/
vortex/area/
/***************************************************************************
 *  Original Diku Mud copyright (C) 1990, 1991 by Sebastian Hammer,        *
 *  Michael Seifert, Hans Henrik St{rfeldt, Tom Madsen, and Katja Nyboe.   *
 *                                                                         *
 *  Merc Diku Mud improvments copyright (C) 1992, 1993 by Michael          *
 *  Chastain, Michael Quan, and Mitchell Tse.                              *
 *                                                                         *
 *  In order to use any part of this Merc Diku Mud, you must comply with   *
 *  both the original Diku license in 'license.doc' as well the Merc       *
 *  license in 'license.txt'.  In particular, you may not remove either of *
 *  these copyright notices.                                               *
 *                                                                         *
 *  Much time and thought has gone into this software and you are          *
 *  benefitting.  We hope that you share your changes too.  What goes      *
 *  around, comes around.                                                  *
 ***************************************************************************/

#if defined(macintosh)
#include <types.h>
#else
#include <sys/types.h>
#endif
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#include "merc.h"

void do_tag( CHAR_DATA *ch, char *argument )
{
    ROOM_INDEX_DATA *location;
    char  arg1[MAX_STRING_LENGTH];
    char  arg2[MAX_STRING_LENGTH];
    CHAR_DATA *victim;
  
    argument = one_argument( argument, arg1 );
    argument = one_argument( argument, arg2 );
  
    if( IS_NPC(ch))
     return;
    if( ch->paintball[PAINT_ON] == 0)
    {
     stc("You are not in paintball wars.\n\r", ch);
     return;
    }
    if( arg1[0] == '\0' )
    {
    send_to_char("Who would you like to shoot?\n\r", ch);
     return;
    }
    if( arg2[0] == '\0' )
    {
     send_to_char("Which direction do you wish to shoot?\n\r", ch);
     return;
    } 
    if( (victim = get_char_world(ch, arg1)) == NULL)
    {
     send_to_char("They are not there.\n\r", ch);
     return;
    }
    if( victim->paintball[PAINT_ON] == 0)
    {
     stc("They are not in paintball wars.\n\r", ch);
     return;
    }
    if( victim->in_room->vnum == ROOM_VNUM_TEMPLE)
    {
     stc("Now thats not very fair now is it.\n\r", ch);
     return;
    }
    if( ch->in_room->vnum == ROOM_VNUM_TEMPLE)
    {
     stc("Not while in temple.\n\r", ch);
     return;
    }
    location = ch->in_room;
    shootdirection(ch,victim,3,arg2);
    /* Move them back */
    char_from_room(ch);
    char_to_room(ch,location);
    return; 
}

void shootdirection( CHAR_DATA *ch, CHAR_DATA *victim,int range,char arg[MAX_STRING_LENGTH] )
{
    ROOM_INDEX_DATA *to_room;
    EXIT_DATA       *pexit;
    CHAR_DATA       *vch; 
    CHAR_DATA       *vch_next;
    int             door;
    bool            found = FALSE;
    char            buf[MAX_STRING_LENGTH];
    int             level;
    bool            did_hit = FALSE;
    if( IS_NPC(ch))
     return;
    if ( arg[0] == '\0' )
        return;
     
    if      ( !str_cmp( arg, "n" ) || !str_cmp( arg, "north" ) ) door = 0;
    else if ( !str_cmp( arg, "e" ) || !str_cmp( arg, "east"  ) ) door = 1;
    else if ( !str_cmp( arg, "s" ) || !str_cmp( arg, "south" ) ) door = 2;
    else if ( !str_cmp( arg, "w" ) || !str_cmp( arg, "west"  ) ) door = 3;
    else if ( !str_cmp( arg, "u" ) || !str_cmp( arg, "up"    ) ) door = 4;
    else if ( !str_cmp( arg, "d" ) || !str_cmp( arg, "down"  ) ) door = 5;
    else
      {
        send_to_char("You can only snipe people north, south, east, west, up or down.\n\r", ch);
        return;
      }
 
