/
Rom24/area/bak/
#AREA
abyss.are~
the Abyss~
{30 50} Anon    The Abyss~
25000 25099


#MOBILES

#25000
demi lich demi-lich~
The Demi-Lich~
The Demi-Lich leaps from his throne as you enter the room, his evil
eyes fixed dead upon you!
~
The Demi-Lich is, perhaps, the single most powerful undead creature known
to exist.  Greatly resembling a wight or mummy, and being gaunt and skeletal
in form. It is, nevertheless a being of forboding might. Its eye sockets are 
black and empty, save for the fierce pinpoints of light which serve as eyes. 
An aura of cold and darkness radiates from it, which makes it an ominous and 
fearsome sight. Despite the wasted, rotten flesh it is garbed in the rich 
clothes of nobility.
~
human~
ABCF DH -1000 0
47 0 25d10+3500 469d1+1 6d6+17 punch
-17 -17 -17 3
CDIKLN AB E CK 
stand stand male 6700
0 0 medium 0
#25001
keftab~
Keftab, the Ancient One~
Keftab, the Ancient One stands here, calmly searching ceaslessly.
~
A writhing, quivering mass of horrific, unspeakable flesh-like material, this
ancient one stares coldly about through its many multifacted eyes, viscious, 
vile smelling liquid seeps through its flesh in many places, originating from 
the ghastly, crater like pores which pepper his body. Disgustingly, large 
portions of its flesh seem to bubble with an alien life of their own. 
The surface of its body, where not oozing, is covered with mottled, grey, 
mossy protrusions, like some strange malignant blemishes. It emits low, 
gutteral mewlings from its fange, quivering oriface.
~

human~
ABC DP -1000 0
45 0 25d10+2300 449d1+1 8d4+10 beating
-15 -15 -15 4
CDEFH AB N C
stand stand male 6500
0 0 medium 0
#25002

death crimson~

A Crimson Death~

A crimson death materializes from a dense patch of red mist.

~

Its skeletal form is garbed in a robe of crimson, the blood of its many

victims stain the robe. Its skeletal figure resembles that of the angel of

death. Its eyes glow with a furious fire to kill.

~

human~
ABCF DHTU -1000 0
36 0 10d10+1400 359d1+1 3d10+11 punch
-12 -12 -12 5
DEHIJK AB D FGNO
stand stand either 5600
0 0 medium 0
#25003

mist daemon~

A Mist Daemon~

A mist daemon stands here, in a cloud of grey mist.

~

A large demon like creature hovers abover you, in a cloud of grey mist.

Its winged form stares down at you in utter hatred.

~

human~
ABCF U -1000 0
34 0 10d10+1200 339d1+1 4d7+10 punch
-11 -11 -11 5
HIK AB R X
stand stand either 10000
0 0 medium 0
#25004

black slayer~

a Black Slayer~

A huge, shadowy figure materializes from the shadows around you.

~

The black slayer is a shadowy figure, about 7 feet in height. Garbed in

a heavey, black cloak, in his right hand, he wields a wicked dagger.

~

human~
ABCF DP -1000 0
25 0 5d10+550 249d1+1 2d10+7 punch
-7 -7 -7 6
ACFHIK A C B
stand stand male 999
0 0 medium 0
#25005
lost soul~
a Lost Soul~
A ghostly apparition floats here, staring at you in utter hatred.

~

The lost soul is a ghostly apparition, seeking revenge on the living.

~

human~
ACF DP -1000 0
20 0 3d9+333 199d1+1 2d8+5 punch
-4 -4 -4 7
FGJK A C DS
stand stand female 666
0 0 medium 0
#25006

storm giant~

a Storm Giant~

A storm giant stands here, angered by your presence.

~

This huge creature is approximatly 18 feet tall, He grasps a huge bolt

of lightning it his right hand.... He doesnt look happy to see you.

~

giant~
ABCF DP -1000 0
40 0 15d10+1850 399d1+1 4d8+13 punch
-13 -13 -13 4
CEIKL AB D CIJK
stand stand male 10000
0 0 large 0
#25007

white gold manticore~

a White Gold Manticore~

A statuesque manticore stands here, crafted entirely of white gold.

~

The statue is beautifully crafted, the whole statue is formed 
entirely of white gold. Its eyes seem to watch your every move.. 
they almost appear is if they were alive.
~

bear~
ABC DH 0 25007
22 0 5d10+400 219d1+1 4d4+6 punch
-5 -5 -5 6
ACDHIKL 0 J E 
stand stand male 877
0 0 medium 0
#25008

flaming efreet~

an Efreet~

A huge flaming figure stands here, with a glint of evil in his eyes.

~

The creature is formed entirely of flames. The creature gives off an

intense heat.

~

human~
ABF b -1000 25008
35 0 10d10+1200 349d1+1 4d7+10 punch
-11 -11 -11 7
CDEFGHIK AB H LNOS 
stand stand male 5612
0 0 medium 0
#25009

hydra~

the Hydra~

A huge eight headed hydra is sleeping here

~

The huge, scaled creature  has eight heads... each capable of breathing

a dangerous stream of fire.

~

fox~
ABCF 0 -1000 0
36 0 10d10+1400 359d1+1 3d10+11 punch
-12 -12 -12 6
HK AB R OL 
stand stand female 6090
0 0 medium 0
#25010

kraken~

the kraken~

A large squid-like creature erupts from the waters beneath you!

~

This large creature is a close relative of the squid but a much larger

size. its huge tentacles grasp something... though you can not make out

what the object is.

~

water fowl~
ABF 8 -1000 0
40 0 15d10+1700 399d1+1 4d8+11 punch
-13 -13 -13 7
AB R C HI 
stand stand male 4504
0 0 medium 0
#25011

treant tree~

the Treant~

A large tree-like creature reaches out for you with its many limbs.

~

It is a rather large creature resembling a tree. At the base of the trunk

is a large opening that looks very much like a mouth.

~

lizard~
ABCF H -1000 0
44 0 25d10+2550 439d1+1 8d4+12 punch
-15 -15 -15 4
CEF AB D CH
stand stand male 5709
0 0 medium 0
#25012

githyanki~

a Githyanki~

A disgusting creature of etheral nature stands here, its body completely

wraped in bandages..

~

This man sized creature has bandages wrapped all about its body. Its eyes

glow with a brilliant red fire, in its right hand he grasps a an extremely

sharp blade of magical nature.

~

human~
ABCGH DP -1000 25012
26 0 5d10+600 259d1+1 2d10+7 punch
-7 -7 -7 6
ADEF 0 LM D
stand stand male 1500
0 0 medium 0
#25013

kalas~

Kalas~

Kalas, the guardian and knight of the castle stands here preparing himself for

battle.

~

He is a large, muscular man of undead nature. He is clad in rather magical

looking suit of armor, his sword burning fiercly.

~

human~
ABF H -1000 0
50 0 50d10+4500 499d1+1 5d8+19 punch
-20 -20 -20 3
ABCDEFGHJKN AB H IJK
stand stand male 12045
0 0 medium 0
#25014
death knight~
the Death knight~
The death knight stands here, preparing to do you in.
~
This creature is the result of a powerful mage animating the dead remains

of a once mighty warrior. Its eyes are fixed coldly upon you, unsheathing

its sword, he charges for battle.

~
human~
ABCF H -1000 0
38 0 10d10+1600 379d1+1 4d8+13 punch
-13 -13 -13 5
CBEGK AB D H
stand stand male 6860
0 0 medium 0
#25015
Neo Otyugh~

the Neo-Otyugh~

A large, disgusting, vile creature stands here, smelling putrid.

~

This creature is covered with slime like substance, many tentacles protrude

from its disgusting body.

