#AREA @@bThe Microcosm@@N~ Q 17 K none~ L {RM}~ N 60 I 80 120 V 5600 5799 X 0 F 15 U @@NAn @@f@@xALARM @@N sounds off in the @@edistance. @@N~ O hephaestus~ R hephaestus jenn gods~ W hephaestus jenn gods~ B Currently building area. #ROOMS #5788 @@lBottom of the stairs@@N~ @@rYou stand at the bottom of the stairs, a large market square spead out before you to the south, and where you came from, is still up from you... at least that hasn't changed.@@N ~ 24584 11 D2 ~ ~ 0 -1 5779 D4 ~ ~ 0 0 5713 S #5787 @@lBottom of the stairs@@N~ @@rYou stand at the bottom of the stairs, a large market square spead out before you to the south, and where you came from, is still up from you... at least that hasn't changed.@@N ~ 24584 11 D2 ~ ~ 0 -1 5780 D4 ~ ~ 0 0 5711 S #5786 @@pEnd of the Back Alley@@N~ @@eYou stand at the end of the back alley, nothing here. Might as well go up of North...@@N ~ 24584 11 D0 ~ ~ 0 -1 5785 D4 ~ ~ 0 0 5745 S #5785 @@pBack Alley@@N~ @@eThis is a back alley behind the stores. Why is this even here? who in their right mind would need back alleys? (har har har)@@N ~ 24584 11 D0 ~ ~ 0 -1 5784 D2 ~ ~ 0 -1 5786 D4 ~ ~ 0 0 5743 S #5784 @@pBack Alley@@N~ @@eThis is a back alley behind the stores. Why is this even here? who in their right mind would need back alleys? (har har har)@@N ~ 24584 11 D0 ~ ~ 0 -1 5780 D2 ~ ~ 0 -1 5785 D4 ~ ~ 0 0 5741 S #5783 @@pEnd of the Back Alley@@N~ @@eYou stand at the end of the back alley, nothing here. Might as well go up of North...@@N ~ 24584 11 D0 ~ ~ 0 -1 5782 D4 ~ ~ 0 0 5737 S #5782 @@pBack Alley@@N~ @@eThis is a back alley behind the stores. Why is this even here? who in their right mind would need back alleys? (har har har)@@N ~ 24584 11 D0 ~ ~ 0 -1 5781 D2 ~ ~ 0 -1 5783 D4 ~ ~ 0 0 5735 S #5781 @@pBack Alley@@N~ @@eThis is a back alley behind the stores. Why is this even here? who in their right mind would need back alleys? (har har har)@@N ~ 24584 11 D0 ~ ~ 0 -1 5779 D2 ~ ~ 0 -1 5782 D4 ~ ~ 0 0 5733 S #5780 @@aMarket SQuare West@@N~ @@yStanding south of the stairs, along the eastern most wall of the chamber. To the south is a back alley.@@N ~ 24584 11 D0 ~ ~ 0 -1 5787 D2 ~ ~ 0 -1 5784 D3 ~ ~ 0 -1 5775 D4 ~ ~ 0 0 5739 S #5779 @@aMarket Square West@@N~ @@yStanding south of the stairs, along the western most wall of the chamber. To the south is a back alley.@@N ~ 24584 11 D0 ~ ~ 0 -1 5788 D1 ~ ~ 0 -1 5776 D2 ~ ~ 0 -1 5781 D4 ~ ~ 0 0 5731 S #5778 @@dThe Ominous Archway@@N~ @@a A huge sigh hangs on the wall here... OUT OF ORDER. STAY TUNED FOLKS, MORE TO COME IN LATER VNUMS@@N ~ 24584 11 D2 ~ ~ 0 -1 5776 S #5777 @@dThe Ominous Archway@@N~ @@a A huge sigh hangs on the wall here... OUT OF ORDER. STAY TUNED FOLKS, MORE TO COME IN LATER VNUMS@@N ~ 24584 11 D2 ~ ~ 0 -1 5775 S #5776 @@aMarket Square West@@N~ @@yYou stand in the middle of an EXTREMELY large Market Square. The ground here has seen much use at the hands of the military, it has been worn a good six inches below the rest if the square. A giant black archway towers above you to the north. Where does it go?@@N ~ 24584 11 D0 ~ ~ 0 -1 5778 D1 ~ ~ 0 -1 5765 D3 ~ ~ 0 -1 5779 D4 ~ ~ 0 0 5730 S #5775 @@aMarket Square East@@N~ @@yYou stand in the middle of an EXTREMELY large Market Square. The ground here has seen much use at the hands of the military, it has been worn a good six inches below the rest if the square. A giant black archway towers above you to the north. Where does it go?@@N ~ 24584 11 D0 ~ ~ 0 -1 5777 D1 ~ ~ 0 -1 5780 D3 ~ ~ 0 -1 5765 D4 ~ ~ 0 0 5738 S #5773 @@yApothecary@@N~ @@lYou're pretty sure upon entering this place, that you could find some thing really keen to smoke in here. Cupboards are filled with different ingredients while the shelves are neatly lined with completed mixtures.@@N ~ 24584 11 D3 ~ ~ 0 -1 5766 S #5772 @@yArmory@@N~ @@lThis shop is filled almost to overflowing with different types of armor! unfortunately, you would not be able to put your shape of body into most of them. There are however, a few pieces of armor, that just might fit...@@N ~ 25608 11 D1 ~ ~ 0 -1 5767 S #5771 @@dLingere Boutique -- @@dCencored@@e.@@N~ @@dDue to restrictionsof adult material on the net, we have been forced to take out tihs very erotic and mystical store, out of the mud. hey, blame the politicians. :9 @@N ~ 24584 11 D3 ~ ~ 0 -1 5767 S #5770 @@yThe Laughing Impulse Cafe@@N~ @@lOkay, so it's not much of a Cafe, more of a bar, Cafe just sounds better. There are small groups of people huddled into corner tables. Only a few characters stick out in here.@@N ~ 24588 11 S #5769 @@yBakery@@N~ @@lThe Place for the purveance of comsumables. 'Nuff said.@@N ~ 25608 11 D3 ~ ~ 0 -1 5768 S #5768 @@eEnd of Main Street@@N~ @@pMain Street comes to an abrupt end here at the south wall. There is a bakery to the east, and a cafe to the west.@@N @@pThere is a @@msign@@p hanging on the Cafe door.@@N ~ 24584 11 D0 ~ ~ 0 -1 5767 D1 ~ ~ 0 -1 5769 D4 ~ ~ 0 0 5701 E sign~ @@rThe Cafe Neuromancer, is temporarily closed for renovations@@N ~ S #5767 @@eMain Street@@N~ @@pContinueing along main street, you find an Armory to your west, and a lingere boutique to your east.@@N ~ 24584 11 D0 ~ ~ 0 -1 5766 D1 ~ ~ 0 -1 5771 D2 ~ ~ 0 -1 5768 D3 ~ ~ 0 -1 5772 D4 ~ ~ 0 0 5700 S #5766 @@eMain Street@@N~ The start of main street. An Apothecary lies to the east. ~ 24584 11 D0 ~ ~ 0 -1 5765 D1 ~ ~ 0 -1 5773 D2 ~ ~ 0 -1 5767 D4 ~ ~ 0 0 5699 S #5765 @@aMarket Square Center@@N~ @@yYou stand in the very middle of a this gigantic square, stairs to your north, shops to your south, and military exercises going on to your east and west.@@N ~ 24584 11 D0 ~ ~ 0 -1 5704 D1 ~ ~ 0 -1 5775 D2 ~ ~ 0 -1 5766 D3 ~ ~ 0 -1 5776 D4 ~ ~ 0 0 5698 S #5764 @@xSuper Rubber Room@@N~ @@xYou stand inside a brightly well lit, well-padded room@@N This is obviously some kind of sanitarium.@@N ~ 24584 11 D5 ~ ~ 0 -1 5763 S #5763 @@dRight way, but do you WANT to be Right?@@N~ @@dThe Laughter is defenitely louder here. A bright white light emanates from the room above you.@@N ~ 24585 11 D4 ~ ~ 0 -1 5764 D5 ~ ~ 385 -1 5758 S #5762 @@dThe Pit of Insanity@@N~ @@dThis seems to be a jail cell for all the crooked ideas even conjured up! These things are nasty! lookout!@@N ~ 24584 11 D5 ~ ~ 0 -1 5757 S #5761 @@dWRONG WAY!@@N~ @@dYou know you've gone the wrong way when the wall closes behind you and whoever is laughing, starts laughing so hard they almost die of hyperventalation. Well, no choice but to see what lies beyond...@@N ~ 24584 11 D0 ~ ~ 0 -1 5762 S #5760 @@dWRONG WAY!@@N~ @@dYou know you've gone the wrong way when the wall closes behind you and whoever is laughing, starts laughing so hard they almost die of hyperventalation. Well, no choice but to see what lies beyond...@@N ~ 24584 11 D3 ~ ~ 0 -1 5762 S #5759 @@dWRONG WAY!@@N~ @@dYou know you've gone the wrong way when the wall closes behind you and whoever is laughing, starts laughing so hard they almost die of hyperventalation. Well, no choice but to see what lies beyond...@@N ~ 24584 11 D1 ~ ~ 0 -1 5762 S #5758 @@dDEcisions, Decisions...@@N~ @@dThere are several directions to take, which way will you go? The hideous laughter seems ot be coming from all around you. This place is Creepy.@@N ~ 24584 11 D0 ~ ~ 0 -1 5761 D1 ~ ~ 0 -1 5759 D2 ~ ~ 1 -1 5757 D3 ~ ~ 0 -1 5760 D4 ~ ~ 385 -1 5763 S #5757 @@dDark and Spooky@@N~ @@dYou stand before an old steel door. Time has not been kind to this door, it is supposed to be locked but any strain on it and the lock will break. You hear some kind of insane giggley laughter soming from behind it.@@N ~ 24585 11 D0 ~ ~ 1 -1 5758 D2 ~ ~ 0 -1 5756 S #5756 @@dThis Present Darkness@@N~ @@dYou look behind you and notice that you cannot see out of this globe, no light gets in here. you can just BARELY see the north exit from here.@@N ~ 24584 11 D0 ~ ~ 0 -1 5757 D5 ~ ~ 0 -1 5755 S #5755 @@d Piercing The Darkness@@N~ @@dYou push through the darkness and are enveloped by it. You can barely see enough to tell that there is an exit above you, and the one you came through below you.@@N ~ 24584 11 D4 ~ ~ 0 -1 5756 D5 ~ ~ 0 -1 5754 S #5754 @@aApproaching Darkness@@N~ @@dAs you move further up here, you get closer and closer to that dreaded darkness, untill finally you can almost reach out and touch it. the darkness has definite shape to it. It's almost as if it is a warning.@@N ~ 24584 11 D4 ~ ~ 0 -1 5755 D5 ~ ~ 0 -1 5615 S #5753 @@aInside The Eyeball!@@N~ @@N@@xYou stand inside a small, shperical white room with a squishy floor. Once your eyes adjust to the light, you can see you are inside the eyeball! Pretty non-descript really, just a lawnchair and a cup holder.@@N ~ 24576 11 D2 ~ ~ 0 -1 5751 S #5752 @@aInside The Eyeball!@@N~ @@N@@xYou stand inside a small, shperical white room with a squishy floor. Once your eyes adjust to the light, you can see you are inside the eyeball! Pretty non-descript really, just a lawnchair and a cup holder.@@N ~ 24576 11 D2 ~ ~ 0 -1 5750 S #5751 @@eEnd of the Path@@N~ @@aYou stand just South of a large, dome-like room with a bright white light emanating from it. You could go back down the way you came and avoid this mystery, but wheres the fun in that?