legend/
legend/area/
legend/player/
1968
Mages, Wolves, Vampires, Drow, Monks and Ninjas re-coded.~
Tijer~
29/07/1999~
1056749127

Player settable color added 'help color' for further info.~
Tijer~
29/07/1999~
1056749127

Who look changed.~
Tijer~
31/07/1999~
1056749127

Status changed.~
Tijer~
01/08/1999~
1056749127

Level command to show stance, spell and weaponskill levels.~
Tijer~
03/08/1999~
1056749127

Autostance added.~
Tijer~
04/08/1999~
1056749127

Leader Board and clanlist added.~
Tijer~
05/08/1999~
1056749127

Legendary status added.~
Tijer~
05/08/1999~
1056749127

Quest card levels raised to 100 qpoints max per card.~
Tijer~
05/08/1999~
1056749127

Newbiepack recoded, made safer.~
Tijer~
10/08/1999~
1056749127

Power tokens added, for demons/drow.~
Tijer~
11/08/1999~
1056749127

DPGain fixed for demons/drow.~
Tijer~
12/08/1999~
1056749127

Double exp command added, immortals can switch on newbie exp at will.~
Tijer~
20/08/1999~
1056749127

New note board system(thanks to Erwin).~
Tijer~
21/08/1999~
1056749127

Bounty added.~
Tijer~
23/08/1999~
1056749127

Self application for qtrust added type apply for further details.~
Tijer~
25/08/1999~
1056749127

Qcard bugs fixed.~
Tijer~
29/98/1999~
1056749127

New look for score.~
Tijer~
31/08/1999~
1056749127

Finger changed back to how it was in stock GW~
Tijer~
01/09/1999~
1056749127

General Class balance altered.~
Tijer~
01/08/1999~
1056749127

Monk EQ added, check 'help monkcreate' for further details.~
Tijer~
02/08/1999~
1056749127

Demon travel 'Hell' added. ~
Tijer~
05/08/1999~
1056749127

Damcap modified slightly.~
Tijer~
10/10/1999~
1056749127

Minor legend statcap changes.~
Tijer~
20/11/1999~
1056749127

global socials added.~
Tijer~
20/11/1999~
1056749127

fatalities added.~
Tijer~
15/12/1999~
1056749127

new timer code added.~
Tijer~
16/12/1999~
1056749127

Vampire Obeah coded.~
Tijer~
17/12/1999~
1056749127

Werewolf Tail of the Monkey added.~
Tijer~
17/12/1999~
1056749127

Colorised Greetings added.~
Tijer~
18/12/1999~
1056749127

Random Huh/Quit messages added.~
Tijer~
19/12/1999~
1056749127

Many bugs fixed.~
Tijer~
20/12/1999~
1056749127

Mage Save vs spell fixed (Thanks Coolkama)~
Tijer~
21/12/1999~
1056749127

Demon graft disabled.~
Tijer~
21/12/1999~
1056749127

Pause on MOTD removed,  due to people abusing a bug.~
Tijer~
22/12/1999~
1056749127

Colorised more things.~
Tijer~
22/12/1999~
1056749127

Many new mage rune spells added!~
Tijer~
23/12/1999~
1056749127

Monk focus in process of being implemented.~
Tijer~
10/01/2001~
1056749127

Warlock learnrune code added.~
Tijer~
10/01/2001~
1056749127

Self-Restore added, for those with under 6 status costing 500k exp~
Tijer~
10/04/2001~
1056749127

Vampire blood pool upped! ~
Tijer~
15/08/2001~
1056749127

Werewolf Disquiet changed.~
Tijer~
20/09/2001~
1056749127

Mages now based on clans. ~
Tijer~
21/10/2001~
1056749127

Mage Recolor command added costing quintessance.~
Tijer~
20/11/2001~
1056749127

Changes command added.~
Tijer~
24/11/2001~
1056749127

Decap MOB specs added.~
Tijer~
25/11/2001~
1056749127

Embrace, and Potency Fixed.~
Tijer~
30/11/2001~
1056749127

Mudinfo command added showing how much data transmission there has been~
Tijer~
10/12/2001~
1056749127

Statistics command added showing various info regarding the mud~
Tijer~
15/12/2001~
1056749127

Total Players ever connected added to statistics command~
Tijer~
26/12/2001~
1056749127

Newbies are now protected for 6 hrs. They are immune from PKill.~
Tijer~
31/12/2001~
1056749127

War added.~
Tijer~
01/01/2002~
1056749127

Pieces now save to file and are loaded on copyover.~
Tijer~
04/01/2002~
1056749127

Artifacts now have an "all" all command to see when last connected with artifact, and who has it~
Tijer~
04/01/2002~
1056749127

Pkratio command added to show awins/alosses ratio.~
Tijer~
05/01/2002~
1056749127

Crashcatcher added, mud should now NEVER crash :)~
Tijer~
10/01/2002~
1056749127

2 complete new ninja principles added.~
Tijer~
15/01/2002~
1056749127

MCCP added, client compression, hopefully will speed things up, for those who are on dialup~
Tijer~
18/01/2002~
1056749127

Timer Added to double exp :P~
Tijer~
17/01/2002~
1056749127

Statcap on Almighty legend status is now 80k.~
Tijer~
18/01/2002~
1056749127

User definable decap messages added: capmessage.~
Tijer~
19/01/2002~
1056749127

2 new legend commands added: Ienter, Iexit, both level 8~
Tijer~
20/01/2002~
1056749127

All old changes are now in help 'changes' due to the fact i redid this command. New argument 'changes new'  to see a change you havent seen before~
Tijer~
26/01/2002~
1056749127

MXP tags added, testing someting... to turn it on type mxp, then type mxp test. This will probably only work on ZMUD~
Tijer~
26/01/2002~
1056749127

MXP tags added for exits... shown on autoexit, if your mud client is mxp complient.. you can click on these dirs to move your character. As FAR as i know MXP works on version 6+ of Zmud.. and on MUSHCLIENT~
Tijer~
26/01/2002~
1056749127

You can no longer change the colour of your channels.. (you may see it in your defined colour but it doesnt show in that colour)~
Tijer~
26/01/2002~
1056749127

Last now shows default color of channels!~
Tijer~
26/01/2002~
1056749127

MXP helpfile added!~
Tijer~
26/01/2002~
1056749127

MXP tags added to the exits on automap, if you see <BR its because there is a bug with Zmud 6.25~
Tijer~
27/01/2002~
1056749127

1) Soulsteal no longer gives pkills or pdeaths, 2) If you soulsteal or gensteal it sets you as wanted, 3) The same rules that applied for Soulsteal/Decap/Tear apply for gensteal, if you try to gensteal a newbie, you get paradoxed!~
Tijer~
31/01/2002~
1056749127

MORTALS have no way of getting or picking up PIECES of Artifacts!~
Tijer~
31/01/2002~
1056749127

PKScore shouldnt wrap anymore... if it does well blah :)~
Tijer~
31/01/2002~
1056749127

Fixed a bug with train (may be more like this)~
Tijer~
01/02/2002~
1056749127

1) Fixed Costings for Lowergen, 2) Fixed drow heal can no longer heal other drow if they have MORE hp than your max_hit~
Tijer~
03/02/2002~
1056749127

to See exaclty how many players this mud has.. ive added a playerid field to pfiles, when you save for the first time you are assigned a number, each player to save after that for the first time adds 1 to the counter, this counter shows on statistics~
Tijer~
03/02/2002~
1056749127

Command/Impulse/(any other command that is like order) now has a waitstate on it~
Tijer~
03/02/2002~
1056749127

Flame Channel Disabled due to it being more bother than its worth~
Tijer~
04/02/2002~
1056749127

Werewolf SHOULD now see some damage reduction when they have cocoon on~
Tijer~
07/02/2002~
1056749127

UPDATED:  help CLANS KINGDOMLEADER LEADER CLASS ORDERS CLAN~
Marianne~
08/02/2002~
1056749127

UPDATED:  help RULES5 POLICY5 - 18) #rSPAM MORTING#n~
Marianne~
08/02/2002~
1056749127

UPDATED:  help RULES5 POLICY5 - 16) #rFLAMES channel#n~
Marianne~
08/02/2002~
1056749127

UPDATED:  help test1~
Marianne~
08/02/2002~
1056749127

soulsteal re-enabled, if you find you can soulsteal mortals, or use it as a mortal let me know via bugs board~
Tijer~
08/02/2002~
1056749127

UPDATE:  help test2~
Marianne~
08/02/2002~
1056749127

Demons can no longer TRAVEL if they have a fight timer set! This was in once before.. the code ghost removed it it seems~
Tijer~
09/02/2002~
1056749127

NEW Board added, Penalty -> this is where the imms announce the Punishments of players to players (and other imms)~
Tijer~
09/02/2002~
1056749127

Tiers Added, auto update when you reach the amount of exp required, show on score. Also Give Extra Hp/Mana/Move/Hit/Dam/AC and Tier points, on raising. Tierpoints will be used to buy Tier Powers when they are coded~
Tijer~
09/02/2002~
1056749127

#rNEW HELPFILE: #whelp TIER~
Tijer~
09/02/2002~
1056749127

1) Fixed a typo in mage learnrune. 2) Fixed the bug where you could learn the same rune/glyph/sigil over and over :)~
Tijer~
17/02/2002~
1056749127

New Command Lcommand shows you what legend commands you have. Next on list TIER POWERS!~
Tijer~
17/02/2002~
1056749127

2 tier Powers coded... Trestore - like selfrestore, costs 11 tierpoints to fully restore yourself, have to be atleast tier5 to use. Tportal - no fail portal to those who are of the same or higher tier as you. Doesnt work to people who are in HQS tho~
Tijer~
17/02/2002~
1056749127

tportal costs 20 tpoints~
Tijer~
17/02/2002~
1056749127

tportal changed... can only portal to those of 5 or less tier level than yourself...and those higher than yaself (confusing need to work out a better way to explain)~
Tijer~
17/02/2002~
1056749127

#rUPDATED: #wHelp clans!~
Tijer~
17/02/2002~
1056749127

Imms nolonger sow on total all :)~
Tijer~
17/02/2002~
1056749127

THINK i have fixed the buffer kick off, it MAY result in more crashes if so, i will revert to the orig code~
Tijer~
17/02/2002~
1056749127

fixed an annoying bug where the mud would ALWAYS favor the right hand.. and only improve the weapon in that hand!~
Tijer~
17/02/2002~
1056749127

you can now choose which hand you want to favor during combat typing favor right to favor right hand.. favor left to favor left, or you can be ambidextrous, and favor both. ~
Tijer~
18/02/2002~
1056749127

the drow favor command has been renamed llothsfavor :)~
Tijer~
18/02/2002~
1056749127

You MAY also notice a very slight change in Mage area affect damage spells.. if you do.. let me know if they are the same let me know also~
Tijer~
18/02/2002~
1056749127

Fae eq should now be better.. *throttles the coder who coded em orig*~
Tijer~
18/02/2002~
1056749127

better by NOT GETTING DAMAGED~
Tijer~
18/02/2002~
1056749127

Note on Favor.. once you choose it.. you cant change it!~
Tijer~
18/02/2002~
1056749127

Fixed for the crashes last night with arena ( i hope ) still need to find out why the mud crashed the first time~
Tijer~
19/02/2002~
1056749127

Fixed a crash bug i found last night~
Tijer~
20/02/2002~
1056749127

FOR those of you have forgotten.. the MAX mage summons is still 25.. If you are caught summoning more than 25 mobs.. you will have your exp set to 0 and your books confiscated~
Tijer~
20/02/2002~
1056749127

Due tot he mud closing down quite a few times the past few days, and me not remmebering to post some things 1) Gasbreath is now slowers for mages.. 2) 1000 weapon skill for HLS now shows as COMPLETE MASTER, 3) did some more work on the buffer code.~
Tijer~
22/02/2002~
1056749127

More Work on BUFFER overflow, hopefully this time i have got it (fingers crossed), Werewolf DarkShroud Should be fixed~
Tijer~
23/02/2002~
1056749127

As Per Request from Houdini, Mages no longer can locate more than 75 object using locate spell. (Same for all other classes)~
Tijer~
23/02/2002~
1056749127

Fixed a typo in werewolf Upkeep~
Tijer~
23/02/2002~
1056749127

GasBreath Raised to 10 mobs attacked MAX, to see if i have sorted the crash bug with it. ~
Tijer~
24/02/2002~
1056749127

FAE: Now SHOULD be able to quest spells onto their Armour~
Tijer~
24/02/2002~
1056749127

Newbie Cant tie up non newbies... and non newbies cant tie up newbies :)~
Tijer~
24/02/2002~
1056749127

New command : PKREADY. Used for when a newbie wants to get into the PK and havent reached 10 Hrs, once they type this.. there is NO WAY they can undo it!~
Tijer~
24/02/2002~
1056749127

PKREADY requires your password also :)~
Tijer~
24/02/2002~
1056749127

Ninjas with CHIKYU 7 get a bit more damage reduction :)~
Tijer~
25/02/2002~
1056749127

Monk Blinding Agony now also webs players! :)~
Tijer~
27/02/2002~
1056749127

Monk DeathTouch should be more severe, if it doesnt work let me know :0~
Tijer~
27/02/2002~
1056749127

It appears Blindingagony did nothing in my previous fix, it now stops fleeing, and stops people from recalling~
Tijer~
27/02/2002~
1056749127

Monk rip fight style should be a bit better now~
Tijer~
27/02/2002~
1056749127

1)Wraiths: can type notravel, to stop other wraiths flickering to them. 2) Blindingagony now also stops krecall. 3) clearstats, dispel magic, remove blinding agony...~
Tijer~
27/02/2002~
1056749127

blinding agony now shows on affects, so if you are unable to recall check there please :)~
Tijer~
27/02/2002~
1056749127

Its Wraiths turn: 1) More Damcap. 2) Enshroud now works, 3) Low HP warning changed from you sure are bleeding to You scream in agony, 4) Typo fixed on arcanoi power, 5) Typo fixed on crescendo power 6) Can now type surge while in combat 7) Lucidity changes long description of objects, and doesnt put color in object name~
Tijer~
27/02/2002~
1056749127

More Wraith changes, can now use rend and stonehand while in combat~
Tijer~
27/02/2002~
1056749127

Wraith now get +300 Hit/Damroll for Bodyshape (please unbodyshape and clearstats wraiths)~
Tijer~
27/02/2002~
1056749127

More Wraith Shit: Requiem lag is shorter. Dream Lag was lagging person using the command not person the command using on (FIXED)~
Tijer~
27/02/2002~
1056749127

Tempest is no longer, Safe, No_Teleport, or NoDecap, was set this way when wraiths were not in the game.. never actually got around to fixing it :)~
Tijer~
27/02/2002~
1056749127

Finger Recoded: Hours more accurate now show minutes and seconds, Time played on score updated similarly~
Tijer~
01/03/2002~
1056749127

Can no longer use tportal into no_teleport rooms~
Tijer~
01/03/2002~
1056749127

Cosmetic changes to finger (wasnt happy with how it looked before)~
Tijer~
01/03/2002~
1056749127

Fixed the problem where if you had negative stats, mana/hp/move you dont go down. Also fixed people who have -10hps and arent classed so they regen!~
Tijer~
03/03/2002~
1056749127

got the Char UPDATE bugs nailed, also, found the reason why drow darkne dropped when affects left you ~
Tijer~
03/03/2002~
1056749127

You can NO-LONGER drop artifacts~
Tijer~
03/03/2002~
1056749127

Due to popular demand Zuloform and Dragon form, no longer require blood to change into.~
Tijer~
07/03/2002~
1056749127

Can no longer transport items to people if you have a fight timer (ie, Cant trans an arti away if you are  being pk'd, to save yourself from losing it)~
Tijer~
07/03/2002~
1056749127

1) Fixed newbies so they cant bid in auctions, 2) fixed locate (again)~
Tijer~
07/03/2002~
1056749127

Fixed a bug with objectscry, reworded the message ya see when your object is scried~
Tijer~
07/03/2002~
1056749127

1) Days left outcast now shows on score. 2) Not that it will bother you lot but areas vnums can now go over 32767, meaning we can add a hell of a lot more areas :)~
Tijer~
09/03/2002~
1056749127

Added Some areas. Mainly Newbie zones so they have places to exp. LoC now has 131 areas, many more on the way :)~
Tijer~
10/03/2002~
1056749127

Mod timers now save through reboot/copyover :)~
Tijer~
10/03/2002~
1056749127

One i forgot.. Werewolves dinosaurs renamed. they are now yetis, NOT dinosaurs coz i felt that was just plane stupid~
Tijer~
10/03/2002~
1056749127

Score Now Shows an X if you are immune to summon/transport. Also Shows if you can use MCCP or MXP with your client, and if you have mxp switched on~
Tijer~
10/03/2002~
1056749127

1) Xp/QP mult timers moved from timers command to Statistics, 2) Score now shows if you have ansi or room descriptions on or not :)~
Tijer~
10/03/2002~
1056749127

Ok, due to people idling waiting for XP mods, MAX XP mod is now 2*, and the time between instead of 240 minutes is now 480, you people will exp/quest, without a mod, otherwise i will remove that code totally!~
Tijer~
12/03/2002~
1056749127

Chat History added, thanks to Argonath from Cursed Lands :)~
Tijer~
13/03/2002~
1056749127

History now works for chat, i will be re-doing the other channels to work with this soon~
Tijer~
14/03/2002~
1056749127

1) Unclaim moved from level 7 lcommand, to level 1. 2) Capmessage is now a legend command, you need 7 legend status to use it!~
Tijer~
14/03/2002~
1056749127

Dragon Fly fail percentage removed. Score now shows your perm stats ie, perm str dex int wis con~
Tijer~
14/03/2002~
1056749127

Jailtimer now shows Minutes!! :)~
Tijer~
14/03/2002~
1056749127

Fixed Fae Elderform. :). Also it now gives -200 ac to them :)~
Tijer~
14/03/2002~
1056749127

Fae Grandeur is like Vampire Majesty now, it lowers when ya do offensive things, also now has a timer on how long it can be up (this is how it shouldve been coded when it was originally added, damn WANNABE coders!!!)~
Tijer~
15/03/2002~
1056749127

Kingdom HQS will be linked soon. Watch this space!~
Tijer~
16/03/2002~
1056749127

History chat now shows date :)~
Tijer~
16/03/2002~
1056749127

History info, and history fatal are now in :)~
Tijer~
16/03/2002~
1056749127

Kingdom HQ's are now linked.. Go hunt the entrances!~
Tijer~
17/03/2002~
1056749127

Kingdom Dragons NOW regen HPS. Highlander soulsword can no longer be used on mobs over level 1000~
Tijer~
17/03/2002~
1056749127

1) Pk timer no longer stops you from capping someone 2) can cap same person more than once in a row. This should help stop Spam Morts!~
Tijer~
17/03/2002~
1056749127

RULES 5: Updated.. New Spam Mort rulings~
Tijer~
17/03/2002~
1056749127

hellhounds can no longer swallow clan guardians :)~
Tijer~
19/03/2002~
1056749127

Highlanders now only gain quickening from non highlanders if they are worth status~
Tijer~
23/03/2002~
1056749127

Due to inst-a-mort powers being severly overpowered, Highlander soul-sword, no longer sets people to morted, only takes half their current hps~
Tijer~
23/03/2002~
1056749127

Bug with transporters that Keron got jailed for.. FIXED, let this be a warning to you.. abuse bugs, i punish you!~
Tijer~
23/03/2002~
1056749127

History tell now works again :)~
Tijer~
24/03/2002~
1056749127

Garotte, and Dgarottte no long have the chance of assasinating people while in wars!~
Tijer~
31/03/2002~
1056749127

Clan Dragons NOW Should regen HPS just like any player would :)~
Tijer~
31/03/2002~
1056749127

Clan Dragons now try to fight back :)~
Tijer~
31/03/2002~
1056749127

Highlander HQ removed.. why should one class have an hq when others dont!~
Tijer~
31/03/2002~
1056749127

Mage Discharge now has a lag on it, it was there, was just in the wrong place, and id never noticed it :P~
Tijer~
01/04/2002~
1056749127

Now when a character connects, who has a bounty, it sends an info telling ya (little fix i know :P)~
Tijer~
02/04/2002~
1056749127

Mage Discharge changed, damage now varies is not always the same (as it was before)~
Tijer~
03/04/2002~
1056749127

Drows in driderform, now spit webbing.. and have a chance of webbing players!~
Tijer~
07/04/2002~
1056749127

drow should now do a little more damage (i hope)~
Tijer~
07/04/2002~
1056749127

Can no longer drop people in object form in hq.... :)~
Tijer~
08/04/2002~
1056749127

Regen Recoded, you may not notice any difference, there again you may. IF you have a fight timer set.. you regen a hell of a lot less :)~
Tijer~
09/04/2002~
1056749127

Changed the morph for wolfs in crinos form. Removed the annoying "You hear a loud howl in the distance" from wolf howl :)~
Tijer~
09/04/2002~
1056749127

REGEN: You now regen while fighting, BUT when you are PKING (Fight Timer) you regen max 150 hps a tick~
Tijer~
11/04/2002~
1056749127

MONKS  no longer see the "you are completely regenerated" message~
Tijer~
11/04/2002~
1056749127

1) When sleeping You get a LOT better regen, 2) Myself and Marianne can no longer show on leaderboard ever, 3) general tidying up of commands and stuff~
Tijer~
11/04/2002~
1056749127

Non Spells now show white on prac, i just gotta work out how to split them to their own section now :)~
Tijer~
14/04/2002~
1056749127

You can now quit if you have a pk timer!~
Tijer~
14/04/2002~
1056749127

Can no longer drop pieces of artifacts in the planar rooms~
Tijer~
20/04/2002~
1056749127

Timed Copyovers Added :)~
Tijer~
22/04/2002~
1056749127

Drow and Demon get better regen in their respective, regen rooms, ie (hell and drow pit)~
Tijer~
25/02/04~
1056749127

Consider Recoded: Should NOW actually work on players (i hope)~
Tijer~
27/02/04~
1056749127

Nothing Major, but fixed practice so skills no longer show up colored~
Tijer~
09/05/2002~
1056749127

Mage bomb bug fixed.. they can now only chant 5 bomb spells~
Tijer~
11/05/2002~
1056749127

Mage spells: action.spells max amount of chained pages now = 25, affect.spells max amount of chained spells = 5~
Tijer~
11/05/2002~
1056749127

QP/XP Mutiplieris now RANDOM~
Tijer~
19/05/2002~
1056749127

1) Xp Modifiers can now vary from 2 to 4 * exp per mkill... 2) Following on from my previous change for clarification, time between modifiers now varies from 4-8 hrs~
Tijer~
20/05/2002~
1056749127

Little change, finger now shows players create date, and whether they are online or not~
Tijer~
20/05/2002~
1056749127

Modifiers now vary from 1 hr -> 8 hrs...~
Tijer~
22/05/2002~
1056749127

Thats time between mods~
Tijer~
22/05/2002~
1056749127

Pager coded... Allows page pausing. Command pagelen <amount> to set your page length~
Tijer~
23/05/2002~
1056749127

Can now turn paging off.. by typing pagelen off~
Tijer~
23/05/2002~
1056749127

MODS now show on who, and it's had a little bit of a facelift~
Tijer~
23/05/2002~
1056749127

Found the problems with Drows DUH, really should check my code before i put it in  (hopefully they should be less sucky now *fingers crossed*~
Tijer~
23/05/2002~
1056749127

NEW standard prompt.. better i think ~
Tijer~
23/05/2002~
1056749127

%f %F now show new damage meter %w and %W now show old version in customised prompts~
Tijer~
23/05/2002~
1056749127

help prompt update to reflect changes to damage meter~
Tijer~
23/05/2002~
1056749127

Fixed Drows.. THEY NOW MAY BE RIGGED let me know if they are :)~
Tijer~
25/05/2002~
1056749127

New command kingset (for kings) allows them to make/remove leaderships, and name their orders~
Tijer~
06/06/2002~
1056749127

Fixed a bug with mage affect spells~
Tijer~
06/06/2002~
1056749127

Fae and Wraith Tweaked some... ~
Tijer~
06/06/2002~
1056749127

Reqs to class HALVED (all of em) apart from mage spells which are now level 100 all colors to be classed~
Tijer~
06/06/2002~
1056749127

Kings will be able to name their kingdoms themselves!~
Tijer~
07/06/2002~
1056749127

Can no longer give or transport "pieces" to mobs! (that just fucks up devins plans of ruining the artifact quests dont it)~
Tijer~
12/06/2002~
1056749127

This command now shows how many changes were added (per day)~
Tijer~
12/06/2002~
1056749127

FIXED a crash bug!~
Tijer~
12/06/2002~
1056749127

1) Dragon gem look, made better. 2) Mages can now link more than 5 affect spells together...~
Tijer~
13/06/2002~
1056749127

NEWBIES can now group with older players.. when grouped tho the newbie no longer gets newbie exp~
Tijer~
13/06/2002~
1056749127

Who Redone, looks cleaner now i think~
Tijer~
26/06/2002~
1056749127

Forgot to post this earlier.. leader board now shows players with most exp earned~
Tijer~
30/06/2002~
1056749127

In process of adding a NEW way to quest, currently it is buggy, but when it is completed should be alot more fun than the old qcard code... BOTH versions are staying in though!~
Tijer~
30/06/2002~
1056749127

NEW AUTO-QUEST code in, all we need is to set up the objects and we will be well away :) (POKE Unique until he fixes em)~
Tijer~
30/06/2002~
1056749127

Quest Info also shows on STATISTICS command~
Tijer~
30/06/2002~
1056749127

fixed vamp lamprey i hope.. (PLEASE TEST and report any bugs to immortal on bugs board)~
Tijer~
30/06/2002~
1056749127

1) NEw Questcode now saves to earned qps... 2) Fae bug fixed 3) classme bug fixed...~
Tijer~
06/07/2002~
1056749127

New Kingdom Command (memberlist) lists current members of kingdom on or offline... (requires 1 login to add them to file) and yes.. they do get removed it they defect or get outcast~
Tijer~
14/07/2002~
1056749127

Cosmetic changes to this command, changed the format of date all through the file to the new format~
Tijer~
15/07/2002~
1056749127

Practice command changed... Prac with no args shows you spells/skills you have yet to learn.. practice 'list' shows spells/skills you have already learned~
Tijer~
17/07/2002~
1056749127

Affects command changed: now shows ALL itemaffects(i hope)~
Tijer~
20/07/2002~
1056749127

To Clarify: Pause on MOTD is back. To ENTER the mud you will need to press the ENTER key..~
Tijer~
20/07/2002~
1056749127

Random Immortal stuff changed: We can now tell which areas are being used :)~
Tijer~
20/07/2002~
1056749127

Default on Page Pausing changed to 30, should reset when you connect....~
Tijer~
20/07/2002~
1056749127

Forgot to post this: Anti disconnect from spam thing re-added to code!~
Tijer~
21/07/2002~
1056749127

1) Wraith classing command in "fetter" have to be a gen 2 wraith to use it tho... 2) Sell body command in.. immunity to fetter. 3) ShadowRealm Works as it should now... 3) Wriaths can see room names and descriptions in shadowrealm non-wraiths cant~
Tijer~
22/07/2002~
1056749127

Wraith MUSE fixed.... Now works as it should!~
Tijer~
22/07/2002~
1056749127

Taken a FULL backup of the MUD: Its now on a CD So i will have pfiles from TODAY, justincase anything fucks up.. AS of today, i will take backups weekly~
Tijer~
22/07/2002~
1056749127

WRAITHS: Their combat sucks.. they do no damage and take a lot.. UNTILL FURTHER NOTICE Wraith are NOT to be PKILLED!!~
Tijer~
23/07/2002~
1056749127

WWPOWERS in and working ALL SAY THANK YOU TO UNIQUE when you see him next :)~
Tijer~
23/07/2002~
1056749127

POWERS: now shows all powers for all classes (if coded, and if they dont have a classpower command coded, Unique will add one for them)~
Tijer~
23/07/2002~
1056749127

HELFILES: Updated/tweaked. ALL say thank you Unique!~
Tijer~
23/07/2002~
1056749127

NEW HELPFILE: catch22, please read!~
Tijer~
23/07/2002~
1056749127

Wraith can now be pked or pkill.. Fixed the problems they had :)~
Tijer~
23/07/2002~
1056749127

Ninjapowers command coded for ninjas, or type powers, only 6 more classes to do!~
Unique~
24/07/2002~
1056749127

Dragonpowers command now coded (or can just type powers)~
Unique~
24/07/2002~
1056749127

DOORS now work (GOO ME) Autoexits command changed to reflect this exits with ( )'s around are closed doors.. ~
Tijer~
24/07/2002~
1056749127

Powers (or dempowers) works for demons now (though I will make it look nicer later)~
Unique~
25/07/2002~
1056749127

DOORS re-added If an exit on autoexit is surrounded by ( )'s its closed, PASS_DOOR spell is needed now :) Werewolfs with Blackfuries 2 and Vamps with potence can smash doors down :)~
Tijer~
25/07/2002~
1056749127

Updated powers / dempowers, will finish tweaking it tomorrow, also demons can now learn shadowsight, for some reason it was coded, but not learnable~
Unique~
25/07/2002~
1056749127

Something i forgot: Fixed total so that if you have over 2bill exp.. exp/time played is NOT 0~
Tijer~
26/07/2002~
1056749127

Powers command now works for Highlanders~
Unique~
26/07/2002~
1056749127

Powers command coded for Drows (or use drowpowers)~
Unique~
27/07/2002~
1056749127

Powers command coded for Monk (or use monkpowers)~
Unique~
27/07/2002~
1056749127

Powers command coded for Mage (or use magepowers)~
Unique~
27/07/2002~
1056749127

Powers now works for all classes, go me! -Unique~
Unique~
27/07/2002~
1056749127

Hopfully i have fixed the problems with negative pk scors.. i could be wrong tho~
Tijer~
27/07/2002~
1056749127

Hopefully made it so the mobs on autoquests arent aggressive, any problems let me know thanks:)~
Tijer~
04/08/2002~
1056749127

Just a little update to "powers" for dragons, shows drackform if you are old enough to use it (young dragon+ only)~
Unique~
05/08/2002~
1056749127

Quest (item) bug fixed.  Mages callspirit & Fae's faesteed mob description fixed~
Unique~
22/08/2002~
1056749127

Vampire Regen improved (regen command) Tendrils now actually do something (GASP) ~
Tijer~
27/08/2002~
1056749127

PLANAR ROOMS NOW HAVE A KICKOUT TIMER, no more hiding in there ACIDPANE :)~
Tijer~
27/08/2002~
1056749127

OBJECT FORMS Now cost MOVE (YAY i hear you say, a USE FOR MOVE :))~
Tijer~
27/08/2002~
1056749127

That is, move to stay in the forms :)~
Tijer~
27/08/2002~
1056749127

COST for object form is 100mv p/tick~
Tijer~
27/08/2002~
1056749127

Pooka Shapeshift now works, but after you change back to human, make sure you remove elder and pooka seeming form, then clearstats at altar, otherwise your hr/dr gets messed up (i'll work on fixing this tho)~
Unique~
01/09/2002~
1056749127

1) Capmessages fixed for newbies. 2) Code to safely shut the mud down, if the server ever needs to do a reboot...~
Tijer~
01/09/2002~
1056749127

TESTING: raised the MAX mage summon spells to 75 (if the mud becomes crashy i will limit em down to 25 again)~
Tijer~
04/09/2002~
1056749127

OLD ONE: Status Tokens are NO LONGER in the game. This is because i believe that status should #F#rONLY#n #wbe gained via PKILL as this is after all a PK mud~
Tijer~
15/09/2002~
1056749127

Berserk NOW autostances ya... damn stupid lame ass coders of LOW (original)~
Tijer~
16/09/2002~
1056749127

and YES.. the imms do listen.. we just dont let you know we do :)~
Tijer~
16/09/2002~
1056749127

New command for imms, nothing useful for you players tho :P :)~
Unique~
18/09/2002~
1056749127