~

dog~
ABCF H -1000 25015
46 0 25d10+3250 459d1+1 6d6+16 punch
-16 -16 -16 4
J AB KL I
stand stand male 10000
0 0 medium 0
#25016
shadow daemon~
a Shadow Daemon~
A shadowy figure stands here, looking you over with greed.
~
This creature has almost no form, it looks like some sort of shadow with wings.
~

human~
ACF D -1000 0
28 0 6d12+703 279d1+1 2d12+8 punch
-8 -8 -8 5
CDHI AB MNO STZ
stand stand male 1230
0 0 medium 0
#25017

gatekeeper gate keeper~

the Gatekeeper~

A huge warrior stands here guarding the portal beyond.

~

He is a huge man, his strong, muscular body stands about 8 feet tall.

He guards the portal beyond him angrily.

~

human~
ABFG DFHJ -1000 25036
35 0 10d10+1300 349d1+1 4d7+11 punch
-11 -11 -11 5
CI AB C D
stand stand male 5400
0 0 medium 0
#25018

elemental water prince~

The Water Prince~

The prince of water elementals flows here

~

He looks like a giant wave about to swoop down upon you.

~

water fowl~
AB FH 0 0
32 0 10d10+900 319d1+1 6d4+8 punch
-10 -10 -10 5
AHI 0 HIJK 0
stand stand male 4500
0 0 medium 0
#25019

earth elemental king~

The Earth King~

The King of earth elementals stands here.. cower fool!

~

It looks vaguely man-shaped.

~

water fowl~
AB FH 0 0
32 0 10d10+900 319d1+1 6d4+8 punch
-10 -10 -10 5
AHI 0 HIJK 0
stand stand male 10000
0 0 medium 0
#25020

air elemental lord~

The Lord of Air~

A huge tornado is squeezed into this impossibly small space.
~
It looks sentinent.
~
song bird~
AB D 0 0
32 0 10d10+900 319d1+1 6d4+8 punch
-10 -10 -10 5
AHI 0 HIJK 0
stand stand male 4906
0 0 medium 0
#25021

fire elemental sultan~

The Sultan of Fire~

The Sultan of fire Elementals stands before you, you feel crisp.

~

It looks vaguely man-shaped.
~

dragon~
AB D 0 0
32 0 10d10+900 319d1+1 6d4+8 punch
-10 -10 -10 5
AHI 0 HIJK 0
stand stand male 4111
0 0 medium 0
#25022

king goblin~

The goblin king~

The goblin king is here.

~

He looks like david bowie.
~

goblin~
A D -351 0
18 0 3d9+283 179d1+1 2d7+4 punch
-3 -3 -3 7
0 0 0 0
stand stand male 940
0 0 medium 0
#25023

goblin cannon~

A goblin cannon~

A goblin cannon is here, warming up.
~

He looks like a tank.
~

goblin~
AB 0 -351 0
30 0 6d12+853 299d1+1 4d6+8 punch
-9 -9 -9 5
0 0 0 0
stand stand male 4500
0 0 medium 0
#25024

goblin gatling~

A gatling goblin~

A gatling goblin is here!  Duck!

~

He looks like a walking gatling gun.
~

goblin~
AB 0 -351 0
30 0 6d12+853 299d1+1 4d6+8 punch
-9 -9 -9 5
0 0 0 0
stand stand male 5400
0 0 medium 0
#25025

acid blob~

An acid blob~

An acid blob is here

~

He looks like a big blob of acid

~

human~
AB 0 0 0
20 0 3d9+333 199d1+1 2d8+5 punch
-4 -4 -4 7
0 0 0 0
stand stand either 999
0 0 medium 0
#25026

acid blob giant~

A giant acid blob~

A gaint acid blob is here

~

He looks like a huge blob of acid

~

human~
AB 0 0 0
50 0 50d10+4500 499d1+1 5d8+19 punch
-20 -20 -20 3
0 0 0 0
stand stand either 11111
0 0 medium 0
#25030
demon vrock~
A vrock~
A Vrock stands here
~
It is a vulture/human creature. Extremely ugly, and nasty.
~
human~
ACF DF -666 25030
21 0 4d10+360 209d1+1 4d4+5 punch
-5 -5 -5 6
FI AB C D
stand stand male 999
0 0 medium 0
#25031
demon hezrou~
A hezrou~
A demon Hezrou stands here.
~
Not unlike A large toad/man
~
human~
ACF DF -666 0
17 0 3d9+258 169d1+1 3d4+4 punch
-3 -3 -3 7
AKN AB PGS HR
stand stand male 378
0 0 medium 0
#25032
demon glabrezu~

A glabrezu~

A demon Glabrezu stands here.
~

I forget what this one looks like.

~

human~
ACF DF -666 25032
18 0 3d9+283 179d1+1 2d7+4 punch
-3 -3 -3 7
J AB 0 0
stand stand either 490
0 0 medium 0
#25033

demon nalfeshnee~

Nalfeshnee~

Nalfeshnee stands here

~

This one is big and mean looking.

~

giant~
ABCF DF -666 25033
19 0 3d9+308 190d1+1 2d7+5 punch
-4 -4 -4 7
A AB 0 0
stand stand either 890
0 0 medium 0
#25034

demon marilith~

Marilith~

Marilith slithers here

~

A woman with 6 arms and a snake's tail

~

elf~
ACF DF -666 25034
15 0 3d9+208 149d1+1 2d6+3 punch
-2 -2 -2 7
A AB 0 0
stand stand female 450
0 0 tiny 0
#25035
demon balor~
Balor~
Balor stands here, surrounded by electrical fire
~
He is very large, and looks rather deadly
~
dwarf~
ACF DF -666 0
20 0 3d9+333 199d1+1 2d8+5 punch
-4 -4 -4 7
I AB D C
stand stand male 899
0 0 medium 0
#25036
gatekeeper gate keeper~
the Gatekeeper~
A huge warrior stands here guarding the portal beyond.
~
He is a huge man, his strong, muscular body stands about 8 feet tall.
He guards the portal beyond him angrily.
~
human~
ABFG DFHJ -1000 25017
35 0 10d10+1300 349d1+1 4d7+11 punch
-11 -11 -11 5
CDIK AB 0 0
stand stand male 5400
0 0 medium 0
#0


#OBJECTS
#25000
sword~
the Sword of the Ancients~
The Sword of the Ancients rests here~
steel~
weapon GJLO AN
sword 5 8 pierce D
40 320 18400 G
A
18 4
A
19 4
E
ancients~
This huge sword is very old, and very very big and sharp.

~

#25001

cloak~

a pile of blue silk~

A pile of dark blue silk lies here, rustling slightly.~

wool~

armor GL AK

10 10 10 2 0
37 120 19453 G
A

17 -10
E

dark blue~

This cloak is dark blue, and looks like very effective armor

~

#25002

silver sleeves~

a pair of silver sleeves~

A pair of silver sleeves lies at your feet.~

silver~

armor GLO AI

8 8 8 1 0
32 200 11800 G
A

13 15

E

silver sleeves~

These sleeves seem to have a sort of magical aura...

~

#25003

belt~

a Rune Covered Belt~

An ornate looking belt lies here.~

leather~

armor GL AL

9 9 9 2 2
32 100 14799 G
E

rune covered belt~

Upon closer inspection of the belt you find strange magical symbols...

~

#25004

helm dragons~

a Helm of the Dragons~

A strange helm lies here.~

steel~

armor GJL AE
12 12 12 2 1
38 240 19450 G
A
6 1
A
17 -17
E
helm dragons~
The metal is like nothing you have ever seen, perhaps this helm is of the
gods...
~
#25005

rune breast plate~

a Rune Covered Breast Plate~

A rune covered breast plate lies here in the dirt~

steel~

armor GJLO AD

11 11 11 2 4
38 150 18394 G
A

17 -10

E

rune breast plate~

The breast plate is of no metal you have ever seen, strange markings 
cover the plate.

