/
vortex/area/
#AREA	Jalerit Obsidian Tower~
16500
16550

#MOBILES
#16500
onyx gargoyle small~
A small onyx gargoyle~
A small onyx gargoyle stares into the distance, oblivous to you.
~

~
2|64 524288 0 S
25 0 0 0d0+0 0d0+0
0 0
8 8 0
#16501
elderly man~
An elderly man~
A small elderly man awaits to take your things.
~

~
2|4|64 0 0 S
25 0 0 0d0+0 0d0+0
0 0
8 8 1
#16502
guard man~
The guard~
A burly guard looks sternly at you.
~

~
2|4|64 8192 0 S
32 0 0 0d0+0 0d0+0
0 0
8 8 1
#16503
mage hooded figure~
A hooded mage~
A hooded figure is here, learning.
~

~
2|64 8|32 -400 S
40 0 0 0d0+0 0d0+0
0 0
8 8 1
#16504
sleeping mage~
A sleepy mage~
Someone is quietly snoozing in one of the beds.
~

~
2|64 8|32 -400 S
40 0 0 0d0+0 0d0+0
0 0
8 8 1
#16505
wandering mage~
A wandering mage~
A hooded figure is wandering through the tower
~

~
4|64 8|32 -420 S
42 0 0 0d0+0 0d0+0
0 0
8 8 1
#16506
beast wild~
A wild beast~
A wild beast sniffs the air and proceeds to stalk around you.
~

~
2|4|64 8|32 0 S
45 0 0 0d0+0 0d0+0
0 0
8 8 0
#16507
mad man madman~
A madman~
A man with no mind screams at nothing in particular.
~

~
2|4|64 0 0 S
46 0 0 0d0+0 0d0+0
0 0
8 8 1
#16508
studious mage~
A studious mage~
A mage is here working his mind to its keenest.
~

~
2|64 8|32 -500 S
50 0 0 0d0+0 0d0+0
0 0
8 8 1
#16509
abomination mutant~
An abomination~
An mutated creature edges away as you enter.
~

~
2|4|64 8|32|512 0 S
54 0 0 0d0+0 0d0+0
0 0
8 8 1
#16510
predator animal wild~
A wild predator~
An angery wild animal paces back and forth ready to attack.
~

~
2|32|64 8|32|512 0 S
51 0 0 0d0+0 0d0+0
0 0
8 8 1
#16511
researcher mage~
A researching mage~
A mage is here studying the floor below.
~

~
2|32|64 8|32|512 -600 S
55 0 0 0d0+0 0d0+0
0 0
8 8 1
#16512
Advanced mutant~
An advanced mutant~
A pair of red eyes stare at you from the darkeness.
~

~
2|32|64 8|32|512 -800 S
60 0 0 0d0+0 0d0+0
0 0
8 8 1
#16513
lab worker~
A lab worker~
A hooded figure is busily working in the lab.
~

~
2|64 8|32|512 -500 S
50 0 0 0d0+0 0d0+0
0 0
8 8 1
#16514
demon hooded~
A great horned demon~
A huge hooded figure is chanting on a raised dias.
~

~
2|64 8|32|128|512|524288 -1000 S
70 0 0 0d0+0 0d0+0
0 0
8 8 1
#16515
mage summoner chanter~
A summoning mage~
A mage is here, summoning all the demons of hell.
~

~
2|64 8|32|128|512|524288 -900 S
60 0 0 0d0+0 0d0+0
0 0
8 8 1
#0


#OBJECTS
#16500
hidden step~
hidden step~
A large obsidian staircase spirals up to the next floor~
~
15 0 0
100 4 -1 0 
9999 0 0
#16501
crumbling scroll~
a crumbling scroll~
A tattered old scroll is crumbling into nothingness.~
~
2 64 1
50 25 204 26 
1 0 0
#16502
soulfinder ~
soulFinder~
A shaft of pure energy radiates on the ground.~
~
5 0 1|8192
0 20 20 9 
5 0 0
A
19 10
A
18 10
#0