     if ( ((pexit = ch->in_room->exit[door]) == NULL)
        || ((to_room = pexit->to_room) == NULL))
        return;
    level = number_range(1,100);
    if( number_range(1,100) > level)
     did_hit = TRUE;
    pexit = ch->in_room->exit[door];
    if (IS_SET(pexit->exit_info, EX_CLOSED) )
    {
        send_to_char("Cant aim through doors.\n\r", ch);
        return;
    }
    char_from_room(ch);
    char_to_room(ch,to_room);
    for(vch = ch->in_room->people; vch != NULL; vch = vch_next )
    {
     vch_next = vch->next_in_room;
     if( vch == victim)
      found = TRUE;
    }
    if(!found && (range != 0))
     shootdirection(ch, victim, range-1, arg);
    if(!found && (range == 0))
    {
     send_to_char("They are not in range.\n\r", ch);
     return;
    }
    if( found && !did_hit)
    {  
     stc("#1Yo#2u m#3is#4se#5d y#6ou#1r m#2ar#3k!#n\n\r", ch);
 stc("#1A bull#2et f#3li#4es ou#5t o#2f now#6her#1e a#5nd sl#2ams #3in#6to t#2he wa#4ll!#n\n\r",victim);
     return;
    }
    if(found && did_hit)
    {
     stc("You just got smacked with a #1p#2a#3i#4n#5t#6b#1a#2l#3l#4!#n\n\r",victim);
     sprintf(buf, "You smacked %s with a #1p#2a#3i#4n#5t#6b#1a#2l#3l#4!#n\n\r",
       victim->name);
     stc( buf, ch);
     ch->paintball[PAINT_KILLS]++;
     victim->paintball[PAINT_DEATHS]--;
     do_goto(victim, "3001");
     sprintf(buf, "%s just smacked %s with a #1p#2a#3i#4n#5t#6b#1a#2l#3l#4!#n\n\r", ch->name,
victim->name);
     do_info(victim, buf);
     if( victim->paintball[PAINT_DEATHS] == 0)
     {
      victim->paintball[PAINT_ON] = 0;
      sprintf(buf, "%s has been knocked out of paintball wars by %s.\n\r", victim->name,
        ch->name);
      do_info(victim,buf);
     }
     WAIT_STATE(ch, 6);
     return;
    }
  return;
}

void do_paintball( CHAR_DATA *ch, char *argument)
{
 CHAR_DATA *wch;
 DESCRIPTOR_DATA *d;
 char buf[MAX_STRING_LENGTH];

 if( IS_NPC(ch))
   return;
 stc("[    Name    ] [Paintball Status] [Deaths Left] [Kills].\n\r", ch);
 for( d = descriptor_list; d != NULL; d = d->next)
 {
  if( d->connected != CON_PLAYING)
  continue;
  if( d->character == NULL)
  continue;
  wch = d->character;
  sprintf(buf, "[%-12s] [%-16d] [%-11d] [%-5d]\n\r", wch->name, wch->paintball[PAINT_ON],
         wch->paintball[PAINT_DEATHS], wch->paintball[PAINT_KILLS]);
  if( !IS_IMMORTAL(wch))
  stc(buf,ch);
 }
 return;
}  
void do_immune( CHAR_DATA *ch, char *argument )
{
    char      arg [MAX_INPUT_LENGTH];

    argument = one_argument( argument, arg );

    if (IS_NPC(ch)) return;

    send_to_char("--------------------------------------------------------------------------------\n\r",ch);
    send_to_char("                                -= Immunities =-\n\r",ch);
    send_to_char("--------------------------------------------------------------------------------\n\r",ch);
    /* Display weapon resistances */
    send_to_char("Weapons:",ch);
    if (!(!IS_IMMUNE(ch,IMM_SLASH) && !IS_IMMUNE(ch,IMM_STAB) && 
	  !IS_IMMUNE(ch,IMM_SMASH) && !IS_IMMUNE(ch,IMM_ANIMAL) &&
	  !IS_IMMUNE(ch,IMM_MISC )) )
    {
    	if (IS_IMMUNE(ch,IMM_SLASH )) send_to_char(" Slash Slice",ch);
    	if (IS_IMMUNE(ch,IMM_STAB  )) send_to_char(" Stab Pierce",ch);
    	if (IS_IMMUNE(ch,IMM_SMASH )) send_to_char(" Blast Crush Pound",ch);
    	if (IS_IMMUNE(ch,IMM_ANIMAL)) send_to_char(" Claw Bite",ch);
    	if (IS_IMMUNE(ch,IMM_MISC  )) send_to_char(" Grep Whip Suck",ch);
    }
    else

