zim/area/
zim/bin/
zim/clans/plists/
zim/corefiles/
zim/doc/muddy/
zim/gods/
zim/log/
zim/player/
zim/skill_tree/
zim/tmp/
/*-
 * Copyright (c) 1998 fjoe <fjoe@iclub.nsu.ru>
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 * $Id: db_class.c 997 2007-01-21 04:48:55Z zsuzsu $
 */

#include <stdio.h>
#include <string.h>

#include "merc.h"
#include "db.h"

DECLARE_DBLOAD_FUN(load_class);
DECLARE_DBLOAD_FUN(load_pose);

DECLARE_DBINIT_FUN(init_class);

flag32_t skill_sex_flags (FILE *fp);
flag32_t skill_ethos_flags (FILE *fp);
flag32_t skill_align_flags (FILE *fp);

DBFUN dbfun_classes[] =
{
	{ "CLASS",	load_class	},
	{ "POSE",	load_pose	},
	{ NULL }
};

DBDATA db_classes = { dbfun_classes, init_class };

DBINIT_FUN(init_class)
{
	db_set_arg(dbdata, "POSE", NULL);
}

DBLOAD_FUN(load_class)
{
	int i;
	class_t *class = class_new();
	class->file_name = get_filename(filename);
	db_set_arg(dbdata, "POSE", class);

	for (i = 0; i < MAX_LEVEL+1; i++)
		class->titles[i][0] = class->titles[i][1] = str_empty;

	for (;;) {
		char *word = feof(fp) ? "End" : fread_word(fp);
		bool fMatch = FALSE;

		switch(UPPER(word[0])) {
		case '#':
			fread_to_eol(fp);
			fMatch = TRUE;
			break;
		case 'A':
			KEY("AddExp", class->points, fread_number(fp));
			KEY("AcRate", class->ac_rate, fread_number(fp));
			break;
		case 'D':
			KEY("DeathLimit", class->death_limit,
			    fread_number(fp));
			SKEY("Description", class->description);
			KEY("DamRate", class->dam_rate, fread_number(fp));
			break;
		case 'E':
			if (!str_cmp(word, "End")) {
				if (IS_NULLSTR(class->name)) {
					db_error("load_class",
						 "class name undefined");
					class_free(class);
					classes.nused--;
				}
				else {
					if (class->restrict_align == RA_NONE)
						class->restrict_align = RA_ALL;

					if (class->restrict_ethos == RE_NONE)
						class->restrict_ethos = RE_ALL;

					varr_qsort(&class->skills, cmpint);
				}
				return;
			}
		case 'F':
			KEY("Flags", class->flags,
			    fread_fstring(class_flags, fp));
			break;
		case 'G':
			if (!str_cmp(word, "GuildRoom")) {
				int vnum = fread_number(fp);
				int *pvnum = varr_enew(&class->guild);
				*pvnum = vnum;
				fMatch = TRUE;
			}
			break;
		case 'H':
			KEY("HPRate", class->hp_rate, fread_number(fp));
			break;
		case 'M':
			KEY("ManaRate", class->mana_rate, fread_number(fp));
			break;
		case 'N':
			SKEY("Name", class->name);
			KEY("NimRate", class->nim_rate, fread_number(fp));
			break;
		case 'P':
			KEY("PrimeStat", class->attr_prime,
			    fread_fword(stat_names, fp));
			break;
		case 'R':
			KEY("RestrictAlign", class->restrict_align,
			    fread_fstring(ralign_names, fp));
			KEY("RestrictSex", class->restrict_sex,
			    fread_fstring(sex_table, fp));
			KEY("RestrictEthos", class->restrict_ethos,
			    fread_fstring(ethos_table, fp));
			break;
		case 'S':
			KEY("SkillAdept", class->skill_adept,
			    fread_number(fp));
			KEY("SchoolWeapon", class->weapon,
			    fread_number(fp));
			if (!str_cmp(word, "ShortName")) {
				const char *p = fread_string(fp);
				strnzcpy(class->who_name,
					 sizeof(class->who_name), p);
				free_string(p);
				fMatch = TRUE;
			}
			if (!str_cmp(word, "Skill")) {
				cskill_t *csk;

