/
vortex/area/
#AREA	Jarra - Tarwins Gap~
22000
22099

#MOBILES
#22000
trolloc wolf muzzle~
the wolf trolloc~
A Trolloc with a wolf for a face looks for an easy kill
~
This Evil looking trolloc has the eyes
of a wolf but the fangs look even more  
dangerous
~
64 0 -1000 S
62 0 0 0d0+0 0d0+0
0 0
8 8 0
#22001
trolloc bear paws~
the bear trolloc~
A massive Trolloc with paws that of a bear walks here
~
Over 7 feet tall this massive trolloc is
almost an exact look alike to a bear
except for its human-like body
~
64 0 -1000 S
70 0 0 0d0+0 0d0+0
0 0
8 8 0
#22002
trolloc hawk beak~
the hawk trolloc~
Screaching loudly a Trolloc with the beak of a hawk snips at you
~
With the beak of a hawk and the feathers
of also the hawk this trolloc looks to
frail and skinny to attempt to fly.
~
64 0 -1000 S
70 0 0 0d0+0 0d0+0
0 0
8 8 0
#22003
fade dark ~
the Fade~
Standing still almost as if the wind moves away from him a Fade stands here
~
Looking into his eyes you realize you
are overcome by fear.  Looking deeper
you see nothing for this fade has no eyes
of which for you to see his gaze and no
face to see his expression.
~
64 0 -1000 S
80 0 0 0d0+0 0d0+0
0 0
8 8 0
#22004
trolloc~
the trolloc~
A trolloc stands here waiting for invaders
~
A standard Trolloc stands here waiting  
for fresh blood.
~
64 0 -1000 S
70 0 0 0d0+0 0d0+0
0 0
8 8 0
#22005
Female Trolloc~
the female trolloc~
With the grunt of a man, a female Trolloc prepares to attack
~
Almost as if she were never meant to be
born a women this Trolloc is ready for
anything that comes her way.
~
64 0 -1000 S
75 0 0 0d0+0 0d0+0
0 0
8 8 0
#22006
raven bird~
the raven~
A raven swoops overhead as an eye for the Fade.
~
Black probably to its core this Raven circles
around you waiting for a chance to see
you slip up.
~
64 524288 -1000 S
60 0 0 0d0+0 0d0+0
0 0
8 8 1
#22007
rat~
the rat~
A rat scurries across the floor no doubt serving the same purpose as a Raven
~
A small rodent type creature with the
ballz of an elephant.
~
64 0 -1000 S
61 0 0 0d0+0 0d0+0
0 0
8 8 1
#22008
aiel swordsmen aielmen~
The Aiel Swordmen~
An Aielmen from the spine of the world has come to battle the darkness
~
Dressed for desert use this Male Aielmen
can be barely seen for its quickness.
~
64 65536 0 S
75 0 0 0d0+0 0d0+0
0 0
8 8 1
#22009
aiel female swordsmen~
The Female Aiel soilder~
A Female Aielmen stands tall and proud ready to destroy the darkness
~
A female Aielmen with red hair and blue
eyes catches your glaze as you feel your
cheeks start to blush.
~
64 65536 0 S
73 0 0 0d0+0 0d0+0
0 0
8 8 2
#22010
darkfriend high lord~
The Darkfriend~
A Darkfriend dressed as only a High lord is stares at you.
~
Obviously this High lord has sold his
soul for something even more.
~
64 0 -1000 S
80 0 0 0d0+0 0d0+0
0 0
8 8 1
#22011
soldier seven towers~
The Soldier~
A Soldier from the long Forgotten Seven Towers stands here ready to fight
~
From the once forgotten land of the seven
towers now overrun by the darkness he
stands ready to give his life.
~
64 0 1000 S
80 0 0 0d0+0 0d0+0
0 0
8 8 1
#22012
banner soldier~
The Banner Soldier~
A soldier dressed in fine armor waves a banner of his army high in the air
~
Dressed to bring fear into the enemy this
soldier soul purpose is to bring hope
into all the surrounding soldiers.