Highest Tier Level now shows on "Leader" command~
Unique~
21/09/2002~
1056749127

Autobackup command now added, shows on score, perfoms a backup when you quit (if enabled)~
Unique~
22/09/2002~
1056749127

use "autobackup" or config +/- backup to set it :)~
Unique~
22/09/2002~
1056749127

MAX Members PER Kingdom upped from 10 -> 20~
Tijer~
22/09/2002~
1056749127

Due to the large amount of mages online reqs to class mage changed. They now require 150 in ALL SPELL colors, and also need 10000 mana... ~
Tijer~
22/09/2002~
1056749127

Moved the uptime/max players stuff before greeting is shown...~
Tijer~
22/09/2002~
1056749127

Nothing Major WHO request now doesnt disconnect you after showing who is online allows you to connect a character~
Tijer~
24/09/2002~
1056749127

BE Warned, Kingdom WAR code is currently being changed.. ~
Tijer~
06/10/2002~
1056749127

Current Kingdom WAR code removed. PARADOX is now active for inter war PKILL (Till i recode the warring code :))~
Tijer~
06/10/2002~
1056749127

New kingdom WAR code in.. still not immune to paradox tho if they arent a status kill~
Tijer~
06/10/2002~
1056749127

Kings can no longer be inducted into orders, When king abdicates person adbicated for looses leader bit, and order~
Tijer~
06/10/2002~
1056749127

MSP added, bug fixed i created while adding it.. FILES should download themselves command to type is sounds (only works in ZMUD and Wintin as far as i know)~
Tijer~
13/10/2002~
1056749127

MSP was brought to you in part by Caine of Vampire Wars: The Final Sunset~
Tijer~
13/10/2002~
1056749127

Amendment to MSP addition, you type sound, not sounds, :)~
Unique~
14/10/2002~
1056749127

Hopefully have fixed the bugs, that had caused the mud to become severely unstable over the past day or so... was my own fault.. i removed something i shouldnt have~
Tijer~
14/10/2002~
1056749127

HOPEFULLY fixed the crashes.. who knows...~
Tijer~
15/10/2002~
1056749127

CRASH BUG ELIMINATED! (i hope :))~
Tijer~
16/10/2002~
1056749127

Insert/Remove page spells for Mages no longer mess up book order.. slightly different syntax for the spells~
Tijer~
16/10/2002~
1056749127

Fixed some bugs relating to arti pieces, glamour/reshape/effigy no longer work on arti pieces~
Unique~
18/10/2002~
1056749127

Fixed another potential bug regarding arti pieces~
Unique~
19/10/2002~
1056749127

MORE MSP sounds added to the sounds directory of the mud~
Tijer~
20/10/2002~
1056749127

Fixed a bug with wraiths going object form in arena/wars~
Unique~
29/10/2002~
1056749127

One i forgot to post a few days ago.. Fixed a pretty major safe from decap bug that keron, physco, goku, acidrane and prolly most of the other old timer players abused. ~
Tijer~
29/10/2002~
1056749127

can no longer post notes while morted!~
Tijer~
29/10/2002~
1056749127

Lets see if i finally managed to fix the bug where drows can assasinate in arena shall we?~
Tijer~
31/10/2002~
1056749127

New command refresh added, allows you to refresh quest cards that you cannot complete, costing 200 qps to do so.. ~
Tijer~
02/11/2002~
1056749127

Can now see your online time this session on the score command (idea was suggested a while back)~
Tijer~
02/11/2002~
1056749127

Fix to Session time on score, now updates properly.... Copyovers reset it.. will work on this later.!!~
Tijer~
02/11/2002~
1056749127

Fixed Mage betterbody finally (no longer makes ya go negative hit/dam) Redone Fae seeming forms.. they also no longer make ya hit/dam go negative. Seeming forms now all give same HIT/DAM bonus, or 250 HIT/DAM~
Tijer~
03/11/2002~
1056749127

Upped Vampire tongue, and tweaked bloodwater!~
Tijer~
03/11/2002~
1056749127

Fae Hollystrike lowered a little, they had the rigged version for a few months, now lets have it more balanced shall we ?:)~
Tijer~
03/11/2002~
1056749127

New help files - help Autoquest, help Multiplaying, help Goldpiece~
Unique~
04/11/2002~
1056749127

Added the commands that weren't listed at bottom of "powers" for Ninja's, let me know if your class is missing similar commands - Unique~
Unique~
06/11/2002~
1056749127

The Skulls have, yet another new king.. Razor! Congrats to Razor!~
Tijer~
08/11/2002~
1056749127

New helpfile added, "immortals" listing the jobs of each immortal of the mud.. Please direct all questions to the correct immortal. Thanks!~
Tijer~
08/11/2002~
1056749127

ficed the kingdom problem.... should be sorted now.. (was fixed the last copyover, forgot to mention it tho:P)~
Tijer~
08/11/2002~
1056749127

Can no longer finger Xnamed Players, or be renamed to Xnamed players~
Tijer~
09/11/2002~
1056749127

New help file, help spellbot~
Unique~
10/11/2002~
1056749127

Help divert added~
Unique~
10/11/2002~
1056749127

For the benefit of those who want to see what changes have happened since January this year (2002), new help files, help archivedchanges1, help archivedchanges2 etc. up to 8~
Unique~
10/11/2002~
1056749127

Can NOLONGER gift or Unclaim QCARDS, If you complete a qcard that is not OWNED by you during a qp mod, you will only get the cards worth in qps, not the cards worth * the qp mod~
Tijer~
17/11/2002~
1056749127

Due to people always asking, new help file, help summoningspell (for mages only)~
Unique~
27/11/2002~
1056749127

Fixed a crash bug i just noticed :P Mobs can no longer buy stuff from other mobs... ~
Tijer~
27/11/2002~
1056749127

For all you confused newbie mages, more help files, see help blessbook for further details~
Unique~
28/11/2002~
1056749127

Another mage help file, help DamageSpell~
Unique~
29/11/2002~
1056749127

Vampire anesthetic touch now shows on "upkeep" if you have it on~
Unique~
03/12/2002~
1056749127

FAE eq fixed i hope (ANY FAE WHO DOESNT SAC AND RECREATE THEIR EQ WILL HAVE IT PURGED FROM THEIR PFILE)~
Tijer~
15/12/2002~
1056749127

New Player BIT set... Helper.. shows as H on who.. these people are (or should be if i coded it right) immune to pkill... and unable to pkill~
Tijer~
19/12/2002~
1056749127

Newbie Helpers can now use the Newbie Channel (with a modification :) )~
Tijer~
19/12/2002~
1056749127

Nomadic Exits FINISHED!  About time too.  Fear the nasty moving exits.~
Serenity~
26/12/2002~
1056749127

Those Exits will be used to LINK the kingdom  hqs... now i have to get a certain person to re-do the kingdom hqs~
Tijer~
26/12/2002~
1056749127

Fixed possible crash bug!~
Tijer~
27/12/2002~
1056749127

People who had there recall/gohome set to the loung will have em reset~
Tijer~
28/12/2002~
1056749127

FIXED Migratory exits... NO longer save the reverse exit~
Tijer~
28/12/2002~
1056749127

1) Fixed Vampire bite. 2) Made it so wolves of rank 3 can claw....~
Tijer~
01/01/2003~
1056749127

Fixed mage chanting a bit including area spells.~
Serenity~
02/01/2003~
1056749127

Made a copy of is_Safe that is silent for things like area bombing... use is_safe_silent~
Serenity~
02/01/2003~
1056749127

Added a new config and auto ability.  CombExp.  If you flag it on you will only receive EXP during violence_update if you have any to get.  You WILL NOT GET IT IMMEDIATELY UPON DEATH OF A TARGET!  You should get it within 1/4 second or so of killing a mob.  Basically before each round of combat it disperses the exp.~
Serenity~
02/01/2003~
1056749127

copyover now dispers combined experience.~
Serenity~
02/01/2003~
1056749127

Mages used area_affect spells will have combined exp forced on.~
Serenity~
02/01/2003~
1056749127

Drows and demons also have their class points pooled as well with combexp on.~
Serenity~
02/01/2003~
1056749127

AREA_AFFECT multis will ONLY go 2 pages, and charge 10k per page + regular costs.~
Serenity~
02/01/2003~
1056749127

For those of you confused with the combexp stuff, this doesn't mean you earn any more than normal, it just reduces the spam.  So instead of multiple You gained xyz experience points, you just receive one message.~
Unique~
02/01/2003~
1056749127

updated helpfile 3.3~
Serenity~
03/01/2003~
1056749127

Added the ability to sacrifice your OWN quest cards via 'sacrifice <arguments> override'~
Serenity~
03/01/2003~
1056749127

Many commands have has minor cosmetic changes~
Tijer~
04/01/2003~
1056749127

Who changed cosmeticly... new year, new look :)~
Tijer~
04/01/2003~
1056749127

Fixed a few memory leaks... still studying the code for more...~
Tijer~
04/01/2003~
1056749127

DUE to mud using too much CPU mob resets SLOWED DOWN~
Tijer~
05/01/2003~
1056749127

WHO REQUEST code removed, people were abusing it to hide from players it will NOT be back anytime soon~
Tijer~
08/01/2003~
1056749127

Scratch that: WHO REQUEST is still in...just not as informative...~
Serenity~
08/01/2003~
1056749127

Removed the double gain of all demon and drow points...  Smart players who have been using combined exp and getting drow/demon points might want to SERIOUSLY consider talking to an imm and having their point total halved....HINT HINT HINT HINT HINT!~
Serenity~
08/01/2003~
1056749127

qp bonus from kills modified structurally in the code....this doesn't change the bonus at all tho...~
Serenity~
08/01/2003~
1056749127

'Help Multiplaying' updated, ignorance is not an excuse~
Unique~
09/01/2003~
1056749127

Most Quest Points earned now added to leaderboard (type leader)~
Unique~
09/01/2003~
1056749127

Repaired preturn, now pfiles loaded with preturn that pick up an artifact piece will lose the piece upon preturn.~
Serenity~
09/01/2003~
1056749127

Added a warning to "who" request, #rPLEASE DO NOT SPAM WHO#w, you only need to use it once.~
Unique~
10/01/2003~
1056749127

fixed object creation to work properly...~
Serenity~
10/01/2003~
1056749127

Kingdom Recalls WILL be back when kingdoms handed out!~
Tijer~
12/01/2003~
1056749127

fixed so that the two area_affect type spells actually don't look similar.~
Serenity~
12/01/2003~
1056749127

Found a work around for %'s crashing when in room descriptions, when using automap. Therefore there should be less crashes now~
Tijer~
13/01/2003~
1056749127

Object Creation  UNBROKEN :)  Sorry I kept it broken so long.~
Serenity~
15/01/2003~
1056749127

New check added for Pfile versions. Finger NO longer shown for pfiles that havent been updated~
Tijer~
17/01/2003~
1056749127

Kingdom guards no longer auto-attack anyone, but you have to kill them to get into a kingdom that you aren't a member of.~
Unique~
17/01/2003~
1056749127

If you didnt know already, kingdom drawbridges are linked, and the link is random each reboot/copyover~
Unique~
17/01/2003~
1056749127

object creation/mob creation made harder/easier to use so now more silly errors from them~
Serenity~
18/01/2003~
1056749127

added 2 new corpse types...~
Serenity~
18/01/2003~
1056749127

preliminary step for new arti's added in.~
Serenity~
18/01/2003~
1056749127

the larger area_affect spells can do things other then damage.~
Serenity~
20/01/2003~
1056749127

Shattered Blade Artifact -> Completed, Verified to be in working order and ready for action.~
Serenity~
23/01/2003~
1056749127

All damcap based affects of new artis in and working~
Serenity~
23/01/2003~
1056749127

all sword based special effects like arctic wave, part the soul, shocking burst, etc... in and working :)~
Serenity~
23/01/2003~
1056749127

Artifact Ice Shard -> Completed.~
Serenity~
23/01/2003~
1056749127

No more will you have the 'First hit on login = 1000 damage' syndrome.  If the mud needs to update your damcap and then recalibrate your max accordingly, it will do so BEFORE the hit is capped.  Enjoy :)~
Serenity~
23/01/2003~
1056749127

Axe of Meteoric Steel -> Completed.~
Serenity~
23/01/2003~
1056749127

Artifact Katana, "Muramase" -> Completed.~
Serenity~
23/01/2003~
1056749127

Artifact Crown of Chrystancia -> Completed.~
Serenity~
23/01/2003~
1056749127

new functions for coders in highlander.c, katana_check( CHAR ) and obj_katana_check( OBJ ), katana_check finds if any katanas are wielded by specified char, obj_katana_check finds if the specified object is a katana.~
Serenity~
23/01/2003~
1056749127

Fixed a few items that were set with negative weight values~
Unique~
24/01/2003~
1056749127

This command now shows who actually made the change!~
Tijer~
26/01/2003~
1056749127

Fixed a little bug i created when i RE-STORED the motd pause (You now see your own logins)~
Tijer~
26/01/2003~
1056749127

fixed katana_check and obj_katana_check~
Serenity~
26/01/2003~
1056749127

Kingdom Recall chance with fight timer lessened (i hope)~
Tijer~
26/01/2003~
1056749127

can now turn of the foundertalk channel if you are a king/queen or clanleader~
Tijer~
26/01/2003~
1056749127

Nothing of importance really, but channels command tidied up some~
Tijer~
26/01/2003~
1056749127

vampires now regenerate naturally out of mort.  At a price.  Keep your blood pools up vampires.~
Serenity~
27/01/2003~
1056749127

HEAL now lowers mage Magickalshield just like it shouldve done in the first place~
Tijer~
27/01/2003~
1056749127

Until further notice area affect effect spells disabled.~
Serenity~
28/01/2003~
1056749127

pset status+ status- included per marianne's requeset~
Serenity~
28/01/2003~
1056749127

Can no longer challenge Newbie Helpers, and Newbie Helpers can no longer challenge others~
Unique~
29/01/2003~
1056749127

Helpers can use arena (not for status tho) and can fight in wars...as requested~
Serenity~
29/01/2003~
1056749127

Bug with capmessage fixed~
Unique~
31/01/2003~
1056749127

Ability for Mages to class self temp disabled... mage teach disabled...~
Tijer~
01/02/2003~
1056749127

KINGDOM WORK: Can no longer defect at own free will. When set outcast now lasts twice as long as it used to~
Tijer~
02/02/2003~
1056749127

Added new components to mage spells for more selective targetting and different effects~
Serenity~
03/02/2003~
1056749127

Increased the cost of the max.damage component as well as improved the range of min/max.damage versus CERTAIN targets only~
Serenity~
03/02/2003~
1056749127

Writing spells costs mana equal to 10x the cost of the line, an inability to afford this will ruin the spell being written.~
Serenity~
03/02/2003~
1056749127

You will now have a chance to know if a spell has failed while you write it....But not necessarily why it failed.~
Serenity~
03/02/2003~
1056749127

You will now know the mana cost of a page when you read the page or the index.~
Serenity~
03/02/2003~
1056749127

More components of spell writing cost mana, as well as old components possibly costing more then before.~
Serenity~
03/02/2003~
1056749127

Mages MUST write their own truemagick spells, spell failure occurs otherwise.  Runic Spells are an exception to this.~
Serenity~
03/02/2003~
1056749127

Mages are UNABLE to write on pages that are not their own.  See above for reasoning.~
Serenity~
03/02/2003~
1056749127

Certain combinations of components are logically invalid, i.e you can't have both only players and no players flagged on the same spell.  I mean gee think about it a moment.~
Serenity~
03/02/2003~
1056749127

fixed remainder of chant errors.~
Serenity~
04/02/2003~
1056749127

btalk is now logged to a file for later perusal~
Serenity~
04/02/2003~
1056749127

Train hp/mana/move now improved from 50 to 100.  Not much, but without massive recoding the system crashes due to recursion.~
Serenity~
04/02/2003~
1056749127

Modified consider (per Devik's idea) to include 5 mock hits to give you an idea of the pain you will suffer over the course of 1000 years as you are slowly dige...erk oh yeah not quoting a movie.  Ahem yes, 5 mock hits to show you the amount of damage you might take in a fight with the target.~
Serenity~
04/02/2003~
1056749127

I suppose i should also mention that mock hit DOES take into account stances, dodges and parrying as well as damcap.  Misses/Dodges/Parries come back as 0 damage.~
Serenity~
04/02/2003~
1056749127

Oops...ran Tijer off the changes list..guess I need to stop for a few days.~
Serenity~
04/02/2003~
1056749127

Built spectype -> flag function and added spectype to ostat.~
Serenity~
04/02/2003~
1056749127

fixed intermittent mem-leak in color.~
Serenity~
04/02/2003~
1056749127

Fixed highlander katana check.~
Serenity~
04/02/2003~
1056749127

quintessence now regenerates as expected.~
Serenity~
05/02/2003~
1056749127

monks now regen properly~
Serenity~
05/02/2003~
1056749127

added regeneration messages for hit/mana/move regeneration.~
Serenity~
05/02/2003~
1056749127

#wadded new command #cautoseeregen#w as well as #cconfig #p+/-#cseeregen#w.  Using this will block those messages from your screen.~
Serenity~
05/02/2003~
1056749127

changed autogold to only get the PRICELESS gold coins~
Serenity~
12/02/2003~
1056749127

mages should leave less debris now with autosac on.~
Serenity~
12/02/2003~
1056749127

localized resets to show only the ones in the same room as the viewer.~
Serenity~
13/02/2003~
1056749127

fixed bust_a_prompt's memleak.~
Serenity~
13/02/2003~
1056749127

As requested - Holly Strike changed to only be ONE strike and now has a charge of 2500 mana, speed and damage remain unchanged.~
Serenity~
13/02/2003~
1056749127

Removed the silly reduction in regen for faes.  Fae's now regenerate approximately 1/3rd again faster then they used to.~
Serenity~
13/02/2003~
1056749127

improved move regen, to instead of increasing the amount based on level ( a thoroughly pointless and IDIOTIC notion in a mud with only 2 levels ) to an amount based on STATUS.~
Serenity~
13/02/2003~
1056749127

Improved move regen across the board.~
Serenity~
13/02/2003~
1056749127

dragons will not always eat gems when low on food, but they will now eat gems when critical on food.~
Serenity~
14/02/2003~
1056749127

dragons now are informed as to their hungering.~
Serenity~
14/02/2003~
1056749127

Vampires will be notified when their blood pool starts to run dry.~
Serenity~
14/02/2003~
1056749127

Super Npcs also now regenerate limbs~
Serenity~
14/02/2003~
1056749127

Regeneration items and regeneration parasite affect on the body is now different.~
Serenity~
14/02/2003~
1056749127

Scavengers no longer pick up corpses.~
Serenity~
14/02/2003~
1056749127

Moved a lot of stuff out of mobile_update and into char_update, this should speed up the mud a bit~
Serenity~
14/02/2003~
1056749127

Finally nailed the Quest TRUST mem leak bug  :)~
Tijer~
16/02/2003~
1056749127

flaming chars now take damage.~
Serenity~
16/02/2003~
1056749127

MonkBlock modified to not instantly reset to 0 after a fight, it now slowly dwindles when not fighting.~
Serenity~
16/02/2003~
1056749127

Vampires no longer can overcharge their blood pool when draining players.~
Serenity~
16/02/2003~
1056749127

vampires can hit up to 99 beast thru diablerie~
Serenity~
16/02/2003~
1056749127

Added 5 new hints to auto-hint.~
Serenity~
16/02/2003~
1056749127

Non-PkReady newbies will not be able to stand in Kingdom HQ's~
Serenity~
16/02/2003~
1056749127

Blade barriers are NOT NICE.  Don't play in them.~
Serenity~
16/02/2003~
1056749127

Flames, Poison, Sunlight moved to the same pulse as regen.~
Serenity~
16/02/2003~
1056749127

the last 20 changes are working yes yes, working!~
Serenity~
16/02/2003~
1056749127

You will regenerate at different speeds based on whether you are sleeping/resting/meditating.  Sleeping is best hp regen, average move regen, worst mana regen.  Resting is best move regen, average mana regen, worst hp regen.  Meditation is best mana regen, average move regen, worst hp regen.~
Serenity~
17/02/2003~
1056749127

fixed a little typo in serenities stuff~
Tijer~
17/02/2003~
1056749127

Started work on recoding Kingdoms~
Tijer~
18/02/2003~
1056749127

Drow Subclasses now show on who...~
Tijer~
18/02/2003~
1056749127

Vampire can no longer use panacea or renew on players who have a fight timer, or are currently fighting~
Tijer~
18/02/2003~
1056749127

Fixed the problem with quintessence not regenning.~
Serenity~
20/02/2003~
1056749127

People who have been dragged into the shadowrealm whilst being fought by a Wraith, will not re-appear into the material plane until they are not fighting~
Tijer~
23/02/2003~
1056749127

New mages can now be created via, classme, or mage teach.~
Tijer~
23/02/2003~
1056749127

Generation 2 Drows now show on who as Drow Matron (if female) or Drow Patron (if male)~
Tijer~
23/02/2003~
1056749127

Fixed "who" for drow (hopefully!)~
Unique~
26/02/2003~
1056749127

On the next copyover/reboot newbies will automatically wear their longswords before wearing other eq, so they have sanct~
Unique~
26/02/2003~
1056749127

Gold Coins now vary is cost (ie the ones you sell to edward)~
Tijer~
28/02/2003~
1056749127

Fixed train to show "dragonage" instead of "dragon age".  Fixed monk healing touch so it can't be used on people with fight timers (same as vamp renew)~
Unique~
02/03/2003~
1056749127

Finally fixed that typo in the bandits area! :)~
Unique~
02/03/2003~
1056749127

New flag for areas that stops area bombs working to enable newbies to exp freely, I will discuss this flag with Tijer/Marianne/Serenity to decide on which areas need this~
Unique~
05/03/2003~
1056749127

Bandits / Pixie / Elemental Canyon / Semi-newbie Arena all now have anti-area-bomb flag~
Unique~
05/03/2003~
1056749127

Healer no longer kicks "Helpers" out of the Temple Altar~
Unique~
05/03/2003~
1056749127

Temple Altar is no longer transable, why the only safe room was transable i have no idea.~
Unique~
05/03/2003~
1056749127

Note to previous change, if you have a trans to altar, keep it, and i'll reimb the qp to you~
Unique~
05/03/2003~
1056749127

Stopped monk block counter from going negative.~
Serenity~
08/03/2003~
1056749127

Fixed a minor problem with dgain~
Unique~
14/03/2003~
1056749127

NEW damage Meter for EQ added, colorised, as it gets damaged ya lose a * and the color changes... replacement for the old #r(damaged)#w flag at the end of eq~
Tijer~
19/03/2003~
1056749127

it will be toggleable when i get around to coding it~
Tijer~
19/03/2003~
1056749127

MORE Wearlocations have the chance of being damaged now. So you will now be able to damage you collars, breastplates and bracers!!~
Tijer~
19/03/2003~
1056749127

can now toggle the new damage meter shown on "equipment" by using config +/- damage~
Unique~
19/03/2003~
1056749127

NOW when player lose link us immortals can see if you were fighting, or had a fight timer, this will help avoid you all whining "but i was ld when i got decapped"~
Tijer~
23/03/2003~
1056749127

Spellchecker added to notes!~
Tijer~
24/03/2003~
1056749127

Unnerve can no longer be use on mobs, for the simple reason mobs dont have stances ~
Tijer~
06/04/2003~
1056749127

INDEST items can now only be sacced when you use - sacrifice (item) override~
Unique~
08/04/2003~
1056749127

Cosmetic Fix to who~
Tijer~
13/04/2003~
1056749127

Due to abuse of a 'Newbie Helper room only' can no longer recall or gohome to it~
Unique~
18/04/2003~
1056749127

Tweaking done to war code.. Any bugs please let me know ASAP~
Tijer~
18/04/2003~
1056749127

Fixed it so NEWBIE will NOT gain newbie in groups PERIOD.. damn people abusing this bug!~
Tijer~
18/04/2003~
1056749127

Arena Wins/Losses now show on leader command~
Tijer~
18/04/2003~
1056749127

Imms can now see players name when they use channels in objectform~
Tijer~
27/04/2003~
1056749127

Couple of Final changes to the code by Tijer - When a mage heals a fighting player they will now recieve a WAIT_STATE making mage heal spells not quite so riggy as they once where....~
Tijer~
01/05/2003~
1056749127

Read the Announce board -> regarding char switching for status for NEW punishments~
Tijer~
01/05/2003~
1056749127

Fixed a couple of immortal commands~
Tijer~
05/05/2003~
1056749127

Fixed an old bug with dragon dexterity~
Tijer~
05/05/2003~
1056749127

Preliminary Code for NEWKINGDOMS is in :)~
Tijer~
24/05/2003~
1056749127

Helpfile for kingdoms re-done~
Tijer~
24/05/2003~
1056749127

New Kingdoms are in - I need to re-add the Orders and add the kingdom names to who~
Tijer~
24/05/2003~
1056749127

New Kingdoms now show on who properly (will colorize later)~
Tijer~
24/05/2003~
1056749127

Kingdom PK/PD counters now work~
Tijer~
24/05/2003~
1056749127

You only get a kingdom PKILL or PDEATH if pkill is for status~
Tijer~
24/05/2003~
1056749127

Deposit/Withdrawqp Recoded for the NEW kingdom Structure~
Tijer~
24/05/2003~
1056749127

When a kingdom is disbanded, the KING will recieve 1/2 of the Treasury~
Tijer~
24/05/2003~
1056749127

Kingdom "hq" rent reintroduced. Based on Qps just like it was on the old Kingdom Code!~
Tijer~
24/05/2003~
1056749127

As well as a KPK now when you cap another Kingdom for status, you will recieve a Kingdom QP bonus! :)~
Tijer~
24/05/2003~
1056749127

Starting to add Kingdom ranks to show their Wealth and Prosperity! This will Show how Powerfull they are!~
Tijer~
24/05/2003~
1056749127

HOPEFULLY have fixed Mortally Wounded Mobs bug, not sure if this change will have made any difference tho~
Tijer~
24/05/2003~
1056749127

Max line length in notes upped from 80 chars to 256. More note editing commands added which are available by typing /h on a blank line while IN the note editor its self.~
Tijer~
24/05/2003~
1056749127

Minor modifications to Damcap code.. should update faster now :)~
Tijer~
25/05/2003~
1056749127

Fixed the Wanderers boots artifact.. it now has HASTE on it :)~
Tijer~
25/05/2003~
1056749127

Mage bombs SHOULDNT set fighting... NEEDS testing tho (may not set fight timers also)~
Tijer~
25/05/2003~
1056749127

Mage bombs now set fight_timer :)~
Tijer~
25/05/2003~
1056749127

Played time in days now shows on score :)~
Tijer~
25/05/2003~
1056749127

Played time now updates in finger (dont have to disconnect). General tweaking done to the finger command~
Tijer~
25/05/2003~
1056749127

Mud now shows if theres been any changes made on the current day, when you connect~
Tijer~
25/05/2003~
1056749127

Kinfo added finally.... ~
Tijer~
25/05/2003~
1056749127

Kingdom Reqs lowered.. now only require 15 instead of 30~
Tijer~
25/05/2003~
1056749127

Fixed problem with finger... Sage, it was all your fault!!!~
Tijer~
28/05/2003~
1056749127

Kinginfo Now works properly... :)~
Tijer~
29/05/2003~
1056749127

No need to put ' 's around kingdom name when you create them, and They can be capitalized Properly!~
Tijer~
29/05/2003~
1056749127

fixed ktalk for imm viewing, imm speaking...ah well not yet~
Serenity~
29/05/2003~
1056749127

added a new history for imms.~
Serenity~
29/05/2003~
1056749127

fixed kinfo too...sigh what am i doing...coding again?~
Serenity~
29/05/2003~
1056749127

If you so wish to turn ktalk off (and are in a kingdom) you can!~
Tijer~
29/05/2003~
1056749127

nothing major but version command recoded, shows PROPER mud version, and compile time.~
Tijer~
31/05/2003~
1056749127

Kingdoms can now have colors in their names.. if you require your kingdom name coloring send me a note on personal with the colors you want in the name.. ie if you wanted #rT#ye#gs#bt#w you will have to put ####rT####ye####gs####bt~
Tijer~
04/06/2003~
1056749127

Arena Status Timer now shows up on timer....~
Serenity~
05/06/2003~
1056749127

Kingdom Pkills/Pdeaths should now save to kingdom file!~
Tijer~
07/06/2003~
1056749127

Kingdoms can't be duplicate named...  (well duuuh)~
Serenity~
07/06/2003~
1056749127

Test~
Tijer~
07/06/2003~
1056749127

as you may well see.. This command has been changed slightly ~
Tijer~
07/06/2003~
1056749127

HOPEFULLY fae "cleave" fixed. If its not let me know!~
Tijer~
07/06/2003~
1056749127

Just because a certain high-level person LOVES having idle times running roughly 3 digits long, i've made the idle display wider.~
Serenity~
08/06/2003~
1056749127

Statistics changed slightly.~
Serenity~
08/06/2003~
1056749127

Finally nailed the kpkkpd bug~
Tijer~
08/06/2003~
1056749127

Kingdom PK/PD's reset due to bug prevously~
Tijer~
08/06/2003~
1056749127

Players who delete themselves (who are in a kingdom) will now be removed from the memberlist~
Tijer~
08/06/2003~
1056749127

FIXED Duplicate Kingdom NAMES (wasnt fixed in the last change)~
Tijer~
08/06/2003~
1056749127

Mud now autodeletes pfiles that havent connected within 30 days, and archives them. If they havent connected for 90 days after that it deletes them~
Tijer~
08/06/2003~
1056749127

correction mud archives pfiles of those who havent connected for 90 days, then deletes that archive if they havent connected in 60 days after that~
Tijer~
08/06/2003~
1056749127

kinginfo slightly recoded.~
Tijer~
08/06/2003~
1056749127

Wars just become more brutal.~
Serenity~
08/06/2003~
1056749127

Wars also can be more worthwihle.~
Serenity~
08/06/2003~
1056749127

Bladespin modified.  Damage is now much more random, with a potential for greater highs.  Also, quickening will modify the number of dice used in the random, the higher the quickening, the sicker the damage.~
Serenity~
09/06/2003~
1056749127

War-Reaper pulls less often now, however I do suggest you participate in wars~
Serenity~
09/06/2003~
1056749127

War-reaper only forces people into joining wars if they have over 250 hrs!~
Tijer~
09/06/2003~
1056749127

ShadowRitual can ONLY be used to leave the shadowrealm now.. NO MORE SAFE FROM PKILL SHIT~
Tijer~
09/06/2003~
1056749127

NOW when a newbie quits the mud, and they have under 1hr playing time they get an option "Are you going to continue to play here" where they can answer yes or no, if they answer no, they can give a reason to why they are not going to be sticking around. (This code came curtoesy of Cirin, thanks :))~
Tijer~
10/06/2003~
1056749127

forgot it posts the reasons to a file so we can peruse it at a later date :)~
Tijer~
10/06/2003~
1056749127

Withers error fixed.~
Serenity~
10/06/2003~
1056749127

Kingdom PK/PD Ratio fixed~
Tijer~
10/06/2003~
1056749127

fixed a crash bug i found~
Tijer~
10/06/2003~
1056749127

Fixed a pretty major crash bug that ate up alot of system resources. ~
Tijer~
11/06/2003~
1056749127

mage embrace improved to actually last more then 0.5 seconds.~
Serenity~
11/06/2003~
1056749127

Quickening limiter for bladespin, repaired.~
Serenity~
11/06/2003~
1056749127

Immortal Command to set Kingdom QP balances, add and deduct qps~
Tijer~
11/06/2003~
1056749127

Sword Techniques modified a little bit, plus a hint of some of the new ones.~
Serenity~
11/06/2003~
1056749127

When a player gets pdeleted there is a reason shown :)~
Tijer~
11/06/2003~
1056749127

Made a lot of the highlander techs, prefixed, meaning you don't have to type out the whole word, just enough to differentiate it will do.  So sword li and sword lightning will do same thing.~
Serenity~
11/06/2003~
1056749127

3 new techniques added for highlanders, plus some massive over-haul on their visual powers/gainpowers~
Serenity~
11/06/2003~
1056749127

