ackfuss-4.3.6/area/boards/
ackfuss-4.3.6/helps/
ackfuss-4.3.6/npcs/a/
ackfuss-4.3.6/npcs/b/
ackfuss-4.3.6/npcs/c/
ackfuss-4.3.6/npcs/d/
ackfuss-4.3.6/npcs/e/
ackfuss-4.3.6/npcs/f/
ackfuss-4.3.6/npcs/h/
ackfuss-4.3.6/npcs/i/
ackfuss-4.3.6/npcs/k/
ackfuss-4.3.6/npcs/l/
ackfuss-4.3.6/npcs/n/
ackfuss-4.3.6/npcs/o/
ackfuss-4.3.6/npcs/p/
ackfuss-4.3.6/npcs/r/
ackfuss-4.3.6/npcs/s/
ackfuss-4.3.6/npcs/w/
ackfuss-4.3.6/player/c/
ackfuss-4.3.6/reports/
FOR

The for command is very powerful, essentially allowing you to build a for() loop
within the MUD. You can 'for <all/gods/mortals/mobs/everywhere> <action>'. A #
symbole can also be inserted as a variable for the target's name. Examples:

for all at # look
You probably don't want to do this! It will make you 'at <target> look' for every
PC or NPC in the entire MUD! It may crash or at the very least probably disconnect you :)

for gods tell # Hi!
This will make you send a tell to each online Immortal saying 'Hi!'.

for mortals gossip I found a mort!
This would make you gossip 'I found a mort!' once for every player that was logged on.

for mobs slay #
This would attempt slay every MOB in the game. Maybe it will crash? Who knows :D

for everywhere say I am king!
This would make you say 'I am king!' as many times as there are rooms in the MUD.
You can't use the # symbol with 'for everywhere'.