#AREA mount.are~ The Tower Mountain~ { 5 35} Grehyton The Tower Mountain~ 2700 2799 #MOBILES #2700 bandit~ the bandit~ The bandit screams "stand and deliver" then attacks. ~ Dressed in a black cape and mask, he wants your riches. ~ human~ BFG 0 -300 0 1 0 2d6+10 0d0+0 1d4+0 slash 8 8 8 8 J 0 0 0 stand stand male 1 0 0 medium 0 #2701 bandit sargaent~ the bandit sargaent~ The bandit sargaent is angered by your intrusion. ~ He is very angry, you must die because you found the hideout. ~ human~ BFG 0 -300 0 2 0 2d6+30 0d0+0 1d8+0 pound 7 7 7 7 I 0 0 0 stand stand male 0 0 0 medium 0 #2702 bandit recruit~ the bandit recruit~ The bandit recruit stands here. ~ Obviously a rookie, as he is surprised by your intrusion. ~ human~ BFG 0 0 0 1 0 2d6+10 0d0+0 1d6+0 pound 9 9 9 9 N 0 0 0 stand stand male 1 0 0 medium 0 #2703 bandit leader~ the bandit leader~ The bandit leader will show you what discipline means. ~ He is angered that his men have failed, perhaps you have done him a favor. ~ elf~ BFG Q -500 0 5 0 2d6+60 0d0+0 1d6+4 pound 8 8 8 8 B 0 0 0 stand stand female 5 0 0 medium 0 #2704 two thumbs~ two thumbs~ Two Thumbs stands here, serving up drinks. ~ He looks well travelled and very experienced, the only thing that stopped his travels was the spectre of age. ~ human~ BG 0 500 0 23 2 5d10+450 0d0+0 3d6+6 pound -6 -6 -6 -6 EFIJK 0 0 0 stand stand male 20 0 0 medium 0 #2705 seedy patron~ the seedy patron~ The seedy patron doesnt like strangers in his inn! ~ A dark hood covers this guys face, he looks like a shady character. ~ human~ BG 0 -300 0 5 0 2d6+60 0d0+0 1d6+1 pound 5 5 5 5 0 0 0 0 sit sit male 0 0 0 medium 0 #0 #OBJECTS #2700 chair~ a chair~ A chair sits here.~ wood~ furniture 0 0 1 500 E 0 0 0 10 0 P E chair~ It looks sturdy enough to hold a single person.~ #2701 chair~ a chair~ A chair sits here.~ wood~ furniture 0 0 1 400 EF 0 0 0 10 0 P E chair~ It looks study enough to sit on.~ #2702 table~ a table~ A table is here.~ bone~ furniture 0 0 2 500 EHKN 0 0 0 50 0 P E table~ A sturdy table, a good place to put drinks.~ #2703 black mask~ a black mask~ A black strip of cloth sits here.~ canvas~ armor 0 AE 9 9 9 9 1 1 4 0 P #2704 hooded cloak~ a hooded cloak~ A hooded cloak rests here.~ dark laen~ armor 0 AK 9 9 9 9 1 0 5 0 P A 2 1 #2705 arming doublet~ arming doublet~ A arming doublet sits here.~ fur~ armor 0 AD 8 8 8 9 2 3 20 0 P E doublet~ This padded leather vest type garment can be used as armor by itself, but is usually covered with platemail.~ #2706 assegai~ a assegai~ An assegai rests here.~ flint~ weapon 0 AN polearm 2 4 scratch 0 0 15 0 P E assegai~ This is a spear/polearm with a leaf shaped head, its shaft has been reinforced with iron to make it extremely sturdy. The extra weight however makes it impossible to throw.~ #2707 bagh nakh~ a pair of bagh nakh~ A pair of bagh nakh rest here.~ adamantite~ weapon 0 AN dagger 2 4 slash 0 0 15 0 P E bagh nakh~ The name of this weapons means "tiger claws" in an ancient tongue. They are worn on the hands and attack similiar to daggers.