~
#25006

pair silver boot boots~

a Pair of Silver Boots~

A pair of silver boots stands neatly in the corner~

silver~

armor GLO AG

10 10 10 2 0
35 90 17560 G
E

pair silver boots~

They are made of pure silver.... they radiate a strong sense of magic.

~

#25007

silver shield~

silver Shield~

A Sturdy looking shield of silver rests against a nearby wall, gleaming

brightly.~

silver~

armor GLO AJ

12 12 12 2 3
46 250 20666 G
E

silver shield~

The shield is made of a silvery substance.. It is like nothing you have

ever seen.

~

#25008

black silver cloak~

a Black and Silver Cloak~

A Black and silver Cloak lies crumpled in a corner.~

silver~

armor GLM AK

9 9 9 2 2
25 50 12340 G
E

black silver cloak~

It is of a fine, black material that is as dark as night......

Silver runes and symbols are carefully inscribed on the back of the cloak.

~

#25009

metallic leg plates~

a Pair of Metallic Leg Plates~

A pair of leg plates formed of some metallic substance lie in pile.~

steel~

armor EGL AF

9 9 9 1 4
25 3500 0 G
F
A 0 0 Va
#25010

pair jeweled gauntlets~

a Pair of Jeweled Gauntlets~

A pair of jewel encrusted gauntlets lie here.~

steel~

armor GJLN AH

12 12 12 2 2
45 17 13670 G
A

18 2
A

19 2

E

gauntlets~

Looks very useful in combat.  They are made of fine chain mail.

~

#25011

pitch black cloak~

a Pitch-Black Cloak~

A dark black cloak lies here in the dirt.~

energy~

armor GHML AK

10 10 10 2 0
35 60 26620 G
#25012

flaming bracelet~

a Flaming Bracelet~

A diamond studded bracelet lies here, burning fiercely.~

diamond~

armor GHLMO AM
11 11 11 2 0
35 20 24678 G
A

18 2
A
19 2
E

flaming bracelet~

It had several large diamonds placed on it... it burns fiercely!

~

#25013
black onyx ring~
a Black Onyx Ring~
A black onyx ring lies here, just barely visible.~
stone~
armor GL AB
10 10 10 2 1
36 10 12250 G
A
17 -10
A
18 1
#25014

shadowshiv~

the Shadowshiv~

A small, wicked looking dagger lies here, its blade as black as night.~

steel~

weapon BHGLM AN

dagger 5 7 stab C
25 40 13060 G
A

18 -1

A

19 4

#25015

two handed sword flaming~

a Flaming Two-Handed Sword~

An finely crafted two handed sword lies here engulfed in flamed.~

fire~

weapon GLO AN
sword 5 14 blast A
50 40 36740 G
F
A 0 0 I
A
18 3
A
19 12
#25016

silver trident~

a Silver Trident~

A trident crafted from fine silver has been placed here.~

silver~

weapon BCGHJLM AN

staff 5 9 pierce 0
36 180 16740 G
A
18 2
A
19 2
#25017

sword sharpness~

sword of Sharpness~

A sword with a razor sharp blade lies here.~

steel~

weapon GLO AN

sword 5 7 pierce D
33 70 8700 G
A

18 2

A

19 5

#25018

crystal ring~

a Crystal Ring~

A small crystal ring lies here.~

crystal~

treasure AGL AB
0 0 0 0 0 
22 100 5000 G
A

12 25

#25019

jeweled dagger~
a Jeweled Dagger~
A small dagger, encrusted with jewels lies here.~
steel~

weapon GML AN
dagger 5 10 stab 0
37 70 22342 G
#25020

jewel encrusted helmet~
a Jewel Encrusted Helmet~
A small, jewel encrusted helmet lies here.~

silver~

armor GJLNO AE
10 10 10 2 2
37 170 23679 G
#25021

small medallion~

a Small Medallion~

A small medallion lies here among the dirt.~

quartz~

armor AGLP AC
12 12 12 2 0
41 20 18999 G
A

12 50
#25022
ivory bracelet~
an Ivory Bracelet~
A bracelet made of the finest ivory rests here.~
ivory~
armor GL AM
9 9 9 2 0
31 16 13420 G
F
R 0 0 D
F
A 0 0 KTZ
#25023
green cape~
a Bright Green Cape~
An ugly, bright green cape lies ruffled in a nearby corner.~
snakeskin~
armor GL AC
9 9 9 1 3
33 120 10404 G
A

13 10
#25024

fire blade~

the fire blade~

A large sword lies here, smoldering in flames.~

fire~

weapon AGL AN
sword 5 5 blast A
25 400 13780 G
#25025

glaive~

glaive~

A glaive rests here in the dirt.~

steel~

weapon GL AN
polearm 12 5 slash 0
44 120 18734 G
E

glaive~

You see nothing special.

~

#25026

soul amulet~

the Soul Amulet~

A magical looking amulet lies here, gleaming.~

quartz~

armor GL AC

11 11 11 3 1
36 30 16400 G
#25027

circlet concentration~

the Silver Circlet of Concentration~
A small tiara of silver lies on the ground.~
silver~
armor GL AE
12 12 12 2 1
42 100 18450 G
A
12 88
E
silver~
A small inscription says "I hated it when i lost concentration in battle"
~
#25028
portal~
portal~
Small portal is here.~
energy~
portal ABG 0
0 0 A 3054 0
0 0 0 G
#25050

runed key~

a Huge Runed Key~

A huge rune covered key lies here in the dirt.~

stone~

key 0 AO

0 0 0 0 0 
1 0 0 G
#25051

runed key~

a Runed Key~

A small rune covered key lies here in the dirt.~

stone~

key 0 AO

0 0 0 0 0 
1 0 0 G
E

runed key~

You see nothing special.

~

#25052

runed key~

a Runed Key~

A small rune covered key lies here in the dirt.~

stone~

key 0 AO

0 0 0 0 0 
1 0 0 G
E

runed key~

You see nothing special.

~

#25053

runed key~

a Runed Key~

A small runed key lies here in the dirt.~

stone~

key 0 AO

0 0 0 0 0
1 0 0 G
E

runed key~

You see nothing special.

~

#25054

runed key~

a Runed Key~

A rune covered key lies here in the dirt.~

stone~

key 0 AO

0 0 0 0 0 
1 0 0 G
E

runed key~

You see nothing special.

~

#25056

crystal key~

a Crystal Key~

A crystal key lies here in the dirt.~

crystal~

key I AO

0 0 0 0 0
1 1 0 G
E

crystal key~

You see nothing special.

~

#25057

silvery key~

a silvery key~

A silvery key lies here in the dirt.~

silver~

key I AO
0 0 0 0 0 
1 0 0 G
E

silvery key~

You see nothing special.

~

#25058

emerald key~

an emerald key~

An emerald key lies here in the dirt.~

granite~

key 0 AO

0 0 0 0 0 
1 0 0 G
E

emerald key~

You see nothing special.