@@N ~ 24584 11 D0 ~ ~ 0 -1 5753 D5 ~ ~ 0 -1 5749 S #5750 @@eEnd of the Path@@N~ @@aYou stand just South of a large, dome-like room with a bright white light emanating from it. You could go back down the way you came and avoid this mystery, but wheres the fun in that?@@N ~ 24584 11 D0 ~ ~ 0 -1 5752 D5 ~ ~ 0 -1 5748 S #5749 @@eFurther down the path@@N~ @@aThe path continues for a ways until you come to an up-turn in the path.. what could be up here?@@N ~ 24584 11 D1 ~ ~ 0 -1 5747 D4 ~ ~ 0 -1 5751 S #5748 @@eFurther down the path@@N~ @@aThe path continues for a ways until you come to an up-turn in the path.. what could be up here?@@N ~ 24584 11 D3 ~ ~ 0 -1 5747 D4 ~ ~ 0 -1 5750 S #5747 @@eA Split in the Path@@N~ @@aThe path here splits into two symetric paths, which way to go?@@N ~ 24584 11 D1 ~ ~ 0 -1 5748 D3 ~ ~ 0 -1 5749 D5 ~ ~ 0 -1 5746 S #5746 @@lWhere the heck is this?@@N~ @@rYou continue to move higher, not sure where you're going, but what the heck .. There is a better view ofthe market here, not that it has changed much. The path splits above you.@@N ~ 24584 11 D4 ~ ~ 0 -1 5747 D5 ~ ~ 0 -1 5701 S #5721 @@l East Wall@@N~ @@rYou walk along the East wall, doing your best not to touch anyone/thing. Upwards you can still see the cube, and Up and North that strange darkness persists.@@N ~ 24584 11 D0 ~ ~ 0 0 5719 D2 ~ ~ 0 0 5711 D3 ~ ~ 0 0 5720 S #5720 @@lChamber Middle@@N~ @@rVery little activity here, you may have found a place to rest. Although not for too long, something nasty may come from that dark globe above the council hall and eat you for lunch.@@N ~ 24584 11 D0 ~ ~ 0 -1 5718 D1 ~ ~ 0 -1 5721 D2 ~ ~ 0 0 5710 D3 ~ ~ 0 0 5696 S #5719 @@l East Wall@@N~ @@rYou aremost being lulled to sleep by the wierdness over-exposure krungy factor that this place oozes. Some bonehead scrawled some @@Ggrafitti@@r on the wall here... juveniles...@@N ~ 24584 11 D0 ~ ~ 0 -1 5716 D2 ~ ~ 0 -1 5721 D3 ~ ~ 0 -1 5718 E grafitti~ @@eSomone has scrawled: @@pOkay, look, until i get the rest of this area changed, the keytool will be on one of the mobs here, easy to find.... but as i add on, you may ned to look here to know where it is... so pay attention!@@N ~ S #5718 @@lChamber Middle@@N~ @@rVery little activity here, you may have found a place to rest. Although not for too long, something nasty may come from that dark globe above the council hall and eat you for lunch.@@N ~ 24584 11 D0 ~ ~ 0 -1 5717 D1 ~ ~ 0 -1 5719 D2 ~ ~ 0 0 5720 D3 ~ ~ 0 0 5695 S #5717 @@lChamber Middle@@N~ @@rVery little activity here, you may have found a place to rest. Although not for too long, something nasty may come from that dark globe above the council hall and eat you for lunch.@@N ~ 24584 11 D0 ~ ~ 0 0 5714 D1 ~ ~ 0 -1 5716 D2 ~ ~ 0 -1 5718 D3 ~ ~ 0 0 5694 S #5716 @@l East Wall@@N~ @@rYou walk along the East wall, doing your best not to touch anyone/thing. Upwards you can still see the cube, and Up and North that strange darkness persists.@@N ~ 24584 11 D0 ~ ~ 0 -1 5715 D2 ~ ~ 0 0 5719 D3 ~ ~ 0 -1 5717 S #5715 @@lChamber NorthEast@@N~ @@rNestled in this corner you can just sit back and watch the action. You get a good view of the whole place from here.@@N ~ 24584 11 D2 ~ ~ 0 -1 5716 D3 ~ ~ 0 -1 5714 S #5714 @@lNorth Wall@@N~ @@rAlong the North Wall of the Chamber. Just like the rest of it...@@N ~ 24584 11 D1 ~ ~ 0 -1 5715 D2 ~ ~ 0 -1 5717 D3 ~ ~ 0 -1 5615 S #5713 @@lChamber West@@N~ @@rA HUGE staircase that runs the entire bredth of the chamber leads down to the next level, where there is some kind of market place. Not That you need stairs, with the floating and all, it's just for asthetics...@@N ~ 24584 11 D0 ~ ~ 0 -1 5729 D1 ~ ~ 0 -1 5712 D2 ~ ~ 0 -1 5731 D5 ~ ~ 0 -1 5788 S #5712 @@lChamber Middle@@N~ @@rA HUGE staircase that runs the entire bredth of the chamber leads down to the next level, where there is some kind of market place. Not That you need stairs, with the floating and all, it's just for asthetics...@@N @@rBelow you, halfway down the stairs a great archway, leading to who-knows-where impedes your descent upon this portion of the stairway.@@N @@rA huge military style gathering has placed itself in front of this archway.@@N ~ 24584 11 D0 ~ ~ 0 -1 5728 D1 ~ ~ 0 -1 5697 D2 ~ ~ 0 -1 5730 D3 ~ ~ 0 -1 5713 S #5711 @@lChamber East@@N~ @@rA HUGE staircase that runs the entire bredth of the chamber leads down to the next level, where there is some kind of market place. Not That you need stairs, with the floating and all, it's just for asthetics...@@N ~ 24584 11 D0 ~ ~ 0 -1 5721 D2 ~ ~ 0 -1 5739 D3 ~ ~ 0 -1 5710 D5 ~ ~ 0 -1 5787 S #5710 @@lChamber Middle@@N~ @@rA HUGE staircase that runs the entire bredth of the chamber leads down to the next level, where there is some kind of market place. Not That you need stairs, with the floating and all, it's just for asthetics...@@N @@rBelow you, halfway down the stairs a great archway, leading to who-knows-where impedes your descent upon this portion of the stairway.@@N @@rA huge military style gathering has placed itself in front of this archway.@@N ~ 24584 11 D0 ~ ~ 0 -1 5720 D1 ~ ~ 0 -1 5711 D2 ~ ~ 0 -1 5738 D3 ~ ~ 0 -1 5697 S #5693 @@dDArk Dusty Corridor@@N~ @@a Okay, for future reference, this is the ash pit. An ash pit for what? Well when ideas, even stupider than yours are brought before the council, they fry them, and for convenience, they just let the ashes drop through this grate. There is a hatchway to the west, presumably for the janitorial staff to come through to clean this out when they fry ALOT of ideas... better not track ashes through this head or you might not live very long.@@N ~ 24588 11 D3 ~ ~ 0 -1 5668 D4 ~ ~ 0 -1 5618 S #5692 @@bSickly coloured hallway@@N~ @@rURK. @@bAhck. @@rThe @@bInterior @@rDecorator @@bShould @@rBe @@bShot! @@rThe @@bEntire @@rhallway @@bdone @@rin @@bsickly @@rshades @@bof @@rBrown @@band @@rpuke @@bGreen. @@rThe @@brest @@rof @@bwhat @@rseems @@blike @@ran @@bendless @@rhallway @@bbetter @@rnot @@bbe @@rlike @@bthis!@@N ~ 24588 11 D0 ~ ~ 0 0 5659 D1 ~ ~ 0 -1 5618 S #5691 @@eEndless Hallways@@N~ @@lBefore you lies what looks like an infinite ammount of hallways and corridors. More Corridors.. *sigh* You can still turn back you know...@@N ~ 24588 11 D2 ~ ~ 0 0 5678 D3 ~ ~ 0 -1 5618 S #5690 @@lAn @@pAnomoly @@rIn @@yThe @@eAnals @@lOf @@pThe @@eMind@@N~ @@dWhat is this?! The junk-yard of the mind!? Lost, forgotten and ignored (not altogether by accident) articles of the mind sit here, plotting their return to the main center of the mind.@@N ~ 24584 11 D2 ~ ~ 0 -1 5689 S #5689 @@lAn @@pAnomoly @@rIn @@yThe @@eAnals @@lOf @@pThe @@eMind@@N~ @@d Deeper inside the crack movement has become restricted. Horrible sounds can be heard to the North... WHAT COULD MAKE SUCH NOISES?@@N ~ 24588 11 D0 ~ ~ 0 -1 5690 D4 ~ ~ 0 -1 5685 S #5685 @@lAn @@pAnomoly @@rIn @@yThe @@eAnals @@lOf @@pThe @@eMind@@N~ @@dMental strain has caused a buckle in the fabric of the mind. You are inside it. What lurks in the depth of a Twisted mind?@@N ~ 24588 11 D2 ~ ~ 0 -1 5647 D5 ~ ~ 0 -1 5689 S #5684 @@lMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5683 D2 ~ ~ 0 -1 5661 S #5683 @@pMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5675 D2 ~ ~ 0 -1 5684 S #5682 @@eMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5681 D2 ~ ~ 0 0 5658 S #5681 @@lMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5678 D2 ~ ~ 0 -1 5682 S #5680 @@yMore and More of this hallway...@@N~ ~ 24584 11 D4 ~ ~ 0 -1 5679 D5 ~ ~ 0 0 5669 S #5679 @@eMore and More of this hallway...@@N~ ~ 24584 11 D4 ~ ~ 0 -1 5678 D5 ~ ~ 0 -1 5680 S #5678 @@rMore and More of this hallway...@@N~ @@lThese hallways seem just as used for passage ways as they do for offices. The higher brain functions just crash on the floor from time to time. There are papers all over the place, for a ruling council, @@lThese folks sure are slobs. @@N @@lAnd not totally unsurprisingly, when you want to enter the hallways above you, you just step onto the walls @@lAnd walk like normal. Keen @@N ~ 24584 11 D0 ~ ~ 0 -1 5691 D2 ~ ~ 0 -1 5681 D3 ~ ~ 0 -1 5677 D5 ~ ~ 0 -1 5679 S #5677 @@eMore and More of this hallway...@@N~ ~ 24584 11 D1 ~ ~ 0 -1 5678 D3 ~ ~ 0 -1 5676 S #5676 @@rMore and More of this hallway...@@N~ ~ 24584 11 D1 ~ ~ 0 -1 5677 D3 ~ ~ 0 -1 5675 S #5675 @@lMore and More of this hallway...@@N~ @@eThese hallways seem just as used for passage ways as they do for offices. The higher brain functions just crash on the floor from time to time. There are papers all over the place, for a ruling council, @@eThese folks sure are slobs. @@N @@eAnd not totally unsurprisingly, when you want to enter the hallways above you, you just step onto the walls @@eAnd walk like normal. Keen.@@N ~ 24584 11 D1 ~ ~ 0 -1 5676 D2 ~ ~ 0 -1 5683 D5 ~ ~ 0 -1 5674 S #5674 @@yMore and More of this hallway...@@N~ ~ 24584 11 D4 ~ ~ 0 -1 5675 D5 ~ ~ 0 -1 5673 S #5673 @@eMore and More of this hallway...