#AREADATA Name Sylvan clan hall~ Builders fronz tidus~ VNUMs 7700 7799 Credits Thornan Tidus~ Security 9 LevelRange 15 100 Flags closed noquest nosummon clanhall~ Clan Sylvan~ End #MOBILES #7701 ranger cloaked elven sylvanguard clan guard sylvan~ A Cloaked Ranger~ A cloaked ranger stands here, eyeing you warily. ~ This ranger seems to be here protecting her brothers and sisters, and trying to rescue the forest from those evil enough to seek to defile it. She wears a dark green cloak, and carries a stout bow, which is currently raised, with an arrow nocked and ready to be fired. ~ human~ ABTef DFHVclmt 0 0 100 100 6d1+25000 1250d11+95 42d2+75 none -80 -80 -80 -55 ACEFHK ABLQT 0 0 stand stand male 0 0 0 medium flesh~ ~ M greet 7700 100~ M kill 7702 100~ M fight 100814 100~ M exall 7701 3~ #7702 wizi exit mob~ Wizi exit mob~ Wizi exit mob is here, letting people out of the clanhall. ~ ~ human~ AB DFlmt 0 0 1 0 0d0+0 0d0+0 0d0+0 none 0 0 0 0 0 0 0 0 stand stand none 0 0 0 medium flesh~ ~ F for AHMV F par ABCDEFGHIJK M exit 7712 1~ I 92 #7707 fox~ A Fox~ Here sits a fox playing in the sun. ~ This fox seems to be a nice mild creature who it would never attack but just have fun with its friends. It looks like it is a little hungry but still not hungry enough to attack someone nice. ~ fox~ ABT Je 1000 0 50 50 198d50+0 500d11+95 17d2+40 none -27 -27 -27 -16 0 AB 0 0 stand stand male 0 0 0 medium flesh~ ~ F aff Z #7709 clan cleric elf healer sylvancleric~ an elven healer~ The elf stands here, muttering strange but powerful words of healing. ~ An average-looking elf stands here, communing blessings and healing sylvan wardens who have come in from their patrols. ~ elf~ ABKQaef DFHVclmt 0 0 100 100 6d1+20000 1d9+60 34d2+74 none 9 9 9 9 FI ABLQT 0 0 stand stand female 0 0 0 medium flesh~ ~ F res B F vul Z M give 7730 all~ M speech 7703 give me the elidodi item~ M speech 7704 give me the shadow item~ M speech 7705 give me the scion item~ M speech 7706 give me the chaos item~ M speech 7707 give me the barbarian item~ M speech 7709 give me the knight item~ M speech 7710 give me the ruler item~ M speech 7711 give me the sentinel item~ C Sylvan~ #7710 bear~ A Bear~ Here stands a very large bear. ~ Here stands before you a large {RRed {x eyed bear who looks very angry and could eat you in one bite. He looks very hungry so you better watch out. ~ bear~ ABf JZe 1000 0 91 91 465d91+0 910d11+95 31d2+68 none -56 -56 -56 -37 CFI AB 0 0 stand stand male 0 0 0 large flesh~ ~ #7711 white stag~ A White Stag~ Here stands a small stag drinking from a pond. ~ Here stands a large white stag. He looks to be about 5 foot. He looks like a friendly little creature who would not harm you unless you try to hurt it. There is nothing that stands out accept he has a small cut on his right bacl leg. You think he must have been caught in a trap and brought here to be healed. ~ drow~ AB e 1000 0 1 1 6d1+0 1d9+60 1d2+2 none 9 9 9 9 0 ABCD 0 0 stand stand male 0 0 0 medium flesh~ ~ F res B #7715 squirrels~ A Squirrel~ A small squirrel playing with some leaves. ~ This squirrel seems to be a small little animal who likes wondering around in this nice tree. He looks like he is not tame but not wild. He would not fight you at any cost or even think of attacking you since he is so weak. ~ unique~ AG Je 1000 0 20 20 31d20+0 20d9+60 5d4+12 none -2 -2 -2 1 EFI AB 0 0 stand stand male 0 G ABCDEFHKU large flesh~ ~ #7718 satyr maid warrior elmsky~ Elmsky the tavern maid~ Here ready to serve you is Elmsky a female satyr warrior. ~ This female satyr has a kind look in her face. Even though she has a smile face her arms are pretty strong looking for a female. She is a warrior and member of the Sylvan Clan. She has been taking care of the Sylvan Tavern for some time and is always happy to see the old and new members of the Sylvan Clan. ~ satyr~ ABe Het 1000 0 100 100 524d100+0 1000d11+95 34d2+74 none -62 -62 -62 -42 0 0 0 0 stand stand female 3000 0 0 medium flesh~ ~ M grall 7718 100~ C Sylvan~ #7720 nesquick elf friend friendly~ A friendly elf~ A nice and friendly elf is here. ~ ~ elf~ AB 0 1000 0 25 25 43d25+0 125d10+85 8d3+17 none -7 -7 -7 -1 E H 0 0 stand sit male 100 0 0 medium flesh~ ~ M greet 7720 100~ M grall 7721 100 ~ #7721 weaponmaster ranger paleven~ Paleven the Weaponmaster~ Behind the balcony is Paleven, the {yS{gy{Glv{ga{yn{x Weaponmaster. He is fixing something. ~ A strong looking human is here dressed all in green and brown tones. He is the weaponmaster and shopkeeper of the Sylvans Weapon Shop. He has dark brown hair and soft brown eyes. His has very strong arms. He is the one that made all the weapons that you see here. Respect him and he will allways respect you. ~ human~ ABe Het 1000 0 