merc22/
merc22/log/
merc22/player/
#AREA	{ 2 10} Hatchet The Rats Lair~



#HELPS
0 HATCHET~
Hatchet is a Merc Guy.  He founded Merc with Kahn one day in 1992 because one
day, when he complained about muds, the imps said, 'If you have a problem, go 
make your own mud.'  His love is for the mudders, specifically a lady named 
Icaza.
~
0 ICAZA~
Icaza is a Goddess of the mud realm.  She is currently being pursued by Hatchet
of Merc.  Her smiles are contagious, and her Southern accent is intriguing.
~
0 $~



#MOBILES
#3801
rat small~
a small rat~
A small rat is scurrying from room to room.
~
This rat looks like ... a rat.
~
128 32768 -100 S
1 20 10 1d1+11 1d1+2
0 100
8 8 0
#3802
Snigger snake~
Snigger the Cute Man-Eating Snake~
Snigger, Icaza's cute man-eating snake, slithers around the room.
~
Snigger is a pretty big snake, at 7 feet and growing.  Although Icaza swears
that Snigger has no fangs, any casual observer would quickly argue that point.
Poisonous?  Why don't you find out?
~
2 128|8192 1000 S
40 -20 -10 40d40+999 2d40+40
0 20000
8 8 1
#3803
Sammy Sam kitten~
Sammy, Hatchet's Cute Flesh-Clawing Kitten~
Sammy, Hatchet's cute flesh-clawing kitten, meows in a corner.
~
Sammy is a cute little kitten, probably weighs less than 3 pounds, but she has
claws long enough and leap high enough to jump up and claw your eyes out!  She
is currently purring and washing herself, oblivious to your presense.
~
2 128|8192 1000 S
40 -20 -10 40d40+999 2d40+40
0 20000
8 8 2
#3804
rat~
a rat~
A rat scurries around.
~
This rat is about average size, with average size teeth and average size claws.
~
32|64|128 32768 -200 S
2 18 8 2d2+20 1d2+2
0 150
8 8 0
#3805
rat large~
a large rat~
A large rat stares at you hungrily, then attacks you!
~
This rat is about the length of your arm, with sharp claws and teeth, which it
uses now to bite at you!
~
32|64 0 -400 S
3 17 7 3d3+33 1d3+3
0 300
8 8 0
#3806
rat were wererat~
a wererat~
A humanoid rat notices you, then attacks!
~
This beast looks like a combination rat and human, as it has properties of
both, namely standing erect, wielding a weapon, but with fur, ears, and tail
of a rat.
~
2|32 0 -500 S
4 16 6 4d4+44 1d4+4
0 400
8 8 0
#3807
rat were wererat guard~
a wererat guard~
A humanoid rat stands guard here, but decides to attack you!
~
This beast looks like a combination rat and human, as it has properties of
both, namely standing erect, wielding a weapon, but with fur, ears, and tail
of a rat.  He seems to be guarding something.
~
2|32 0 -500 S
5 15 5 5d5+55 1d5+5
0 400
8 8 0
#3808
rat were wererat~
a wererat~
A humanoid rat sits here, discussing some business.
~
This beast looks like a combination rat and human, as it has properties of
both, namely standing erect, wielding a weapon, but with fur, ears, and tail
of a rat.  They don't notice you in their duscussion.
~
2|64|128 0 -5 S
4 16 6 4d4+44 1d4+4
0 400
8 8 0
#3809
drake firedrake~
a firedrake~
A red dragon-beast sits here, staring at you and blowing fire at you!
~
This beast looks a lot like a red dragon, except that it's a bit smaller.  It
has red scales over it's four-legged reptilian body, with sharp claws and 
piercing tail.  It is disturbed by your intrusion.
~
2|32 8 -700 S
7 13 3 7d7+77 1d7+7
0 1000
8 8 0
#3810
rat were wererat leader~
the wererat leader~
A bulky rat-beast is here, enraged that you have intruded upon its room!
~
This beast looks like a combination rat and human, as it has properties of
both, namely standing erect, wielding a weapon, but with fur, ears, and tail
of a rat.  This one is different from the others, since it is better attired
and also much bigger.