Noticed a bug with combined_xp.  It doesn't upate your total_xp properly.  Fixed.~
Serenity~
11/06/2003~
1056749127

New HL Phys Tech added.~
Serenity~
11/06/2003~
1056749127

New HL Phys Tech added~
Serenity~
11/06/2003~
1056749127

thrice damned '<' '>'....making my life hell....  it's amazing what flipping them can do.~
Serenity~
12/06/2003~
1056749127

New immortal command to strip artifacts from players. Part coded by me, fixed up by Serenity~
Tijer~
12/06/2003~
1056749127

Fixed yet another crash bug with quit.. GO ME :P~
Tijer~
12/06/2003~
1056749127

Should stop the crash that results from killing a mob with the first part of moon slash, and trying to deliver the second set of damages.~
Serenity~
13/06/2003~
1056749127

Heh, fixed Arc bow's matching error to the above as well.~
Serenity~
13/06/2003~
1056749127

Fixed the crash problem with delete (Some people should really look at their code before implementing it) *Points to self*~
Tijer~
18/06/2003~
1056749127

Highlander Chains temp removed (Serenity did this NOT me)~
Tijer~
19/06/2003~
1056749127

New rune spell for mages (only hint I'll give on how to make it).  If you discover the rune spell, do NOT teach it to others, otherwise, I'll find out and you WILL lose the ability to cast it.  kapish?~
Serenity~
19/06/2003~
1056749127

changes 5 will now show 5 changes, not 4~
Serenity~
19/06/2003~
1056749127

newbie experience fixed.  Newbies only get newbie exp if fighting solo.~
Serenity~
19/06/2003~
1056749127

Minor Cosmetic changes to an immortal command~
Tijer~
20/06/2003~
1056749127

made it impossible to takeapprt items which are based on balls of protoplasm~
Tijer~
20/06/2003~
1056749127

Fixed a minor problem with this command.. serenity's fix of earlier made it default to 16 changes...~
Tijer~
20/06/2003~
1056749127

Finger Now shows kingdom/kingdom rank :)~
Tijer~
20/06/2003~
1056749127

Fixed a crash bug with Finger - When fingering chars of Similar names Eg Tig, when Tiger was connected would cause the mud to crash. NOW checks for FULL NAME...~
Tijer~
21/06/2003~
1056749127

Fixed a bug with QUIT for newbies with Reason. Wasnt disconnecting the players correctly~
Tijer~
21/06/2003~
1056749127

Room Descriptions Colorised~
Tijer~
22/06/2003~
1056749127

Mobs now show #oORange#w Immortals #cCyan#w and Players #wWhite~
Tijer~
22/06/2003~
1056749127

Objects are now #eGREY#w until someone comes  up with a better colors for them~
Tijer~
22/06/2003~
1056749127

Number of mobs GASBREATH hits upped to 30~
Tijer~
22/06/2003~
1056749127

We DO have a mailing list for this mud to Subscribe send mail to: Chrystancia-subscribe@yahoogroups.com and watch the mail come in!~
Tijer~
22/06/2003~
1056749127

Some more cozmetic changes making this place look a little more interesting~
Tijer~
22/06/2003~
1056749127

Newbies now get a full set of "newbie" eq when they are created.~
Unique~
22/06/2003~
1056749127

HEY YOU CHANGE STEALER i did the previous change NOT YOU Unique~
Tijer~
24/06/2003~
1056749127

Modified sword techs, they shouldn't crash if you are unarmed.~
Serenity~
25/06/2003~
1056749127

Due to the current overwhelming number of Highlanders this mud has, I have upped the reqs to become one... You now must have 200 slice and 10khps (those who classed highlander before this need not worry, ill not be removing your class :P)~
Tijer~
26/06/2003~
1056749127

Got Bored... Yeah even us coders get bored, so i titivated the "group" command~
Tijer~
27/06/2003~
1056749127

Re-coded this command so it has pages...~
Tijer~
28/06/2003~
1056830248

Ignore the buffer overflows at the top of the command, they will dissapear shortly..~
Tijer~
28/06/2003~
1056831003

Currently going through the code removing redundant stuff, and splitting into the correct files, therefore you will not be seeing any MAJOR changes from me for a while...~
Tijer~
29/06/2003~
1056886517

Test~
Tijer~
29/06/2003~
1056887715

Fixed changes search, so it actually searches for stuff containing the argument you wish to search for~
Tijer~
29/06/2003~
1056900761

Email command removed, in its place a new command "contact" allowing you to set your email, icq, aim, and msn ~
Tijer~
29/06/2003~
1056904894

Option to make your EMAIL/MSN/ICQ/AIM invis to players using contact (EMAIL/MSN/AIM/ICQ) invis~
Tijer~
29/06/2003~
1056906083

Changes now ALWAYS SHOW AN INFO even if immortal posting change is invis :)~
Tijer~
29/06/2003~
1056906154

New command settime -> allows you to set your local time, which will show on the time command~
Tijer~
29/06/2003~
1056907006

Minor fix.. When a command is disabled and there is not a reason set.. Will no longer show the Reason: line...~
Tijer~
29/06/2003~
1056909552

Slight cosmetic changes to this command~
Tijer~
01/07/2003~
1057081761

Fixed a character reconnection bug.. that appeared to only happen to certain people~
Tijer~
01/07/2003~
1057091182

due to the nature of the newbie reason code..... now only is shown if newbie hasnt actually saved... kinda useless if player has actually spent their time to get saved :P~
Tijer~
01/07/2003~
1057091396

Updated the scan command to look more than 1 room around you~
Tijer~
01/07/2003~
1057093807

Ethereal People now show up as (Ethereal) if you dont have miniflags switched on~
Tijer~
01/07/2003~
1057094608

Fixed a couple of typos in some socials (That were really beginning to annoy me) also moved some files around which required a reboot :)~
Tijer~
02/07/2003~
1057167032

Can no longer decapitate members of your own kingdom (HARD-CODED)~
Tijer~
03/07/2003~
1057259882

Fixed the problem that occured last night causing a crash..... and the mud to use ALOT OF server resources..~
Tijer~
03/07/2003~
1057260005

Forgot to Post this yesterday: Lag on Highlander sword abilitiy, lightning, lowered on victim.. to they can no longer permanently LAG people they are pkilling!~
Tijer~
06/07/2003~
1057508769

LOWERED the chance of the NEW RUNESPELL,  Serenity added (change 538), of working~
Tijer~
06/07/2003~
1057508906

Slight change to the Where command: it no longer shows yourself :)~
Tijer~
06/07/2003~
1057517017

NEW Legend level added... legend now go up to level 10~
Tijer~
06/07/2003~
1057521708

to reflect the NEW legend level Savior (which is the name for level 1 legend now) Statcaps have been upped.... Legend level Names have also been tweaked, helpfile to follow~
Tijer~
06/07/2003~
1057522377

help legend and help legendrequirements updated to reflect legend change~
Tijer~
06/07/2003~
1057522980

if you hadnt guessed already.. i have switched around the legend names slightly..... ~
Tijer~
06/07/2003~
1057528666

Due to popular demand, Selling quest pieces now adds to your earned QP~
Tijer~
06/07/2003~
1057529846

Due to a certain player (not mentioning any names) having too much earned qp, i have upped the size of the field for qp in the top command making it look prettier *Mutters about people with no life* ~
Tijer~
06/07/2003~
1057530117

Mages can no longer impulse players with less than 120 blue to escape~
Tijer~
08/07/2003~
1057696067

A little more lag put on the highlander moon sword tech~
Tijer~
08/07/2003~
1057696164

Short Combat option added to Config "config +scomb" will only show damage you have done.. or be dealt with (if your victim doesnt have it set.. currently it will show ALL fighting messages)~
Tijer~
10/07/2003~
1057866189

thats config +/- shcomb~
Tijer~
10/07/2003~
1057866209

Moon Slash changed~
Serenity~
10/07/2003~
1057872060

new imm command added~
Serenity~
10/07/2003~
1057874640

Highlander magic immunity 90% in place~
Serenity~
10/07/2003~
1057875499

highlanders can now buy hp/mana/move at 50% off~
Serenity~
10/07/2003~
1057875891

Highlander Magic immunity i think is finished~
Serenity~
10/07/2003~
1057876257

Please note Highlander magic immunity means immunity to ALLLLLLLLLL MAGIC it also means they can't USE magic~
Serenity~
10/07/2003~
1057876278

bladespin damage message modified and its damage now ignores all shields.~
Serenity~
10/07/2003~
1057876975

thanks to certain NUDGINGS by a recalcitrant oracle whose name that starts with H shall not be named.  Chant Affects have been added to hl immunity~
Serenity~
10/07/2003~
1057877213

You realize of course that you now HAVE to get the ability to indestruct your equipment as a highlander, since you can't cast repair.~
Serenity~
10/07/2003~
1057877738

no more drow-garrotes in arena...or your money back...and since this is free you won't get a steeenkin penny back anyway...so BLAH~
Serenity~
10/07/2003~
1057878039

dgar fixed.~
Serenity~
10/07/2003~
1057879401

Sigh...Healer needs to lose his ability to put spells on hls~
Serenity~
10/07/2003~
1057882325

Bladespin now fixed for qualis.~
Serenity~
11/07/2003~
1057953859

bladespin should be slighly more stable...Also qualis shall no longer lose stats for screwing up bladespin commands.~
Serenity~
12/07/2003~
1058003170

Modified disconnect to allow Imms to discobnect by numerical descriptor.  Useful for those that get stuck on MOTD.~
Serenity~
12/07/2003~
1058053184

Bladespin fixed AGAIN (i hope, fingers crossed this time)~
Tijer~
13/07/2003~
1058129316

General tweaking of Various stuff....~
Tijer~
13/07/2003~
1058129502

You can SAFELY blame all the crashes recently on Qualis, and his inability to actually USE a command correctly.... ~
Tijer~
13/07/2003~
1058133188

Barons/Baronesses of kingdom may now use initiate~
Tijer~
14/07/2003~
1058215805

Total members in Kingdom now shows on Kingdomlist command~
Tijer~
14/07/2003~
1058216910

Cosmetic changes to the board command.. Copyover slightly recoded....~
Tijer~
14/07/2003~
1058221078

Newbie Helpers are no longer safe from PKILLING~
Tijer~
14/07/2003~
1058225106

Highlanders can NOW cast the quest spell~
Tijer~
14/07/2003~
1058227353

that the only spell they can cast tho :)~
Tijer~
14/07/2003~
1058227379

Highlander now have the ability to use the locate spell once again~
Tijer~
14/07/2003~
1058227703

Newbie reason code removed from Quit command... wasnt givin me enough info~
Tijer~
15/07/2003~
1058301719

KINGDOM RULES  updated see 'help kingrules'~
Tijer~
15/07/2003~
1058303301

You may NOW portal to people who have a fight timer set.. there is a chance tho that this will not work!~
Tijer~
15/07/2003~
1058304325

Mages can no longer bomb people from their hq, or people sitting in their HQ~
Tijer~
15/07/2003~
1058304697

Copyovers made to be less spammy for you :)~
Tijer~
15/07/2003~
1058312658

On request of Lore.... Players on scan now show in #cCyan~
Tijer~
16/07/2003~
1058352545

highlanders can now use portal spell too~
Tijer~
16/07/2003~
1058375963

If you are ALMIGHTY (level 10) legend, training avatar no longer costs exp :)~
Tijer~
16/07/2003~
1058380214

One i forgot... NHELPERS are safe from PK again...~
Tijer~
16/07/2003~
1058380940

Mortals may no longer pick up artifacts!~
Tijer~
16/07/2003~
1058391590

Fixed an old and annoying crash bug regarding an immortal command... ~
Tijer~
17/07/2003~
1058445558

Experience on prompts is now commaised~
Tijer~
17/07/2003~
1058460737

Demon Hell Regen FIXED~
Tijer~
17/07/2003~
1058475140

Now if there is more than 1 mob of the same name in the room will show as ( 2) Some mob~
Tijer~
17/07/2003~
1058480326

Classes now show on the recoded LOOK :)~
Tijer~
17/07/2003~
1058481346

Fixed a bug Squiggle picked up with Quest Shop~
Tijer~
18/07/2003~
1058523762

Fixed a little bug i created in my tiredness last night with the new mob/player showing code...~
Tijer~
18/07/2003~
1058525081

Properly fixed combined Mobs NOW...~
Tijer~
18/07/2003~
1058532174

Re-fixed legend on who, had to revert to an older version of a file earlier today~
Tijer~
18/07/2003~
1058567163

First.... bladespin ALWAYS causes lag now to highlander using it, no more of this free if it kills target bullshit~
Serenity~
18/07/2003~
1058570835

Second, Bladespin really SHOULD no longer crash.  If it does, i'll just delete you and ignore the crash ;-P~
Serenity~
18/07/2003~
1058570860

With the aforementioned change, the damage text changed for bladespin changed once more...~
Serenity~
18/07/2003~
1058570900

1) Drow Regen rooms fixed!~
Tijer~
18/07/2003~
1058572875

2) Demon Entrails tweaked (let me know if theres any difference)~
Tijer~
18/07/2003~
1058572895

Fixed it so highlanders are unable to be affected by ANY spells :)~
Tijer~
19/07/2003~
1058622987

Highlander now get affected by Artifact affects and the damcap bonus an artifact gives you~
Tijer~
19/07/2003~
1058624781

Ninjas can no longer use their wither powers if their victim is safe :)~
Tijer~
19/07/2003~
1058625095

Upped Entrails... Thanks to stomp testing~
Tijer~
19/07/2003~
1058625275

Can no longer recall/krecall if you are Webbed or affected by Demon Entrails~
Tijer~
19/07/2003~
1058626137

Fixed me screwup with the Affects from earlier... all sorted now~
Tijer~
19/07/2003~
1058628431

BTW Highlanders can now also be affected by the 4 standard shields.. ICE ACID FIRE and ELECTRIC~
Tijer~
19/07/2003~
1058628510

WWS now have the ability to use claws at will.. and fangs too~
Tijer~
19/07/2003~
1058629169

INNATE - (FREE) Powers now show on the powers command if you have any for your class!~
Tijer~
19/07/2003~
1058629505

Short combat messages back in.. to cut down the spam of fighting.... Syntax: config +/- Short~
Tijer~
19/07/2003~
1058632041

can no longer smother yourself.... new command is rolldirt~
Tijer~
19/07/2003~
1058633094

For all you Dragons and Fae out there can now turn your channels off if you are sick of hearing your fellow class mates, Syntax: channel +/- roar/dreamtalk~
Tijer~
19/07/2003~
1058635301

Fixed channel +/- ktalk~
Tijer~
19/07/2003~
1058636476

Fixed a little bug with bladespin.... Added some more info when you challenge someone to an arena match~
Tijer~
19/07/2003~
1058640134

DEMONS can no longer unnerve if they are  safe!~
Tijer~
19/07/2003~
1058640368

a change i forgot to mention. You can now  have multi-line prompts (there is still a limit to the max characters in prompt) prompt variable %X~
Tijer~
19/07/2003~
1058641875

Can no longer GIVE artifacts to people...~
Tijer~
19/07/2003~
1058650681

Entrails/Web cannot be cast on people who are in Temple Altar~
Tijer~
19/07/2003~
1058650736

To stop accusations: Nosafe now shows who turned it on. ~
Tijer~
19/07/2003~
1058651472

Readaura now also shows the hit/dam of MOBS~
Tijer~
19/07/2003~
1058658451

Can no longer use [ to kill or kick people, to stop a certain player spam morting someone with a mob!~
Tijer~
19/07/2003~
1058663345

RULES 5 Updated rule regarding spam morting!~
Tijer~
19/07/2003~
1058663645

Winner / Loser arena rooms now have a timer that kicks you to the TEMPLE if you don't leave the room~
Unique~
20/07/2003~
1058694346

HQS now auto kick out people who hide in there 24/7 (when hqs are added :P)~
Tijer~
20/07/2003~
1058730272

config -shields now also bloock weapon attacks. Ie Victim turns green as weapon poisons them~
Tijer~
20/07/2003~
1058737355

Drow can no longer asassinate at temple altar....~
Tijer~
20/07/2003~
1058741429

no more **BUFFER OVERFLOW**  No longer can be spammed out!~
Tijer~
20/07/2003~
1058747364

^^^^^^^^^^^^^ Thanks to Cirin for that one~
Tijer~
20/07/2003~
1058747485

Old change: can turn of your reply channel, using one of the following.... norpely or channel -reply~
Tijer~
20/07/2003~
1058748487

Monk chi should now actually stay longer than 1 mobkill (for some reason it was being updated in 2 places)~
Tijer~
21/07/2003~
1058782165

1) Highlanders can now fly, and swim (without boats, fly spell). 2) Mage learn rune code made so you can use abbreviations of the runes.~
Tijer~
21/07/2003~
1058800215

Dragons with wings now hover! and no longer require the fly spell :)~
Tijer~
21/07/2003~
1058800416

I belive i have FIXED vanish for PLAYERS (LET ME KNOW:))~
Tijer~
21/07/2003~
1058805740

1) Char creation/connecting code redone (looks better) 2) General Tidying of the code, 3) New Helpfiles "help names" vieawble on char creation~
Tijer~
22/07/2003~
1058905314

Mages can now chant LOCAL damage spells on Highlanders~
Tijer~
22/07/2003~
1058905806

NewbieHints recoded, and look nicer~
Tijer~
23/07/2003~
1058988115

Fixed a little bug that i created when i added the combined moblists on look~
Tijer~
23/07/2003~
1058995128

Imms have a new playtoy...  allowing us to laze about even more.~
Serenity~
23/07/2003~
1059002823

Second new imm playtoy today. Good for reading logs~
Serenity~
23/07/2003~
1059003499

last new imm playtoy for the night.  ~
Serenity~
23/07/2003~
1059003950

Found a slight problem with Indestructable EQ.. ~
Tijer~
23/07/2003~
1059007331

New command for monks, chistorm, see help chistorm for more details~
Unique~
24/07/2003~
1059054474

Monk kick fightstyle fixed (i hope). Max damcap raised from 15k to 20k~
Tijer~
24/07/2003~
1059070107

^^^^^^^^that is for ALL classes~
Tijer~
24/07/2003~
1059070144

modified the OLCMake command so as to no longer spam players...as much.~
Serenity~
24/07/2003~
1059079399

Tweaks monks combat slightly trying to make them actual HIT BACK and DO damage in combat :)~
Tijer~
24/07/2003~
1059085716

fixed Highlander AncestralPath -> they can no longer get into the classing chamber....~
Tijer~
24/07/2003~
1059087454

MONK EQ now has better Armor Class on it. Monks will need to sacrifice and recreate them!~
Tijer~
25/07/2003~
1059134588

New Dragon skill added "gourgelife" bit like demon soulsteal, cept sets the dragon FULL and not hungry~
Tijer~
25/07/2003~
1059134652

New leader code added. Type leader for further details~
Tijer~
25/07/2003~
1059149651

spiritkiss changed a little bit, ancestralpath modified to allow highlanders a bit more travel leeway since they don't get portal~
Serenity~
25/07/2003~
1059161639

New Prompt command added for Oracles/imms~
Serenity~
25/07/2003~
1059166624

monks can now see their chi score by using %I in their prompts.~
Serenity~
25/07/2003~
1059167727

On the new affects page, positive affs  are shown in green, negative affs in red~
Serenity~
25/07/2003~
1059178358

Affects overhauled and updated...love it or lump it...~
Serenity~
25/07/2003~
1059178444

NEW Leader table added To show top 10 played hours (leader hours)~
Tijer~
26/07/2003~
1059258905

Status challenge timer ADDED to timers comman (UNALIGNED I KNOW, will fix later)~
Tijer~
26/07/2003~
1059260399

fixed a little memory leak with buffer code~
Tijer~
27/07/2003~
1059313466

Dragons can no longer use DLICK on people who have a fight timer.. or are fighting~
Tijer~
27/07/2003~
1059320303

Temple Altar nolonger has any rooms LINKED to it.. therefore people cannot sit in there walking in and out of the rooms linked to avoid getting kicked out by the healer~
Tijer~
27/07/2003~
1059324622

Its still linked to temple of midgaard though~
Tijer~
27/07/2003~
1059324708

Donation and Lost and Found rooms linked to the portal room~
Tijer~
27/07/2003~
1059324733

Can no longer enter Temple Altar if you have a fight timer~
Tijer~
27/07/2003~
1059326197

can no longer go OBJECTFORM at healer~
Tijer~
27/07/2003~
1059326411

Healer now removes people from object form who hide at the temple altar~
Tijer~
27/07/2003~
1059326639

total all fixed.. now shows correct totals~
Tijer~
27/07/2003~
1059346070

Planar rooms no longer linked to altar, now link to Temple of Chrystancia~
Unique~
28/07/2003~
1059389644

you People SUCK... can no longer donate artifacts~
Tijer~
28/07/2003~
1059428564

1) Highlander can no longer Recall with a fight timer...... 2) Highlanders can no longer flee with a fight timer....~
Tijer~
29/07/2003~
1059519807

If you highlanders dont like that you can suck my 8=D~
Tijer~
29/07/2003~
1059519860

Or you can self-delete, Either way it's not our concern.~
Serenity~
29/07/2003~
1059519936

HL's finally got the promised change of ignoring all shields.~
Serenity~
29/07/2003~
1059520321

also Updated adv_damage function, to cap via damcap not some BS arbitrarily assigned dam_cap~
Serenity~
29/07/2003~
1059520343

TEACH/PACT DISABLED.... CAN NO LONGER CLASS YOURSELF AS DEMON OR MAGE (temp till the class balance sorts its self out)~
Tijer~
29/07/2003~
1059520929

NEW buffer code installed - hopefully this will help with crashes~
Tijer~
30/07/2003~
1059588074

Having ansi off.. now doesnt show color :)~
Tijer~
30/07/2003~
1059589156

fixed arti's being excessively uber because of a misplaced check.~
Serenity~
30/07/2003~
1059600746

Plate Iron Gauntlet and Crown of Chrystancia actually WORK properly now~
Serenity~
30/07/2003~
1059603691

Ice Shard no longer eats up YOUR mana...~
Serenity~
30/07/2003~
1059603856

Fixed a little bug with the buffer code.. hopefully it should be a little more stable now~
Tijer~
30/07/2003~
1059605883

put in a class ability that was coded but not interpreted.~
Serenity~
30/07/2003~
1059607476

updated the class powers list for that class to represent it~
Serenity~
30/07/2003~
1059607496

Added a wait state to drainmove, as there was none~
Unique~
31/07/2003~
1059669824

Per Tijer's request, chambers now will boot you if you are fully charged in whatever area they heal in.~
Serenity~
31/07/2003~
1059683567

fixed the color codes on the ice swords, to actually use this muds color codes.~
Serenity~
31/07/2003~
1059684294

Color bleeds in Board code fixed~
Tijer~
31/07/2003~
1059684978

Fixed some more color bleeds~
Unique~
01/08/2003~
1059734893

drainmove no longer exceeds caps~
Serenity~
01/08/2003~
1059765719

fixed a couple more color bleeds~
Tijer~
01/08/2003~
1059777429

let highlanders use repair~
Serenity~
01/08/2003~
1059779278

Think i fixed a strange infinite-recursion bug~
Serenity~
02/08/2003~
1059872309

Arti all no longer shows link-dead players~
Serenity~
02/08/2003~
1059874904

Bah fixed it so highlanders can't use cast EXCEPT for 4 spells.  Not use cast at the price of 4 spells they can't use.  Highlanders now can ONLY use locate/quest/repair/portal.  This may change later.~
Serenity~
03/08/2003~
1059941777

New artifact completed.~
Serenity~
03/08/2003~
1059941855

Certain artifacts now will show up on racial powers~
Serenity~
03/08/2003~
1059942392

Cosmetics...  It's guaranteed, the devil has shares in all Cosmetic stocks.  It's why cosmetic changes take forever.~
Serenity~
03/08/2003~
1059943130

Ok... NOW that artifact is completed....  Forgot one stupid ability...~
Serenity~
03/08/2003~
1059944296

Think I fixed a bug with notes disconnecting you randomly~
Serenity~
03/08/2003~
1059945468

Fixed a big with LD players crashing a mud when artifact was checked.~
Serenity~
03/08/2003~
1059946293

Spiritblast reduce 33%~
Serenity~
03/08/2003~
1059951002

added command "ClassCount" for imms~
Serenity~
03/08/2003~
1059958420

Fixed object creation so mages can no longer create artifacts~
Unique~
04/08/2003~
1060009115

Can no longer transport ARTIFACTS, or PIECES - This code was originally in there.. but mysteriously vanished, just like a lot of changes i added a while back~
Tijer~
04/08/2003~
1060028572

Fixed a crash bug with idling out~
Tijer~
04/08/2003~
1060033122

Color now is terminated.. properly.. no color bleeds~
Tijer~
04/08/2003~
1060034092

New help file added, help zones, lists directions to a few areas for newbies~
Unique~
05/08/2003~
1060115419

Fixed a crash bug with an immortal command~
Tijer~
06/08/2003~
1060171798

Re-added a missing Special Character ^&~
Tijer~
06/08/2003~
1060194611

Re-Enabled highlander chain moves.  However, slightly modified in that they will only chain IF the weapon effct works.  Also, I put moon slash's damage back up.  It does less then blade spin, costs more.  But bladespin doesn't chain, moon slash does.  Enjoy headless folks.~
Serenity~
06/08/2003~
1060198589

Highlander physical techniques can also chain into magical techniques.  Although that stops the combo instantly.~
Serenity~
06/08/2003~
1060199135

Chaning percentage both upped and reduced.  Some of the combos that occured less frequently, happen more often, some of the ones that occured more often, happen less.  This is because I flatlined all the combo chance percentages.~
Serenity~
06/08/2003~
1060199189

Gave oracles a reward for gen 2....~
Serenity~
06/08/2003~
1060203744

Fixed a little problem with the color code~
Tijer~
06/08/2003~
1060211292

fixed an undefined variable in an act statement for discharge.~
Serenity~
07/08/2003~
1060293810

fixed a bug with tempest warping people regardless of summon immunity~
Serenity~
07/08/2003~
1060294898

Tempest is now FIXED.  damn simple stupid farking cascading errors.  It no longer warps you thru summon protection, it no longer crashes when used on a player, it no longer annoys the fuck out of me~
Serenity~
07/08/2003~
1060299191

backed up all pfiles as of this timestamp.~
Serenity~
08/08/2003~
1060332066

Fixed: Stupid weaponform bug.  I should've just removed object forms.~
Serenity~
08/08/2003~
1060377646

Gave Highlanders a bit more magical abilities to be fair:  Highlanders gained: Spellproof/Resistance, Preserve/Mend/Clot/Regenerate, Teleport and Dispel Magic.  This gives them the ability to train their spells up.~
Serenity~
08/08/2003~
1060378489

Magic Inpart helps improve magic spell levels of demons, however it no longer grants them power to cast spells.~
Serenity~
08/08/2003~
1060378527

Object's can cast spells again.  However they can't fight in combat.  *mutters* I hope~
Serenity~
08/08/2003~
1060382977

The highlander freeze technique has also gotten a bit stronger.~
Serenity~
08/08/2003~
1060383005

Fixed chal status to be an actual window of +-5 status.  not the +-4 it was.~
Serenity~
09/08/2003~
1060486065

Fixed status window.  Now the paradox effects take place only IF someone exceeds the window.  Ie if it's set to 20, then the range is +-20 status, not +-19.~
Serenity~
09/08/2003~
1060486181

Tempest changed to seek local targets first.~
Serenity~
09/08/2003~
1060491414

Due to the attempts of a Addy spammer.. i have reinstated the no address code. with a little fix to it... ~
Tijer~
10/08/2003~
1060523560

Fixed a bug with WAR.. can no longer take people in object form into them~
Tijer~
10/08/2003~
1060548721

Pet-store now linked, try to find out where/how (hint - not a room link)~
Unique~
12/08/2003~
1060678130

Fixed a percentage error in freeze recovery for hls, had an extra 0 where there shouldn't have been, making it almost impossible for them to recover.  Also freeze check in combat also checked a bit earlier so that Iced victims don't do things they shouldn't be doing.~
Serenity~
12/08/2003~
1060682810

Added a novel to the changes list for the day...~
Serenity~
12/08/2003~
1060682823

Fixed crashbug with fae mounts. Fixed display bug showing mounts ~
Tijer~
12/08/2003~
1060702318

Soulsteal and Gourgelife no longer make people "heads"~
Tijer~
12/08/2003~
1060727338

Ninja help files revamped, let me know of any errors/inaccuracies via personal board to Unique~
Unique~
14/08/2003~
1060891245

Hopefully fixed train from spamming you when you type train hp 200 and are over statcap ~
Tijer~
17/08/2003~
1061150030

Fixed Artifact names... so they show properly while fighting.. added some code that removes "the" "a" and "an" from their descriptions~
Tijer~
17/08/2003~
1061151106

Modified Arti all to only show artifacts in the game, online/offline.  Arti complete now shows EVERYTHING.~
Serenity~
17/08/2003~
1061156402

Fixed a bug with objectgate/pieces~
Unique~
18/08/2003~
1061231473

Tempest Shards made even MORE expensive.  It costs an extra quint now to use normally, and an additional one if using its long range aspects.  Also the damage is halved if long distance.~
Serenity~
18/08/2003~
1061234840

Tempest freezes slightly less often now.~
Serenity~
18/08/2003~
1061234882

Freeze has a percentage to fail to break out.  There's a 75% default chance you won't break free of it.  10% of your red magic reduces it.  Drows get 20% of red as a reduction.  Mages get 10% red as a reduction.  Hls get 40% of slice as a reduction.  In combat vs a non-HL, the failure rate is halved, vs a HL, the failure rate is dropped by a third.~
Serenity~
19/08/2003~
1061326001

Highlanders now can only drain up to 3 quickening from another Highlander.~
Serenity~
19/08/2003~
1061329624

Highlanders quickening multi-attack bonus is now based off of max quickening, not curent.~
Serenity~
19/08/2003~
1061329624

Highlanders quickening multi-attack bonus now can grant an additional 2 attacks.~
Serenity~
19/08/2003~
1061329624

Mages got an additional attack for having 10k/20k mana.  Changed to grant one every 25k mana.~
Serenity~
19/08/2003~
1061329625

Mages polyappear helps to randomly reduce damage taken in a blow.~
Serenity~
19/08/2003~
1061329625

Mages having the entropy sphere, now get dam-reduction as per the helpfile, not just flat 1.5~
Serenity~
19/08/2003~
1061329625

Highlanders now can use bypass in any stance....  But it costs quickening.~
Serenity~
19/08/2003~
1061329625

Highlanders can now flee... But only if they don't have any quickening left.~
Serenity~
19/08/2003~
1061329626

Highlanders regained the ability to bounce kicks back.~
Serenity~
19/08/2003~
1061329626

Highlander quickening gain changed to 3 instead of 2 from non-highlander corpses.~
Serenity~
19/08/2003~
1061329626

Highlander default quickening gain changed to 2 instead of 1 from highlander corpses.  Doesn't count quickening drain.~
Serenity~
19/08/2003~
1061329626

Serenity just added 14 changes in a row~
Unique~
19/08/2003~
1061329728

Highlander empower now recharges current quickening and informs you of such.~
Serenity~
19/08/2003~
1061332896

Highlander empower ticks down now only when current quickening is at 0 or less.~
Serenity~
19/08/2003~
1061332896

Highlanders can't empower immediately after their current quickening is emptied.~
Serenity~
19/08/2003~
1061332896

Highlanders gained a new prompt variable %Q.~
Serenity~
19/08/2003~
1061333198

Ice Sword temporarily disabled.~
Serenity~
19/08/2003~
1061339217

Changed Highlander power gain progression.  Now certain skills must be learned to unlock others.~
Serenity~
20/08/2003~
1061374470

New Highlander power group to learn.  Contains toggle abilties.~
Serenity~
20/08/2003~
1061374470

Blocked the usage of powers without the prerequsite unlocking power being learned.~
Serenity~
20/08/2003~
1061374471

Highlanders have used up an entire variable worth of bits for powers.~
Serenity~
20/08/2003~
1061374471

