#25600 Lord's Keep Zone Description Room by Kaan~ *Lord's Keep *Written by Kaan for Dibrova This is the ancestral home of the Lord of Jareth, who has governed the City of Freedom since the days when Jareth was but a vision in the first Lord's head. Since then, a new Lord has always ascended to the position which keeps Jareth profitable and free, in Lord's Keep. This zone has a small quest written into it - the Lord's daughter, Penelope was abducted by Mordecai (another zone available) and now the Lord weeps in mourning for his beloved daughter. Save the daughter from Mordecai and bring her back in one piece to her father, get a large pile of gold. There is some mid- to upper-level eq and mobs here, as well as some fun areas to explore. This zone is meant to connect to Jareth. ~ 256 512 0 0 0 0 S #25601 Cobbled Street~ The street continues with parks and lush, well-kept grass on either side. To the north you see the Lord's Keep, to the south the city awaits. ~ 256 0 0 0 0 0 D0 The street continues.~ ~ 0 -1 25663 D2 ~ ~ 0 0 25771 S #25602 Guard Tower~ This small room serves as a break room for the Lord's Guards who patrol the upper ramparts of Lords Keep. A small, stone, spiral staircase leads up to the parapet from here, or you may leave through the door to the north. ~ 256 8 0 0 0 0 D0 ~ door~ 1 -1 25667 D4 ~ ~ 0 -1 25690 S #25603 Guard Tower~ This small room serves as a break room for the Lord's Guards who patrol the upper ramparts of the Keep. A steep, stone, spiral staircase leads to the parapet from here, or you may leave through the door to the south. ~ 256 8 0 0 0 0 D2 ~ door~ 1 -1 25667 D4 ~ ~ 0 -1 25659 S #25604 The Armoury~ All weapons used by the Lord's Guards are made, stored, and maintained here. Racks of weapons and armor line the walls in various states of repair. ~ 256 8 0 0 0 0 D0 ~ door~ 1 -1 25658 E bed~ Ha! Lucky, you were always lucky! Under the pillow is a half-written letter, unaddressed. The bits of text that aren't smudged, burnt, and smeared tell tale of the smith/mage Gabadiel's masterwork: a sword of unequalled power, and two swords that came before, discarded as 'Not quite what I was working towards'. Looking around, you notice a distinct lack of any swords. You think you may have a motive now... ~ E tracks dust~ Three sets of prints lead out where the back door used to stand. ~ S #25605 Guest Room~ This beautifully furnished room features all the amenities. A satin covered four poster feather bed, paintings done in lighter hues, and a full length mirroe are just some of the luxuries. A window set into the west wall offers a view of most of Jareth. Your only exit is to the east. ~ 256 8 0 0 0 0 D1 ~ door~ 1 -1 25622 S #25606 Dining Hall~ This huge room can seat up to one hundred people in one sitting alone. A huge table dominates most of the room, benches running along two sides for seating. Another table, also fairly large but smaller than the main table, sits high on a dias perpendicular to the long table. This second table is most obviously the Lord's own dining table. An enormous, ornate fireplace commands the eastern wall, sufficient to heat the entire room and then some. You may leave through the main entrance to the north or through a set of swinging doors leading into the kitchen to the west. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25641 D3 ~ door~ 1 -1 25632 S #25607 Guest Room~ This beautifully furnished room features all the amenities. A satin covered four poster faethered bed, delicate paintings of smiling, playing children and mountain streams, and a full length mirror are just some of the luxuries offered. A window in the west wall covered with silk drapes offers a view of most of Jareth. Your only exit is to the east. ~ 256 8 0 0 0 0 D1 ~ door~ 1 -1 25624 S #25608 Guest Room~ This beautifully furnished room features all the amenities. A satin covered four poster feather bed, delicate hued paintings of flowers, sunsets, and wild animals, and a full length mirror are just some of the luxuries this room boasts. A window covered in silk drapes commands a view of most of Jareth. Your only exit is to the east. ~ 256 8 0 0 0 0 D1 ~ door~ 1 -1 25625 S #25609 The Lord's Stables~ The main purpose of these stables is to house all of the Lord's fine mounts used by