~
2|32 0 -700 S
7 13 3 7d7+77 1d7+7
0 1000
8 8 0
#3811
rat large~
a large rat~
A large rat stares at you menacingly, then attacks you!
~
This rat is about the length of your arm, with sharp claws and teeth, which it
uses now to bite at you!
~
2|32 0 -400 S
3 17 7 3d3+33 1d3+3
0 300
8 8 0
#3812
rat were wererat slavemaster~
a wererat slavemaster~
A large wererat cracks his whip at you!
~
This beast looks like a combination rat and human, as it has properties of
both, namely standing erect, wielding a weapon, but with fur, ears, and tail
of a rat.  This one looks quite big, and the barbed whip he flicks toward you 
looks quite deadly.
~
32 0 -600 S
6 14 4 6d6+66 1d6+6
0 600
8 8 1
#3813
slave human~
a human slave~
A human slave crouches in a corner, shivering.
~
This human looks familiar, and upon further examination, you see that this 
slave used to be a citizen of Midgaard!  She asks pitifully for you to help
her escape.
~
128 0 100 S
2 18 8 2d2+22 1d2+2
0 100
8 8 2
#3814
slave human~
a human slave~
A human slave is here, digging in the tunnels.
~
This human looks familiar, and upon further examination, you see that this
slave used to be a citizen of Midgaard!  He asks pitifully for you to help
him escape.
~
128 0 100 S
2 18 8 2d2+22 1d2+2
0 100
8 8 1
#3815
god mortal manifestation~
the mortal manifestation of Overlord Hatchet~
The mortal manifestation of Overlord Hatchet sits here, whispering to
Goddess Icaza.
~
Even in his mortal, statuesque form, Hatchet smirks a bit.  He smiles at your
entrance, and welcomes you to join in conversation.
~
2 8|128|8192 1000 S
40 -20 -30 40d40+444 1d40+40
0 200000
8 8 1
#3816
goddess mortal manifestation~
the mortal manifestation of Goddess Icaza~
The mortal manifestation of Goddess Icaza sits here, whispering to
Overlord Hatchet.
~
Even in her mortal, statuesque form, Icaza smiles and blushes a bit.  She
smiles at you, and with an accent not too different from a Southern one, says,
'Please join us in conversation!'
~
2 8|128|8192 1000 S
40 -20 -30 40d40+444 1d40+40
0 200000
8 8 2
#3817
ooze green~
the green Ooze~
Some green ooze clings onto the ceiling and the walls.
~
This ooze looks like bad stuff, almost as if it's alive.
~
2|32 0 0 S
5 15 5 5d5+55 1d5+5
0 500
8 8 0
#0



#OBJECTS
#3801
silver key~
a silver key~
A silver key rest here, making a clean perimeter wherever it touches.~
~
18 0 1
3838 0 0 0
1 0 0
E
silver key~
Inscribed on this key are unintelliglble runes.
~
E
runes~
You don't understand what the runes say at all.
~
#3802
key necklace~
a key on a necklace~
A necklace with a key on it is on the floor.~
~
18 0 1|4
3827 0 0 0
1 0 0
#3803
key iron~
an iron key~
An iron key is on the floor.~
~
18 0 1
3831 0 0 0
1 0 0
#3804
wall walls~
the walls~
The old wooden walls look like they are about to fall down on you.~
~
15 0 0
300 0 0 0
1 0 0
E
wall walls~
The walls here are made of rock holding back the rock and soil.  They look like
they are ready to fall apart.  Most of these walls hold a torch.
~
#3805
wall walls cave caves cavern~
the walls of the cave~
The walls gleam with hidden treasures!~
~
15 0 0
300 0 0 0
1 0 0
E
wall walls cave caves cavern~
The walls of this cave shine with sparkling gems, although most of them are
too small to be dug out.