#ROOMS
#16500
Entrance to the Obsidian Tower.~
High above you loomes an ominous looking obsidian tower.  Huge onyx
gargoyles adorn the corner overhangs.  When the wind grows still and
silent, the sounds of chanting supressed explosions can be overheard.
~
0 8 0
D2
~
~
0 -1 16501
D5
~
~
0 -1 2902
S
#16501
The Foyer.~
All is quiet. In this room everything seems at peace; almost in a state of blissful slumber.  Some delicate paintings and ornate sculptures adorn the obsidian walls.  To the south you can spy a large staircase, looking east is a storage room and a guard post to the west.
~
0 8 0
D0
~
~
0 -1 16500
D1
~
~
0 -1 16503
D2
~
~
0 -1 16504
D3
~
~
0 -1 16502
S
#16502
Storage room.~
Cloaks, capes, hats, and other various traveling gear litter this little room. An elderly gentleman sits quietly in the corner waiting to relieve you of your burdens, so that your stay here may be a bit more comfortable.
~
0 8 0
D1
~
~
0 -1 16501
S
#16503
Guard Post.~
Several able-bodied men stand at attention as you enter this room.  The smell of blood, leather, and cold hard steel is almost overpowering.  As you turn to leave, a shrill scream breaks the silence.
~
0 8 0
D3
~
~
0 -1 16501
S
#16504
The Obsidian Stairs.~
Carved from a single enormous block of obsidian, the stairs lead a spiraling dance on the way to the next floor.  Once again you can hear faint chanting and muffled grunts.  Stepping upon each of the steps, something doesn't seem quite right.
~
0 8 0
D0
~
~
0 -1 16501
D4
~
~
0 -1 16505
S
#16505
The Obsidian Stairs.~
Carved from a single block of obsidian, the stairs lead a winding spiral down to the lower floor.  The sounds of chanting, and a loud growl can be heard from the upper floors.
~
0 8 0
D0
~
~
0 -1 16506
D5
~
~
0 -1 16504
S
#16506
The Hallway.~
Stepping into the hallway you can see many different works of art all of which depict a great horned beast devouring the world.  Great iron doors lead east and west.  A set of obsidian stairs are to the north and south.
~
0 8 0
D0
~
~
0 -1 16509
D1
~
~
1 -1 16508
D2
~
~
0 -1 16505
D3
~
~
1 -1 16507
S
#16507
A Bunkroom.~
Small bunkbeds litter this room from floor to ceiling, from wall to wall. Several hooded figures are sitting on the beds discussing something amongst themselves.  Faint snoring can be heard from a few of the bunks.
~
0 8 0
D1
~
~
1 -1 16506
S
#16508
A Lab.~
In this room, mages of lof ranking come to hone their skills.  Thin books line the tables and a small circle in the center of the room has been set aside to defuse those spells of destructive nature.
~
0 8 0
D3
~
~
1 -1 16506
S
#16509
The Obsidian Stairs.~
The winding stairs are carved from an enourmous block of obsidian.  Looking up you can see they lead to the next floor then stop ubruptly. The sounds of hurried chanting and a howl of rage split the still air.
~
0 8 0
D2
~
~
0 -1 16506
D4
~
~
0 -1 16510
S
#16510
The Obsidian Stairs.~
Carved from a single block of obsidian, the stairs lead a winding spiral down to the lower floor.  The sounds of chanting, and a loud growl can be heard from the upper floors.
~
0 8 0
D2
~
~
0 -1 16511
D5
~
~
0 -1 16509
S
#16511
A Hallway.~
Blood oozes on the floor from the east and west doors.  Grunts, growls and loud maniacal laughter echos off of the obsidian walls.  The lighting on this floor is substantially lower than on the lower floors.
~
0 8 0
D0
~
~
0 -1 16510
D1
~
~
1 -1 16513
D2
~
~
0 -1 16514
D3
~
~
1 -1 16512
S
#16512
The Beasts.~
Roaming in a complex set of cages are many different types of wild animals.  Some obviously deadly, others are nothing more than food stock.  Upon stepping into the room, the more feral of the beasts pace back and forth, ready to attack.
~
0 8 0
D1
~
~
1 -1 16511
S
#16513
The Madmen.~
Where do those who have lost their minds go? Here.  Within this room are many people who have obviously lost all connection with reality as you know it.  They have been left to thier own devices, mainly to slaughter themselves, or used as test subjects.