@@N~ ~ 24584 11 D4 ~ ~ 0 -1 5674 D5 ~ ~ 0 -1 5666 S #5671 @@pMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5670 D2 ~ ~ 0 0 5655 S #5670 @@yMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5669 D2 ~ ~ 0 -1 5671 S #5669 @@aMore and More of this hallway...@@N~ @@yThese hallways seem just as used for passage ways as they do for offices. The higher brain functions just crash on the floor from time to time. There are papers all over the place, for a ruling council, @@yThese folks sure are slobs. @@N @@yAnd not totally unsurprisingly, when you want to enter the hallways above you, you just step onto the walls @@yAnd walk like normal. Keen @@N ~ 24584 11 D2 ~ ~ 0 -1 5670 D3 ~ ~ 0 -1 5668 D4 ~ ~ 0 -1 5680 S #5668 @@rMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5693 D1 ~ ~ 0 -1 5669 D3 ~ ~ 0 -1 5667 S #5667 @@eMore and More of this hallway...@@N~ ~ 24584 11 D1 ~ ~ 0 -1 5668 D3 ~ ~ 0 -1 5666 S #5666 @@yMore and More of this hallway...@@N~ @@pThese hallways seem just as used for passage ways as they do for offices. The higher brain functions just crash on the floor from time to time. There are papers all over the place, for a ruling council, @@pThese folks sure are slobs. @@N @@pAnd not totally unsurprisingly, when you want to enter the hallways above you, you just step onto the walls @@pAnd walk like normal. Keen @@N ~ 24584 11 D1 ~ ~ 0 -1 5667 D2 ~ ~ 0 -1 5665 D4 ~ ~ 0 -1 5673 S #5665 @@lMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5666 D2 ~ ~ 0 -1 5664 S #5664 @@rMore and More of this hallway...@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5665 D2 ~ ~ 0 -1 5652 S #5663 @@rMore and More of this hallway...@@N~ ~ 24584 11 D4 ~ ~ 0 -1 5662 D5 ~ ~ 0 0 5652 S #5662 @@eMore and More of this hallway...@@N~ ~ 24584 11 D4 ~ ~ 0 -1 5661 D5 ~ ~ 0 -1 5663 S #5661 @@rMore and More of this hallway...@@N~ @@bThese hallways seem just as used for passage ways as they do for offices. The higher brain functions just crash on the floor from time to time. There are papers all over the place, for a ruling council, @@bThese folks sure are slobs. @@N @@bAnd not totally unsurprisingly, when you want to enter the hallways above you, you just step onto the walls @@bAnd walk like normal. Keen.@@N ~ 24584 11 D0 ~ ~ 0 -1 5684 D1 ~ ~ 0 -1 5660 D5 ~ ~ 0 -1 5662 S #5660 @@lMore and More of this hallway...@@N~ ~ 24584 11 D1 ~ ~ 0 -1 5659 D3 ~ ~ 0 -1 5661 S #5659 @@rMore and More of this hallway...@@N~ ~ 24584 11 D1 ~ ~ 0 -1 5658 D2 ~ ~ 0 -1 5692 D3 ~ ~ 0 -1 5660 S #5658 @@yMore and More of this hallway...@@N~ @@pThese hallways seem just as used for passage ways as they do for offices. The higher brain functions just crash on the floor from time to time. There are papers all over the place, for a ruling council, @@pThese folks sure are slobs. @@N @@pAnd not totally unsurprisingly, when you want to enter the hallways above you, you just step onto the walls @@pAnd walk like normal. Keen.@@N ~ 24584 11 D0 ~ ~ 0 -1 5682 D3 ~ ~ 0 -1 5659 D5 ~ ~ 0 -1 5657 S #5657 @@lMore and More of this hallway...@@N~ ~ 24584 11 D4 ~ ~ 0 -1 5658 D5 ~ ~ 0 -1 5656 S #5656 @@rMore and More of this hallway...@@N~ ~ 24584 11 D4 ~ ~ 0 -1 5657 D5 ~ ~ 0 -1 5655 S #5655 @@eMore and More of this hallway...@@N~ @@pThese hallways seem just as used for passage ways as they do for offices. The higher brain functions just crash on the floor from time to time. There are papers all over the place, for a ruling council, @@pThese folks sure are slobs. @@N @@pAnd not totally unsurprisingly, when you want to enter the hallways above you, you just step onto the walls @@pAnd walk like normal. Keen @@N ~ 24584 11 D0 ~ ~ 0 -1 5671 D3 ~ ~ 0 -1 5654 D4 ~ ~ 0 -1 5656 S #5654 @@rMore and More of this hallway...@@N~ ~ 24584 11 D1 ~ ~ 0 -1 5655 D3 ~ ~ 0 -1 5653 S #5653 @@lMore and More of this hallway...@@N~ ~ 24584 11 D1 ~ ~ 0 -1 5654 D3 ~ ~ 0 -1 5652 S #5652 @@pMore and More of this hallway...@@N~ These hallways seem just as used for passage ways as they do for offices. The higher brain functions just crash on the floor from time to time. There are papers all over the place, for a ruling council, these folks sure are slobs. @@N And not totally unsurprisingly, when you want to enter the hallways above you, you just step onto the walls and walk like normal. Keen.@@N ~ 24584 11 D0 ~ ~ 0 -1 5664 D1 ~ ~ 0 -1 5653 D2 ~ ~ 0 -1 5651 D4 ~ ~ 0 -1 5663 S #5651 @@dThe Long Dark Tea-Time of the Soul@@N~ @@rNot just slightly resembling a staff-break coffee room, this place has all the furnishings: a couch, a TV, a nice oak table, A refigerator, cappuccino maker.. EVERYTHING! Hmm i wonder if they would notice it missing...@@N @@lIf you were a higher brain function on a break, you would deffinitely hang here.@@N ~ 24588 11 D0 ~ ~ 0 -1 5652 D3 ~ ~ 0 -1 5650 S #5650 @@dHopelessly Wandering Through The Anals Of The Mind@@N~ ~ 24584 11 D0 ~ ~ 0 0 5646 D1 ~ ~ 0 -1 5651 D2 ~ ~ 0 -1 5645 D3 ~ ~ 0 0 5645 D4 ~ ~ 0 -1 5649 D5 ~ ~ 0 0 5647 S #5649 @@l Hopelessly Wandering Through The Anals Of The Mind@@N~ ~ 24584 11 D1 ~ ~ 0 0 5646 D2 ~ ~ 0 -1 5648 D3 ~ ~ 0 -1 5645 D4 ~ ~ 0 -1 5646 D5 ~ ~ 0 -1 5650 S #5648 @@rHopelessly Wandering Through The Anals Of The Mind@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5647 D2 ~ ~ 0 0 5645 D3 ~ ~ 0 0 5646 D4 ~ ~ 0 -1 5650 S #5647 @@yHopelessly Wandering Through The Anals Of The Mind@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5685 D1 ~ ~ 0 0 5645 D2 ~ ~ 0 -1 5648 D3 ~ ~ 0 -1 5649 D4 ~ ~ 0 -1 5650 D5 ~ ~ 0 -1 5646 S #5646 @@eHopelessly Wandering Through The Anals Of The Mind@@N~ ~ 24584 11 D1 ~ ~ 0 0 5648 D2 ~ ~ 0 -1 5650 D3 ~ ~ 0 -1 5649 D4 ~ ~ 0 -1 5647 D5 ~ ~ 0 -1 5645 S #5645 @@pHopelessly Wandering Through The Anals Of The Mind@@N~ ~ 24584 11 D0 ~ ~ 0 -1 5648 D1 ~ ~ 0 -1 5650 D2 ~ ~ 0 -1 5630 D3 ~ ~ 0 -1 5647 D4 ~ ~ 0 -1 5649 D5 ~ ~ 0 -1 5646 S #5644 @@yThe Gravel Path@@N~ @@lAh, finished with that excruciating round of golf, there are a few ways to go .. There is a stairway leading up to the Clubhouse, South to the Proshop, East to the First hole tee-off for those declared clinically insane and wish to go around again.@@N ~ 24576 11 D1 ~ ~ 0 -1 5633 D2 ~ ~ 0 -1 5632 D4 ~ ~ 0 -1 5631 S #5643 @@GThe Ninth, and Final Hole@@N~ Ah, the last hole. After scoring a 58 on the last hole, this nice little cool-down hole of a mere 421 yards and par 4 is a nice warm-up for the club house. To the east off the green is the trail to the clubhouse. ~ 24576 11 D0 ~ ~ 0 -1 5640 D1 ~ ~ 0 -1 5644 S #5642 @@dInside The Outhouse Depths@@N~ @@xWhat kind of bozo climbs into the bottom of an OUTHOUSE!? This is deffinitely the yin, of the cleaner side of the seat yang. The only way to describe this mess is carnage.@@N ~ 24588 11 D4 ~ ~ 385 0 5641 S #5631 @@lThe Clubhouse~ You've walked into a room full of old men in bad outfits. They're jabbering on about their handicaps and how far under par they scored last round. Dozens of cheap trophies line the walls along with pictures of past Presidents. What the heck is this nightmare? You look back the way you came just to make sure it's still there. Down a flight of stairs resides what could be the tackiest looking shop you've ever seen. ~ 24584 11 D1 ~ ~ 1 1 5630 D5 ~ ~ 0 -1 5632 S #5630 @@d The rubber room@@N~ @@rAdmitedly this isnt much of a room, its more of a hallway, an intersection if you will... the hallway continues to the north while a doorway with some blades of grass trailing from it is to the west. @@N ~ 24584 11 D0 ~ ~ 0 -1 5645 D2 ~ ~ 0 -1 5629 D3 ~ ~ 1 1 5631 S #5629 St. Charles place@@N~ @@pThe floor you are standing on right now looks remarkably like St. Charles place, the square on a monopoly board! Uh-oh, hotel... heck you aint carrying enough....@@N ~ 24584 11 D0 ~ ~ 0 -1 5630 D5 ~ ~ 0 -1 5628 S #5628 @@R Corridors, Corridors everywhere@@N~ @@p*Snore* You are getting really sick of walking areound in here, you could have sworn you passed that shoe smudge on the floor at least twelve-thousand times... @@N ~ 24584 11 D3 ~ ~ 0 -1 5627 D4 ~ ~ 0 -1 5629 S #5626 New room~ No description~ 24584 11 D2 ~ ~ 0 -1 5625 S #5625 New room~ No description~ 24584 11 D0 ~ ~ 0 -1 5626 D2 ~ ~ 0 -1 5624 S #5624 New room~ No description~ 24584 11 D0 ~ ~ 0 -1 5625 D2 ~ ~ 0 -1 5623 S #5623 New room~ No description~ 8 11 D0 ~ ~ 0 -1 5624 D2 ~ ~ 0 -1 5622 S #5622 New room~ No description~ 24576 11 D0 ~ ~ 0 -1 5623 D2 ~ ~ 353 -1 5621 S #5621 @@aSecond Riddle@@N~ @@pWhat occurs once in every minute, twice in every moment, yet never in a thousand years.@@N @@yFigure it out, open (answer), and proceed.@@N ~ 24584 11 D0 ~ ~ 353 -1 5622 S #5620 @@eFirst Riddle:@@N~ @@lIf a Third of Six is Three, what would half of Twenty be? @@rFigure this out, get all (answer), and procede.