dpr/cnf/
dpr/lib/
dpr/lib/house/
dpr/lib/misc/
dpr/lib/text/clan/
dpr/lib/text/help/
dpr/lib/world/
dpr/lib/world/qst/
dpr/src-backup/src/util/
dpr/src/
dpr/src/src code added/
#30300
darkness-plummeting~
2 g 100
~
wait 10s
wtransfer %actor.name% 30361
~
#30350
young Hoshi~
0 b 10
~
emote attempts to transform but can't seem to do it.
wait 2s
emote creates a giant puff of smoke, then reverts back to his True Form.
wait 3s
emote groans in disappointment.
wait 2s
say I gotta be able to do this! I'm a billion years old, c'mon!
~
#30399
wear_obj_trigger~
1 j 100
~
*This occurs when a player wears an item. Also works for wield and hold.
*Remember, objects can't emote, so use oecho.
*%actor.name% doesn't work due to a bug in olc- don't use it, it'll piss
*off the players :)
oecho Holy crap! You wore an item!
*This is pretty much about what you can do with it- considering that
*%actor.name% is broken. However, you can also load mobs or other objects
*as well. Use oload mob <vnum> or oload obj <vnum>. You can use these
*commands in room or mob progs as well- just use mload or wload. If it's
*a god command it requires o,m, or w in front of it. The buffer is small,
*be careful!
~
$~