Completely updated highlander upkeep.~
Serenity~
20/08/2003~
1061378302

Updated train to include the new skill highlanders can train in, and to now remove the 'freebie' reduction in train of hp/mp/mv.~
Serenity~
20/08/2003~
1061379917

Highlanders can improve their quickening up to 25 points...  With the right abilities of course.~
Serenity~
20/08/2003~
1061382446

Hempower command modified to allow the toggling of the new powers.~
Serenity~
20/08/2003~
1061382531

The first art highlanders will learn requires NO quickening to set.~
Serenity~
20/08/2003~
1061382531

The second and third art highlanders learn will require quickening to set.~
Serenity~
20/08/2003~
1061382531

Highlanders can NOT change their focus modes while they have a fight timer.~
Serenity~
20/08/2003~
1061383419

Highlander's no longer are completely immune to chants.  This ability is now controlled by powers.~
Serenity~
20/08/2003~
1061384070

Highlanders can now cast their select few spells on themselves.~
Serenity~
20/08/2003~
1061384115

Highlanders are no longer completely immune to spells cast on them.  This ability is now controlled by powers.~
Serenity~
20/08/2003~
1061384199

Ice sword re-enabled, fixed the silly error in break_freeze.~
Serenity~
20/08/2003~
1061384291

Drain attacks can occassionaly smash quickening.~
Serenity~
20/08/2003~
1061384493

Highlanders can now block alterstate and discharge.  But at a hefty pricetag.~
Serenity~
20/08/2003~
1061385059

Highlanders can also block chaosblast.  But the pricetag is completely variable.~
Serenity~
20/08/2003~
1061385292

Pk vs Mage and Highlanders is alright.  The injunction against it has past.~
Serenity~
20/08/2003~
1061385391

HIGHLANDER QUICKENING MODIFICATION SERIES -- FINISHED....   finally, Now I can sleep.  However ptesting of these powers will of course be taking place.~
Serenity~
20/08/2003~
1061386702

Mobs are no longer immune to stance bypass.~
Serenity~
20/08/2003~
1061413262

Think I finally got moon slash a bit more stable.~
Serenity~
20/08/2003~
1061417703

Oh yeah, hehe forgot to mention, Quickening doesn't protect from global decap.~
Serenity~
20/08/2003~
1061418649

Blocking a spell via preservation art still causes ftimer.~
Serenity~
20/08/2003~
1061419315

Increased lag between recharges.~
Serenity~
20/08/2003~
1061423307

Pricetags for bypass/shieldless raised~
Serenity~
20/08/2003~
1061423586

Multiplier on recharge reduced greatly.~
Serenity~
20/08/2003~
1061423656

added a very slow decay of quickening for highlanders who get their powers stuck...~
Serenity~
21/08/2003~
1061450966

(Highlanders) Using focus modes reduces your number of attacks.~
Serenity~
21/08/2003~
1061454063

Freeze should be a bit more beneficial to the victim now.~
Serenity~
21/08/2003~
1061496074

Kick rebound rate reduced drastically.~
Serenity~
21/08/2003~
1061496074

Highlanders can 'discharge' their quickening, but it ruins all focus modes.~
Serenity~
21/08/2003~
1061499085

Preservation art doesn't completely stop discharge or alterstate, it does make alterstate harder now.~
Serenity~
21/08/2003~
1061500193

Arts have a 20% failure rate.~
Serenity~
21/08/2003~
1061501047

All highlanders quickening above 25 reduce to be 25 + status.~
Serenity~
21/08/2003~
1061502207

Oops... Forgot to cancel the penalties associated with being focused once you were out of focus.~
Serenity~
22/08/2003~
1061585534

Highlander hempower discharge removed.  Bypass cost set to 1, Shieldless cost set to 4.~
Serenity~
22/08/2003~
1061591146

#nHighlanders now only see the spells they can use on #bprac list #nand #bprac~
Serenity~
22/08/2003~
1061591879

Train costs now appear correctly for highlanders.~
Serenity~
22/08/2003~
1061592961

Mages and Demons are now classable again.. on classme, and their respective class powers~
Tijer~
23/08/2003~
1061673512

Fixed a crash bug with discharge all.~
Tijer~
24/08/2003~
1061720403

highlanders can no longer see invisible immortals on their sensequickening powers~
Tijer~
24/08/2003~
1061736195

Changed decap to give status if your victim is within the status window and neither people are avatas.~
Serenity~
26/08/2003~
1061935602

Changed decap to give status to the killer if you both the killer and victim are avatars.~
Serenity~
26/08/2003~
1061935634

No more spam of fatal.  If someone is already mortally wounded and hasn't recovered above -3 it won't say it again.~
Serenity~
27/08/2003~
1061973097

Highlanders now get their unarmed added to their damcap if they aren't wielding items.~
Serenity~
27/08/2003~
1061975471

Fixed bug with HL foci not working properly either excessively damaging opponent, or not doing anything.~
Serenity~
27/08/2003~
1061981233

#wAs a result OF fixing previous bug, HL's now see WHEN they Bypass (#c^#w) and when they Shieldless (#r*#w) their target.  You may get multiple #r***#w given that bypass may fail or you aren't using bypass and the blow doesn't land.~
Serenity~
27/08/2003~
1061981308

Oh yes, hehe, HIDE.  Successful Hide attacks can't be parried/dodged :-)  Enjoy folks.  (HINT: NINJAS, MONKS)~
Serenity~
27/08/2003~
1061981560

NEEDED to get my name visible on this command somehow... Cosmetic changes to a couple of things.. nothing major~
Tijer~
27/08/2003~
1062012853

Discharge all no longer lets you use it for free nor will it hit groupies.~
Serenity~
28/08/2003~
1062100912

You can no longer train at ALL when affected by whelpsbody.~
Serenity~
29/08/2003~
1062152032

You can train hp/mana/move in chunks of 1000 or all.~
Serenity~
29/08/2003~
1062152033

Non Hp/Mana/Move stats can be trained in chunks of 250.~
Serenity~
29/08/2003~
1062152061

^4#cA#n ^4#cnew#n ^4#cLegend#n ^4#cstatus#n ^4#chas#n ^4#cbeen#n ^4#cadded#n.#n~
Serenity~
29/08/2003~
1062152061

Statcap progression modified to be non-linear.~
Serenity~
29/08/2003~
1062152061

Those with legends of 'Unknown' are now stuck at 15000 statcap period, regardless of status.~
Serenity~
29/08/2003~
1062152061

Highlander maximum s/i/w/d/c upgraded to 30 from 25~
Serenity~
29/08/2003~
1062152062

Monk maximum s/i/w/d/c upgraded to 25 from 18~
Serenity~
29/08/2003~
1062152068

Avatar maximum s/i/w/d/c upgraded to 20 from 18~
Serenity~
29/08/2003~
1062152068

Training s/i/w/d/c is now more expensive...  By a good hefty margin.~
Serenity~
29/08/2003~
1062152068

However, while training s/i/w/d/c is more expensive, they now are worth 4 times as much of a reduction when training HP/MP/MV~
Serenity~
29/08/2003~
1062152069

It costs more to train avatar now.~
Serenity~
29/08/2003~
1062152069

Rebate on train avatar gained a Legends, 4, 6, 8 and 10  (Legend, Immortal, Demigod, Almighty )~
Serenity~
29/08/2003~
1062152069

Vampires no longer can train ancilla/elder/meth(go fugging spell it yourself).  There's a new train title of train lineage.~
Serenity~
29/08/2003~
1062152069

Vampires lineage costs slightly modified.~
Serenity~
29/08/2003~
1062152075

Pricetag for Dragonages increased by 3,000,000.~
Serenity~
29/08/2003~
1062152075

Pricetag for Monk focus changed slightly.~
Serenity~
29/08/2003~
1062152076

Pricetag for Highlander Quickening reduced substantionally.~
Serenity~
29/08/2003~
1062152076

Maximum for Highlander Quickening train increased a bit.~
Serenity~
29/08/2003~
1062152076

Cost for immunities changed, as well as the requirements for each immunity.~
Serenity~
29/08/2003~
1062152076

Messages for training everything has been updated to flow better.~
Serenity~
29/08/2003~
1062152077

Messages for training avatar made a bit more tongue-in-cheek.~
Serenity~
29/08/2003~
1062152087

Display of train changed quite a bit in some ways and not at all in others.~
Serenity~
29/08/2003~
1062152087

Oh yes, it now forces a save if it "dirties" your character by changing something.  Old one didn't do that.~
Serenity~
29/08/2003~
1062152087

Many other various things in train updated.~
Serenity~
29/08/2003~
1062152087

Did I neglect to mention. ^4#r-->#n ^4#cA#n ^4#cnew#n ^4#cLegend#n ^4#cstatus#n ^4#chas#n ^4#cbeen#n ^4#cadded#n.#n ^4#r<--#n~
Serenity~
29/08/2003~
1062152088

New train version implemented.  1,559 lines of code, Yippi-ki-yay mother fucker.~
Serenity~
29/08/2003~
1062152088

Train released to the public~
Serenity~
29/08/2003~
1062155315

Train defaults to train <xxx> 1, not train <xxx> 0~
Serenity~
29/08/2003~
1062155917

Oops forgot to display quickening for highlanders on train.   Remedied~
Serenity~
29/08/2003~
1062193569

If you give an invalid argument train will also show everything you can train as though you just typed train by itself.~
Serenity~
29/08/2003~
1062193595

Use train folks...PLEASE REPORT BUGS.  FAILURE TO DO SO COULD RESULT IN CORRUPTION OF YOUR PFILE.~
Serenity~
29/08/2003~
1062196851

Players with transes/home/recall set to tempest (apart from wraiths) have had them removed~
Unique~
30/08/2003~
1062236659

Statcap command updated, see help statcap for new statcaps~
Unique~
30/08/2003~
1062242073

Fixed discharge so it doesnt work at altar unless you have fight timer~
Unique~
30/08/2003~
1062283643

Fixed a bug with highlanders where they could get sanct etc. with eq~
Unique~
30/08/2003~
1062283666

Gohome / home fixed (i broke it) hehe~
Unique~
01/09/2003~
1062405780

Planar update code fixed, Red/Green were set the wrong way round~
Unique~
01/09/2003~
1062417091

can no longer objectscry pieces of artifacts~
Tijer~
02/09/2003~
1062533511

Reduced Skill success rate for Highlanders from 90% to 70%. Freeze is now MUCH easier to break out of.~
Serenity~
02/09/2003~
1062541098

Highlanders BURN quickening faster now, Highlander combat abilities generally lowered, had considered removing the cheapened stat gaining for them, decided to keep it as is~
Tijer~
03/09/2003~
1062603246

1) Frostsword now has a much lower chance of freezing. 2) If you get frozen you now have more of a chance of getting a command through~
Tijer~
05/09/2003~
1062793861

Calculate fixed, now takes into account the bonusses for wis/dex/con and also Highlander bonusses, calc (hp/mana/move) (start) (end)~
Unique~
05/09/2003~
1062796416

Changed scan so that it doesnt show exits to rooms that have the same vnum as the room you are in (less spammy in arena/war arena)~
Tijer~
07/09/2003~
1062927047

Hopefully fixed a crash bug with finger (for some reason, dont ask my why coz i dunno, it was checking for polymorphs when it loaded the character to finger) ~
Tijer~
07/09/2003~
1062929179

the Artifact IceShard - DeRigged somewhat~
Tijer~
07/09/2003~
1062965425

If your limbs get ripped off.. and you have an arti on te limb thats sliced.. it will NO LONGER fall to the ground. As the ONLY way artifacts are sposed to be taken from player is by DECAPITATING or SOULSTEAL/GOURGELIFE~
Tijer~
09/09/2003~
1063123815

Highlander 5% chance of stayin hidden when they initiate combat removed.. DAM RIGGED UP THE ARSE CODE~
Tijer~
09/09/2003~
1063128378

Vampire GATE power FIXED~
Tijer~
09/09/2003~
1063132279

Dragon, Drow, Demon, Fae, Werewolf & Wraith help files updated/changed/made to look nicer etc, inform me of any mistakes~
Unique~
09/09/2003~
1063135376

Highlander & vampire help files revamped~
Unique~
09/09/2003~
1063138062

Monk help files done, last class to do is mage, plus all the generic help files~
Unique~
09/09/2003~
1063139773

Help file lists now available, except for mage, type help helpfiles-drow or help helpfiles-vampire etc~
Unique~
09/09/2003~
1063141498

Change Dragon combat weapon damage, bringing it more inline with the other classes, they do however get the old advantages if they fight unarmed....~
Tijer~
09/09/2003~
1063144215

can i just point out that ^^^ lowered dragons~
Tijer~
09/09/2003~
1063144764

Vampire formillusion fixed, was frmillusion (dunno why)~
Unique~
10/09/2003~
1063212735

Demon's "steed" command now works~
Unique~
10/09/2003~
1063213257

No longer need qp/earned qp to train str/int/wis/con/dex~
Unique~
12/09/2003~
1063404154

Lowered immunity training costs slightly, may need more tweaking tho :)~
Unique~
12/09/2003~
1063404507

Fixed a bug with train, if anyone has negative qps, please let me know~
Unique~
13/09/2003~
1063462794

removed the QP/Earned QP stuff from train command, seeing as Unique left it in there even tho it doesnt cost qp/earned qp to train str/dex/int/wiz/dex/con and immunities anymore~
Tijer~
14/09/2003~
1063549300

Wanted Status CHANGED. Now if you decapitate a WANTED player, in midgaard, you no longer get the wanted flag set on you :)~
Tijer~
14/09/2003~
1063553092

Portals should stay around a little longer now (hopefully)~
Tijer~
14/09/2003~
1063565019

Fixed Dragon Gourgelife, Demon Soulsteal, and gensteal, so that victims fight timer is reset to 0 when they have been killed by the power.  This will stop people abusing it and spam killing them at altar!~
Tijer~
14/09/2003~
1063572007

New legend power LEVEL 10: allows you to activate transporters in your inventory~
Tijer~
14/09/2003~
1063572584

Fixed a crash bug with dropping too many objects in a room... Now if there are more than 50 objects in the room you will be unable to drop anymore~
Tijer~
16/09/2003~
1063726568

Tweaked the uptime stuff on connection~
Tijer~
16/09/2003~
1063726996

Mudschool Greeter no longer gives EQ, Mushrooms now decompose ~
Tijer~
16/09/2003~
1063733650

Drow assassinate brought in line with dragon gourgelife and demon soulsteal~
Tijer~
16/09/2003~
1063736815

Pills / scrolls no longer save to pfile when you quit~
Unique~
18/09/2003~
1063896928

Can now quest create BITE an GREP weapons! have fun~
Tijer~
18/09/2003~
1063917772

Shadowrealm now accessible again to all, costs 15 primal to get in/out of~
Unique~
23/09/2003~
1064304139

Werewolf DamCap upped slightly.. let me know of any changes~
Tijer~
23/09/2003~
1064346558

Werewolves tweaked some.. MAY BE Over powered...~
Tijer~
23/09/2003~
1064351507

Going ld with a login timer NO LONGER SHOWS you as LINKDEAD which = A FREE KILL :)~
Tijer~
24/09/2003~
1064420271

fixed a display bug with skill and stances....~
Tijer~
24/09/2003~
1064431226

fixed a bug with steal and edward :)~
Tijer~
24/09/2003~
1064434444

Just incase you highlanders are wondering.. the GOING THROUGH SANCT Power has been removed, seeing as you lot were riggy enough before.. so quit yer bitchin~
Tijer~
25/09/2003~
1064518611

MONKS tweaked.. let me know of any change to them!~
Tijer~
27/09/2003~
1064694733

Monks regen brought inline with the other classes (for some reason they were missed off :P)~
Tijer~
28/09/2003~
1064773993

Monk CHISTORM upped a little... and Monks and Dragons now get flaming hands/claws~
Tijer~
30/09/2003~
1064934167

Vampire spit upped.... and lag on it changed~
Tijer~
30/09/2003~
1064935933

Werewolves now get a damcap bonus depending on the moonphase (and if its dark)...~
Tijer~
30/09/2003~
1064936604

Tweaked generation damcap~
Tijer~
30/09/2003~
1064936615

MUD Form Set-Up still in its infancy : http://godwars.net/forum/~
Tijer~
30/09/2003~
1064960307

thats www.godwars.net/forum~
Tijer~
30/09/2003~
1064960351

Monk / Dragon flamehands now "fhands", vampires flamehands now works again~
Unique~
01/10/2003~
1065049848

fixed a bug with affects!~
Tijer~
02/10/2003~
1065131844

Gen 2 ww now show as ((Child of Gaia))~
Unique~
03/10/2003~
1065198444

when you paradox you no longer lose status unless you get decapped (of course)~
Tijer~
04/10/2003~
1065300804

fixed a bug with newbiehelpers and highlanders~
Tijer~
04/10/2003~
1065308550

Several Cosmetic changes, nothing to special~
Tijer~
05/10/2003~
1065392007

Quotes code added (well..duplicate of changes), so we can see various classic player quotes, hehe :)~
Unique~
06/10/2003~
1065446800

General Cozmetics fixed... Made to look nicer...~
Tijer~
08/10/2003~
1065625969

Due to abuse, drainmove can no longer be used in the red chamber... i will also be adding something similar to blue and green...~
Tijer~
12/10/2003~
1065986807

NO LONGER can you buy gold pieces from Edward.. when they are sold to him they are extracted from the game~
Tijer~
14/10/2003~
1066172721

Ninja Michi now lowers slower~
Tijer~
15/10/2003~
1066236528

Exp and Quest Point MODS now show if they are on when you connect to the mud!~
Tijer~
19/10/2003~
1066586918

the SAFE command changed.. NOW shows if you are safe in a room... not if the room is safe~
Tijer~
19/10/2003~
1066592764

fixed Mage Tempest Shards.. no longer have to flee to move if they use it on you and arent in room~
Tijer~
19/10/2003~
1066593673

Monk Combos TWEAKED slightly... one will do a little more damage :)~
Tijer~
19/10/2003~
1066595936

Fixed yet another bug with affects invis now shows if its on ya eq~
Tijer~
20/10/2003~
1066683596

Fixed a bug with creating Kingdoms~
Tijer~
21/10/2003~
1066734334

All classes now get a damcap bonus based on their generation.. (this is subject to tweaking)~
Tijer~
21/10/2003~
1066734918

Highlander Crescent Strike no longer "beheads" works exactly the same as Gougelift and Soulsteal Assassinate Garotte and Dgarotte~
Tijer~
21/10/2003~
1066749772

HOPEFULLY fixed it so you cant flee into the altar if you have a fight timer~
Tijer~
21/10/2003~
1066751254

Drainmove is now only Local~
Tijer~
21/10/2003~
1066755423

Fixed a bug with steal and mobiles :)~
Tijer~
21/10/2003~
1066762918

Mage SELFCLASSING and Teach commands disabled TOO MANY DAMN MAGES~
Tijer~
21/10/2003~
1066763538

FIXED the single thing that pissed me off the most about mages... The fact that they COULD put themselves in Shadowplane or Ethereal with a fight timer.. NO LONGER can they do this...~
Tijer~
22/10/2003~
1066859377

can no longer auction artifacts (unless yer an immortal)~
Tijer~
22/10/2003~
1066862691

One i forgot can now objectscry arti pieces~
Tijer~
22/10/2003~
1066862744

Dragons can now quest spells onto the relic eq~
Tijer~
22/10/2003~
1066862764

Mages can no longer untether / breach with a fight timer~
Tijer~
22/10/2003~
1066862793

Artifacts affected by alignment no longer drop to the floor if you arent the correct alignment~
Tijer~
22/10/2003~
1066863594

Upped Ninjas Circle does more damage now~
Tijer~
23/10/2003~
1066924688

XP mults now affect Tiers if an exp mult is on you will gain tier exp faster~
Tijer~
23/10/2003~
1066931574

Drow MAGES can cast spells faster!~
Tijer~
23/10/2003~
1066933520

Drow Clerics now get an improved heal spell (using cast heal)~
Tijer~
23/10/2003~
1066938143

Drow HEAL (cleric power) Upped, does similar to vampire renew~
Tijer~
23/10/2003~
1066938469

Fixed! Cannot put artifacts together if you have one on your character~
Tijer~
24/10/2003~
1067035985

Can now sell artifacts using Auction again... but MINIMUM you can sell them for is 5000qps~
Tijer~
25/10/2003~
1067098312

"kill" command no longer adds fight timer each time its used..... FIXED it so area damage spells cant affect people affected by ITEMA_PEACE (Banner of Peace bit)~
Tijer~
29/10/2003~
1067455431

Time Jailed now shows correctly in the timers command~
Tijer~
29/10/2003~
1067472926

Silence time now shows properly in the timers command~
Tijer~
29/10/2003~
1067473501

can no longer transport items to mobs (till i get a better fix for people naming themselves close to mobs~
Tijer~
01/11/2003~
1067729326

Found a better fix for the above change :)~
Tijer~
01/11/2003~
1067729701

fixed a bug with fight timers should no longer drop while fighting anymore~
Tijer~
02/11/2003~
1067792320

Fighttimers now also last a lot longer~
Tijer~
02/11/2003~
1067792347

Helpers no longer appear on leader boards, i'll add a separate one for them later :)~
Unique~
03/11/2003~
1067902826

I rule, Unique Sucks.. fixed the big with tempest shards to safe room/kingdom hq~
Tijer~
08/11/2003~
1068322729

Tweaks to Discharge and Tempest... if you show as being safe when you use the command "safe" you cant use them~
Tijer~
09/11/2003~
1068413526

When a highlander trains avatar it now removes all affects from them~
Tijer~
11/11/2003~
1068580788

Gen 2 ninjas now show as Master Assassin~
Unique~
12/11/2003~
1068630198

Fixed Mage Discharge all...~
Tijer~
12/11/2003~
1068670916

Fixed a bug with planar rooms, can no longer drop items in them~
Unique~
14/11/2003~
1068856968

HQ kickout timers back in~
Tijer~
15/11/2003~
1068927051

Time till next mod removed from statistics. Sick of people quitting and reconnecting just before mod is activated~
Tijer~
23/11/2003~
1069614371

Leader Boards now update better~
Tijer~
23/11/2003~
1069614702

New gen2 name for highlanders, may change, may not :)~
Unique~
27/11/2003~
1069949482

When you defect from kingdom, you get moved to temple of midgaard, so you cant hide in the hq of the kingdom you have just left~
Tijer~
30/11/2003~
1070225404

Halved lag on kunoichi/ipponsugi/bomuzite (ninja commands)~
Unique~
02/12/2003~
1070398758

nekade damage upped a little bit (ninja again) these changes are to try and balance them a bit :)~
Unique~
02/12/2003~
1070398995

Caltrops fixed, now actually adds poison affect~
Unique~
02/12/2003~
1070400163

Fixed some bugs with (1) Drow heal, (2) shadowritual, (3) Tempest shards~
Unique~
06/12/2003~
1070734111

Mages open again, but if we get too many they will be closed again~
Unique~
06/12/2003~
1070735241

can now turn off the showing of others profiles in the finger command.  Config -profile~
Tijer~
07/12/2003~
1070830282

fixed the bug with dragon age and it crashing the mud~
Tijer~
10/12/2003~
1071058949

Added gohome room to "exp more" if you have legend 5 or more~
Unique~
11/12/2003~
1071147439

Not really a change but: The Immortals of Legend of Chrystancia Wish you ALL a Merry Christmas, and a Happy New Year~
Tijer~
25/12/2003~
1072352982

Minor cosmetic changes, minor bug fixes.. of no real importance~
Tijer~
31/12/2003~
1072873486

score made not so spammy~
Tijer~
31/12/2003~
1072879937

New board code added: Highlights the board you are reading~
Tijer~
31/12/2003~
1072907458

Boards now have an ASCII art graphic surrounding them~
Tijer~
01/01/2004~
1072965581

Diplomacy added for kingdoms. Kingdoms can now be at war, peace or neutral with others. commands diplomacy, declare.  When a kingdom is in an alliance there is an alliance channel ATALK~
Tijer~
02/01/2004~
1073058853

Fixed the crash that randomly happened when you tried to create a kingdom~
Tijer~
02/01/2004~
1073061966

There is now a limit to the number of members a kingdom can have.. which is the smallest kingdom (member wise) + 5 - Thanks to Aioros (original creator of the kingdom code this mud uses) for the diplomacy, and max member changes~
Tijer~
02/01/2004~
1073062009

Can now posts notes to kingdom on the kingdom board, need to put ' 's around the name though~
Tijer~
02/01/2004~
1073065062

REAL LIFE constant days added, so the current day wednesday 29th may 1630, was actually a wednesday in 1630~
Tijer~
02/01/2004~
1073071201

Days Made longer (ie go slower)~
Tijer~
02/01/2004~
1073071260

Moonphases recoded to work better with the new calendar~
Tijer~
02/01/2004~
1073073406

Arena betting increased to 500qp max, may not be a permanent change though~
Unique~
02/01/2004~
1073110069

Moonphases recoded to work on the REAL LIFE calendar, so the proper phase is for time of the month~
Tijer~
04/01/2004~
1073241718

Mages closed again~
Unique~
15/01/2004~
1074199958

Fae holly tweaked, let me know if overpowered, drow heal should not work with fight timers~
Unique~
19/01/2004~
1074536176

Fixed Drow heal that Unique couldnt... now cant be used if they have a fight timer.. or drow its being used on has a fight timer... (Remind me to never let Unique try to code again :P)~
Tijer~
19/01/2004~
1074541941

Workin on Fixing Earned XP bugs where people earned is getting corrupted~
Tijer~
21/01/2004~
1074719658

My little fix yesterday to the code to log earned exp changes messed up combined exp. If you use combined exp your earned exp will raise again~
Tijer~
22/01/2004~
1074796642

Tweaked holly a little bit more~
Unique~
25/01/2004~
1075057710

Kingdom LIMIT of members temp removed till i get it working properly~
Tijer~
28/01/2004~
1075319887

Kingdom initiating fixed... (Thanks to Aioros creator of the kingdom code)~
Tijer~
28/01/2004~
1075328823

Dictum fixed, no longer rigged.  Freehold no longer works in arena/wars~
Unique~
31/01/2004~
1075587878

Fae boil now gets removed at midnight, no more shriveling spam~
Unique~
31/01/2004~
1075588440

Protocol Now has a timer on how long it can be up!~
Tijer~
01/02/2004~
1075662250

thats for Fae!~
Tijer~
01/02/2004~
1075662261

SHOULDNT get spammed off as easy now...~
Tijer~
01/02/2004~
1075672120

REALLY fixed DROW MAGE magic casting now~
Tijer~
04/02/2004~
1075928975

One i forgot, mage tempest shards no longer sets fighting (fingers crossed). Well it didnt last night!~
Tijer~
04/02/2004~
1075929977

EXP loss from status decap is BACK~
Tijer~
04/02/2004~
1075930890

some work dont to who, feedback appreciated!~
Tijer~
06/02/2004~
1076075205

New colors for status names in, designed by Niatachal, so if you dont like em.. go kill him :P~
Tijer~
06/02/2004~
1076101632

coded it so if you sac a bag that contains your objects they jump out  so they dont get destroyed~
Tijer~
06/02/2004~
1076103882

Fixed the crash bug with sacrificing objects in objects in objects in objects that Edge found~
Tijer~
06/02/2004~
1076105290

When a container is destroyed by a spell the items inside will now spill out to the room (hopefully)~
Tijer~
06/02/2004~
1076106105

Fixed a crash bug with Expelling people not online~
Tijer~
07/02/2004~
1076149465

Fixed a potential backdoor that is in ALL godwars MUDS ~
Tijer~
07/02/2004~
1076149784

When you arena, winner no longer goes to winner room, looser no longer goes to loser room.. both go to temple altar, helps avoid idling in the arena.~
Tijer~
07/02/2004~
1076173611

Status Challenge timer now set, ONLY if you successfully challenge for status~
Tijer~
07/02/2004~
1076173631

When you get taken into the war you get fully regenerated~
Tijer~
07/02/2004~
1076208695

Due to complaints when an arena ends nolonger both go to altar... one winner goes to temple of midgaard... loser goes to temple altar~
Tijer~
09/02/2004~
1076362289

Fixed a bug with maximum kingdom members~
Tijer~
11/02/2004~
1076539390

fixed a bug with mage callspirit~
Tijer~
12/02/2004~
1076612685

Mage callspirit de-rigged~
Unique~
12/02/2004~
1076614972

Damage done by discharge lowered.. and more of a lag on the command~
Tijer~
12/02/2004~
1076615415

Put back the resistance from SANCTUARY, and PROTECTION, from  mage discharge etc etc, as someone had lowered it drasticly~
Tijer~
12/02/2004~
1076615927

Dragons Damage reduction lowered~
Tijer~
12/02/2004~
1076617967

Mages / Werewolves / Demons closed until we get more of the other classes, monks could do with more people, if you've got suggestions of making them more popular, suggest ideas using the boards~
Unique~
13/02/2004~
1076696556

Testing an alteration to hide command~
Unique~
14/02/2004~
1076777520

NOW when healer kicks you out of alter... you get a lag)~
Tijer~
14/02/2004~
1076793795

Monks blinding command working again, but currently shows no affect flag, if you cant recall and been fighting a monk, probably need to dispel~
Unique~
14/02/2004~
1076798194

Kingdom OUTCAST flag re-enabled.. NO LONGER CAN YOU SWITCH KINGDOMS AT WILL or FOUND A KINGDON AT WILL.. now have to wait 30 RL days before you can do either~
Tijer~
14/02/2004~
1076801607

ANOTHER change for kingdoms, now costs Kingdomqps to induct people into kingdoms. If your kingdom doesnt have a big enough bank balance.. you will be unable to induct them~
Tijer~
14/02/2004~
1076802446

Login timer no longer goes down if you sit at the altar.... or sit in object form ~
Tijer~
15/02/2004~
1076875593

Ok all those copyovers were due to MAX kingdom members, now updates properly when a kingdom looses a member or a kingdom is disbanded~
Tijer~
15/02/2004~
1076883959

Beleive i fixed the QUEST WEIGHT, and AlterWeight code so it doesnt mess up carried weight... any bugs please noteme~
Tijer~
15/02/2004~
1076886108

Vampire fear command fixed, now works while fighting!~
Unique~
16/02/2004~
1076926864

Vampires can no longer hide in earthmeld~
Unique~
16/02/2004~
1076926892

Winner/Loser arena rooms back in, but if you quit from them then you will be kicked out on reconnect~
Unique~
16/02/2004~
1076955518

Simultaneous from Xsocials no longer give 100k exp... trying to find the cause of the exp bug~
Tijer~
16/02/2004~
1076968411

Added a morph clear to clearstats which should fix the problem of vamps being stuck as heads~
Unique~
16/02/2004~
1076979816

Fixed the crash bug with finger!~
Tijer~
17/02/2004~
1077049839

Fixed a bug with discharge where you could hit people you couldn't actually see~
Unique~
17/02/2004~
1077063586

fixed a crash bug with grouping of mobs... and mobs getting exp.. (i hope)~
Tijer~
19/02/2004~
1077196045

Fixed login timer bug~
Unique~
20/02/2004~
1077299264

Added level 4 legend command, Ownership, usage: q (item) ownership (costs 250 qp atm) stops people quitting with your eq, just distributes it onto the mud~
Unique~
20/02/2004~
1077303275

as always when Unique codes something: Fixed the bug with ownership~
Tijer~
20/02/2004~
1077313125

Fixed a bug pointed out by silvenoak, cant gtell when silenced~
Unique~
21/02/2004~
1077367768

Fixed my buggy code :P~
Unique~
21/02/2004~
1077392582

Opened mages/demons/werewolves again, but if we have a huge amount again, we'll close them again :)~
Unique~
25/02/2004~
1077709519

Fae / Vampires can no longer make mirrors/illusions in arena, this stops the "You cannot interfere" spam~
Unique~
25/02/2004~
1077739184

Vampire Form Illusion tweaked slightly, the description changed, and the keyword shadow is added to the name~
Tijer~
27/02/2004~
1077911276

Wraiths now show damage when they hit with tail and horns~
Tijer~
27/02/2004~
1077911784