the Lord's Guard and by the Lord himself. Spaces are provided for any visitor's steeds as well, and a stablehand is on duty at all times. ~ 256 8 0 0 0 0 D2 ~ ~ 0 -1 25658 S #25610 Guest Room~ This opulently furnished features all the amenities. A double feathered bed, dark oak dresser, and a water basin. A window set into the western wall offers a view of the Alquandon River and the northern reaches of Jareth. ~ 256 8 0 0 0 0 D1 ~ ~ 1 -1 25618 S #25611 Guest Room~ This opulently furnished room features all the amenities. Double feathered bed, dark oak dresser, and a water basin for light washing. A window set into the eastern wall offers a view of the Alquandon River and the northern reaches of Jareth. ~ 256 0 0 0 0 0 D1 ~ ~ 1 -1 25617 S #25612 Bath Room~ Upon entering this room, the first thing you notice is the overwhelming botanical fragrance filling the air. Lines of bathing vessels line both north and south walls. A huge cauldron rests over a fire in the fireplace, being constantly tended by the girls on hand. ~ 256 8 0 0 0 0 D1 ~ door~ 1 -1 25623 S #25613 Bath Room~ This room features a double row of cast iron bathing vessels lining north and south walls. A huge fireplace set into the west wall constantly burns keeping an enormous kettle of water steaming hot. Have time for a bath? ~ 256 8 0 0 0 0 D1 ~ door~ 1 -1 25616 S #25614 Guest Room~ This opulently furnished room offers all the amenities. Double feathered bed, dark oak dresser, and a water basin. A window set into the western-most wall offers a great view of the Alquandon River and some of the northern reaches of Jareth. ~ 256 8 0 0 0 0 D1 ~ ~ 1 -1 25615 S #25615 Hallway~ You stand in a north-south running hallway which seems to run the length of the Keep. Doors line the west wall in both directions. A window set into the east wall provides a view of a fabulous garden. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25652 D2 ~ ~ 0 -1 25616 D3 ~ door~ 1 -1 25614 S #25616 Hallway~ You stand in a north-south running hallway which seems to run the length of the Keep. Doors line the west wall in both directions. A window set into the east wall provides the view of a fabulous garden. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25615 D2 ~ ~ 0 -1 25617 D3 ~ door~ 1 -1 25613 S #25617 Hallway~ You stand in a north-south running hallway which seeems to run the length of the Keep. Doors line the west wall in both directions. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25616 D2 ~ ~ 0 -1 25618 D3 ~ door~ 1 -1 25611 S #25618 Hallway~ You stand in a north-south running hallway which appears to run the length of the Keep. Doors line the western wall beginning here and running north as far as your eyes allow. Another hallway branches off to the east, and from the smells coming from that direction, the kitchen must be that way. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25617 D1 ~ ~ 0 -1 25633 D2 ~ ~ 0 -1 25619 D3 ~ door~ 1 -1 25610 S #25619 Hallway~ You stand at the beginning of a north-south hallway, which seems to run the length of the Keep. Directly north of you, doors line the west wall, leading to what you assume would be apartments. A door to the south leads into the Grand Reception Hall. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25618 D2 ~ door~ 1 -1 25620 S #25620 Grand Reception Hall~ A continuance of the Grand Hall, this section continues to inspire feelings of strength and goodness. A dias sits at the far eastern end of the hall, used by the Lord to address new arrivals. Doors are available in the north, south, and east walls here, or you may leave to the west. ~ 256 8 0 0 0 0 D0 Closed door.~ door~ 1 -1 25619 D1 Closed door.~ door~ 1 -1 25631 D2 A closed door.~ door~ 1 -1 25621 D3 More of the hall.~ ~ 0 -1 25658 S #25621 Hallway~ You stand at the beginning of a north-south running hall that seems to go the enitire length of the Keep. Just south of you, a row of doors line the western walls to the end of the hall. A door to the north allows passage back into the main section of the Keep. ~ 256 8 0 0 0 0 D0 ~ door~ 1 -1 25620 D2 ~ ~ 0 -1 25622 S #25622 Hallway~ You stand in a north-south running hallway which seems to run the length of the Keep. Doors line the western wall the entire length of the hall. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25621 D2 ~ ~ 0 -1 25623 D3 ~ door~ 1 -1 25605 S #25623 Hallway~ You stand in a north-south running hallway which seems to run the entire length of the Keep. Doors line the west wall the entire way. A door set into the eastern wall allows entrance to the courtyard. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25622 D1 ~ door~ 1 -1 25655 D2 ~ ~ 0 -1 25624 D3 ~ door~ 1 -1 25612 S #25624 Hallway~ You stand in a north-south running hallway that seems to run the entire length of the Keep. Doors line the wall to the west, while to the east you can view the courtyard through a window set into the wall. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25623 D2 ~ ~ 0 -1 25625 D3 ~ door~ 1 -1 25607 S #25625 Hallway~ You stand in a north-south running hallway which seems to run the entire length of the Keep. Doors line the west wall and a door to the east allows entrance to the courtyard. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25624 D1 ~ door~ 1 -1 25626 D2 ~ ~ 0 -1 25648 D3 ~ door~ 1 -1 25608 S #25626 Courtyard~ You stand in the Lord's Courtyard, a place of fun and merriment, open to all folk, be they Lord's guest or servant. Trees dot the yard, all in full bloom, with a walk way made from red wood chips showing the way through the trees. The path leads north, south and east, or you may enter the Keep to the west. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25627 D1 ~ ~ 0 -1 25646 D2 ~ ~ 0 -1 25649 D3 ~ door~ 1 -1 25625 S #25627 Courtyard~ You stand in the Lord's Courtyard, a place of fun and merriment, open to all folk, be they Lord's guest or servant. Beautiful trees dot the yard, all im full bloom, with a walk way made from red wood chips showing you the way through the trees. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25655 D1 ~ ~ 0 -1 25645 D2 ~ ~ 0 -1 25626 S #25628 The Beginning of a Very Dark & Uncomfortable Passageway~ You have entered a very cramped earthen passageway which is darker than darkest night. You feel something skitter by you feet and give a small shudder at the thought of what it might be. The walls seem to have been man made, dug out of hard clay, without supports. You begin to feel a chill, and even a bit damp, although the walls themselves are not wet or even clammy, just cold. The tunnel heads east into darkness or you may climb back out into the gazebo. ~ 256 265 0 0 0 0 D1 ~ ~ 0 -1 25670 D4 ~ trap door~ 2 25623 25650 S #25629 Balcony~ You stand on the balcony overlooking not only the courtyard, but also much of the lands which surround Jareth. Most of what you see is forest, but some, to the southwest is beautiful rolling hills. Looking down on the courtyard, you see guards on break, sweethearts strolling hand in hand, and common folk out enjoying the sunshine. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25630 S #25630 Lord's Dining Room~ A small table with six chairs, one at each head, and two on each side, sits in this room. The south wall, mostly glass, offers a fabulous view of the courtyard and much of the land south and east of the Keep's walls. You can exit south onto the balcony, or leave to the east into the bedroom. ~ 256 8 0 0 0 0 D1 ~ ~ 0 -1 25642 D2 ~ ~ 0 -1 25629 S #25631 Reception Waiting Room~ This small lounge was made for the express purpose of allowing those entering the Lord's presence to tidy themselves up a bit before presenting themselves to him. A long mirror adorns the north wall, a small basin filled with water stands next to it, and a dust brush sits on a shelf next to the mirror. Lounge chairs are resting along the south wall, although from the grooves worn in the wood from centuries of nervous pacing, most people who enter this room don't use the chairs very often. Doors are to the east and west. ~ 256 8 0 0 0 0 D1 Closed door.~ door~ 1 -1 25636 D3 Closed door.