~
0 8 0
D3
~
~
1 -1 16511
S
#16514
The Obsidian Stairs.~
The winding stairs are carved from an enourmous block of obsidian.  Looking up you can see they lead to the next floor then stop ubruptly. The sounds of hurried chanting and a howl of rage split the still air.
~
0 8 0
D0
~
~
0 -1 16511
D4
~
~
0 -1 16515
S
#16515
The Obsidian Stairs.~
Carved from a single block of obsidian, the stairs lead a winding spiral down to the lower floor.  The sounds of chanting, and a loud growl can be heard from the upper floors.
~
0 8 0
D0
~
~
0 -1 16516
D5
~
~
0 -1 16514
S
#16516
A Huge Staircase.~
You stand in awe at the magnificant work of art that is this set of stairs.  Beasts of all sorts are carved into every step. Some steps  are inlaid with gold, silver, and platinum. Others have jewels imbedded into the stone to look as eyes.
~
0 8 0
D0
~
~
1 -1 16517
D1
~
~
0 -1 16518
D2
~
~
0 -1 16515
D3
~
~
0 -1 16519
D4
~
~
0 -1 16520
S
#16517
A Labratory.~
Huge marble tables dominate this room.  On every wall is a set of shelves containing everything from books to spell components.  Several mages and even a few warriors talk to one another as they perform their experiments.
~
0 8 0
D2
~
~
1 -1 16516
S
#16518
The Library.~
Huge shelves of books, old musty tomes, and many different type of scrolls sit in every conceivable spot.  Several hooded figures sit in solitude as they ponder the knowledge of the literature.  On the ceiling is an enourmous mural of a horned beast.
~
0 8 0
D3
~
~
0 -1 16516
S
#16519
Storage.~
Inside this dark, very dry room are a multitude of chests and shelves.  On the shelves rest many important looking items.  There is a small notepad hung beside the doorway.  Another mural has been painted on the ceiling, titled, The Raging Inferno.
~
0 8 0
D1
~
~
0 -1 16516
S
#16520
A Huge Staircase.~
You stand in awe at the magnificant work of art that is this set of stairs.  Beasts of all sorts are carved into every step. Some steps  are inlaid with gold, silver, and platinum. Others have jewels imbedded into the stone to look as eyes.
~
0 8 0
D0
~
~
0 -1 16521
D2
~
~
0 -1 16522
D4
~
~
0 -1 16529
D5
~
~
0 -1 16516
S
#16521
Before the Cages.~
Several sacks of grain and other food stuffs are hung on either side of the enourmous cages to the east and west.  The western cage holds the more animalistic predators of the wild.  The eastern cage holds a myriad of abominations.
~
0 8 0
D1
~
~
1 -1 16525
D2
~
~
0 -1 16520
D3
~
~
1 -1 16526
S
#16522
Before the Cages.~
Several sacks of grain and other food stuffs are hung on either side of the enourmous cages to the east and west.  The western cage holds the more animalistic predators of the wild.  The eastern cage holds a myriad of abominations.
~
0 8 0
D0
~
~
0 -1 16520
D1
~
~
1 -1 16523
D3
~
~
1 -1 16528
S
#16523
The Abominations.~
All around you are the creatures of indeterminate origin.  Most seem fairly harmless, their limbs twisted into mishappen clubs.  Some hooded figures stare at you from a glass ceiling far overhead.
~
0 8 0
D0
~
~
0 -1 16524
D3
~
~
1 -1 16522
S
#16524
The Abominations.~
All around you are the creatures of indeterminate origin.  Most seem fairly harmless, their limbs twisted into mishappen clubs.  Some hooded figures stare at you from a glass ceiling far overhead.
~
0 8 0
D0
~
~
0 -1 16525
D2
~
~
0 -1 16523
S
#16525
The Abominations.~
All around you are the creatures of indeterminate origin.  Most seem fairly harmless, their limbs twisted into mishappen clubs.  Some hooded figures stare at you from a glass ceiling far overhead.
~
0 8 0
D2
~
~
0 -1 16524
D3
~
~
1 -1 16521
S
#16526
The Animal Cages.~
Huge beasts of the hunt stalk around you, poised to strike.  The stench of past meals and rotting blood is too powerful to ignore.  Various figures stare at you from a glass ceiling far overhead.
