/
Rom24/area/bak/
#AREA
mount.are~
The Tower Mountain~
{ 5 35} Grehyton The Tower Mountain~
2700 2799

#MOBILES
#2700
bandit~
the bandit~
The bandit screams "stand and deliver" then attacks.
~
Dressed in a black cape and mask, he wants your
riches.
~
human~
BFG 0 -300 0
1 0 2d6+10 0d0+0 1d4+0 slash
8 8 8 8
J 0 0 0
stand stand male 1
0 0 medium 0
#2701
bandit sargaent~
the bandit sargaent~
The bandit sargaent is angered by your intrusion.
~
He is very angry, you must die because you found
the hideout.
~
human~
BFG 0 -300 0
2 0 2d6+30 0d0+0 1d8+0 pound
7 7 7 7
I 0 0 0
stand stand male 0
0 0 medium 0
#2702
bandit recruit~
the bandit recruit~
The bandit recruit stands here.
~
Obviously a rookie, as he is surprised by your
intrusion.
~
human~
BFG 0 0 0
1 0 2d6+10 0d0+0 1d6+0 pound
9 9 9 9
N 0 0 0
stand stand male 1
0 0 medium 0
#2703
bandit leader~
the bandit leader~
The bandit leader will show you what discipline means.
~
He is angered that his men have failed, perhaps
you have done him a favor.
~
elf~
BFG Q -500 0
5 0 2d6+60 0d0+0 1d6+4 pound
8 8 8 8
B 0 0 0
stand stand female 5
0 0 medium 0
#2704
two thumbs~
two thumbs~
Two Thumbs stands here, serving up drinks.
~
He looks well travelled and very experienced, 
the only thing that stopped his travels was
the spectre of age.
~
human~
BG 0 500 0
23 2 5d10+450 0d0+0 3d6+6 pound
-6 -6 -6 -6
EFIJK 0 0 0
stand stand male 20
0 0 medium 0
#2705
seedy patron~
the seedy patron~
The seedy patron doesnt like strangers in his inn!
~
A dark hood covers this guys face, he looks like
a shady character.
~
human~
BG 0 -300 0
5 0 2d6+60 0d0+0 1d6+1 pound
5 5 5 5
0 0 0 0
sit sit male 0
0 0 medium 0
#0


#OBJECTS
#2700
chair~
a chair~
A chair sits here.~
wood~
furniture 0 0
1 500 E 0 0
0 10 0 P
E
chair~
It looks sturdy enough to hold a single person.~
#2701
chair~
a chair~
A chair sits here.~
wood~
furniture 0 0
1 400 EF 0 0
0 10 0 P
E
chair~
It looks study enough to sit on.~
#2702
table~
a table~
A table is here.~
bone~
furniture 0 0
2 500 EHKN 0 0
0 50 0 P
E
table~
A sturdy table, a good place to put drinks.~
#2703
black mask~
a black mask~
A black strip of cloth sits here.~
canvas~
armor 0 AE
9 9 9 9 1
1 4 0 P
#2704
hooded cloak~
a hooded cloak~
A hooded cloak rests here.~
dark laen~
armor 0 AK
9 9 9 9 1
0 5 0 P
A
2 1
#2705
arming doublet~
arming doublet~
A arming doublet sits here.~
fur~
armor 0 AD
8 8 8 9 2
3 20 0 P
E
doublet~
This padded leather vest type garment can be
used as armor by itself, but is usually covered
with platemail.~
#2706
assegai~
a assegai~
An assegai rests here.~
flint~
weapon 0 AN
polearm 2 4 scratch 0
0 15 0 P
E
assegai~
This is a spear/polearm with a leaf shaped head,
its shaft has been reinforced with iron to make
it extremely sturdy. The extra weight however
makes it impossible to throw.~
#2707
bagh nakh~
a pair of bagh nakh~
A pair of bagh nakh rest here.~
adamantite~
weapon 0 AN
dagger 2 4 slash 0
0 15 0 P
E
bagh nakh~
The name of this weapons means "tiger claws" in
an ancient tongue. They are worn on the hands
and attack similiar to daggers.~
#2708
bich wa~
a bich wa~
A bich wa rests here.~
bone~
weapon 0 AN
dagger 2 4 slash 0
0 15 0 P
E
bich wa~
The bich wa is a double curved dagger with a 
loop handle. It is usually made from buffalo
horns, and is also known as the 'scorpions sting'~
#2709
brandestock~
a brandestock~
A brandestock rests here.~
brass~
weapon 0 AN
polearm 2 7 slash 0
3 30 0 P
E
brandestock~
A long hafted weapon with a small axehead on
one side and a short spike on the other.~
#2710
lamellar~
a suit of lamellar~
A suit of lamellar rests here.~
brass~
armor 0 AD
7 7 7 9 3
0 70 0 P
E
lamellar~
Lamellar armor is made of strips of metal tied
not stapled to thick leather backing.~
#2711
steel cap~
a steel cap~
A steel cap rests here.~
steel~
armor 0 AE
8 8 9 9 1
5 10 0 P
E
cap~
A small well fitting steel helmet. Also known
as a skull cap.~
#0