~

#25059

diamond key~

a diamond key~

A diamond key lies here in the dirt.~

diamond~
key 0 AO

0 0 0 0 0 
1 0 0 G
#25060
breast plate~
The Silver Breast Plate~
A silver breast plate lies here in the dirt~
silver~
armor GJL AD
13 14 13 3 5
48 150 19394 G
A
17 -20
#25061
helm~
the Silver Helm~
A strange, silver helm lies here.~
silver~
armor GJL AE
14 15 14 2 1
48 280 21450 G
A
17 -25
#25062
pair boot boots~
a Pair of Runed Covered Boots~
A pair of runed covered boots stands neatly in the corner~
leather~
armor GLO AG
12 12 12 2 0
27 120 19560 G

#0


#ROOMS

#25000

The Mountain Path~
You find yourself standing in a heavily wooded area, overgrown with brush,
and gnarled trees. To the north, you see a neglected, twisted path,
disappearing far into the mountains.
     There is a small (Glowing) (Humming) tablet.
~
0 C 5
D0
~
~
0 -1 25001
D2
~
~
0 -1 21000
E
small tablet~
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+                                                                    +
+   This area has been groked, strongly modified, debugged (?:)      +
+               and adapted in rain, cold week, july'96              +
+                             by jaceks                              +
+                                                                    +
+     PS. prepare to die - it is extremly hard {30 50} area          +
+                          with aggro mobs                           +
+                     only armed personel allowed                    +
+                                                                    +
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
~
S

#25001

Lost in the Mountains~

Numerous craggy mountains surround you. Twisted, deadened trees stare at

you from all around. A neglected path, at your feet. You get an uneasy

feeling of deja-vu.

~

0 0 5

D0

~

~

0 -1 25001

D1
~
~
0 -1 25001
D2
~
~
0 -1 25001

D3

~

~

0 -1 25074

S

#25002

A Steep Trail~

Here lies a steep, rocky trail, amidst the mountains, descending

downward, into pitch black silence.

~

0 0 1

D0

~

~

0 -1 25003

D2

~

~

0 -1 25001

S

#25003

The End of the Trail~

As you disappear into the mountains, you get a growing feeling of evil, among 
the faint darkness. You find yourself amidst an ancient warrior, towering far 
above you. His face, twisted into an evil grin. A jagged opening in the 
mountain lies behind your foe.

~

0 0 5

D2

~

~

0 -1 25002

D5

~

~

0 -1 25004

S

#25004

Gateway to the Abyss~

As you enter the jagged opening, you feel the coldness of the rock against 
your skin. As you look into the darkness ahead, you are striken by 
an overwhelming sense of evil. You dread the thought of what lies ahead.
     There is a small (Glowing) (Humming) tablet.
~

0 AN 3
D0
~
~
0 -1 6155
D4

~

~

0 -1 25003

D5

~

~

0 -1 25005
E
small tablet~
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
+                                                                    +
+   This area has been groked, strongly modified, debugged (?:)      +
+               and adapted in rain, cold week, july'96              +
+                             by jaceks                              +
+                                                                    +
+     PS. prepare to die - it is extremly hard {30 50} area          +
+                          with aggro mobs                           +
+                     only armed personel allowed                    +
+                                                                    +
++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
~
S
#25005

Into the Dark~

Here, the feeling of heat starts to engulf your soul. The intensity

is almost unbearable. The walls around you have a glow of faint red.

Thoughts of turning back start creeping into your mind. But, you feel

a strange force pulling you... pulling you deeper and deeper into the

pits of hell!

~

0 ADN 3

D0

~

~

0 -1 25006

D4

~

~

0 -1 25004

S

#25006

Cavern of Lost Souls~

You wander into a dimly lit, caverous room. You are overpowered by

a strong sense of death, here. The darkness seems to come alive at

your presence. Visions of gruesome death, dance before your eyes...

so real... as if they were alive... The souls of evil, banished from

their bodies.... trapped here, seeking revenge... You feel your body

being ravaged by the souls of adventurers long past.

~

0 ADN 3

D0

~

~

0 -1 25007

D2

~

~

0 -1 25005

S

#25007

Into the Caverns~

From here, caverns branch off in all directions. You here

waves coming from a cavern to the east, while to the west

the cavern has beed enveloped in a glowing mist.

~

0 ADN 3

D0

~

~

0 -1 25007

D1

~

~

0 -1 25008

D2

~

~

0 -1 25006

D3

~

~

0 -1 25009

S

#25008

Damp Cavern~

Here you find yourself in a large, cavernous passageway. The

walls and floor of the cave are rather damp, and a musty smell

feels the air. A familiar crashing sound continues to come from

beyond the east passageway.

~

0 ADN 3

D1

~

~

0 -1 25011

S

#25009

Misty Cavern~

As you enter the cavern you are surronded by a strange mist

filling the cavern. You are overpowered by the feeling of

death and despair. Through the mist you can just barely make

out what looks like a door to the west.

~

0 ADN 3

D1

~

~

0 -1 25007

D3

~

~

0 -1 25010

S

#25010

Western End of the Misty Cavern~

The entire west wall is made up of two huge doors which seem

to be glowing with a red aura. There is a small hole in one of

the doors, perhaps a key hole. The mist in this room seems to

be alive. You here a deep wailing from beyond the doors, you

shudder at the thought of what lies behind them.

~

0 ADN 3

D1

~

~

0 -1 25009

D3

~

Door Huge~

1 -1 25012

S

#25011

The Gate~

As you enter this room, your eyes become fixed upon a large

black object, in the center of the room. After carefull obse-

rvation, you find that it resembeles some sort of window.

The sounds you have been hearing appear to be coming from inside

you start to recall the crashing sounds of the waves...and

suddenly you realize you have stumbled upon there source.

~

0 ADN 3

D0

~

~

0 -1 25013

S

#25012

Realm of the Dead~

This room appears to be a room of great riches. A large

chest sits at the back of the room, you notice a pair of

eyes staring at you from a dark corner of the room. You

are suddenly overcome by an overwhelming feeling of un-

easiness.

~

0 ADN 3

D0

~

~

0 -1 25011

D1

~

~

0 -1 25010

S

#25013

The Other Side~

As you step through the window, you are instantly transported

to find yourself here. Just to the north is what appears to be

the shore of a lareg ocean.

~

0 ADN 3

D0

~

~

0 -1 25014

S

#25014

Ocean Shore~

Here, though you are underground (or so you believe) there seems
to be a sky of some sort, it is dark, and above you are black,
constantly moveing clouds, as black as the waves of the ocean which
flows before you.
~
0 ACN 3
D0
~
~
0 -1 25015
S
#25015

On the Ocean of Despair~

As you float on the jet-black waters of the ocean, occasionally

something will stick its head above the surface. You try to focus

your eyes upon the image, but unfortuantely it is too dark to make

out exactly what the creature is.

~

0 AN 7

D0

~

~

0 -1 25015

D1

~

~

0 -1 25015

D2

~

~

0 -1 25016

D3

~

~

0 -1 25015

S

#25016

On the Ocean of Despair~

As you go farther and farther out into the see you lose sight of

all land. The thing that was back toword the shore appears to be

following you. You begin to wonder what lies ahead.

~

0 AN 7

D0

~

~

0 -1 25015

D1

~

~

0 -1 25017

D2

~

~

0 -1 25015

D3

~

~

0 -1 25016

S

#25017

On the Ocean of Despair~

After you have been on the ocean for what seems like says....

You notice what may be land to the north, at last land!

~

0 AN 6

D0

~

~

0 -1 25018

D1

~

~

0 -1 25015

D2

~

~

0 -1 25015

D3

~

~

0 -1 25015

S

#25018

On the Shore~

The shore is covered with the dead remains of many strange

creatures. Bones line the shore, hundreds of them, every wave

seems to bring more of the eerie, decayed debris.

~

0 AN 4

D1

~

~

0 -1 25019

D2

~

~

0 -1 25017

S

#25019

A Wooded Path~

As you enter these woods you feel an ever growing sense

of evil. The trees are twisted and bent, and you notice many plants

that have long since died, there is a small path  branching off to

east.

~

0 AN 4

D1

~

~

0 -1 25020

D3

~

~

0 -1 25018

S

#25020

A Small Path in the Twisted Forest~

This faint path appears to have been neglected. You get

the feeling that this path has not been treaded uopn for quite

some time. As you continue down the path a large, twisted tree

blocks the northern path. After taking a closer look you are

able to make out what appears to be a flat clear land to the south.