~
0 8 0
D1
~
~
1 -1 16521
D2
~
~
0 -1 16527
S
#16527
The Animal Cages.~
Huge beasts of the hunt stalk around you, poised to strike.  The stench of past meals and rotting blood is too powerful to ignore.  Various figures stare at you from a glass ceiling far overhead.
~
0 8 0
D0
~
~
0 -1 16526
D2
~
~
0 -1 16528
S
#16528
The Animal Cages.~
Huge beasts of the hunt stalk around you, poised to strike.  The stench of past meals and rotting blood is too powerful to ignore.  Various figures stare at you from a glass ceiling far overhead.
~
0 0 1
D0
~
~
0 -1 16527
D1
~
~
1 -1 16522
S
#16529
A Huge Staircase.~
You stand in awe at the magnificant work of art that is this set of stairs.  Beasts of all sorts are carved into every step. Some steps  are inlaid with gold, silver, and platinum. Others have jewels inbeded into the stone to look as eyes.
~
0 0 1
D0
~
~
0 -1 16531
D1
~
~
0 -1 16533
D2
~
~
0 -1 16530
D3
~
~
0 -1 16536
D4
~
~
0 -1 16538
D5
~
~
0 -1 16520
S
#16530
A Hallway.~
The lighting conditions have improved considerably.  On the southern wall hangs a portrait of a hooded figure with a great horned beast in the background.  Conversation can be heard from boh the east and the west doorways.
~
0 8 0
D0
~
~
0 -1 16529
D1
~
~
0 -1 16534
D3
~
~
0 -1 16537
S
#16531
A Hallway.~
The lighting conditions have improved considerably.  On the northern wall hangs a portrait of a hooded figure with a great horned beast in the background.  Conversation can be heard from boh the east and the west doorways.
~
0 8 0
D1
~
~
0 -1 16532
D2
~
~
0 -1 16529
D3
~
~
0 -1 16535
S
#16532
Study of the Abominations.~
Upon entering this room thefirst thing you notice is the perfectly clear glass floor.  Hooded figures stand around talking about and poiting to the horribly mutated creatures underneath.  After much deliberation one of them jots something down on his notepad.
~
0 8 0
D2
~
~
0 -1 16533
D3
~
~
0 -1 16531
S
#16533
Study of the Abominations.~
Upon entering this room thefirst thing you notice is the perfectly clear glass floor.  Hooded figures stand around talking about and poiting to the horribly mutated creatures underneath.  After much deliberation one of them jots something down on his notepad.
~
0 8 0
D0
~
~
0 -1 16532
D2
~
~
0 -1 16534
D3
~
~
0 -1 16529
S
#16534
Study of the Abominations.~
Upon entering this room thefirst thing you notice is the perfectly clear glass floor.  Hooded figures stand around talking about and poiting to the horribly mutated creatures underneath.  After much deliberation one of them jots something down on his notepad.
~
0 8 0
D0
~
~
0 -1 16533
D3
~
~
0 -1 16530
S
#16535
Study of Animals.~
Covering the entire floor is an enourmous slab of crystal clear glass, giving an excellent view of the animals below.  Several hooded figures stare at the animals behaviour and write their observations in a small notepad.
~
0 8 0
D1
~
~
0 -1 16531
D2
~
~
0 -1 16536
S
#16536
Study of the Animals.~
Covering the entire floor is an enourmous slab of crystal clear glass, giving an excellent view of the animals below.  Several hooded figures stare at the animals behaviour and write their observations in a small notepad.
~
0 8 0
D0
~
~
0 -1 16535
D1
~
~
0 -1 16529
D2
~
~
0 -1 16537
S
#16537
Study of the Animals.~
Covering the entire floor is an enourmous slab of crystal clear glass, giving an excellent view of the animals below.  Several hooded figures stare at the animals behaviour and write their observations in a small notepad.
~
0 0 1
D0
~
~
0 -1 16536
D1
~
~
0 -1 16530
S
#16538
A Huge Staircase.~
You stand in awe at the magnificant work of art that is this set of stairs.  Beasts of all sorts are carved into every step. Some steps  are inlaid with gold, silver, and platinum. Others have jewels inbeded into the stone to look as eyes.
~
0 0 1