	send_to_char(" None",ch);
    send_to_char(".\n\r",ch);
    /* Display spell immunities */
    send_to_char("Spells :",ch);
    if (!(!IS_IMMUNE(ch,IMM_CHARM)  && !IS_IMMUNE(ch,IMM_HEAT)      && 
	  !IS_IMMUNE(ch,IMM_COLD)   && !IS_IMMUNE(ch,IMM_LIGHTNING) &&
	  !IS_IMMUNE(ch,IMM_ACID)   && !IS_IMMUNE(ch,IMM_SUMMON)    &&
	  !IS_IMMUNE(ch,IMM_VOODOO) && !IS_IMMUNE(ch,IMM_SLEEP)    &&
	  !IS_IMMUNE(ch,IMM_DRAIN)))
    {
    	if (IS_IMMUNE(ch,IMM_CHARM     )) send_to_char(" Charm",ch);
    	if (IS_IMMUNE(ch,IMM_HEAT      )) send_to_char(" Heat",ch);
    	if (IS_IMMUNE(ch,IMM_COLD      )) send_to_char(" Cold",ch);
    	if (IS_IMMUNE(ch,IMM_LIGHTNING )) send_to_char(" Lightning",ch);
    	if (IS_IMMUNE(ch,IMM_ACID      )) send_to_char(" Acid",ch);
    	if (!IS_IMMUNE(ch,IMM_SUMMON   )) send_to_char(" Summon",ch);
    	if (IS_IMMUNE(ch,IMM_VOODOO    )) send_to_char(" Voodoo",ch);
    	if (IS_IMMUNE(ch,IMM_SLEEP     )) send_to_char(" Sleep",ch);
    	if (IS_IMMUNE(ch,IMM_DRAIN     )) send_to_char(" Drain",ch);
    	if (IS_IMMUNE(ch,IMM_TRANSPORT )) send_to_char(" Transport",ch);
    }
    else
	send_to_char(" None",ch);
    send_to_char(".\n\r",ch);
    /* Display skill immunities */
    send_to_char("Skills :",ch);
    if (!(!IS_IMMUNE(ch,IMM_HURL) && !IS_IMMUNE(ch,IMM_BACKSTAB) && 
	  !IS_IMMUNE(ch,IMM_KICK) && !IS_IMMUNE(ch,IMM_DISARM)   &&
	  !IS_IMMUNE(ch,IMM_STEAL)))
    {
    	if (IS_IMMUNE(ch,IMM_HURL      )) send_to_char(" Hurl",ch);
    	if (IS_IMMUNE(ch,IMM_BACKSTAB  )) send_to_char(" Backstab",ch);
    	if (IS_IMMUNE(ch,IMM_KICK      )) send_to_char(" Kick",ch);
    	if (IS_IMMUNE(ch,IMM_DISARM    )) send_to_char(" Disarm",ch);
    	if (IS_IMMUNE(ch,IMM_STEAL     )) send_to_char(" Steal",ch);
    }
    else
	send_to_char(" None",ch);
    send_to_char(".\n\r",ch);
    /* Display vampire immunities */
    send_to_char("Vampire:",ch);
    if (!( IS_IMMUNE(ch,IMM_VAMPIRE) && !IS_IMMUNE(ch,IMM_STAKE) && 
	  !IS_IMMUNE(ch,IMM_SUNLIGHT)))
    {
    	if (!IS_IMMUNE(ch,IMM_VAMPIRE  )) send_to_char(" Bite",ch);
    	if  (IS_IMMUNE(ch,IMM_STAKE    )) send_to_char(" Stake",ch);
    	if  (IS_IMMUNE(ch,IMM_SUNLIGHT )) send_to_char(" Sunlight",ch);
    }
    else
	send_to_char(" None",ch);
    send_to_char(".\n\r",ch);
    send_to_char("--------------------------------------------------------------------------------\n\r",ch);
    return;
}

void skillstance( CHAR_DATA *ch, CHAR_DATA *victim )
{
    char buf        [MAX_INPUT_LENGTH];
    char bufskill   [25];
    char stancename [10];
    int stance;

    if (IS_NPC(victim)) return;

    stance = victim->stance[0];

    if (stance < 1 || stance > 11) return;

         if (victim->stance[stance] <= 0  ) sprintf(bufskill,"completely unskilled in");
    else if (victim->stance[stance] <= 25 ) sprintf(bufskill,"an apprentice of");
    else if (victim->stance[stance] <= 50 ) sprintf(bufskill,"a trainee of");
    else if (victim->stance[stance] <= 75 ) sprintf(bufskill,"a student of");
    else if (victim->stance[stance] <= 100) sprintf(bufskill,"fairly experienced in");
    else if (victim->stance[stance] <= 125) sprintf(bufskill,"well trained in");
    else if (victim->stance[stance] <= 150) sprintf(bufskill,"highly skilled in");
    else if (victim->stance[stance] <= 175) sprintf(bufskill,"an expert of");
    else if (victim->stance[stance] <= 199) sprintf(bufskill,"a master of");
    else if (victim->stance[stance] <= 249) sprintf(bufskill,"a grand master of");
	else if (victim->stance[stance] >= 250) sprintf(bufskill,"a rogue master of");
    else return;
         if (stance == STANCE_VIPER   ) sprintf(stancename,"viper"   );
    else if (stance == STANCE_CRANE   ) sprintf(stancename,"crane"   );
    else if (stance == STANCE_CRAB    ) sprintf(stancename,"crab"    );
    else if (stance == STANCE_MONGOOSE) sprintf(stancename,"mongoose");
    else if (stance == STANCE_BULL    ) sprintf(stancename,"bull"    );
    else if (stance == STANCE_MANTIS  ) sprintf(stancename,"mantis"  );
    else if (stance == STANCE_DRAGON  ) sprintf(stancename,"dragon"  );
    else if (stance == STANCE_TIGER   ) sprintf(stancename,"tiger"   );
    else if (stance == STANCE_MONKEY  ) sprintf(stancename,"monkey"  );
    else if (stance == STANCE_SWALLOW ) sprintf(stancename,"swallow" );
    else if (stance == STANCE_WOLF) sprintf(stancename,"WereWolf" );
    else return;
    if (ch == victim)
    	sprintf(buf,"You are %s the %s stance.",bufskill,stancename);
    else
    	sprintf(buf,"$N is %s the %s stance.",bufskill,stancename);
    act(buf,ch,NULL,victim,TO_CHAR);
    return;
}

