office to the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a white marble hallway. ~ ~ -1 10480 0 Exit 2 You see an office. ~ ~ -1 10500 0 EndRoom #ROOM Vnum 10491 Name Records Hall~ Desc This Hallway is actually an enourmous records library. Millions of records are kept here detailing the status of peoples lives. These are confidential files and only authorized personnel are allowed to view them. The records room continues to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see rows and rows of records. ~ ~ -1 10492 0 EndRoom #ROOM Vnum 10492 Name Records Hall~ Desc This Hallway is actually an enourmous records library. Millions of records are kept here detailing the status of peoples lives. These are confidential files and only authorized personnel are allowed to view them. The records room continues to the east and west. There is another hallway to the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see rows and rows of records. ~ ~ -1 10493 0 Exit 2 You see the Halls of Judgement. ~ ~ -1 10502 0 Exit 3 You see rows and rows of records. ~ ~ -1 10491 0 EndRoom #ROOM Vnum 10493 Name Records Hall~ Desc This Hallway is actually an enourmous records library. Millions of records are kept here detailing the status of peoples lives. These are confidential files and only authorized personnel are allowed to view them. The records room continues to the east and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see rows and rows of records. ~ ~ -1 10494 0 Exit 3 You see rows and rows of records. ~ ~ -1 10492 0 EndRoom #ROOM Vnum 10494 Name Records Hall~ Desc This Hallway is actually an enourmous records library. Millions of records are kept here detailing the status of peoples lives. These are confidential files and only authorized personnel are allowed to view them. The records room continues to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 You see rows and rows of records. ~ ~ -1 10493 0 EndRoom #ROOM Vnum 10495 Name Small Altar~ Desc This is the private prayer room of the high priest. a small altar stands against the west wall. Evil symbols and pictures are plastered everywhere. The new propaganda posters for Hell are posted behind the altar. You see a blackened hall to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc poster~ Don't go to heaven....They're boring.... ***GO TO HELL!!!**** You'll be damned if you don't ;) ~ Exit 1 You see a blackened hallway. ~ ~ -1 10496 0 EndRoom #ROOM Vnum 10496 Name Blackened Hall~ Desc This hall looks as if it was burned out recently. The walls are charred and smoking. Ashes and bits of burnt timber crunch under your feet as you walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. The hall continues to the south. There is a stone door to the east and a prayer room to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a stone door. ~ door stone~ -1 10497 AB Exit 2 You see a blackened hall. ~ ~ -1 10506 0 Exit 3 You see a prayer room. ~ ~ -1 10495 0 EndRoom #ROOM Vnum 10497 Name Office of the High Priest~ Desc This is the office of the High Priest of Hell. A black stone desk stands before you. The office is lavishly furnished with gold, gems and many antiques. A large portrait of a demons face is on the wall behind his desk. You see a stone door to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 You see a stone door. ~ door stone~ -1 10496 AB EndRoom #ROOM Vnum 10498 Name Blackened Hall~ Desc This hall looks as if it was burned out recently. The walls are charred and smoking. Ashes and bits of burnt timber crunch under your feet as you walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. The hall continues to the east and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a blackened hall. ~ ~ -1 10499 0 Exit 2 You see a blackened hall. ~ ~ -1 10508 0 EndRoom #ROOM Vnum 10499 Name Blackened Hall~ Desc This hall looks as if it was burned out recently. The walls are charred and smoking. Ashes and bits of burnt timber crunch under your feet as you walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. The hall continues to the west. A glass door is to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a glass door. ~ door glass~ -1 10500 AB Exit 3 You see a blackened hall. ~ ~ -1 10498 0 EndRoom #ROOM Vnum 10500 Name Administration of Hell~ Desc This is the entrance to the Administration offices of Hell. The secretaries desk sits quietly in the middle of the room. To the south is a metal door labeled, 'Authorized Personnel Only' To the west is a large glass door. There is a stairway down on the opposite side of the room. There is a sign posted next to the stairs. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 ExtraDesc sign~ ****ATTENTION*** The Abyss is CLOSED for construction. We will open for your painful pleasures soon.... -Strahd- ~ Exit 0 You see a marble hall. ~ ~ -1 10490 0 Exit 2 You see a metal door. ~ door metal~ -1 10510 AB Exit 3 You see a glass door. ~ door glass~ -1 10499 AB Exit 5 You see a stairway down. ~ stairway~ -1 10509 0 EndRoom #ROOM Vnum 10501 Name Halls of Judgement~ Desc You are standing in the Halls of Judgement. There are many alcoves which contain different methods of torture. Each more grotesque than the one before it. On the wall a plaque reads, 'If you are here...You are Guilty...You have been judged...sound fair? Too bad..' The hall continues to the east. The Courtroom is to the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the Halls of Judgement. ~ ~ -1 10502 0 Exit 2 You see the Court of Hell. ~ ~ -1 10511 0 EndRoom #ROOM Vnum 10502 Name Halls of Judgement~ Desc You are standing in the Halls of Judgement. There are many alcoves which contain different methods of torture. Each more grotesque than the one before it. The hall continues to the east and west. The hall of records is to the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the Hall of Records. ~ ~ -1 10492 0 Exit 1 You see the Halls of Judgement. ~ ~ -1 10503 0 Exit 3 You see the Halls of Judgement. ~ ~ -1 10501 0 EndRoom #ROOM Vnum 10503 Name Halls of Judgement~ Desc You are standing in the Halls of Judgement. There are many alcoves which contain different methods of torture. Each more grotesque than the one before it. The hall continues to the east and west. The Office of Complaints is to the south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the Halls of Judgement. ~ ~ -1 10504 0 Exit 2 You see the Office of Complaints. ~ ~ -1 10513 0 Exit 3 You see the Halls of Judgement. ~ ~ -1 10502 0 EndRoom #ROOM Vnum 10504 Name Halls of Judgement~ Desc You are standing in the Halls of Judgement. There are many alcoves which contain different methods of torture. Each more grotesque than the one before it. The hall continues to the east and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the Halls of Judgement. ~ ~ -1 10505 0 Exit 3 You see the Halls of Judgement. ~ ~ -1 10503 0 EndRoom #ROOM Vnum 10505 Name Halls of Judgement~ Desc You are standing in the Halls of Judgement. There are many alcoves which contain different methods of torture. Each more grotesque than the one before it. The hall continues to the east and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the Halls of Judgement. ~ ~ -1 10506 0 Exit 3 You see the Halls of Judgement. ~ ~ -1 10504 0 EndRoom #ROOM Vnum 10506 Name Blackened Hall~ Desc This hall looks as if it was burned out recently. The walls are charred and smoking. Ashes and bits of burnt timber crunch under your feet as you walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. There are exits in all directions. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a blackened hall. ~ ~ -1 10496 0 Exit 1 You see a blackened hall. ~ ~ -1 10507 0 Exit 2 You see the hallway of the Mall from Hell . ~ ~ -1 10516 0 Exit 3 You see the Halls of Judgement. ~ ~ -1 10505 0 EndRoom #ROOM Vnum 10507 Name Blackened Hall~ Desc This hall looks as if it was burned out recently. The walls are charred and smoking. Ashes and bits of burnt timber crunch under your feet as you walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. The hallway continues to the east and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a blackened hall. ~ ~ -1 10508 0 Exit 3 You see a blackened hall. ~ ~ -1 10506 0 EndRoom #ROOM Vnum 10508 Name Blackened Hall~ Desc This hall looks as if it was burned out recently. The walls are charred and smoking. Ashes and bits of burnt timber crunch under your feet as you walk down the hall. A sign on the wall reads, 'No Non-smoking Please'. The hallway continues to the north and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a blackened hall. ~ ~ -1 10498 0 Exit 3 You see a blackened hall. ~ ~ -1 10507 0 EndRoom #ROOM Vnum 10509 Name Stairs to the Abyss~ Desc These dark stairs are made out of the bones of the damned. They rattle softly as you tread apon them as if to cry out in protest. The air is filled with the wailing of lost souls and the blood curdling screams of the punished. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 You see the eternal darkness of the Abyss. ~ ~ -1 10518 0 EndRoom #ROOM Vnum 10510 Name Maintenance Walkway~ Desc This is a maintence accessway. You walk on a metal catwalk hundreds of feet above the floor. The catwalk sways unsteadily as you walk on it. The catwalk continues to the south. To the north is a steel door. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a steel door. ~ door steel~ -1 10500 AB Exit 2 You see a maintenance walkway. ~ ~ -1 10520 0 EndRoom #ROOM Vnum 10511 Name Court Room~ Desc This is the Courts of Hell. Here you are convicted, sentenced and punished. And no...you don't get a trial. You don't deserve one. The courtroom is filled with spectators and jury members. They seem to have no real reason to be here since there isn't going to be a trial. They jeer and boo you as you stand in the middle of the courtroom. To the north is the Halls of Judgement. Behind the judges bench is a wooden door. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the Halls of Judgement. ~ ~ -1 10501 0 Exit 2 You see a large wooden door. ~ ~ -1 10521 0 EndRoom #ROOM Vnum 10512 Name Lawyers Office~ Desc As you look around you, you realize you've entered a lawyers office. Now you know you are in Hell....Everything in this office seems to be made of snakeskin. This is the only lawyers office in Hell, so if you don't like them you're out of luck. But then again...if you are in Hell...you must've run out of luck a while ago. To the east is the Office of Complaints. To the south you see a courtyard. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the Office of Complaints. ~ ~ -1 10513 0 Exit 2 You see a courtyard. ~ ~ -1 10522 0 EndRoom #ROOM Vnum 10513 Name Office of Complaints~ Desc This is a relatively small office. There is a large hole in the wall where a clerk usually sits and takes complaints about Hell. As you peek behind the counter you see a large paper shredder and alot of shredded complaints. a sign over the clerks desk reads, 'Hours: 12:00am - 12:01am' To the west is a lawyers office. To the north you see the Halls of Judgement. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the Halls of Judgement. ~ ~ -1 10503 0 Exit 3 You see a lawyers office ~ ~ -1 10512 0 EndRoom #ROOM Vnum 10514 Name Pawn Shop~ Desc You are standing in Hiramoto's Buy & Sell. This poor bastard has been damned to Hell to serve the public for eternity. He will buy most anything you have, since business is slow. Not many people visit Hell. The store is filled with worthless junk. Piles of aluminum balls, and bottle cap collections fill the corners of the room. Junk of all kinds is scattered about the store. To the east you see the Mall from Hell. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the Mall from Hell. ~ ~ -1 10515 0 EndRoom #ROOM Vnum 10515 Name Hallway of The Mall from Hell~ Desc This is definitely the Mall from Hell...there are no stores! Only in Hell would they have a mall with no stores. To the east you see the Mall from Hell. To the west you see Hiramoto's Buy & Sell. The hall continues to the east and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see the Mall from Hell. ~ ~ -1 10516 0 Exit 2 You see the Mall from Hell. ~ ~ -1 10525 0 Exit 3 You see Hiramoto's Buy & Sell. ~ ~ -1 10514 0 EndRoom #ROOM Vnum 10516 Name Hallway of The Mall from Hell~ Desc This is definitely the Mall from Hell...there are no stores! Only in Hell would they have a mall with no stores. To the north you see a blackened hallway. To the east you see the office of Big Mouth. The hallway continues to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a blackened hall. ~ ~ -1 10506 0 Exit 1 You see the office of Big Mouth. ~ ~ -1 10517 0 Exit 3 You see the hallways of the Mall from Hell. ~ ~ -1 10515 0 EndRoom #ROOM Vnum 10517 Name The Office of Big Mouth~ Desc This is the office of Big Mouth, head demon of Hell's Administration. The room is decorated posters of naked women and autographed pictures of famous tortured souls. Behind a large oaken desk sleeps Big Mouth. This mouth looks large enough to step into if it were open. You wonder what this guy eats... ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 3 You see the hallways of the Mall from Hell. ~ ~ -1 10516 0 Exit 5 You see Big Mouth's mouth. ~ mouth big mouth's~ -1 10526 A EndRoom #ROOM Vnum 10518 Name Stairs to the Abyss~ Desc These dark stairs are made out of the bones of the damned. They rattle softly as you tread apon them as if to cry out in protest. The air is filled with the wailing of lost souls and the blood curdling screams of the punished. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 You see the eternal darkness of the Abyss. ~ ~ -1 10527 0 EndRoom #ROOM Vnum 10519 Name Maintenance Walkway~ Desc This is a maintence accessway. You walk on a metal catwalk hundreds of feet above the floor. The catwalk sways unsteadily as you walk on it. The catwalk continues to the east and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a maintenance walkway. ~ ~ -1 10520 0 Exit 2 You see a maintenance walkway. ~ ~ -1 10529 0 EndRoom #ROOM Vnum 10520 Name Maintenance Walkway~ Desc This is a maintence accessway. You walk on a metal catwalk hundreds of feet above the floor. The catwalk sways unsteadily as you walk on it. The catwalk continues to the north and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a maintenance walkway. ~ ~ -1 10510 0 Exit 3 You see a maintenance walkway. ~ ~ -1 10519 0 EndRoom #ROOM Vnum 10521 Name Judge's Chambers~ Desc This is the private chambers of the High Judge of Hell. He has a cushy job and his office reflects that. Golden torches light the walls with dancing blue and yellow flames. The judge's black crystal desk sparkles in the torchlight. ~ Room_flags 8 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the Courtroom of Hell. ~ ~ -1 10511 0 EndRoom #ROOM Vnum 10522 Name Courtyard~ Desc This courtyard is barren and neglected. Small weeds grow up in between the concrete slabs. An old defunct fountain sputters with a grey-brown ooze. A lawyers office is to the north. The courtyard continues to the east and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a lawyers office. ~ ~ -1 10512 0 Exit 1 You see a more of the courtyard. ~ ~ -1 10523 0 Exit 2 You see a more of the courtyard. ~ ~ -1 10532 0 EndRoom #ROOM Vnum 10523 Name Courtyard~ Desc This courtyard is barren and neglected. Small weeds grow up in between the concrete slabs. An old defunct fountain sputters with a grey-brown ooze. The courtyard continues to the west and south. Stanley's Magical Steeds is to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see Stanley's Magical Steeds store. ~ ~ -1 10524 0 Exit 2 You see a more of the courtyard. ~ ~ -1 10533 0 Exit 3 You see a more of the courtyard. ~ ~ -1 10522 0 EndRoom #ROOM Vnum 10524 Name Stanley's Magical Steeds~ Desc This is the shop of Stanly. He used to be an old mage selling cursed trinkets at the town of Solace. He has recently set up shop in Hell selling magical figurines. Each figurine is in the shape of some sort of steed. Some are recognizable and some are not. Rumor has it that Stanley made a deal with a devil....so I guess his lease is up in seven years..... A courtyard is to the west. To the south you see the Mall from Hell. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see a hallway of the Mall from Hell. ~ ~ -1 10534 0 Exit 3 You see an abandon courtyard. ~ ~ -1 10523 0 EndRoom #ROOM Vnum 10525 Name Hallway of The Mall from Hell~ Desc This is definitely the Mall from Hell...there are no stores! Only in Hell would they have a mall with no stores. The hallway continues to the north and south. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a hall of the Mall from Hell. ~ ~ -1 10515 0 Exit 1 You see a hall of the Mall from Hell. ~ ~ -1 10535 0 EndRoom #ROOM Vnum 10526 Name Inside Big Mouth's Stomach~ Desc You are standing inside Big Mouth's stomach. It is roomy in here. Small animals and other odds and ends lie about the stomach. Is that a dragon you see? Nah...couldn't be... ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 4 You see Big Mouth's throat. ~ mouth big mouth's throat~ -1 10517 A EndRoom #ROOM Vnum 10527 Name Stairs to the Abyss~ Desc These dark stairs are made out of the bones of the damned. They rattle softly as you tread apon them as if to cry out in protest. The air is filled with the wailing of lost souls and the blood curdling screams of the punished. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 5 You see the eternal darkness of the Abyss. ~ ~ -1 10536 0 EndRoom #ROOM Vnum 10528 Name Reactor Control Room~ Desc This is the reactor control room of Hell. From here the workers control the main reactor and power supply for all of Hell and the abyss. Workers stroll back and forth, from station to station monitoring the reactor core. A large glass window looks out onto the reactor floor below. There are some stairs down to the reactor floor to the south. There is a maintenance room to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a maintenance room. ~ ~ -1 10529 0 Exit 2 You see stairs down to the reactor floor. ~ ~ -1 10538 0 EndRoom #ROOM Vnum 10529 Name Maintenance Room~ Desc You are standing in the primary maintenance room of Hell. Tools of all shapes and sizes are neatly hung on the walls, each with its own painted-on silhouette behind it. To the west is the reactor control room. To the east is the break room. To the north is a maintenance walkway. To the south is the secondary control room. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a maintenance walkway. ~ ~ -1 10519 0 Exit 1 You see a break room. ~ ~ -1 10530 0 Exit 2 You see the secondary control room. ~ ~ -1 10539 0 Exit 3 You see the reactor control room. ~ ~ -1 10528 0 EndRoom #ROOM Vnum 10530 Name Break Room~ Desc This is the break room for the maintenance workers. tables are filled with donuts and coffee. As a cruel joke, the cheif engineer has posted his guard dogs to guard the room so that no one can take a break. To the west is the primary maintenance room. To the south is the chief engineers office. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 2 You see the chief engineers office. ~ ~ -1 10540 0 Exit 3 You see the primary maintenance room. ~ ~ -1 10529 0 EndRoom #ROOM Vnum 10531 Name Hell's Kitchen~ Desc Welcome to Hell's kitchen, where everything is delicious....you just can't have any....This is where the many foods of the world of Farside are made. The chefs are usually very busy, but they always have extra time to torture a guest.... To the east is a courtyard. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see an abandon courtyard. ~ ~ -1 10532 0 EndRoom #ROOM Vnum 10532 Name Courtyard~ Desc This courtyard is barren and neglected. Small weeds grow up in between the concrete slabs. An old defunct fountain sputters with a grey-brown ooze. The courtyard continues to the north and east. You see a kitchen to the west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see more of the courtyard. ~ ~ -1 10522 0 Exit 1 You see a more of the courtyard. ~ ~ -1 10533 0 Exit 3 You see a kitchen. ~ ~ -1 10531 0 EndRoom #ROOM Vnum 10533 Name Courtyard~ Desc This courtyard is barren and neglected. Small weeds grow up in between the concrete slabs. An old defunct fountain sputters with a