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<H1>Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)</H1>
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<LI><em>To</em>: &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)</LI>
<LI><em>From</em>: "Jay Carlson" &lt;<A HREF="mailto:nop#mitre,org">nop#mitre,org</A>&gt;</LI>
<LI><em>Date</em>: Wed, 5 Apr 2000 16:00:30 -0400</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
From: "Miroslav Silovic" &lt;silovic#zesoi,fer.hr&gt; writes at April 05, 2000
9:43 AM:

&gt; First, in my experience, the main time-sink in writing MUDs is not
&gt; coding per se, it's debugging. In most 1,000,000 line applications,
&gt; you won't even notice a crash every 12 hours, or a memory leak that
&gt; fills the swap after a couple of days - this is because most
&gt; applications don't run for hours, let alone days. A MUD that crashes
&gt; daily is (in my experience) unplayable. This goes especially for
&gt; persistent MUDs that don't even see regular reboots more often than
&gt; twice per year.
&gt;
&gt; So, MUD servers (and more generally, application servers) have
&gt; EXTREMELY severe stability constraint: they have to be able to run
&gt; stably for months, without visible bloat, fd leak, heap corruption,
&gt; thread forking, thread blocking, and all other types of weirdness that
&gt; plague applications.
&gt;
&gt; Several MUD codebases already reached this plateaou (MOO, various
&gt; types of MUSH, Cold are those I know about for sure). I don't think
&gt; that a less stable codebase can compete at all (because crashes and
&gt; losses are just too annoying to bother with - especially with all
&gt; those stable MUDs laying around).

OK, I gotta gloat.  From one of the semi-public MOO servers on a machine I
own:

|  The server has been up for 1 year, 2 months, 19 days, 1 hour, 25 minutes,
and 45 seconds.

Anybody else wanna contribute cool uptime numbers?

Jay




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<li><strong><A NAME="00069" HREF="msg00069.html">Re: Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)</A></strong>
<ul compact><li><em>From:</em> Ben Greear &lt;greearb#candelatech,com&gt;</li></ul>
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<LI><STRONG><A NAME="00060" HREF="msg00060.html">[MUD-Dev] Orthogonality and invariants</A></STRONG>
<UL><LI><EM>From:</EM> Miroslav Silovic &lt;silovic#zesoi,fer.hr&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00071" HREF="msg00071.html">[MUD-Dev] Schmuse</A></strong>, 
J C Lawrence <a href="mailto:claw#kanga,nu">claw#kanga,nu</a>, Thu 06 Apr 2000, 05:44 GMT
<LI><strong><A NAME="00068" HREF="msg00068.html">Re: [MUD-Dev] Object and class heirarchies -- are they reallynecessary?</A></strong>, 
Brandon J. Rickman <a href="mailto:dr.k#pc4,zennet.com">dr.k#pc4,zennet.com</a>, Wed 05 Apr 2000, 21:32 GMT
<LI><strong><A NAME="00060" HREF="msg00060.html">[MUD-Dev] Orthogonality and invariants</A></strong>, 
Miroslav Silovic <a href="mailto:silovic#zesoi,fer.hr">silovic#zesoi,fer.hr</a>, Wed 05 Apr 2000, 15:27 GMT
<UL>
<LI><strong><A NAME="00065" HREF="msg00065.html">Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)</A></strong>, 
Jay Carlson <a href="mailto:nop#mitre,org">nop#mitre,org</a>, Wed 05 Apr 2000, 20:06 GMT
<UL>
<LI><strong><A NAME="00069" HREF="msg00069.html">Re: Uptime numbers (was Re: [MUD-Dev] Orthogonality and invariants)</A></strong>, 
Ben Greear <a href="mailto:greearb#candelatech,com">greearb#candelatech,com</a>, Thu 06 Apr 2000, 03:16 GMT
</LI>
</UL>
</LI>
</UL>
<UL>
<li>&lt;Possible follow-up(s)&gt;<br>
<LI><strong><A NAME="00070" HREF="msg00070.html">Re: [MUD-Dev] Orthogonality and invariants</A></strong>, 
cg <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Thu 06 Apr 2000, 04:52 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00057" HREF="msg00057.html">[MUD-Dev] MUD-Dev request rejected (fwd)</A></strong>, 
Matthew Mihaly <a href="mailto:the_logos#achaea,mudservices.com">the_logos#achaea,mudservices.com</a>, Wed 05 Apr 2000, 06:40 GMT
<UL>
<LI><strong><A NAME="00064" HREF="msg00064.html">Re: [MUD-Dev] MUD-Dev request rejected (fwd)</A></strong>, 
adam <a href="mailto:adam#treyarch,com">adam#treyarch,com</a>, Wed 05 Apr 2000, 18:45 GMT
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</LI>
</UL></BLOCKQUOTE>

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