~ door~ 1 -1 25620 S #25632 Kitchen~ A hustle and bustle of constant activity, this huge kitchen services all of the Lord's guests and servants, and of course, the Lord himself. Pots and pans hang everywhere overhead, fireplaces abound, and servants scurry to and fro in a seemingly mad and mindless frenzy. A long table off to the side seats servants who are on their break, but currently there are none there. ~ 256 8 0 0 0 0 D0 ~ ~ 1 -1 25633 D1 ~ ~ 1 -1 25606 D5 ~ ~ 0 -1 25692 S #25633 Hallway~ Not as well traveled as the hallway to your west, this short hall provides access to the Dining Hall, the Library, and the Tea Room. Doors lead north and south from here, and the hallway runs to the east and west. ~ 256 8 0 0 0 0 D0 ~ door~ 1 -1 25634 D1 ~ ~ 0 -1 25641 D2 ~ door~ 1 -1 25632 D3 ~ ~ 0 -1 25618 S #25634 The Tea Room~ This room is used as an informal social room for any of the Lord's guests. Comfortable divans and lounge chairs are scattered about the room, and a fireplace crackles warmly in the north wall. Books lie on end tables at easy arm's length and servants enter at intervals to ask if any refreshment is desired. ~ 256 8 0 0 0 0 D1 ~ door~ 1 -1 25640 D2 ~ door~ 1 -1 25633 S #25635 Lord's Garden~ The beautiful flora surrounding you makes you feel so glad, so peaceful, you wish that you could stay in its embrace forever. Such care is given to these rows of life, the keeper of this garden must be almost fanactical in their attention. The winding path conitinues north and east from here. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25638 D1 ~ ~ 0 -1 25639 S #25636 Lord's Reception~ Fully expecting to see a grand throne upon a dias, you are surprised to find a comfortable chair sitting before a servicable desk. Several couches sit along the walls along with luxurious chairs. A fireplace crackles warmly in the eastern wall directly behind the Lord's desk. A small door in the south wall sits closed at present. Pleasantly surprised by the simplicity of this office, you feel that the Lord must be a kind and just man and deserves the priviledges his title offers. A door to the west allows exit. ~ 256 8 0 0 0 0 D2 ~ door~ 1 25625 25642 D3 A doorway.~ door~ 1 -1 25631 S #25637 Lord's Garden~ The center of this garden boasts a beautific statue of a woman dressed regally in gowns of state. It almost seems life-like as you gaze upon it, such attention to detail the craftsmen put into it. The statue sits in the center of a fountain upon a dias. An inscription at the base reads; In loving memory The stone path continues to wend it's way north, south, and west. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25654 D2 ~ ~ 0 -1 25639 D3 ~ ~ 0 -1 25638 S #25638 Lord's Garden~ The garden continues to awe and inspire you as you walk along it's well tended paths. Flowers of all shapes, size and color abound. The stone path meanders east, south, and north from here. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25653 D1 ~ ~ 0 -1 25637 D2 ~ ~ 0 -1 25635 S #25639 Lord's Gardens~ This may very well be the most beautiful peace of land you ever have set foot upon. Vibrant colors surround you, lending you a feeling of serenity and bliss. Knowing that such wonders can exist in nature lends you the realization that although at many times the world appears to be flawed, there is a balance of perfection that gives those flaws their very reason for existance. A winding stone path wends it's way through the garden, heading north and west, and a door to your south allows entrance back into the keep. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25637 D2 ~ door~ 1 -1 25640 D3 ~ ~ 0 -1 25635 S #25640 Library~ Not as large as the library located in town, this library serves as more of a working library for the Lord and his retainers. Dark oak shelves line all walls and two long tables sit side by side in the center of the room. The north wall, mostly glass with a door set into the center, boasts a view of the Lord's garden. You may leave to the south through the main door. ~ 256 8 0 0 0 0 D0 ~ door~ 1 -1 25639 D2 ~ door~ 1 -1 25641 D3 ~ door~ 1 -1 25634 S #25641 Hallway~ The short hallway ends here, opening south into a spacious dining hall. A door to the north leads to the library, or you may go west into the hallway. ~ 256 8 0 0 0 0 D0 ~ door~ 1 -1 25640 D2 ~ ~ 0 -1 25606 D3 ~ ~ 0 -1 25633 S #25642 Lord's Bedroom~ This room, austere almost to the point of being monkish, boasts only the necessities for sleeping. A bed, although large, sits in the center of the room looking as if its use is as minimal as its style. The only other furnishings in the room are a dresser, a small wardrobe, and, curiously, a portrait delicately