D1
~
~
0 -1 16542
D2
~
~
0 -1 16539
D3
~
~
0 -1 16540
D4
~
~
0 -1 16544
D5
~
~
0 -1 16529
S
#16539
The Advanced Mutations.~
Maybe entering this room was a mistake. This room is completely dark, save for the red and yellow glowing eyes fifteen feet in the air in front of you.  A loud growl can be heard from every direction.
~
0 1|8 0
D0
~
~
0 -1 16538
D1
~
~
0 -1 16543
D3
~
~
0 -1 16541
S
#16540
The Advanced Mutations.~
Maybe entering this room was a mistake. This room is completely dark, save for the red and yellow glowing eyes fifteen feet in the air in front of you.  A loud growl can be heard from every direction.
~
0 1|8 0
D1
~
~
0 -1 16538
D2
~
~
0 -1 16541
S
#16541
The Advanced Mutations.~
Maybe entering this room was a mistake. This room is completely dark, save for the red and yellow glowing eyes fifteen feet in the air in front of you.  A loud growl can be heard from every direction.
~
0 1|8 0
D0
~
~
0 -1 16540
D1
~
~
0 -1 16539
S
#16542
The Advanced Mutations.~
Maybe entering this room was a mistake. This room is completely dark, save for the red and yellow glowing eyes fifteen feet in the air in front of you.  A loud growl can be heard from every direction.
~
0 1|8 0
D2
~
~
0 -1 16543
D3
~
~
0 -1 16538
S
#16543
The Advanced Mutations.~
Maybe entering this room was a mistake. This room is completely dark, save for the red and yellow glowing eyes fifteen feet in the air in front of you.  A loud growl can be heard from every direction.
~
0 8 0
D0
~
~
0 -1 16542
D3
~
~
0 -1 16539
S
#16544
A Huge Staircase.~
You stand in awe at the magnificant work of art that is this set of stairs.  Beasts of all sorts are carved into every step. Some steps  are inlaid with gold, silver, and platinum. Others have jewels inbeded into the stone to look as eyes.
~
0 8 0
D1
~
~
0 -1 16548
D2
~
~
0 -1 16545
D3
~
~
0 -1 16546
D4
~
~
0 -1 16550
D5
~
~
0 -1 16538
S
#16545
The Sitting Room.~
The plushness, comfort, and overal sense of calm is rather disturbing thing to experience at the moment.  Soft, high-backed chairs stand around a large marble table.  A chalkboard ison the southern wall with some enigmatic pictures and formulas drawn on it.
~
0 8 0
D0
~
~
0 -1 16544
D1
~
~
0 -1 16549
D3
~
~
0 -1 16547
S
#16546
The Mutations Labs.~
Several hooded figures scrable about attending some people strapped into large elaborate looking metal tables.  Several jars of fluid sit above each of the tables, giving its contents to the victims by a long curving tube.
~
0 8 0
D1
~
~
0 -1 16544
D2
~
~
0 -1 16547
S
#16547
The Mutations Labs.~
Several hooded figures scrable about attending some people strapped into large elaborate looking metal tables.  Several jars of fluid sit above each of the tables, giving its contents to the victims by a long curving tube.
~
0 8 0
D0
~
~
0 -1 16546
D1
~
~
0 -1 16545
S
#16548
Chemical Lab.~
Large beakers of various substances lay about on various marble tables.  Several robed figures busy themselves with pouring, mixing, and distilling the various compounds.  It is wierd however, nearly all the compounds are a thick red or black fluid.
~
0 8 0
D2
~
~
0 -1 16549
D3
~
~
0 -1 16544
S
#16549
Chemical Lab.~
Large beakers of various substances lay about on various marble tables.  Several robed figures busy themselves with pouring, mixing, and distilling the various compounds.  It is wierd however, nearly all the compounds are a thick red or black fluid.
~
0 8 0
D0
~
~
0 -1 16548
D3
~
~
0 -1 16545
S
#16550
The Top of the Tower.~
Upon climbing the last step, you find yourself within a truely colassal chamber.  Large braziers burn a slightly musky incense.  In the center of the room is a raised dias with a large hooded figure standing upon it with its arms upraised.  All around the dias, other hooded figures are on their knees, arms akimbo, chanting something incomprehensible.
~
0 8 0
D5
~
~
0 -1 16544
S
#0