grey-brown ooze. The courtyard continues to the north and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see more of the courtyard. ~ ~ -1 10523 0 Exit 3 You see a more of the courtyard. ~ ~ -1 10532 0 EndRoom #ROOM Vnum 10534 Name Hallway of The Mall from Hell~ Desc This is definitely the Mall from Hell...there are no stores! Only in Hell would they have a mall with no stores. The hallway continues to the east. Stanley's magic steeds are to the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see Stanley's Magic Steeds. ~ ~ -1 10524 0 Exit 1 You see a hall of the Mall from Hell. ~ ~ -1 10535 0 EndRoom #ROOM Vnum 10535 Name Hallway of The Mall from Hell~ Desc This is definitely the Mall from Hell...there are no stores! Only in Hell would they have a mall with no stores. The hallway continues to the north and west. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see a hall of the Mall from Hell. ~ ~ -1 10525 0 Exit 3 You see a hall of the Mall from Hell. ~ ~ -1 10534 0 EndRoom #ROOM Vnum 10536 Name Stairs to the Abyss~ Desc These dark stairs are made out of the bones of the damned. They rattle softly as you tread apon them as if to cry out in protest. The air is filled with the wailing of lost souls and the blood curdling screams of the punished. You can't seem to find the Abyss...you seem to recall a seeing a sign....now what did it say again?...... ~ Room_flags 13 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 EndRoom #ROOM Vnum 10537 Name Inside the Reactor Core~ Desc You are standing on the inside of the reactor core. Actually you seem to be floating in the plasma energy of the reactor. You can see the core chamber fall off into the distance as it seems to be bottomless. Nuclear particles and other strange things whiz by you at blinding speeds. You see a maintenance hatch to the east. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a maintenance hatch. ~ hatch maintenance reactor core~ -1 10538 AB EndRoom #ROOM Vnum 10538 Name Reactor Room Floor~ Desc The room is taken up almost entirely by the enormous reactor core. The core pulses rhythmically as it generates the heat and power for the entire region of Hell. Many workers in orange jumpsuits run frantically around with geiger counters and plasma torches fixing breaches in the core. You see a reactor core maintenance hatch to the west. A stairway to the control room is to the north. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the stairs to the control room. ~ ~ -1 10528 0 Exit 3 You see a reactor core maintence hatch. ~ hatch maintenance reactor core~ -1 10537 AB EndRoom #ROOM Vnum 10539 Name Secondary Control Room~ Desc This is the secondary control room for the reactor core. It is usually used in emergencies when the primary control room is contaminated or damaged. It isn't used very often since the primary control room is in perfect working order. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the primary maintenance room. ~ ~ -1 10529 0 EndRoom #ROOM Vnum 10540 Name Office of the Chief Engineer~ Desc This office belongs to the chief engineer of Hell. Blueprints and pencils are scattered about the room. The air is heavy with the smell of ammonia and sweat. A display of the reactor core is mounted into the wall. One wall is completely filled with monitors, each showing various status reports for the reactor core. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 0 You see the break room. ~ ~ -1 10530 0 EndRoom #ROOM Vnum 10541 Name Ice Room~ Desc You are standing in a room of ice. Icicles of every size hang from the ceiling. Some shake with every sound. Your reflection off the ice walls seems to dance and wiggle as you move about. ~ Room_flags 9 Sector_type 0 X 0 0 0 0 0 0 0 0 0 0 0 Exit 1 You see a room of ice. ~ ~ -1 10473 0 Exit 2 You see a room of ice. ~ ~ -1 10482 0 Exit 3 You see a room of ice. ~ ~ -1 10472 0 EndRoom #END #SPECIALS M 10401 spec_cast_judge M 10402 spec_thief M 10403 spec_breath_fire M 10405 spec_thief M 10406 spec_poison M 10407 spec_cast_judge M 10408 spec_cast_cleric M 10409 spec_cast_cleric