~
64 0 1000 S
70 0 0 0d0+0 0d0+0
0 0
8 8 1
#22013
horsemen men soldier~
The horsemen~
A horseman who appearently lost his horse stands ready to battle on the ground
~
Looking like a lost cub from the pack a
horsemen soldier stands ready for anything
~
64 0 1000 S
80 0 0 0d0+0 0d0+0
0 0
8 8 1
#22014
darkfriend female servant~
The Darkfriend~
A Female Darkfriend dressed in servant clothes awaits to slit your throat
~
Dressed with torn clothing and a small
dagger in her hand she has the look of
a fade on her
~
64 0 -1000 S
65 0 0 0d0+0 0d0+0
0 0
8 8 2
#22015
darkfriend mistress high lord~
The Darkfriend~
A Female Darkfriend with an elogant Dress glides infront of you
~
Even though her look my take your breath
watch out because she'll be wanting to take your breath away...permanently
~
64 0 -1000 S
60 0 0 0d0+0 0d0+0
0 0
8 8 2
#22016
Darkfriend male stable boy~
The Darkfriend~
A Male Darkfriend is sulking around obviously dressed like a stable boy
~
Although he may just be a stable boy years
of working hard labor has made him into  
a strong tool of the darkness
~
64 0 -1000 S
80 0 0 0d0+0 0d0+0
0 0
8 8 1
#22017
gryll monster~
The Gryll~
A Monster the size of a horse but with the look of a frog sits here waiting
~
Looking closer you realize it has Scales
instead of skin and also it has 3 eyes
of which it stares at you with
~
64 0 -1000 S
80 0 0 0d0+0 0d0+0
0 0
8 8 0
#22018
Fal Dara soldier~
The Fal Dara Soldier~
A Fal Dara soldier lunges at the shadows obviously spooked
~
Certainly from Fal Dara this soldier has
even the banner from the Fortress on his
back.
~
64 0 1000 S
75 0 0 0d0+0 0d0+0
0 0
8 8 1
#22019
Fal moran recruit back up soldier~
The Fal Morian Soldier~
A Fal Morian reserve soldiers looks around not knowing what to do
~
Wondering through the Blasted Land this  
soldier has no clue whats going on.
~
64 0 1000 S
80 0 0 0d0+0 0d0+0
0 0
8 8 1
#22020
horse fade ~
The Fades Horse~
A pure black horse trots towards you with more courage any mere man could muster
~
Watch out for the owner...he should be near
~
64 0 -1000 S
68 0 0 0d0+0 0d0+0
0 0
8 8 0
#22021
horse soldier ~
The Lone Horse~
A horse runs around the battle field disoriented.
~
Looking at the horse you wonder where the
owner is.  upon closer inspection you notice
the fear in this animals eyes that you
wish you could take away
~
64 0 1000 S
72 0 0 0d0+0 0d0+0
0 0
8 8 1
#22022
lancer soldier~
The Lancer~
A Lancer stands here ready to attack for his commander
~
Dressed in heavy thick armor this lancer
may look like he is not of a threat but
come near him and you might wish you had
that thick of armor.
~
64 0 1000 S
79 0 0 0d0+0 0d0+0
0 0
8 8 1
#22023
commander soldier~
The Commander~
The Commander to the soldier stands here barking out orders
~
Cut and dirtied from battle this commander
takes his job seriously and will defend his lands honor with his death.
~
64 0 1000 S
85 0 0 0d0+0 0d0+0
0 0
8 8 1
#0


#ROOMS
#22000
Tarwin's Gap~
Looking around you notice the mountains seem to open up to let you through.   
Sounds of metal clanging and screams of death fill your ears as you feel an  
uncontrolable excitment fill you.
~
0 0 2
D0 
~
~
0 -1 3584
D2
~
~
0 -1 22001
S
#22001
Tarwin's Gap~
Reaching further into this semi-valley, you see the ground start to darken.   
Light around you seems to now shift into shadows.  Sounds of now long forgotten  
battle ring throught the valley almost into you very soul.