100 100 524d100+0 1000d11+95 34d2+74 none -62 -62 -62 -42 CDF AB CD 0 stand stand male 3000 0 0 medium flesh~ ~ M grall 7708 100~ C Sylvan~ #7722 ancient sylvan ranger~ The ancient ranger~ An ancient {yS{gy{Glv{ga{yn{x ranger is here leaning on a hickory bow. ~ This ancient ranger was one of the first Sylvan Wardens. She's been on many a patrol, and her hoves show the beating traveling many roads. She's become so old her fur has all gone ash grey. Her hair, once black as slate, has turned salt-n-pepper with fret over her beloved forest. Even though she has retired from patroling, she still serves the {GF{gorest{x by training new Sylvan Wardens and keeping the lore of their skills and past deeds alive. If you have questions ask her to {Gtell you about{x whatever you wish to know. ~ satyr~ ABKTe DFPet 0 0 91 91 465d91+2000 910d11+95 31d2+68 none -56 -56 -56 -37 0 AB I 0 stand stand female 0 0 0 medium flesh~ ~ M speech 7722 tell me about wol~ M speech 7723 tell me about bear~ M speech 7724 tell me about lion~ M speech 7725 tell me about tiger~ M speech 7726 tell me about path~ C Sylvan~ #0 #OBJECTS #7700 sappling of the great tree giya clanitem sylvan~ a {gsappling{x of the {GG{gr{Geat {yT{gr{yee {WGiya{x~ A tiny {gsappling{x is here glowing and humming loudly.~ wood~ ~ treasure RYaef AO 0 0 0 0 0 60 1 10000 P C Sylvan~ G none G none G none G none #7701 mark of the wild earth~ the {ymark{w of the {gW{Gi{gld {yEarth{x~ A patch of wild earth sits here radiating immense power~ unknown~ plant~ armor AIMTYZ AS 6 6 6 5 'none' 0 15 16 128599 P A 20 -5 A 13 100 F A 17 -60 t A 19 11 A 18 6 A 4 2 G none G none G none G none #7702 petrified ashwood stump altar~ {ystump{x of petrified {Dashwood{x~ The {ystump{x of a thick branch is here, hard as {Dstone{x.~ unknown~ Petrified wood~ container ABIORTY P 10000 ABCD 7703 10000 100 0 100 0 0 P C Sylvan~ G none G none G none G none #7703 twig of unlocking clankey sylvan sylvan_altar_key~ A small {yTwig{x of {gunlocking{x~ a small and very odd looking twig sits here in the dirt~ unknown~ plant~ key ABGIRTUYf AO 0 0 0 0 0 0 0 15 10 0 P G none G none G none G none #7704 roasted trout~ A Roasted Trout~ A delicious roast trout sits here.~ unknown~ ~ food A AO ADE BEF 0 0 0 ADE BEF 15 50 199 P G none G none G none G none #7705 elm staff~ a elm wood staff~ Here is a perfectly crafted staff made of elm wood.~ unknown~ elm~ weapon 0 AN staff 1 32 smash F 25 26 8837 P A 19 2 A 18 2 G none G none G none G none #7706 elm axe~ an axe of elm wood~ An axe made of elm wood and bearing a {Wshinny{x blade rests here.~ unknown~ elm~ weapon 0 AN axe 2 15 slash 0 25 26 11325 P A 19 2 A 18 2 G none G none G none G none #7707 elm mace~ a mace of elm wood~ Here you see a beautifull and powerfull looking mace, made of elm wood.~ unknown~ elm~ weapon 0 AN mace 2 12 crush 0 25 26 6468 P A 19 2 A 18 2 G none G none G none G none #7708 elm bow~ a nice elm wood bow~ On the floor someone left a bow made of elm wood.~ unknown~ elm~ weapon 0 AN bow 1 1 blast F 25 26 9189 P A 19 2 A 18 2 G none G none G none G none #7709 staff maple~ a maple {ywood{x staff~ Someone dropped here a staff made of maple wood.~ unknown~ maple~ weapon 0 AN staff 2 32 smash F 50 51 38239 P A 19 4 A 18 4 G none G none G none G none #7710 maple axe~ a maple wood axe~ An axe made of fine maple wood was left here for anyone to grab.~ unknown~ maple~ weapon 0 AN axe 3 20 slash 0 50 51 59669 P A 19 4 A 18 4 G none G none G none G none #7711 pond~ A {BP{bo{Bnd{x~ A {Cs{ch{Ci{cmm{Ce{cr{Ci{cn{Cg {Bp{bo{Bnd{x.~ unknown~ ~ fountain 0 0 10000 10000 'water' 0 15 0 0 P C Sylvan~ G none G none G none G none #7712 maple mace~ a maple wood mace~ A mace crafted from the wood of a maple was left here.~ unknown~ maple~ weapon 0 AN mace 3 17 crush 0 50 51 30278 P A 19 4 A 18 4 G none G none G none G none #7713 staff pine~ a staff of pine wood~ A staff made of the strongest pine wood was left here.~ unknown~ pine~ weapon 0 AN staff 4 19 smash 0 75 76 66454 P A 19 8 A 18 8 G none G none G none G none #7714 pine axe~ a strong axe made of pine wood~ Someone left this strong looking axe, with a shinny blade, behind.~ unknown~ pine~ weapon 0 AN axe 4 23 cleave 0 75 76 169930 P A 19 8 A 18 8 G none G none G none G none #7715 pine mace~ a pine wood mace~ A fine mace is here on the ground.~ unknown~ pine~ weapon 0 AN mace 4 19 crush 0 75 76 90869 P A 19 8 A 18 8 G none G none G none G none #7716 staff oak~ a staff of oak wood~ A big piece of oak shapped like a staff was left over here.~ unknown~ pine~ weapon 0 AN staff 5 19 smash 0 91 92 87512 P A 18 9 A 19 9 G none G none G none G none #7717 axe oak~ a beautifull oak wood axe~ A strong good looking axe was left here for everyone to admire.