#RESETS
*
M 1 16500 4 16500			A small onyx gargoyle to Entrance to the Obsidian Tower
*
M 1 16502 5 16503			The guard to Guard Post
*
M 1 16502 4 16503			The guard to Guard Post
*
M 1 16502 5 16503			The guard to Guard Post
*
M 1 16502 5 16503			The guard to Guard Post
*
M 1 16500 4 16500			A small onyx gargoyle to Entrance to the Obsidian Tower
*
M 1 16500 4 16500			A small onyx gargoyle to Entrance to the Obsidian Tower
*
M 1 16500 4 16500			A small onyx gargoyle to Entrance to the Obsidian Tower
*
M 1 16501 1 16502			An elderly man to Storage room
O 1 16500 100 16504			hidden step to The Obsidian Stairs
*
M 1 16503 5 16508			A hooded mage to A Lab
*
M 1 16503 5 16508			A hooded mage to A Lab
*
M 1 16503 5 16508			A hooded mage to A Lab
*
*
*
M 1 16504 5 16507			A sleepy mage to A Bunkroom
*
M 1 16504 4 16507			A sleepy mage to A Bunkroom
*
*
M 1 16504 4 16507			A sleepy mage to A Bunkroom
*
M 1 16505 10 16506			A wandering mage to The Hallway
*
M 1 16505 5 16506			A wandering mage to The Hallway
*
*
M 1 16505 10 16505			A wandering mage to The Obsidian Stairs
*
M 1 16505 5 16505			A wandering mage to The Obsidian Stairs
*
*
M 1 16505 10 16511			A wandering mage to A Hallway
*
M 1 16505 5 16511			A wandering mage to A Hallway
*
*
M 1 16506 8 16512			A wild beast to The Beasts
*
M 1 16506 8 16512			A wild beast to The Beasts
*
*
*
M 1 16507 10 16513			A madman to The Madmen
*
M 1 16507 5 16513			A madman to The Madmen
*
*
*
*
M 1 16508 10 16517			A studious mage to A Labratory
*
M 1 16508 5 16517			A studious mage to A Labratory
*
*
*
M 1 16508 10 16518			A studious mage to The Library
*
M 1 16508 10 16518			A studious mage to The Library
*
*
*
M 1 16509 15 16523			An abomination to The Abominations
*
M 1 16509 5 16523			An abomination to The Abominations
*
*
*
*
M 1 16509 15 16524			An abomination to The Abominations
*
M 1 16509 5 16524			An abomination to The Abominations
*
*
*
*
M 1 16509 15 16525			An abomination to The Abominations
*
M 1 16509 5 16525			An abomination to The Abominations
*
*
*
*
M 1 16510 15 16526			A wild predator to The Animal Cages
*
M 1 16510 5 16526			A wild predator to The Animal Cages
*
*
*
*
M 1 16510 15 16527			A wild predator to The Animal Cages
*
M 1 16510 5 16527			A wild predator to The Animal Cages
*
*
*
*
M 1 16510 15 16528			A wild predator to The Animal Cages
*
M 1 16510 5 16528			A wild predator to The Animal Cages
*
*
*
*
M 1 16511 5 16532			A researching mage to Study of the Abominations
*
M 1 16511 5 16532			A researching mage to Study of the Abominations
*
M 1 16511 5 16532			A researching mage to Study of the Abominations
*
M 1 16511 5 16533			A researching mage to Study of the Abominations
*
M 1 16511 5 16533			A researching mage to Study of the Abominations
