mud++0.35/etc/
mud++0.35/etc/guilds/
mud++0.35/help/propert/
mud++0.35/mudC/
mud++0.35/player/
mud++0.35/src/interface/
mud++0.35/src/os/cygwin32/
mud++0.35/src/os/win32/
mud++0.35/src/os/win32/bcppbuilder/
mud++0.35/src/osaddon/
mud++0.35/src/util/
A void {
Name The Void~
Title The Zone for Hanging Out~
MinLev 1
MaxLev 5
Security 3
RepopMes The world rearranges itself around you.~
RepopTime 10
Builder Fusion~
}

N void:dragon
{
dragon~
a dragon~
a dragon is here.~
~
1 0
1 0
1 0
Generic huge 1 0
20 20 20 20 20 20 20 0
0 0 0 0
12 12
0 0 0 0 0 0
}
N void:orc
{
orc~
an orc~
an orc grunts at you.~
~
1 0
1 0
1 0
Generic medium 1 0
20 20 20 20 20 20 20 0
0 0 0 0
12 12
0 0 0 0 0 0
}
N void:goblin
{
goblin~
a green goblin~
a green goblin eyes you suspicously.~
~
1 0
1 0
1 0
Generic small 1 0
20 20 20 20 20 20 20 0
0 0 0 0
12 12
0 0 0 0 0 0
}
O void:bag container
{
bag~
a bag~
A bag lies here.~
medium 0 0
1 2
1 4091
1 100 1 1 
-1 0
}
O void:bread food
{
bread~
a piece of bread~
a piece of bread has been left here.~
medium 0 0
5
1 0
1 0
1 0 1 1 
-1 0
}
O void:gloves armor
{
gloves~
a pair of chain mail gloves~
A pair gloves made of chain mail lie here.~
medium 0 0
1 0
1 4091
1 100 1 1 
-1 0
}
O void:water liquid-container
{
water waterskin skin~
a waterskin~
a waterskin lies here.~
medium 0 0
20
1 0
1 0
1 0 1 1 
-1 0
}
O void:sword weapon
{
sword~
a long sword~
A long sword is here.~
medium 0 0
slash 0 10
1 0
1 4091
1 100 1 1 
-1 0
}
R void:0
{
Limbo~
You float in a void between heaven and earth.

You feel comfortably numb.

Blah.

~
0 0 air 2
1 6
D{0 none~12 : void:3 ~}
D{1 none~0 : void:2 ~}
D{5 blah~0 : void:1 So What?~}
R{M shop:baker 1000}
R{G void:bag 1000}
R{E void:gloves 1000 hands}
R{E void:sword 1000 wield}
R{O void:bag 1000}
R{P void:sword 1000}
}
R void:1
{
Limbo~
You float in a void between heaven and earth.

~
0 0 air 2
1 0
D{4 none~0 : void:0 You see more emptiness.~}
D{5 none~0 : illusia:3069 ~}
R{M :goblin 100}
R{G :water 100}
R{G :bread 100}
R{G :bag 100}
}
R void:2
{
Eastward~
No description

~
0 0 ground 3
1 0
D{3 none~0 : void:0 ~}
}
R void:3
{
Northward~
No description~
0 0 ground 3
1 0
D{2 none~0 : void:0 ~}
}
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