/*************************************************************************** * Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer, * * Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe. * * * * Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael * * Chastain, Michael Quan, and Mitchell Tse. * * * * In order to use any part of this Merc Diku Mud, you must comply with * * both the original Diku license in 'license.doc' as well the Merc * * license in 'license.txt'. In particular, you may not remove either of * * these copyright notices. * * * * Much time and thought has gone into this software and you are * * benefitting. We hope that you share your changes too. What goes * * around, comes around. * ***************************************************************************/ /*************************************************************************** * ROM 2.4 is copyright 1993-1995 Russ Taylor * * ROM has been brought to you by the ROM consortium * * Russ Taylor (rtaylor@pacinfo.com) * * Gabrielle Taylor (gtaylor@pacinfo.com) * * Brian Moore (rom@rom.efn.org) * * By using this code, you have agreed to follow the terms of the * * ROM license, in the file Rom24/doc/rom.license * ***************************************************************************/ /*************************************************************************** * * * Based on MERC 2.2 MOBprograms by N'Atas-ha. * * Written and adapted to ROM 2.4 by * * Markku Nylander (markku.nylander@uta.fi) * * * ***************************************************************************/ struct mob_cmd_type { char * const name; DO_FUN * do_fun; }; struct obj_cmd_type { char * const name; OBJ_FUN * obj_fun; }; struct room_cmd_type { char * const name; ROOM_FUN * room_fun; }; /* the command table itself */ extern const struct mob_cmd_type mob_cmd_table []; /* * MOBcommand functions. * Defined in mob_cmds.c */ DECLARE_DO_FUN( do_mpasound ); DECLARE_DO_FUN( do_mpgecho ); DECLARE_DO_FUN( do_mpzecho ); DECLARE_DO_FUN( do_mpkill ); DECLARE_DO_FUN( do_mpassist ); DECLARE_DO_FUN( do_mpjunk ); DECLARE_DO_FUN( do_mpechoaround ); DECLARE_DO_FUN( do_mpecho ); DECLARE_DO_FUN( do_mpechoat ); DECLARE_DO_FUN( do_mpmload ); DECLARE_DO_FUN( do_mpoload ); DECLARE_DO_FUN( do_mppurge ); DECLARE_DO_FUN( do_mpgoto ); DECLARE_DO_FUN( do_mpat ); DECLARE_DO_FUN( do_mptransfer ); DECLARE_DO_FUN( do_mpgtransfer ); DECLARE_DO_FUN( do_mpforce ); DECLARE_DO_FUN( do_mpgforce ); DECLARE_DO_FUN( do_mpvforce ); DECLARE_DO_FUN( do_mpcast ); DECLARE_DO_FUN( do_mpdamage ); DECLARE_DO_FUN( do_mpremember ); DECLARE_DO_FUN( do_mpforget ); DECLARE_DO_FUN( do_mpdelay ); DECLARE_DO_FUN( do_mpcancel ); DECLARE_DO_FUN( do_mpcall ); DECLARE_DO_FUN( do_mpflee ); DECLARE_DO_FUN( do_mpotransfer ); DECLARE_DO_FUN( do_mpremove ); /* * OBJcommand functions * Defined in mob_cmds.c */ DECLARE_OBJ_FUN( do_opgecho ); DECLARE_OBJ_FUN( do_opzecho ); DECLARE_OBJ_FUN( do_opecho ); DECLARE_OBJ_FUN( do_opechoaround ); DECLARE_OBJ_FUN( do_opechoat ); DECLARE_OBJ_FUN( do_opmload ); DECLARE_OBJ_FUN( do_opoload ); DECLARE_OBJ_FUN( do_oppurge ); DECLARE_OBJ_FUN( do_opgoto ); DECLARE_OBJ_FUN( do_optransfer ); DECLARE_OBJ_FUN( do_opgtransfer ); DECLARE_OBJ_FUN( do_opotransfer ); DECLARE_OBJ_FUN( do_opforce ); DECLARE_OBJ_FUN( do_opgforce ); DECLARE_OBJ_FUN( do_opvforce ); DECLARE_OBJ_FUN( do_opdamage ); DECLARE_OBJ_FUN( do_opremember ); DECLARE_OBJ_FUN( do_opforget ); DECLARE_OBJ_FUN( do_opdelay ); DECLARE_OBJ_FUN( do_opcancel ); DECLARE_OBJ_FUN( do_opcall ); DECLARE_OBJ_FUN( do_opremove ); /* * ROOMcommand functions * Defined in mob_cmds.c */ DECLARE_ROOM_FUN( do_rpasound ); DECLARE_ROOM_FUN( do_rpgecho ); DECLARE_ROOM_FUN( do_rpzecho ); DECLARE_ROOM_FUN( do_rpecho ); DECLARE_ROOM_FUN( do_rpechoaround); DECLARE_ROOM_FUN( do_rpechoat ); DECLARE_ROOM_FUN( do_rpmload ); DECLARE_ROOM_FUN( do_rpoload ); DECLARE_ROOM_FUN( do_rppurge ); DECLARE_ROOM_FUN( do_rptransfer ); DECLARE_ROOM_FUN( do_rpgtransfer ); DECLARE_ROOM_FUN( do_rpotransfer ); DECLARE_ROOM_FUN( do_rpforce ); DECLARE_ROOM_FUN( do_rpgforce ); DECLARE_ROOM_FUN( do_rpvforce ); DECLARE_ROOM_FUN( do_rpdamage ); DECLARE_ROOM_FUN( do_rpremember ); DECLARE_ROOM_FUN( do_rpforget ); DECLARE_ROOM_FUN( do_rpdelay ); DECLARE_ROOM_FUN( do_rpcancel ); DECLARE_ROOM_FUN( do_rpcall ); DECLARE_ROOM_FUN( do_rpremove );