@@N @@eSTILL UNDER CONTRUCTION NOTHING TO BE GAINED BY GOING FURTHER @@N ~ 24584 11 D2 ~ door~ 97 5600 5619 S #5619 @@yBehind the Council Chamber:@@l The Mysteries of the Mind@@N~ @@eYou stand before a large door made of an impossible material. A Nuclear Explosion wouldn't scratch this puppy. A huge keyhole is in the center of the door. Hrm, the key must be on that guard. @@N ~ 24588 11 D0 ~ door~ 97 5600 5620 D2 ~ ~ 0 -1 5618 S #5618 @@lHigher Functions Coucil Chamber@@N~ @@aYou manage to sneak by the secretaries and through the doors into the council chamber to find it deserted. Nothing here but the desks and a small @@cNote@@a on the central bench. The doors leading East West Up North and Down are all unlocked, how odd. @@N ~ 24590 11 D0 ~ ~ 0 -1 5619 D1 ~ ~ 0 -1 5691 D2 ~ ~ 0 -1 5617 D3 ~ ~ 0 -1 5692 D4 ~ ~ 0 -1 5627 D5 ~ ~ 0 -1 5693 E note~ @@dOut to Lunch! @@dLogic@@N ~ S #5617 @@pNorth side of the Lobby@@N~ @@rBuried behind their stacks of audience request forms, the secretaries have failed to notice you here. You could easily move back and forth between the now unguarded council chamber and outside the lobby.@@N ~ 24588 11 D0 ~ ~ 0 -1 5618 D2 ~ ~ 0 -1 5616 S #5616 @@yInside the Lobby~ @@dYou stand just inside the lobby with those who have been camped here for moths waiting for an audience. Not much is going on here. The Council Chamber is to the North, or you can go back the way you came, to the South.@@N ~ 24588 11 D0 ~ ~ 0 -1 5617 D2 ~ ~ 0 -1 5615 S #5615 @@lThe North Wall of the Chamber@@N~ @@rYou stand in the middle of the north wall, you may go in any direction. to the south there seems to be a market place of sorts. East and West there are all sorts of passages leading into the walls of the chamber where there is much activity.@@N @@rUp there is a strange darkness and almost no movement or activity.@@N ~ 24584 11 D0 ~ ~ 0 -1 5616 D1 ~ ~ 0 -1 5714 D2 ~ ~ 0 -1 5694 D3 ~ ~ 0 -1 5722 D4 ~ ~ 0 -1 5754 S #5614 @@eSome Help They Were!@@N~ @@e %$#! They were supposed to be such a big help! nothing's changed! You want badly to kill every last one of those Philestine, pig-ignorant jerks, but... whoa... you gaze into the distance at a small cube, shimmering high up inside the chamber, that must be the Central Nervous Chamber... That's your ticket out of here. Gotta find that key. You reach accross the infinite distance of the chamber and cup your hands around the cube... so small... such a long walk though, may take weeks to get there... @@y A small @@lCoEnzyme@@y who was sitting in the corner notices your delusions and eyes you curiously. He reaches into the pockets of his apron and pulls out a silver band and straps it about your bicept. Suddenly reality snaps to attention and you perception of this place becomes relative, the sudden reconstruction of physical reality overloads several nerve centers in your brain and you pass out. @@rSome time later, you are not sure how long, you awaken in the spot you collapsed. You see things as they should be now, the chamber isn't so immensely miniscule now. Having your bearings back, you set out on your quest for home, find the key to the Central Nervous Chamber. Who knows, it might be fun meandering about inside a human(?) body.@@N ~ 24588 11 D2 ~ ~ 0 -1 5615 S #5612 @@rThe Front Office@@N~ @@pYou follow the directions to the chambers of the Higher Functions as directed. Never have @@pYou been on a trip that felt like it took an eternity but passed in a blink of the eye. And what the heck was all that stuff out there? @@pYou peek tenetively around the corner and out the door again... That guy with a blender for a head and the mutant cheesedoodle are both where @@pYou saw them last. Whay did he try to sell @@pYou his blender? @@pYou close your mouth, drooling isn't acceptable, even here. There are a lot of people waiting for an audience here. This gives @@pYou some time to sit and collect yourself. @@pYou take a seat between a carton of milk and a lava lamp. They are quite awed by you. @@pYou must be the wierdest creature they've ever seen. After some awkward conversation @@pYou find out that all these wierd things are ideas personified. They need an audience to be ratified and carried out. Uhm, yeah. This is quite a large room many ideas could fit in here. There is a section labelled "Maybe Next Week" in the seets, where sits a bunch of people completely covered in dust. @@N @@pYou don't have to wait long before a secretary pops her.. head (?) out of a little door and calls out, "Now serving 2300405601!" Ah, thats your number. @@pYou walk through the door undaunted by the scale of time which has passed, seeing as they were at number -12301 when @@pYou arrived. @@N ~ 24588 11 D0 ~ ~ 0 -1 5613 S #5609 @@l Nearing The End Of The Corridor@@N~ @@xBreaking the silence, he speaks: "There is only one place in the Machine that energy flows freely, this place you may be able to leave through." "So what's the problem?" you ask excitedly. "We know longer have access to it," he says dejectedly, the Core Tool has been stolen, we cannot enter the chamber without it." "HUH!?" With an annoyed sigh, he continues, "The 'Central Nervous Chamber' is protected on all sides by an unbreakable seal. Normally we have a key, but in a recent viral attack on the brain, we lost both the key, and it's keeper." Content with the answer and unable to cope with the wierdness, you change the subject. "Where are you taking me?" you ask. "To the higher brain functions. They'll know what to do." They always do." Your mind already JELL-@@rO@@g from the rest of todays discoveries, you are content to walk in silence the rest of the way @@N ~ 24588 11 D1 ~ ~ 0 -1 5610 S #5602 @@xCaught In The Current@@N~ @@RBeing sick of just getting tossed around, you scramble towards the walls of the vein. You reach out with your hands and dig your fingers into the sides of the vein, it has a texture like laytex, only there is a layer of what feels like soggy corn-flakes about 3 inches(relative) thick on the wall. Really quite digusting. You feel the vein trying to resist your attampts to grip it. Oddly enough, you can now hear an alarm going off, from where? who knows. Despite your attempts, you are forced down farther through the vein. @@N ~ 24590 11 D5 ~ ~ 0 -1 5603 E badge~ ~ S #5600 @@xYour Last Chance@@N~ @@RYou have cut a hole in the cell wall, and are being sucked into the blood stream. You know not what lies beyond, you may not be back for a very long time. If you are ill-prepared for this journey, you'd best recall now. There is yet another @@eIMPORTANT SIGN@@R here. @@N ~ 16398 11 D4 ~ ~ 0 0 3870 D5 ~ ~ 0 -1 5601 E sign~ This isnt a joke, this is your last chance until you have cleared the following area, to get out, unless you die. ~ S #5601 @@xCaught In The Current@@N~ @@RYou've been sucked out of the cell and directly into the bloodstream. The travel here is considerably less pleasant than inside the cell, you are being shot at high speeds through the bloodstream, there are thousands of cells flying past you; you must take special care not to be struck. When the heart beats, you shoot forward, in between beats you slow to a crawl. This lurching action is really not fun. Dodging the fast-moving blood-cells and trying to make your way to the walls of the vein, you move down through the stream. @@N ~ 24590 11 D5 ~ ~ 0 -1 5602 S #5603 @@xDirectional Change In The Current@@N~ @@RThis is a new and totally unlovable experience. You have presumably reached the extent of this vein's range, and after a short horizontal stint, you are shot upwards, back towards the heart. You think you're going to be sick. That siren is still sounding, and a mechanical voice is now repeating ,"@@dIntruder Alert. Intruder Alert. Intruder Alert.@@R" you can see blue and red lights flashing off the walls of the vein above and below you. You don't actually have any choice but to go with the flow. @@N ~ 24590 11 D4 ~ ~ 0 -1 5604 S #5604 @@xUp Through The Current@@N~ @@R You continue your journey through the blood stream, dodging the cells as they blow by you. You have ceased your attempts to grip the walls and slow yourself, they get you nowhere. "@@dIntruder Alert. Intruder Alert. Intruder Alert.@@R " continues to drone the mechanical voice . The sirens get louder and the sound of a small engine can be heard coming from above and below you. You instinctively look down... what the? headlights? You have barely enough time to see the @@eBadge@@R on his uniform before he clubs you roughly about the head. You pass out. You only hear the sirens and the mechanical voice stop their song as you are dragged upwards.