painted in soft hues of the Keep, sitting high upon Lord's Hill, proudly flying the standard for Jareth. A closed door blocks the entrance to the south and an archway leading into the Lord's private dining room leads west, or you may exit the Lord's Suite to your north. ~ 256 8 0 0 0 0 D0 ~ door~ 1 -1 25636 D2 ~ door~ 0 -1 25643 D3 ~ ~ 0 -1 25630 S #25643 Bathing Chambers~ This private room is mostly one large pool of steaming water. No fires burn here, so the water must be either kept warm underneath the pool, or must be kept hot through magical means. Whatever the case, this hot tub looks more than inviting and if you have the guts, some casual bathing may be in order. ~ 256 8 0 0 0 0 D0 ~ door~ 0 -1 25642 S #25644 Courtyard~ You stand in the Lord's Courtyard, a place of fun and merriment, open to all folk, be they Lord's guest or servant. Trees dot the yard, all in full bloom, with a walk way made from red wood chips showing you the way through the trees to the west and south. ~ 256 0 0 0 0 0 D2 ~ ~ 0 -1 25645 D3 ~ ~ 0 -1 25655 S #25645 Courtyard, at the pool~ You stand in the Lord's Courtyard, a place of fun and merriment, open to all folk, be they Lord's guest or servant. A small man made pool of clear blue water is here, stocked with imported golden fish. A walk way made from red wood chips allows passage through the trees to the north, west and south. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25644 D2 ~ ~ 0 -1 25646 D3 ~ ~ 0 -1 25627 S #25646 Courtyard~ You stand in the Lord's Courtyard, a place of fun and merriment, open to all folk, be they Lord's guest or servant. Trees dot the yard, all in full bloom, with a walk way made from red wood chips showing you the way through the trees west, north, and south. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25645 D2 ~ ~ 0 -1 25650 D3 ~ ~ 0 -1 25626 S #25647 Guest Room~ This beautifully furnished room features all the amenities. Satin bedcovers, beautiful paintings of angels and wildlife, and an armoir are just some of the luxuries. A window draped in silk curtains in the west wall allows a view of most of Jareth. Your only exit is to the east. ~ 256 8 0 0 0 0 D1 ~ door~ 1 -1 25648 S #25648 Hallway~ You stand at the end of a north-south running hallway. Doors line the west wall, while a set of doors in the east wall allow entrance to the courtyard. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25625 D1 ~ door~ 1 -1 25649 D3 ~ door~ 1 -1 25647 S #25649 Courtyard~ You stand in the Lord's Courtyard, a place for fun and merriment, open to all folk, be they Lord's guest or servant. Beautiful trees dot the yard, all in full bloom. A trail made from wood chips wends its way through the trees and around benches. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25626 D1 ~ ~ 0 -1 25650 D3 ~ door~ 1 -1 25648 S #25650 Gazebo~ You have entered into an octagonal gazebo made completely of white painted wood. A low bench runs around the entire inside of the gazebo, looking very comfortable. In the center of the gazebo is a piece of wood made in the shape of an octagon with long planks of flooring running outward from it like long spokes. This looks as if it would be a good place to rest, if that is your inclination. You may leave back into the courtyard to the west or north. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25646 D3 ~ ~ 0 -1 25649 S #25651 Along the Parapet~ You stand atop the parapet which runs east to west here connecting all the guard towers. This narrow stone walkway also provides a means for defense in times of war. ~ 256 0 0 0 0 0 D1 A normal, wooden front door to a normal looking home. It is nothing to write home about. ~ door front~ 0 -1 25661 D3 ~ ~ 0 -1 25675 S #25652 Hallway~ You stand at the northern end of a long hallway which runs north to south. Doors line the western wall, leading to what you assume would be apartments. To you east, a window offers a great view of the most fantastic garden you have ever seen. ~ 256 8 0 0 0 0 D2 ~ ~ 0 -1 25615 D3 There is a normal appearing door set in the western wall. ~ door front~ 1 -1 25657 S #25653 Lord's Garden~ The garden grows right to the Keep's outer walls and over. Vines covered in beautiful flowers wreath the wall, lending a timeless look to these already beautiful gardens. The