#include <std.h> inherit ROOM; void create() { ::create(); set_property("light", 1); set_property("indoors", 1); set_property("no castle", 1); set_short( "The Hall of Immortals"); set_long( "Welcome to the hall of immortals!\n" "High mortals come here to seek mentors who will guide them into " "the world of immortality. Mortals come here to prove " "their worthiness for high mortalhood. A spiral flight " "of stairs leads up out of the cellar."); set_exits( (["up" : "/domains/Praxis/stairs"]) ); set_property("no castle", 1); } void reset() { ::reset(); if(!present("unity")) new("/domains/Praxis/obj/mon/unity")->move(this_object()); }