inherit "/std/barkeep"; create() { ::create(); set_name("waitress"); set_id( ({ "waitress", "restaurant waitress" }) ); set_short("A restaurant waitress"); set_aggressive( 0); set_level(10); set_long("She is ready to take your order.\n"); set_gender("female"); set_alignment(164); set_race( "nymph"); set_hp(270); add_money("copper", random(200)); set_skill("melee",90); set_body_type("human"); set_currency("gold"); set_menu( ({ "lobster", "worms", "fish", "fries" }), ({ "food", "food", "food", "food" }), ({ 25, 15, 8, 3 }) ); set_my_mess( ({ "What a wonderful way of not cooking lobsters!\n", "Feel them wiggle in your throat?\n", "Tasty indeed!\n", "You enjoy them one by one to the end.\n" }) ); set_your_mess( ({ "enjoys some uncooked lobster.\n", "slides down a plate of worms.\n", "chomps on some Praxian fish.\n", "eats some fries one by one.\n" }) ); set_menu_short( ({ "A lobster", "A plate of sea worms", "A nice fish", "Fries" }) ); set_menu_long( ({ "It is uncooked in a Praxia sort of way.\n", "They are still alive!\n", "Mmmmmmm good.\n", "Not many there, but something just the same.\n" }) ); }