~ unknown~ pine~ weapon 0 AN axe 5 22 cleave 0 91 92 225785 P A 19 9 A 18 9 G none G none G none G none #7718 mace oak~ an oak wood mace~ A beautifull mace is here.~ unknown~ maple~ weapon 0 AN mace 5 19 crush 0 91 92 123515 P A 19 9 A 18 9 G none G none G none G none #7719 wood table~ A big wood table~ Here is a big {ywooden{x table bearing the mark of the {yS{gy{Glv{ga{yn{x.~ wood~ ~ furniture RY 0 0 EIJKN N 0 0 0 EIJKN 0 200 0 P G none G none G none G none #7720 earth key~ A {yEarth {DKey{x~ There's a dark brown key sitting here.~ earth~ ~ key AB AO 0 0 0 0 0 0 0 15 10 0 P G none G none G none G none #7721 basket~ A small basket~ On this table there's a nice basket with some fresh fruits in it.~ unknown~ ~ container RY 0 1000 E 0 200 40 0 0 200 0 P C Sylvan~ G none G none G none G none #7722 wood block~ A Wood Block~ Here sits a nice wood block.~ unknown~ ~ furniture R 0 A EIJKN EHK CFG CFG A EIJKN 15 0 0 P G none G none G none G none #7723 wood bench~ a big {ywood{x bench~ Feel free to have a sit in this wood bench.~ wood~ ~ furniture RY 0 CE EIJKN EH CFG CFG CE EIJKN 0 0 0 P G none G none G none G none #7724 wood block~ A Wood Block~ Here sits a nice wood block.~ unknown~ ~ furniture R 0 A EIJKN EHK CFG CFG A EIJKN 15 0 0 P G none G none G none G none #7725 wood block~ A Wood Block~ Here sits a nice wood block.~ unknown~ ~ furniture R 0 A EIJKN EHK CFG CFG A EIJKN 15 0 0 P G none G none G none G none #7726 wood block~ A Wood Block~ Here sits a nice wood block.~ unknown~ ~ furniture R 0 A EIJKN EHK CFG CFG A EIJKN 15 0 0 P G none G none G none G none #7727 sword earth~ A nice sword~ Someone left here what looks like a nice {yearth{w made sword.~ earth~ ~ weapon 0 AN longsword 2 15 slash 0 25 50 1375 P G none G none G none G none #7728 log sit~ A large log~ A large log is here for you and others to sit or rest on.~ wood~ ~ furniture GIRS 0 BD EIJKN EH CFG CFG BD EIJKN 0 1000 0 P G none G none G none G none #7729 campfire~ A warm {Rfire{w~ A warm {Rfire{w is here glowing and with its {Yflames{w dancing wildly. It's here to warm and bring some light to this room.~ fire~ ~ light AR 0 353 0 0 0 P G none G none G none G none #7730 pit donations chest~ The {ychest{x~ A {ychest{x containing items liberated from {rpo{rachers{x.~ unknown~ ~ container IORYg 0 100000 0 0 100000 100 0 0 0 0 P G none G none G none G none #7731 bed leaves~ A big bed of leaves~ A big bed of {gl{ye{ga{yv{ge{ys{x is here helping everyone who's tired to recover.~ unknown~ leaves~ furniture RY 0 CE EIJKN EHK BDEFGH BDEFGH CE EIJKN 0 1000 0 P G none G none G none G none #7732 bench wood~ A wood bench~ Here is a {ywood{x {wbench{x where you can sit or rest.~ wood~ ~ furniture RY 0 AC DHIJM EH BDEFGH BDEFGH AC DHIJM 0 1000 0 P C Sylvan~ G none G none G none G none #7734 fresh fruit nectarine~ Fresh {Ynectarine{x~ Here is a fresh nectarine. Who could have left such a sweet and fresh fruit behind.~ unknown~ ~ food A AO ADE BEF 0 0 0 ADE BEF 15 50 219 P G none G none G none G none #7736 chair branches anais leader~ The chair of the clan leader~ A chair made of {Ytw{yi{Yst{yed{Y br{yan{Yc{yh{Yes{x with a {Gmo{gss {Gco{gver{Ged{x seat.~ wood~ ~ furniture RY 0 A EIJKN EH DGH DGH A EIJKN 40 1000 0 P G none G none G none G none #7738 wings angel~ {WAngel's Wings{x~ A pair of shinny and very white wings fly around the room softly.~ unknown~ ~ clothing BFIYa AK ABCF ABCF ABCF BCF 0 ABCF ABCF 108 109 104 P G none G none G none G none #7739 magical portal~ the {WMagic Portal{x~ ~ unknown~ ~ portal 0 0 0 0 A 3360 0 0 0 0 P C Sylvan~ G none G none G none G none #7740 jar ale~ a jar of {yale{x~ Here is a dripping jar full of {yale{x.~ glass~ ~ drink U AO 40 40 'ale' 0 0 30 3096 P G none G none G none G none #7741 bottle beer~ a bottle of beer~ How could someone left behind such a tasty bottle of {YB{We{Ye{Wr{x.~ glass~ ~ drink U AO 20 20 'beer' 0 0 30 1480 P G none G none G none G none #7742 peanuts~ a bunch of peanuts~ A small bunch of {ypeanuts{x was left all over the floor.~ unknown~ peanuts~ food 0 AO BD BD 0 0 0 BD BD 0 1 99 P G none G none G none G none #7743 round table~ a round table~ In the center of the room is a round table around which all the Sylvan members can gather to have a bottle of beer or ale.~ wood~ ~ furniture RYa 0 0 CDFI N 0 0 0 CDFI 0 10000 0 P G none G none G none G none #7744 key midgaard strange cyan~ a small iron key~ The key of Midgaard emanating a {Cstrange{x aura.~ iron~ ~ portal AKR 0 0 D A 6001 0 0 0 0 P C Sylvan~ G none G none G none G none #7745 centaur dying hoof brown~ a small centaur hoof~ A small centaur hoof with a {ybrown{x aura.~ unknown~ ~ portal AR 0 0 D AD 97401 0 0 0 0 P C Sylvan~ G none G none G none G none #7746 unicorn horn magical purple~ a unicorn horn~ A unicorn horn with a {mmagical{x aura.