~
#3806
box~
the box~
~
~
15 0 0
300 0 0 0
1 0 0
#3807
crate~
the crate~
~
~
15 0 0
300 0 0 0
1 0 0
#3808
table~
the table~
~
~
15 0 0
300 0 0 0
1 0 0
#3809
stool~
the stool~
A lone stool sits on the floor.~
~
5 0 1|8192
0 2 2 8
10 0 0
A
18 -1
A
19 2
E
stool~
This sturdy stool looks like it can be used as a weapon!
~
#3810
food~
food fit for rats~
Some food fit for rats gathers dust on the floor and assimilates.~
~
19 0 1
15 0 0 0
5 0 0
E
food~
Well, you can barely eat it, but you can eat it.
~
#3811
stake wooden~
a wooden stake~
A wooden stake is against the wall.~
~
5 0 1|8192
0 2 2 11
5 0 0
E
stake wooden~
This wooden stake is quite sharp, and looks designed as a weapon.  The blood-
stains at the tip confirm this idea.
~
#3812
shrine~
the shrine~
~
~
15 0 0
200 0 0 0
5 0 0
E
shrine~
This shrine is built for worshiping the Goddess Icaza.  Red carnation petals
cover the shrine, exuding a light, fresh scent to this place.
~
#3813
long rusted knife~
a long rusted knife~
A long bladed knife is rusting on the floor.~
~
5 0 1|8192
0 2 3 3
7 0 0
A
19 1
E
long rusted knife~
This knife is rusted, but the rust only adds to the wickedness of this blade.
~
#3814
tin bracer~
a tin bracer~
A tin bracer is rusting on the floor.~
~
9 0 1|4096
4 0 0 0
5 0 0
#3815
tin leggings~
tin leggings~
A pair of tin leggings rusts on the floor.~
~
9 0 1|32
4 0 0 0
5 0 0
#3816
tin armguards~
tin armguards~
A pair of tin armguards rusts on the floor.~
~
9 0 1|256
4 0 0 0
5 0 0
#3817
flail spiked~
a spiked flail~
A spiked flail rests on the floor.~
~
5 0 1|8192
0 3 3 7
5 0 0
A
19 2
#3818
whip barbed~
a barbed whip~
A barbed whip is curled up on the floor.~
~
5 0 1|8192
0 3 4 4
10 0 0
A
18 1
A
19 1
#3819
rod holy icaza~
Holy Rod of Icaza~
A rod of gold rests millimeters from the floor.~
~
4 1|2|64|256|1024|2048 1|16384
10 3 3 34
10 0 0
A
17 -5
A
24 -2
A
3 1
E
rod holy icaza~
This rod was blessed by the touch and laugh of Goddess Icaza.  Holding on to it
will bring you luck and protection.
~
#3820
torch~
a torch~
A torch is here.~
~
1 0 1
0 0 99 0
3 0 0
#3821
treasure gold coins~
the treasure of gold coins~
A big pile of gold coins is in the middle of the room!~
~
20 1 1
2000 0 0 0
10 0 0
#3822
sapphire gem~
a sapphire gem~
A big sapphire gem glitters on the floor.~
~
8 0 1
0 0 0 0
5 0 0
#3823
ruby gem~
a ruby gem~
A big ruby gem glitters on the floor.~
~
8 0 1
0 0 0 0
5 0 3
#0



#ROOMS
#3801
Below a Dark Stairway~
You are beneath a dark stairway.  Little light filters through from above, 
allowing you to see only a dim passage leading to the south.  You see around 
you decaying wood, and a musty smell assails your nostrils.  You look down and
realize you are stepping on some type of feces.
~
38 12 0
D2
You see the dim passage leading south.
~
~
0 0 3802
D4
You see your way out of this dark hole.
~
grate~
1 -1 3026
S
#3802
A Hallway~
You are in a dim hallway.  Unlit torches hang from the walls, but the
little light coming from the north is enough for you to see around.  This
hallway continues south and north, with doors to the west and east.
~
38 8 0
D0
~
~
0 0 3801
D1
~
door~
1 -1 3806
D2
~
~
0 0 3803
D3
~
door~
1 -1 3805
S
#3803
A Dim Hallway~
You are in a dim hallway, deeper into this decrepit place.  You realize that
this place used to be a basement of some sort.  This hallway leads north and
south, with doors to the west and east.  There is less and less light coming
from the north, and you can barely see what's south of you.  Hanging on the
walls are some torches.