*
M 1 16511 5 16533			A researching mage to Study of the Abominations
*
M 1 16511 5 16534			A researching mage to Study of the Abominations
*
M 1 16511 5 16534			A researching mage to Study of the Abominations
*
M 1 16511 5 16534			A researching mage to Study of the Abominations
*
M 1 16511 5 16535			A researching mage to Study of Animals
*
M 1 16511 5 16535			A researching mage to Study of Animals
*
M 1 16511 5 16535			A researching mage to Study of Animals
*
M 1 16511 5 16536			A researching mage to Study of the Animals
*
M 1 16511 5 16536			A researching mage to Study of the Animals
*
M 1 16511 5 16536			A researching mage to Study of the Animals
*
M 1 16511 25 16537			A researching mage to Study of the Animals
*
*
*
M 1 16512 20 16539			An advanced mutant to The Advanced Mutations
*
M 1 16512 20 16539			An advanced mutant to The Advanced Mutations
*
*
M 1 16512 20 16540			An advanced mutant to The Advanced Mutations
*
M 1 16512 20 16540			An advanced mutant to The Advanced Mutations
*
*
M 1 16512 20 16541			An advanced mutant to The Advanced Mutations
*
M 1 16512 20 16541			An advanced mutant to The Advanced Mutations
*
*
M 1 16512 20 16542			An advanced mutant to The Advanced Mutations
*
M 1 16512 20 16542			An advanced mutant to The Advanced Mutations
*
*
M 1 16512 20 16543			An advanced mutant to The Advanced Mutations
*
M 1 16512 20 16543			An advanced mutant to The Advanced Mutations
*
*
M 1 16513 20 16546			A lab worker to The Mutations Labs
*
M 1 16513 20 16546			A lab worker to The Mutations Labs
*
*
*
M 1 16513 20 16547			A lab worker to The Mutation Labs
*
M 1 16513 20 16547			A lab worker to The Mutation Labs
*
*
*
M 1 16513 20 16548			A lab worker to Chemical Lab
*
M 1 16513 20 16548			A lab worker to Chemical Lab
*
*
*
M 1 16513 20 16549			A lab worker to Chemical Lab
*
M 1 16513 20 16549			A lab worker to Chemical Lab
*
*
*
M 1 16514 1 16550			A great horned demon to The Top of the Tower
E 1 16502 100 16
*
M 1 16515 5 16550			A summoning mage to The Top of the Tower
*
M 1 16515 5 16550			A summoning mage to The Top of the Tower
*
*
P 1 16501 100 16500		a crumbling scroll to container hidden step
S


#SPECIALS
M  16500 spec_breath_acid			A small onyx gargoyle
M  16502 spec_guard			The guard
M  16503 spec_cast_mage			A hooded mage
M  16504 spec_cast_mage			A sleepy mage
M  16505 spec_cast_mage			A wandering mage
M  16506 spec_fido			A wild beast
M  16508 spec_cast_mage			A studious mage
M  16509 spec_breath_any			An abomination
M  16511 spec_cast_mage			A researching mage
M  16512 spec_breath_any			An advanced mutant
M  16513 spec_cast_mage			A lab worker
M  16514 spec_breath_any			A great horned demon
M  16515 spec_cast_mage			A summoning mage
S


#$