~
0 4 2
D0
~
~
0 -1 22000
D2
~
~
0 -1 22002
S
#22002
White Towers~
Luming over you high white towers stretch high into the air.  Connecting  
one tower to the next are what once used to be huge white walls but now are  
half of there original size and have holes throught them.
~
0 0 2
D0
~
~
0 -1 22001
D1
~
~
0 -1 22003
D2
~
~
0 -1 22007
D3
~
~
0 -1 22005
S
#22003
White Towers~
Luming over you high white towers stretch high into the air.  Connecting  
one tower to the next are what once used to be huge white walls but now are  
half of there original size and have holes throught them.
~
0 0 2
D1
~
~
0 -1 22004
D3
~
~
0 -1 22002
S
#22004
White Towers~
Luming over you high white towers stretch high into the air.  Connecting  
one tower to the next are what once used to be huge white walls but now are  
half of there original size and have holes throught them.
~
0 0 2
D3
~
~
0 -1 22003
S
#22005
White Towers~
Luming over you high white towers stretch high into the air.  Connecting  
one tower to the next are what once used to be huge white walls but now are  
half of there original size and have holes throught them.
~
0 0 2
D1
~
~
0 -1 22002
D3
~
~
0 -1 22006
S
#22006
White Towers~
Luming over you high white towers stretch high into the air.  Connecting  
one tower to the next are what once used to be huge white walls but now are  
half of there original size and have holes throught them.
~
0 0 2
D1
~
~
0 -1 22005
S
#22007
Beyond the White Towers~
After passing the White Towers you feel the darkness creep closer towards you.   
Soldiers scream can be heard ahead as open war seems to happen everyday here.   
Glancing around blood is splattered on the ground everywhere.
~
0 0 2
D0
~
~
0 -1 22002
D2
~
~
0 -1 22008
S
#22008
Flickers of Light~
Walking further into the battle field you see the lights around you  
dim and start to flicker.  Surrounding you high cliffs and mountains  
black all transportation except in the immediate direction of North and South.
~
0 0 2
D0
~
~
0 -1 22007
D1
~
~
0 -1 22009
D2
~
~
0 -1 22019
D3
~
~
0 -1 22010
S
#22009
Dense Shrubbery~
Surrounding around you is Shrubs as far as the eye can see.  It seems  
that the shrubs continue even further on till they reach the Cliffs.   
Looking around you, you notice a whole different kinda of battle directly  
up from your position.
~
0 0 2
D1
~
~
0 -1 22015
D2
~
~
0 -1 22023
D3
~
~
0 -1 22008
S
#22010
Dense Shrubbery~
Surrounding around you is Shrubs as far as the eye can see.  It seems  
that the shrubs continue even further on till they reach the Cliffs.   
Looking around you, you notice a whole different kinda of battle directly  
up from your position.
~
0 0 2
D1
~
~
0 -1 22008
D2
~
~
0 -1 22020
D3
~
~
0 -1 22011
S
#22011
More Dense Shrubbery~
Going Deeper into the shrubbery you come face to face with a sheer cliff face.   
Spanning around you, you see the cliff face continue south.
~
0 0 2
D1
~
~
0 -1 22010
D2
~
~
0 -1 22012
S
#22012
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at other  
times you can almost make sense of the black marks as if they were a long  
forgotten language.  The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22011
D1
~
~
0 -1 22020
D2
~
~
0 -1 22013
S
#22013
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22012
D1
~
~
0 -1 22021
D2
~
~
0 -1 22014
S
#22014
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22013
D1
~
~
0 -1 22022
D2
~
~
0 -1 22028
S
#22015
More Dense Shrubbery~
Going Deeper into the shrubbery you come face to face with a sheer cliff face.   
Spanning around you, you see the cliff face continue south.
~
0 0 2
D2
~
~
0 -1 22016
D3
~
~
0 -1 22009
S
#22016
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22015
D2
~
~
0 -1 22017
D3
~
~
0 -1 22023
S
#22017
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22016
D2
~
~
0 -1 22018
D3
~
~
0 -1 22024
S
#22018
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22017
D2
~
~
0 -1 22052
D3
~
~
0 -1 22027
S
#22019
Open Battlefield~
Blood and Weapons are laid scattered around.  Aromas of Death and Decay  
fill your nostrils as you feel your stomach try to leave your body.   