stone path continues east and south from here. ~ 256 0 0 0 0 0 D1 ~ ~ 0 -1 25654 D2 ~ door front~ 0 -1 25638 S #25654 Lord's Garden~ The garden continues straight to the outer wall of the Keep here. Looking up you can see the top of the wall where the Lord's Guard patrols the parapet. The winding stone path winds west and south here. ~ 256 0 0 0 0 0 D2 ~ ~ 0 -1 25637 D3 ~ ~ 0 -1 25653 S #25655 Courtyard~ You stand in the Lord's Courtyard, a place of fun and merriment, open to all folk, be they Lord's guest or servant. Trees dot the yard, all in full bloom, with a walk way made from red wood chips showing you the way through the trees to the south and east, or you may enter the Keep to the west. ~ 256 0 0 0 0 0 D1 ~ ~ 0 -1 25644 D2 ~ ~ 0 -1 25627 D3 ~ door~ 1 -1 25623 S #25656 Stanneg Inn~ This is a plainly decorated room, the main room of the Stanneg Inn. A large arch to the west leads to a common room where food and drink can be ordered, and a set of rickety wooden stairs lead up to the rooms are. A thread- bare rug lies in the middle of the floor, evidently well- loved by a cat or two from the quantity of hair on it. ~ 256 8 0 0 0 0 D2 ~ door doors double~ 0 -1 25657 S #25657 Guest Room~ This opulently furnished room offers all the amenities. Double feathered bed, dark oak dresser, water basin, and even a mirror. A window on the western wall offers a view of the River Alquandon and some of the northern reaches of Jareth. ~ 256 8 0 0 0 0 D1 ~ door front~ 1 -1 25652 S #25658 Grand Reception Hall~ The cathedral ceilings in this room give such an impression of majesty and power you feel both awed and comforted. You feel that this was most probably a very proud and happy place, although for the life of you, you can't figure out what seems wrong now. To your east the Grand Reception Hall continues, to your north a stable is provided, south you see a wooden door bound in iron, and to your west you may leave to the outside. ~ 256 8 0 0 0 0 D0 The stablehand will take your horse to the north.~ ~ 0 -1 25609 D1 More of this HUGE hall.~ ~ 0 -1 25620 D2 Closed door.~ door~ 1 -1 25604 D3 The portcullis.~ ~ 0 -1 25667 S #25659 North Drawbridge Guard Tower~ This is one of six guard towers which ring the upper ramparts of Lord's Keep. A parapet runs between each of the towers, encircling the Keep, and allowing for defense in times of war. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25660 D5 ~ ~ 0 -1 25603 S #25660 Along the Parapet~ You stand atop the parapet, which runs north to south here. This narrow walkway connects all the guard towers to one another and allows the Lord's Guard to defend their Lord's home. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25662 D2 ~ ~ 0 -1 25659 S #25661 Northeast Guard Tower~ You stand in the northeast guard tower. A spectacular view of the forest can be seen through arrow holes in the north and east walls. The parapet continues here to the west and south. ~ 256 8 0 0 0 0 D2 ~ ~ 0 -1 25676 D3 ~ ~ 0 -1 25651 S #25662 Along the Parapet~ You stand atop the parapet, which runs north to south here. This narrow walkway connects all the guard towers to one another and provides a defendable position for the Lord's Guard in times of war. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25668 D2 ~ ~ 0 -1 25660 S #25663 Cobbled Street~ The street begins to widen slightly. Flags from many of the noble houses begin at regular intervals along either side of the street. The grass is still well-kept here, but not as many people lounge on it here as there were closer to the city. Although not threatening in any way, the mood of this street seems to get a bit gloomier with each step you take toward the keep. ~ 256 0 0 0 0 0 D0 The street continues.~ ~ 0 -1 25664 D2 The street continues.~ ~ 0 -1 25601 S #25664 Cobbled Street~ The street, wide enough now to fit five carriages side by side, continues north here toward the keep. Just north of here, you see that the street opens into a large court and turns to the east, where it enters the majestic halls of Lord's Keep. South of you the city awaits. ~ 256 0 0 0 0 0 D0 The street opens into a wide court.~ ~ 0 -1 25665 D2 The street continues.