~
38 8 0
D0
~
~
0 0 3802
D1
~
door~
1 -1 3808
D2
~
~
0 0 3804
D3
~
door~
1 -1 3807
S
#3804
A Dim Hallway Above the Stairway~
You are at the end of the dim hallway.  Below you are some old wooden stairs.
You can see that what's available of the light from the north can not penetrate
the lower floor.  A room is to the west and to the east.  Hanging on the walls
are some torches that look serviceable.
~
38 8 0
D0
~
~
0 0 3803
D1
~
door~
1 -1 3810
D3
~
door~
1 -1 3809
D5
You see nothing in the gloom below.
~
~
0 0 3811
S
#3805
A Small Storage Room~
You are in a small storage room.  Ripped up flour sacks litter this floor,
along with some animal droppings.  The exit is to the east.
~
38 8 0
D1
~
door~
1 -1 3802
S
#3806
A Small Storage Room~
You are in a small storage room.  A pile of rags is against the far wall.  You
think you saw something move in the pile of rags!  The exit is to the west.
~
38 8 0
D3
~
door~
1 -1 3802
S
#3807
A Small Storage Room~
You are in a small storage room.  A horrid stench fills this room, smelling 
like some dead animal is rotting away here.  The exit is to the east.
~
38 8 0
D1
~
door~
1 -1 3803
S
#3808
A Small Storage Room~
You are in a small storage room.  A pile of filthy rags is against the far
wall.  The exit is to the west.
~
38 8 0
D3
~
door~
1 -1 3803
S
#3809
A Small Storage Room~
You are in a small storage room.  A pile of filthy rags is against the far
wall.  The exit is to the east.
~
38 12 0
D1
~
door~
1 -1 3804
S
#3810
A Small Storage Room~
You are in a small storage room.  Nothing of interest is here.  The exit is to
the west.
~
38 8 0
D3
~
door~
1 -1 3804
S
#3811
Beneath the Old Stairway~
You are beneath the old stairway.  It reeks of dead meat and fecal matter here,
and the combined darkness makes this place quite forbidding.  Small rooms can
be seen in the west and east, and a hallway leads north.  Unlit torches adorn
the walls.
~
38 9 0
D0
~
~
0 0 3812
D1
~
door~
1 -1 3816
D3
~
door~
1 -1 3815
D4
You see the relative safety of the upper floor.
~
~
0 0 3804
S
#3812
A Dark Hallway~
You are in a dark hallway.  It appears that this part of the basement area is
not fully complete in construction, and that the inhabitants here have made
some make-shift arrangements.  The hallway leads north and south, with rooms
to the west and east.  Unlit torches adorn the walls.
~
38 9 0
D0
~
~
0 0 3813
D1
~
door~
1 -1 3818
D2
~
~
0 0 3811
D3
~
door~
1 -1 3817
S
#3813
A Dark Hallway~
You are in a dark hallway that leads north to south.  West and east of you are
some roughly made rooms.  You can see that the wooden walls are incomplete, and
parts of the walls are just dug from rock and packed soil.  Unlit torches
are on the walls.
~
38 9 0
D0
~
~
0 0 3814
D1
~
door~
1 -1 3820
D2
~
~
0 0 3812
D3
~
door~
1 -1 3819
S
#3814
A Dark Hallway~
You are in a dark hallway.  You see more exposed rock than wood now, as this
unfinished place reveals it's state of incompleteness.  Someone must have 
abandoned this place for a reason.  To the west and east are some makeshift 
bedrooms, and this hallway leads north and south.
~
38 9 0
D0
~
~
0 0 3823
D1
~
door~
1 -1 3822
D2
~
~
0 0 3813
D3
~
door~
1 -1 3821
S
#3815
A Storage Room~
You are in a storage room.  Weapons and some armor are on the floor.  Most are
broken, however, so they are useless to you.  The exit is to the east.