@@N ~ 24590 11 D4 ~ ~ 0 -1 5605 E badge~ @@Rthe badge reads "@@yBloodtream Police: To cleanse and to clot@@R" @@N ~ S #5605 @@xThrough The Haze Of Unconciousness@@N~ @@R From your point of view the ride was a short one. You fade in and out of conciousness, unable to see. You feel the blood running down your face. The texture of the floor you are being dragged on chan@@gges during the course of your journey. You pass out finally once more and are dragged further. @@N ~ 24590 11 D1 ~ ~ 0 -1 5606 S #5606 @@lInterrogation@@N~ @@gYou regain coherence, barely, to find yourself in a small room. There is a bright light in your eyes. In front of you sits the... thing that attacked you You attempt a lunge only to find you are tied down.Two others stand behind him and you know there are more. to the left but you cant see them. Your left eye is swollen shut.. your face, your whole body aches with the pain of a severe bludgeoning. You can tell they are trying to say something.. but you lapse back into unconciousness once more. You awaken hours later in some kind of holding cell. The walls are made of living tissue. You hear a voice say "He's awake now sir." You hear a bolt slide and in walks a well dressed strain of DeoxyriboNucleic Acid with a stern look on his face. "Hrm." he starts, "We're sorry for the mix up sir, but you must understand that security is tight in these dark times and we don't get many of your kind here." He hands you your wallet. "You checked out. The forces of disease have many agents. You could have been one of them. Follow me." He turns and exits through the door he came in. All this because you were mistaken for an infection!? When you get back the first thing you are gonna do is get your lawyer, shrink him, and come back here and slap whoever is in charge with a sepina so fast their protons will spin! ~ 24588 11 D0 ~ ~ 0 -1 5607 S #5607 @@lThe Dungeon Corridor@@N~ @@gYou walk out into the corridor holding your head. The light hurts your eyes The hallway seems to stretch on forever. You hear screams as though people are being tortured in the cells around you. Noticing your discomfort, your escort pipes up to break the silence. "We grill them for information on their weaknesses and test them. The more we know the easier it is to fight off ensueing strains." Forgetting your pain you ask, "How the in the name of @@eCyberlich@@N@@x do i get out of here now?" With a strain of discomfort on his face, he remarks "You don't." He speeds up his pace. ~ 24588 11 D1 ~ ~ 0 -1 5608 S #5608 @@lThe Dungeon Corridor@@N~ @@xDashing after him you yell, "What do you mean, I don't!?" Annoyed, he begins to speak, "Look, we didnt bring you here, you got here yourself. Just because you can't get out, doesnt mean WE are responsible." You walk on in silence for a stretch. You hear the painfull screams of tortured... souls, all around you. You notice that the jail cells are ACTUALLY cells, building blocks of an organism. Your growth has stopped. Pity, for you think you rather die than stay here. You walk on... ~ 24588 11 D1 ~ ~ 0 -1 5609 S #5610 @@lThe End Of The Hallway@@N~ @@g You stand at the very end of the dungeon hallway, waiting for him to finish fumbling with his keys and open the large steel door in front of you. Suddenly, the lights @@ddim@@g and @@fflicker@@g and as soon as they are restored, what seems like thousands of red and blue lights fill the hall way. That same voice begins to drone, "@@dIntruder alert, intruder alert, infection detected in Gamma sector. All personnel report.@@g" The DNA soldier starts spewing cusses as he finally finds his key and unlocks the door. "Look, you stay out of the way. Go see the Higher Brain Functions on the top level. don't wander around and don't touch anything." He opens the doors and runs out and joins the hoards of molecules streaming into formation, presumably in defence of their "machine". ~ 24588 11 D1 ~ ~ 0 -1 5611 S #5611 @@eBeyond Comprehension@@N~ @@yYou emerge from the dark tunnels into a spectacle the likes of which you've never seen, and will never see again. (unless of course you return) You stand in a chamber that seems to be infinitely expansive, but if you reach, reach hard, you can touch the other side. The area people seemingly floating in thin glass layers high above. This concept is hard for you to grasp, but this whole day has been like that so, taking it in stride you proceed through this wonder to the chambers of the higher functions.@@N ~ 24588 11 D4 ~ ~ 0 -1 5612 S #5613 @@dThe Higher Function Council Chamber@@N~ @@gYou are ushered into a grand chamber: The Higher Brain Function Coucil Chamber where reside the machine's @@GInstinct@@g, @@BReason@@g, @@yIntellect@@g, @@RHate@@g, @@xMorality@@g, @@k@@iDeception@@N@@g, @@lCaring@@g, @@eAnger@@g, @@pPassion@@g, @@aCreativity@@g, @@bComprehension@@g, @@cLove@@g, and their leader, @@d Logic@@g. @@g there are locked, closed doors west, up, east and down. A massively decorated door, with the look of little use lies closed to the north. In an emotionless, dead voice, @@dLogic@@g addresses you; "@@dWhy have you come?@@g" @@g You quickly explain your situation, the group peers down on you with contempt, they have no time for such petty matters. @@lReason@@g intercedes@@l "Why is this our problem? We are fighting our own war and we haven't the resources to spare to get the Tool back so you may escape. Find your own way out, help with the war effort, or stay out of the way!@@g" That done with, @@dLogic@@g bangs his gavel twice, and you are ushered back through the lobby. ~ 24588 11 D2 ~ ~ 0 -1 5614 S #5627 @@rWalking about the corridors@@N~ @@aEven with this band on these corridors seem very disproportionate, twisting in all directions, you swear this place must be some kind of quantum singularity... @@N ~ 24584 11 D1 ~ ~ 0 -1 5628 D5 ~ ~ 0 -1 5618 S #5632 @@yThe Pro Shop@@N~ @@pThis place is worse than the GAP! Shafts of shiny metal everywhere, alligator skin golf bags, bad clothes and spiked shoes.. AGH! You can see the first Tee Box out the large window here.@@N ~ 24588 11 D0 ~ ~ 0 -1 5633 D4 ~ ~ 0 -1 5631 S #5633 @@GThe First Hole@@N~ @@yThere is a slight NorthWesterly wind of 3 naughts. The hole is a bit of a left dog-leg, trees on both sides, and a bunker beyond the green. Par 4 398 yards.@@N ~ 24576 11 D0 ~ ~ 0 -1 5634 D2 ~ ~ 0 -1 5632 S #5634 @@pThe Second Hole@@N~ @@BThis hole runs straight off into the distance, a small valley in the middle 432yards par 4.@@N ~ 24576 11 D0 ~ ~ 0 -1 5635 D2 ~ ~ 0 -1 5633 S #5635 @@aThe Third Hole@@N~ @@xMuch like the Second hole, long and straight, trees on both sides, only the valley is alot wider and deeper here. @@N 398 yards, par 4. ~ 24576 11 D2 ~ ~ 0 -1 5634 D3 ~ ~ 0 -1 5636 S #5636 @@eThe Fourth Hole@@N~ @@pThis hole is a sharp left dog-leg about 250 yards into the hole with the pin just around the bend. The fairway itself slopes to the right making long fairway shot difficult, as they bounce or roll off into the trees.@@N @@p369 yards, par 4.@@N ~ 24576 11 D0 ~ ~ 0 -1 5637 D1 ~ ~ 0 -1 5635 S #5637 @@yThe Fifth Hole@@N~ @@aAbout 180 yards downhill from the tee is a pond, accross is a steep hill where at the top resides the hole. A 3-iron shot down to the pond is recommended as getting it from tee over the pond is difficult even for them best golfers. 317 yards par 3. @@N ~ 24576 11 D1 ~ ~ 0 -1 5638 D2 ~ ~ 0 -1 5636 S #5638 @@dThe Sixth Hole@@N~ @@rYou tee off from atop the same hill as the fifth hole pin. Over the pond, which is wider over here, then a bit to the left is where the green is surrounded by some trees and two bunkers.@@N @@r365 yards, par 4. @@N ~ 24576 11 D0 ~ ~ 0 -1 5639 D3 ~ ~ 0 -1 5637 S #5639 @@eThe Seventh Hole@@N~ @@yThis hole is merely a tee box, valley then the hole. very short, very easy, unless you hit the valley. 217 yards, par 3.@@N ~ 24576 11 D2 ~ ~ 0 -1 5638 D3 ~ ~ 0 -1 5640 S #5640 @@lThe Eighth Hole@@N~ @@dThis Hole is a MONSTER! 517 yards of stright to the tee fairway! Hmrpmh, there are some funny sounds comingfrom the bushes to the west... 517 yards, par 5@@N ~ 24576 11 D1 ~ ~ 0 -1 5639 D2 ~ ~ 0 -1 5643 D3 ~ bushes~ 385 -1 5641 S #5641 @@bYummy an Outhouse.@@N~ @@bRemarkable! this is the CLEANEST outhouse in history! not a fly, not a cobweb not a spec of fecal matierial anywhere! even the @@yseats@@b are clean! That's all very interesting, but you have golf to play.@@N ~ 24584 11 D1 ~ ~ 385 -1 5640 D5 ~ ~ 385 -1 5642 S #5694 @@lNeural Pathway@@N~ @@rThis is the central pathway to the Market place. You move quickly to be out from under the shadow above the council hall... something could come out of there and eat you alive at any second!@@N ~ 24584 11 D0 ~ ~ 0 -1 5615 D1 ~ ~ 0 -1 5717 D2 ~ ~ 0 -1 5695 D3 ~ ~ 0 -1 5724 S #5695 @@lNeural Pathway@@N~ @@rThis seems to be the central path of movement for people between the market and the council chambers. The eerie darkness above the council chamber is still giving you the creeps when you look at it. @@N ~ 24584 11 D0 ~ ~ 0 -1 5694 D1 ~ ~ 0 -1 5718 D2 ~ ~ 0 -1 5696 D3 ~ ~ 0 -1 5726 S #5696 @@lNeural Pathway@@N~ @@rThis seems to be the central path of movement for people between the market and the council chambers. The eerie darkness above the council chamber is still giving you the creeps when you look at it. @@N ~ 24584 11 D0 ~ ~ 0 -1 5695 D1 ~ ~ 0 -1 5720 D2 ~ ~ 0 -1 5697 D3 ~ ~ 0 -1 5728 S #5697 @@lChamber Central@@N~ @@rA HUGE staircase that runs the entire bredth of the chamber leads down to the next level, where there is some kind of market place. Not That you need stairs, with the floating and all, it's just for asthetics...@@N @@rThis is the physical center of the Chamber.@@N ~ 24584 11 D0 ~ ~ 0 -1 5696 D1 ~ ~ 0 -1 5710 D2 ~ ~ 0 -1 5698 D3 ~ ~ 0 -1 5712 D4 ~ ~ 0 -1 5702 D5 ~ ~ 0 -1 5704 S #5698 @@lFloating...@@N~ @@rYou are floating high above the main street of the Chamber Market. Not much ahppening up here except a few delinquents playing tricks on ppl by dropping loads of their favorite pet's fecal material on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5697 D1 ~ ~ 0 -1 5738 D2 ~ ~ 0 -1 5699 D3 ~ ~ 0 -1 5730 D5 ~ ~ 0 -1 5765 S #5699 @@lFloating...