M 10410 spec_cast_mage M 10411 spec_cast_undead M 10412 spec_breath_acid M 10417 spec_breath_gas M 10418 spec_cast_mage M 10419 spec_breath_fire M 10421 spec_fido M 10422 spec_breath_lightning M 10425 spec_poison M 10426 spec_breath_fire M 10430 spec_breath_fire M 10432 spec_breath_fire M 10433 spec_breath_frost M 10434 spec_breath_frost M 10437 spec_cast_mage M 10438 spec_breath_frost M 10439 spec_breath_frost M 10442 spec_thief M 10445 spec_cast_cleric M 10448 spec_cast_judge M 10456 spec_breath_acid M 10468 spec_breath_fire M 10469 spec_breath_frost M 10470 spec_fido S #RESETS D 0 10404 3 1 D 0 10405 1 1 D 0 10416 1 1 D 0 10417 3 1 D 0 10433 2 1 D 0 10435 2 1 D 0 10437 2 1 D 0 10439 1 1 D 0 10439 2 1 D 0 10440 3 1 D 0 10443 0 1 D 0 10445 0 1 D 0 10447 0 1 D 0 10449 0 1 D 0 10452 2 1 D 0 10462 0 1 D 0 10475 1 1 D 0 10476 3 1 D 0 10479 1 1 D 0 10480 3 1 D 0 10483 1 1 D 0 10484 3 1 D 0 10496 1 1 D 0 10497 3 1 D 0 10499 1 1 D 0 10500 2 1 D 0 10500 3 1 D 0 10510 0 1 D 0 10537 1 1 D 0 10538 3 1 M 0 10401 2 10405 2 E 0 10401 0 16 M 0 10401 2 10405 2 E 0 10401 0 16 M 0 10409 6 10406 2 M 0 10409 6 10408 2 M 0 10409 6 10410 2 M 0 10412 2 10412 1 G 0 10405 0 M 0 10410 2 10413 2 M 0 10411 1 10414 1 M 0 10406 1 10415 1 M 0 10407 1 10415 1 M 0 10408 1 10415 1 M 0 10402 1 10416 1 M 0 10405 1 10416 1 M 0 10403 1 10417 1 E 0 10402 0 16 M 0 10404 1 10417 1 E 0 10403 0 16 M 0 10414 1 10419 1 M 0 10415 1 10419 1 M 0 10416 1 10419 1 M 0 10417 1 10420 1 M 0 10418 4 10423 2 M 0 10418 4 10424 2 M 0 10419 1 10425 1 E 0 10408 0 16 M 0 10413 2 10426 1 E 0 10406 0 5 E 0 10407 0 16 M 0 10413 2 10428 1 E 0 10406 0 5 E 0 10407 0 16 M 0 10412 2 10429 1 G 0 10404 0 M 0 10420 2 10430 2 M 0 10422 1 10433 1 M 0 10425 3 10436 1 E 0 10409 0 5 E 0 10410 0 16 M 0 10423 1 10437 1 M 0 10425 3 10438 1 E 0 10409 0 5 E 0 10410 0 16 M 0 10421 2 10440 1 E 0 10444 0 16 M 0 10425 3 10442 1 E 0 10409 0 5 E 0 10410 0 16 M 0 10421 2 10445 1 E 0 10444 0 16 M 0 10424 1 10449 1 M 0 10432 1 10454 1 E 0 10417 0 16 M 0 10427 3 10456 1 E 0 10445 0 16 M 0 10428 3 10456 1 E 0 10412 0 16 M 0 10426 2 10460 1 E 0 10411 0 10 M 0 10468 1 10460 1 E 0 10415 0 16 G 0 10416 0 M 0 10440 1 10462 1 G 0 10422 0 M 0 10428 3 10465 1 E 0 10413 0 16 M 0 10427 3 10465 1 E 0 10412 0 16 M 0 10427 3 10467 1 E 0 10445 0 16 M 0 10428 3 10467 1 E 0 10412 0 16 M 0 10431 1 10469 1 M 0 10426 2 10470 1 E 0 10411 0 10 M 0 10430 1 10470 1 E 0 10414 0 16 G 0 10449 0 M 0 10435 1 10473 1 M 0 10469 2 10474 1 G 0 10421 0 M 0 10436 2 10475 1 E 0 10420 0 16 M 0 10437 4 10476 1 M 0 10437 4 10477 1 M 0 10438 2 10478 1 M 0 10439 1 10479 1 M 0 10434 1 10483 1 E 0 10419 0 16 M 0 10436 2 10484 1 E 0 10420 0 16 M 0 10469 2 10485 1 G 0 10421 0 M 0 10437 4 10486 1 M 0 10437 4 10487 1 M 0 10438 2 10488 1 M 0 10443 3 10491 1 M 0 10443 3 10492 1 M 0 10443 3 10493 1 M 0 10444 1 10494 1 E 0 10424 0 6 M 0 10446 1 10495 1 M 0 10445 1 10497 1 E 0 10425 0 17 E 0 10426 0 12 G 0 10450 0 M 0 10442 2 10498 1 E 0 10423 0 16 M 0 10441 1 10500 1 E 0 10446 0 6 M 0 10442 2 10506 1 E 0 10423 0 16 M 0 10447 6 10511 6 M 0 10449 1 10512 1 E 0 10427 0 16 M 0 10450 1 10513 1 M 0 10451 1 10514 1 G 0 10428 0 G 0 10429 0 G 0 10430 0 M 0 10463 2 10515 1 M 0 10452 3 10519 1 E 0 10431 0 16 E 0 10447 0 5 M 0 10452 3 10520 1 E 0 10431 0 16 E 0 10447 0 5 M 0 10448 1 10521 1 M 0 10453 2 10522 1 M 0 10454 1 10524 1 G 0 10432 0 G 0 10433 0 G 0 10434 0 G 0 10435 0 G 0 10436 0 G 0 10437 0 G 0 10438 0 G 0 10439 0 M 0 10455 1 10526 1 M 0 10456 1 10526 1 M 0 10457 1 10526 1 M 0 10458 1 10528 1 E 0 10440 0 17 E 0 10442 0 5 M 0 10459 1 10528 1 E 0 10441 0 16 E 0 10442 0 5 M 0 10452 3 10529 1 E 0 10431 0 16 E 0 10447 0 5 M 0 10470 2 10530 2 M 0 10471 1 10531 1 M 0 10461 1 10531 1 M 0 10462 1 10531 1 E 0 10448 0 16 M 0 10453 2 10533 1 M 0 10463 2 10535 1 M 0 10465 1 10537 1 M 0 10466 2 10537 1 M 0 10464 1 10538 1 E 0 10442 0 5 M 0 10466 2 10538 1 M 0 10460 1 10539 1 M 0 10467 1 10540 1 G 0 10443 0 M 0 10433 1 10541 1 G 0 10418 0 S #SHOPS 10451 0 0 0 0 0 110 75 0 23 10454 2 3 4 10 0 225 15 0 23 0 #MOBPROGS #0 #OBJPROGS #0 #ROOMPROGS #0 #$