Spinning rappidly around to stop the screaming and slaughter you seem to  
stop and feel a calm come over you.
~
0 0 2
D0
~
~
0 -1 22008
D1
~
~
0 -1 22023
D2
~
~
0 -1 22025
D3
~
~
0 -1 22020
S
#22020
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22010
D1
~
~
0 -1 22019
D2
~
~
0 -1 22021
D3
~
~
0 -1 22012
S
#22021
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22020
D1
~
~
0 -1 22025
D2
~
~
0 -1 22022
D3
~
~
0 -1 22013
S
#22022
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22021
D1
~
~
0 -1 22026
D2
~
~
0 -1 22034
D3
~
~
0 -1 22014
S
#22023
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22009
D1
~
~
0 -1 22016
D2
~
~
0 -1 22024
D3
~
~
0 -1 22019
S
#22024
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22023
D1
~
~
0 -1 22017
D2
~
~
0 -1 22027
D3
~
~
0 -1 22025
S
#22025
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22019
D1
~
~
0 -1 22024
D2
~
~
0 -1 22026
D3
~
~
0 -1 22021
S
#22026
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22025
D1
~
~
0 -1 22027
D2
~
~
0 -1 22035
D3
~
~
0 -1 22022
S
#22027
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22024
D1
~
~
0 -1 22018
D2
~
~
0 -1 22036
D3
~
~
0 -1 22026
S
#22028
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22014
D1
~
~
0 -1 22034
D2
~
~
0 -1 22029
S
#22029
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22028
D1
~
~
0 -1 22037
D2
~
~
0 -1 22030
S
#22030
Hole in the Cliff~
While tracing your hand along you notice all of a sudden your hand goes in.   
While all it looks like is a cliff face you put you hand back on the cliff  
and it once again just goes through.   
The Cliff Face still continues north and south.
~
0 0 2
D0
~
~
0 -1 22029
D1
~
~
0 -1 22042
D2
~
~
0 -1 22031
S
#22031
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they  
were a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22030
D1
~
~
0 -1 22043
D2
~
~
0 -1 22032
S
#22032
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they  
were a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22031
D1
~
~
0 -1 22044
D2
~
~
0 -1 22033
S
#22033
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they  
were a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22032
D1
~
~
0 -1 22045
S
#22034
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22022
D1
~
~
0 -1 22035
D2
~
~
0 -1 22037
D3
~
~
0 -1 22028
S
#22035
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22026
D1
~
~
0 -1 22036
D2
~
~
0 -1 22038
D3
~
~
0 -1 22034
S
#22036
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22027
D1
~
~
0 -1 22052
D2
~
~
0 -1 22039
D3
~
~
0 -1 22035
S
#22037
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22034
D1
~
~
0 -1 22038
D2
~
~
0 -1 22042
D3
~
~
0 -1 22029
S
#22038
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22035
D1
~
~
0 -1 22039
D2
~
~
0 -1 22041
D3
~
~
0 -1 22037
S
#22039
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22036
D1
~
~
0 -1 22053
D2
~
~
0 -1 22040
D3
~
~
0 -1 22038
S
#22040
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22039
D1
~
~
0 -1 22054
D2
~
~
0 -1 22049
D3
~
~
0 -1 22041
S
#22041
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22038
D1
~
~
0 -1 22040
D2
~
~
0 -1 22050
D3
~
~
0 -1 22042
S
#22042
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22037
D1
~
~
0 -1 22041
D2
~
~
0 -1 22043
D3
~
~
0 -1 22030
S
#22043
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22042
D2
~
~
0 -1 22044
D3
~
~
0 -1 22031
S
#22044
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22043
D1
~
~
0 -1 22051
D2
~
~
0 -1 22045
D3
~
~
0 -1 22032
S
#22045
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22044
D1
~
~
0 -1 22046
D3
~
~
0 -1 22033
S
#22046
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22051
D1
~
~
0 -1 22047
D2
~
~
0 -1 22058
D3
~
~
0 -1 22045
S
#22047
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22048
D1
~
~
0 -1 22057
D3
~
~
0 -1 22046
S
#22048
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22049
D1
~
~
0 -1 22056
D2
~
~
0 -1 22047
D3
~
~
0 -1 22051
S
#22049
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22040
D1
~
~
0 -1 22055
D2
~
~
0 -1 22048
D3
~
~
0 -1 22050
S
#22050
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22041
D1
~
~
0 -1 22049
D2
~
~
0 -1 22051
S
#22051
Open Battlefield~
Surrounding you weapons and blood mark each mans grave in a strange  
twist of fate.  Slaughter and Murder can be heard further down south  
as you feel yourself start to tremble for the thought of why people  
would do this to eachother.