void do_spell( CHAR_DATA *ch, char *argument )
{
    char arg[MAX_INPUT_LENGTH];
    one_argument( argument, arg );

    if ( arg[0] == '\0' )
    {
	show_spell(ch,0);
	show_spell(ch,1);
	show_spell(ch,2);
	show_spell(ch,3);
	show_spell(ch,4);
    }
    else if (!str_cmp(arg,"purple")) show_spell(ch,0);
    else if (!str_cmp(arg,"red"))    show_spell(ch,1);
    else if (!str_cmp(arg,"blue"))   show_spell(ch,2);
    else if (!str_cmp(arg,"green"))  show_spell(ch,3);
    else if (!str_cmp(arg,"yellow")) show_spell(ch,4);
    else send_to_char("You know of no such magic.\n\r",ch);
    return;
}

void show_spell( CHAR_DATA *ch, int dtype )
{
    char buf[MAX_INPUT_LENGTH];
    char bufskill[MAX_INPUT_LENGTH];

    if (IS_NPC(ch)) return;

    if      (ch->spl[dtype] == 00 ) sprintf(bufskill,"untrained at");
    else if (ch->spl[dtype] <= 25 ) sprintf(bufskill,"an apprentice at");
    else if (ch->spl[dtype] <= 50 ) sprintf(bufskill,"a student at");
    else if (ch->spl[dtype] <= 75 ) sprintf(bufskill,"a scholar at");
    else if (ch->spl[dtype] <= 100) sprintf(bufskill,"a magus at");
    else if (ch->spl[dtype] <= 125) sprintf(bufskill,"an adept at");
    else if (ch->spl[dtype] <= 150) sprintf(bufskill,"a mage at");
    else if (ch->spl[dtype] <= 175) sprintf(bufskill,"a warlock at");
    else if (ch->spl[dtype] <= 200) sprintf(bufskill,"a master wizard at");
    else if (ch->spl[dtype] >= 240) sprintf(bufskill,"the complete master of");
    else if (ch->spl[dtype] >= 275)  sprintf(bufskill,"the rogue archmage of");
    else if (ch->spl[dtype] >= 200) sprintf(bufskill,"a grand sorcerer at");
    else return;
    if      (dtype == 0)
	sprintf(buf,"You are %s purple magic.\n\r",bufskill);
    else if (dtype == 1)
	sprintf(buf,"You are %s red magic.\n\r",bufskill);
    else if (dtype == 2)
	sprintf(buf,"You are %s blue magic.\n\r",bufskill);
    else if (dtype == 3)
	sprintf(buf,"You are %s green magic.\n\r",bufskill);
    else if (dtype == 4)
	sprintf(buf,"You are %s yellow magic.\n\r",bufskill);
    else return;
    send_to_char(buf,ch);
    return;
}

void do_scan( CHAR_DATA *ch, char *argument )
{
    ROOM_INDEX_DATA *location;
    location = ch->in_room;

    send_to_char("[North]\n\r",ch);
    do_spydirection(ch,"n");
    char_from_room(ch);
    char_to_room(ch,location);

    send_to_char("[East]\n\r",ch);
    do_spydirection(ch,"e");
    char_from_room(ch);
    char_to_room(ch,location);

    send_to_char("[South]\n\r",ch);
    do_spydirection(ch,"s");
    char_from_room(ch);
    char_to_room(ch,location);

    send_to_char("[West]\n\r",ch);
    do_spydirection(ch,"w");
    char_from_room(ch);
    char_to_room(ch,location);

    send_to_char("[Up]\n\r",ch);
    do_spydirection(ch,"u");
    char_from_room(ch);
    char_to_room(ch,location);

    send_to_char("[Down]\n\r",ch);
    do_spydirection(ch,"d");
    char_from_room(ch);
    char_to_room(ch,location);

    return;