~ #2708 bich wa~ a bich wa~ A bich wa rests here.~ bone~ weapon 0 AN dagger 2 4 slash 0 0 15 0 P E bich wa~ The bich wa is a double curved dagger with a loop handle. It is usually made from buffalo horns, and is also known as the 'scorpions sting'~ #2709 brandestock~ a brandestock~ A brandestock rests here.~ brass~ weapon 0 AN polearm 2 7 slash 0 3 30 0 P E brandestock~ A long hafted weapon with a small axehead on one side and a short spike on the other.~ #2710 lamellar~ a suit of lamellar~ A suit of lamellar rests here.~ brass~ armor 0 AD 7 7 7 9 3 0 70 0 P E lamellar~ Lamellar armor is made of strips of metal tied not stapled to thick leather backing.~ #2711 steel cap~ a steel cap~ A steel cap rests here.~ steel~ armor 0 AE 8 8 9 9 1 5 10 0 P E cap~ A small well fitting steel helmet. Also known as a skull cap.~ #0 #ROOMS #2700 Base of the tower.~ Above you looms the great tower, from which all great hero's are born. It was built long ago on this jagged cliff. You can enter the tower to the north or go down the trail to the south. ~ 0 0 5 D1 ~ ~ 0 -1 3742 D2 ~ ~ 0 -1 2701 S #2701 Jagged path.~ This rocky path leads to the great tower. The magics emanating from the tower keep this area desolate. Not a tree or weed grows anywhere near this place. ~ 0 0 5 D0 ~ ~ 0 -1 2700 D5 ~ ~ 0 -1 2702 S #2702 Jagged path.~ The twists and turns of this path are precarious. Above you on the path a large black tower looms, holding secrets few reveal. ~ 0 0 5 D1 ~ ~ 0 -1 2703 D4 ~ ~ 0 -1 2701 S #2703 Jagged path.~ Twisting and turning it seems as if your travels will never end. You take your steps carefully, one wrong turn could be your last. ~ 0 0 5 D2 ~ ~ 0 -1 2704 D3 ~ ~ 0 -1 2702 S #2704 Jagged path.~ This part of the path is set in a deep ravine. You feel unsafe as this would be a good ambush point for bandits. ~ 0 0 5 D0 ~ ~ 0 -1 2703 D5 ~ ~ 0 -1 2705 S #2705 Jagged path.~ The path here is a bit wider, further south you can see it meeting a trail. A small building also lies further south. Above you on top of this rocky crag, lies a large black tower. ~ 0 0 5 D2 ~ ~ 0 -1 2706 D4 ~ ~ 0 -1 2704 S #2706 Desolate intersection.~ To the north of here, you see a path leadin up towards an ancient tower. Heading east and west is a well traveled road leading to parts unknown. South of here you see a small building. ~ 0 0 5 D0 ~ ~ 0 -1 2705 D2 ~ ~ 0 -1 2707 D3 ~ ~ 0 -1 2708 S #2707 Two Thumbs Inn.~ You are inside a small and run down inn, owned by the hero Two Thumbs. Although now retired he is still known to serve up a good mug of ale. There is a counter here, and a sign. ~ 0 D 0 D0 ~ ~ 0 -1 2706 D2 ~ ~ 0 -1 2711 E sign~ Type LIST to see what Two Thumbs has to offer.~ S #2708 Old trail.~ The trail from here heads east and west. You are still high up in the hills. On a mountain to the east you see a tower. ~ 0 0 5 D1 ~ ~ 0 -1 2706 D2 The fluffy bush looks odd against the rocky background.~ bush~ 1 -1 2709 D3 ~ ~ 0 -1 2714 S #2709 Hidden cave.