~
38 9 0
D1
~
door~
1 -1 3811
S
#3816
A Storage Room~
You are in a storage room.  "Food" and some useless tools are scattered all 
over the floor, but they sure don't look like anything you'd dare get near!
The exit is to the west.
~
38 9 0
D3
~
door~
1 -1 3811
S
#3817
A Bedroom~
You are in a makeshift bedroom.  A pile of rags against a wall makes a bed, and
some boards nailed together make a table.  The exit is to the east.
~
38 9 0
D1
~
door~
1 -1 3812
S
#3818
A Bedroom~
You are in a makeshift bedroom.  A pile of rags against a wall makes a bed, and
a crate on it's side makes a rough cabinet.  The exit is to the west.
~
38 9 0
D3
~
door~
1 -1 3812
S
#3819
A Bedroom~
You are in a makeshift bedroom.  The only thing in this room is a bed made of
a pile of rags.  The exit is to the east.
~
38 9 0
D1
~
door~
1 -1 3813
S
#3820
A Bedroom~
You are in a makeshift bedroom.  The only thing in this room is a bed made of
a pile of rags.  The exit is to the west.
~
38 9 0
D3
~
door~
1 -1 3813
S
#3821
A Bedroom~
You are in a makeshift bedroom.  All you see in this room is a bed made of rags
and a wooden box.  The exit is to the east.
~
38 9 0
D1
~
door~
1 -1 3814
S
#3822
A Bedroom~
You are in a makeshift bedroom.  All you can see in this room is a bed made of
rags and a shabbily built stool in the corner.  The exit is to the west.
~
38 9 0
D3
~
door~
1 -1 3814
S
#3823
A Stairway~
You are on a landing of an old stairway.  The stairs creak as you put any 
pressure on it, and the combined gloom of this place gives you the creeps. 
The stairs lead both up and down, and a hallway is to the south.
~
38 9 0
D2
~
~
0 0 3814
D4
~
~
0 0 3824
D5
~
~
0 0 3825
S
#3824
A Meeting Room~
You are in a roughly dug room, about 20 paces by 20 paces, and 8 paces high.
A table is in the center, with about a dozen chairs surrounding it.  A lit
torch is on a wall, and you can tell that someone must do some upkeep here, 
because the obnoxious smell is less in this room.  The exit is down the
stairway.
~
38 8 0
D5
~
~
0 0 3823
S
#3825
At the Bottom of the Stairs~
You are at the bottom of the stairs, in a roughly dug room.  This area smells
like swamp, with a warm and humid odor assailing your nostrils.  An ominously
red light comes from the south, the other exit to this room being the stairs
back up.
~
38 9 0
D2
You think you smell smoke coming from the south.
~
~
0 0 3826
D4
~
~
0 0 3823
S
#3826
The Firedrake's Lair~
You are in a large, roughly dug room, about 15 paces by 15 paces and 10 paces
high.  A light smoke fills the air, and you see burn marks all around you.  A
steel door is to the east, another is to the west, and tunnels lead north and
south.
~
38 1|4|9 0
D0
~
~
0 0 3825
D1
~
door steel~
1 3802 3827
D2
~
~
0 0 3829
D3
~
door steel~
1 3802 3828
S
#3827
The Treasure Room~
You are in a small, unlit room.  There is nothing of interest here other than
the obvious treasure piled in the center of this room!  The steel door leads
west out of here.
~
38 9 0
D3
~
door steel~
1 3802 3826
S
#3828
The Leader's Quarters~
You are in a small room.  A large desk and large chair make up the furnishings
in this room, other than a painting on the north wall.  The steel door leads
east out of here.
~
38 9 0
D1
~
door steel~
1 3802 3826
S
#3829
A Rough Tunnel~
You are in a roughly dug tunnel.  The inhabitants of this lair must have begun
to expand by excavating this area.  A lit lantern casts wavy shadows across
this tunnel, which leads north and south.
~
38 8 0
D0
~
~
0 0 3826
D2
~
~
0 0 3830
S
#3830
A T-Intersection in the Tunnels~
You are in an intersection in the tunnels.  A lit lantern casts a orange light
in this tunnel, showing cages to the west, and side branches leading north and
east.