Automatic copyovers now show 1 second no longer sends "Copyover in 2 seconds" then "Automatic Copyover"~
Tijer~
28/02/2004~
1077976262

Who now shows max Players online ever.. so people can see just how busy this mud does get... (as we had 20 players online last night)~
Tijer~
28/02/2004~
1077976302

Re-tweaked vampire regeneration command. (It was never recoded when other class regens were!)~
Tijer~
28/02/2004~
1077980454

the Different Werewolf Ranks NOW have different names on who :)~
Tijer~
28/02/2004~
1077982484

Monks now have different names for their generations~
Tijer~
28/02/2004~
1077983070

Kindathra is back, but very rusty, let him re-learn, lol :)~
Unique~
28/02/2004~
1077999034

Fixed a bug with Demon Leech, can no longer leech from yourself~
Tijer~
29/02/2004~
1078078739

Fixed it so if you dont have SEE_REGEN on you dont see the message saying your fully healed~
Tijer~
29/02/2004~
1078086881

Date Format in this command changed~
Tijer~
4-Mar-2004~
1078414775

The SPAM MORT RULE is now obselete.. This is a PKILL mud... so PKILL as much as you like~
Tijer~
4-Mar-2004~
1078420723

fixed a bug with this command DUH :)~
Tijer~
4-Mar-2004~
1078421028

New Immortal Command "Abortion" allows us to remove any unwanted pregnancies....~
Tijer~
4-Mar-2004~
1078426211

Fixed a Bug with Artifacts and strenght. No longer can people be forced to drop artifacts when they are too heavy~
Tijer~
4-Mar-2004~
1078431133

Fixed WHO STATUS now shows ALL people who you can gain status from... as it should~
Tijer~
4-Mar-2004~
1078434204

a POLL regarding the MUD has been started... to vote on it you will have to type vote, then vote 'Do you want loc to continue to run' (including the ' ' around it) 1 for yes and 2 for no~
Tijer~
6-Mar-2004~
1078617658

changed the DATE format on Arti all~
Tijer~
7-Mar-2004~
1078673290

NEW Monk GEN name added.. (as they only had 6)~
Tijer~
7-Mar-2004~
1078683670

Found some Ninja ranks on the net... These are Naruto ninja Rankings... ~
Tijer~
7-Mar-2004~
1078684515

Dynamic Wizlist code added.. Wizlist is no longer read from helpfile is saved to a file on disk~
Tijer~
7-Mar-2004~
1078691582

Something that Tracker suggested.. Config -banner, removes the BIG who banner and shows the old oneliner who banner~
Tijer~
7-Mar-2004~
1078696414

as you may see.. the Format time is shown is now the same as that of changes~
Tijer~
9-Mar-2004~
1078855590

ALL TIME has been reformatted to the DD-MMM-YYYY HH:MM:SS format~
Tijer~
9-Mar-2004~
1078860740

MAX-PLAYERS ever lowered so i could test that it SHOWS the date when max player ever connected on statistics command~
Tijer~
9-Mar-2004~
1078872379

Hopefully slowed down gen points again..accidently removed some code~
Tijer~
11-Mar-2004~
1079043357

No newbies until create-time bug is fixed~
Unique~
15-Mar-2004~
1079367205

Fixed the bug with new players.... *bangs head against wall*~
Tijer~
15-Mar-2004~
1079383054

Escape CHANGED Now works like RECALL does WITH a fight timer, you have a chance of failing to escape~
Tijer~
15-Mar-2004~
1079385540

NO LONGER do mages Set fight timers on HLS when they try to chant on them and its blanked~
Tijer~
15-Mar-2004~
1079385809

Wolves now only hit 20 mobs max with "beast" mages also may notice that they get less exp than they used to.. this is to STOP those 2 classes from being the best at EXPing~
Tijer~
19-Mar-2004~
1079727229

to help get MORE status into the mud.. DOXLIMIT has been lowered to 5~
Tijer~
19-Mar-2004~
1079727645

Nothing important, but now when HELPERS create kingdoms their number of members (which will always be 1) will not affect the minimum number of members allowed in a kingdom.~
Tijer~
19-Mar-2004~
1079748907

Quick-fix. Helper-created kingdoms cannot induct members. Sorry.~
Tijerer~
19-Mar-2004~
1079749045

Silly coders. Fixed a small bug with kingdoms. Seems if a kingdom wasn't wealthy enough to induct people, it still added the player to the kingdom. Fixed now.~
Tijer~
19-Mar-2004~
1079762168

Whelpsbody has been modified. It now is used to start a fight. It does little damage.~
Tijer~
20-Mar-2004~
1079810727

I fixed fae's protocol, you can no-longer use protocol if people in the room are fighting.~
Tijer~
20-Mar-2004~
1079812272

Also, if you have a fight timer, and someone has protocol on in a room, you cannot enter that room with a fight timer.~
Tijer~
20-Mar-2004~
1079812294

PEOPLE who complain about being PKILLED on a PKILL MUD will be made a laughing stock!~
Tijer~
20-Mar-2004~
1079816713

NEW RULES ARE COMING SOON.... WATCH THIS SPACE.....~
Tijer~
20-Mar-2004~
1079816751

There is a new addition to the paradox system. One more strict. I'd watch who you decapitate from now on. See also: HELP FLICK~
Tijer~
21-Mar-2004~
1079902178

Let's see how this goes for drows. I tweaked earthshatter a bit. It does more damage (based off of your damcap), however, whatever your damcap is, is how much mana it costs per earthshatter.~
Tijer~
21-Mar-2004~
1079922685

Adjustments on earthshatter again. Drows can only hit 10 mobs with earthshatter, and now it's cheaper. It's damcap / 2.~
Tijer~
21-Mar-2004~
1079923524

Heart of Paradise complete and scattered throughout the mud.~
Tijer~
22-Mar-2004~
1079993417

Flick will no longer hit you every time you decap someone out of the flick range. Now it is random. Have fun.~
Tracker~
22-Mar-2004~
1079993909

Heart of Darkness artifact is now complete. I will release it once there are more players around.~
Tijer~
22-Mar-2004~
1080008471

Fixed a small "bug" with the arena. It will remove shadowplane from you when you go into arena (that is, if you are in shadowplane)~
Tijer~
23-Mar-2004~
1080084191

Also fixed a bug with mages being able to use untether while in arena. -mutter-~
Tijer~
23-Mar-2004~
1080084211

WOLF Claw disabled until further notice.. theres too many of the "Child of Gaia"~
Tijer~
24-Mar-2004~
1080163250

can still selfclass to wolf tho~
Tijer~
24-Mar-2004~
1080163267

quote~
Marianne~
24-Mar-2004~
1080166613

PWIPE: To see how things go.. if this works.. we shall keep it this way... Immortals are NOLONGER allowed ALTS except in SPECIAL Circumstances, (Unique)~
Tijer~
24-Mar-2004~
1080167683

can now chat at 3 hrs.. and can newbie till 10 hours~
Tijer~
24-Mar-2004~
1080170243

Wolves beastwithin now has a timer on it. Should slow them down a bit.~
Tracker~
24-Mar-2004~
1080176706

HELP HANNAHREQS, check it out~
Marianne~
24-Mar-2004~
1080185740

Newbie Helpers can no longer gain exp, they can also no longer gain qp, they also no longer show on the top command, and also no longer can be followed or group people~
Tijer~
27-Mar-2004~
1080395528

Drow's with darktendrils will now be healed during combat. (Not much, like 1-20 per absorb)~
Tracker~
27-Mar-2004~
1080404721

Watch out for Drow's confuse skill now. It may actually... confuse you?~
Tracker~
27-Mar-2004~
1080407307

first person to try darknessmuds.com 6501 will get a cookie!!~
Tijer~
27-Mar-2004~
1080408300

Drows may now grant themselves chaosblast for 50K drowpoints. However, Drow Mages will get a bonus to the damage on chaosblast.~
Tracker~
27-Mar-2004~
1080409358

Earthshatter changed yet again. I suggest you max your spells. enough said.~
T~
27-Mar-2004~
1080412618

New drow profession: Assassin. What are they good at? What do you think.~
T~
27-Mar-2004~
1080424210

Added some lag to drow's confuse, so they can't just sit there and spam it untill it works.~
T~
27-Mar-2004~
1080429731

Werewolves disquiet should disappear upon decapitation, or an arena loss.~
T~
27-Mar-2004~
1080430966

Or even an arena win. -grin-~
T~
27-Mar-2004~
1080430981

LoC has Viagra again - ie if it goes down it will be back up in a few seconds~
Tijer~
28-Mar-2004~
1080432867

You can now post notes at 3 hrs, so post some ideas!! and stuff :)~
Tijer~
28-Mar-2004~
1080468085

Merciful has a wait state on it now.... Reqs for kingdoms lowered~
Tijer~
28-Mar-2004~
1080506701

Immortals can now turn off auto-quest via autooff. -grumble-~
T~
28-Mar-2004~
1080506747

Forgot to mention. If you have status, and you decapitate someone without status, there will be a bonus amount of hp taken from you. It varies from 100-1500 HP added onto the whole 50 hp -grins- So beware.~
T~
28-Mar-2004~
1080508608

Drows can now add their drow points onto their prompt via %Y~
T~
28-Mar-2004~
1080512709

You can now see the room names on yer prompt via %r~
T~
28-Mar-2004~
1080513093

An extra form of questing is now put in place. You can access it via AQUEST, please see HELP AQUEST for more information on this. (Please report any bugs)~
Tracker~
1-Apr-2004~
1080774324

Fixed the no_kill flag for mobs in OLC.. Whoever coded it made it so if YOU had the flag, not the mob.. dumb dumbs.~
Tracker~
1-Apr-2004~
1080778750

Hitpoints ,Mana or Move of over 100k now costs 1.5 times more than those of under 100k ~
Tijer~
1-Apr-2004~
1080853043

Aquest has been modified. It should give the correct area name, an correct room name for the mobs. It should also pick some random mobs rather than the one mob it was picking. Lemme know how it goes. (Yes, there still is a fail rate)~
Tracker~
2-Apr-2004~
1080870073

Mages can no longer objectgate to the aquest tokens.~
Tracker~
2-Apr-2004~
1080872018

You may also notice, that you have an two new fields on score: AQUEST Completed and AQuests failed..~
Tracker~
2-Apr-2004~
1080872175

New field added to AQUEST you can now fail quests, via AQUEST FAIL~
Tracker~
2-Apr-2004~
1080872543

You can no longer put aquest tokens into containers.~
Tracker~
2-Apr-2004~
1080873161

When you log out with an aquest token, it will be removed from your inventory and scatterd throughout the mud.~
Tracker~
2-Apr-2004~
1080873181

FINALLY fixed the wolf rage.. so that when wolves go crinos they only attack 20 mobs max~
Tijer~
2-Apr-2004~
1080930372

You can put gold quest pieces into containers again now, sorry.~
Tracker~
2-Apr-2004~
1080942278

Mages can now learn the Mastery Rune without having an Oracle/Adept teaching them (removing teachmastery)~
Tijer~
2-Apr-2004~
1080942356

Now when you AQUEST REQUEST and the questmaster says he doesn't have a quest for you, your wait is 2 mins rather than 5.~
Tracker~
3-Apr-2004~
1080974501

Now when you complete a quest, you have a small chance to gain extra earned QP, and you'll also have a small chance of getting some EXP. (Random, between 50k-500k)~
Tracker~
3-Apr-2004~
1080974737

fixed daemonseed..~
Tijer~
3-Apr-2004~
1081019353

Parasite wont choose newbie helpers anymore.~
Tracker~
3-Apr-2004~
1081023434

Now when your name is on the LEADER board, you gain extra experience from mobs. (Yes, if your name is on there more than once, the amount is doubled, tripled, etc.)~
Tracker~
4-Apr-2004~
1081057761

For idiots -coughzeratulcough- You need to be rank 1 on the leader board.~
Tracker~
4-Apr-2004~
1081057891

Kingdom create now costs 1.5 million exp.~
David~
4-Apr-2004~
1081082312

You all fucking suck. I hope you all die. You no longer get EXP bonuses from being on the leader board. Everyone happy? Good, Great, Grand. Now leave me alone.~
Tracker~
5-Apr-2004~
1081123706

You dont suck, ignore Tracker.. I thought his change about Leader board would be abused~
Tijer~
5-Apr-2004~
1081194479

fixed an "oversight" on wolves~
Tijer~
8-Apr-2004~
1081434513

fixed a bug with GPOINTS. Now if i find anyone to have abused this bug i will RESET EVERYONES generation to 13~
Tijer~
8-Apr-2004~
1081436680

May have fixed Berserk so demon unnerve actually means something now.. let me know if it dont work :)~
Tijer~
8-Apr-2004~
1081449841

Finally fixed age.. you know all have age again~
Tijer~
8-Apr-2004~
1081460686

Your age now also shows on score command (useless change i know)~
Tijer~
8-Apr-2004~
1081461443

COST to train hps upped... now also if over 100k hps costs double~
Tijer~
8-Apr-2004~
1081462470

Fixed the bug that caused the mud to lock up for 3 hrs this morning~
Tijer~
9-Apr-2004~
1081498793

NEW command "popular" shows the most popular mobs to kill, and what they are~
Tijer~
9-Apr-2004~
1081531452

NOW can be flicked for tearing heads off... FLICK no longer works if saferooms are out~
Tijer~
9-Apr-2004~
1081544442

Fixed Regen in hell for demons (some ass broke it, and it wasnt me)~
Tijer~
9-Apr-2004~
1081544480

Portal now will work ANYWHERE if victim has a fight timer :)~
Tijer~
9-Apr-2004~
1081545219

to Balance out Portal spell - Mages get a wait_state on it which is the same as ALL other classes~
Tijer~
9-Apr-2004~
1081545531

Can no longer locate objects carried by immortals~
Tijer~
9-Apr-2004~
1081547213

Bloodagony fixed~
David~
10-Apr-2004~
1081556212

Fae "upkeep" added~
Graham~
11-Apr-2004~
1081721885

Added a few lines to drow upkeep, if anyone thinks their class is missing upkeep stuff, leave me a note and i'll tweak it~
Graham~
11-Apr-2004~
1081722911

Run for your lives...I'm back...Anyway.  Per Request, users command for imms fixed up.~
Serenity~
13-Apr-2004~
1081813609

Fixed a little annoying bug with finger, and note writing.. if you fingers a player who was in a note.. it would disconnect you.. not anymore :)~
Tijer~
13-Apr-2004~
1081877297

OK this is sposed to be a PKILL mud.. so there is now ALOT more lag on recall and flee.. so not so easy to get away from PKILL~
Tijer~
13-Apr-2004~
1081880836

Distribution command for Imms, should now no longer go to bad rooms...~
Serenity~
15-Apr-2004~
1081984597

1) Fixed the finger disconnect bug again!, 2) fixed TENDRILS and FAERIE_FIRE screwup... Faerie_Fire was never meant to stop flee.. was due to the bitvectors for AFF_FAERIE_FIRE and AFF2_ENTRAILS being the same number. Now you have to use your class skills to stop people fleeing.. not a spell thats available to anyone!~
Tijer~
15-Apr-2004~
1082058062

fixed a long standing bug.. with objects and killing.. HOPEFULLY~
Tijer~
15-Apr-2004~
1082059877

Fixed objects that are quested to be indestructable dont get lost when they are consumed by spells. made a little tweak to the code (you wont notice it)~
Tijer~
15-Apr-2004~
1082061907

OK for now Kingdom alliances are out, i need to work a better way for this code to function.. and for now also.. there is a new rule KINGDOMS NO LONGER ALLOWED TO ALLY WITH ANY OTHER KINGDOM~
Tijer~
15-Apr-2004~
1082063066

Coded so you cannot GROUP with anyone in a kingdom, that is not the same as yours~
Tijer~
15-Apr-2004~
1082063579

Mienaku also has lag similar to flee and recall...  No more freebies for the ninjas.~
Serenity~
17-Apr-2004~
1082159184

The victor of a war should now no longer be exempted from the restore.~
Serenity~
17-Apr-2004~
1082159202

Added in tendrils of darkness to something that can be flexed out of, since it never faded from time like it was supposed to.~
Serenity~
17-Apr-2004~
1082161522

fixed Mage_Embrace power to actually  now be worthwhile.  Someone no longer will break out of it in 1 flex as they were never meant to do anyway.  Now it will crack on the first flex and crumble on the second.~
Serenity~
17-Apr-2004~
1082161563

To make fleeing and recalling even more difficult.  Flex is no longer a surety of removal of bonds.  there's a 95% you will break ropes, 85% chance you will break webbing, tendrils and entrails, and 75% chance of breaking stone.~
Serenity~
17-Apr-2004~
1082161612

demonic entrail attack is slightly laggier and has a fail rate.  Given that it never failed and had a lag rate below that of flex.  It made it impossible to get out of.~
Serenity~
17-Apr-2004~
1082162109

Monk fighstyle have been reset on connection. This is due to me fixing it so they can no longer set more than 1 fightstyle the same~
Tijer~
18-Apr-2004~
1082323094

Above change should help stop the 50-80 damage a round~
Tijer~
18-Apr-2004~
1082323131

Hatch altered, victim requires mkills now, IE WORK FOR IT! :P~
Graham~
19-Apr-2004~
1082390552

<-- Is Moving.  Expected return date is under 2 weeks.  Sporadic arrivals until then.~
Serenity~
20-Apr-2004~
1082417218

slight change to the way the history shows date~
Tijer~
23-Apr-2004~
1082750731

demon blink now calls a check for blink social if you aren't a demon.~
Serenity~
25-Apr-2004~
1082893543

PKILL timers added!!~
Tijer~
28-Apr-2004~
1083181601

NO MORE SUPREME LEGEND STATUS, fixed the date format for hist info (for legend and avatar training)~
Tijer~
28-Apr-2004~
1083192630

Safetimer lowered, now is the same length as login timer, and as my previous change stated, cant be pkilled, or pkill with  login timer~
Tijer~
29-Apr-2004~
1083264717

Flick no longer takes so many hps~
Tijer~
29-Apr-2004~
1083269626

Quest Machine now occasionally malfunctions and pays out more qps than it should~
Tijer~
2-May-2004~
1083513636

fixed the "speak" code so now you can use capitals and it doesnt mess up color~
Tijer~
2-May-2004~
1083513661

coz of all the bitching.. YOU ARE NO LONGER SAFE for 120 ticks when you connect, NOW safetimer is set to 60 ticks...~
Tijer~
2-May-2004~
1083522062

Fixed an annoying little code oversight with olc (should make it so imms dont have to reboot the mud so much when they add new areas)~
Tijer~
3-May-2004~
1083610129

Safetimers LOWERED on decap.. now only 60 seconds~
Tijer~
3-May-2004~
1083610821

Minor Cosmetic changes to several commands, to try and make the mud look refreshed~
Tijer~
3-May-2004~
1083615790

new command genpoint, tells you when you have got your genpoints, or if you havent how long you will have to be here to get it~
Tijer~
7-May-2004~
1083943430

Temporarily removed ability to write mob creation spells to stop mages creating aggresive mobs that move all around the mud~
Graham~
10-May-2004~
1084199611

Fae and Vampires can no longer transport Artifacts~
Tijer~
11-May-2004~
1084305082

FLICK Removed~
Tijer~
13-May-2004~
1084484400

Safetimer lowered~
Tijer~
13-May-2004~
1084484407

fixed a bug with an immortal command~
Tijer~
18-May-2004~
1084914463

DUE TO ABUSE: Newbies may no longer group with non newbies, or non newbies with newbies~
Tijer~
21-May-2004~
1085154083

'A small green egg" no longer gives mana regen...~
Tijer~
21-May-2004~
1085159770

Registration added to the mud, you now need a VALID email to play here, otherwise you will be unable to save, and unable to gain ANY EXP~
Tijer~
28-May-2004~
1085740182

See help registration for further information~
Tijer~
28-May-2004~
1085740272

NEWBIEHINT telling people HOW to register~
Tijer~
28-May-2004~
1085752214

UNREGISTERED people are immune from pk till they register~
Tijer~
28-May-2004~
1085761610

Re-Added a change someone removed: Vampires no longer get midnight regen if they are fighting!~
Tijer~
30-May-2004~
1085915275

Fixed CLEAVE, i hope :)~
Tijer~
30-May-2004~
1085915475

People who are holding artis, when decapped, if not in range, no longer give paradox~
Tijer~
30-May-2004~
1085922432

People in different kindoms, no longer get paradox if they decap out of range~
Tijer~
30-May-2004~
1085923602

Fixed Werewolf tailmonkey, no longer is it uber-rigged~
Tijer~
4-Jun-2004~
1086388217

Arenas no longer give pk timers~
Tijer~
4-Jun-2004~
1086388597

Fixed the problem with unregistered people interfering with pkill... ANYONE who is unregistered and is an avatar, will be reset to mortal on connection. Un-registered people can no longer train avatar till registerred, and can no longer class~
Tijer~
13-Jun-2004~
1087148474

Same site PK rules updated See Announce board, note 37~
Tijer~
15-Jun-2004~
1087328879

Registration Modified - Now players may continue to play for 10 hrs until they require to register, they can also class and train avatar and will not be reset back to mortal. After those 10 hrs they can be pkilled can pkill, and gain exp ~
Tijer~
15-Jun-2004~
1087329880

Can now register as many characters as you want with the same email!~
Tijer~
15-Jun-2004~
1087330120

XP/QP mods now have a chance of being 5*, and can be on longer than 30 mins max~
Tijer~
15-Jun-2004~
1087330468

MUD now asks for an email Address on char creation. and after 500 mkills, the mud now AUTO-AUTHORISES you (this may change to more mkills)~
Tijer~
18-Jun-2004~
1087592898

Roomdescs now autoformat themselves so they dont scroll off screen~
Tijer~
18-Jun-2004~
1087595464

Newbies may group with non newbies again (will see if newbie exp works as it should)~
Tijer~
25-Jun-2004~
1088175196

Believe newbie exp in groups is fixed!~
Tijer~
27-Jun-2004~
1088372755

Matthew is now Known as Tijer~
Tijer~
29-Jun-2004~
1088548321

Janitor spec mobs no longer pick up arti pieces, can no longer give arti pieces to mobs~
Tijer~
2-Jul-2004~
1088802294

Ethereal/Shadowplane/Nokill mobs in Drakyri Isle removed~
Tijer~
2-Jul-2004~
1088803464

Registration is NO more~
Tijer~
4-Jul-2004~
1088976860

EXP: for some reason exp was upped.. dunno why, note sure what i can do to people who gained all those stats due to  exp being upped.... ill let you know~
Tijer~
9-Jul-2004~
1089396232

Newbie exp changed. Now the closer you get to 6 hrs, the lower the experience is~
Tijer~
10-Jul-2004~
1089496938

Cost to Train stats RAISED~
Tijer~
12-Jul-2004~
1089671324

HP costs were a little too high!!! therefore costs have been halved ~
Tijer~
14-Jul-2004~
1089803548

Calculate now works with the new stat costs~
Tijer~
14-Jul-2004~
1089803576

Stats and Tier have been wiped, you have been reimbursed the experience~
Tijer~
14-Jul-2004~
1089806182

DUE to the stat wipe, decapitate and tear has been disabled!~
Tijer~
14-Jul-2004~
1089806437

can now train more than 1000 hp at a time~
Tijer~
14-Jul-2004~
1089813407

You all remember aquest list, and aquest buy, right? Well, now it actually works.~
Tracker~
14-Jul-2004~
1089853211

There will be more items to come in aquest list, right now only one item. These are new, unique items. Each item will be different, you can only wear one. You can tell the item is real when it has the call letters infront of the item. Example: (AOP) Amulet of Protection.~
Tracker~
14-Jul-2004~
1089853380

Damcap has been taken out for the time being. Testing pourposes, things get out of hand, goes back in.~
Tracker~
14-Jul-2004~
1089854216

Remember that old Myth on every Godwars, the one where you gain extra attacks from movement? Well, now you do here. Once your move gets past 50k (current move) you will start to get more attacks. I wont tell you what it's based on.~
Tracker~
14-Jul-2004~
1089854316

Damcap has been re-added: Till we work out a replacement for the code~
Tijer~
15-Jul-2004~
1089894446

Fixed the slight code oversight on kingdom create.. no longer can you name 2 kingdoms the same name :) color or not~
Tijer~
15-Jul-2004~
1089934536

HP Costings Reverted to what they were, Stats have been wiped.. AGAIN...~
Tijer~
16-Jul-2004~
1090010512

Fixed a bug in the code.. appears everyone was getting double the benefits of sanctuary, protection, and the amulets~
Tijer~
21-Jul-2004~
1090431650

MOBS are a bit tougher and now also have stances~
Tijer~
21-Jul-2004~
1090437620

Mobs now also have weapon skills :)~
Tijer~
21-Jul-2004~
1090438209

Mobs should now do damage to you.. you no longer can kill them without taking damage, this actually makes GROUPING have benefits :)~
Tijer~
21-Jul-2004~
1090443899

removed that "You sure are bleeding message" always had pissed me off~
Tijer~
21-Jul-2004~
1090444721

skill now works on mobiles, so you can see their stance/weapon skills :)~
Tijer~
21-Jul-2004~
1090457107

Fixed the longstanding newbie exp bug type thing. NO LONGER do you get newbie exp if you are grouped~
Tijer~
25-Jul-2004~
1090779716

De-rigged Mage Discharge!~
Tijer~
25-Jul-2004~
1090793488

Upped werewolf Tail, and vampire spit tongue a little~
Tijer~
25-Jul-2004~
1090793499

Xsocials removed.. NEVER did like that shit~
Tijer~
27-Jul-2004~
1090965538

ok you magickal types.. there shall be no more of you for a while~
Tijer~
10-Aug-2004~
1092171167

fixed the bug whereby if you got morted by a mob youd gain a mdeath~
Tijer~
30-Aug-2004~
1093902541

fixed a bug with reconnecting to the mud!~
Tijer~
26-Sep-2004~
1096233176

I believe kingdoms have been fixed!~
Tijer~
3-Oct-2004~
1096817468

Mage class re-opened again...~
Tijer~
3-Oct-2004~
1096817544

CLANS are now back, atm all they currently do is show on who, i will need to re-add clann commands/channel~
Tijer~
3-Oct-2004~
1096828338

Clan commands should now work~
Tijer~
3-Oct-2004~
1096832190

Chance of 5* mods is now lower, or s hould be~
Tijer~
3-Oct-2004~
1096837383

##n now sends default color not "white" like it used to~
Tijer~
3-Oct-2004~
1096837871

Clan names now show on finger~
Unique~
4-Oct-2004~
1096907066

fixed legend, damn houdini, he had to be the only one sad enough to get the reqs for supreme didnt he~
Tijer~
4-Oct-2004~
1096925244

Tweaked drow's chaosblast a little bit, just for Drow Mages, anyway. Your chaos blast could hit upto 4 times! Let me know how this goes.~
Tracker~
6-Oct-2004~
1097102915

Drow Warriors how have what is called, Rage. What this does is when a drow falls below 25% of their total hit points, they will grow stronger. Basically boosts their hitroll/damroll by 500.~
Tracker~
6-Oct-2004~
1097104121

Btw. It's automatic, and it will also add -500 AC~
Tracker~
6-Oct-2004~
1097104238

Clerics now have a new command called CHEAL. Please read HELP CHEAL for more details.~
Tracker~
6-Oct-2004~
1097106879

Drow clerics can only store upto 100k points. For now, we'll see how it works.~
Tracker~
6-Oct-2004~
1097108184

Fixed Drow Mages, so now they can cast spells faster...~
Tijer~
8-Oct-2004~
1097253937

Recoded scan command...~
Tijer~
10-Oct-2004~
1097439268

Added a 'tokens' command. This command will show you how many of each tokens you currently have. (Don't ask what they do yet.)~
Tracker~
10-Oct-2004~
1097439637

Added a 'tokencount' command. This will tell you how many tokens are currently scattred throughout the world, and of which type. (Don't ask what they do yet)~
Tracker~
10-Oct-2004~
1097439666

Just to please the people who have nothing better to do other than pick up grammar errors.. wording of scan changed~
Tijer~
10-Oct-2004~
1097441722

You will now get a quest every time from the questmaster. If you don't, let me know.~
Tracker~
11-Oct-2004~
1097537711

Void that. You will have a higher chance of getting a quest every time. It's at about 99%~
Tracker~
11-Oct-2004~
1097537777

Now shows an extra message if you decap someone and are on full hps!~
Tijer~
17-Oct-2004~
1098035705

MOTD changed -> vote for us daily using that link!, If your client is mxp enabled, you will see a random message pop up with the "The urge to kill..." messages. And you will be able to click on the white message below to vote!~
Tijer~
25-Oct-2004~
1098740783

Change to the above: now only shows on mud new day, meaning. you dont get constantly spammed by it :)~
Tijer~
27-Oct-2004~
1098911466

Fixed an oversight on the artifact "Heart of Darkness" darkness now drops like drow darkness does!~
Tijer~
4-Nov-2004~
1099594765

Tweaking vampire blood, making their bloodpools what they are supposed to be.~
Tijer~
4-Nov-2004~
1099610790

One i forgot.... Wimpy no longer so affective~
Tijer~
4-Nov-2004~
1099611384

Embrace FIXED!!! Diablerie now works!!~
Tijer~
5-Nov-2004~
1099668775

Demonic Generation Names added, now to work on their stealsoul and soulpromote so they have their own way of lowering gen without using lowergen command (stealing it from other demons)~
Tijer~
5-Nov-2004~
1099681252

Different Demon generations have different forms when in demonform (will have different bonusses soon)~
Tijer~
5-Nov-2004~
1099681924

Next War/XP mod now shows on Statistics command!~
Tijer~
5-Nov-2004~
1099698768

Clans only for same class now!!~
Tijer~
6-Nov-2004~
1099768711

Fed up with seeing people sitting at connection screen, so therefore connections now time out!~
Tijer~
12-Nov-2004~
1100286663

slight minor cosmetic change to the login process.. mud now shows version, build, and build date on greeting~
Tijer~
12-Nov-2004~
1100287181

HIGHLANDERS DISABLED UNTIL FURTHER NOTICE~
Tijer~
17-Nov-2004~
1100720653

Highlanders removed from the classme command~
Tijer~
17-Nov-2004~
1100720818

Wait on Spit and Tongue for Vamps upped.. was a little too short!~
Tijer~
17-Nov-2004~
1100726740

Fixed the crash bug that just made us crash twice. (kills Unique and Simon)~
Tijer~
17-Nov-2004~
1100727340

Highlanders now able to connect again.  Crescent Strike Lowered, if they still appear to be over powered i will tweak it some more. Sorry for the length of time taken to re-enable them.~
Tijer~
19-Nov-2004~
1100878937

fixed the bug where you get more mdeaths than you should......(hopefully)~
Tijer~
19-Nov-2004~
1100879892

Who command reverted to how it was 4 years ago, ie if you cant see someone, they wont show on who. This is to stop people connecting newbies to see who is online before connecting their main characters~
Tijer~
19-Nov-2004~
1100888778

More tweaking to the MOBDEATHS bug, lemme know if its still kinda freaky (ie you gain mdeaths when you dont actually die)~
Tijer~
20-Nov-2004~
1100973881

FINALLY: Worked out WHY people were getting extra mobdeaths. Should now be no more rogue mdeaths adding to your pfile!~
Tijer~
20-Nov-2004~
1100974902

MXP now stays over copyovers!~
Tijer~
21-Nov-2004~
1101054692

Total Decapitations per boot now shows on statistics, i will be adding something every (certain amount) of decaps~
Tijer~
21-Nov-2004~
1101055208

LEADER bits nolonger rely on generation~
Tijer~
3-Dec-2004~
1102111277

CLANSHOW nolonger requires for you to be in a kingdom~
Tijer~
3-Dec-2004~
1102111290

Config +damage no longer shows *'s now shows % of how good condition eq is in~
Tijer~
4-Dec-2004~
1102210622

Highlanders now back on classme command!~
Tijer~
12-Dec-2004~
1102848293

Fixed a couple of typos~
Tijer~
12-Dec-2004~
1102883021

The Status requirement for kingdoms has been removed.. Still need 1.5mill exp and over 20  hours though!~
Tijer~
14-Dec-2004~
1103059180