}



void do_spy( CHAR_DATA *ch, char *argument )
{
    ROOM_INDEX_DATA *location;
    char            arg1      [MAX_INPUT_LENGTH];
    int             door;
    argument = one_argument( argument, arg1 );

    if ( arg1[0] == '\0' )
    {
	send_to_char("Which direction do you wish to spy?\n\r", ch);
	return;
    }
    if      ( !str_cmp( arg1, "n" ) || !str_cmp( arg1, "north" ) )
	door = 0;
    else if ( !str_cmp( arg1, "e" ) || !str_cmp( arg1, "east" ) )
	door = 1;
    else if ( !str_cmp( arg1, "s" ) || !str_cmp( arg1, "south" ) )
	door = 2;
    else if ( !str_cmp( arg1, "w" ) || !str_cmp( arg1, "west" ) )
	door = 3;
    else if ( !str_cmp( arg1, "u" ) || !str_cmp( arg1, "up" ) )
	door = 4;
    else if ( !str_cmp( arg1, "d" ) || !str_cmp( arg1, "down" ) )
	door = 5;
    else
    {
	send_to_char("You can only spy people north, south, east, west, up or down.\n\r", ch);
	return;
    }
    location = ch->in_room;

    send_to_char("[Short Range]\n\r",ch);
    do_spydirection(ch,arg1);
    send_to_char("\n\r",ch);
    send_to_char("[Medium Range]\n\r",ch);
    do_spydirection(ch,arg1);
    send_to_char("\n\r",ch);
    send_to_char("[Long Range]\n\r",ch);
    do_spydirection(ch,arg1);
    send_to_char("\n\r",ch);

    /* Move them back */
    char_from_room(ch);
    char_to_room(ch,location);
    return;
}



void do_spydirection( CHAR_DATA *ch, char *argument )
{
    ROOM_INDEX_DATA *to_room;
    EXIT_DATA       *pexit;
    CHAR_DATA       *vch;
    CHAR_DATA       *vch_next;
    char            arg      [MAX_INPUT_LENGTH];
    char            buf      [MAX_INPUT_LENGTH];
    int             door;
    bool            is_empty;

    argument = one_argument( argument, arg );
    is_empty = TRUE;

    if ( arg[0] == '\0' )
	return;

    if      ( !str_cmp( arg, "n" ) || !str_cmp( arg, "north" ) ) door = 0;
    else if ( !str_cmp( arg, "e" ) || !str_cmp( arg, "east"  ) ) door = 1;
    else if ( !str_cmp( arg, "s" ) || !str_cmp( arg, "south" ) ) door = 2;
    else if ( !str_cmp( arg, "w" ) || !str_cmp( arg, "west"  ) ) door = 3;
    else if ( !str_cmp( arg, "u" ) || !str_cmp( arg, "up"    ) ) door = 4;
    else if ( !str_cmp( arg, "d" ) || !str_cmp( arg, "down"  ) ) door = 5;
    else return;

    if (( pexit = ch->in_room->exit[door]) == NULL || (to_room = pexit->to_room) == NULL)
    {
	send_to_char("   No exit.\n\r",ch);
	return;
    }
    pexit = ch->in_room->exit[door];
    if (IS_SET(pexit->exit_info, EX_CLOSED) )
    {
	send_to_char("   Closed door.\n\r",ch);
	return;
    }
    char_from_room(ch);
    char_to_room(ch,to_room);
    for ( vch = char_list; vch != NULL; vch = vch_next )
    {
	vch_next	= vch->next;
	if ( vch->in_room == NULL )
	    continue;
	if ( vch == ch )
	    continue;
	if ( !can_see(ch,vch) )
	    continue;
	if ( vch->in_room == ch->in_room )
	{
	    if (!IS_NPC(vch) && !IS_AFFECTED(vch,AFF_POLYMORPH))
		sprintf(buf,"   %s (Player)\n\r",vch->name);
	    else if (!IS_NPC(vch) && IS_AFFECTED(vch,AFF_POLYMORPH))
		sprintf(buf,"   %s (Player)\n\r",vch->morph);
            else if (!IS_NPC(vch) && IS_AFFECTED(vch,AFF_SHIFT))
		sprintf(buf,"   %s (Player)\n\r",vch->morph);
            else if (IS_NPC(vch))
		sprintf(buf,"   %s\n\r",capitalize(vch->short_descr));
	    send_to_char(buf,ch);
	    is_empty = FALSE;
	    continue;
	}
    }
    if (is_empty)
    {
	send_to_char("   Nobody here.\n\r",ch);
	return;
    }
    return;
}