~ You are inside a hidden cave. Sleeping cots are all around. There is more cave to the south. ~ 0 D 0 D0 A fluffly bush, it looks odd against the rocky background.~ bush~ 1 -1 2708 D2 ~ ~ 0 -1 2710 S #2710 Bandit leaders cave.~ This is the cave of the bandit leader. Tapestries and shining trinkets are strewn about. You notice a large pile of torn pouches and assume business has been good. There is a large barrel in the corner. ~ 0 D 0 D0 A fluffly bush, it looks odd against the rocky background.~ bush~ 0 -1 2709 D5 The barrel looks like its been moved.~ barrel~ 1 -1 2713 S #2711 The backroom.~ This is the backroom of Two Thumbs inn. Stacks of crates and barrels are all about. ~ 0 D 0 D0 ~ ~ 0 -1 2707 D5 The barrel looks as if its been moved recently.~ barrel~ 1 -1 2712 S #2712 Secret passageway.~ This is a hidden passageway, it leads off into the darkness. ~ 0 AD 0 D1 ~ ~ 0 -1 2713 D4 There is a barrel above the opening. It looks as though its been moved recently.~ barrel~ 1 -1 2711 S #2713 Secret cavern.~ This is a secret cavern heading to parts unknown. ~ 0 AD 0 D3 ~ ~ 0 -1 2712 D4 The barrel looks like it has been moved.~ barrel~ 1 -1 2710 S #2714 Trail to the village.~ This trails goes back and forth through the hills to a small village. There is a sign here. ~ 0 0 5 D1 ~ ~ 0 -1 2708 D3 ~ ~ 0 -1 2715 E sign~ ======== west - small village east - Two Thumbs inn.~ S #2715 Trail to the village.~ The trail here is winding down from the mountain, brush and trees can be seen a little further west. ~ 0 0 4 D1 ~ ~ 0 -1 2714 D3 ~ ~ 0 -1 1100 S #0 #RESETS * M 1 2700 2 2704 2 the bandit to Jagged path. E 1 2703 100 6 E 1 2706 100 16 * M 1 2700 2 2704 2 the bandit to Jagged path. E 1 2703 100 6 E 1 2706 100 16 O 1 2700 100 2707 a chair to Two Thumbs Inn. O 1 2701 100 2707 a chair to Two Thumbs Inn. O 1 2700 100 2707 a chair to Two Thumbs Inn. O 1 2702 100 2707 a table to Two Thumbs Inn. D 1 2709 0 1 ; Hidden cave. Close North D 1 2708 2 1 ; Old trail. Close South * M 1 2702 3 2709 3 the bandit recruit to Hidden cave. E 1 2703 100 6 E 1 2707 100 16 * M 1 2702 3 2709 3 the bandit recruit to Hidden cave. E 1 2703 100 6 E 1 2708 100 16 * M 1 2702 3 2709 3 the bandit recruit to Hidden cave. * M 1 2701 1 2709 1 the bandit sargaent to Hidden cave. E 1 2705 100 5 E 1 2703 100 6 E 1 2704 100 12 E 1 2708 100 16 * M 1 2703 1 2710 1 the bandit leader to Bandit leaders cave. E 1 2710 100 5 E 1 2711 100 6 E 1 2704 100 12 E 1 2709 100 16 D 1 2712 4 1 ; Secret passageway. Close Up D 1 2711 5 1 ; The backroom. Close Down * M 1 2704 1 2707 1 two thumbs to Two Thumbs Inn. * M 1 2705 2 2707 2 the seedy patron to Two Thumbs Inn. E 1 2704 100 12 E 1 2709 100 16 * M 1 2705 2 2707 2 the seedy patron to Two Thumbs Inn. O 1 2702 100 2710 a table to Bandit leaders cave. O 1 2701 100 2710 a chair to Bandit leaders cave. O 1 2702 100 2709 a table to Hidden cave. D 1 2710 5 1 ; Bandit leaders cave. Close Down D 1 2713 4 1 ; Secret cavern. Close Up S #SHOPS 2704 10 19 17 0 0 100 100 0 23 two thumbs 0 #$