~
38 8 0
D0
~
~
0 0 3829
D1
~
~
0 0 3832
D3
You hear the pathetic whimpers of slaves.
~
cage~
1 3803 3831
S
#3831
A Large Cage~
You are in a large, unlit cage.  It smells bad here, and you here squishing
sounds as you tread around in this room.  The exit is to the east.
~
38 9 0
D1
~
cage~
1 3803 3830
S
#3832
A Bend in the Tunnels~
You are in a bend in the tunnels.  A lantern blazes on a low ceiling.  The 
exits are to the west and south.
~
38 8 0
D2
~
~
0 0 3833
D3
~
~
0 0 3830
S
#3833
A T-Intersection in the Tunnels~
You are in a T-intersection in the tunnels.  A lantern shows exits in the
cardinal directions.
~
38 8 0
D0
~
~
0 0 3832
D1
~
~
0 0 3835
D2
~
~
0 0 3836
D3
~
~
0 0 3834
S
#3834
An End of the Tunnel~
You are at an end of the tunnel, and you can see signs of digging here.  The
walls glitter from a lantern hung on a wall.  The exit is to the east.
~
38 8 0
D1
~
~
0 0 3833
S
#3835
An End of the Tunnel~
You are at an end of the tunnel, and you can see signs of digging here.  The
walls glitter from a lantern hung on a wall.  The exit is to the west.
~
38 8 0
D3
~
~
0 0 3833
S
#3836
The Tunnel~
You are in the tunnels.  A high lantern shows exits to the north and south.
The walls glitter slightly.
~
38 8 0
D0
~
~
0 0 3833
D2
~
~
0 0 3837
S
#3837
An End of the Tunnel~
You are at an end of the tunnels.  A high lantern shows a large silver door to
the south.  The door seems to glow.  The tunnel leads back north.  There is a
large sign here, scribbled on it, 'Do NOT Enter!'
~
38 8 0
D0
~
~
0 0 3836
D2
The sign says, 'Do NOT Enter!'
~
door silver~
2 3801 3838
E
sign~
The sign says, 'Do NOT Enter!'
~
S
#3838
A Small Shrine~
You are in a small room.  For some reason, this room is much cleaner
than the others in this decrepit area.  A candle burns smokelessly on a table
in the middle of the room, and a small shrine is against the far wall.  The
occupants of this area must avoid this room for some reason.  Some words are
inscribed next to the shrine.  The exit is to the north.  A strange portal is
to the west.
~
38 12 0
D0
~
door~
2 3801 3837
D3
The portal has no keyhole, and you see no way to get through it.  You have the
feeling that this portal takes you to a different plane of existence!
~
~
2 -1 3839
E
words inscription inscribed walls wall~
The inscribed words say,

My Goddess Icaza,
     My love for you shall never end, for you are the love of my life.  I
dedicate this room to you, and I bless it so that no evil may ever enter this
room. 
					Your Mortal Paladin,
					Hatchet
~
S
#3839
On the Other Side of the Dimensional Portal~
You are on the other side of this dimensional portal!  You look around, and
see walls made of a golden substance harder than titanium and atlantium.  A
divine light illuminates this room.  To the west, you see the rest of this
estate, and to the east, you see a small room with a shrine through a hazy
portal.
~
38 8 0
D1
You see the small room with the shrine.~
~
2 -1 3838
D3
~
~
0 0 3840
S
#3840
The Living Room of Icaza and Hatchet~
You are in a large room.  Walls made of a golden substance harder than titanium
and atlantium rise high to the ceilings.  Paintings, tapestries, and other
beautiful objects of art merge into the walls, as if they are part of the
walls themselves.  Two large thrones are in the center of this room.  A large
door wrought from a platinum-like metal is to the north, and an equally large
door wrought from a gold-like metal is to the south.  The other exit from this
room is the hallway to the east, and a mysterious portal to the west.
~
38 8 0
D0
The door looks impenetrable by mundane means.  A small sign says, 'Hatchet'.
~
~
2 -1 3841
D1
~
~
0 0 3839
D2
The door looks impenetrable by mundane means.  A small sign says, 'Icaza'.