RULES UPDATED PLEASE READ: #F#rIGNORANCE IS NOT AN EXCUSE#n~
Tijer~
19-Dec-2004~
1103497298

IPS now resolve - Thanks to Tiopon from one of my other MUD projects~
Tijer~
21-Dec-2004~
1103673500

Copyover nolonger reverses who, new players connect at the bottom instead of the top.... (Another Change by Tiopon) ~
Tijer~
21-Dec-2004~
1103674858

Believe i have fixed the crash bugs that have been plagueing us since we added the resolving ips~
Tijer~
25-Dec-2004~
1104018309

Crashes on copyover should be gone.  Part of the bootup code on copyover recovery and init_socket got overlapped, so every time we rebooted the normal game_loop got all screwy.~
Tiopon~
27-Dec-2004~
1104175114

HOPEFULLY (fingers crossed) have fixed the crash bug with connection...~
Tijer~
2-Jan-2005~
1104709621

fixed mage area bombs they no longer eat all the cpu~
Tijer~
2-Jan-2005~
1104709677

Aioros and I both worked on HL bug where if a Katana was in the left hand, it wasn't considered a Katana.  Should be completely bug-free now.  Yell if it's bad.~
Tiopon~
6-Jan-2005~
1105042544

Status Tokens put back into the mud... To help with the statusgain, and to draw players to the mud.....~
Tijer~
14-Jan-2005~
1105736918

To help stop people giving objects to their other chars.. connected from the same site, i have made the mud send an info if they try to do so~
Tijer~
14-Jan-2005~
1105737995

The cheap kill HLs could do where they froze someone, fled, and bladespun them to death should now be resolved.~
Tiopon~
19-Jan-2005~
1106178356

Fixed the bug with quote display where it would sometimes give incorrect total page count.  Also set an additional part of change display to use the maxpage count instead of recalculating.~
Tiopon~
20-Jan-2005~
1106259609

Fixed a bug with the way facial equipment was handled.  If your mask is screwed up now, let me know and we'll try to fix it...~
Tiopon~
20-Jan-2005~
1106267108

Sunlight.  It burns.  Watch out for those flares...~
Tiopon~
20-Jan-2005~
1106267960

Fixed up the artifact distribuition thing.  Finally.  Anyways, pieces shouldn't get put into rooms like the arena, god rooms, etc...~
Tiopon~
25-Jan-2005~
1106695918

Oh yeah.  Very closely related to that, it also means that some areas that never got pieces now do.  Hehe.  Enjoy... <grins>~
Tiopon~
25-Jan-2005~
1106696061

Trivia answers should now actually display if nobody gets the right answer...~
Tiopon~
25-Jan-2005~
1106701717

Kinda hard to chant or cast without a tongue, while gagged, or completely silently, you know...  Taken into account now.~
Tiopon~
27-Jan-2005~
1106850803

A personal peve gone... when you are invis, by default, it's screwed up to not let you see when someone walks into the room if THEY can't see you, not if you can't see them.  Person walking is visible, but the person seeing is not, and so the see-er doesn't see.  Anyways, a sight check is backwards by default and fixed now.  Heh.~
Tiopon~
27-Jan-2005~
1106852356

If immortals were carrying/wearing an artifact, it would clear the table... it should be fine now...~
Tiopon~
27-Jan-2005~
1106852871

Tweaks... vampires soak less damage... someone put in a - instead of a * before.~
Tiopon~
31-Jan-2005~
1107210760

Ninja damage raised somewhat.  This might go up more, but... it's a work in progress.~
Tiopon~
31-Jan-2005~
1107210782

Tongue is down somewhat and functions off a range of damcap instead of guaranteed.  Similar changes made to spit.~
Tiopon~
31-Jan-2005~
1107211528

Noticed that vamps got gains from potence twice.  Now they just get it once instead... shouldn't actually stop them from always hitting damcap, but means that it shouldn't average above 30k while I'm using straight newbie gear.~
Tiopon~
2-Feb-2005~
1107372922

Major changes to vamp regen.  Fixed the broken part that made them always regen, even outside of frenzy.  Now, only automatic vamp regen is during frenzy.  Regen command functions similar to frenzy regen, including messages if you are set to see the regen ticks.~
Tiopon~
2-Feb-2005~
1107386673

Fixed some bugs with mobs which made their offensive and defensive boosts cancel out.  Mobs should be stronger now.  Yay.~
Tiopon~
2-Feb-2005~
1107386707

Fixed regen to actually take a) flames, b) poison, and c) fight timers into account, without screwing all the drow and demons, hopefully... Let me know if it's too harsh/not harsh enough...~
Tiopon~
2-Feb-2005~
1107387489

Ban code fixed. ^_^  This should fix the random lockups we used to have.~
Tiopon~
3-Feb-2005~
1107461652

Tweaks done to mage chants.  Expect more changes to follow to add a higher element of randomness to them rather than the current ceiling, but killing 600+ mobs shouldn't happen anymore...~
Tiopon~
3-Feb-2005~
1107461962

Since NOBODY uses the breaths besides gas, they've been disabled as castable spells.  As well, they have a chance to bypass the elemental shields now.  Gas breath still works the same as before.~
Tiopon~
3-Feb-2005~
1107463278

After (currently) 5 kills using a single page, you have a (currently, again) 5% chance of having it stop killing mobs with that page.  These numbers will probably continue to be tweaked, but...~
Tiopon~
3-Feb-2005~
1107465758

Earth shatter tweaked.  Old earth shatter was like this: Take damcap.  Multiply by 4.  Do damage.  New earth shatter is like this: Take damROLL.  Multiply using slightly more generous check.  Do damage...~
Tiopon~
3-Feb-2005~
1107469392

Okay... we'll see if this one works... the way mage area bombs NOW work, your kill count is the chance that your spell will stop.  0 kills?  0% chance of stopping before you finish the area.  2 kills?  2% chance of stopping 5 kills?  5% chance of it stopping.  We'll see if it needs tweaking, but this seems the most balanced way to do this...~
Tiopon~
3-Feb-2005~
1107469952

Drow earthshatter now rerolls for each hit, since it's actually not just a guaranteed damcap hitter anymore...  Shocking, isn't it?~
Tiopon~
3-Feb-2005~
1107479373

So, found the spot where monk combos were limited to a max of 1420 damage total, not counting sanc.  Temporarily removed.  If this screws balance with monks, we'll figure something else out, but it will have to do with damcap, not 1420 or some other low number that just screws them.~
Tiopon~
3-Feb-2005~
1107498383

Little fixes to parry, dodge, and so on.  Some places where it incorrectly doubled up due to bad copy-pastes fixed, and some insane class parry levels... tweaked.~
Tiopon~
4-Feb-2005~
1107503786

Kingdom PK/PD Ratios reset!~
Tijer~
4-Feb-2005~
1107526856

Diablo2 style eq popping is now in! Random chance of popping a rare item!!! please let me know if the items appear to be riggy!~
Tijer~
4-Feb-2005~
1107544954

Monks going unarmed with their adamantite hands should actually do more damage than they would with soulblades or other default weapons...~
Tiopon~
4-Feb-2005~
1107548462

Status window now varies on reboot i rule! :)~
Tijer~
4-Feb-2005~
1107550303

rare eq rolls off corpses~
Tijer~
4-Feb-2005~
1107555259

the Rate that rares are made has been lowered somewhat~
Tijer~
5-Feb-2005~
1107605235

instead of changing the status window on each reboot, it is now changed on every new rl day at 12 midnight!~
Tijer~
5-Feb-2005~
1107605532

speedwalk added |(followed by the directions you want to walk)~
Tijer~
5-Feb-2005~
1107618524

forgot to mention cant use speedwalk with fight timer :)~
Tijer~
5-Feb-2005~
1107619227

Rare eq is now tougher (ie wont break)~
Tijer~
5-Feb-2005~
1107633769

that is rare eq created after ^ change~
Tijer~
5-Feb-2005~
1107633826

changed the way quest pieces get put on mobs...~
Tijer~
5-Feb-2005~
1107636404

downpowered the random eq popping somewhat more (still needs tweaking)~
Tijer~
5-Feb-2005~
1107636448

OUTCAST timer is no more.. you are NOW Locked to the kingdom you join for 30 days, meaning you are unable to leave it for 30 days...~
Tijer~
6-Feb-2005~
1107715025

Alliances and stuff are now back~
Tijer~
6-Feb-2005~
1107720910

The chistorm has been lowered somewhat.  Half the extra attack rounds now... so it shouldn't destroy the whole world anymore.~
Tiopon~
7-Feb-2005~
1107811734

Drow earth shatter now only hits twice max in PvP. :-p  Yay!~
Tiopon~
7-Feb-2005~
1107811969

1) Tokencount shows how many status tokens are in the game~
Tijer~
8-Feb-2005~
1107887482

Who now shows invis players if you are no longer a newbie.. newbies dont see them~
Tijer~
8-Feb-2005~
1107887500

Tweaks to regen to make the various regens more based on class, and less based on your stage in that class.~
Tiopon~
8-Feb-2005~
1107894149

Think i MAY have fixed the problems with the doubling of kingdoms in kingdomlist.. we shall see :)~
Tijer~
8-Feb-2005~
1107903751

Immortals won't hijack the leader boards when they delevel anymore.  Shocking thought, isn't it?~
Tiopon~
9-Feb-2005~
1107971560

Removed the annoying "Objects don't regenerate." message.  You already know they don't regen.  Why screw up a perfectly good lurk with all that spam on your screen?~
Tiopon~
9-Feb-2005~
1107995106

Tweaked the drops on normal EQ.  Shouldn't have the rooms full of junk anymore.~
Tiopon~
10-Feb-2005~
1108061371

So we can find the bug with this xsocials have been re-enabled. Please dont all start screwing each other.. coz they are still bugged!~
Tijer~
10-Feb-2005~
1108064742

Tweakings to the login timer.  If you go linkdead and reconnect, you have to wait the two minutes before you can quit.  Delays some of the relatively cheap pk-avoidance tactics...  Quit or don't.~
Tiopon~
10-Feb-2005~
1108081979

Status helps mages exp.  It's TRUE!~
Tiopon~
11-Feb-2005~
1108149645

Fixed it so that delevelling and relevelling imms show up in the wizlist immediately.  The update was checking BEFORE it fixed level, not after. :-p  Heh.~
Tiopon~
11-Feb-2005~
1108162632

FEW minor tweaks: If you go afk you dont void out, minor tweaks to grouping~
Tijer~
13-Feb-2005~
1108323898

Fixed the crash bug with targetting objects... shouldn't crash us anymore... hopefully.~
Tiopon~
14-Feb-2005~
1108400252

Some changes to how checks are made for players and mobs... might need tweaking later, we'll see.~
Tiopon~
14-Feb-2005~
1108443089

Since demons had their alignments locked, it was possible in rare cases for their aligns to be locked in a positive way...  Fixed it so they stay negative.~
Tiopon~
15-Feb-2005~
1108489779

Fixed a trick that the player fix killed.  Aww... so sweet... <sniffs>~
Tiopon~
15-Feb-2005~
1108497742

Fixed a few typos that have been bugging me for vamps where they have 2 words instead of one, so you end up typo-ing because you trust it's accurate, or a seperate ability...~
Tiopon~
15-Feb-2005~
1108497786

Out of curiousity's sake, when I was looking at the typos, looked at the vamp ability control.  Noticed that it was messed up, order-wise... fixed it so that mages get their control, vamps get their control, and everyone else gets... Huh?~
Tiopon~
15-Feb-2005~
1108497857

Fixed spy to actually work right.  No more triple reporting of the same room. <mutters>~
Tiopon~
15-Feb-2005~
1108506994

Okay... fixed passproof and bashproof doors to actually work. <gasps>  Oh, and vamps can actually bash through some doors now...  They were using old code there with a 10 max on disciplines instead of 5.~
Tiopon~
15-Feb-2005~
1108507998

Oh yeah.  Was staring at the commands list and pondering duplicate commands.  So vamps now actually use diablerise instead of gensteal (if you gensteal, it turns over to the other), it uses the normal rules, and you can no longer use Potency as a cheap way to make someone into a 14th gen or lower vampire...~
Tiopon~
16-Feb-2005~
1108595708

Fixed acidic and poisonous blood.  Affects more than just theft now.~
Tiopon~
16-Feb-2005~
1108597320

Tweak for drows... should hopefully be along relatively soon for HLs, Demons, and any others that I get reminded about... if you grant/impart/whatever a target (like yourself), it actually shows you which you've learned.~
Tiopon~
17-Feb-2005~
1108663974

Demons should now have their powers listed when they target someone (themselves, possibly?).  As well, fixed several powers that used incorrect checks to see if they were able to be used.~
Tiopon~
17-Feb-2005~
1108665674

Highlanders should have the same as well for if they're checking out their abilities in gainpowers...~
Tiopon~
17-Feb-2005~
1108667534

Fixed an uber-cheap mage/vampire/possible others pk strategy.  Ha.~
Tiopon~
17-Feb-2005~
1108680319

The taste is sweet and alluring, but can bring the most disciplined mind crashing down.  Beware...~
Tiopon~
17-Feb-2005~
1108684471

An item with an... interesting... name has been... resolved.~
Tiopon~
17-Feb-2005~
1108687435

The sneaky devil with its varied temptations has been sternly told off and will now avoid those who cannot benefit.~
Tiopon~
17-Feb-2005~
1108687483

OK: Trial change... spells MAY raise faster now!~
Tijer~
18-Feb-2005~
1108735310

Dragon ages dependant on generation now.  If you lost age, it will come back as soon as you have the generation for it, don't worry...~
Tiopon~
18-Feb-2005~
1108759757

Oh yeah, forgot to note this... darkness properly dissipates now...~
Tiopon~
18-Feb-2005~
1108769010

Tweak to the speed spells raise.. should find it slower again~
Tijer~
19-Feb-2005~
1108837626

too many mages!!!! Mage class closed until further notice (you are unable to class yourself mage)~
Tijer~
21-Feb-2005~
1109026392

Used to be able to clone rare and magical items... fixed.~
Tiopon~
23-Feb-2005~
1109185934

Effigy pulled into alignment with the normal clone command... can't clone teleporters or the like with it anymore.~
Tiopon~
23-Feb-2005~
1109186657

Those of the Asylum have been heard speaking in a strange tongue of late.  Careful, the madness might be catching...~
Tiopon~
23-Feb-2005~
1109197061

Fixed an... issue... where you could use finger to detect which invis immortals were on.  Resolved...~
Tiopon~
24-Feb-2005~
1109229199

Fixed where players could see invis imms in the various class who commands.  All should be fixed now.~
Tiopon~
24-Feb-2005~
1109263916

Bounced hits off highlanders shouldn't do over damcap anymore...~
Tiopon~
24-Feb-2005~
1109263967

You no longer get class points for saccing items from the blacksmith/moogle/rare fairy.~
Tiopon~
24-Feb-2005~
1109280464

BOO cant have Tiopon making all the changes!~
Tijer~
24-Feb-2005~
1109280494

New rare items are now indestructable if you have the appropriate legendary status...~
Tiopon~
24-Feb-2005~
1109286722

Okay... you now try to phase through a door before you try to smash it down... if the door is passproof, it checks the bash.  If you fail that, it gives you the failed phase message...~
Tiopon~
25-Feb-2005~
1109353755

Also, wraiths no longer get a permanent strength and dex boost after going to bodyshape once...  Turns off after they remove it now.~
Tiopon~
25-Feb-2005~
1109353920

Copyovers or crashes while there was a parasite out used to screw the players who had received and released the parasite before the copyover.  Fixed.~
Tiopon~
25-Feb-2005~
1109360995

If you've already experienced the parasite, but it doesn't exist anymore (you quit before it is vanquished, etc), but it's gone when you return... the vaccination will dissipate as it should.~
Tiopon~
25-Feb-2005~
1109361396

Fight timers set to 0 after war ends~
Tijer~
26-Feb-2005~
1109430888

Fixed a typo in trying to pick up multiple artifacts... and added terminal punctuation.~
Tiopon~
28-Feb-2005~
1109620435

Help 'directions' updated! so you can just  c+p them into speedwalk~
Tijer~
1-Mar-2005~
1109720706

Lag added to quickening-dissipated chants.~
Tiopon~
2-Mar-2005~
1109793068

forgot to post this yesterday: can use bground colors on titles now and it wont screw up the alignment of who~
Tijer~
2-Mar-2005~
1109801086

Horns now give an extra attack regardless of class checks... this means that fae horns, among others, might actually be useful. ^_^~
Tiopon~
2-Mar-2005~
1109803307

Also fixed 2 spots where checks to avoid being hit were screwed up.  Fae/wraith no longer have a - to their chance to dodge for using their class dodging abilities... crazy though, neh?~
Tiopon~
2-Mar-2005~
1109803359

O'aka's telepathic abilities lessened... he no longer 'hears' shouts that don't actually go out.~
Tiopon~
2-Mar-2005~
1109812183

Hopefully after team wars fight timers are reset too!~
Tijer~
3-Mar-2005~
1109876237

With general mage (okay, at least some) approval, fixed components of mage affect spells to not affect people that are immune to said component...~
Tiopon~
3-Mar-2005~
1109894493

Okay... so flaming/frozen/poisoned weapons were hitting the player wielding them instead of the person they were fighting. :-p  Fixed.~
Tiopon~
3-Mar-2005~
1109914926

REGEN items no longer work if you have a fight timer set~
Tijer~
4-Mar-2005~
1109974924

Fixed some rigginess with the regen flag and rares... still does regen, but it isn't as good as the regen artifact anymore...~
Tiopon~
4-Mar-2005~
1109982900

Fixed a bug with O'aka giving out earned QP.  No more.~
Tiopon~
5-Mar-2005~
1110008945

Buying artifacts doesn't reduce your earned qp either, anymore.~
Tiopon~
5-Mar-2005~
1110009543

Also fixed the bug where someone could auction an artifact, grab another, and end up with two when the auction failed to sell.~
Tiopon~
5-Mar-2005~
1110009564

added kcmdset so kings can set the rank for some kingdom commands~
Aioros~
5-Mar-2005~
1110070904

Fixed a setting for infinite drink containers... only found in artifact form, far as I know.~
Tiopon~
9-Mar-2005~
1110414940

Removed some of the... unlisted... benefits from some artifacts.  No more accidental +2000 damcap boosts...~
Tiopon~
9-Mar-2005~
1110416747

Infinite containers no longer raise thirst. ^_^~
Tiopon~
9-Mar-2005~
1110417031

Poorly flagged shields now actually give AC, like correctly made ones...~
Tiopon~
9-Mar-2005~
1110418302

Added in the VL multiple backup code...  Have 10 backup slots now instead of 1...~
Tiopon~
11-Mar-2005~
1110564808

Lots of random tweakings to training dragonage... should 1) work now, 2) properly show the right age, and 3) not allow improperly cheap training.~
Tiopon~
11-Mar-2005~
1110571908

fixed the problem with room names randomly becoming player names!~
Tijer~
12-Mar-2005~
1110658525

can no longer use the portal room with a fight timer~
Tijer~
13-Mar-2005~
1110733043

can no longer challenge or be challenged with a fight timer!~
Tijer~
13-Mar-2005~
1110733059

Status Challenge timer 1/4rd~
Tijer~
13-Mar-2005~
1110733963

O'aka doesn't need no stinking handouts... ^_^~
Tiopon~
14-Mar-2005~
1110821575

Listed special abilities in the normal power listing... also finished a few more artifacts...~
Tiopon~
14-Mar-2005~
1110842354

Mobs won't randomly grab artifacts they can't use anymore...~
Tiopon~
14-Mar-2005~
1110844238

Items with ownership will now quit with you, regardless of if you quit first or last...~
Tiopon~
14-Mar-2005~
1110845401

Rage artifacts will no longer bypass the Garou beastwithin timer...~
Tiopon~
14-Mar-2005~
1110846528

Random bits of rigginess reduced...  Yay!~
Tiopon~
15-Mar-2005~
1110924496

Highlanders had some checks backwards on how many attacks they got, etc... will probably require the class to be rebalanced, again. ^_^~
Tiopon~
16-Mar-2005~
1111004458

Chi lowers faster when move runs out now.~
Tiopon~
16-Mar-2005~
1111004626

Fixed a bug with vamp gensteals where they had to be EXACTLY stunned, no higher or lower...~
Tiopon~
16-Mar-2005~
1111007498

Artifacts of Yesterday SHOULD have their old damcap boost now... Artifacts of Tomorrow have variable damcap boosts as per the idea block.~
Tiopon~
17-Mar-2005~
1111074942

Added the regen from rares back into the affects listing.~
Tiopon~
17-Mar-2005~
1111076695

Fixed the bugs where mobs would be perma-frozen after the HL freeze attack hit them right once...~
Tiopon~
17-Mar-2005~
1111108618

Beast timer lowered....~
Tijer~
20-Mar-2005~
1111326646

Fixed a bug where killing O'aka might mistakenly add to his saleable artifact count.~
Tiopon~
20-Mar-2005~
1111341315

fixed a bug with mud kids~
Tijer~
22-Mar-2005~
1111528074

Fixed a typo with flaming claws where it didn't usually give the right message, and also fixed a typo with monk sacred invis.~
Tiopon~
23-Mar-2005~
1111596206

Fixed a crash bug with setting fire to people... for some reason, before, it only said flaming claws if the person who caught fire was a werewolf... go figure.~
Tiopon~
23-Mar-2005~
1111598462

Fixed some bugs with the pain code... now you don't have a guaranteed halving or worse of your stats while in pain... Hehe.~
Tiopon~
23-Mar-2005~
1111613570

due to players only connecting here when they know an xp mod is on.... that code has been removed from statistics command (you cant see when the next mod is)~
Tijer~
26-Mar-2005~
1111875626

Last of the artifacts of tomorrow should be working now...~
Tiopon~
29-Mar-2005~
1112133277

Few minor changes of not much importance to players! (DONT ASK COZ I WONT TELL YOU)~
Tijer~
3-Apr-2005~
1112556188

fixed a typo :)~
Tijer~
8-Apr-2005~
1112978963

While in object form login timer doesnt lower!~
Tijer~
15-Apr-2005~
1113596502

Fixed the issue where you could sit, or rest, or sleep, or meditate, or whatever else at the healer and avoid getting booted... ^_^~
Tiopon~
18-Apr-2005~
1113849390

Highlanders now have their equipment limitations in always, not just when they're avatar...~
Tiopon~
18-Apr-2005~
1113856965

Fixed out random bits of problems with mage affect spells... two possible ways to get some REALLY screwed up affects on a player.  Heh.~
Tiopon~
18-Apr-2005~
1113859053

Wars on more random times now~
Unique~
20-Apr-2005~
1113993764

Believe i have fixed the highlander bug.. (let me know)~
Tijer~
20-Apr-2005~
1114019608

Fixed the issue with GarouSerenity that let you auto-rerage into a wolf.~
Tiopon~
20-Apr-2005~
1114026749

Tweaked what happens when someone gets stuck in the arena.  If you get stuck because your 'partner' dies, just quit and log back in.  Quit should ONLY work when there's only one player left in the arena.~
Tiopon~
21-Apr-2005~
1114104585

Arena SHOULD detect self-kills and not freeze the person in anymore.  Hehe...~
Tiopon~
21-Apr-2005~
1114109915

Fixed the re-equip held items bug. ^_^  Was relating to a certain artifact that screws with wear slots.~
Tiopon~
21-Apr-2005~
1114112322

Paradox should now clear highlander quickening.  Additionally, capping people of lesser legend status for highlanders might cause some additional backlash. ^_^~
Tiopon~
25-Apr-2005~
1114444710

Selfpardon for highlanders now costs quickening. <hums>~
Tiopon~
25-Apr-2005~
1114449975

Autoloot only tries to loot if there's actually something to take.  What does this mean?  No more 500 maxed 'You see nothing in the corpse.' messages when you're exping.~
Tiopon~
26-Apr-2005~
1114544981

Immortals are now more colourful individuals. ^_^  It should help distinguish somewhat better who that randomly invisible person is.  Depending on if they care enough to use colours.~
Tiopon~
27-Apr-2005~
1114617998

O'aka now sends tells instead of shouting back his replies...  People still see that he is being queried, but nobody except for the shouters will actually realize where he's hiding...~
Tiopon~
28-Apr-2005~
1114710279

Fixed(?) some of that HL on HL action. ^_^~
Tiopon~
29-Apr-2005~
1114797162

Tweaked up the reconnect code to hopefully avoid the "linkdead players who don't exist but still slow area repops" bug.~
Tiopon~
3-May-2005~
1115146729

The 'random' crashes when near-maxed or maxed dragons trained dragonage should be fixed...~
Tiopon~
4-May-2005~
1115235623

Limitations on grouping between kingdoms removed! Can now group all (groups everyone following you) Can now also group disband (disbands your group)~
Tijer~
5-May-2005~
1115303232

Removed mob that helped demons get to hell with fight timer, this was a bug that has had way too much abuse~
Unique~
9-May-2005~
1115657599

Various commands relating to either annoyance or evil (such as relevel) might not work so well when forced into unwilling someones' minds...~
Tiopon~
10-May-2005~
1115745628

Hp, Mana, and Move given through tiers should now not count against your stat cap or training costs.  Those with current gains should have it detect, though it won't immediately allow you to train higher.  However, if your legend/status raises, you should again be able to train at a lower cost.~
Tiopon~
12-May-2005~
1115926535

Because there are people who like to spend insane amounts of exp on primal, calc primal now goes to the actual max, 9999... ^_^~
Tiopon~
12-May-2005~
1115926605

Fixed the bug with the wrong colour on the green crystal ring in the logged on artifact display.~
Tiopon~
12-May-2005~
1115927861

Tijer has stepped down as owner of the mud... Unique now in full control!!~
Tijer~
16-May-2005~
1116270611

Orimasu and Healself no longer work with fight timer~
Unique~
17-May-2005~
1116352170

Ninja circle and doka changed a bit~
Unique~
18-May-2005~
1116413121

Renamed back to The Oracle, our original name~
Unique~
19-May-2005~
1116525273

Im taking full control of the mud ~
Tijer~
20-May-2005~
1116613720

ALL BOW BEFORE ME :)~
Tijer~
20-May-2005~
1116613734

the mud is being renamed back to LOC~
Tijer~
20-May-2005~
1116613746

I rock!~
Tijer~
20-May-2005~
1116613757

Requirements for kingdoms removed, Kingdoms will no longer be such a focal point of the mud~
Tijer~
21-May-2005~
1116682739

Who recoded, this one looks alot better than the old i think~
Tijer~
21-May-2005~
1116687778

Immortal prefix command now works properly!~
Tijer~
21-May-2005~
1116688553

Most channel looks updated, some which resembled the new look kept same~
Tijer~
22-May-2005~
1116788419

Oaka now responds to questions... rather than shouting~
Tijer~
22-May-2005~
1116796541

help 'retired' updated~
Tijer~
22-May-2005~
1116797431

Not a change, but for info, %K shows harakiri in prompt for ninja~
Unique~
23-May-2005~
1116860822

Fixed a missing flag on one of the artifacts of tomorrow... <mutters>~
Tiopon~
23-May-2005~
1116876155

Fixed one of the artifacts which only worked in certain areas to work in the arena as well... should make it less useless. ^_^~
Tiopon~
23-May-2005~
1116876930

Kakusu through hide is no longer free for ninjas... <sniffs>~
Tiopon~
23-May-2005~
1116878758

XP/QP Mods - Time between em now can be anything from 1 hr - 5 hrs~
Tijer~
26-May-2005~
1117121617

WARS - Time between em now can be anything from 1 hr - 5 hrs~
Tijer~
26-May-2005~
1117121632

Kakusu for ninjas now costs move!~
Tijer~
26-May-2005~
1117121986

class channel looks tweaked again ~
Tijer~
26-May-2005~
1117124979

The mage curse bug SHOULD be fixed... yell if it isn't...~
Tiopon~
26-May-2005~
1117140314

Hide now properly drops when you use a command... not sure who commented it out, but kudos to Maire for pointing it out.~
Tiopon~
26-May-2005~
1117151241

Some fixings to a kith that had some screwed up abilities... should become more useful/dangerous again.~
Tiopon~
26-May-2005~
1117151846

Okay... the crazy little ninja fae should actually work right now... Scary!~
Tiopon~
26-May-2005~
1117152238

Changed greeting finally removed the last bits of Mariannes Ascii art~
Tijer~
4-Jun-2005~
1117913771

` no longer can be used to show color no longer need two `'s to show a `~
Tijer~
4-Jun-2005~
1117913998

Greeting font reverted to old style due to new font being too large for most screens, anyone have a better one please submit~
Tijer~
5-Jun-2005~
1117995298

Fixed a messup with fae boil... When set on player, said it was on everyone else.. including MOBS~
Tijer~
5-Jun-2005~
1117997588

Hopefully have fixed the crashes when we copyover and there is an arena match in progress~
Tijer~
6-Jun-2005~
1118097836

Statcap shows your statcap properly now, including raises through tiers.~
Tiopon~
7-Jun-2005~
1118159170

Completed quest cards now have the "(Completed)" tag to them~
Tijer~
9-Jun-2005~
1118324732

Quest card when completed now have the extra keyword complete, when they are recharged it gets removed. - The first of these changes was suggested by Xareis, i thought of the second.~
Tijer~
9-Jun-2005~
1118325196

May i point out that it will be only qcards completed after the previous change~
Tijer~
9-Jun-2005~
1118325304

Fixed the stupid missing left bracket on the pray channel so I don't go crazier.~
Tiopon~
9-Jun-2005~
1118356301

Fixed a crash bug where mobs drinking would do bad things to mud stability.  Crazy alcoholics. ^_^~
Tiopon~
14-Jun-2005~
1118763118

The issue that made mage-enchanted equipment eat players should be fixed now... though old mage-enchanted gear might still be... hungry.~
Tiopon~
21-Jun-2005~
1119367750

HLs should no longer get paradox on valid status decaps...  Still get the pdox for disparate legends though...~
Tiopon~
22-Jun-2005~
1119461755

No more Ethereal Cheapness~
Tijer~
26-Jun-2005~
1119804484

Fixed a potential portable wall bug!~
Tijer~
30-Jun-2005~
1120169032

Totalblind is now monk only as it should have been.. DAMN coders rigging mages!~
Tijer~
30-Jun-2005~
1120170650

OK Class Affect powers are for those classes only... MAGES can no longer put the affects on you... ~
Tijer~
30-Jun-2005~
1120170890

Tweaks to bloodwall so a single wall doesn't block all exits.  Also fixed a mage-affect bug where old pages would still have the improper affects.~
Tiopon~
1-Jul-2005~
1120233823

fixed the copyover crashes.. hopefully will not be so many~
Tijer~
1-Jul-2005~
1120235548

fixed a problem with newbie exp Vash noticed~
Tijer~
9-Jul-2005~
1120915866

^-- Everyone was getting 3* exp, as someone removed some code~
Tijer~
9-Jul-2005~
1120934530

Fixed a MAJOR bug with connections~
Tijer~
9-Jul-2005~
1120936911

Upped EXP a little seeing as it was lowered when i fixed the Newbie exp stuff~
Tijer~
9-Jul-2005~
1120942132

Tweaked AC handling... should actually matter now... <gasps>~
Tiopon~
11-Jul-2005~
1121099362

Minor modifactions to who, Legend status is now spelled fully, and is shown before status,  and its slightly wider to accomodate this (a Unique suggestion)~
Tijer~
15-Jul-2005~
1121432853

Fixed an issue where Marlynda got to be an Immortaln.  Meep meep...~
Tiopon~
17-Jul-2005~
1121580989

Now whenever you die or you use "Call all", and you had bags full of stuff, the stuff wont come out of the bags and fill up your inventory. You will call the bags and the items will remain inside. (Works when you die too_)~
Tracker~
17-Jul-2005~
1121651389

Instead of typing call all, call bags works too. To just call your bags.~
Tracker~
17-Jul-2005~
1121651710

when kingdoms are disbanded pk/pd is now reset as it shouldve been~
Tijer~
18-Jul-2005~
1121679008