#ROOMS
#2700
Base of the tower.~
Above you looms the great tower, from which all
great hero's are born. It was built long ago on
this jagged cliff. You can enter the tower to 
the north or go down the trail to the south.
~
0 0 5
D1
~
~
0 -1 3742
D2
~
~
0 -1 2701
S
#2701
Jagged path.~
This rocky path leads to the great tower.
The magics emanating from the tower keep this
area desolate. Not a tree or weed grows anywhere
near this place.
~
0 0 5
D0
~
~
0 -1 2700
D5
~
~
0 -1 2702
S
#2702
Jagged path.~
The twists and turns of this path are precarious.
Above you on the path a large black tower looms,
holding secrets few reveal.
~
0 0 5
D1
~
~
0 -1 2703
D4
~
~
0 -1 2701
S
#2703
Jagged path.~
Twisting and turning it seems as if your travels
will never end. You take your steps carefully,
one wrong turn could be your last.
~
0 0 5
D2
~
~
0 -1 2704
D3
~
~
0 -1 2702
S
#2704
Jagged path.~
This part of the path is set in a deep ravine.
You feel unsafe as this would be a good ambush
point for bandits.
~
0 0 5
D0
~
~
0 -1 2703
D5
~
~
0 -1 2705
S
#2705
Jagged path.~
The path here is a bit wider, further south you
can see it meeting a trail. A small building also
lies further south. Above you on top of this
rocky crag, lies a large black tower.
~
0 0 5
D2
~
~
0 -1 2706
D4
~
~
0 -1 2704
S
#2706
Desolate intersection.~
To the north of here, you see a path leadin up
towards an ancient tower. Heading east and west
is a well traveled road leading to parts unknown.
South of here you see a small building.
~
0 0 5
D0
~
~
0 -1 2705
D2
~
~
0 -1 2707
D3
~
~
0 -1 2708
S
#2707
Two Thumbs Inn.~
You are inside a small and run down inn, owned
by the hero Two Thumbs. Although now retired 
he is still known to serve up a good mug of ale.
There is a counter here, and a sign.
~
0 D 0
D0
~
~
0 -1 2706
D2
~
~
0 -1 2711
E
sign~
Type LIST to see what Two Thumbs has to offer.~
S
#2708
Old trail.~
The trail from here heads east and west. You 
are still high up in the hills. On a mountain
to the east you see a tower.
~
0 0 5
D1
~
~
0 -1 2706
D2
The fluffy bush looks odd against the rocky
background.~
bush~
1 -1 2709
D3
~
~
0 -1 2714
S
#2709
Hidden cave.~
You are inside a hidden cave. Sleeping cots are
all around. There is more cave to the south.
~
0 D 0
D0
A fluffly bush, it looks odd against the rocky
background.~
bush~
1 -1 2708
D2
~
~
0 -1 2710
S
#2710
Bandit leaders cave.~
This is the cave of the bandit leader. Tapestries
and shining trinkets are strewn about. You 
notice a large pile of torn pouches and assume
business has been good. There is a large
barrel in the corner.
~
0 D 0
D0
A fluffly bush, it looks odd against the rocky
background.~
bush~
0 -1 2709
D5
The barrel looks like its been moved.~
barrel~
1 -1 2713
S
#2711
The backroom.~
This is the backroom of Two Thumbs inn. Stacks
of crates and barrels are all about.
~
0 D 0
D0
~
~
0 -1 2707
D5
The barrel looks as if its been moved recently.~
barrel~
1 -1 2712
S
#2712
Secret passageway.~
This is a hidden passageway, it leads off into
the darkness.
~
0 AD 0
D1
~
~
0 -1 2713
D4
There is a barrel above the opening. It looks
as though its been moved recently.~
barrel~
1 -1 2711
S
#2713
Secret cavern.~
This is a secret cavern heading to parts unknown.
~
0 AD 0
D3
~
~
0 -1 2712
D4
The barrel looks like it has been moved.~
barrel~
1 -1 2710
S
#2714
Trail to the village.~
This trails goes back and forth through the
hills to a small village. There is a sign here.
~
0 0 5
D1
~
~
0 -1 2708
D3
~
~
0 -1 2715
E
sign~
========
west - small village
east - Two Thumbs inn.~
S
#2715
Trail to the village.~
The trail here is winding down from the mountain,
brush and trees can be seen a little further
west.
~
0 0 4
D1
~
~
0 -1 2714
D3
~
~
0 -1 1100
S
#0