				csk = varr_enew(&class->skills);
				csk->sn = sn_lookup(fread_word(fp));
				csk->level = fread_number(fp);
				csk->rating = fread_number(fp);
				csk->mod = fread_number(fp);
				csk->restrict_sex = skill_sex_flags(fp);
				csk->restrict_ethos = skill_ethos_flags(fp);
				csk->restrict_align = skill_align_flags(fp);
				/*csk->restrict_race = skill_race_flags(fp);*/
				for (i = 0; i < MAX_STATS; i++)
					csk->min_stat[i] = fread_number(fp);
				fMatch = TRUE;
			}
			if (!str_cmp(word, "StatMod")) {
				for (i = 0; i < MAX_STATS; i++)
					class->stats[i] = fread_number(fp);
				fMatch = TRUE;
			}
			break;
		case 'T':
			KEY("Thac0_00", class->thac0_00, fread_number(fp));
			KEY("Thac0_32", class->thac0_32, fread_number(fp));
			if (!str_cmp(word, "Title")) {
				int level;
				int sex;

				level = fread_number(fp);
				if (level < 0 || level > MAX_LEVEL) {
					db_error("load_class",
						 "invalid level %d", level);
					continue;
				}
				sex = fread_fword(sex_table, fp);
				if (sex != SEX_MALE && sex != SEX_FEMALE) {
					db_error("load_class", "invalid sex");
					continue;
				}
				class->titles[level][sex-1] =
							fread_string(fp);
				fMatch = TRUE;
			}
			break;
		}

		if (!fMatch) 
			db_error("load_class", "%s: Unknown keyword", word);
	}

}

DBLOAD_FUN(load_pose)
{
	class_t *class = arg;
	pose_t *pose;

	if (!class) {
		db_error("load_pose", "No #CLASS seen yet");
		return;
	}

	pose = varr_enew(&class->poses);
	for (;;) {
		char *word = feof(fp) ? "End" : fread_word(fp);
		bool fMatch = FALSE;

		switch(UPPER(word[0])) {
		case 'E':
			if (!str_cmp(word, "End"))
				return;
			break;
		case 'O':
			SKEY("Others", pose->others);
			break;
		case 'S':
			SKEY("Self", pose->self);
			break;
		}

		if (!fMatch) 
			db_error("load_info", "%s: Unknown keyword", word);
	}
}

/* skill_sex restrictions
 * to restrict a skill for a class to a certain sex
 *
 * by Zsuzsu
 */
flag32_t skill_sex_flags (FILE *fp) {
	char *word;
	char *p;
	flag32_t flags = RS_NONE;

	word = fread_word(fp);

	for (p=word; p && *p; p++) {
		switch (*p) {
			case '-': return RS_ALL;
			case 'N': flags |= RS_NEUTER;	break;
			case 'M': flags |= RS_MALE;	break;
			case 'F': flags |= RS_FEMALE;	break;
			default:
				  db_error("skill_sex_flags", "%s: Unknown flag", word);
		}
	}
	return flags;
}

/* skill_align restrictions
 * to restrict a skill for a class to a certain align
 *
 * by Zsuzsu
 */
flag32_t skill_align_flags (FILE *fp) {
	char *word;
	char *p;
	flag32_t flags = RS_NONE;

	word = fread_word(fp);

	for (p=word; p && *p; p++) {
		switch (*p) {
			case '-': return RA_ALL;
			case 'G': flags |= RA_GOOD;	break;
			case 'N': flags |= RA_NEUTRAL;	break;
			case 'E': flags |= RA_EVIL;	break;
			default:
				  db_error("skill_align_flags", "%s: Unknown flag", word);
		}

	}
	return flags;
}

/* skill_ethos restrictions
 * to restrict a skill for a class to a certain align
 *
 * by Zsuzsu
 */
flag32_t skill_ethos_flags (FILE *fp) {
	char *word;
	char *p;
	flag32_t flags = RS_NONE;

	word = fread_word(fp);

	for (p=word; p && *p; p++) {
		switch (*p) {
			case '-': return RE_ALL;
			case 'L': flags |= RE_LAWFUL;	break;
			case 'N': flags |= RE_NEUTRAL;	break;
			case 'C': flags |= RE_CHAOTIC;	break;
			default:
				  db_error("skill_ethos_flags", "%s: Unknown flag", word);
		}

	}
	return flags;
}