preload(4) Driver Applies preload(4) NNAAMMEE preload - preload an object into memory. SSYYNNOOPPSSIISS string *epilog( int load_empty ); void preload( string filename ); DDEESSCCRRIIPPTTIIOONN The driver calls epilog() in master after the master object has been loaded. Mudlibs typically use epilog to initialize data structures in master (such as security tables etc). epilog() should returns an array of file- names which correspond to objects that the mudlib wants to have preloaded; that is, loaded before the first player logs in. For each filename returned in the array, the driver will called preload(filename) in master. The variable 'load_empty' is non-zero if the -e option was specified when starting up the driver. It can be used as a signal to the mudlib to not load castles, etc. SSEEEE AALLSSOO epilog(4) MudOS 5 Sep 1994 1