void take_item( CHAR_DATA *ch, OBJ_DATA *obj )
{
    if (obj == NULL) return;
    obj_from_char(obj);
    obj_to_room(obj,ch->in_room);
    act("You wince in pain and $p falls to the ground.",ch,obj,NULL,TO_CHAR);
    act("$n winces in pain and $p falls to the ground.",ch,obj,NULL,TO_ROOM);
    return;
}

void birth_date( CHAR_DATA *ch, bool is_self )
{
    char buf[MAX_STRING_LENGTH];
    char buf2[MAX_STRING_LENGTH];
    char mstatus[20];
    char dstatus[20];
    char omin[3];
    char cmin[3];
    char ohour[3];
    char chour[3];
    char oday0[2];
    char cday0[2];
    char oday1[2];
    char cday1[2];
    char omonth[4];
    char cmonth[4];
    char oyear[5];
    char cyear[5];
    char *strtime;
    int oyear2 = 0;
    int cyear2 = 0;
    int omonth2 = 0;
    int cmonth2 = 0;
    int oday2 = 0;
    int cday2 = 0;
    int total = 0;
    int dd = 0;
    int mm = 0;
    int yy = 0;
    bool o_month = FALSE;
    bool c_month = FALSE;

    if (IS_NPC(ch)) return;

    if (is_self)
	strcpy(buf,ch->createtime);
    if (strlen(buf) < 24) return;
    strtime = ctime( &current_time );
    strtime[strlen(strtime)-1] = '\0';
    strcpy(buf2,strtime);
    oyear[0] = buf[20];
    oyear[1] = buf[21];
    oyear[2] = buf[22];
    oyear[3] = buf[23];
    oyear[4] = '\0';
    omonth[0] = buf[4];
    omonth[1] = buf[5];
    omonth[2] = buf[6];
    omonth[3] = '\0';
    oday0[0] = buf[8];
    oday0[1] = '\0';
    oday1[0] = buf[9];
    oday1[1] = '\0';
    ohour[0] = buf[11];
    ohour[1] = buf[12];
    ohour[2] = '\0';
    omin[0] = buf[14];
    omin[1] = buf[15];
    omin[2] = '\0';

    cyear[0] = buf2[20];
    cyear[1] = buf2[21];
    cyear[2] = buf2[22];
    cyear[3] = buf2[23];
    cyear[4] = '\0';
    cmonth[0] = buf2[4];
    cmonth[1] = buf2[5];
    cmonth[2] = buf2[6];
    cmonth[3] = '\0';
    cday0[0] = buf2[8];
    cday0[1] = '\0';
    cday1[0] = buf2[9];
    cday1[1] = '\0';
    chour[0] = buf2[11];
    chour[1] = buf2[12];
    chour[2] = '\0';
    cmin[0] = buf2[14];
    cmin[1] = buf2[15];
    cmin[2] = '\0';

    if (!str_cmp(omonth,"Dec")) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Nov") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Oct") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Sep") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Aug") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Jul") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Jun") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"May") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Apr") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Mar") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Feb") || o_month) {omonth2 += 28;o_month = TRUE;}
    if (!str_cmp(omonth,"Jan") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!o_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return;}
    if (!str_cmp(cmonth,"Dec")) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Nov") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Oct") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Sep") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Aug") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jul") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jun") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"May") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Apr") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Mar") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Feb") || c_month) {cmonth2 += 28;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jan") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!c_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return;}
    if (is_number(oyear)) oyear2 += atoi(oyear);
    if (is_number(cyear)) cyear2 += atoi(cyear);
    if (is_number(oday0)) oday2 += (atoi(oday0) * 10);
    if (is_number(oday1)) oday2 += atoi(oday1);
    if (is_number(cday0)) cday2 += (atoi(cday0) * 10);
    if (is_number(cday1)) cday2 += atoi(cday1);
    total += ((cyear2 - oyear2) * 365);
    total += (cmonth2 - omonth2);
    total += (cday2 - oday2);
    total *= 24; /* Total playing time is now in hours */
    if (is_number(chour) && is_number(ohour))
	total += (atoi(chour) - atoi(ohour));
    total *= 60; /* Total now in minutes */
    if (is_number(cmin) && is_number(omin))
	total += (atoi(cmin) - atoi(omin));
    if (total < 1) total = 0;
	else total /= 12; /* Time now in game days */
    for ( ;; )
    {
	if (total >= 365)
	{
	    total -= 365;
	    yy += 1;
	}
	else if (total >= 30)
	{
	    total -= 30;
	    mm += 1;
	}
	else
	{
	    dd += total;
	    break;
	}
    }
    if (mm == 1) strcpy(mstatus,"month");
	else strcpy(mstatus,"months");
    if (dd == 1) strcpy(dstatus,"day");
	else strcpy(dstatus,"days");
	yy += 17;
	sprintf(buf,"You are %d years, %d %s and %d %s old.\n\r",
	    yy,mm,mstatus,dd,dstatus);
	send_to_char(buf,ch);
    return;
}