~
0 0 2
D0
~
~
0 -1 22050
D1
~
~
0 -1 22048
D2
~
~
0 -1 22046
D3
~
~
0 -1 22044
S
#22052
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22018
D2
~
~
0 -1 22053
D3
~
~
0 -1 22036
S
#22053
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22052
D2
~
~
0 -1 22054
D3
~
~
0 -1 22039
S
#22054
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22053
D2
~
~
0 -1 22055
D3
~
~
0 -1 22040
S
#22055
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they  
were a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22054
D2
~
~
0 -1 22056
D3
~
~
0 -1 22049
S
#22056
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22055
D2
~
~
0 -1 22057
D3
~
~
0 -1 22048
S
#22057
Cliff Face~
Tracing your hand across the cliff you feel every noke and cranny.   
Parts have been cut off and black marks cover this wall.  It seems at  
other times you can almost make sense of the black marks as if they were  
a long forgotten language.
The Cliff face continues North and South.
~
0 0 2
D0
~
~
0 -1 22056
D3
~
~
0 -1 22047
S
#22058
Fields of Sand~
Grass quickly starts to die underneath you.  Each step is as if it  
were 200 paces.  Blood still lingers on the ground here followed by  
little patches of plants that seem to almost thrive from the spilt blood.
~
0 0 2
D0
~
~
0 -1 22046
D2
~
~
0 -1 22059
S
#22059
Entrance to the Blasted Lands~
Sands cover the ground as if a sea once flowed beautifully around this  
area.  All existence of what was once to be is gone now, replaced by  
skeletons and death all around.
~
0 0 10
D0
~
~
0 -1 22058
D1
~
~
0 -1 22060
D2
~
~
0 -1 22068
D3
~
~
0 -1 22081
S
#22060
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 -1
D1
~
~
0 -1 22061
D2
~
~
0 -1 22067
D3
~
~
0 -1 22059
S
#22061
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D1
~
~
0 -1 22062
D2
~
~
0 -1 22066
D3
~
~
0 -1 22060
S
#22062
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D1
~
~
0 -1 22063
D2
~
~
0 -1 22065
D3
~
~
0 -1 22061
S
#22063
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D2
~
~
0 -1 22064
D3
~
~
0 -1 22062
S
#22064
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22063
D2
~
~
0 -1 22069
D3
~
~
0 -1 22065
S
#22065
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22062
D1
~
~
0 -1 22064
D2
~
~
0 -1 22075
D3
~
~
0 -1 22066
S
#22066
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22061
D1
~
~
0 -1 22065
D2
~
~
0 -1 22076
D3
~
~
0 -1 22067
S
#22067
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22060
D1
~
~
0 -1 22066
D2
~
~
0 -1 22077
D3
~
~
0 -1 22068
S
#22068
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22059
D1
~
~
0 -1 22067
D2
~
~
0 -1 22078
D3
~
~
0 -1 22086
S
#22069
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22064
D2
~
~
0 -1 22070
D3
~
~
0 -1 22075
S
#22070
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of  
rock.  Looking up you notice that this wall spans up further then the  
eye can see.  In awe you find yourself staring at this rock wall for a  
long time.
~
0 0 10
D0
~
~
0 -1 22069
D3
~
~
0 -1 22071
S
#22071
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of  
rock.  Looking up you notice that this wall spans up further then the  
eye can see.  In awe you find yourself staring at this rock wall for a  
long time.