~ unknown~ ~ portal AR 0 0 D AD 1874 0 0 0 0 P C Sylvan~ G none G none G none G none #7747 steson green emerald~ a stetson~ A stetson with a {gemerald{x aura.~ unknown~ ~ portal AR 0 0 D AD 234 0 0 0 0 P C Sylvan~ G none G none G none G none #7748 arcadia quill silver~ a quill~ The quill of Arcadia with a {Wsilver{x aura.~ unknown~ ~ portal AR 0 0 D AD 12040 0 0 0 0 P C Sylvan~ G none G none G none G none #7749 looking glass misty~ a {cmisty{x looking glass~ A looking glass sparkling with a {cmisty{x aura.~ unknown~ ~ portal AR 0 0 D AD 19531 0 0 0 0 P C Sylvan~ G none G none G none G none #0 #ROOMS #7700 The entrance to a small walnut grove~ This room seems to be the entrance to a small walnut grove. All you can see in any direction are trees towering above you. There is the nice smell walnut sap from the trees here. There is a hooded ranger here watching all who pass by with a keen eye and a steady bow trained on your every move. There are bushes blocking you path to the south and north. ~ 0 SXd forest D1 ~ ~ Z 0 97437 0 0 D3 ~ living~ ADFMZ 7720 7701 0 0 C Sylvan~ S #7701 Path through a small Walnut Grove~ You slowly make you way and notice there leaves everywhere. You have a strange feeling your being watched. There is a glimps of someone out the side of your eye but there to quick. You slowly move foward looking all around for people and traps. There is no real danger so you start to walk faster and more easy now. ~ 0 d forest D0 ~ ~ Z 0 7702 0 0 D1 ~ ~ ADFMZ 0 7700 0 0 C Sylvan~ S #7702 End of the Path through a small Walnut Grove~ Here ends the path that comes from the south. The smell of walnut seems to vanish. The air here is fresher than in the rest of the path and a warm felling fills the travelers' soul and mind. The surroundings look like the perfect home for a Sylvan. To the north you get a glimpse of what looks like the biggest and greatest tree you have ever put your eyes on. ~ 0 d forest D0 ~ ~ Z 0 7703 0 0 D2 ~ ~ Z 0 7701 0 0 C Sylvan~ S #7703 Clearing before the Great Tree of Sylvan~ This wide clearing is filled with the crackling sound of burning wood, that sound comes from a wild looking fire, in one side of the clearing. Near the fire there's a log for one to seat and rest. In the north side of the clearing a huge tree rises from the ground. It's highest branches and leaves seem to touch the sky and wrap the clouds. It's probably one of the highest trees of this realm. You see a small hole in its trunk, can it be a way in? ~ 0 d forest D0 ~ ~ Z 0 7704 0 0 D2 ~ ~ Z 0 7702 0 0 C Sylvan~ S #7704 Inside the Great Tree of Sylvan~ You are inside of a huge tree which looks like it was born to be a house, a very large house, by the size of this room. This place looks completely unique from any other place in this realm. All brown in what almost could be called walls but colored by leaves that cover the floor. It looks almost like a forest inside a tree. This is the ground floor of the Great Tree of Sylvan. In the center of the room rises a stair looking branch that leads up. A sound of wild animals comes from a small exit west from here. ~ 0 d forest D2 ~ ~ Z 0 7703 0 0 D3 ~ ~ Z 0 7705 0 0 D4 ~ ~ Z 0 7706 0 0 C Sylvan~ S #7705 Animals Place~ At first sight this room looks smaller than it really is. After a closer look you'll notice that the reason why it looks so small is because of the innumerous branches full of leaves that fall from its top. Those branches make curtains of brown and green that don't allow anyone to see all the room at once. Wondering around the room a high number of different animals can be seen. Some are playing with each other, others are resting and some are drinking water from a clear pound. This room is really different from the one to the east, because even though it's still inside the Great Tree it looks more like it's outside maybe it's connected to outside hard to say with all those branches around. ~ 0 d forest D1 ~ ~ Z 0 7704 0 0 C Sylvan~ S #7706 On the stair-looking branch~ It looks like you have reached the middle of this strange staircase. You have walked a big number of steps in such a short time and you aren't even tired. If you look around you will notice that you aren't only walking in the steps of a stair-looking branch you are inside of the branch, maybe that's why such a big walk looked so easy to make. Continuing up you will get to the first floor and down it's the ground floor of this tree. ~ 0 d forest D4 ~ ~ Z 0 7709 0 0 D5 ~ ~ Z 0 7704 0 0 C Sylvan~ S #7707 Intersection on the underbrush~ There seems to be paths east and west and of course southt he way you came. There is a large tree towering over you to the west. To the east is a bunch of small tracks