~

0 AN 4

D1

~

~

0 -1 25019

D2

~

~

0 -1 25021

S

#25021

The Abyssial Plains~

Here the land is free of all trees. You actually see some

plant life here. The plains are vast, and endless as far as the

eye can see. Besides the woods from which you have just come

there is nothing but flat land as far as the eye can see.

~

0 AN 4

D0

~

~

0 -1 25020

D1

~

~

0 -1 25022

S

#25022

On the Plains~

These vast plains seem to go on forever. A well worn

path along the plains lies to the north, while you can make

out a small hill to the east.

~

0 AN 4

D0

~

~

0 -1 25023

D1

~

~

0 -1 25035

D3

~

~

0 -1 25021

S

#25023

Along a Well Worn Path~

As you come closer to the trail, you realize that it

has not been worn at all, but has been burned into the very

ground on which you stand. Whatever made this trail could

not be far ahead, for the trail is still smoldering.

~

0 AN 1

D2

~

~

0 -1 25022

D3

~

~

0 -1 25024

S

#25024

The Smouldering Trail~

As you continue down the trail, you notive parts of the

trail are still burning. You appear to be catching up with

whatever made this trail.

~

0 AN 1

D1

~

~

0 -1 25023

D3

~

~

0 -1 25025

S

#25025

The Smouldering Trail~

Looking around you notice that you are no longer is

sight of the forest from which you came. The trail continues

to smolder at your feet.

~

0 AN 1

D1

~

~

0 -1 25024

D3

~

~

0 -1 25026

S

#25026

The Smouldering Trail~

The sky seems to get darker and darker with every step.

You start to wonder why you are hunting the creature which

lies at the end of this flaming trail.

~

0 AN 1

D1

~

~

0 -1 25025

D3

~

~

0 -1 25027

S

#25027

The Smouldering Trail~

It continues to grow darker, the only thing you can see are

the flames lighting your way along the trail on which you now

walk.

~

0 AN 1

D1

~

~

0 -1 25026

D3

~

~

0 -1 25028

S

#25028

The Smouldering Trail~

You must be nearing the end of the trail, for here the

heat gets more intense. Flames are all about the trail, you

must be nearing your quarry also.

~

0 AN 1

D1

~

~

0 -1 25027

D3

~

~

0 -1 25029

S

#25029

The Smouldering Trail~

Just ahead you see the end of the trail, the very end

appears to be burning heavily. You can make out anything else

ahead for the flames are too bright.

~

0 AN 1

D1

~

~

0 -1 25028

D3

~

~

0 -1 25030

S

#25030

The Flaming Gates~

As you approach the flames  you realize it was not

the trail itself that was burning so brightly ahead.

Suddenly you stand face to face with a huge, flaming

efreet! You cringe in terror as you see two large gates

that seem to glowing with a faint aura of red.

~

0 AN 1

D0

~

gate flaming~

2 25050 25031

D1

~

~

0 -1 25029

S

#25031

Inside the Flaming Gates~

As you open the huge gates and step inside, you notice

a large courtyard just to the north of you. On the far side

of the courtyard you can just barely make out what appears

to be a large castle of some sort.

~

0 AN 1

D0

~

~

1 -1 25032

D2

~

gate flaming~

1 25050 25030

S

#25032

The Castle Courtyard~

Strange, the courtyard is very quiet, nothing appears to

be around. Off to the west you notice a small structure. Closer

to the castle, you can now make out some sort of statues on each

side of the entrance.

~

0 AN 1

D0

~

~

0 -1 25040

D2

~

~

0 -1 25031

D3

~

~

0 -1 25033

S

#25033

Western End of the Courtyard~

Upon nearing the building you notice that it looks

rather ruined, you hear a strange sound come from within.

You find here, what appears to be the remains of some sort

of creature, bones are strewn all about the ground.

~

0 AN 1

D1

~

~

0 -1 25032

D3

~

door ruined

~

1 25050 25034

S

#25034

Inside a Small Stone Building~

As you enter the room you see several weapons hung upon

the walls, just as you start to take some of the weaponry you

notice that is has long since rusted and is of no use to you.

At the far end of the room you notice a small table, a closer

look reveals the remains of what may have been a knight. The

corpse, resting in a chair just behind the table appears to be

grasping something. Moving closer to the corpse you notice a

sword held tightly in the clutch on the skeletal figure, looking

at the sword you realize it is unlike the rest of the decayed

weaponry.... The blade appears to be razor sharp, and the metal

untarnished.

~

0 ADN 4

D1

~

door ruined~

1 25050 25033

S

#25035

A Small Hill~

As you climb the hill you notice something at the top,

however it is too dark to make out exactly what the shape is.

~

0 AN 4

D3

~

~

0 -1 25022

D4

~

~

0 -1 25036

S

#25036

Entrance to a Small Building~

As you come to the top of the hill, you can see that

that the shape you seen from below was a small building.

The building appears empty, for the door lies open,

revealing a stair well within.

~

0 ADN 2

D3

~

~

0 -1 25037

D5

~

~

0 -1 25035

S

#25037

Top of the Stair Well~

You step inside the building to find that you were

correct, you find nothing within the small room. There is

a stair well descending downward into the darkness below.

~

0 ADN 4

D1

~

~

0 -1 25036

D5

~

~

0 -1 25038

S

#25038

The Stair Well~

You set foot down the descending passage. The stairs are

made of stone and appear to be quite solid. There is a strong

steanch coming from below, you begin to feel sick as you

continue to descend the stairs.

~

0 ADN 1

D4

~

~

0 -1 25037

D5

~

~

0 -1 25039

S

#25039

A Large Room~

Upon entering, you discover that this may have been

once been a small crypt of some sort. What looks to be the

remains of several adventures... perhaps a large party...

You wonder what could have done away with them. A strange

feeling comes over you, you sench you are not alone.

~

0 ADN 1

D4

~

~

0 -1 25038

S

#25040

The Central Courtyard~

As you come to the center of the courtyard, you notice

a large fountain... it looks very old and weathered, but a

constant stream of clear liquid continues to flow from a

small statue in the ceter of the fountain. The castle

drawbridge lies just to the north of you.

~

0 AN 2

D0

~

~

0 -1 25041

D2

~

~

0 -1 25032

S

#25041

The Castle Drawbridge~

You are now standing on the drawbridge of an ancient

castle. Two huge statues of some strange creature float in

mid-air directly above the pit beneath the drawbridge on

which you now stand. You can't see any farther than the

inside of the entrance, for the castle appears to be

totally without light.

~

0 AN 1

D0

~

~

0 -1 25043

D2

~

~

0 -1 25040

D5

~

~

0 -1 25042

S

#25042

In The Bottomless Pit~

As you begin to climb down the side of the pit, you begin to

lose your footing. Desperatly you try to regain any hold you can,

but unfortunatly you can not find any and you begin to fall! After

several minutes, you begin to wonder if there is any end to this

seemingly bottomless pit into which you have fallen. Just as you

decide that there must be no end and that you will fall eternally,

you notice a bed of very large steel spikes fast approaching you,

Alas there is no escape. You cry out in agony as the spikes pierce

your flesh!

~

0 B 1

D4

~

~

0 -1 25041

S

#25043

Inside the Entrance to the Castle~

As you step inside the castle, you are overpowered by the

darkness, the shadows seem to come alive at your presence. The

whole castle is pitch black, as your light cuts through the darkness

you notice a large banner hanging upon the wall. There are exits in

nearly every direction, to the north a large staircase asecnds

upwords into the darkness.