~
0 0 10
D0
~
~
0 -1 22075
D1
~
~
0 -1 22070
D3
~
~
0 -1 22072
S
#22072
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of  
rock.  Looking up you notice that this wall spans up further then the  
eye can see.  In awe you find yourself staring at this rock wall for a  
long time.
~
0 0 10
D0
~
~
0 -1 22076
D1
~
~
0 -1 22071
D3
~
~
0 -1 22073
S
#22073
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of  
rock.  Looking up you notice that this wall spans up further then the  
eye can see.  In awe you find yourself staring at this rock wall for a  
long time.
~
0 0 10
D0
~
~
0 -1 22077
D1
~
~
0 -1 22072
D3
~
~
0 -1 22074
S
#22074
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of  
rock.  Looking up you notice that this wall spans up further then the  
eye can see.  In awe you find yourself staring at this rock wall for a  
long time.
~
0 0 10
D0
~
~
0 -1 22078
D1
~
~
0 -1 22073
D3
~
~
0 -1 22091
S
#22075
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22065
D1
~
~
0 -1 22069
D2
~
~
0 -1 22071
D3
~
~
0 -1 22076
S
#22076
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22066
D1
~
~
0 -1 22075
D2
~
~
0 -1 22072
D3
~
~
0 -1 22077
S
#22077
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22067
D1
~
~
0 -1 22076
D2
~
~
0 -1 22073
D3
~
~
0 -1 22078
S
#22078
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22068
D1
~
~
0 -1 22077
D2
~
~
0 -1 22074
D3
~
~
0 -1 22087
S
#22079
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 -1
D1
~
~
0 -1 22081
D2
~
~
0 -1 22085
D3
~
~
0 -1 22080
S
#22080
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D1
~
~
0 -1 22079
D2
~
~
0 -1 22084
D3
~
~
0 -1 22082
S
#22081
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D1
~
~
0 -1 22059
D2
~
~
0 -1 22086
D3
~
~
0 -1 22079
S
#22082
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D1
~
~
0 -1 22080
D2
~
~
0 -1 22083
S
#22083
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22082
D1
~
~
0 -1 22084
D2
~
~
0 -1 22090
S
#22084
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22080
D1
~
~
0 -1 22085
D2
~
~
0 -1 22089
D3
~
~
0 -1 22083
S
#22085
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22079
D1
~
~
0 -1 22086
D2
~
~
0 -1 22088
D3
~
~
0 -1 22084
S
#22086
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22081
D1
~
~
0 -1 22068
D2
~
~
0 -1 22087
D3
~
~
0 -1 22085
S
#22087
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22086
D1
~
~
0 -1 22078
D2
~
~
0 -1 22091
D3
~
~
0 -1 22088
S
#22088
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22085
D1
~
~
0 -1 22087
D2
~
~
0 -1 22092
D3
~
~
0 -1 22089
S
#22089
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22084
D1
~
~
0 -1 22088
D2
~
~
0 -1 22093
D3
~
~
0 -1 22090
S
#22090
Blasted Lands~
War and battles still endure even in this deadly enviroment.  Screams  
almost to be unhuman can still be heard coming from what now seems to  
be all around.  Horrid monsters and soldiers seem to almost poor from  
the south.
~
0 0 10
D0
~
~
0 -1 22083
D1
~
~
0 -1 22089
D2
~
~
0 -1 22094
S
#22091
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of  
rock.  Looking up you notice that this wall spans up further then the  
eye can see.  In awe you find yourself staring at this rock wall for a  
long time.
~
0 0 10
D0
~
~
0 -1 22087
D1
~
~
0 -1 22074
D3
~
~
0 -1 22092
S
#22092
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of rock.   
Looking up you notice that this wall spans up further then the eye can see.   
In awe you find yourself staring at this rock wall for a long time.
~
0 0 10
D0
~
~
0 -1 22088
D1
~
~
0 -1 22091
D3
~
~
0 -1 22093
S
#22093
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of  
rock.  Looking up you notice that this wall spans up further then the  
eye can see.  In awe you find yourself staring at this rock wall for a  
long time.