~ ~ 0 -1 25663 S #25665 Lord's Court~ This court is an opulant place, reserved for the use of formally welcoming visiting royalty. Flags from all royal and noble houses fly bravely here, welcoming all to the splendor and majesty that is Jareth and Lord's Keep. ~ 256 0 0 0 0 0 D1 The Keep looms close by.~ ~ 0 -1 25666 D2 The street heads south towards town.~ ~ 0 -1 25664 S #25666 On the Drawbridge~ Standing in front of the keep, one cannot help but feel daunted to some degree. Some of the feeling is due to the sheer immensity of this castle, it's powerful presence, but you also can't help but feel that something must be wrong here. The guards standing at attention here are afraid to even look in any direction but straight ahead and from inside the castle you hear no sounds of merriment or laughter, as is usually the case in the entryway of the Lord's Keep. The Lord's Court lies west of you, while the twin guard towers flank your entry to the east into Lord's Keep. ~ 256 0 0 0 0 0 D1 You may enter the Keep to the east.~ ~ 0 -1 25667 D3 You see Lord's Court.~ ~ 0 -1 25665 S #25667 Under the Portcullis~ You stand in the entryway of the Keep. On both the north and south walls, you see closed doorways which presumably lead into the guard towers. Above you, the spiked bottom of the portcullis peeks out from its resting position, seeming almost threatening. The Twin towers rising out of stone foundations as big as a house themselves seem to leer at you from their arrowholes inlaid in the walls. You can proceed into the Keep to the east or leave the Keep to the west. ~ 256 8 0 0 0 0 D0 Closed door.~ door~ 1 -1 25603 D1 You may enter the reception hall.~ ~ 0 -1 25658 D2 Closed door.~ door~ 1 -1 25602 D3 You see the drawbridge.~ ~ 0 -1 25666 S #25668 Along the Parapet~ You stand atop the parapet, which runs north to south here. This narrow walkway connects all the guard towers at Lord's Keep. It also provides a defndable position for the Lord's Guard in times of war. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25669 D2 ~ ~ 0 -1 25662 S #25669 Northwest Guard Tower~ You stand inside the northwest guard tower. Narrow slits provide the means to fire arrows from this height at any would be aggressors in times of war. The parapet continues along to the east and south from here. ~ 256 8 0 0 0 0 D1 ~ ~ 0 -1 25672 D2 ~ ~ 0 -1 25668 S #25670 A Sloping Tunnel~ The tunnels slopes up to the north deeper into the mountain. A rather gusty breeze riffles your clothing from ahead somewhere. The claw marks in the stone floor continue up the passage, through the darkness. ~ 256 585 0 0 0 0 D0 ~ ~ 0 -1 25673 D3 ~ ~ 0 -1 25628 S #25671 A Sloping Tunnel~ The tunnel continues its slope upwards, and the wind blows at you even stronger yet. The claw tracks in the stone stop abruptly here, where there seems to be a lot of unearthed dirt and stone around, heaped upon the floor. You feel uneasy about this place. ~ 256 585 0 0 0 0 D2 ~ ~ 0 -1 25674 E dirt stone~ It has been dug from somewhere, but where? ~ E claw claws track tracks mark marks~ They stop very abruptly here, right where the piles of earth begin, it seems. ~ E floor~ The floor up ahead looks... Strange. You don't think going ahead would be a good idea. ~ S #25672 Along the Parapet~ You stand atop the parapet, which runs east to west here. The parapet runs the entire perimeter of Lord's Keep, connecting all the guard towers. It also supplies a defendable position for the Lord's Guard so that in times of war, they can protect their Lord and his home. ~ 256 0 0 0 0 0 D1 ~ ~ 0 -1 25675 D3 ~ ~ 0 -1 25669 S #25673 A Sloping Tunnel~ This tunnel slopes deep, down into the mountain's heart. The air feels still and uncomfortably warm, despite the closeness of the cave's entrance above you. There's a deep, musky odor in the air, and the giant claw marks continue downwards. ~ 256 585 0 0 0 0 D0 ~ ~ 0 -1 25674 D2 ~ ~ 0 -1 25670 S #25674 A Sloping Tunnel~ A bright light greets your eyes from the north, in direct contrast to the darkness of the tunnel overhead. You break out in a sweat due to the overwhelming warmth of the air. The musky odor has grown quite intense, drowning out everything else in the air and making it hard to breathe. Something in your gut begins squirming uncomfortably as you wonder what's ahead... ~ 256 585 0 0 0 0 D0 ~ ~ 0 -1 25671 D2 ~ ~ 0 -1 25673 S #25675 Along the Parapet~ You stand atop the parapet which runs east to west here. This narrow walkway connects all the guard towers and provides a means for defense in times of war. ~ 256 0 0 0 0 0 D1 ~ ~ 0 -1 25651 D3 ~ ~ 0 -1 25672 S #25676 Along the Parapet~ The parapet runs north to south here, connecting the northeast guard tower and the southeast guard tower. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25661 D2 ~ ~ 0 -1 25677 S #25677 Along the Parapet~ The parapet runs north to south here, connecting the northeast guard tower to the southeast guard tower. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25676 D2 ~ ~ 0 -1 25678 S #25678 Along the Parapet~ The parapet runs north to south here, connecting the northeast guard tower to the southeast guard tower. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25677 D2 ~ ~ 0 -1 25679 S #25679 Along the Parapet~ The parapet runs north to south here, connecting the northeast guard tower to the south east guard tower. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25678 D2 ~ ~ 0 -1 25680 S #25680 Along the Parapet~ The parapet runs north to south here, connecting the northeast guard tower to the southeast guard tower. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25679 D2 ~ ~ 0 -1 25681 S #25681 Along the Parapet~ The parapet runs north to south here, connecting the northeast guard tower and the southeast guard tower. The southeast tower is directly south of you. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25680 D2 ~ ~ 0 -1 25682 S #25682 Southeast Guard Tower~ This guard tower looks as if it may have seen some action in times past. Small chunks of stone are missing around the arrow slits, and many nicks and chunks are missing from the walls themselves. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25681 D3 ~ ~ 0 -1 25683 S #25683 Along the Parapet~ The parpet runs east to west here, connecting the southeast guard tower to the southwest guard tower. The southeast tower is directly east of you. ~ 256 0 0 0 0 0 D1 ~ ~ 0 -1 25682 D3 ~ ~ 0 -1 25684 S #25684 Along the Parapet~ The parapet runs east to west here, connecting the southeastern guard tower to the southwestern guard tower. ~ 256 0 0 0 0 0 D1 ~ ~ 0 -1 25683 D3 ~ ~ 0 -1 25685 S #25685 Along the Parapet~ The parapet runs east to west here, connecting the southeastern guard tower to the southwestern guard tower. ~ 256 0 0 0 0 0 D1 ~ ~ 0 -1 25684 D3 ~ ~ 0 -1 25686 S #25686 Southwestern Guard Tower~ This looks more like a break room than a guard tower. A stack of old books are piled in one corner, and the remains of someone's lunch sits in another. The parapet continues to the east and to the north from here. ~ 256 8 0 0 0 0 D0 ~ ~ 0 -1 25687 D1 ~ ~ 0 -1 25685 S #25687 Along the Parapet~ The parapet continues north to south here, connecting the southeastern guard tower to the southern bridge guard tower. The southeastern tower is directly south of you. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25688 D2 ~ ~ 0 -1 25686 S #25688 Along the Parapet~ The parapet continues north to south here, connecting the southeastern guard tower to the south bridge guard tower. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25689 D2 ~ ~ 0 -1 25687 S #25689 Along the Parapet~ The parapet runs north to south here, connecting the southeastern guard tower to the south bridge guard tower. The south bridge guard tower is directly north of you. ~ 256 0 0 0 0 0 D0 ~ ~ 0 -1 25690 D2 ~ ~ 0 -1 25688 S #25690 South Drawbridge Guard Tower~ You stand atop a vantage point looking down upon the entrance to the Keep. This is one of six towers which ring the Keep to allow for defense in times of war. ~ 256 8 0 0 0 0 D2 ~ ~ 0 -1 25689 D5 ~ ~ 0 -1 25602 S #25691 Wine Cellar~ This room, though as cob-webby and musty as is earthly possible, seems clean enough. The racks are dust free and the bottles are all tended. ~ 256 8 0 0 0 0 D1 ~ ~ 0 -1 25692 S #25692 Musty Dusty Corrider~ This short corrider leads into two different rooms, one to the east and one to the west. ~ 256 8 0 0 0 0 D1 ~ ~ 0 -1 25693 D3 ~ ~ 0 -1 25691 D4 ~ ~ 0 -1 25632 S #25693 Root Cellar~ All non-perishable foodstuffs for the Keep are kept in this room on shelves, in crates, and stacked on pallets. ~ 256 8 0 0 0 0 D3 ~ ~ 0 -1 25692 S $~