~

0 ADN 1

D0

~

~

0 -1 25044

D1

~

~

0 -1 25052

D2

~

~

0 -1 25041

S

#25044

At the Base of the Spiral Staircase~

As you come to the base of the staircase, you hear a faint

roaring sound from somewhere above you. The staircase is old, but

still looks quite sturdy. Strange symbols are engraved into the

railings of the staircase.

~

0 ADN 6

D2

~

~

0 -1 25043

D4

~

~

0 -1 25045

S

#25045

On the Spiral Staircase~

As you begin to climb the staircase, you start to hear strange

noises from further up. The stairs creak as you set foot upon them,

you see the outline of something up ahead. Your light just barely

penetrates the darkness, you can only see about three feet in any

direction.

~

0 ADN 6

D4

~

~

0 -1 25046

D5

~

~

0 -1 25044

S

#25046

On the Spiral Staircase~

You approach the figure.... you hear a loud roar and the darkness

is lit by a stream of fire coming from some kind of three-headed

beast. The creature is winged, neither of the three heads appear to

be of the same species. Worn around the central neck of the creature is

an amulet of some kind.

~

0 ADN 6

D4

~

~

0 -1 25047

D5

~

~

0 -1 25045

S

#25047

The Top of the Spiral Staircase~

You find the top floor of the castle is much cleaner than the

previous level. The floor is richly carpeted, several pictures line

the walls. The figure in the paintings is a skeletal, and dressed

in a richly tailored robe.

~

0 ADN 6

D1

~

~

0 -1 25048

D5

~

~

0 -1 25046

S

#25048

A Coridoor~

You step into a rather long hallway, there appears to be

a door or two further down the hall. There seems to be a

strange glow at the southern end of the hall.

~

0 ADN 6

D2

~

~

0 -1 25049

D3

~

~

0 -1 25047

S

#25049

Southern End of Coridoor~

At this end of the hall, you come to a huge door, made entirely of

gold and silver. A small keyhole is set into the left side of the

door. The air seems to crackle with magical energy, the door resists

all of your attempts to enter without the proper key. As you reach

out to touch the door, you feel a sharp pain run through your body,

thoughts of death and great evil race through your mind. You hear an

evil laugh from beyond the door.

~

0 ADN 6

D0

~

~

0 -1 25048

D2

~

door~

2 25051 25050

S

#25050

Castle Throne Room~

As you enter the room you notice several symbols and markings of unholy nature.
The room is light enough to see, but rather dim. A huge pentacle is layed out 
upon the floor, the dwemor of some evil magic is in the air. At the far back of
the room, you see a brilliant throne of crystal, strange runes of gold are set 
into the throne. Your heart stops for a moment as you notice the decayed, 
skeletal form of a lich seated in the throne, the red glow of its eyes fixed 
dead upon you. With a quick motion of its hand, the door from which you 
entered, magically forms into a stone wall. the only exit is an ornate door 
set into the wall behind the throne of the lich! An evil laugh echoes

through the air.
~
0 AD 0
D2
~
door~
2 25056 25051
S
#25051
The Vault~
You now stand within the lich's treasure vault, a huge treasure
lies in the center of the room. The room is decorated with many marble
columns, in the far corner you can make out a shimering portal........
through which you can see a path along a vast mountain range.
~

0 AD 2

D0

~

door

~

2 25056 25050

S

#25052

The Grand Hallway~

You stand just to the east of the castke entrance. Many statues

of gargoyles and other strange creatures line each side of the hall

 a little farther down the hall, you can make our a huge set of double

doors, you hear a strange sound to the east.

~

0 ADN 0

D1

~

~

0 -1 25053

D3

~

~

0 -1 25043

S

#25053

The Grand Hallway~

This part of the hall is lined with the same sort of statues.

The statues in the part of the hall to the east look a little more

life like...... they almost look real. A large statue of a wizard

of some sort stands at one side of the room, the statue is not like

the others, it seems to be newly made. No dust or cracks are visible on the

statue, it almost appears as if it were staring directly at you!

~

0 ADN 0

D1

~

~

0 -1 25054

D3

~

~

0 -1 25052

S

#25054

End of the Grand Hallway~

A huge set of doors are set into the wall to the east, the doors

are bound of iron and are very sturdy. The statues in this end of

the hall look as though they are watching you! As you reach for the

doors the statues suddenly spring to life and attack!

~

0 ADN 0

D1

~

double doors~

1 25053 25055

D3

~

~

0 -1 25053

S

#25055

A Large Room~

This rooms appears to be the room where the owner of the castle

comes to dine. A large feast is layed out upon a table in the

center of the room, a voice echoes through the room 'I have been

expecting you' the voice says. You look all about the room for the

speaker, but fail to find one.

~

0 ADN 0

D1

~

~

0 -1 25056

D3

~

double door

doors

~

1 25053 25054

S

#25056

The Castle Pantry~

Shelves line the walls, many differnt goods lay in piles

on top of them. The floors are covered with the remains of broken

shelves and other various items which were once stored on them.

There are exits to the west and south.

~

0 ADN 5

D2

~

~

0 -1 25057

D3

~

~

0 -1 25055

S

#25057

The Castle Store Room~

The room is dark and very damp, dust covers the goods stored

here. There are many boxes and crates here, however most are empty,

but you manage to find an old noz with a few remaining goods stored

inside.

~

0 ADN 6

D0

~

~

0 -1 25056

D2

~

door~

1 25051 25058

S

#25058

Castle Barracks~

Upon entering this room, you see several figures laying all about

the room. Suddenly you realize you have entered the guards barracks!

Just as you are about to leave the figures begin to move, angry that

you have awakened them, they charge you!

~

0 ADN 8

D0
~
door~
1 25051 25057
D2
~
door~
1 -1 25059
S
#25059
Guest Room~
This room is richly decorated, may fine tapestries line the
walls. A large bed lies in the southwest corner of the room. There
are also many chests in the room, but you look through them and
find nothing of value. There is a large metal door to the east.
~
0 ACDN 3
D0
~
~
0 -1 25058

D1

~

metal large door~

1 25054 25060

S

#25060

Base of the Tower~

This room appears to be the base of a large watch tower, stairs

ascend upword twords the top of the tower.. Several strange runes are

etched into each stair, the feeling of evil is strong in the air. You

hear footsteps behind you as the door suddenly slams shut! The only

exit, now that the door has been sealed are a set of stairs going up

to the top of the tower and a set of stairs going downward into the

darkness.

~

0 ADN 4

D4

~

~

0 -1 25061

D5

~

~

0 -1 25075

S

#25061

The Tower Staircase~

As you climb the staircase, you feel the presence of something

watching you. You feel a slight draft, there must be an opening

somewhere up the tower. You hear the movement of something above you.

~

0 ADN 4

D4

~

~

0 -1 25062

D5

~

~

0 -1 25060

S

#25062

The Tower Staircase~

You have entered a small room near the top of the tower.

Stairs continue upword to the top of the tower, the room is deathly

quiet, you wander what could have made the strange sounds which

you heard from below.

~

0 ADN 5

D4

~

~

0 -1 25063

D5

~

~

0 -1 25061

S

#25063

Top of the Tower~

The top of the tower is lit by a large window, probably meant as

a lookout incase of an attack. From the looks of the castle it appears

that this tower obviously didnt help much.

~

0 ADN 5

D5

~

~

0 -1 25062

S

#25074

Lost in the Mountains~

Numerous craggy mountains surround you. Twisted, deadened trees stare at

you from all around. A neglected path, at your feet. You get an uneasy

feeling of deja-vu.

~

0 AN 4

D0

~

~

0 -1 25002

D1

~

~

0 -1 25001

S

#25075

The Central Chamber~

You are in a large chamber, from the looks of the room, it

appears that this is the place where the prisoners are executed.

A large pit lies in the center of the room, huge flames erupt

upwords from its firey depths.

