SPELLCHAINS SPELLCHAINS WINIT WCHAIN WCAST WARLOCK 1 Warlocks are able to create somewhat custom spells using a set of chained commands. The commands are listed below, and examples can be found in the help file @@CHAINEXAMPLES@. This help file is only temporary, and a more detailed help file will be written later. While you are casting chain spells you will not regenerate mana in the usual way (other affects may help). winit : This command starts a new spellchain - first thing you to type. wchain : This command ends the current spell, and starts a new spell, without casting the old... this allows you to chain several spells together before casting them. wcast : This command will cast all the chains you have linked together, one after another (only 5 spells can be chained). wcancel : Cancels the current spell. wtarget : This command sets the target type of the given spell, it defaults to the value "local person", and can be set to "global/local person/room/object". If an earlier chain has set the wtarget, then all following chains will have the same target type, unless you chose to change it later. wfocus : This command sets the actual target (or focus) of the spell, and MUST be set for each spell in the chain (focus is not inhereted through spells in the chain). If you set 'wfocus auto', the chain will try to target the person you are fighting. wexclude : This command allows you to exclude targets from a room-specific spell. It will have no effect on object/person spells. The allowed sets to exlude are "target/players/mobiles/group/nongroup". Just like wtarget, this is inhereted through the chained spells. wpower : This command sets the power (and thus mana cost) of the spell, and the default value is 100 (of 1-100). If you set this value in a spell, all following spells in the chain will have the same value. wtype : This command sets the type of spell, and MUST be set for each spell in the chain. The legal types are "damage/heal/affect".