void other_age( CHAR_DATA *ch, int extra, bool is_preg, char *argument )
{
    char buf[MAX_STRING_LENGTH];
    char buf2[MAX_STRING_LENGTH];
    char mstatus[20];
    char dstatus[20];
    char omin[3];
    char cmin[3];
    char ohour[3];
    char chour[3];
    char oday0[2];
    char cday0[2];
    char oday1[2];
    char cday1[2];
    char omonth[4];
    char cmonth[4];
    char oyear[5];
    char cyear[5];
    char *strtime;
    int oyear2 = 0;
    int cyear2 = 0;
    int omonth2 = 0;
    int cmonth2 = 0;
    int oday2 = 0;
    int cday2 = 0;
    int total = 0;
    int dd = 0;
    int mm = 0;
    int yy = 0;
    bool o_month = FALSE;
    bool c_month = FALSE;

    strcpy(buf,argument);
    if (strlen(buf) < 24) return;
    strtime = ctime( &current_time );
    strtime[strlen(strtime)-1] = '\0';
    strcpy(buf2,strtime);
    oyear[0] = buf[20];
    oyear[1] = buf[21];
    oyear[2] = buf[22];
    oyear[3] = buf[23];
    oyear[4] = '\0';
    omonth[0] = buf[4];
    omonth[1] = buf[5];
    omonth[2] = buf[6];
    omonth[3] = '\0';
    oday0[0] = buf[8];
    oday0[1] = '\0';
    oday1[0] = buf[9];
    oday1[1] = '\0';
    ohour[0] = buf[11];
    ohour[1] = buf[12];
    ohour[2] = '\0';
    omin[0] = buf[14];
    omin[1] = buf[15];
    omin[2] = '\0';

    cyear[0] = buf2[20];
    cyear[1] = buf2[21];
    cyear[2] = buf2[22];
    cyear[3] = buf2[23];
    cyear[4] = '\0';
    cmonth[0] = buf2[4];
    cmonth[1] = buf2[5];
    cmonth[2] = buf2[6];
    cmonth[3] = '\0';
    cday0[0] = buf2[8];
    cday0[1] = '\0';
    cday1[0] = buf2[9];
    cday1[1] = '\0';
    chour[0] = buf2[11];
    chour[1] = buf2[12];
    chour[2] = '\0';
    cmin[0] = buf2[14];
    cmin[1] = buf2[15];
    cmin[2] = '\0';

    if (!str_cmp(omonth,"Dec")) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Nov") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Oct") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Sep") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Aug") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Jul") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Jun") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"May") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Apr") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Mar") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Feb") || o_month) {omonth2 += 28;o_month = TRUE;}
    if (!str_cmp(omonth,"Jan") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!o_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return;}
    if (!str_cmp(cmonth,"Dec")) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Nov") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Oct") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Sep") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Aug") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jul") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jun") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"May") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Apr") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Mar") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Feb") || c_month) {cmonth2 += 28;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jan") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!c_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return;}
    if (is_number(oyear)) oyear2 += atoi(oyear);
    if (is_number(cyear)) cyear2 += atoi(cyear);
    if (is_number(oday0)) oday2 += (atoi(oday0) * 10);
    if (is_number(oday1)) oday2 += atoi(oday1);
    if (is_number(cday0)) cday2 += (atoi(cday0) * 10);
    if (is_number(cday1)) cday2 += atoi(cday1);
    total += ((cyear2 - oyear2) * 365);
    total += (cmonth2 - omonth2);
    total += (cday2 - oday2);
    total *= 24; /* Total playing time is now in hours */
    if (is_number(chour) && is_number(ohour))
	total += (atoi(chour) - atoi(ohour));
    total *= 60; /* Total now in minutes */
    if (is_number(cmin) && is_number(omin))
	total += (atoi(cmin) - atoi(omin));
    if (total < 1) total = 0;
	else total /= 12; /* Time now in game days */
    for ( ;; )
    {
	if (total >= 365)
	{
	    total -= 365;
	    yy += 1;
	}
	else if (total >= 30)
	{
	    total -= 30;
	    mm += 1;
	}
	else
	{
	    dd += total;
	    break;
	}
    }
    if (mm == 1) strcpy(mstatus,"month");
	else strcpy(mstatus,"months");
    if (dd == 1) strcpy(dstatus,"day");
	else strcpy(dstatus,"days");
    yy += 17;
	sprintf(buf,"Age: %d years, %d %s and %d %s old.\n\r", yy,mm,mstatus,dd,dstatus);
	send_to_char(buf,ch);
    return;
}