~

0 ADN 0

D4

~

~

0 -1 25060

D5

~

~

0 -1 25076

S

#25076

The Pit of Sacrifice~

As you begin to descend into the depths of the pit, you ready

yourself for the agony of the blaze. As the flames come in contact

with your skin you feel a slight disorientation, but you remain

unharmed.

~

0 ADN 2

D4

~

~

0 -1 25075

D5

~

~

0 -1 25077

S

#25077

Beneath the Sacraficial Pit~

As you near the base of the illusionary blaze, you notice

several figures emerge from the flames. A large door lies to

the west, while the exit from the pit lies directly overhead.

~

0 ADN 4

D3

~

door large~

1 -1 25078

D4

~

~

0 -1 25076

S

#25078

Entrance to the Sanctuary~

You stand in the doorway of some sort of sanctuary.

A small altar lies in the center of the room, bloodstained

from recent sacrafices that have been made upon it. The

only exits from the room are east and west.

~

0 ADN 4

D1

~

door large~

1 -1 25077

D3

~

~

0 -1 25079

S

#25079

The Sanctuary~

As you approach the altar, you notice the blood upon it

is fresh. There are several exits to this room, the door to the

north is slightly ajar, while the door to the west remains closed.

The altar seems to glow with a sort of inner light....

~

0 ADN 2

D0

~

door ajar

~

1 -1 25082

D1

~

~

0 -1 25078

D2

~

~

0 -1 25086

D3

~

door

~

1 -1 25080

D5

~

~

0 -1 25094

S

#25080

The Sanctuary~

As you enter this room, you get a feeling of safety. A large,

ornate door lies directly to the west of you, a feeling of great

evil radiates from it. As you begin to look around the room, a

strange red mist begins to seep from a crak beneath the door....

~

0 ADN 2

D1

~

door~

1 -1 25079

D3

~

ornate door large~

1 -1 25081

S

#25081

Crimson's Death Room~

This oddly shaped room gives off a feeling of great power.

Dimly lit, and vast in size, you eyes focus on an eerie, demonic

throne at the far end of the chamber. The throne is etched with

many twisted, grotesque carvings that give off a faint aura of

crimson.

~

0 ADN 4

D1

~

large ornate door~

1 -1 25080

S

#25082

The Sanctuary~

You are in a small chamber, upon entering the room you

notice a lone knight clad in armor run through the door to

the west, perhaps the same one you seen earlier. Suddenly,

without warning, you see two shadowy figures materialize

before you!

~

0 ADN 4

D2

~

door ajar~

1 -1 25079

D3

~

door~

1 -1 25083

S

#25083

The Sanctuary~

You chase the knight into a small alcove. Upon seeing you,

the knight quickly shifts the south wall, revealing a passage,

and quickly runs through it. You hear an evil laugh.

~

0 ADN 2

D1

~

door~

1 -1 25082

D2

~

~

0 -1 25084

S

#25084

Sanctuary Guard Post~

You have entered the guard post of the sanctuary, several

guards snarl at you entry. The knight quickly orders them to

dispose of the and takes off through the south door.

~

0 ADN 4

D0

~

~

0 -1 25083

D2

~

door~

1 -1 25085

S

#25085

Chamber of Kalas~

You have entered the chambers of Kalas, the knight, and

defender of this castle. Upon entering, Kalas begins to speak,

'You must leave, do not force me to destroy you.' The is a glint

of evil in his eyes as he prepares for battle.

~

0 ADN 2

D0

~

door~

1 -1 25084

D4

~

~

0 -1 25040

S

#25086

A Narrow Passage~

You stand within a narrow passage deep below the castle.

You see no other exits other than the one you have just

come from except for the passage to the west.

~

0 ADN 2

D0

~

~

0 -1 25079

D3

~

~

0 -1 25087

S

#25087

A Narrow Passage~

As you walk a little further down the passage, you see

a door a little further to the west. A thick mist fills this

portion of the passage, it appears to get even thicker to the

west.

~

0 ADN 1

D1

~

~

0 -1 25086

D3

~

~

0 -1 25088

S

#25088

End of a Narrow Passage~

At this end of the passage, the mist gets very thick, and

you can just barely make out the door to the west. You hear

a faint, ghost like voice float through the air, but you

cant make out the words that are spoken.

~

0 ADN 2

D1

~

~

0 -1 25087

D3

~

door~

1 -1 25089

S

#25089

The Mist~

Upon entering this room, you are assaulted by a dense patch

of mist. The mist seems to glow with an inner light, its almost

as if it were alive. The ghostly voice grows louder, speaking in

a language unknown to you.

~

0 ADN 4

D1

~

door~

1 -1 25088

D3

~

~

0 -1 25090

S

#25090

The Castle Dungeon~

You find yourself in a small room near the Dungeon entrance.

The room is deathly quiet, a large doorway lies to the south.

The words 'Beware of the Ancient One' are inscribed into the wall

next to the doorway.

~

0 ADN 4

D1

~

~

0 -1 25089

D2

~

~

0 -1 25091

S

#25091

The Castle Dungeon~

You stand in a small torture chamber, like the rest of the

dungeon, bones lie strewn about the room. The only exit from

this room is to the south. The wall to the west has a small

split down the middle... it appears as if it could be opened.

~

0 ADN 3

D0

~

~

0 -1 25090

D3

~

wall split~

1 -1 25092

S

#25092

Secret Passage~

This room is clean, the walls here are of marble, and are a

spectacular sight. Many fine tapestries line the walls. The room

is quiet, almost too quiet... You see a solid iron door to the south.

~

0 ADN 2

D1

~

wall split~

1 -1 25091

D2

~

iron solid door~

1 -1 25093

S

#25093

Hall of Ancients~

This room is amazingly beautiful, there is the throne made

entirely of silver set against the south wall. A gruesome thing

lies in the center of the room, some disgusting green liquid

oozes from many small bubbles on the creatures flesh. The sight

of the horrible creature nearly makes you sick. The creature

slowly begins to make its way toword you.......

~

0 AD 0
D0

~

solid iron door~

1 -1 25092

S

#25094

A Small Alcove~

Upon entering this small alcove, you get a safe feeling

within its walls. The room is clean and several tapestries

hang upon the wall. The wall to the east appears to be moveable,

for there are marks on the floor where the wall may have

scraped it.

~

0 ADN 4

D1

~

wall~

1 -1 25095

D4

~

~

0 -1 25079

S

#25095

A Narrow Tunnel~

Shifting the wall has revealed a long, narrow tunnel

in which you now find yourself. The tunnel is freshly dug

and appears to extend quite a long way. No doors are visible

save for the wall you just shifted.

~

0 ADN 2

D1

~

wall~

1 -1 25094

D3

~

~

0 -1 25096

S

#25096

A Narrow Tunnel~

As you come around a small corner in the tunnel, you see

a faint light to the south. The southern part of the tunnel

is lit by a dim light of some kind at the far end of the

tunnel.

~

0 ADN 1

D1

~

~

0 -1 25095

D2

~

~

0 -1 25097

S

#25097

A Narrow Tunnel~

At this point of the tunnel, the walls get closer together

and the passage gets very narrow. As you near the southern end

of the tunnel, the light grows brighter. The only apparent exits

from the room are north and south.

~

0 ADN 2

D0

~

~

0 -1 25096

D2

~

~

0 -1 25098

S

#25098

A Small Portal~

As you come to the end of the tunnel, you notice the

light is coming from a somewhat small portal. The light coming

from the portal is so intense that it nearly blinds you.