@@N~ @@rYou are floating high above the main street of the Chamber Market. Not much ahppening up here except a few delinquents playing tricks on ppl by dropping loads of their favorite pet's fecal material on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5698 D1 ~ ~ 0 -1 5740 D2 ~ ~ 0 -1 5700 D3 ~ ~ 0 -1 5732 D5 ~ ~ 0 -1 5766 S #5700 @@lFloating...@@N~ @@rYou are floating high above the main street of the Chamber Market. Not much ahppening up here except a few delinquents playing tricks on ppl by dropping loads of their favorite pet's fecal material on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5699 D1 ~ ~ 0 -1 5742 D2 ~ ~ 0 -1 5701 D3 ~ ~ 0 -1 5734 D5 ~ ~ 0 -1 5767 S #5701 @@lFloating at the South Wall of the Chamber@@N~ @@rYou are floating high above the main street of the Chamber Market. Not much ahppening up here except a few delinquents playing tricks on ppl by dropping loads of their favorite pet's fecal material on them.@@N @@rThere is a way Up here, where to you know not.@@N @@rThe end of main street is also below you@@N ~ 24584 11 D0 ~ ~ 0 -1 5700 D1 ~ ~ 0 -1 5744 D3 ~ ~ 0 -1 5736 D4 ~ ~ 0 -1 5746 D5 ~ ~ 0 -1 5768 S #5702 @@lChamber Central-High@@N~ @@rThis is an elevated point in the chamber, leading up toward the cube.@@N ~ 24584 11 D4 ~ ~ 0 -1 5703 D5 ~ ~ 0 -1 5697 S #5703 @@lTRaining Room@@N~ The platform on which you now stand is nothing more than i gigantic peice of floor tile. It hangs high above the rest of the chamber, totally non-descript except for the guard and a rope ladder descending from the heavens, the last 6 feet of it wrapped in a coil on the floor.@@N ~ 24582 11 D4 ~ ~ 257 -1 5705 D5 ~ ~ 0 -1 5702 S #5704 @@lChamber Central-Low@@N~ @@rThe stairs now above you, you can continue exploring this realm. To the south is a market square, filled with activity. Even further to the south, are shops.@@N ~ 24584 11 D2 ~ ~ 0 -1 5765 D4 ~ ~ 0 -1 5697 S #5705 @@aUp the Ladder@@N~ @@yYou gaze up the ladder thinking "What the heck am I doing here?" The size of the ladder and the slight breeze make this only a slightly Hurculean task. Man will you ever have stories to tell when you get home... You place your first hand on the ldder and start your journey.@@N ~ 24576 11 D4 ~ ~ 0 -1 5706 D5 ~ ~ 257 -1 5703 S #5706 @@aHanging in the sky@@N~ @@yYou continue to climb, hand over hand, mile after mile... You're about half-way to the cube, you are almost home!@@N ~ 24576 11 D4 ~ ~ 0 -1 5707 D5 ~ ~ 0 -1 5705 S #5707 @@aHigh in the Sky@@N~ @@yYou are hanging high above the main part of the chamber. Looking down makes you nauseous. You just hope you have the key, cus you don't want to have to climb down. The immense cube that you could see from affar is hanging withing six inches of your head, just begging you to have the key, open it and never return.@@N ~ 24576 11 D4 ~ door~ 481 5601 5708 D5 ~ ~ 0 -1 5706 S #5708 @@eThe Fabled @@RCentral Nervous Chamber@@N~ @@eYou stand inside the notorious Central Nervous Chamber. It is small and cramped, nothing like you expected. You can feel the hold of this plane losing it's grip on you. They were right, the hold of this place is definitely weak here.@@N @@eBut is the pull weak enough?@@N @@lAGHK! What's wrong!? This IS the Central Nervous Chamber they were talking about isnt it!?!? What could be wrong?@@N ~ 26638 11 D3 ~ ~ 385 -1 5709 D5 ~ ~ 481 5601 5707 S #5709 @@eFurther into the Chamber@@N~ @@eAfter realizaing you could not recall from your previous location to the north, you surmize that perhaps you should move further into the Chamber... And that you have done. You can feel that the hold of this dimensia is no longer strong enough here to keep you bound by it's realities.@@N ~ 16398 11 D1 ~ ~ 385 0 5708 S #5722 @@lNorth Wall@@N~ @@rAlong the North Wall of the Chamber. Just like the rest of it...@@N ~ 24584 11 D1 ~ ~ 0 -1 5615 D2 ~ ~ 0 -1 5724 D3 ~ ~ 0 -1 5723 S #5723 @@lChamber NorthWest@@N~ @@rNestled in this corner you can just sit back and watch the action. You get a good view of the whole place from here.@@N ~ 24584 11 D1 ~ ~ 0 -1 5722 D2 ~ ~ 0 0 5725 S #5724 @@lChamber Middle@@N~ @@rVery little activity here, you may have found a place to rest. Although not for too long, something nasty may come from that dark globe above the council hall and eat you for lunch.@@N ~ 24584 11 D0 ~ ~ 0 0 5722 D1 ~ ~ 0 -1 5694 D2 ~ ~ 0 -1 5726 D3 ~ ~ 0 -1 5725 S #5725 @@lWest Wall@@N~ @@rWalking along the outside of the Chamber... Every step you take, you see something wierder...@@N ~ 24584 11 D0 ~ ~ 0 -1 5723 D1 ~ ~ 0 -1 5724 D2 ~ ~ 0 0 5727 S #5726 @@lChamber Middle@@N~ @@rVery little activity here, you may have found a place to rest. Although not for too long, something nasty may come from that dark globe above the council hall and eat you for lunch.@@N ~ 24584 11 D0 ~ ~ 0 0 5724 D1 ~ ~ 0 -1 5695 D2 ~ ~ 0 -1 5728 D3 ~ ~ 0 -1 5727 S #5727 @@lWest Wall@@N~ @@rWalking along the outside of the Chamber... Every step you take, you see something wierder...@@N @@r You wish you could take some of these freaks home to the circus with you @@N ~ 24584 11 D0 ~ ~ 0 -1 5725 D1 ~ ~ 0 -1 5726 D2 ~ ~ 0 0 5729 S #5728 @@lChamber Middle@@N~ @@rVery little activity here, you may have found a place to rest. Although not for too long, something nasty may come from that dark globe above the council hall and eat you for lunch.@@N ~ 24584 11 D0 ~ ~ 0 0 5726 D1 ~ ~ 0 -1 5696 D2 ~ ~ 0 0 5712 D3 ~ ~ 0 -1 5729 S #5729 @@lWest Wall@@N~ @@rWalking along the outside of the Chamber... Every step you take, you see something wierder...@@N @@r You wish you could take some of these freaks home to the circus with you @@N @@rUgh, you dont even wanna touch these.. things.. who knows where they've been?@@N ~ 24584 11 D0 ~ ~ 0 -1 5727 D1 ~ ~ 0 -1 5728 D2 ~ ~ 0 0 5713 S #5730 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N ~ 24584 11 D0 ~ ~ 0 0 5712 D1 ~ ~ 0 -1 5698 D2 ~ ~ 0 0 5732 D3 ~ ~ 0 -1 5731 D5 ~ ~ 0 -1 5776 S #5731 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N ~ 24584 11 D0 ~ ~ 0 0 5713 D1 ~ ~ 0 -1 5730 D2 ~ ~ 0 -1 5733 D5 ~ ~ 0 -1 5779 S #5732 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N @@rYou are floating directly above the shopd, You're pretty sure the owenrs wouldnt appreciate you walking on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5730 D1 ~ ~ 0 -1 5699 D2 ~ ~ 0 0 5734 D3 ~ ~ 0 -1 5733 S #5733 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N ~ 24584 11 D0 ~ ~ 0 0 5731 D1 ~ ~ 0 -1 5732 D2 ~ ~ 0 -1 5735 D5 ~ ~ 0 -1 5781 S #5734 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N @@rYou are floating directly above the shopd, You're pretty sure the owenrs wouldnt appreciate you walking on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5732 D1 ~ ~ 0 -1 5700 D2 ~ ~ 0 0 5736 D3 ~ ~ 0 -1 5735 S #5735 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N ~ 24584 11 D0 ~ ~ 0 0 5733 D1 ~ ~ 0 -1 5734 D2 ~ ~ 0 -1 5737 D5 ~ ~ 0 -1 5782 S #5736 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N @@rYou are floating directly above the shopd, You're pretty sure the owenrs wouldnt appreciate you walking on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5734 D1 ~ ~ 0 -1 5701 D3 ~ ~ 0 -1 5737 S #5737 @@lChamber SouthWest@@N~ @@rNestled in this corner you can just sit back and watch the action. You get a good view of the whole place from here.@@N ~ 24584 11 D0 ~ ~ 0 0 5735 D1 ~ ~ 0 -1 5736 D5 ~ ~ 0 -1 5783 S #5738 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N ~ 24584 11 D0 ~ ~ 0 0 5710 D1 ~ ~ 0 -1 5739 D2 ~ ~ 0 0 5740 D3 ~ ~ 0 -1 5698 D5 ~ ~ 0 -1 5775 S #5739 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N ~ 24584 11 D0 ~ ~ 0 0 5711 D2 ~ ~ 0 0 5741 D3 ~ ~ 0 -1 5738 D5 ~ ~ 0 -1 5780 S #5740 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N @@rYou are floating directly above the shopd, You're pretty sure the owenrs wouldnt appreciate you walking on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5738 D1 ~ ~ 0 -1 5741 D2 ~ ~ 0 0 5742 D3 ~ ~ 0 -1 5699 S #5741 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N ~ 24584 11 D0 ~ ~ 0 -1 5739 D2 ~ ~ 0 0 5743 D3 ~ ~ 0 -1 5740 D5 ~ ~ 0 -1 5784 S #5742 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N @@rYou are floating directly above the shopd, You're pretty sure the owenrs wouldnt appreciate you walking on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5740 D1 ~ ~ 0 -1 5743 D2 ~ ~ 0 0 5744 D3 ~ ~ 0 -1 5700 S #5743 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N ~ 24584 11 D0 ~ ~ 0 -1 5741 D2 ~ ~ 0 0 5745 D3 ~ ~ 0 -1 5742 D5 ~ ~ 0 -1 5785 S #5744 @@lFloating...@@N~ @@rYou are floating high above the lower market floor. It is particularly boring up here.@@N @@rYou are floating directly above the shopd, You're pretty sure the owenrs wouldnt appreciate you walking on them.@@N ~ 24584 11 D0 ~ ~ 0 -1 5742 D1 ~ ~ 0 -1 5745 D3 ~ ~ 0 -1 5701 S #5745 @@lChamber SouthEast@@N~ @@rNestled in this corner you can just sit back and watch the action. You get a good view of the whole place from here.