from deer and stags. ~ 0 0 forest D1 ~ ~ Z 0 7711 0 0 D3 ~ ~ Z 0 7712 0 0 C Sylvan~ S #7708 Sylvans Weapon Shop~ This is a very cozy but messy room. There are lots of weapons lying around in the floor and big clouds of dust filling the air. Every weapon looks like a unique object made with great dedication. This is the weapon shop of the Sylvan. In one of the walls there's an old {Ddusty{y sign{x. ~ 0 d forest E balcony~ You see lots of weapons and different sort of materials all over this balcony. ~ E weapons~ There are lots of different weapons here. You see some {ywooden{x bows, shinny {Wswords{x and lots of other weapons. They are lying around waiting for someone to buy them and wield such masterworks. ~ E sign~ | This is the Sylvans Weapon shop. | |Here you can buy some fine weapons| | made by Paleven our Weaponmaster.| | To see what weapons you can buy | | type {Clist{x,enjoy and take good | | care of those weapons. | ~ D2 ~ ~ Z 0 7709 0 0 C Sylvan~ S #7709 The First Floor~ The entrance to this area is of such beauty that it takes the breath away. The beautiful things that hang from the walls add liveliness and colour to an otherwise natural beauty. Here, things are perfectly handcrafted in every form and fashion. From the Mountains of the dwarves, to the Forests of the elves, every item has been lavished with love and perfect care. Handcrafted bows, slender, exquisite swords, shields, capes, cloaks, pictures, everything is beautiful. Along the back wall, a huge tapestry bearing the {GMark of the WILD {yEARTH{x can be seen, fluttering lightly in the breeze. Looking around, it appears that no natural life was harmed. Every item has it places, but every item doesn't seem to have been forcefully placed on anything. The magical feel of the area seems refreshing to the mind, and pleasing to the senses. In this place, {Mp{me{Ma{mc{Me{x and {Ct{cr{Ca{cn{Cq{cu{Ci{cl{Ci{ct{Cy{x rule. ~ 0 d forest D0 ~ ~ Z 0 7708 0 0 D1 ~ ~ Z 0 7710 0 0 D2 ~ ~ Z 0 7718 0 0 D3 ~ ~ Z 0 7711 0 0 D4 ~ ~ Z 0 7713 0 0 D5 ~ ~ Z 0 7706 0 0 C Sylvan~ S #7710 Holy resting grounds~ An {ga{Gu{gra{x of tranquility fills this room. Twigs, leaves and branches are set in mystical patterns throughout this room. Some are wards against fire, others are healing glyphs. The compassion of the {GF{gorest{x is being channeled into this room by the faith of a comsumate worshiper of nature. ~ 0 d forest D3 ~ ~ Z 0 7709 0 0 C Sylvan~ S #7711 Water from the Sky~ In the center of this room there's a shimmering pond. This pond gathers the water from the rain, dripping through the walls. Here you can refresh yourself and drink the purest water of this realm. ~ 0 d forest E walls~ Through these walls flows a small path of rain water. This water fills the pond in the center of the room. ~ D1 ~ ~ Z 0 7709 0 0 D3 ~ ~ Z 0 7707 0 0 C Sylvan~ S #7712 Beside the Great spirit of the earth~ You stand before the great spirt tree of the earth. It seems this tree is large enough to hold 50 giants and strong enough to hold 50 of them as well. It looks like there is wild life hidden everywhere you look. ~ 0 0 forest D1 ~ ~ Z 0 7707 0 0 C Sylvan~ S #7713 Inside of a stair-looking branch~ This stair is similar to the one that links the ground floor to the first floor of the great Sylvan tree. Further up is the last floor of the Tree and the one closer to the clouds. ~ 0 d forest D4 ~ ~ Z 0 7716 0 0 D5 ~ ~ Z 0 7709 0 0 C Sylvan~ S #7714 A Strange Room~ A strange multi-colored aura fills this room with magic. The sounds of many different places of this realm reach this room, whispering and speaking quietly to one's ears. On a small table at the center of the room are peculiar objects with powerful auras. Each compel you to draw near as if willing yourself into them will take you to another place. ~ 0 d forest E hoof~ This magic hoof was awarded to the Sylvan clan by the Centaur leader to honor our role in protecting the Dying Forest. ~ E key~ This key will lead you to the south gate of Midgaard, where a ranger will stay safely camouflaged and still will be able to watch the city movement. ~ E midgaard~ This key will lead you to the south gate of Midgaard, where a ranger will stay safely camouflaged and still will be able to watch the city movement. ~ D0 ~ ~ Z 0 7716 0 0 C Sylvan~ S #7715 Training Room~ At the far end of the room old sacks of barley have dyied circles on them indicating accuracy of shots. Amazingly many of the centers of these circles are dark from the material wearing away as shot after shot has hit the {Wbu{Dl{rls{De{Wye{x. Bows, axes, and even the occational mace line this room's walls. It's clear a taskmaster is setting forth difficult challenges for skilled archers and fierce combatants. On the