~

0 ADN 2

D0

~

~

0 -1 25097

S

#0





#RESETS
M 1 25017 2 25003 1                     * the Gatekeeper
E 1 25017 8 16                            * Sword of Sharpness
*
M 1 25036 2 25003 1                     * the Gatekeeper
E 1 25017 8 16                            * Sword of Sharpness
*
M 1 25005 9 25006 3                     * a Lost Soul
*
D 1 25010 3 0                           * Western End of the Misty Cavern
*
M 1 25017 2 25011 1                      * the Gatekeeper
E 1 25017 8 16                            * Sword of Sharpness
*
M 1 25036 2 25011 1                     * the Gatekeeper
E 1 25017 8 16                            * Sword of Sharpness
*
M 1 25004 5 25004 2                     * Black slayer
*

M 1 25012 9 25036 3                     * githyanki

*

M 1 25030 5 25028 3                     * vrock (pack of)

*

D 1 25030 0 2                 *  Close n lock gate

D 1 25031 2 2                   * Inside the Flaming Gates Lock South

*

M 1 25031 5 25032 3                      * hezrou (pack of)

*

M 1 25014 3 25012 1                      * the Death knight

E 1 25001 16 3                              * A pile of blue silk

E 1 25016 16 16                             * a Silver Trident

*E 1 25018 16 17                            * A Crystal Ring

*

M 1 25010 1 25015 1                      * the kraken

*

M 1 25011 1 25020 1                      * the Treant

E 1 25021 16 3                              * a small medallion

*

M 1 25008 5 25030 1                      * an Efreet

E 1 25023 16 3                              * A Bright Green Cape

E 1 25050 3 17                              * huge runed key
*

M 1 25008 5 25031 1                      * an Efreet

E 1 25023 16 3                              * A Bright Green Cape

E 1 25050 3 17                              * huge runed key
*

D 1 25033 3 0                   * Western End of the Courtyard

*

M 1 25032 5 25034 3                      * a glabezrou (pack of)

*

M 1 25033 5 25055 2                      * nalfeshnee
*
M 1 25033 5 25056 2                      * nalfeshnee
*
M 1 25033 5 25057 1                      * nalfeshnee
E 1 25051 1 17                             * key
*

D 1 25034 1 1                   * Inside a Small Stone Building Close East

*

M 1 25015 2 25039 2                       * the Neo-Otyugh

* G 1 21012 3                                * an opal potion

E 1 25025 16 16                              * Glaive

*

M 1 25007 2 25041 1                       * a White Gold Manticore

G 1 25018 -1                                 * A Crystal Ring

*

M 1 25007 2 25041 1                       * a White Gold Manticore

G 1 25018 -1                                 * A Crystal Ring

*

M 1 25009 1 25045 1                       * the Hydra

G 1 25026 5                                  * soul amulet

*

D 1 25049 2 1                   * Southern End of Coridoor Close South

*

M 1 25014 2 25050 1                       * the Death knight

E 1 25005 3 5                                 * A Rune Covered Breast Plate

E 1 25004 3 6                                 * The Helm of the Dragons

E 1 25000 3 16                                * The Sword of the Ancients

E 1 25056 4 17                                * key
*

M 1 25000 1 25051 1                       * The Demi-Lich

E 1 25013 3 2                                 * A Black Onyx Ring

E 1 25011 3 12                                * A Pitch-Black Cloak

E 1 25012 3 15                                * A Flaming Bracelet

E 1 25056 4 17                                * key
*

D 1 25050 2 2                   * Castle Throne Room

D 1 25051 0 2                   * The Vault

*

M 1 25006 6 25054 1                       * a Storm Giant

E 1 25019 3 16                                * A Jeweled Dagger

*

M 1 25006 6 25054 1                       * a Storm Giant

E 1 25020 3 6                                 * Jewel encrusted helmet

*

D 1 25054 1 1                   * End of the Grand Hallway Close East

D 1 25055 3 1                   * A Large Room

D 1 25057 2 2                   * The Castle Store Room Close South

*

M 1 25006 6 25058 1                       * a Storm Giant

G 1 25001 16 1                                * A pile of blue silk

*

M 1 25006 6 25058 1                       * a Storm Giant

E 1 25006 3 8                                 * A Pair of Silver Boots

*

D 1 25058 0 2                   * Castle Barracks

D 1 25058 2 1                   * Castle Barracks

D 1 25059 1 1                   * Guest Room Close East

*

M 1 25034 3 25063 3                      * marilith (3)
*

M 1 25035 1 25063 1                      * balor   (just one)

*

M 1 25008 5 25063 1                      * an Efreet

E 1 25008 16 12                            * A Black and Silver Cloak

*

M 1 25008 5 25076 1                      * an Efreet

E 1 25022 16 15                            * ivory bracelet

*

D 1 25077 3 1                   * Beneath the Sacraficial Pit

D 1 25078 1 1                   * Entrance to the Sanctuary Close East

D 1 25079 0 0                   * The Sanctuary

D 1 25079 3 0                   * The Sanctuary

D 1 25080 1 0                   * The Sanctuary Open East

D 1 25080 3 0                   * The Sanctuary Open West

*

M 1 25002 1 25081 1                      * A Crimson Death

E 1 25002 3 10                             * A pair of silver sleeves

E 1 25008 3 12                             * A Black and Silver Cloak

*E 1 25012 3 15                            * A Flaming Bracelet

*

D 1 25081 1 0                   * Crimson's Death Room

*

M 1 25004 5 25082 1                      * a Black Slayer

E 1 25008 3 12                             * A Black and Silver Cloak

*

M 1 25004 5 25082 1                      * a Black Slayer

E 1 25014 3 16                             * the Shadowshiv

*

M 1 25004 5 25082 1                      * a Black Slayer

E 1 25024 3 16                             *  flame blade

*

D 1 25082 2 0                   * The Sanctuary

D 1 25082 3 0                   * The Sanctuary

D 1 25083 1 0                   * The Sanctuary Open East

*

M 1 25006 6 25084 1             * a Storm Giant

E 1 25009 16 7                    * metallic leg plates

*

M 1 25006 6 25084 1             * a Storm Giant

*

D 1 25084 2 1                   * Sanctuary Guard Post Close South

*

M 1 25013 1 25085 1             * Kalas

E 1 25013 16 2                    * A Black Onyx Ring

E 1 25060 16 5                    * A Silver Breast Plate

E 1 25007 16 11                   * silver Shield
E 1 25061 16 6                    * The Runed Helm 
E 1 25062 16 8                    * A Runed Boots

E 1 25010 16 9                    * A Pair of Jeweled Gauntlets

E 1 25015 16 16                   * A Flaming Two-Handed Sword

*

D 1 25085 0 1             * Chamber of Kalas

D 1 25088 3 1             * End of a Narrow Passage Close West

*

M 1 25003 1 25089 1             * A Mist Daemon

E 1 25003 3 13                    * Rune Covered Belt

*

D 1 25089 1 1                   * The Mist
*
M 1 25016 1 25048 1             * Shadow Demon
*
M 1 25001 1 25093 1             * Keftab
E 1 25027 16 6                    * Silver Circlet
*
M 1 25018 1 25094 1             * The Water Prince
*
M 1 25019 1 25095 1             * The Lord of Air
*
M 1 25020 1 25096 1             * The Earth King
*
M 1 25021 1 25097 1             * The Sultan of Fire
*
O 1 25028 1 25098 1             * small portal (to healer)
*

S

#SPECIALS
M 25001 spec_breath_gas         * Keftab
M 25008 spec_cast_cleric        * an Efreet
M 25010 spec_poison             * kraken
M 25011 spec_cast_undead        * Treant
M 25018 spec_breath_any         * The Water Prince
M 25019 spec_breath_any         * The Lord of Air
M 25020 spec_breath_any         * The Earth King
M 25021 spec_breath_any         * The Sultan of Fire
M 25033 spec_thief              * a glabezrou
M 25033 spec_thief              * nalfeshnee
S


#$