Instead of going to lost/found now, artifacts should make their wandering ways over to O'aka... also fixed some bugs I accidentally caused in the bag-calling code... shouldn't be noticable, hopefully. :-p~
Tiopon~
18-Jul-2005~
1121698981

A lag/waste issue resolved... either you'll notice it or you won't.  Nice and easy, neh? :-p~
Tiopon~
18-Jul-2005~
1121699353

Can't use wars to escape ftimers... and can't use wars for escapable pk either anymore... :-p~
Tiopon~
18-Jul-2005~
1121700477

No more stoneform in arena's or war's for dragons~
Tijer~
18-Jul-2005~
1121708687

You now have a small chance of getting status tokens upon winning in the arena. Please let me know if any problems occur with this.~
Tracker~
18-Jul-2005~
1121724285

There are now rewards for raising the total decapitations on each boot. Want to know what they are? And how many decaps it takes to get them? Decap and find out.~
Tracker~
18-Jul-2005~
1121730895

HOPEFULLY i have fixed the mage uberdamage spells from using alot of cpu~
Tijer~
19-Jul-2005~
1121799311

if you have a pkill timer you can no longer heal others (you can heal yourself though)~
Tijer~
20-Jul-2005~
1121872716

fixed the crash bug ^^ created with healer specs~
Tijer~
20-Jul-2005~
1121873671

1) Wolf beast timer is back, dunno where that went 2) fixed the exp from decaps.... finally worked out why it was showing incorrectly~
Tijer~
21-Jul-2005~
1121987330

Tired of not being able to cap those who attack you, and get morted? You can now PSAC them to the gods. Same as gourge, or soulsteal. But doesn't give any benefits.~
Tracker~
23-Jul-2005~
1122148767

Also, forgot to note. That you need status in order to PSAC someone. And btw. Don't PSAC a newbie. It's bad for your health.~
Tracker~
23-Jul-2005~
1122148851

Monk deathtouch can now be removed by using the same command on your victim~
Unique~
26-Jul-2005~
1122387839

Major change to mages bomb. Whenever midnight (system time) hits, the mud will cycle through the areas and turn on and off at random the NOBOMB flag on each area. What does this mean? It means the places you can bomb will be random, daily.~
Tracker~
27-Jul-2005~
1122509009

Also, if you are a mage. You can type "areas" to see which areas you can bomb in. If the name of the person who made the area is BLUE then you can area bomb in that area. Otherwise, you cannot. Certain newbie zones will not beable to be bombed, at all.~
Tracker~
27-Jul-2005~
1122509068

Mistype. The last 2 changes are for mages AREA bomb, not regular bomb. And btw. It changes DAILY.~
Tracker~
27-Jul-2005~
1122509471

All zones on HELP ZONES should be non-bombable (except Crimson Castle), if they aren't, let an imm know. These zones are open for the newbies.~
Tracker~
27-Jul-2005~
1122511908

To help newbies actually get started here they have an extra -500 AC  on them until they reach 10 hrs~
Tijer~
30-Jul-2005~
1122754870

now when people connect who are in your range, you get a login timer, meaning you cant just set up triggers to quit~
Tijer~
31-Jul-2005~
1122840835

^^^^ now works properly... ~
Tijer~
1-Aug-2005~
1122928403

Fixed annoying connection bug~
Tijer~
1-Aug-2005~
1122931856

Fixed that connection bug properly this time.. damn stupid code~
Tijer~
1-Aug-2005~
1122932482

'Tokens' command has changed a tad. New tokens have arrived.~
Tracker~
7-Aug-2005~
1123434517

'Tokencount' is still around to show you which tokens are around the mud.~
Tracker~
7-Aug-2005~
1123434531

'Applytoken' command has been added. This will allow you to use your tokens on 'tokens' to apply them to an item. Some tokens you need an immortal to reimburse them. The Owner/Implementor/HighJudge tokens are still being worked on.~
Tracker~
7-Aug-2005~
1123434575

When you do find a token, you can EAT TOKEN and it will apply it to your 'tokens'~
Tracker~
7-Aug-2005~
1123434633

You can see which Enhancement is on the token by identifying it. This will also help you tell if the token is a fake or not. If it is not a fake you will see 'Enhancement: Hitroll' or whatever the token is.~
Tracker~
7-Aug-2005~
1123434711

You can only apply 1 token to each piece of equipment. So choose wisely.~
Tracker~
7-Aug-2005~
1123435395

When a token has been applied to an item, it now has an (APPLY) flag on it, so you know which items have been applied.~
Tracker~
7-Aug-2005~
1123435416

Tweaked AC.  Instead of maximum value of -1000, new value of 100 as max...  What does this mean?  People with sucky AC get hit a lot more, and weak mobs are easier too.~
Tiopon~
10-Aug-2005~
1123699316

Vampires who were a prince and the wholist said 'Founder' shouldn't be founders anymore.~
Tracker~
18-Aug-2005~
1124383260

Bladespin should now properly give a fight timer. -Should-~
Tracker~
18-Aug-2005~
1124383272

Drows shadowwalk has been upgraded a bit. They should actually now be able to travel to mobs/players(with timers/summon on)~
Tracker~
18-Aug-2005~
1124407295

Drows now gain a tad bit more hitroll/damroll from spiderform, so if you're a drow get out of drider/spider clearstats and go back into them. This should help them out a small amount.~
Tracker~
18-Aug-2005~
1124407327

I tweaked Ninja's circle a bit. They do quite a bit more damage on it, and the damn thing wont fail like before. There are many aspects that determine the damage you do from circle, figure it out.~
Tracker~
18-Aug-2005~
1124411561

Ninjas MICHI has been upgraded. Instead of it giving +350 it now gives +500~
Tracker~
18-Aug-2005~
1124411583

HLS shouldnt get a ftimer from using bladespin on mobs now~
Tijer~
20-Aug-2005~
1124565427

Ninjas tetsubishi will now regen all limbs.~
Tracker~
24-Aug-2005~
1124936250

Now you have a reason to try and get your name on the leaderboard. Every time your name is on there you gain +10% of exp per kill. With a maximum of +40% exp per kill. So get your name on there!~
Tracker~
25-Aug-2005~
1125011021

Orimasu wont restore movement points while in Kakusu anymore, sorry - no more infinite kakusu. ~
Tracker~
30-Aug-2005~
1125440704

Trip, Caltrop, Bomuzite can't be used inside safe rooms anymore.~
Tracker~
30-Aug-2005~
1125440732

Looking for in game testers on the test port to help debug new Clan Sstem.  Send a personal note to Balakoth if you are interested.~
Balakoth~
22-Sep-2005~
1127428343

While looking through the code, after someone said dragons damage reduction was too high, i took a look and noticed something which i had done wrongly, dragons now should take more damage in combat, let me know your findings!~
Tijer~
29-Sep-2005~
1127993281

Downtime due to Quota issues!~
Tijer~
20-Oct-2005~
1129838319

Noticed that conditions like hunger and thirst could go below 0 for vampires, dragons, and mortals... but the check was set to exactly 0.  Set it to watch for anything below 1 instead.~
Tiopon~
18-Nov-2005~
1132343681

Fixed bug with statistics command Blame Tiopon~
Tijer~
7-Dec-2005~
1133996794

Cleave should be fixed... massive recoding done to its handling.  The crash was in before when a troll would wield one cleavable weapon, in their right hand, while their target was not wearing rings.~
Tiopon~
13-Dec-2005~
1134514900

Hide, through mage chants, will no longer affect Ninjas.  Others are not affected by this.~
Tiopon~
13-Dec-2005~
1134514934

Circle's handling should now default to your current combat target.  If you are not fighting someone currently, you can actually pick your target.~
Tiopon~
13-Dec-2005~
1134514968

Fixed some typos on Ninja's Ki.  It no longer asks for 500 to use their sight ability, for example, when their max is under 200...~
Tiopon~
13-Dec-2005~
1134515827

Wings now show for other classes, not just demons... not sure why it was hardcoded to them, if the same flag is given to the others. <shrugs>~
Tiopon~
13-Dec-2005~
1134516665

Vampire and fae wings (and anyone else's who didn't before) should show up now...~
Tiopon~
13-Dec-2005~
1134517033

Vampire assassinate SHOULD be fixed, or at least the problem should be bypassable...~
Tiopon~
3-Jan-2006~
1136307267

Removed the "vote for us on mudconnector" message.. Clearly it doesnt work.. we are at position 227 on there atm~
Tijer~
12-Jan-2006~
1137104237

Mage hyper-bombs shouldn't hit for 15k a round anymore globally in PvP...~
Tiopon~
19-Jan-2006~
1137694026

Someones/Septik PKREADY bug fixed - and hes been reimbursed - Quite why tracker couldnt have done that instead of deleting im unsure~
Tijer~
21-Jan-2006~
1137881661

Tweaks to changes command, now with no argument now shows the last 10 changes made to the mud regardless of the dates~
Tijer~
4-Feb-2006~
1139052176

No more alliances between kingdoms...~
Tiopon~
10-Feb-2006~
1139595498

Status from FFA tweaked.  Don't worry, it isn't gone.~
Tiopon~
10-Feb-2006~
1139595499

Some clan helpfiles updated.~
Tiopon~
10-Feb-2006~
1139595499

Login timer with no fight timer, should now be safe while linkdead...~
Tiopon~
24-Feb-2006~
1140819994

Train spell won't drop max hit/mana/move below 1.  If you cast, then wear eq, stats will still drop below 1.  Makes it harder to perma-mort newbies, and doesn't cause any harm to stats after your maxes pass 2.5k, so...~
Tiopon~
8-Mar-2006~
1141850690

PSAC nows has a 120 second pkill timer on it, no more cheap pk tactics using it~
Tijer~
9-Mar-2006~
1141945007

Can no longer gain genpoints, if you are idling in a safe room (or are safe) this MAY NOT WORK!!~
Tijer~
9-Mar-2006~
1141945033

Fight timer no longer goes down if you have a login timer.  Should drop normally as soon as it's gone.  Makes it more dangerous attacking immediately after logging, or any other time you might have both.~
Tiopon~
10-Mar-2006~
1142018895

Timer for gen points doesn't go down in safe rooms anymore.  Because it doesn't lower while you're safe, shouldn't be anyone losing out completely on the point, just might be more difficult to actually have the timer be lowering.~
Tiopon~
10-Mar-2006~
1142018972

Being PSacced gives you a login timer slightly longer than your auto-safe timer.  This allows the person to hide, but not automatically be safe from all possible attackers, as you can't just grab your equipment and logs off immediately anymore.~
Tiopon~
10-Mar-2006~
1142022905

Fixed werewolf heartofice, any other bug like that crops up LET ME KNOW!! DO NOT ABUSE IT else i WILL delete you~
Tijer~
11-Mar-2006~
1142064046

fixed the spamming of stuff while in saferoom/safe~
Tijer~
12-Mar-2006~
1142188214

No more tier exp from mage created and other no-exp mobs.~
Tiopon~
16-Mar-2006~
1142552041

Newbies can't heal, curse, or participate in various bondage games anymore.~
Tiopon~
16-Mar-2006~
1142552065

Fixed the crash that was causing the mud to spam crash! Sorry for all the crashes, was 1 line that was causing the problems~
Tijer~
17-Mar-2006~
1142598258

Consumption of corpses changed for dragons.  Linked to autosac now.  If you have autosac on, and you're a dragon, you eat the corpse.  Otherwise, no consumption allowed...~
Tiopon~
17-Mar-2006~
1142631097

Fixed the issue where fightstyle would always display the first fightstyle's value when you changed one of the other fightstyles.~
Tiopon~
22-Mar-2006~
1143058231

More lag added to werewolf merciful blow (may still need tweaking!)~
Tijer~
9-Apr-2006~
1144589595

Fixed a mage bug and them being able to gate to healer with a fight timer and mgate~
Tijer~
15-Apr-2006~
1145135919

You can no longer challenge someone if you have a PK timer or a login timer.~
Tracker~
24-Apr-2006~
1145905790

Can no longer use shadowritual if you have a fight timer~
Tijer~
1-May-2006~
1146504807

Due to abuse can no longer order others to use the train or auction commands~
Tijer~
5-May-2006~
1146820104

Escape Fixed - can now only escape if you are mortally wounded!~
Tijer~
7-May-2006~
1147006087

Mortals can no longer heal avatars. Seems they could if they were out of newbie hours and still mortals.~
Tracker~
8-May-2006~
1147046652

Mortals can no longer pick up artifacts via the 'get all' command.~
Tracker~
8-May-2006~
1147046665

Added it so you can't challenge someone who has a fight/login timer. (So you don't waste a status challenge)~
Tracker~
8-May-2006~
1147048515

The 5 status window for arena has been removed. It is now based on the status window.~
Tracker~
8-May-2006~
1147048539

Mortals can no longer bid on artifacts on auction.~
Tracker~
10-May-2006~
1147234432

Werewolves merciful blow has been tweaked.. The lag on it has been lowered, should be good now.~
Tracker~
10-May-2006~
1147234450

Werewolves disquiet timer has also been lowered. It was lasting way too long.~
Tracker~
10-May-2006~
1147234464

Penguin class has been added to the mud. How do you become one? It's a secret.~
Tracker~
10-May-2006~
1147237588

Crash bug with inpart fix.. still slight alignment issues~
Tijer~
12-May-2006~
1147459709

Random greetings are back!~
Malstar~
13-May-2006~
1147476622

Upon request - People who have artifacts their login timer is doubled.~
Tracker~
13-May-2006~
1147511308

ARTIFACT Lions Mane now allows wearer to use the tear command!~
Tijer~
13-May-2006~
1147557506

XSocials UNFUCKED - All you married people (or non married for that matter) get er.. hmm, playing :P~
Tijer~
14-May-2006~
1147627714

Mortals can no longer bid on status tokens~
Tijer~
14-May-2006~
1147634201

Time command updated - uptime now shown for last copyover and boot time, uptime on greeting changed also~
Tijer~
14-May-2006~
1147634238

You should no longer be perma-morted by poisons, flames, or anything like that. If you are under 1k HP the spells shouldn't damage you.~
Tracker~
15-May-2006~
1147668418

Priests have been added. I will allow 5 player testers.. I already have 2, if you wish to ptest talk to me.~
Tracker~
15-May-2006~
1147669517

Priests helpfile has been added.~
Tracker~
15-May-2006~
1147669528

Fixed Readaura for Priest, and gpec shouldnt make mana go negative~
Tijer~
15-May-2006~
1147723325

Priest scry now also works~
Tijer~
15-May-2006~
1147723882

for all you people who cant use flame to cuss/swear, i have coded it so any swear words are auto parsed to the flame channel~
Tijer~
15-May-2006~
1147725826

Priests pform no longer clearstats when you come out of it.~
Tracker~
16-May-2006~
1147741921

Priests 'tund' has been removed. Will be replaced with another spell shortly.~
Tracker~
16-May-2006~
1147741932

Priests storm spells will no longer let you go over max hit points.~
Tracker~
16-May-2006~
1147741947

Godstrike 'gstk' damage has been lowered. May still need tweaking~
Tracker~
16-May-2006~
1147741965

Priest class now shows on 'exp more' and finger.~
Tracker~
16-May-2006~
1147741986

Priests 'gpec' now checks to see if you have enough mana to cast the spell so you don't go negative anymore.~
Tracker~
16-May-2006~
1147742005

Added lag to Priests 'gpec' so you can't just spam it.~
Tracker~
16-May-2006~
1147742020

Priests 'readaura' no longer requires blood.~
Tracker~
16-May-2006~
1147742058

Chaos Axe now blocks drows chaosblast.~
Tracker~
16-May-2006~
1147743724

The bug where people would get a 300k login timer or some other random number should be fixed now.~
Tiopon~
16-May-2006~
1147814153

NO more Advertising if under 10 hrs (means if people want to advertise they have to play 10 hrs, most advertisers dont)~
Tijer~
18-May-2006~
1147988297

Now should be almost impossible for players to advertise website addresses or mud site addresses on the mud ~
Tijer~
19-May-2006~
1148043485

ok.. due to complaints the anti-advertising code has been changed, you can NOW say addresses, and it will go through, but immortals will see you saying/doing it~
Tijer~
21-May-2006~
1148204111

Helpfile showing changed.... New search command to search helpfiles also~
Tijer~
21-May-2006~
1148245086

Due to mudconnector being anal they have wiped our ranking from their site.... No need to even bother voting there~
Tijer~
22-May-2006~
1148334818

Fixed the bug with being able to get drow points for saccing items in Candyland and the White Lotus Temple, among other places.~
Tiopon~
26-May-2006~
1148673189

Fixed polls.  Should be fully working now and not crashy...~
Tiopon~
26-May-2006~
1148673620

Durst should stop giving head AKA Vampire's shouldnt be getting stuck in headform anymore~
Tijer~
29-May-2006~
1148931104

New wraith code put in, originally coded by Danlas of Angel Wars - This code is more complete than the version we had, i am in the process of balancing it out :)~
Tijer~
30-May-2006~
1149018838

short and long descriptions for wraith foul humour mob fixed~
Tijer~
31-May-2006~
1149074724

Wraith rend now works!~
Tijer~
31-May-2006~
1149074733

Wraith empower coded - kinda like enchant weapon~
Tijer~
31-May-2006~
1149074757

Fae flickerflash fixed, was a conflict with wraith flickering, Wraith pandemonium 1 added, "Wierdness"~
Tijer~
31-May-2006~
1149075635

Wraith Martialry added, pretty much like vampire fleshmod/bodymod~
Tijer~
31-May-2006~
1149075950

fixed dirge, now should lag the victim and not the wraith!~
Tijer~
31-May-2006~
1149076136

Wraith travel commands brought inline with other class travel commands~
Tijer~
31-May-2006~
1149076491

You now only get the VOTE at MUDCONNECTOR message once a day, when you get your generation points~
Tijer~
31-May-2006~
1149107517

Fixed a bug with dragons.. and a power that no other dragons had noticed!~
Tijer~
31-May-2006~
1149111369

went through the whole code with more compiler flags in the makefile - what does this mean? It means theres less chance of bad code here!~
Tijer~
1-Jun-2006~
1149169887

Fixed the bug where having a mount kill a mob would cause the mud to crash.~
Tiopon~
1-Jun-2006~
1149198085

Some changes made to the status code.  Leorick's idea implemented, but at 50 status, not 20.  Status window range raised for those to whom it still applies.~
Tiopon~
3-Jun-2006~
1149290257

Modified the lowergen command to actually take potency into account.  The code was already there, it was just stopping the command rather than modifying the character's generation.~
Tiopon~
8-Jun-2006~
1149783041

Weapons modifiers on popped items were slightly broken.  Fixed it so that they raise, not lower, weapon averages.~
Tiopon~
8-Jun-2006~
1149785383

The age check for dragons were too young to gain wings was set to check if age was <= juvenile, not just less than...  Fixed.~
Tiopon~
8-Jun-2006~
1149796922

Vampires should no longer be able to typo and go inconnu~
Tijer~
9-Jun-2006~
1149876305

Wraith Sculpt no longer crashes the mud!~
Tijer~
10-Jun-2006~
1149932018

fixed a crash bug with throw! ~
Tijer~
10-Jun-2006~
1149933318

now when an imm purges oaka, it doesnt cause him to leave the mud! :P~
Tijer~
11-Jun-2006~
1149980148

Range for status window lowered!!~
Tijer~
13-Jun-2006~
1150227083

Clarifactio on ^ the was a random chance that on newday, doxlimit would vary between 5 and 45, this has been lowered so it varied between 5 and 30~
Tijer~
13-Jun-2006~
1150228291

Caust should now improve for more powerful demons, not weaken.~
Tiopon~
14-Jun-2006~
1150309048

Removed the extra line break on showresets for mobs to compress the output 2:1.~
Serenity~
15-Jun-2006~
1150334701

Kingdomlock = GONE~
Tijer~
19-Jun-2006~
1150751107

Fixed->Darktendrils.  Was testing against ch->extra var, but was set in ch->extra2 var.~
Serenity~
20-Jun-2006~
1150834675

Apply tokens should remove automatically.  Their replacement should be on its way... as soon as the actual mechanics of that are fully worked out.~
Tiopon~
21-Jun-2006~
1150920781

Fixed the crash that was sometimes happening with the applytoken removal... if your equipment is missing affects, let me know and we can try to check through logs and backups.  This would only be for people who connected between the first change and this, and only on equipment that had apply tokens before.~
Tiopon~
22-Jun-2006~
1150993753

Mages should no longer be able to summon mobs with vnums in limbo.~
Serenity~
24-Jun-2006~
1151186296

updated Highlander to actually work off weaponskills properly like it was supposed to.  Depending on strength it may get toned down 33-50%~
Serenity~
25-Jun-2006~
1151188572

that's the highlander skill #rhealself#n that is.~
Serenity~
25-Jun-2006~
1151188596

Dragon daggers are properly piercing.~
Serenity~
25-Jun-2006~
1151268756

Fae weapons now actually have an average based on their color so they don't suck ass compared to other class weapons.~
Serenity~
25-Jun-2006~
1151268783

Highlander sword craft techniques now will drain temporary quickening when used.~
Serenity~
25-Jun-2006~
1151268800

Highlander crescent sword unnerfed (and if i find the bastard that fucked with it that badly........)~
Serenity~
25-Jun-2006~
1151268824

Newbies can't group with non-newbies as specified by the Creator.~
Serenity~
25-Jun-2006~
1151272436

editchange now comes with syntax display~
Serenity~
25-Jun-2006~
1151272540

for a change of pace for the imms, you can now choose "all" as your equipment slot for smite.  With predictable results.~
Serenity~
26-Jun-2006~
1151298294

Wizconfig has 2 new options to control n00bs grouping with non-n00bs.~
Serenity~
27-Jun-2006~
1151359542

Vampires should no longer be able to embrace someone who is classed, not a vampire, and not mortally wounded.~
Serenity~
29-Jun-2006~
1151532076

Vampires can still feed off of other stunned vampires however.~
Serenity~
29-Jun-2006~
1151532089

Highlander Ancestral path now counts as pass door.~
Serenity~
29-Jun-2006~
1151549273

is_range recoded to do a proper check for range.  However the range wasn't changed it's still set to 10.~
Serenity~
29-Jun-2006~
1151554053

Fixed a whole bunch of quickening checks in the mage chants.  Evidently some victim's got charged double while other victims didn't get charged at all.  OOPS.  Fixed.~
Serenity~
29-Jun-2006~
1151575737

Some targets for chanting that were once legal...aren't.~
Serenity~
29-Jun-2006~
1151575751

Currently, you should no longer get login timer from someone who is more then twice the standard pk range away.~
Serenity~
29-Jun-2006~
1151575870

Fight and Login timers should cap at 4 minutes, subject to change.~
Serenity~
29-Jun-2006~
1151576015

Randomly, the interp function (the base of all your commands) will now now give the mud it's own command.  Something like berserk, or sleep, or remove all.  Something on those innocous lines.~
Serenity~
29-Jun-2006~
1151577114

Last change probably wasn't a good idea, but sounds like a great late april fools day present.~
Serenity~
29-Jun-2006~
1151577155

Linkdead imms should idle out now.  This should make some of those times when you think an imm is on, but they've actually been linkdead for a day and a half, less common. -_-~
Tiopon~
30-Jun-2006~
1151679855

Banner of Peace and other similiar item based Peace/Majesties should now work as intended.~
Serenity~
30-Jun-2006~
1151698719

Planar/Crystal Rooms now will boot you regardless of how you try to avoid it.  But they do wait a few ticks.~
Serenity~
30-Jun-2006~
1151699834

Fixed a monk combo which couldn't actually be executed before.  Should work now...~
Tiopon~
20-Jul-2006~
1153416696

Automapper should stop at closed doors...~
Tiopon~
20-Jul-2006~
1153417024

due to it being too much trouble the login timer addition on connection has been removed, if people are in your range - it WILL be back though~
Tijer~
20-Jul-2006~
1153418527

Dragons shouldn't be able to wake themselves up early from a hunger-forced sleep.  This solves the issue where a dragon gets forced into sleep, wakes themselves up and gets into an extended fight so they can't be forced to sleep again, and then gets the hunger-restore when the sleep timer runs out.~
Tiopon~
21-Jul-2006~
1153508646

NOTHING major but i made the mud run using the UTC timezone (Co-ordinated Universal Time)- Ie should be the same time, whereever the muds hosted~
Tijer~
24-Jul-2006~
1153785953

fixed a memory leak in the buffer code~
Tijer~
9-Aug-2006~
1155137111

Fae Phantom fixed - Wyrms show as Wyrm Phoenix show as Phoenix, mstatting them (immortal command) no longer causes a crash!~
Tijer~
23-Aug-2006~
1156332003

Fixed kingdom create~
Tijer~
23-Aug-2006~
1156366372

Status added to leaderboard... leader status will show top 10 status holders (as they connect to add)~
Tijer~
28-Aug-2006~
1156796756

Added a command to 'quest' to show the limits of an item. Type "quest <item> limit" to see how much total QP an item can take.~
Tiopon~
8-Oct-2006~
1160267383

Regenerate spell modified, as per change request. When a player doesn't have a fight timer, they can cast the regenerate spell to regrow missing limbs. This should reduce the limbless avatar count. Additionally, because of this, it now work with the syntax "cast regenerate <target> <item>", with item not always being necessary.~
Tiopon~
8-Oct-2006~
1160269270

Fixed a bug with drow heal that made it heal limbs on others more than it would for the person healing them. Was checking the healer for max hp instead of the healed character.~
Tiopon~
8-Oct-2006~
1160270068

Drow darktendrils lowered...~
Tijer~
16-Oct-2006~
1161016201

Finally got around to fixing the alignment on who~
Tijer~
9-Nov-2006~
1163115121

Fixed a problem xsocials: for some reason females always had vibrators on em :P~
Tijer~
9-Nov-2006~
1163115155

Fixed a bug whereby if you had sheathed items, and artifacts in left/right hand youd hurl them to the floor, they now go to inventory~
Tijer~
12-Nov-2006~
1163331424

Fixed a bug whereby If you had "clones", and removed objects they would remove the affects from the clone and not you.... This should solve artifact flag anomallys~
Tijer~
12-Nov-2006~
1163337341

Immortal Seize fixed - allows imms to remove artifacts from players who havent been online enough to keep them~
Tijer~
12-Nov-2006~
1163338102

PSAC re-enabled, abuse it and i abuse you~
Tijer~
12-Nov-2006~
1163338117

Vampire bloodwall fixed (i hope)~
Tijer~
12-Nov-2006~
1163338139

Berserk now only stances you if you arent fighting~
Tijer~
12-Nov-2006~
1163359079

Fixed some annoying little display bugs with score~
Tijer~
18-Nov-2006~
1163866642

I believe i have just fixed the long standing bug with vampires, and them getting stuck as a head after being decapped, with dragonform on~
Tijer~
20-Nov-2006~
1164051108

De-rigged Drow Mage Chaosblast~
Tijer~
21-Nov-2006~
1164104836

Highlander Weapons are now two handed - Please see an immortal if you are a highlander to get your katana's changed.  - THIS MAY STILL BE BUGGY SO PLEASE REPORT ANY STRANGE OCCURANCES TO AN IMMORTAL!~
Tijer~
23-Nov-2006~
1164311630

the artifact "the Katana 'Muramase' is now a two handed weapon ~
Tijer~
23-Nov-2006~
1164313011

Idling out Jailtime = Illegal do it and i double it~
Tijer~
23-Nov-2006~
1164318274

Highlanders SHOULD now parry again, i need to do a little work to parry still tho coz they still aint parrying enough~
Tijer~
24-Nov-2006~
1164371352

ALL highlander powers fixed to check for the new wear location of their katanas~
Tijer~
24-Nov-2006~
1164371398

When a highlander is wearing their katana in both hands, they no longer see an empty left and right hand location~
Tijer~
24-Nov-2006~
1164372459

HIGHLANDERS CLOSED FROM PKILL ~
Tijer~
24-Nov-2006~
1164394976

Fixed the wear locations of all of the relic/artifact eq - not sure why they had the buggy wear location on them, because it was only affecting those objects~
Tijer~
26-Nov-2006~
1164585160

Casting portals from the Altar to someone with a fight timer, or casting a portal to someone at altar while having a fight timer is no more possible, try it if you don't believe me.~
Cypher~
27-Nov-2006~
1164645171

Tons of places with dual-wielding (katanas) looked at and fixed up. Should hopefully be better, but Tijer should check before HLs are re-opened for normative PK.~
Tiopon~
29-Nov-2006~
1164765770

Due to recoding of combat. Decap/Tear/Gensteal/Diablerise is temporarily disabled.  It will be back tomorrow once Cypher has finished his changes to combat!~
Tijer~
29-Nov-2006~
1164840247

FREE TO PKILL AGAIN - combat is mostly balanced there are still some little problems with opening rounds - Combat is being recoded totally on a test port now so as to keep this mud running as it should~
Tijer~
5-Dec-2006~
1165277770

Non wraiths can now use clearstats to get out of death plane~
Tijer~
7-Dec-2006~
1165524990

Ok, mages tempest lag increased, again, also increased the quintessance it uses, now the lag on tempest is double than what it was, if one more person moans about it, i will completely remove lag and cost to it.~
Cypher~
11-Dec-2006~
1165846584

Tempest doesn't set the victim in fighting state anymore, though there is still lag on it as before.~
Cypher~
12-Dec-2006~
1165910143

trestore now works even if you have full hp but just want to restore mana and/or move. doesn't work when all three is at maximum.~
Cypher~
13-Dec-2006~
1166021333

Well, after alot of player clearly stating mages are not suppose to have melee, mages melee has been reduce with more that 250%, which now makes them a pure spell casting and mid round class, be notided, their spells and midrounds has been up in ratio to what melee was dropped. So there you go ..~
Cypher~
13-Dec-2006~
1166031723

Mage bombs are now affected by sanctuary.~
Cypher~
14-Dec-2006~
1166108485

Mages has returned to their former state with two exceptions. They now have a 10% reduction in melee, but for compensation, all bomb damage spells gains 1/15th extra damage of the mage damcap. Sanct still affects damage spells.~
Cypher~
15-Dec-2006~
1166170747

Mage spell damage (from chants) is increased by 25% when in same room, stays the same when in same area, and is decreased by 20% anywhere else. Also increased the lag a tad.~
Cypher~
21-Dec-2006~
1166695447

Fixed the bug whereby if you capped someone with more than 2bill exp, your exp gets set negative~
Tijer~
21-Dec-2006~
1166733748

PSac disabled due to abuse.. i told you if you abused it you would lose it.. you abused it.. its been removed~
Tijer~
22-Dec-2006~
1166822731

Possibly have fixed a crash bug! Dont hold ya breath tho :)~
Tijer~
23-Dec-2006~
1166906741

Fixed it so poison and flaming can kill mobs. Means that mages can't just hit the area with their poison chant, then wipe the entire area in 15 minutes with a chant or two. Still has the 1000 hp limit for players.~
Tiopon~
24-Dec-2006~
1166926342

Immortals should now be considered slightly differently than players for the regeneration calculation... so immortals idling in your favourite levelling area or testing things shouldn't stop your repops anymore...~
Tiopon~
24-Dec-2006~
1166926917

to aid with the mud lockups i have removed the crash-recovery process, this will also help us in finding WHY the mud is crashing~
Tijer~
26-Dec-2006~
1167168316

Mages spell damages has changed again, and would equal the damcap players has, so, in otherwords, the more status a mage has, the more damage their chants will do~
Cypher~
27-Dec-2006~
1167227510

Mage bomb spell damage changed a bit again, global bombs does 60% damage (40% less) when you aren't in the same area, normal damage when in the same area, and 120% (20% more) when in the same room.~
Cypher~
28-Dec-2006~
1167294774

Capability added to remove all of the artifacts in the mud easily. Disables the command, artifacts from loading, AND O'aka.~
Tiopon~
28-Dec-2006~
1167347615

Artifacts have been removed from the game, Oaka is switched off, until further notice~
Tijer~
29-Dec-2006~
1167398740

Tiopon fixed the CPU usage issues! Was to do with her artifact removal code~
Tijer~
31-Dec-2006~
1167602804