~
0 0 10
D0
~
~
0 -1 22089
D1
~
~
0 -1 22092
D3
~
~
0 -1 22094
S
#22094
Rock Wall~
Almost as if you never saw it from far off you come to a huge wall of  
rock.  Looking up you notice that this wall spans up further then the  
eye can see.  In awe you find yourself staring at this rock wall for a  
long time.
~
0 0 10
D0
~
~
0 -1 22090
D1
~
~
0 -1 22093
S
#22095
Mob Gen Room 1~
Sitting in the middle is a huge factory like machine pumping out assorted mobs.
~
0 0 1
D0
~
~
0 -1 22009
D1
~
~
0 -1 22015
D2
~
~
0 -1 22016
D3
~
~
0 -1 22025
D4
~
~
0 -1 22004
D5
~
~
0 -1 22014
S
#22096
Mob Gen Room 2~
Sitting in the middle is a huge factory like machine pumping out assorted mobs.
~
0 0 1
D0
~
~
0 -1 22036
D1
~
~
0 -1 22026
D2
~
~
0 -1 22050
D3
~
~
0 -1 22037
D4
~
~
0 -1 22022
D5
~
~
0 -1 22044
S
#22097
Mob Gen Room 3~
Sitting in the middle is a huge factory like machine pumping out assorted mobs.
~
0 0 1
D0
~
~
0 -1 22070
D1
~
~
0 -1 22081
D2
~
~
0 -1 22065
D3
~
~
0 -1 22073
D4
~
~
0 -1 22048
D5
~
~
0 -1 22067
S
#22098
Mob Gen Room 4~
Sitting in the middle is a huge factory like machine pumping out assorted mobs.
~
0 0 1
D0
~
~
0 -1 22091
D1
~
~
0 -1 22066
D2
~
~
0 -1 22083
D3
~
~
0 -1 22078
D4
~
~
0 -1 22079
D5
~
~
0 -1 22061
S
#0


#RESETS
*
M 1 22000 40 22095			the wolf trolloc to Mob Gen Room 1
*
M 1 22001 40 22095			the bear trolloc to Mob Gen Room 1
*
M 1 22002 40 22095			the hawk trolloc to Mob Gen Room 1
*
M 1 22003 40 22095			the Fade to Mob Gen Room 1
*
M 1 22004 40 22095			the trolloc to Mob Gen Room 1
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M 1 22005 40 22095			the female trolloc to Mob Gen Room 1
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M 1 22006 40 22095			the raven to Mob Gen Room 1
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M 1 22007 40 22096			the rat to Mob Gen Room 2
*
M 1 22008 40 22096			The Aiel Swordmen to Mob Gen Room 2
*
M 1 22009 40 22096			The Female Aiel soilder to Mob Gen Room 2
*
M 1 22010 40 22096			The Darkfriend to Mob Gen Room 2
*
M 1 22011 40 22096			The Soldier to Mob Gen Room 2
*
M 1 22012 40 22096			The Banner Soldier to Mob Gen Room 2
*
M 1 22013 40 22097			The horsemen to Mob Gen Room 3
*
M 1 22014 40 22097			The Darkfriend to Mob Gen Room 3
*
M 1 22015 40 22097			The Darkfriend to Mob Gen Room 3
*
M 1 22016 40 22097			The Darkfriend to Mob Gen Room 3
*
M 1 22017 40 22097			The Gryll to Mob Gen Room 3
*
M 1 22018 40 22098			The Fal Dara Soldier to Mob Gen Room 4
*
M 1 22019 40 22098			The Fal Morian Soldier to Mob Gen Room 4
*
M 1 22020 40 22098			The Fades Horse to Mob Gen Room 4
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M 1 22021 40 22098			The Lone Horse to Mob Gen Room 4
*
M 1 22022 40 22098			The Lancer to Mob Gen Room 4
*
M 1 22023 40 22098			The Commander to Mob Gen Room 4
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#SPECIALS
M  22003 spec_breath_acid			the Fade
S


#$