int years_old( CHAR_DATA *ch )
{
    char buf[MAX_STRING_LENGTH];
    char buf2[MAX_STRING_LENGTH];
    char omin[3];
    char cmin[3];
    char ohour[3];
    char chour[3];
    char oday0[2];
    char cday0[2];
    char oday1[2];
    char cday1[2];
    char omonth[4];
    char cmonth[4];
    char oyear[5];
    char cyear[5];
    char *strtime;
    int oyear2 = 0;
    int cyear2 = 0;
    int omonth2 = 0;
    int cmonth2 = 0;
    int oday2 = 0;
    int cday2 = 0;
    int total = 0;
    int yy = 0;
    bool o_month = FALSE;
    bool c_month = FALSE;
    if (IS_NPC(ch)) return 0;

    strcpy(buf,ch->createtime);
    if (strlen(buf) < 24) return 0;
    strtime = ctime( &current_time );
    strtime[strlen(strtime)-1] = '\0';
    strcpy(buf2,strtime);
    oyear[0] = buf[20];
    oyear[1] = buf[21];
    oyear[2] = buf[22];
    oyear[3] = buf[23];
    oyear[4] = '\0';
    omonth[0] = buf[4];
    omonth[1] = buf[5];
    omonth[2] = buf[6];
    omonth[3] = '\0';
    oday0[0] = buf[8];
    oday0[1] = '\0';
    oday1[0] = buf[9];
    oday1[1] = '\0';
    ohour[0] = buf[11];
    ohour[1] = buf[12];
    ohour[2] = '\0';
    omin[0] = buf[14];
    omin[1] = buf[15];
    omin[2] = '\0';

    cyear[0] = buf2[20];
    cyear[1] = buf2[21];
    cyear[2] = buf2[22];
    cyear[3] = buf2[23];
    cyear[4] = '\0';
    cmonth[0] = buf2[4];
    cmonth[1] = buf2[5];
    cmonth[2] = buf2[6];
    cmonth[3] = '\0';
    cday0[0] = buf2[8];
    cday0[1] = '\0';
    cday1[0] = buf2[9];
    cday1[1] = '\0';
    chour[0] = buf2[11];
    chour[1] = buf2[12];
    chour[2] = '\0';
    cmin[0] = buf2[14];
    cmin[1] = buf2[15];
    cmin[2] = '\0';

    if (!str_cmp(omonth,"Dec")) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Nov") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Oct") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Sep") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Aug") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Jul") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Jun") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"May") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Apr") || o_month) {omonth2 += 30;o_month = TRUE;}
    if (!str_cmp(omonth,"Mar") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!str_cmp(omonth,"Feb") || o_month) {omonth2 += 28;o_month = TRUE;}
    if (!str_cmp(omonth,"Jan") || o_month) {omonth2 += 31;o_month = TRUE;}
    if (!o_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return 0;}
    if (!str_cmp(cmonth,"Dec")) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Nov") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Oct") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Sep") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Aug") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jul") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jun") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"May") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Apr") || c_month) {cmonth2 += 30;c_month = TRUE;}
    if (!str_cmp(cmonth,"Mar") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!str_cmp(cmonth,"Feb") || c_month) {cmonth2 += 28;c_month = TRUE;}
    if (!str_cmp(cmonth,"Jan") || c_month) {cmonth2 += 31;c_month = TRUE;}
    if (!c_month) {send_to_char("Error! Please inform KaVir.\n\r",ch);return 0;}
    if (is_number(oyear)) oyear2 += atoi(oyear);
    if (is_number(cyear)) cyear2 += atoi(cyear);
    if (is_number(oday0)) oday2 += (atoi(oday0) * 10);
    if (is_number(oday1)) oday2 += atoi(oday1);
    if (is_number(cday0)) cday2 += (atoi(cday0) * 10);
    if (is_number(cday1)) cday2 += atoi(cday1);
    total += ((cyear2 - oyear2) * 365);
    total += (cmonth2 - omonth2);
    total += (cday2 - oday2);
    total *= 24; /* Total playing time is now in hours */
    if (is_number(chour) && is_number(ohour))
	total += (atoi(chour) - atoi(ohour));
    total *= 60; /* Total now in minutes */
    if (is_number(cmin) && is_number(omin))
	total += (atoi(cmin) - atoi(omin));
    if (total < 1) total = 0;
	else total /= 12; /* Time now in game days */
    for ( ;; )
    {
	if (total >= 365)
	{
	    total -= 365;
	    yy += 1;
	}
	else break;
    }
    yy += 17; /* Starting age for all players */
    return yy;
}

void do_huh( CHAR_DATA *ch, char *argument )
{
    send_to_char("Huh?\n\r",ch);
    return;
}