mud++0.35/etc/
mud++0.35/etc/guilds/
mud++0.35/help/propert/
mud++0.35/mudC/
mud++0.35/player/
mud++0.35/src/interface/
mud++0.35/src/os/cygwin32/
mud++0.35/src/os/win32/
mud++0.35/src/os/win32/bcppbuilder/
mud++0.35/src/osaddon/
mud++0.35/src/util/
/*
....[@@@..[@@@..............[@.................. MUD++ is a written from
....[@..[@..[@..[@..[@..[@@@@@....[@......[@.... scratch multi-user swords and
....[@..[@..[@..[@..[@..[@..[@..[@@@@@..[@@@@@.. sorcery game written in C++.
....[@......[@..[@..[@..[@..[@....[@......[@.... This server is an ongoing
....[@......[@..[@@@@@..[@@@@@.................. development project.  All 
................................................ contributions are welcome. 
....Copyright(C).1995.Melvin.Smith.............. Enjoy. 
------------------------------------------------------------------------------
Melvin Smith (aka Fusion)         msmith@hom.net 
MUD++ development mailing list    mudpp@van.ml.org
------------------------------------------------------------------------------
mmp.h
*/

// Multi-MUD Protocol  (Fusion July 1996)
// Part of distributed MUD system

struct mm_packet
{
	char cmd[ 8 ];
	char arg1[ 64 ]; // Some commands may use arg1-4 as 1 buffer
	char arg2[ 64 ];
	char arg3[ 64 ];
	char arg4[ 64 ];
};

#define MM_PACKET_SIZE sizeof( mm_packet )

#define CMD_HELLO		"HELLO"
#define CMD_CHAT		"CHAT"
#define CMD_TELL		"TELL"