~
~
2 -1 3842
E
portal west~
This portal seems impenetrable by mortal means.
~
S
#3841
Hatchet's Study~
You are in a small, cluttered room.  You are amazed by the amount of trash in
this room, especially compared to the large, opulent room this is connected to.
A picture of the fair lady Icaza is on a wall, next to a Cindy Crawford
calendar.  You can hear the song 'Somewhere Out There' in the background.  The
exit is to the south.
~
38 0 0
D2
~
~
0 0 3840
S
#3842
Icaza's Study~
You are in a small room.  A large bed is in the corner, and a wooden rocker
creaks of it's own will on the hardwood floors.  You can see a stuffed ducky
and a stuffed piggie on the bed.  This bed looks like it's for display use
only, as the owner of this room must sleep somewhere else.  You can hear the 
ringing of a small bell in the background.  The exit is to the north.
~
38 0 0
D0
~
~
0 0 3840
S
#3899
Icaza's and Hatchet's Bedroom~
You are in a large room.  Strangely, you see THREE beds in this room, a large
brass bed, an equally large waterbed, and a smaller low futon.  All three look
used, as if the owners of this room use all three beds depending on their 
moods.  The smell of roses and perfumes permeates this room, and you can hear 
some soft jazzy music (Kenny G?) in the background.  There is no mortal exit 
from this room.
~
38 512 0
S
#0



#RESETS
*Doors*
D 0 3801 4 1		Close the grate up
D 0 3026 5 1		Close the grate down
D 0 3802 1 1		Close the door to room 3806
D 0 3806 3 1		Close the door from room 3806
D 0 3804 3 1		Close the door to room 3809
D 0 3809 1 1		Close the door from room 3809
D 0 3811 1 1		Close the door to room 3816
D 0 3816 3 1		Close the door from room 3816
D 0 3811 3 1		Close the door to room 3815
D 0 3815 1 1		Close the door from room 3815
D 0 3812 1 1		Close the door to room 3818
D 0 3818 3 1		Close the door from room 3818
D 0 3813 3 1		Close the door to room 3819
D 0 3819 1 1		Close the door from room 3819
D 0 3814 3 1		Close the door to room 3821
D 0 3821 1 1		Close the door from room 3821
D 0 3826 1 2		Close and lock the door to room 3827
D 0 3827 3 2		Close and lock the door from room 3827
D 0 3826 3 2		Close and lock the door to room 3828
D 0 3828 1 2		Close and lock the door from room 3828
D 0 3830 3 2		Close and lock the door to room 3831
D 0 3831 1 2		Close and lock the door from room 3831
D 0 3837 2 2		Close and lock the door to room 3838
D 0 3838 0 2		Close and lock the door from room 3838
D 0 3838 3 2		Close and lock the door to room 3839
D 0 3839 1 2		Close and lock the door from room 3839
D 0 3840 0 2		Close and lock the door to room 3841
D 0 3840 2 2		Close and lock the door to room 3842
*
M 0 3801 2 3802		Small rat in rooms
M 0 3801 2 3810		Small rat in rooms
O 0 3804 9 3802		Walls in the rooms
P 0 3820 9 3804		Torch in walls
O 0 3804 9 3803		Walls in the rooms
P 0 3820 9 3804		Torch in walls
O 0 3804 9 3804		Walls in the rooms
P 0 3820 9 3804		Torch in walls
O 0 3804 9 3811		Walls in the rooms
P 0 3820 9 3804		Torch in walls
O 0 3804 9 3812		Walls in the rooms
P 0 3820 9 3804		Torch in walls