walls are faded scrolls that once gave instruction to fledgling {yS{gy{Glv{ga{yn{x about the great skills of heroes past. Perhaps someone still knows this {Cl{co{Cre{x. ~ 0 d forest D1 ~ ~ Z 0 7716 0 0 C Sylvan~ S #7716 The Second Floor~ This is the highest floor of the Sylvan tree, above here there are only big branches waving their leaves with each blow of wind. This is a quite place for a forest lover to be, far away from any city and in perfect contact with nature. In this walls some there are some fine portraits with pictures of smiley rangers and hard-looking warriors, there are also some portraits with bright clerics that seem to irradiate their healing aura. You can tell those are the Sylvan ancestors for everyone of them bares the {GMark of the WILD{yEarth{x. ~ 0 d forest D0 ~ ~ Z 0 7717 0 0 D1 ~ ~ Z 0 7719 0 0 D2 ~ ~ Z 0 7714 0 0 D3 ~ ~ Z 0 7715 0 0 D4 ~ ~ Z 0 7721 0 0 D5 ~ ~ Z 0 7713 0 0 C Sylvan~ S #7717 Woodland Serenity~ Inside this room you can't hear any noise that comes from the outside and the air makes you feel warm and quiet. All the surroundings make you feel like having a quick and restoring nap. Here you see a giant bed of leaves and some nice wood benches. ~ 0 d forest D2 ~ ~ Z 0 7716 0 0 C Sylvan~ S #7718 The {GWild {yEarth{x Tavern~ 'Welcome to the Wild Earth Tavern' says a big sign hanging in a wall. In the balcony there's an elf selling different kinds of food and drinks at a cheap price. In this tavern there's only a big round table with some benches around it. The air is filled with the mixed smell of different tasty things. ~ 0 d forest D0 ~ ~ Z 0 7709 0 0 C Sylvan~ S #7719 Meeting Room~ You have entered the Sylvan meeting room. You can see a great number of different maps dropped all over a big table. Here they meet each other to speak of different subjects. It's a big room and beside the big table you can see a nice bench and some fine chairs. In the walls you can see drawings of different beings that live in the forests. This room is not only used for meetings, here the clan members can also spend some time chatting about their experiences in this realm. ~ 0 d forest E map~ You see a big pile of maps. If you look closer you'll notice that they are maps from the forests of the realms. Some of these maps have big {Rred{x circles around strategic areas. ~ E maps~ You see a big pile of maps. If you look closer you'll notice that they are maps from the forests of the realms. Some of these maps have big {Rred{x circles around strategic areas. ~ D3 ~ ~ Z 0 7716 0 0 C Sylvan~ S #7720 Home of the {GGOD OF WILDERNESS{x~ This is the home of {WFronz{D Wood{x, {GGOD OF WILDERNESS{x. This is a very large place. The air gives a sense of calm and serenity and the smell of leaves, rain and forest life fills the room. The walls are not as of a common city house they are all brown and look like the trunk of a tree. This looks more like a tree house than other thing, probably built inside a great tree. The wind enters from the place where a roof should be, but where only leaves can be seen. During the day the sun passes trough the leaves but when it rains the leaves seem to be re-arranged so the rain won't fill this room with unneeded amounts of water. In the north side of the room there's a small pool filled with rain-drops that slide down the trunk. This is really a confortable room and a very quite place. If you were brought here you deserved it our you were needed, so wait patiently til you are spoken to. ~ 0 NP forest C Sylvan~ S #7721 The Top of the {gG{Gr{geat {yT{gr{yee{x~ At the top of the {gG{Gr{geat {yT{gr{yee{x the brances thin out, and the leaves aren't as dense. Because of this, the nurturing light light of the {cs{Cky{x spills in from above. A sacred feeling permeates the branches you're standing on, feeding from the great power in the {ytrunk{x. ~ 0 Xd forest D5 ~ ~ Z 0 7716 0 0 S #0 #RESETS M 0 7701 1 7700 1 * A Cloaked Ranger (The entrance to a small walnut grove) E 0 7720 0 17 * A {yEarth {DKey{x: held in the hands O 0 7729 0 7703 * A warm {Rfire{w (Clearing before the Great Tree of Sylvan) O 0 7728 0 7703 * A large log (Clearing before the Great Tree of Sylvan) M 0 7707 1 7707 1 * A Fox (Intersection on the underbrush) M 0 7721 1 7708 1 * Paleven the Weaponmaster (Sylvans Weapon Shop) G 0 7705 0 * a elm wood staff G 0 7706 0 * an axe of elm wood G 0 7707 0 * a mace of elm wood G 0 7708 0 * a nice elm wood bow G 0 7709 0 * a maple {ywood{x staff G 0 7710 0 * a maple wood axe G 0 7712 0 * a maple wood mace G 0 7713 0 * a staff of pine wood G 0 7714 0 * a strong axe made of pine wood G 0 7715 0 * a pine wood mace G 0 7716 0 * a staff of oak wood G 0 7717 0 * a beautifull oak wood axe G 0 7718 0 * an oak wood mace