ackfuss-4.3.6/area/boards/
ackfuss-4.3.6/helps/
ackfuss-4.3.6/npcs/a/
ackfuss-4.3.6/npcs/b/
ackfuss-4.3.6/npcs/c/
ackfuss-4.3.6/npcs/d/
ackfuss-4.3.6/npcs/e/
ackfuss-4.3.6/npcs/f/
ackfuss-4.3.6/npcs/h/
ackfuss-4.3.6/npcs/i/
ackfuss-4.3.6/npcs/k/
ackfuss-4.3.6/npcs/l/
ackfuss-4.3.6/npcs/n/
ackfuss-4.3.6/npcs/o/
ackfuss-4.3.6/npcs/p/
ackfuss-4.3.6/npcs/r/
ackfuss-4.3.6/npcs/s/
ackfuss-4.3.6/npcs/w/
ackfuss-4.3.6/player/c/
ackfuss-4.3.6/reports/
SYSDATA

OPTION               DESCRIPTION
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Exp Multiplier       All exp gained is multiplied by this number.
Mob AC               Every mob's AC is multiplied by this number each load.
Mob DR               Every mob's DR is multiplied by this number each load.
Mob HP               Every mob's HP is multiplied by this number each load.
Mob HR               Every mob's HR is multiplied by this number each load.
Mob MP               Every mob's MP is multiplied by this number each load.
Mob MV               Every mob's MV is multiplied by this number each load.
Playtesters          These characters are allowed to login while the game
                     is wizlocked.
Pulse Per Sec        The number of game 'pulses' each second. This will directly
                     affect combat update speed. 100 allows for 1/100th second
                     precision, and so on. Adjust this very carefully.
Show Damage          Toggles displaying numeric damage in combat.
Wizlocked            Shows if the game is currently wizlocked. Info only.
                     To change this setting, use the wizlock command.