/*************************************************************************** * God Wars Mud originally written by KaVir aka Richard Woolcock. * * Changes done to the code done by Sage aka Walter Howard, this mud is * * for the public, however if you run this code it means you agree * * to the license.low, license.gw, and license.merc have fun. :) * ***************************************************************************/ // Stuff for Warlocks. Yay. #define MCOR 0 #define MLIF 1 #define MPRI 2 #define MENT 3 #define MMIN 4 #define MSPI 5 #define MFOR 6 #define MMAT 7 #define MTIM 8 // Numbers for Warlocks' Rifts #define MAGE_INROOM_GATE 1 #define MAGE_TOROOM_GATE 2 #define OBJ_VNUM_WGATE 30051 // Bits for Mflags #define MAGE_PERCEPTION (A) #define MAGE_POLYAPPEAR (B) #define MAGE_TELEKINETICS (C) #define MAGE_EMBRACED2 (D) #define MAGE_EMBRACED1 (E) #define MFLAGS_DIMMAK (F) #define MAGE_BETTERBODY (G) #define MAGE_SHAPED (H) #define MAGE_HOVER (I) // Defines for Mage Damage finishes. #define MAGEDAM_ELECTRIC 1 #define MAGEDAM_ICESTORM 2 #define MAGEDAM_FIRE 3 #define MAGEDAM_EARTH 4 #define MAGEDAM_MENTAL 5 #define MAGEDAM_OTHER 6 #define MAGEDAM_QUINT 7 // Defines for Immunities\Vulnerabilities\Resistances #define IMMUNITY 0 #define RESISTANCE 1 #define VULNERABLE 2 // Stuff for Quintessence #define BODY 1 #define AVATAR 0 #define MTOTAL 2