M 0 7710 1 7710 1 * A Bear (Holy resting grounds) O 0 7730 0 7710 * The {ychest{x (Holy resting grounds) M 0 7711 1 7711 1 * A White Stag (Water from the Sky) O 0 7711 0 7711 * A {BP{bo{Bnd{x (Water from the Sky) M 0 7715 3 7713 1 * A Squirrel (Inside of a stair-looking branch) M 0 7715 3 7714 1 * A Squirrel (A Strange Room) O 0 7744 0 7714 * a small iron key (A Strange Room) O 0 7745 0 7714 * a small centaur hoof (A Strange Room) O 0 7746 0 7714 * a unicorn horn (A Strange Room) O 0 7747 0 7714 * a stetson (A Strange Room) O 0 7748 0 7714 * a quill (A Strange Room) O 0 7749 0 7714 * a {cmisty{x looking glass (A Strange Room) M 0 7722 7715 7715 1 * The ancient ranger (Training Room) M 0 7715 3 7715 1 * A Squirrel (Training Room) M 0 7715 1 7717 1 * A Squirrel (Woodland Serenity) O 0 7731 0 7717 * A big bed of leaves (Woodland Serenity) O 0 7732 0 7717 * A wood bench (Woodland Serenity) O 0 7723 0 7718 * a big {ywood{x bench (The {GWild {yEarth{x Tavern) O 0 7743 0 7718 * a round table (The {GWild {yEarth{x Tavern) M 0 7718 1 7718 1 * Elmsky the tavern maid (The {GWild {yEarth{x Tavern) G 0 7740 0 * a jar of {yale{x G 0 7741 0 * a bottle of beer G 0 7742 0 * a bunch of peanuts O 0 7736 0 7719 * The chair of the clan leader (Meeting Room) O 0 7723 0 7719 * a big {ywood{x bench (Meeting Room) O 0 7721 0 7719 * A small basket (Meeting Room) O 0 7719 0 7719 * A big wood table (Meeting Room) P 0 7734 5 7721 1 * A small basket: Fresh {Ynectarine{x O 0 7724 0 7720 * A Wood Block (Home of the {GGOD OF WILDERNESS{x) O 0 7725 0 7720 * A Wood Block (Home of the {GGOD OF WILDERNESS{x) O 0 7726 0 7720 * A Wood Block (Home of the {GGOD OF WILDERNESS{x) M 0 7720 1 7720 1 * A friendly elf (Home of the {GGOD OF WILDERNESS{x) E 0 7727 0 16 * A nice sword: wielded O 0 7739 0 7720 * the {WMagic Portal{x (Home of the {GGOD OF WILDERNESS{x) O 0 7702 0 7721 * {ystump{x of petrified {Dashwood{x (The Top of the {gG{Gr{geat {yT{gr{yee{x) P 0 7700 1 7702 1 * {ystump{x of petrified {Dashwood{x: a {gsappling{x of the {GG{gr{Geat {yT{gr{yee {WGiya{x M 0 7709 1 7721 1 * an elven healer (The Top of the {gG{Gr{geat {yT{gr{yee{x) E 0 7703 0 17 * A small {yTwig{x of {gunlocking{x: held in the hands S #SHOPS 7718 0 0 0 0 0 100 17 0 23 7721 -1 0 0 0 0 100 16 0 23 0 #MOBPROGS #7700 if clan $n Sylvan 'Welcome home Wolf! pmote smiles and opens the brush for $n. end endif if isimmort $n bow $n end endif clan Hail, WARDERS, $n has arrived at the entrance to our Grove!!!!! pmote eyes $n suspiciously and raises his hand to the quiver of arrows on his back. 'You are not welcome beyond the great tree. ~ #7701 if clan $n Sylvan if ischarm $n say I cannot allow you inside, you do not seem in full control of your actions. else mob echoat $n The ranger steps aside and opens the brush to allow you passage. mob echoaround $n the ranger steps quietly to the side, allowing $n to enter. mob gtrans $n 7701 endif end endif if isimmort $n 'Proceed within, Great One. mob echoaround $n The ranger steps aside as $n sweeps swiftly past him. mob gtrans $n 7701 endif pmote glares imperiously at $n. mob echo A commanding voice sounds from all around you in the forest: You there, halt NOW, or die! end ~ #7702 clan Warders, The great tree is under attack!!!! clan The defiler, $n attacks our grove, aid me NOW!!!!! ~ #7703 if clan $n sylvan or isimmort $n unlock altar open altar get elidodi altar close altar lock altar if carries $i 100652 say Here you go. give elidodi $n else say We are not in possession of that item. endif else say You'll have to kill me, first! ~ #7704 if clan $n sylvan or isimmort $n unlock altar open altar get shadow altar close altar lock altar if carries $i 95765 say Here you go. give shadow $n else say We are not in possession of that item. endif else say You'll have to kill me, first! ~ #7705 if clan $n sylvan or isimmort $n unlock altar open altar get scion altar close altar lock altar if carries $i 95601 say Here you go. give scion $n else say We are not in possession of that item. endif else say You'll have to kill me, first! ~ #7706 if clan $n sylvan or isimmort $n unlock altar open altar get chaos altar close altar lock altar if carries $i 95502 say Here you go. give chaos $n else say We are not in possession of that item. endif else say You'll have to kill me, first! ~ #7707 if clan $n sylvan or isimmort $n unlock altar open altar get barbarian altar close altar lock altar if carries $i 95465 say Here you go. give barbarian $n else say We are not in possession of that item. endif else say You'll have to kill me, first! ~ #7708 if clan $n Sylvan emote looks at you. say Hello, welcome to my store. Let me just finish this and then I'll speak to you. emote finishes what he is doing and