O 0 3804 9 3813		Walls in the rooms
P 0 3820 9 3804		Torch in walls
O 0 3804 9 3814		Walls in the rooms
P 0 3820 9 3804		Torch in walls
O 0 3804 9 3823		Walls in the rooms
P 0 3820 9 3804		Torch in walls
O 0 3804 9 3824		Walls in the rooms
P 0 3820 9 3804		Torch in walls
*
M 0 3804 2 3808		Rat in rooms
M 0 3804 2 3817		Rat in rooms
M 0 3805 1 3823		Large rat in rooms
M 0 3806 1 3806		Wererat in room
E 1 3811 99 16		Equipped with a stake
M 0 3807 1 3815		Wererat guarding weapons
E 1 3813 99 16		Rusted Knife
E 1 3815 99 7		Leggings
M 0 3807 2 3816		Wererat guarding food
E 1 3813 99 16		Rusted Knife
E 1 3816 99 10		Arm Guards
M 0 3807 3 3815		Wererat guarding weapons
E 1 3813 99 16		Rusted Knife
E 1 3815 99 7		Leggings
M 0 3807 4 3816		Wererat guarding food
E 1 3813 99 16		Rusted Knife
E 1 3816 99 10		Arm Guards
M 0 3808 3 3824		Wererat in conference
E 1 3811 99 16		Stake
M 0 3808 3 3824		Wererat in conference
E 1 3811 99 16		Stake
M 0 3808 3 3824		Wererat in conference
E 1 3811 99 16		Stake
M 0 3810 1 3828		Wererat leader in office
E 1 3817 99 16		Flail
E 1 3814 99 14		Bracer
E 1 3814 99 15		Bracer
E 1 3815 99 7		Leggings
E 1 3816 99 10		Arm Guards
M 0 3811 2 3828		Large rats to support leader
M 0 3811 2 3828		Large rats to support leader
M 0 3812 1 3830		Slavemaster walking around
E 1 3818 99 16		Whip
E 1 3814 99 14		Bracer
E 1 3814 99 15		Bracer
G 1 3803 99		Give him the key to the cage
O 0 3805 9 3829		Cavern walls in the rooms
P 0 3822 9 3805		Sapphire in walls
O 0 3805 9 3830		Cavern walls in the rooms
P 0 3823 9 3805		Ruby in walls
O 0 3805 9 3832		Cavern walls in the rooms
P 0 3822 9 3805		Sapphire in walls
O 0 3805 9 3833		Cavern walls in the rooms
P 0 3822 9 3805		Sapphire in walls
O 0 3805 9 3834		Cavern walls in the rooms
P 0 3823 9 3805		Ruby in walls
O 0 3805 9 3835		Cavern walls in the rooms
P 0 3822 9 3805		Sapphire in walls
O 0 3805 9 3836		Cavern walls in the rooms
P 0 3822 9 3805		Sapphire in walls
O 0 3805 9 3837		Cavern walls in the rooms
P 0 3823 9 3805		Ruby in walls
O 0 3805 9 3838		Cavern walls in the rooms
P 0 3823 9 3805		Ruby in walls
M 0 3813 3 3831		Slave in cage
M 0 3813 3 3831		Slave in cage
M 0 3813 3 3831		Slave in cage
M 0 3814 2 3837		Slave working
M 0 3814 2 3835		Slave working
M 0 3815 1 3840		Mortal Hatchet
M 0 3816 1 3840		Mortal Icaza
M 0 3817 1 3819		Ooze in room
*
M 0 3809 1 3826		Drake in the Drake's Lair
E 1 3802 9 3		Wearing the necklace key
O 0 3812 9 3838		Shrine in Icaza's holy room
P 0 3819 9 3812		Put the rod in the shrine
O 0 3801 9 3827		Key lying on the ground
O 0 3821 9 3827		Treasure on the ground
*
M 0 3802 1 3842		Snigger in Icaza's room
M 0 3803 1 3841		Sammy in Hatchet's room
*
S



#SPECIALS
M 3801 spec_poison	small rat
M 3802 spec_poison	snigger
M 3804 spec_poison	rat
M 3805 spec_poison	large rat
M 3806 spec_poison	wererat
M 3807 spec_poison	wererat guard
M 3808 spec_poison	wererat in conference
M 3809 spec_breath_fire	firedrake
M 3810 spec_poison	rat leader
M 3811 spec_poison	large rat
M 3812 spec_poison	slavemaster
M 3815 spec_cast_undead	Hatchet
M 3816 spec_cast_cleric	Icaza
S



#$