#RESETS
*
M 1 2700 2 2704 2			the bandit to Jagged path.
E 1 2703 100 6
E 1 2706 100 16
*
M 1 2700 2 2704 2			the bandit to Jagged path.
E 1 2703 100 6
E 1 2706 100 16
O 1 2700 100 2707			a chair to Two Thumbs Inn.
O 1 2701 100 2707			a chair to Two Thumbs Inn.
O 1 2700 100 2707			a chair to Two Thumbs Inn.
O 1 2702 100 2707			a table to Two Thumbs Inn.
D 1 2709 0 1			; Hidden cave. Close North
D 1 2708 2 1			; Old trail. Close South
*
M 1 2702 3 2709 3			the bandit recruit to Hidden cave.
E 1 2703 100 6
E 1 2707 100 16
*
M 1 2702 3 2709 3			the bandit recruit to Hidden cave.
E 1 2703 100 6
E 1 2708 100 16
*
M 1 2702 3 2709 3			the bandit recruit to Hidden cave.
*
M 1 2701 1 2709 1			the bandit sargaent to Hidden cave.
E 1 2705 100 5
E 1 2703 100 6
E 1 2704 100 12
E 1 2708 100 16
*
M 1 2703 1 2710 1			the bandit leader to Bandit leaders cave.
E 1 2710 100 5
E 1 2711 100 6
E 1 2704 100 12
E 1 2709 100 16
D 1 2712 4 1			; Secret passageway. Close Up
D 1 2711 5 1			; The backroom. Close Down
*
M 1 2704 1 2707 1			two thumbs to Two Thumbs Inn.
*
M 1 2705 2 2707 2			the seedy patron to Two Thumbs Inn.
E 1 2704 100 12
E 1 2709 100 16
*
M 1 2705 2 2707 2			the seedy patron to Two Thumbs Inn.
O 1 2702 100 2710			a table to Bandit leaders cave.
O 1 2701 100 2710			a chair to Bandit leaders cave.
O 1 2702 100 2709			a table to Hidden cave.
D 1 2710 5 1			; Bandit leaders cave. Close Down
D 1 2713 4 1			; Secret cavern. Close Up
S


#SHOPS
2704 10 19 17 0 0 100 100 0 23			two thumbs
0


#$