stands up. say In what may I help you? endif ~ #7709 if clan $n sylvan or isimmort $n unlock altar open altar get knight altar close altar lock altar if carries $i 95217 say Here you go. give knight $n else say We are not in possession of that item. endif else say You'll have to kill me, first! ~ #7710 if clan $n sylvan or isimmort $n unlock altar open altar get ruler altar close altar lock altar if carries $i 95117 say Here you go. give ruler $n else say We are not in possession of that item. endif else say You'll have to kill me, first! ~ #7711 if clan $n sylvan or isimmort $n unlock altar open altar get sentinel altar close altar lock altar if carries $i 100713 say Here you go. give sentinel $n else say We are not in possession of that item. endif else say You'll have to kill me, first! ~ #7712 mob echoat $n {WYou leave the clanhall of Sylvan.{x if clan $n Sylvan else mob echoaround $n $n leaves the clanhall. endif mob gtransfer $n 7700 if clan $n Sylvan else mob goto 7700 mob echoaround $n $n arrives from the clanhall of Sylvan. mob goto 7701 endif ~ #7718 if clan $n Sylvan smile if sex $n == 1 say Hello Brother, welcome to our Tavern! Have a sit and choose what you want from our list. smile $n else say Hello Sister, welcome to our Tavern! Have a sit and choose what you want from our list. smile $n endif ~ #7720 if affected $n pass_door endif if isevil $n grin $n mob kill $n else nod $n 'Let peace be with ye' end endif ~ #7721 if $n == Fronz bow $n say Hello master! endif ~ #7722 if clan $n 'sylvan' or isimmort $n mob echoaround $n $I whispers something about wolves into $n's ear. mob echoat $n $I gets a whistful look in $k eye and softly says: mob echoat $n {GSummoning a wolf is summoning one of the Forest's greatest defenders to your mob echoat $n side. Wolves are incredibly loyal companions, providing you treat them right. mob echoat $n They move with grace and poise, hardly disturbing the brush around them.{x endif ~ #7723 if clan $n 'sylvan' or isimmort $n mob echoaround $n $I whispers something about bears into $n's ear. mob echoat $n $I gets a wild look in $k eye and softly whispers: mob echoat $n {GEven in the heat of a battle these intrepid defenders of the Forest will hear mob echoat $n your call, and come to your aid. Their claws and great strength make them mob echoat $n ferocious warriors. Even doors fear their might. But being followed around mob echoat $n by two bears is often a noisy affair.{x endif ~ #7724 if clan $n 'sylvan' or isimmort $n mob echoaround $n $I whispers something about lions into $n's ear. mob echoat $n $I gets a intense look in $k eye and furtively says: mob echoat $n {GThe greatest of Sylvan Wardens may call upon the aid of the nearest pride of mob echoat $n lions. They will rush forth two of their pride to fight along side you.{x endif ~ #7725 if clan $n 'sylvan' or isimmort $n mob echoaround $n $I whispers something about tigers into $n's ear. mob echoat $n $I gets a fiery look in $k eye and in hushed tones says: mob echoat $n {GCalling upon the spirit of the Tiger can instill you with truer aim, more mob echoat $n deadly strikes, and even heal some of your wounds. But beware, calling upon mob echoat $n this great power takes much stamina.{x endif ~ #7726 if clan $n 'sylvan' or isimmort $n mob echoaround $n $I whispers something about paths into $n's ear. mob echoat $n $I gets a wise look in $k eye and in hushed voice says: mob echoat $n {GOne of the gifts of the Forest bestows upon her protectors is the keen sight mob echoat $n to find the path of least resistance through harsh terrain. Sylvan thus move mob echoat $n through high grass, rocky river beds, and even waist deep marsh with the mob echoat $n greatest of ease.{x endif ~ #7730 if isvisible $n else say sorry I do not trust you because I can not see you! drop $o end endif if carries $i 95217 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif if carries $i 95765 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif if carries $i 95601 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif if carries $i 100652 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif if carries $i 95465 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif if carries $i 95117 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif if carries $i 95502 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif if carries $i 7700 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif if carries $i 100713 ' Thanks, $n. I will put this in the altar for protection. unlock altar open altar put $o in altar close altar lock altar say There it is safe $n! end endif ' I don't want a $o! give $o $n ' Here is your $o back! ~ #0 #PRACTICERS M 7709 clan~ * an elven healer S #$