@@N ~ 24584 11 D0 ~ ~ 0 -1 5743 D3 ~ ~ 0 -1 5744 D5 ~ ~ 0 -1 5786 S #5790 @@dA Crack in the Uneiverse@@N~ @@dYou stand beside the universe, waiting to present your findings to the gods othrs have gathered here, offering their assistance, theie peice of the univers ~ 25614 11 S #0 #MOBILES #5629 Insanity~ @@eI@@ln@@es@@la@@en@@li@@et@@ly@@N~ Insanity is here, strapped to a chair, kicking his feet and laughing his @$$ off. ~ ~ 131083 128 0 S 78 1 -790 45 120 ! 0 0 19 7 0 0 0 | 0 0 0 0 0 0 0 #5628 twisted thought~ the twisted thought~ @@eThere is a twisted thought here, just waiting to be had!@@N ~ ~ 131115 8320 0 S 62 1 0 100 20 ! 0 0 19 7 2 0 0 | 0 0 0 0 0 0 0 #5627 crooked idea~ the Crooked idea~ @@lThere is a crooked idea here, just waiting to be had!@@N ~ ~ 131119 8320 0 S 76 1 0 100 40 ! 0 0 19 7 2 0 0 | 0 0 0 0 0 0 0 #5626 baker~ the baker~ @@rThe baker sits behind his counter.@@N ~ ~ 33554443 8360 0 S 149 1 -2500 1000 1000 ! 0 0 0 7 24590 0 0 | 0 0 0 0 0 0 0 #5625 the armory guy~ the armory guy~ @@rThe armory guy sits behind his counter.@@N ~ ~ 8388619 8320 0 S 95 1 -1000 400 400 ! 0 0 0 7 24590 0 0 | 0 0 0 0 0 0 0 #5624 weapon shop guy~ the weapon shop guy~ @@rThe weapon shop guy sits behind his counter.@@N ~ ~ 8388619 8320 0 S 101 1 -1000 400 400 ! 0 0 0 7 24590 0 0 | 0 0 0 0 0 0 0 #5634 DNA alchemist~ @@rthe Alchemist@@N~ @@rAn alchemist sits on his stool behind the counter.@@N ~ ~ 41943051 128 0 S 85 1 -1000 400 400 ! 0 0 0 7 24590 0 0 | 0 0 0 0 0 0 0 #5623 creativity~ @@aCreativity@@N~ @@aCreativity@@N is sitting in the corner making earrings out of Little peices of metal shavings... ~ ~ 1179659 532608 0 S 87 1 -1000 200 176 ! 0 0 19 7 8206 0 0 | 0 0 0 0 0 0 0 #5622 anger~ @@eAnger@@N~ @@eAnger@@N is here, totally mellowed out. Hey he IS on a break you know. ~ ~ 1179659 8320 0 S 75 1 -1111 180 190 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5621 intellect~ @@yIntellect@@N~ @@yIntellect is here having coffee with his friends and debating.@@N ~ ~ 1179659 8192 0 S 88 1 -1000 190 220 ! 0 0 19 7 8206 0 0 | 0 0 0 0 0 0 0 #5606 Golf Pro~ the Golf Pro~ (plaid)A short, badly dressed, fat guy stands behind the counter here. ~ ~ 1048579 8192 0 S 81 1 -700 70 45 ! 0 0 0 7 12302 0 8 | 0 0 0 0 0 0 0 #5605 reason~ @@BReason@@N~ @@BReason is here, trying to convince people he was 23 under par last round@@N ~ The higher brain function known as: @@BReason@@N ~ 1048579 532480 0 S 92 1 -1000 188 222 ! 0 0 19 7 12302 0 16 | 0 0 0 0 0 0 0 #5604 secretary~ the pissed off secretary~ This is one secretary that you do NOT want to disturb!@@N ~ ~ 3 598016 0 S 82 2 -550 110 55 ! 0 0 0 7 142 0 0 | 0 0 0 0 0 0 0 #5603 coenzyme~ the @@lCoenzyme@@N who was only trying to help~ This is the same little coenzyme that put the silver band on your arm. ~ Standing here, with is an apron full of those silver bands... a @@lCoEnzyme @@N ~ 1048577 128 0 S 83 1 -550 85 75 ! 0 0 19 7 8194 0 0 | 0 0 0 0 0 0 0 #5602 passerby~ innocent passerby~ An innocent passerby, perfect for venting frustration... ~ ~ 3 8192 0 S 77 1 -500 77 45 ! 0 0 0 7 8198 0 0 | 0 0 0 0 0 0 0 #5601 little birdie~ @@yA @@eC@@lu@@rt@@pe @@yL@@ei@@lt@@rt@@pl@@ye @@yB@@ei@@lr@@pd@@yi@@ee~ @@yA cute little birdie is here, spinning around your dazed head, you sure wish it would quit that.@@N ~ This is like on of them birds that spins around dazed cartoon characters heads yeah?@@N ~ 19 524416 0 S 78 2 -700 95 35 ! 0 0 19 7 24582 0 0 | 0 0 0 0 0 0 0 #5600 guardian golem of knowlege~ the golem guardian of knowlege~ The golem guardian of knowlege stand before you, lifeless and vigilant. ~ Here stand the largest statue you have ever seen. But you know there is more to him. Seeming almost to move to block your passage to the doorway behind him. There seems to be a dust-filled flaw in his chest... is THAT they key? ~ 1048587 65666 0 S 88 0 -800 110 132 ! 0 0 17 7 30982 0 0 | 0 0 0 0 0 0 0 #5700 fake heph~ fake hephaestus~ Wait a sec! this is a fake Hephaestus!!! ~ MUAHAHA wrong one! ~ 1 0 0 S 14 1 0 0 0 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #5607 logic~ @@dLogic@@N~ @@dLogic @@N is here, attempting to improve his game. ~ ~ 1179657 10368 0 S 98 1 -1000 200 220 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5608 instinct~ @@GInstinct@@N~ @@GInstinct@@N is here marking his territory on the golf course. ~ ~ 1179657 0 0 S 89 1 -100 30 180 ! 0 0 19 7 8198 0 0 | 0 0 0 0 0 0 0 #5609 out house monster~ @@bThe stinky outhouse monster@@N~ The @@bBig Stinky Outhouse monster@@N leaps to life and attacks! ~ ~ 131113 128 0 S 77 1 -480 60 60 ! 0 0 19 7 8206 0 0 | 0 0 0 0 0 0 0 #5610 lost caddy~ the lost caddy~ A caddy is here, looking for the clubs he dropped. ~ ~ 1 0 0 S 63 1 -100 69 30 ! 0 0 0 7 8198 0 0 | 0 0 0 0 0 0 0 #5611 nut on cart~ the golf-cart drivin' nut~ Some nut is here driving a golf-cart, he almost hit you! ~ ~ 131077 8192 0 S 81 1 -450 85 50 ! 0 0 0 7 8206 0 0 | 0 0 0 0 0 0 0 #5612 groundskeeper keeper~ the groundskeeper~ There is a groundskeeper here keeping the grass in top-notch shape. ~ ~ 1 8320 0 S 87 1 -600 110 70 ! 0 0 0 7 24582 0 0 | 0 0 0 0 0 0 0 #5613 stuck up caddy~ the stuck up caddy~ A caddy is here, holding his charge's glass of bourbon. ~ ~ 131073 8192 0 S 84 1 -100 80 70 ! 0 0 0 7 0 0 0 | 0 0 0 0 0 0 0 #5614 duran duran~ Duran Duran~ Duran Duran is here, and they're planning a come-back tour! sTOP THEM! ~ ~ 131073 8320 0 S 74 1 -900 190 140 ! 0 0 0 7 24590 0 0 | 0 0 0 0 0 0 0 #5615 Bell Bottoms~ the Bell Bottoms~ @@lThere are Bell Bottom jeans here, don't let them win!@@N ~ ~ 131073 8320 0 S 77 1 -1200 175 160 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5616 plaid~ @@RP@@Gl@@Ra@@Gi@@Rd@@N~ @@RP@@Gl@@ra@@Gi@@Rd @@Gis @@Rhere @@Gtrying@@Rto @@Gget @@Rback @@Ginto @@Ryour @@Gwardrobe@@R.@@N ~ ~ 131073 8320 0 S 72 1 -1300 199 150 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5617 poofy hair~ @@yPoofy Hair@@N~ @@yEEEK! Poofy Hair! (aka:Bed Head) is trying to attack your roots!@@N ~ ~ 131073 8320 0 S 87 1 -999 145 170 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5618 Spandex~ @@pSpandex@@N~ @@pSpandex: size 5 and it fits. 'Nuff said.@@N ~ ~ 131073 8320 0 S 75 1 -1001 210 190 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5619 k-rad~ @@dthe phrase "K-Rad"@@N~ @@dK-Rad is here trying to become part of your vernacular.@@N ~ ~ 131073 8320 0 S 73 1 -900 160 210 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5620 Fluorescant Pink~ Fluorescant Pink~ EEEEEK! PINK!!! Tooo.. much.. fluorescant pink!!! ~ ~ 131073 8320 0 S 88 1 -1300 210 175 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5630 bobomb~ @@eBoBomb@@N~ @@eFIRE IN THE HOLE!@@N ~ ~ 33 524348 0 S 35 1 -1000 500 500 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5631 the useless~ the useless idea~ A useless idea mopes along here. ~ ~ 9 524416 0 S 81 1 -680 160 180 ! 0 0 19 7 0 0 0 | 0 0 0 0 0 0 0 #5632 a bright idea~ a bright idea~ A @@yBright@@N idea strolls merrily along here. ~ ~ 9 128 0 S 91 1 -600 140 130 ! 0 0 19 7 8198 16 0 | 0 0 0 0 0 0 0 #5633 a forgotten idea~ a forgotten idea~ A @@dForgotten idea shuffles from place to place.@@N ~ ~ 9 8320 0 S 90 1 -790 95 111 ! 0 0 19 7 8198 16384 0 | 0 0 0 0 0 0 0 #5636 retina~ the retina~ A @@lRetina@@N is here, soakin up some rays on his lawn chair. ~ ~ 11 524416 0 S 92 1 -500 59 37 ! 0 0 19 7 8206 0 0 | 0 0 0 0 0 0 0 #5753 retina~ the retina~ A @@lRetina@@N is here, soakin up some rays on his lawn chair. ~ ~ 11 524416 0 S 80 1 -120 59 37 ! 0 0 19 7 8206 0 0 | 0 0 0 0 0 0 0 #5637 trainer old guy~ retired trainer~ @@xThis retired, old trainer has been given the task of guarding the Central Nervous Chamber.@@N ~ ~ 5643 0 0 S 100 1 -1000 422 500 ! 0 0 0 7 24590 0 0 | 0 0 0 0 0 0 0 #5638 happy thought~ the happy thought~ A happy thought is bouncing along here, singing a gay tune. ~ ~ 9 0 0 S 94 1 -500 83 111 ! 0 0 19 7 8198 0 0 | 0 0 0 0 0 0 0 #5635 the depressing thought~ the depressing thought~ A depressing thought is sulking here while sewing itself into it's death shroud. ~ ~ 9 128 0 S 85 1 -500 110 90 ! 0 0 19 7 8198 0 0 | 0 0 0 0 0 0 0 #5639 deception~ anyone but @@x@@iDeception@@N~ @@x@@iDeception@@N is not here.@@N ~ ~ 131081 0 0 S 88 1 -1111 166 180 ! 0 0 19 7 8198 256 0 | 0 0 0 0 0 0 0 #5640 hate~ @@RHate@@N~ @@RHate@@N is here hunting weevils. ~ ~ 131097 524288 0 S 82 1 -1000 160 160 ! 0 0 19 7 0 0 0 | 0 0 0 0 0 0 0 #5641 morality~ @@W@@xMorality@@N~ @@W@@xMorality@@N will out-righteous you anyday. ~ ~ 25 557096 0 S 96 1 -1300 270 260 ! 0 0 19 7 24590 0 0 | 0 0 0 0 0 0 0 #5750 b~ c~ ~ ~ 1 2 0 S 1 1 0 0 0 ! 0 0 19 7 0 0 0 | 0 0 0 0 0 0 0 #5642 caring~ @@lCaring@@N~ @@lCaring@@Nwraps it's warmth around you. ~ ~ 1048601 524332 0 S 102 1 -1300 320 260 ! 0 0 19 7 24590 786432 0 | 0 0 0 0 0 0 0 #5643 passion~ @@mPassion@@N~ @@mPassion@@N flits about aimlessly looking to satisfy its nameless need. ~ ~ 1048605 524332 0 S 101 1 -1300 260 290 ! 0 0 19 7 24590 256 0 | 0 0 0 0 0 0 0 #5644 comprehension~ @@bComprehension@@N~ @@bComprehension@@N is here adjusting his points of view. ~ ~ 1048601 44 0 S 95 1 -1200 270 290 ! 