The bug where you could super-charge a damage (or healing) spell by adding no.players to it should be fixed now.~
Tiopon~
15-Jan-2007~
1168845990

Fixed the '9 page damage+affect spell' bug. Should stop as soon as it hits 5 pages, even if it's affects.~
Tiopon~
15-Jan-2007~
1168846198

Noticed that shadowsight was made useless by the way that heightened senses (truesight) was arranged. Made shadowsight useful again, by moving the truesight just below it in the check.~
Tiopon~
15-Jan-2007~
1168847045

Fixed it so that you can't target between the shadowplane and regular plane in the room... this should fix the issue where mages and others can cheaply heal without risk of retaliation.~
Tiopon~
15-Jan-2007~
1168847995

Fixed up a few more places where sunlight immunity wasn't being noted on vampires.~
Tiopon~
15-Jan-2007~
1168897257

OLD CLANS CLEARED~
Tijer~
17-Jan-2007~
1169058054

New clancode added and is now fully working.~
Malstar~
17-Jan-2007~
1169058081

Sorted out alot of clancode bugs.~
Malstar~
17-Jan-2007~
1169058101

Fixed a bug with the NEW clantalk~
Tijer~
17-Jan-2007~
1169059614

Fixed a bug with... well pretty much all of the clancode. :P~
Malstar~
17-Jan-2007~
1169059974

Fixing up childhood diseases with the NEW clan code :)~
Malstar~
17-Jan-2007~
1169061468

Speedwalk removed for recoding - doesnt really fit in a pk mud~
Tijer~
17-Jan-2007~
1169063917

Tweaks to the clancode.~
Malstar~
18-Jan-2007~
1169136396

Fixed a crash bug with mages, clans and who!!~
Tijer~
18-Jan-2007~
1169151121

Clans now show on finger again~
Tijer~
18-Jan-2007~
1169157474

Fixed it so if someones is webbed or tied, and they get kicked out of healer, it removes the web affect, or unties them~
Tijer~
18-Jan-2007~
1169162910

Hopefully fixed it so leaders cant set themselves as deputy of their clan....~
Tijer~
19-Jan-2007~
1169220349

Kingdom pdeaths/pkill no longer increment in readyness for KINGDOM removal~
Tijer~
19-Jan-2007~
1169220429

Made Clanindex look more like "help clans" used to~
Tijer~
19-Jan-2007~
1169220466

Mage bomb ftimer code tweaked. Bomber always gets ftimer on hits. Target only has their timer change if they're in the same room as the bomber, otherwise their fight timer stays the same (no, it doesn't reset to 0).~
Tiopon~
19-Jan-2007~
1169220767

Bug with Clantalk fixed, sorry for the multiple crashes (as i couldnt test it on test port as it didnt crash there)~
Tijer~
19-Jan-2007~
1169235299

More tweaks to clantalk - cant clantalk if you are silenced! Can go channel -clanntalk~
Tijer~
19-Jan-2007~
1169236005

Fixed crash bug with decap and clan info messages ~
Tijer~
19-Jan-2007~
1169242117

Clantable now sorts by PK ratio. Takes the ratio into account, including the 0 pkills multiple pdeaths cases into account.~
Tiopon~
20-Jan-2007~
1169261907

And that change screwed up the whole clan table bit somewhat, since that made the actual clans sort, ignoring who was in them. :-p Made the clans have a static number that doesn't shift, and restored the clantable to how it was start of 07-01-20.~
Tiopon~
20-Jan-2007~
1169277527

Female vampire is still a prince, not a princess. Odd? Blame White Wolf. They're the ones who came up with system.~
Tiopon~
20-Jan-2007~
1169278020

Fixed who and finger to use the new static numbers. The base code should be good. If there's other display spots, they're probably still wrong and will need to be fixed up as found.~
Tiopon~
20-Jan-2007~
1169278364

Fixed decap and tear to credit the right clan. Kinda weird Hell having 2 pdeaths with no members yet. Also reset the old combat stats, because they were so inaccurate.~
Tiopon~
20-Jan-2007~
1169279491

Fixed it so that killing a clanmate doesn't count as a pdeath or pkill for the clan... this makes it not quite as easy to artificially inflate your stats, especially with self-kills. Also reduces having your own clan as the revenge target.~
Tiopon~
20-Jan-2007~
1169279797

we have moved servers within our host - godwars.net 6500 will work once the dns has fully propogated!~
Tijer~
21-Jan-2007~
1169339293

Trivias and Word Scramble added - gives qps and EARNED qps!~
Tijer~
21-Jan-2007~
1169401546

Fixed a problem with Mage Clan command "color"~
Tijer~
21-Jan-2007~
1169421279

Vampire vclan, Werewolf tribe, Demon champions, Drow house and Monk monastry commands now work properly using the new clans system~
Tijer~
21-Jan-2007~
1169422657

fixed a bug with Demon Clans and Who~
Tijer~
22-Jan-2007~
1169428335

Triviaset command recoded - easier for imms to set trivias! (of no real importance to players)~
Tijer~
22-Jan-2007~
1169431527

New command in, mdonate, donate qps to lower the time left for a autogenerated xp/qp modifier.~
Malstar~
22-Jan-2007~
1169486876

Slight mdonate bug fixed.~
Malstar~
22-Jan-2007~
1169487392

A quick lil' fix to two immcommands you mortals do not need to know of ;)~
Malstar~
22-Jan-2007~
1169487783

Mdonate tweaked to now reduce minutes donated to the timer, if the amount the player was trying to donate was above it. This should reduce how much spam we have to see. -_-~
Tiopon~
22-Jan-2007~
1169494598

Cost to mdonate upped 60 qps for 60 minutes was too low~
Tijer~
22-Jan-2007~
1169494624

Changed mdonate so you can't donate while there's already a mod going on. This means that you can't just use it to get your 5* mod if your first mod was lesser, and you can't use it to double-mod either...~
Tiopon~
22-Jan-2007~
1169494898

Mdonate upped Majorly now costs 5000qps per minute - makes it so there will not be a perm exp/quest mod~
Tijer~
22-Jan-2007~
1169503359

After next reboot - no longer can challenge if theres a copyover active!~
Tijer~
22-Jan-2007~
1169503395

Also if there is an arena happening whilst the mud copies over it will clear it!~
Tijer~
22-Jan-2007~
1169503909

Fixed clan pk/pd ratio cept its not sorting the table anymore :(~
Tijer~
22-Jan-2007~
1169507871

FULL removal of Kingdom code ~
Tijer~
23-Jan-2007~
1169512356

Werewolves now get shadowsight ~
Tijer~
23-Jan-2007~
1169513766

Fixed clantable to sort again. Should use the displayed ratio now instead of my lovely hack. <sniffs>~
Tiopon~
23-Jan-2007~
1169523698

Just as a side note... 0 kills/deaths is technically both a 100% win and loss ratio (think about it). Because of that, I've averaged it to be a 50% ratio that sorts below the actual 50%. Hence 0/0 will sort below 1/1, but above 1/2.~
Tiopon~
23-Jan-2007~
1169524170

Added an entry for the unclanned people on the clantable. Unclanned people can't do any of the usual clan stuffs, such as messing with their treasury, clantalking, etc, but their PvP exploits should be there to be admired for the future...~
Tiopon~
23-Jan-2007~
1169530285

Fixed the issue where a clanned person killing a clanless didn't credit the clan. The issue here was that it only assigned the killer clan during the 'retaliation' setup, and because the clanless don't retaliate, the clan was never being set...~
Tiopon~
23-Jan-2007~
1169530344

Kingdom entry was still displaying in the 'finger' command. However, because the kingdom wasn't being set anymore, it was just leaking random strings. Removed the kingdom entry from finger, so this possible crash should be fixed.~
Tiopon~
23-Jan-2007~
1169530558

Fixed clanindex (clan in position 0 now shows)~
Tijer~
23-Jan-2007~
1169545169

Fixed a problem with clans and WHO, which originated from Tiopon making unclanned people have a counter in clantable~
Tijer~
23-Jan-2007~
1169558716

fixed Several "class clan listings" crash bug to do with previous change~
Tijer~
23-Jan-2007~
1169558964

fixed some more bugs with clans.. this time claninfo, leaveclan also now works~
Tijer~
23-Jan-2007~
1169562407

Restored to the midnight clan files, but with sorting off. This fixes the issues Tijer had fixed, but at their root. The problem was that the nonexistant clan now exists, but was sorting as well, which would make actual clans get mixed up into it...~
Tiopon~
23-Jan-2007~
1169570364

Completely redid the sorting code. It's done inline now instead of actually changing the clan information. Probably when i get home, i'll use the new capabilities of this to make the clan list actually done properly in order again, which should make the other clan code cleaner.~
Tiopon~
23-Jan-2007~
1169594884

Made the clan code cleaner. The clantable still looks sorted, but the rest of the code doesn't need hacks to come up with clan names and other information. Should better...~
Tiopon~
24-Jan-2007~
1169618446

Sluagh shadowshade now functions similar to drow darkness instead of just making the room have standard normal-darkness.~
Tiopon~
24-Jan-2007~
1169664866

Fixed the faeenchant power to check the target's class instead of the person using the power.~
Tiopon~
24-Jan-2007~
1169668154

Fae somehow were missing getting ANY kind of combat multiplier. This meant that anytime they get into PvP, they got screwed. Gave them a combat multiplier. It will probably be changed based on how this affects their balance.~
Tiopon~
24-Jan-2007~
1169668192

Fixed foundertalk.~
Malstar~
25-Jan-2007~
1169761885

Fixed drow spiderform and clearstats (all drows please clear stats after this change ~
Tijer~
25-Jan-2007~
1169762573

Highlanders should be able to be inducted into clans as mercenaries now. You can't make a highlander into a deputy or leader though...~
Tiopon~
26-Jan-2007~
1169837902

To assist in this, highlanders can now see the clan requirements (hp, mana, move) as well. Doesn't help them a lot to set their mind on a clan if they don't meet its requirements...~
Tiopon~
26-Jan-2007~
1169838020

Change to NO_DECAP rooms, if person has fightimer and they are in a nodecap room they can now be decapped~
Tijer~
28-Jan-2007~
1169999924

Fixed a bug with mdonate that Cid found~
Tijer~
29-Jan-2007~
1170071818

Fixed several issues with mage chants transporting the chanter to limbo. The room setup for chants was poorly done in a few places. Should work more contiguously now.~
Tiopon~
29-Jan-2007~
1170091275

Upped ammounts to be able to be withdrawn from banks for Leaders and Deputies~
Tijer~
29-Jan-2007~
1170107928

AS of this very second.... Switching on an mod with one char and switching to get the benefits with another = 100% illegal DO NOT DO IT~
Tijer~
29-Jan-2007~
1170109012

MDonation will now add to your login timer... Remember, it's illegal to have a linkdead character with another character online, and do be aware that your fight timer is stuck while you have a login timer so... be careful... else you might be running for a VERY long time.~
Tiopon~
29-Jan-2007~
1170110490

Lowered the drow combat bonuses slightly in an attempt to make their melee slightly less rigged. If they're still overpowering or suddenly underpowered, it can be nudged in the proper direction.~
Tiopon~
29-Jan-2007~
1170113981

Fixed a spot where the same class check was running 16 times for no good reason. Should make logins VERY slightly faster (15 cycles faster, at least).~
Tiopon~
30-Jan-2007~
1170116513

Fixed some checks for vampires, where it was checking to see if they had certain disciplines in ways that was never being set...~
Tiopon~
30-Jan-2007~
1170116904

If this change makes vampires unbalanced strong, they'll get lowered and fixed again.~
Tiopon~
30-Jan-2007~
1170116924

Removed the extra blank line in claninfo messages. This makes things like decaps fit better in the flow of things.~
Tiopon~
30-Jan-2007~
1170118012

can now post notes to your clan on the clan bulletin board (only your clan will be able to read these notes)~
Tijer~
30-Jan-2007~
1170176745

Leaveclan now works, if you are a leader/deputy you will be unable to leave~
Tijer~
30-Jan-2007~
1170177625

delete and the immortal command pdelete now remove members from clan, and leader/deputy if person who is deleted/or deletes is in clan~
Tijer~
30-Jan-2007~
1170177656

fixed bug where vampires still are being  embraced by players who have been decapped~
Tijer~
31-Jan-2007~
1170261519

fixed a few other random bugs i found whilst fixing previous bug :)~
Tijer~
31-Jan-2007~
1170261543

Kicks and punches to those who are immune to them shouldn't give incorrect information anymore, but should do 0 damage as they're actually doing...~
Tiopon~
31-Jan-2007~
1170266353

Reconnecting when you have a login timer over 2 minutes won't add to your login timer.~
Tiopon~
31-Jan-2007~
1170269223

Demon regen warp now affects your regen outside hell. Before it didn't affect anything. Regen warp now (very) useful.~
Tiopon~
31-Jan-2007~
1170269256

After copyover, you should be able to read notes in jail, if not write them. Bubba's attentions are too distracting to compose notes...~
Tiopon~
31-Jan-2007~
1170270091

Tempest, like chants, no longer adds to the target's fight timer if they're in a different room than the mage. This may be tweaked, if it's an issue...~
Tiopon~
31-Jan-2007~
1170274300

Time now displays how many minutes, as well as the hour. Guess we could show seconds too if we really cared to, but this is probably enough...~
Tiopon~
31-Jan-2007~
1170274751

One i forgot - there is now a timer on connection, stops people sitting for hours on end at motd, password, or enter name....~
Tijer~
31-Jan-2007~
1170279324

By popular vote, tempest now gives fight timer at a distance, but no lag to the target. Again, this may be varied in the near future. :)~
Tiopon~
1-Feb-2007~
1170297273

Fixed the issue where certain commands would set the target to be fighting someone who wasn't there. This was generally visible when mages would bomb areas. This also fixes the bug where you had to flee when someone used tempest on you.~
Tiopon~
1-Feb-2007~
1170298364

Hopefully fixed the bug with the new disconnect code that was causing the server to lock up with full cpu usage. Was trying to use the next descriptor after it freed it, which tends to cause problems. :)~
Tiopon~
1-Feb-2007~
1170300715

Objects were double-updating, so timers would run out twice as fast as they should. Removed the duplicate.~
Tiopon~
1-Feb-2007~
1170310136

Supermobs sight code made more uniform. This make the O'aka sight hack unnecessary, and also lets Bubba see you. Aren't you just so lucky?~
Tiopon~
1-Feb-2007~
1170311731

Bubba given life again. He should keep those in jail busy as they while their hours away, with tons of fun for both of you.~
Tiopon~
1-Feb-2007~
1170311863

Various tweaks to the time code to make minutes display properly. Now it actually has double digits when below 10, and the minutes can <gasps> go below 49.~
Tiopon~
1-Feb-2007~
1170313407

Major changes to the wraith damage/soak code. Wraiths still do more damage than soak, but they no longer have a soak penalty instead of bonus.~
Tiopon~
1-Feb-2007~
1170354742

Fixed Bubba's lack of... mmm... recovery. He should continue properly now.~
Tiopon~
1-Feb-2007~
1170368718

Changed the handling on getting kicked from the altar. This one should ignore webbing and other such protections...~
Tiopon~
1-Feb-2007~
1170373373

Lag added to several of the bootings that were missing them before... This makes it easier to catch people when you hear their names. :)~
Tiopon~
1-Feb-2007~
1170374036

Added lag on failed fae hauntings. This should help balance it slightly.~
Tiopon~
2-Feb-2007~
1170398776

Idling at the MOTD should actually disconnect now, as it was designed to.~
Tiopon~
2-Feb-2007~
1170399196

After someone mentioned it as a bug, discovered that stuns had been set to last for less than a second, guaranteed, as someone had attached the 'remove stun' check all over the update code. This made a wide variety of skills useless. Stun removal put back where it normally belongs.~
Tiopon~
2-Feb-2007~
1170399992

MOTD idle login timer was being cleared too quickly. Changed where it clears. Should remove idle MOTD-ers now.~
Tiopon~
2-Feb-2007~
1170440758

Note about O'aka... if you sell him your artifact, kill him, and he doesn't load up another artifact... The reason why is because an immortal is still holding the artifact you sold. Early April Fools?~
Tiopon~
2-Feb-2007~
1170447816

all "Majesty Type" powers now dont work if the victim somehow manages to get a fight_timer with them on~
Tijer~
5-Feb-2007~
1170715745

Fixed a major issue with legacy wraith code. Shouldn't have people with +8400 hitroll or AC, officially...~
Tiopon~
6-Feb-2007~
1170726589

Fixed an issue where just about any class could use the 'inferno' ability of the demons. This was... bad.~
Tiopon~
9-Feb-2007~
1171003482

Fixed a typo in one of the Wraith Arcanoi. Flickering is the Wraith command, not flicker...~
Tiopon~
9-Feb-2007~
1171003618

Fixed some issues with the wraith sculpted weapons. Code to create them less messy.~
Tiopon~
9-Feb-2007~
1171004544

On the advice of one of our fair monks, monkcreate is disabled. Now you don't need to worry about missing that monk belt. :)~
Tiopon~
9-Feb-2007~
1171004955

Fixed it so mage teleports has a bit more lag on it. Should reduce its cheapness slightly.~
Tiopon~
9-Feb-2007~
1171005390

Some issues with the clan code fixed up. Leaveclan now works, outcast actually calls the new clan outcast, not the old one, and a double-call to the legacy induct was removed.~
Tiopon~
9-Feb-2007~
1171006493

Tierxp should no longer be limited by the standard int rules, much like normal exp. This should allow for higher max tiers...~
Tiopon~
10-Feb-2007~
1171075904

Made that stat-modifying equipment should actually work now. If because of this, your base stats are lowered, just clearstat at the altar and it should be fixed.~
Tiopon~
15-Feb-2007~
1171567463

Huh. What about that. Monks and Highlanders have had boosted base stats for several years, but nobody added it into the max-stat check. Fixed now... both should have it reading their stats properly now.~
Tiopon~
15-Feb-2007~
1171567935

Zulo form now modifies vampire stats only if their equipment isn't a better bonus.~
Tiopon~
15-Feb-2007~
1171567996

Vampires and dragons were getting screwed in the stat-code, because merc never planned on stats going above 25. Extended the tables using the ongoing patterns to make them, and those with stat+ eq, not screwed anymore there.~
Tiopon~
15-Feb-2007~
1171568855

Several of the checks in the exp code were checking to see if they applied to the killer, and then applying them to the killer once for every member of the group... This did mean that before, if you got a +999 random qp bonus, and had 2 tag-alongs, you'd get 2997 qp (without a mod). Fixed.~
Tiopon~
15-Feb-2007~
1171568968

Lowered the stat-mod on mage affect spells... this should make them hopefully not throw mages past the upper limits so their strength and others get screwed.~
Tiopon~
15-Feb-2007~
1171569638

The 750 second wraith-lag command is fixed now. :-p~
Tiopon~
15-Feb-2007~
1171576282

Clanleaders can now be arenachallenged for their leaderspot. 'challenge victim leader'. (They doesnt need to agree though.)~
Malstar~
19-Feb-2007~
1171915507

Removed Trackers frikkin Priest class, seeing as that poor ass bitch won't be welcome back here anyways.~
Malstar~
19-Feb-2007~
1171917750

Made it so anyone of same class can challenge leaders for their position. (Though you have to be either unclanned or in same clan as the leader you want to challenge.)~
Malstar~
20-Feb-2007~
1171965220

Solved a minor bug with arenachallenge leader.~
Malstar~
20-Feb-2007~
1172008936

Fixed it so that a clan member can't challenge an unclanned person for control of the 'Unclanned' group anymore.~
Tiopon~
21-Feb-2007~
1172099534

Bubba should actually swap between vict... I mean, guests now. This is different from the earlier fix, which made him not care about released prisoners anymore.~
Tiopon~
22-Feb-2007~
1172184938

Can see changes in jail now. Useful for those jailed, as they can see this now.~
Tiopon~
22-Feb-2007~
1172185030

Retirement code coded and added to the MUD. View 'RETIREMENT' helpfile for more information.~
Malstar~
24-Feb-2007~
1172305082

Made retirement code "imm-compatible". :)~
Malstar~
24-Feb-2007~
1172306675

Names belonging to retired players can not be recreated anymore.~
Malstar~
24-Feb-2007~
1172333713

Fixed a lil' problem with retirement... Oh well...~
Malstar~
24-Feb-2007~
1172336112

Vamps, fae, and other non-loved classes weren't able to parry with claws before. Fixed now.~
Tiopon~
25-Feb-2007~
1172395250

Added more dodge to fae, vamps, and wraiths, i think it was... Maybe it was completely different classes, I can't actually remember. Hopefully this will make fae suck less. Also dropped a bit of drow anti-dodge, I think?~
Tiopon~
26-Feb-2007~
1172475670

Removed some of the damage hacks and put them into the normal damage multiplier/reduction function. This will probably do odd things to fae, mages, ninjas, and werewolves. Rebalancing of their bonuses will happen as the effects are actually seen.~
Tiopon~
28-Feb-2007~
1172701103

The various bugs tied into removing equipment or spells and losing affects should be fixed, except for the one that allows desanc-ing... Just because it's been there for a decade doesn't make it less of a bug, but administration says it stays. :)~
Tiopon~
1-Mar-2007~
1172784989

Commented out the affect code, as it was causing... issues... with double equipment locations. If you don't know what I'm talking about, that's fine. The bug is gone for now, and I'll look at making the thing work again later. :)~
Tiopon~
5-Mar-2007~
1173062242

Tweaked the multi-wear eq code some more... it should now properly work with all of the random pieces of equipment without needing more hacks. Only odd piece at the moment is if you remove the Cloak of the Archmagi, get hit with a desanc, wear the cloak, and remove the affect, you lose sanc. If you're wearing the cloak when the desanc hits, you're fine though...~
Tiopon~
7-Mar-2007~
1173255018

Accidentally removed this change earlier. HallofFame command now has paging. Also shows generation for all classes now instead of just two.~
Tiopon~
8-Mar-2007~
1173383237

The mage_damage function should now only set players as fighting when they're actually in the same room. This should hopefully fix the bugs tied into powers such as chill, etc.~
Tiopon~
8-Mar-2007~
1173384962

Hopefully found and fixed the bug that caused damage done not to match damage displayed... This bug has been in the code since Godwars96, at least, possibly before... Issues tied to this were also why some classes could GAIN health when hit normally, even without the damage reducing artifacts...~
Tiopon~
23-Mar-2007~
1174626323

Also fixed the code to no longer display dodged/soaked hits in the average hit calculation...~
Tiopon~
23-Mar-2007~
1174627782

Since I didn't mention it in the prior change... this was tied into fixing it so that short combat messages had the proper damage listed, as well.~
Tiopon~
23-Mar-2007~
1174627817

Added the 4 commands that were supposed to work while tied up, but which weren't enabled into the tied list... This enables one fae command, one garou command, and two vamp commands while tied up.~
Tiopon~
23-Mar-2007~
1174683875

Fixed the issue that made unarmed combat uber. Now it's affected by an immunity as well, which makes it not quite as... crazy.~
Tiopon~
23-Mar-2007~
1174685183

Fixed it so that hitroll and damroll bonuses could take advantage of the higher stat limits. This does make most classes/players hit/dam slightly higher. If yours didn't change, you might want to try a quick clearstat at the altar and see if it helps...~
Tiopon~
29-Mar-2007~
1175141046

Additionally, the 'spiritpower' command of the monks no longer causes -150 hit/dam when you die. However, if you've ever died before now (and even if you haven't), it might be a good idea to clearstat. That should fix your hit/dam to where they should be.~
Tiopon~
29-Mar-2007~
1175141173

Fixed a bug relating to arti removal. When artis were removed, it wasn't removing the worn arti flag, so after they came back, if you hadn't died, you couldn't wear any artis cause it thought you were still using them.~
Tiopon~
30-Mar-2007~
1175238390

Oaka fixed again, no longer raping players or picking up items around the mud and selling them.~
Tadaken~
12-Apr-2007~
1176415490

Wraith "Dirge" and "Tempestfugit" disabled due to ability to abuse. Wraith gremlin can now see invisible and hidden players so no more blocking "Foulhumor"~
Tadaken~
13-Apr-2007~
1176425304

For now at least, it shows the damage multipliers and reductions during combat, if you aren't hiding the individual hits. If your class gets pounded painfully, let me know how its damage and soaks balance out... shows on any actual hit, so if you send me a note, send a hit for both of the characters (winner and loser).~
Tiopon~
13-Apr-2007~
1176473695

Removed the fae/garou/mage/ninja damage hacks again... not sure how they got back into the code after I removed them last time.~
Tiopon~
18-Apr-2007~
1176919778

Fixed a reversed message on trying to flee with monk blindness on.~
Tiopon~
18-Apr-2007~
1176919799

Showed normal-combat modified damage from artifacts, both in the individual hit messages and the combined hit messages... this should make combat with those items seem less... random.~
Tiopon~
18-Apr-2007~
1176920003

Mock combat, which is used for consider and commands like that, was calculating using a minimum AC of -1k. Now it will actually take your real AC into account.~
Tiopon~
18-Apr-2007~
1176920968

Enforced the parry/dodge caps better. This mostly applies to special npcs (O'aka doesn't dodge as well as he used to) but also applies to vampires and monks to a lesser extent...~
Tiopon~
18-Apr-2007~
1176921377

Along with the damage hacks getting fixed, the unarmed immunity fix was removed as well... Back in again.~
Tiopon~
18-Apr-2007~
1176922202

Fine. Whine. Anyways, hit immunity is now displayed in the command as well...~
Tiopon~
18-Apr-2007~
1176922339

Fix to make horns visible on fae and other non-demon/dragons.~
Tiopon~
18-Apr-2007~
1176923008

Hooves now kick through immune, whether fae, demon, or otherwise.~
Tiopon~
18-Apr-2007~
1176923132

Did some major work to the hit/miss code... AC should actually be useful now. Let me know if this makes combat hits too rare... May need to lower the pure dodge/parry code now that missing should work as well.~
Tiopon~
18-Apr-2007~
1176926611

Lowered mob stats slightly. This should make them slightly more reasonable.~
Tiopon~
19-Apr-2007~
1176943194

So monks were the only class without a static bonus based on abilities and powers to hitroll or damroll... gave them a bonus based on their combat power.~
Tiopon~
19-Apr-2007~
1176944544

Modified the mdonate code to allow pre-prepping the next mod. Message slightly changed for when the mod is already up and you've max-donated.~
Tiopon~
19-Apr-2007~
1176961823

Mage chants now have a lowered affect on AC, as it has become actually useful...~
Tiopon~
28-Apr-2007~
1177732146

A long time ago "Serenity" while overdoing mages removed the spell affect from Ninja mask. I've restored the affect~
Tadaken~
2-May-2007~
1178097164

classing reqs lowered for mage/hl, mages need 100spells, 10k mana, hls need 100 slice, 5khp, if there is a sharp increase in these classes reqs will go up again~
Unique~
19-May-2007~
1179605407

Members of Fae clans will now show up on "who"~
Unique~
20-May-2007~
1179682377

Artifacts now stay in the game, and are automatically dropped into the artifact room when you log out (recall,e,s)~
Unique~
22-May-2007~
1179844892

When a Fae reaches Gen 2 they can use all of the special kith powers (Boggan can use Eshu cover command etc.)~
Unique~
22-May-2007~
1179847789

Too many arti's, old ones removed, o'aka has all the new ones, help o'aka for further details~
Unique~
25-May-2007~
1180118335

on 'exp more' it now shows your tier gains~
Unique~
29-May-2007~
1180468332

Wraiths added to classme command~
Unique~
1-Jun-2007~
1180696939

Highlanders now get a (reduced) bonus from the BASE armour class of their equipment. All highlanders should probably clearstat, to avoid losing AC overall.~
Tiopon~
1-Jun-2007~
1180735181

Fixed the bug that made pain code always take off 25% of stats instead of scaling based on percentage of damage done. This should make certain fights more difficult...~
Tiopon~
2-Jun-2007~
1180739652

Modified the pain code; it should have more of an affect now.~
Tiopon~
5-Jun-2007~
1181052563

Fixed a bug that made mobs with large amounts of AC not take pain mods. This means that the last two masters, as well as O'aka, will actually have their AC drop as it should.~
Tiopon~
5-Jun-2007~
1181078504

Teleport spell is modified. It now works on the max room vnum instead of using a base value of unsigned sh_int length. What does this mean? No matter what the room vnum, it should be considered now, and teleport spell should generally be less CPU intensive.~
Tiopon~
6-Jun-2007~
1181086240

Artifact code redone, again... Now, there's a variety of different ways that we can do artifacts. We can turn them off completely, have them be static on the players, have O'aka be able to have them bought/sold, have them automatically quit to O'aka, have them quit to random rooms in the mud, or quit to the artifact room.~
Tiopon~
6-Jun-2007~
1181101204

By request of the Owner, the Artifacts of Yesterday are no more. Just noting so you don't go looking for them.~
Tiopon~
6-Jun-2007~
1181102382

It's now possible for owners to set the mud temporarily to an 'Avatar Wars' type mode, where all classes are removed. Don't worry, all your stats are still saved, and will be back as soon as they turn classes back on. As a side-note, class modifications (fangs, hooves, etc) do remain in effect, they just lose (most of) their benefits.~
Tiopon~
6-Jun-2007~
1181104250

When the artifacts don't save to players on quit, and that artifact isn't being held, it now displays which area it's in, using the 'Player' area of the artifacts command. No real reason to have it show 'No-one' 20 times... this is useful, at least.~
Tiopon~
7-Jun-2007~
1181173499

For some reason, the colour-stripping command breaks if you use it twice in one line... Resolved a repeating bug by removing colour-stripping from areas in the new display.~
Tiopon~
7-Jun-2007~
1181173760

Fixed a (probably longstanding) typo in arti complete... no, it's not spelled 'tommorrow'. Now to fix arti all...~
Tiopon~
7-Jun-2007~
1181173878

Fixed a reversed number bug where your weapon skill counted AGAINST your chance to hit. Now you get the (potential) bonus instead of negative... this is worth the equivalent of an extra 420 hitroll for everyone with maxed weapon skills, and current calculations.~
Tiopon~
8-Jun-2007~
1181268597

Set mob AC back to pre-fixing levels. This does make a lot of mobs harder to hit... this might get fixed to weaken then again later, but...~
Tiopon~
8-Jun-2007~
1181327897

Yeah i know i quit, but unique kept crashing the mud using a buggy immortal command, its now fixed, is a long standing bug too so :P~
Tijer~
9-Jun-2007~
1181415869

Flame channel is back.. QUITE WHY IT WAS REMOVED is beyond me~
Tijer~
15-Jul-2007~
1184534534

Wraiths can now connect Why were they disabled? they seemed to be fine.. No point disabling a class if you have no plans to fix why they were disabled~
Tijer~
16-Jul-2007~
1184609886

Training Area Now Upgraded!! Enjoy :)~
Tadaken~
20-Jul-2007~
1184963932

Old artis put back in.~
Malstar~
30-Jul-2007~
1185796296

Lowered dragon reqs by 10k.~
Malstar~
30-Jul-2007~
1185807958

DUE to bugs with artifacts - they are turned off~
Tijer~
31-Jul-2007~
1185913697

Artifacts should work if they're re-enabled now... fixed the missing defines from back when they were cut to the Tomorrow set. Heh.~
Tiopon~
24-Aug-2007~
1187938054

Tear should work for those who have claws, but not specific additional requirements. If you have other requirements as well, those are still in effect.~
Tiopon~
24-Aug-2007~
1187938091

The error message on readaura said that you needed auspex 3. However, it said that if you didn't have at least auspex 4. Set it so that it matched and auspex 4 is properly listed as the requirement now.~
Tiopon~
24-Aug-2007~
1187938598

Artifacts of Yesterday upgraded so they are slightly more powerful than that of rare eq drops.~
Tadaken~
8-Sep-2007~
1189292185

Fixed a bug with avatar, and legend announcing and showing on hist info~
Tijer~
25-Sep-2007~
1190733803

Temporarily removed login timer (while we have low pbase)~
Unique~
30-Sep-2007~
1191164586

Dragons added to classme, 20k hp, 10k mkills requirements~
Unique~
3-Oct-2007~
1191410409