0 0 19 7 24590 1572864 8 | 0 0 0 0 0 0 0 #5645 love~ @@cLove@@N~ @@cLove@@N is here basking in what you wish you had. ~ ~ 1048601 524332 0 S 93 1 -1500 700 700 ! 0 0 19 7 30734 16 16 | 0 0 0 0 0 0 0 #0 #OBJECTS #5615 Thousand Year Old Fruit Cake~ thousand Year Old Fruitcake~ A piece of the hardest substance known to man lies here. Fruit Cake! ~ 5 2 8421376 1 0.00 0 0 0 8 0 0 0 0 0 0 1 A 5 2 A 2 -1 A 12 45 A 18 9 A 19 11 A 13 30 L 55 #5614 potion~ @@lPotion1@@N~ ~ 10 128 0 1 0.00 0 -1 -1 -1 0 0 0 0 0 0 1 L 1 #5613 creative little earrings~ @@aCreative@@N little earrings~ ~ 9 0 8388672 3593 0.00 0 0 0 0 0 0 0 0 0 0 1 A 1 -1 A 18 15 A 19 17 A 12 99 A 13 99 L 80 #5612 burning rage~ @@eBurning Rage@@N~ ~ 9 17 8392704 1 0.00 0 0 0 0 0 0 0 0 0 0 4 A 5 1 A 4 -1 A 1 1 A 3 -1 A 17 -52 A 12 69 A 13 69 A 18 14 A 19 16 L 80 #5611 burden of intellect~ @@yThe Burden of @@bIntellect@@N~ A Very heavy belt lies here looking very smart. ~ 9 0 8519680 1 0.00 0 0 0 0 0 0 0 0 0 0 35 A 3 3 A 14 -400 A 13 49 A 12 49 A 2 -3 A 18 9 A 19 16 L 80 #5600 key to the door of knowlege~ key of knowlege~ The key to knowing it all lies here in the dust@@N ~ 18 16391 8388608 1 0.00 0 0 0 0 0 0 0 0 0 0 30 L 1 #5602 first riddle dor key~ @@eThe Key to the First Riddle@@N~ ~ 18 0 8388608 1 0.00 0 0 0 0 0 0 0 0 0 0 30 L 1 #5601 keytool~ central nervous chamber keytool~ A strange, almost key-like object lies here... ~ 18 16787 8388608 1 0.00 0 0 0 0 0 0 0 0 0 0 4 L 1 #5604 the hammer of reason~ the Hammer of @@BReason@@N~ Lying here, is a hammer that looks like you could sure get your point accross with it in a hurry... ~ 5 0 8421376 513 0.00 0 0 0 8 0 0 0 0 0 0 1 A 19 17 A 18 5 A 13 200 A 12 -100 A 17 -45 A 14 -700 A 20 -6 A 21 -3 A 22 -3 A 24 -6 A 23 -3 L 80 #5606 tweed pants of power~ @@bTweed Pants of Power@@N~ A very powerful looking pile of tweed has been laid here. ~ 9 0 9437184 1 0.00 0 0 0 0 0 0 0 0 0 0 1 A 18 3 A 19 17 A 3 0 A 13 90 A 12 -60 L 78 #5608 @@N@@x@@F@@duZ@@N@@xz@@dy @@n@@xLo@@dGi@@N@@xc@@N~ @@WF@@d@@fu@@N@@dZ@@Wz@@d@@fy @@WL@@doG@@W@@fI@@N@@dc~ ~ 9 0 8388616 1 0.00 0 0 0 0 0 0 0 0 0 0 1 A 19 19 A 18 3 A 3 -4 A 4 4 A 17 -45 A 13 95 A 12 -50 L 80 #5609 big bertha~ @@lBig Bertha@@W@@x(tm)@@N~ The holiest of all golfclubs lies here... @@Rxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx @@gxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx @@Bxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx @@N ~ 1 0 8421376 1 0.00 0 0 -1 0 0 0 0 0 0 0 1 A 1 1 A 18 14 A 19 15 A 12 75 A 13 80 L 80 #5610 bourbon~ bourbon~ A nice little glass of bourbon sits here. ~ 10 128 8388608 1 0.00 0 603 604 36 0 0 0 0 0 0 1 L 70 #5616 straight jacket of might~ @@eT@@lh@@ee @@lS@@et@@lr@@ea@@li@@eg@@lh@@et @@lJ@@ea@@lc@@ek@@le@@et @@lO@@ef @@lM@@ei@@lg@@eh@@lt@@N~ ~ 9 4 8650752 1 0.00 0 0 0 0 0 0 0 0 0 0 1 A 2 -5 A 1 -2 A 17 -75 A 5 1 A 19 16 A 18 5 A 13 167 A 12 -267 L 80 #5617 sword of the useless~ the sword of the useless~ A useless looking sword lies here... ~ 5 0 8421376 1 0.00 0 0 0 0 0 0 0 0 0 0 12 A 13 -500 A 18 -100 A 19 -100 L 50 #5632 bright idea~ ~ ~ 1 0 0 1 0.00 0 0 0 0 0 0 0 0 0 0 1 L 81 #5618 the enchanted bowling ball of MURHN~ @@BThe Enchanted Bowling Ball of @@lMURHN@@N~ ~ 9 0 8421376 1 0.00 0 0 0 0 0 0 0 0 0 0 1 A 18 14 A 19 16 A 13 69 A 12 69 L 77 #5619 holy avenger~ @@gHoly Avenger@@N~ @@gThis ancient avenger was used by the Paladins of yore@@N ~ 5 3072 8421376 1 0.00 0 0 0 0 0 0 0 0 0 0 1 A 13 80 A 12 30 A 19 16 A 18 12 A 3 -2 A 14 -300 L 80 #5620 the might of higher morality~ @@W@@xThe Might of Higher Morality@@N~ The justification of your actions lies here. ~ 9 0 8389632 3858 0.00 0 0 0 0 0 0 0 0 0 0 1 A 1 3 A 3 1 A 19 15 A 18 17 A 17 -77 A 13 75 A 12 50 L 80 #5621 Protective Warmth~ @@lProtective Warmth@@N~ An intangable warmth is present. ~ 9 33 8421376 144 0.00 0 0 0 0 0 0 0 0 0 0 1 A 18 15 A 19 14 A 1 1 A 20 -15 A 21 -15 A 22 -15 A 23 -15 A 24 -15 A 13 77 A 12 33 L 80 #5622 the throes of passion~ @@mThroes of Passion@@N~ A tangable passion lies here. ~ 9 4 8390656 16384 0.00 0 0 0 0 0 0 0 0 0 0 1 A 17 -45 A 19 13 A 13 90 A 12 -30 A 18 16 L 80 #5623 goggles of perception~ @@bThe Adjustable Goggles of Perception@@N~ Some very special welder's goggles lie here. ~ 9 1 8388624 3592 0.00 0 0 0 0 0 0 0 0 0 0 1 A 19 12 A 18 14 A 17 -40 A 13 70 A 12 50 A 2 2 A 3 1 A 4 1 L 80 #5624 Loving Embrace~ @@cLoving Embrace@@N~ The blissful wrap of love is waiting to be fallen into. ~ 9 1 8454144 272 0.00 0 0 0 0 0 0 0 0 0 0 1 A 17 -100 A 18 15 A 19 15 A 13 80 A 12 80 A 1 1 A 3 1 A 4 1 A 2 1 A 5 1 L 80 #5605 tri force of power~ the Tri Force of @@ePower@@N~ The Triforce of @@ePower@@N in it's entirety, floats here. ~ 29 262145 8421376 384 0.00 0 16830 5607 0 0 0 0 0 0 0 1 A 19 28 A 18 -10 A 12 -100 A 3 -3 A 1 2 A 2 2 A 5 2 A 4 -3 A 13 200 A 17 0 L 25 #5607 tri force whole complete~ the @@fTriforce@@N, whole and complete, once again.~ ~ 4 1310723 8421376 24474 0.00 80 13 13 227 0 0 0 0 0 0 1 A 12 450 A 13 450 A 17 -333 A 1 2 A 2 2 A 5 2 A 3 3 A 4 3 A 19 37 A 18 37 L 80 #5625 bottom half of the tri force of power~ the Bottom Half of the Triforce of @@ePower@@N~ The larger, bottom half of the Triforce of @@ePower@@N floats powerfully here ~ 29 1310722 8421376 256 0.00 0 5626 5605 0 0 0 0 0 0 0 1 A 13 120 A 19 22 A 18 -7 A 12 -60 A 17 -88 A 1 1 A 2 1 A 5 1 L 10 #5626 the top half of the tri force of power~ the Top Half of the Triforce of @@ePower@@N~ The bottom half of the Triforce of @@ePower@@N, floats here powerfully ~ 29 1310722 8421376 16 0.00 5625 0 5605 0 0 0 0 0 0 0 1 A 13 110 A 12 -40 A 19 20 A 18 -6 A 4 -2 A 3 -2 A 17 -73 L 5 #5680 yellow kgb gem~ @@yA Universe Gem@@N~ @@yA Univrese Gem destroys reality here@@N~ 4 16385 8421376 1 0.00 80 5 5 28 0 0 0 0 0 0 1 L 2 #5681 yellow kgb gem~ @@bA Universe Gem@@N~ @@bA Univrese Gem destroys reality here@@N~ 4 16385 8421376 1 0.00 80 3 3 28 0 0 0 0 0 0 1 L 2 #5682 green kgb gem~ @@rA Universe Gem@@N~ @@rA Univrese Gem destroys reality here@@N~ 4 16385 8421376 1 0.00 100 4 4 612 0 0 0 0 0 0 1 L 41 #5683 green kgb gem~ @@GA Universe Gem@@N~ @@GA Univrese Gem destroys reality here@@N~ 4 16385 8421376 1 0.00 100 2 2 612 0 0 0 0 0 0 1 L 41 #5684 blue kgb gem~ @@lA Universe Gem@@N~ @@lA Univrese Gem destroys reality here@@N~ 4 278529 8421376 1 0.00 110 4 4 223 0 0 0 0 0 0 1 L 1 #5686 red kgb gem~ @@eA Universe Gem@@N~ @@eA Univrese Gem destroys reality here@@N~ 4 16385 8421376 1 0.00 120 0 0 226 0 0 0 0 0 0 1 L 41 #5687 red kgb gem~ @@RA Universe Gem@@N~ @@RA Univrese Gem destroys reality here@@N~ 4 278529 8421376 1 0.00 120 1 1 226 0 0 0 0 0 0 1 L 41 #5685 blue kgb gem~ @@BA Universe Gem@@N~ @@BA Univrese Gem destroys reality here@@N~ 4 278529 8421376 1 0.00 100 2 2 223 0 0 0 0 0 0 1 L 1 #0 #SHOPS 5626 19 5 0 0 0 100 100 0 23 5625 9 0 0 0 0 100 100 0 23 5624 5 0 0 0 0 100 100 0 23 5634 26 10 0 0 0 700 35 0 23 0 #RESETS D 0 5620 2 1 (null) D 0 5620 2 2 (null) D 0 5619 0 2 (null) M 0 5600 1 5619 (null) G 0 5600 0 (null) D 0 5630 3 1 (null) D 0 5631 1 1 (null) D 0 5641 1 1 (null) D 0 5640 3 1 (null) D 0 5641 5 1 (null) D 0 5642 4 1 (null) D 0 5758 2 1 (null) D 0 5757 0 1 (null) D 0 5763 5 1 (null) D 0 5758 4 1 (null) M 0 5601 3 5605 (null) M 0 5602 2 5611 (null) M 0 5603 1 5614 (null) M 0 5604 1 5617 (null) M 0 5605 1 5631 (null) E 0 5604 0 16 (null) M 0 5606 1 5632 (null) E 0 5606 0 7 (null) M 0 5607 1 5636 (null) E 0 5609 0 0 (null) M 0 5608 1 5639 (null) M 0 5614 2 5690 (null) M 0 5615 2 5690 (null) M 0 5616 2 5690 (null) M 0 5617 2 5690 (null) M 0 5618 2 5690 (null) M 0 5619 2 5690 (null) M 0 5620 2 5690 (null) M 0 5621 1 5651 (null) E 0 5611 0 13 (null) M 0 5622 1 5651 (null) E 0 5612 0 9 (null) M 0 5623 1 5651 (null) E 0 5613 0 19 (null) M 0 5634 1 5773 (null) G 0 5610 0 (null) M 0 5625 1 5772 (null) M 0 5626 1 5769 (null) G 0 9601 0 (null) G 0 6008 0 (null) G 0 5615 0 (null) G 0 3009 0 (null) G 0 16881 0 (null) M 0 5628 9 5762 (null) M 0 5627 9 5762 (null) M 0 5628 9 5762 (null) M 0 5627 9 5762 (null) M 0 5628 9 5762 (null) M 0 5627 9 5762 (null) M 0 5629 1 5764 (null) E 0 5616 0 5 (null) M 0 5636 1 5752 M 0 5639 1 5660 (null) E 0 5618 0 20 (null) M 0 5640 1 5679 (null) E 0 5619 0 16 (null) M 0 5637 1 5703 (null) M 0 5753 1 5753 (null) M 0 5641 1 5665 (null) E 0 5620 0 10 (null) M 0 5642 1 5675 (null) E 0 5621 0 11 (null) M 0 5643 1 5665 (null) E 0 5622 0 14 (null) M 0 5644 1 5653 (null) E 0 5623 0 18 (null) M 0 5645 1 5671 (null) E 0 5624 0 12 (null) D 0 5708 3 1 (null) D 0 5709 1 1 (null) D 0 5708 5 2 (null) D 0 5707 4 2 (null) O 0 5610 0 5632 (null) O 0 5626 0 5760 (null) O 0 16832 0 5641 (null) S #SPECIALS M 5628 spec_breath_fire M 5627 spec_breath_frost M 5626 spec_breath_any M 5624 spec_breath_any M 5625 spec_breath_any M 5634 spec_breath_any M 5601 spec_breath_any M 5600 spec_cast_bigtime M 5609 spec_breath_any M 5629 spec_wizardofoz M 5636 spec_breath_lightning M 5753 spec_breath_lightning M 5637 spec_breath_any M 5635 spec_breath_gas M 5645 spec_breath_frost S #OBJFUNS O 5612 objfun_cast_fight O 5604 objfun_cast_fight O 5618 objfun_cast_fight S #$